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Comic Belief

A Compilation of definitive conceptual, aesthetic and narrative elements of

contemporary Indian comic books and graphic novels

A Research Dissertation Submitted as a Partial Fulfilment of the Programme

M.Sc. in Communication Studies


Aparaajith Sharmaa


Department of Media and Communication Studies

Savitribai Phule Pune University

May 2017


This is to certify that Mr. Aparaajith Sharmaa, a student of Department of Media and
Communication Studies; Savitribai Phule Pune University has completed his Research
dissertation titled: Comic Belief (A Compilation of definitive conceptual, aesthetic and
narrative elements of contemporary Indian comic books and graphic novels) during January
2017 to May 2017.

The dissertation is submitted for the partial fulfilment of the requirements of M.Sc. in
Communication Studies programme conducted by Department.

I have guided the researchers on the topic and methods during this research project.

Pune- 411 007

May 2017 Dr. Madhavi Reddy


The following defines plagiarism:

Plagiarism occurs when a student misrepresents, as his/her own work, the work, written or otherwise, of
any other person (including another student) or of any institution. Examples of forms of plagiarism include:
The verbatim (word for word) copying of anothers work without appropriate and correctly
presented acknowledgement;

The close paraphrasing of anothers work by simply changing a few words or altering the order of
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Unacknowledged quotation of phrases from anothers work;

The deliberate and detailed presentation of anothers concept as ones own. Anothers work
covers all material, including, for example, written work, diagrams, designs, charts, musical
compositions and pictures, from all sources, including, for example, the internet, journals, textbooks
and essays.
The following defines Collusion:
Collusion occurs when, unless with official approval (e.g. in the case of group projects), two or more
students consciously collaborate in the preparation and production of work which is ultimately submitted
by each in an identical, or substantially similar, form and/or is represented by each to be the product of his
or her individual efforts. Collusion also occurs where there is unauthorized cooperation between a student
and another person in the preparation and production of work which is presented as the students own.
Students found to have committed plagiarism or to have colluded in the production of work for assessment
are liable to receive a mark of zero for the assessment concerned. Subsequent offences will attract more
severe penalties, including possible termination of studies.
I confirm that I have read and understood the above definitions of plagiarism and collusion. I confirm that
I have not committed plagiarism when completing the attached piece of work, nor have I colluded with any
other student in the preparation and production of this work.

Subject Code: CS401 A (Media Research Dissertation)

Title of the dissertation: Comic Belief (A compilation of definitive conceptual, aesthetic and narrative
elements of contemporary Indian comic books and graphic novels)
Name of the Student: Aparaajith Sharmaa

Signature: Date: Place:


Working on this Dissertation has been an interesting experience. It taught me things beyond my
expectations. The completion of this research would have been impossible without the support of a lot of
important people, and their help was indispensable.

Firstly, I would like to extend my sincere gratitude towards my Research Guide, Dr. Madhavi Reddy, who
provided opportunities to hone my ideas into a full length thesis, and helped me develop my vision. I am
indebted to my teachers; Assistant Professor Ajit Gagare and Assistant Professor Vishram Dhole for their
encouragement, insights and direction; not only in my research topic but also research as a discipline. I
would also like to express gratitude to my teachers; Assistant Professor Akash Dhopeshwarkar and Mr.
Samar Nakhate for expanding my understanding of media and the audio-visual language. My faculties
guidance and assurance is precious and has helped me a lot in gaining command over what I achieved.
DMCS teachers have given me what I consider effective education. I sincerely appreciate the support from
the non-teaching staff.

I would like to thank my juniors Mugdha and Payal for their sincere assistance throughout my research
projects. I am grateful to my classmate Priyadarsh for the brilliant cover page. I am thankful to my juniors
Aparna, Shaivi and Akhilesh, and classmates Bhakti and Ashlesha for their work.

Also, I am grateful to my seniors Apoorva, Somi and Madhura for giving me the opportunity to assist in
their dissertations.

I recognize my batchs concern and goodwill for my work. I thank my institution: Dept. of Media and
Communication Studies, Savitribai Phule Pune University for conducting this course and providing a
favourable environment for such work.

My heartfelt appreciation goes out to my Family, for their support throughout this and always being my
pillars of strength. I would like to also take the opportunity to thank my close friends who have been a great
source of moral support.

I express my gratitude towards the creators of comic books/graphic novels, especially the ones who
produced the splendid work, which have been vital to this study. Their creations have expanded my mind
and have been a major part of my existence. This research is a homage to their work.

Comic books and graphic novels are an amalgamation of artwork and literature. It is an interesting medium
which can be used to tell a story in an alternative way from other mediums. The medium itself is so
distinctive because of the measured way in which it combines visuals and words.

We live in a visually driven digital age. Different media channels have benefitted from this. Films, TV,
Newspapers and magazines- are available on hand held gadgets. And there are readers who believe in the
traditional experience of these mediums. Even comic books are now available digitally. But according to
trade figures, the comic book industry throughout the world is struggling despite the digital convenience.
Its appeal is niche and the Industry isnt exactly a money spinner like Films.

The Indian Comic book industry has managed to exist and prosper in by far; one of the toughest commercial
environments in the world. The distribution channels for comic books are non-existent in India. The
readership is miniscule. For years, they have told stories influenced by Western comic books. They were
bound by the harshness of the market. They managed to exist and survive.

The situation has now changed for the better. Indian comic book industry is now a different animal
altogether: a perseverant beast; to be precise. Numerous comic cons (pop culture conventions) have been
successful in India. The Industry has embraced elements which are rooted deep in its countries culture.
Stories have been spun around sadhus, goddesses, mystiques, warriors, ghosts, pop culture icons, unusual
creatures and even social issues. This has added to the existent crop of superheroes and detective based
comic books. Apart from this, there is also a dedicated Graphic novel industry now.

This research delves into contemporary comic books and graphic novels which are an indicator of this
change. The metamorphosis has been backed by narrative, aesthetic and distinctive qualities of these comic
books and graphic novels. This inquiry attempts to provide a definitive compilation of distinctive
conceptual, visual and storytelling elements that make the Indian Comic book Industry what it is today.

107 contemporary comic books/graphic novels by 28 publishers were a part of this study. Patterns, range
and uniqueness emerged amongst the chosen material. The research also identified other dimensions for
further research of Indian comic books.

Keywords: aesthetic, comic books, graphic novels, Indian publishers, narration, pop culture.


Chapter 1: Introduction, Scope and Relevance ____________________________________________4

Chapter 2: Literature review ___________________________________________________________8
Chapter 3: Aim and objectives _______________________________________________________ 17
Chapter 4: Methodology and Data Collection ___________________________________________ 18
Chapter 5: Data Analysis ____________________________________________________________ 29
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Chapter 5.9.A- Good night moon _____________________________________________________ 69

Chapter 5.9.B- Tamas _______________________________________________________________ 70
Chapter 5.9.C- Zikr _________________________________________________________________ 71
Chapter 5.10.A- A day in the life ______________________________________________________ 72
Chapter 5.10.B- Desolation runner ____________________________________________________ 73
Chapter 5.10.C- Equality ____________________________________________________________ 74
Chapter 5.10.D- Holy Hell ___________________________________________________________ 75
Chapter 5.10.E- Last Baqani __________________________________________________________ 76
Chapter 5.10.F- Love me like a psycho Robot ___________________________________________ 77
Chapter 5.10.G- Mirror cracked ______________________________________________________ 78
Chapter 5.10.H- Once upon a time in the north __________________________________________ 79
Chapter 5.10.I- Raakshas rising _______________________________________________________ 80
Chapter 5.10.J- Things Big and small ___________________________________________________ 81
Chapter 5.10.K- Super soldier squad___________________________________________________ 82
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Chapter 5.15.A- Priyas Mirror _______________________________________________________ 100
Chapter 5.15.B- Priyas Shakti ________________________________________________________ 100
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Chapter 6: Inferences ______________________________________________________________ 129
Chapter 7: Scope for further research _________________________________________________ 134

WORKS CITED ________________________________________________________________________ 135


Chapter 1: Introduction, Scope and Relevance

If Shakespeare and Michelangelo were alive today, and if they decided to collaborate on a comic,
Shakespeare would write the script and Michelangelo would draw it. How could anybody say that this
wouldn't be as worthwhile an art form as anything on earth?

- Stan Lee, Stan Lee: Conversations

Comic books epitomize the accessibility, disposability, and appeal to instant gratification that lie at the
core of modern consumer culture

- Bradford W. Wright, Comic Book Nation

Specific, closed cultures like that surrounding comic books, have allowed voices to be heard that might
not have been audible in a world in which all cultural texts speak the same common language

- Matthew J. Pustz, Comic Book Culture

The success of films based on Marvel and DC comics are one of the biggest changes to happen to
Hollywood in the last 10 years. When Genres like Horror and Romantic comedy were suffering from a
drought of fresh ideas and an abundance of let-downs, they were looking for a genre that would provide at
least average level success.

Marvel made a film about the Hulk, with Eric Bana playing the agitated giant. The film was a box-office
dud. In his initial days as Wolverine, the now immensely popular Hugh Jackman, recounts having received
average or no acclaim for his role. Tim Burtons batman series was seen to be too dark and non-relatable
at the time. This is because the VFX, art direction and picture quality of cinema wasnt like today in general.
This genre of cinema required a different mix of elements.

It was the moderate success of Batman Begins, The Incredible Hulk and Iron man in Mid 2000s that made
the genre a good investment. Further instalments of these films and the success of the Marvel comics
feature films indicated that visual and storytelling quality along with well executed action set pieces can
change the fate of these films. Today, even TV series based on these comic books and animated feature
films have seen a fair amount of success. DC animated universe was appreciated for its films and Justice
League, Batman and Superman TV series. The Western comic book Industry has had a long and tiring
journey through highs and lows. Today, they are a driving force behind one of the most successful genre
of films. This discussion is not about western fiction though.

It is about the comic book world in general and Indian comic books/graphic novels in particular. Indian
comic books have come a long way from Amar Chitra Katha, Chacha Chaudhary and other children-centric
comic books of that time.

Comics in India used to be under-appreciated as cheap, undemanding, throwaway entertainment mainly

for kids or the sub-literate. The famous Amar Chitra Katha series of comics launched in 1967 changed
this perception somewhat by adapting Indias great legends and history and demonstrating the educational
value of comics for children. They are ubiquitous to this day, but their style and approach, similar to
Americas Classics Illustrated comic books, have hardly changed in nearly 50 years. It is the modern Indian
graphic novel and comic books which are radically repositioning the comic book medium and bringing it
into the 21st century. Significant general literary giants like Hachette, Harper Collins and Penguin have
published them, as have smaller picture-book companies like Tara Books and the political press Navayana,
as well as comics-only specialists like Blaft, Phantomville and Manta Ray.

If there is one specifically Indian genre which persists, it must be the endless retellings of the Ramayana
and Mahabharata epics. The idea of adapting these deep-rooted classics, created by the Amar Chitra Katha
series, has been copied by more recent publishers such as Campfire, Vimanika and Virgin/Liquid/Graphic
India. They are modernising them with technically impressive computerised illustration, which imitates
the Hollywood blockbuster look of slick Western comic-book output from Marvel and DC and appeals to
their fan audience. (Gravett, 2015)

The Indian comic book/graphic novel Industry has embraced elements which are rooted deep in its culture.
Stories have been spun around sadhus, goddesses, mystiques, warriors, ghosts, pop culture icons, unusual
creatures and even social issues. It is important to note that western fiction related to comic books, tends
to target people of all age groups. Likewise, Indias current staple of homemade comic books though
neglected by a large chunk of its intended audience, is still of very good quality. A recent example is Priyas
Shakti. Created by Ram Devineni in collaboration with another couple artists, the comic depicts the tale of
Priya, a rape victim shunned by society, and her fight against gender crimes in the country.

Not only will such subjects resonate with the Indian audiences better, but also have the probability of
opening up a large universe of home-grown and home-centric characters that might contribute to our films
and TV. We have a large section of millennials who grew up on a diet of fantasy based TV shows like
Shaktimaan, Hatim and Son Pari. India is one of the major outsourcing destinations for animation and
VFX. It also has filmmakers of great quality. Theres a lot of potential for producing fine content by
adapting Indian comic books and graphic novels to various mediums to suit the needs of audiences of all

Important indicators of cultural change are the new multimedia fan conventions like Comic Con India in
Delhi, started in 2011, and Comic Con Mumbai since 2012. Although these are dominated by the big
American and Japanese pop culture franchises, they can encourage local publishing and independent
creativity and attract new audiences to other kinds of comics. If the support from Comic Con this year
continues the future of Comics in India is going to be sustainable and brighter. With optimised costs,
growing content, and expanded reach; the future will be bright. The audiences are getting used to the
material and the uptake on new, original, Indian content is increasing. (Chakraborty, 2017)

There is a rich body of work coming out of India. It is our insecurities that make us often look to the West.
Many Indian graphic novelists are often more original than their Western contemporaries and the stories
they tell are more relevant to us. Many graduates, fresh out of universities and design schools, are taking
to this form in a huge way. They are developing a sophisticated language to portray their interior worlds
and are discussing their most deeply felt thoughts. Usually, these are original voices untainted by the forces
of mainstream media. (Ghosh, 2016)

The fact that almost two thirds of Indias 1.2 billion population are under the age of 35 suggests that,
provided the habit of reading is maintained and promoted, there is great potential for the graphic novel to
flourish, both in print and in digital forms online or via phones, tablets and other devices. Change is in the
air. Graphic novels and comic books made in India are not graphic novelties or merely a passing fad like
colouring books. They are here to stay and look set only to grow in their dynamism and diversity. (Gravett,

Previous research on comic books has been conducted on:

Biography & Memoirs

Comics and graphic novels with themes relating to Lesbian, Gay, Bisexual, Transgender and Queer
people, communities and topics.
Comics about super-heroes, classic and modern.
Feminism and Women's Studies
Civil Rights
Morality and justice

Though there has been a significant amount of research done on Western comic books, Indian comic books
have not been extensively researched in terms of their core stories, storytelling method and the economics
of it. Apart from a few research works on portrayal of women or case studies on the rise of Amar Chitra
Katha, there has hardly been any research looking at the Indian comic book industry in terms of its
determinative elements. Before examining the finer details on any topic, there needs to be a broad and
expansive view of its formative components in that moment in time.

This research delves into contemporary comic books and graphic novels which are an indicator of
revitalization. The Indian comic book/graphic novel Industry metamorphosis has been backed by narrative,
aesthetic and distinctive qualities of these comic books and graphic novels. This inquiry attempts to provide
a definitive compilation of distinctive conceptual, visual and storytelling elements that make the Indian
Comic book Industry what it is today.

107 contemporary comic books/graphic novels by 28 publishers are a part of this study. The purpose is to
identify and document patterns, range and uniqueness amongst the chosen material. The research also tries
to identify other dimensions for further research of Indian comic books

Chapter 2: Literature review

It is difficult to research on comic books and art in India. Your narrative is different, your technique is
different, and the things that you want to show are different. The images are different, the pace at which
you tell a story is different.- said cartoonist Gokul Gopalakrishnan in a conversation with Sahapedia.
The earliest example of comic strips in India is the Avadh or Oudh Punch, a late 19th century satirical
magazines that was inspired by the British Punch. The Punch was originally a satirical magazine of comic
strips and other material started in 1841 in London (Hasan, 2007). As the first newspaper with recognizable
comic strips or cartoons, Oudh inspired many authors and artists in its weekly publication of poetry, essays,
and comics from 1877 to 1936. (Hasan, 2007)
Comic books were first produced in the 1960s with the intention of educating the children of India about
the mythological and historical figures. Chandamama and Tinkle are two of such comics which made the
learning fun. (Mustafa Masihuddin Siddiqui, Talaia Naz, 2015)
After 1967, the comic books in India started being appreciated after they started to adapt from Indian
history and legends. (Gravett, 2015) Many of the comics use the Indian mythological element, with a fresh
outlook added to them, which is successful in captivating the attention of the audience. However, they have
kept the dialogues traditional enough, simultaneously there are different attractive elements added- angular
and statuesque figures, spectacular colours and quick actions. Some, however, use myths as a background
to their modern superhero stories, much like their American counterparts, Marvel and DC. Their brilliant
artwork in terms of the illustrations is what takes them to a whole new level. (Upendran, 2015)
In 1964 Indrajal Comics came up with an original Indian comic character known as Bahadur. These stories
were in the truest sense Indian. When Indrajals last issue was published in 1990, the rights to its most
popular character, The Phantom were taken by Diamond Comics.

Another important publication was Amar Chitra Katha or ACK, which began publication in 1967. Its
popularity was such that it was occasionally endorsed by national leaders. In September 2006, a survey
found that ACK accounted for almost 30% of the indigenous comics market in India. Today it remains
one of the great successes of Indian comics publishing, with more than 400 titles and a large readership.
In an insightful analysis of Indias comics culture, Aruna Rao, in From Self Knowledge to Super Heroes:
the Story of Indian Comics, describes the shift from the first Western comics in the 1970s, to the
nationalist comics of the 1980s, and the regional, often superhero-focused comics of the 1990s. Although
Rao details the history of both religious and adventure comics, she places a great value upon the Amar

Chitra Katha series of the 1970s and 80s because its stories deal with religion and history instead of
superheroes and pulp storytelling. Similarly, Karline McLain, in 2010s Indias Immortal Comic Books,
focuses upon the Amar Chitra Katha series; she analyses the roots, artistic processes, and cultural contexts
for ACK in great depth. (Stroll, n.d.)
By appealing to everyday life in this way, Tinkle laid a foundation of reader participation in comics
culture, which later creators would draw upon in crafting activist comics narratives and publishing
In 1986, Raj Comics launched a range of superheroes modelled on Western superhero tropes. It created
heroes with Indian origins and their adventures mostly took place in different parts of India. After the
introduction of few characters like Nagraj and Super Commando Dhruv, the readership started to ascend
significantly. Among some of the popular superheroes (and superheroines) are: Nagraj, Dhruv, Doga,
Parmanu, Shakti, Bhokal, Bheriya, Tiranga, Inspector Steel, Anthony, Super Indian and Shaktimaan.
The five veterans: Chandamama, Indrajal Comics, Diamond Comics, Amar Chitra Katha and Raj
Comics, paved the way for the modern comics publishers in India. They helped define the comics culture
in India and also established comics as an exciting form of storytelling and entertainment.
The most popular character according to Indian comics fans was Chacha Chowdhary (Diamond Comics).
Now, people familiar with Chacha Chowdhary know that he is not a superhero. Rather he is a common
man with daily life hassles like any other old person in India. The reason for his mass popularity lies exactly
in this fact. His witty approach to problems is what attracted the readers most. The popularity of Chowdhary
shows that Indian comics retain a unique perspective, established by the veteran publishers who first
established comics in India.
This history is important for creators, as well as scholars, because both build upon the comics narratives
that have come before, from political cartoons to superhero comics and graphic novels. The development
of comics in India thus involves a move not only from nationalism to regionalism, and even localization,
but also from the defensive posture of incorporation into existing childrens literature to independence as
a medium unto itself.
Making of a super-hero/heroine
After seeing a Spider-man cartoon on part of the Sunday National Television in the early 1980s, the Gupta
brothers created Nagraj. He was envisioned as a superhero, who would rid the world of crime, corruption,
and the newly formed word in the Indian psyche Terrorism (Kumar, 2008).
In India, the superhero derives its roots from Indian mythology and the epics Ramayana and Mahabharata.
India has a rich legacy of stories of kings who find, through their journey, a higher purpose.
Campbell (2001) elucidates mythology as having four aspects (a) mystical when one realises the
vastness of the universe and is in awe of it; (b) cosmological attempting to comprehend the mysteries of
the universe; (c) sociological organising the structure of the society; and (d) pedagogical when one is
guided towards spiritual enrichment.

Further, Campbell classifies the heros story as having three stages (a) Departure where the hero, when
drawn into adventure, refuses to give up his interest, but is pulled in with the aid of a divine or supernatural
force, and begins his journey; (b) Initiation The heros strength and courage is put to test, from which he
victoriously emerges. He also meets two female figures, one in the form of a goddess or a maternal figure,
who enforces a positive message in him, and two in the form of a temptress, who attempts to sway him
from his goal; and (c) Return In the last stage, the hero is morally conflicted about returning to his home,
but eventually does, with or without the aid of a patron. He returns with a selfless ego and to serve his
people. Both Indian epics and the Western superhero narratives broadly fit into these structures.
The common archetype of a hero seems to be deeply embedded within all of us. This archetype is
generalised by McLain for the American superhero extraordinary powers, enemies, a strong moral code,
a secret identity, a costume, and an origin story.
In the Indian superhero narrative, the large array of Gods plays different roles, akin to Marvels Avengers
and DCs Justice League. Further, the very nature of the two societies being different, the collectivistic
approach towards problem solving is reflected in the Indian stories, whereas the individualistic approach
is reflected in the Western stories.
All wit and power were showcased through the male characters like Bahadur, Doga, Nagraj, Super
Commando Dhruv, Chacha Chaudhary etc. It was in the hands of these characters to resolve the conflicts
and bring end to the evil in the story. The few women characters present in these comics were supporting
characters and were used for the development of the plot. (Mustafa Masihuddin Siddiqui, Talaia Naz, 2015)
While the superheroes of the West derived their characteristics and features from mythological Gods,
superheroes in India were Gods themselves. Indian comics began with the stories of the epics in Amar
Chitra Katha with classic superheroes being Rama and Arjuna; modern Indian superheroes such as Krrish
are inspired from Gods (Krishna).
Indian comics choose to avoid tagging the novel under a particular size or form. They believe in striving
towards enlarging the present narrative mediums. A lot of them also attempt to resurface the socio-
politically relevant issues to be brought under scrutiny of the audience. First-person memoirs and voices
of the females as lead characters are so far underrepresented in India. (Gravett, 2015)
Women and Indian comic world
There are 2 arguments about the place of female characters in Indian comic books.

Firstly, the outfits imposed on female characters are completely out of the social context. Be it rebellious
Shakti, intelligent Chandika or powerful Devi, the outfit is highly skimpy and revealing. The same is the
case with vamp Nagina. Newly established Virgin Comics are a step ahead as far as the salacious outfits
of women characters are concerned. While Devi is always shown in skin tight Lycra dress, the Snake
Woman is seen exposing her skin in a femme fatale manner. Apart from this, the poses of these characters
are ridiculously awkward and outrageous. (Mustafa Masihuddin Siddiqui, Talaia Naz, 2015)

Secondly, Women presence is now central and reflective. They act as symbols for power (Shakti),
vengeance (Catwoman), rebel (Natasha), intellect (Chandika), bravery (Devi), beauty (Saudangi) etc. The
gender that was once sketched as weak and irresolute is now sketched incredibly powerful. They are even
assigned the negative roles in the comics. Nagina, one of the biggest adversaries of the long known
superhero Nagraj accentuates the fact. (Mustafa Masihuddin Siddiqui, Talaia Naz, 2015)
Raj Comics Shakti is a symbol of sheer women power. She is an incarnation of Goddess Kali and has
emerged out to fight unruly practices of men over women. Almost in every issue of Shakti, a satirical but
motivational dialogue appeal is made to invoke the readers. For instance, in the episode named Advocate
Madhuri, Shakti delivers the following ideology-reflecting dialogues (originally written in Hindi):
Though I have pledged to protect the women of society, but to help this man too I will have to transform
into Shaktibecause it is a matter of pride for a woman to help a man the man who believes himself to
be the protector of women and yet oppresses her (Mustafa Masihuddin Siddiqui, Talaia Naz, 2015)
On a related topic, in an interview with cartoonist Sadanand Menon, he was asked questions about the work
of women political cartoonists, very few women working in the single panel space? Answer: there was a
symposium in the Asian College of Journalism on cartooning in 2016. The rhetorical question was, Is it
because women lack a sense of humour? A sexist statement, but on second thought, you can turn it on its
head, by claiming that what we consider humour in our social context is almost all patriarchal. And the
biggest guffaws come at the most sexist of statements. Sexism in humour is what makes it funny for a
patriarchal society. Which is what keeps women away from that domain, you dont catch women cracking
jokes all that easily, narrating jokes all that easily, because almost all jokes have a regular sexist content.
Even a Santa Banta joke is often sexist. So until change happens in patriarchy you wont have a large
number of women cartoonists or women humourists coming up. (Ravi, 2016)
The Menstrupedia comic books feature four relatable characters: Pinki, who is yet to reach puberty; Jiya,
who gets her first period during the course of the story; Mira, who has already started her period; and
Pinkis older sister Priya, a doctor. The story opens with Pinkis ninth birthday party, which gives Priya
the chance to tell the girls all about growing up. As theyre eating a meal together, Jiya leaves to go to the
toilet and panics when she sees blood in her underwear. Priya explains that its her first period and shows
Jiya how to use a pad. In her advice to the girls, Priya touches on everything from pregnancy to nutrition
to self-esteem: Sometimes because of these hormones you may feel overtly conscious about your changing
body. Always remember everyone is beautiful and unique in their own way.
The book, which is aimed at girls of nine years old and above, isnt shy about the facts drawings of the
female anatomy are accurate and detailed; one panel shows the blood stain in Miras underwear. And girls
are reading it in droves. Thakkar says The comics can be stocked in school libraries, a girl can borrow
the comic, share it with other women in the family. It is also teacher-friendly as it provides a more

constructive and engaging way of dealing with the topic that no one is comfortable talking about.
(Sahariah, 2016)
Interactive Comic Book fights violence against Women in India. Priyas Shakti (translated to beloveds
power) is a new augmented reality comic book and art exhibition, fighting abuse against women in India
and around the world. The project, which was produced by Rattapallax and debuted early December,
combats gender based violence by combining art, storytelling and technology. (Farber-Bell, 2014).
Society and Indian comic World
Political comics, unlike the others, make their point by not just making use of images, but of not-so-gentle
prods. These are topical, witty or even just plain bleak sometimes. There is an opinionated darkening socio-
political atmosphere to these. (Upendran, 2015)
Indian political cartoons have got a long tradition. Even the comic books have a tradition. Post 2004,
graphic art has become a big thing in publishing. It is a comment on what is happening around. Visual
ethnography is an important tool as photography is - it is also time to include political cartooning and comic
strips into this fold, because they are also a visual rendering of the things that you see unlike writing.
Indian comics are re-establishing themselves minus the compromise on the fun and satirical part. In
addition, they have their own distinguished elements too-the Indians and Indian-ness, Bollywood,
existential angst, politics and feminism. Experts in digital politics feel that the web-comics are progressive,
liberal and pro-poor. They have a loyal fan following for being straightforward and not eating out words
out of any kind of fear, at the same time, having a positive outlook towards the issue. (Verma, 2015)
The medium of comics can be used to raise social awareness. One such example is the Grassroots Comics.
They really work hard at making people understand how powerful of a tool it can be as a medium of raising
voice against social injustice people are facing. (Walia, 2015)
Thirty-two writers and illustrators collaborated to compile "First Hand," using the graphic novel format to
tell stories of female construction workers, the dangerous mountainous trek from Myanmar to India,
religious riots in Gujarat, and more. (Sarai, 2008)
Pia Alize Hazarika also tells a story forgotten by history, about the survivors of the 2002 riots in Gujarat,
which infamously left hundreds of Muslims dead, but the many others injured and displaced have been
forgotten. (Sarai, 2008)
There are Comics Designed to Teach Low-income Indian Women Financial Literacy. The comic books
of Tiwari and KC features eight illustrated tales documenting the financial adversities mirroring real life
problems that the female characters face and how they resolve financial crisis through better financial
management and modifying behaviours. The topics covered were in the comic book: Importance of saving;
how to prepare the budget; issues with cash on hand; risk of saving with informal institutions; power of
compound interest; opening of bank accounts; banking services; and engagement in self-help groups. KC
and Tiwari worked with Creative Rats, a Vadodara, Gujarat-based design and illustration company, to tell

the stories of two relatable characters: Saraswati, a vegetable vendor, and Radha, who makes papad (thin
wafers) for a factory. Both are neighbours and live in the urban slums of a big city. (Staff, 2016)
A visual story allows the reader to be transported to where the story happened and when it happened. This
can make it feel very immediate, the anthologys editor Vidyun Sabhaney said. (Sarai, 2008)
Graphic novels unleashed
The new slew of graphic novels looks squarely at the issues facing contemporary India. Comics have the
potential to reach out to a large audience, says Kuriyan, adding that its unique text and image format lets
storytellers weave scenes in a way that makes their tale more meaningful and poignant. (Ghosh, 2016)
Malik Sajad released Munnu: A Boy from Kashmir, a story of a young boy growing up in a militarised and
militant state. Sumit Kumar came out with Amar Bari Tomar Bari Naxalbari, which chronicles the history
of Indias Maoist uprising, tracing its origins to the village of Naxalbari. These were followed by Sarnath
Banerjees All Quiet in Vikaspuri. Banerjees dystopian novel depicts, in black and white, the ever-so-real
water wars of todays Delhi.
Sajad, whose novel raises multiple questions on the Kashmir issue, found the format perfect for his story.
When you talk about Kashmir, the discourse is hinged on the geographical disputes, apolitically correct
but fundamentally lazy theories, and the baggage of Partition, he points out. The rest of India however
doesnt see the real story. They echo the noise of the media that amplifies the comedy. I thought the
graphic novel format would help me tell my story more effectively, he says. (Ghosh, 2016)
Orijit Sen was the first to tap into the potential of this new format to raise awareness about the issues
surrounding the Narmada Dam Project. In 1994, River of Stories was published. But it took another decade
for a second graphic novel to emerge. This time it was Sarnath Banerjees Corridor (2004). Set in Lutyens
Delhi, it dealt with urban youngsters at odds with a changing India.
While Abdul Sultan PP and Partha Senguptas The Believers (2006) set in present-day Kerala was about
religious tolerance, Naseer Ahmeds Kashmir Pending (2007), depicts Kashmir seen through the eyes of a
reformed militant and Vishwajyoti Ghoshs Delhi Calm (2011) was a graphic representation of the
Emergency-era Delhi. And then there was Amruta Patils Kari (2008) a wry tale about a lesbian woman
dealing with loneliness, death and a ruthless city. (Ghosh, 2016)
More political commentary, especially with web comics like Royal Existentialists and Crocodile in Water,
Tiger on Land, and now, Rashtraman. Many newspapers have begun to carry short graphic-novel-style
strips within their pages, the latest being the revival of Manjula Padmanabhans Suki the strip that
pioneered feminist comics in India.
The impact visuals have can be much more visceral and direct as compared to prose; not to forget they
also have great recall value.(Ghosh, 2016)

Lets talk business

As a result of their regional focus, Raj, Diamond, Manoj, and others tended to rely more heavily upon the
creativity of the authors and artists involved as a means to appeal to local audiences. In contrast, for
Mumbai-based companies like ACK and Indrajal, creators were generally employed freelance and were
relatively less involved in the whole production process than those behind this new wave of comics, with
notable exceptions like Aabid Surti and certain of Pais collaborators (Rao 2001; McLain 2009).
The reasons Comic Con Bangalore has not grown and why the Indian comic book industry has not grown
much either has nothing to do with the organisers and everything to do with the comics fans, and to
some extent the Indian comic book creators as well.
Not content with rearranging DC Entertainment's fictional reality with the recently concluded The
Multiversity series, writer Grant Morrison turned his attention to a far larger, and older, mythology. The
long-awaited comic book retelling of the Mahabharata has published more than 20 issues. (McMillan,
Joe Harris, the writer of the X-Files comics, worked on Batman & Firestorm at DC, on X-Men at Marvel
(the list goes on), says that while he finds that there is no mass appreciation for comics in India, amongst
comic book fans, he finds the same level of enthusiasm that he has seen elsewhere across the world.
(Shenoy, 2016)
If one were to define comics going by the preferences and knowledge of a majority of the visitors at
Comic Con Bangalore, it would only be called comics if a) It has superheroes and b) these superheroes
are Superman, Batman, Flash or anyone from the Avengers. (Shenoy, 2016)
Abhishek Bose, the man behind Red Streak, says about his creation, the pyrokinetic superhero Adhish,
when a young couple walked up to see the books, and the guy with a dismissive shrug said, I want some
Flash stuff yaar, not this, lets go. (Shenoy, 2016)
Raj Comics didnt have a stall at Comic Con this year, unlike last year, because people went looking for
Superman comics and found Nagraj instead. Most of the Indian comics are still riffing on the same old
mythology, remixing and re-contextualizing gods and demons. (Shenoy, 2016)
In the 90s, each Nagraj comic used to print at least 3 lakh copies; now its just 70,000 copies, says Sanjay
Gupta, owner of Raj Comics, This, he says, is due to a decline in comic culture caused by the advent of
satellite TV, internet, video games and other mediums of entertainment for children. (Sharma, 2010)
Gulshan Rai, founder of Diamond Comicspublishers of the legendary Chacha Chaudhary comics
calls the seven years between 1997-2003 the dark age of Indian comics in which at least 50 Indian comic
publishers, including Manoj Comics and Tulsi Comics shut down. Our sales fell to 3 lakh from 15 lakh
copies, says Rai. (Sharma, 2010)
By the late 90s, our sales dropped by 90 per cent. We had no option but to close our comics division,
says Ved Prakash Sharma of Tulsi Pocket Books, the publication house that owned Tulsi Comics, which
closed down in 2004. (Sharma, 2010)

Besides, these comic book houses are tying up with Bollywood. Gupta is in talks with filmmaker Anurag
Kashyap to make a film on Doga, the dog-masked popular superhero from Raj Comics. Bollywood and
Indian comic book houses can gain a lot from each other, says Gupta. (Sharma, 2010)
Going digital
Raj Comics has tied up with a mobile service provider. It is also producing motion comics. Diamond
Comics is planning a TV channel, slated to go on air this year. That will have shown based on some of its
popular characters in animated versions, including Chacha Chaudhary. (Sharma, 2010)
From Shikari Shambu and Suppandi to Aghoris and Zombies, the Indian comic industrys resurgence over
the last few years has been marked by huge shifts in style, form and content. However, taking this change
a step ahead, the industry now seems ready to embrace the digital world and is taking its content directly
to its younger target audience. The biggest advantage however, is the reach, adds Abhijeet Lets face
it. Not many people read books or newspapers on paper anymore. And getting content directly to an iPad
or a Kindle makes sure that it reaches your end user immediately. Also technology has made sure that
reading on phones, Kindles or iPads is as close to the experience of reading on a book as possible. While I
still feel that the feeling of holding a hard copy of a comic is irreplaceable, many are content with what
technology provides. (Venkatraman, 2016)
There is no doubt that there has been a rapid surge in the number of mobile phone users across India.
According to latest figures from the Telecom Regulation Authority of India, mobile subscription numbers
have crossed 600 million, marking a growth of almost 50 per cent in the past one year. However, an
independent survey shows that only one in 25 mobile users in India surf the Internet on their mobile phones
at present a potential problem for comic book houses as readers have to access the Internet on their
mobile phones to view many of the comics.
Mobile service providers also feel that comics on their value-added services are gaining popularity in India
as users in the country regard mobile phones as much an entertainment medium as a communication device.
After the ACK venture became popular, we launched a Chhota Comics series with 35 titles recently,
says a Vodafone spokesperson. (Comics on the go, 2010)
Indias smart phone market is growing exponentially, which is what makes Priyas Shakti such a
potentially important tool in the fight against gender, based violence. It is a creative campaign, utilizing
new and exciting technology within a fast growing market introduced to the Indian public for the first time.
The high quality and captivating experience of Priyas Shakti, along with the surge in new technology
hitting India, could be the catalyst for major impact on Indian society. (Farber-Bell, 2014)
Apart from opening up newer markets, electronic media or cellular services also help doing away with
distribution problems. We have a fairly strong fan base outside India. I believe the new media would help
strengthen the bond as it cuts across distribution barriers associated with print, says Gupta. We have Raj
comics available on iPhone platform under the Panelfly application on iTunes. These are popular among
non-resident Indians. (Comics on the go, 2010)

But will the new media manage to make an impact on children in rural areas? A recent JuxtConsult (one
of the leading market research firms in India) report says that rural India accounts for almost as many
active mobile subscribers and subscriptions as urban India. So in all likelihood comics on mobile phones
will not be too inaccessible for rural users.
There is an increase in the number of new comics being created digitally, with print comics too being
made available in their digital edition. Comic Con India, partnered with, an online digital
content marketplace, to organise several editions of the free comic book weekend.
Manish Dhingra, director and co-founder of says that the number of downloads increased
from approximately 15,000, last year, to 30,000 this year. Digital comics are easily accessible and cost
effective. There is more variety in digital comics and more scope for adding animation and sound effects.
From a sales and distribution point of view, digital comics are sometimes more cost effective than comic
books in print, says Manish. (Datta, 2016)
Depending on mobile sets, content will be customised. Theres a service from ACK whereby mobile users
can see only text versions based on Amar Chitra Katha content, says Patil.(Comics on the go, 2010)
There is something special in holding a comic book in hand, looking at every detail of an illustration and
journeying with the larger-than-life characters, through their adventures. For comic book enthusiasts,
comics offer a whole new, colourful fantasy world. But with times changing, and technology becoming
important, for a while now weve seen how the world of comics has also been attracted by digital
techniques and imagination. (Datta, 2016)

Chapter 3: Aim and objectives

To compile definitive conceptual, aesthetic and narrative elements of contemporary Indian comic books
and graphic novels.

1. To document the basic stories employed by Indian comic books and graphic novels.
2. To elucidate characteristics like
a) Aesthetics
b) Narrative style(framing, writing and flow)
3. To identify peculiar traits of these comic books/graphic novels.
4. To formulate a summarized record of the Indian graphic novel/comic book content as a media text;
based on commonalities, differences and distinctive features.

Chapter 4: Methodology and Data Collection

Though there has been a significant amount of research done on Western comic books, Indian comic books
have not been extensively researched in terms of their core stories, storytelling method and the economics
of it. Apart from a few research works on portrayal of women or case studies on the rise of Amar Chitra
Katha, there has hardly been any research looking at the Indian comic book industry in terms of its
determinative elements. Before examining the finer details on any topic, there needs to be a broad and
expansive view of its formative components in that moment in time.

This research delves into contemporary comic books and graphic novels which are an indicator of
revitalization. The Indian comic book/graphic novel Industry metamorphosis has been backed by narrative,
aesthetic and distinctive qualities of these comic books and graphic novels. This inquiry attempts to provide
a definitive compilation of distinctive conceptual, visual and storytelling elements that make the Indian
Comic book Industry what it is today.

Time and money were the most important factors that were considered for determining the components of
the analysis. Studying a large body of data limits the depth of the research. But, it also facilitates expanse
and broad understanding. This foundation can be used in further studies to expand on the finer details; in
this context, media research subjects like content analysis, semiotic analysis, narrative analysis, audience
analysis and even case studies.

The research required a broad view and moderate level understanding of the sample. The following choices
were made to suit the needs of the research.

Methodology: Qualitative

Method: Textual Analysis

Textual analysis is the method communication researchers use to describe and interpret the characteristics
of a recorded or visual message. The purpose of textual analysis is to describe the content, structure, and
functions of the messages contained in texts. (Gary L. Kreps , 1999)

Sampling technique

The research shall be conducted using Non-Probability Sampling, under which the Purposive Sampling
method was the best to suit the needs of the study.

Sampling size and criteria

107 contemporary comic books/graphic novels by 28 publishers are a part of this study. The purpose is to
recognise and document patterns, range and uniqueness amongst the chosen material.

For the purpose of this study

a) The comic book/graphic novel must be sold in India/ produced for Indian audiences
b) It should be published around or after 2010; so as to consider it a genuine part of the contemporary
c) The overall costs of buying new comic books must be suitable and under the feasible budget.

Title Issue number Access

1- Abhijeet Kini Studios
A. Angry Maushi Vol. 1 Hard copy

2-Amruta Patil
A. Kari 1 Hard copy

3-Beast Legion
A. Beast Legion 1 1.
2 Legion/vol/90951
3 2.
4 Legion/vol/111769

5 3.

4- Crimzon Studios
A. Antaryatra 1
B. Crime and 1
Capital ml
C. Stalker 1
D. Train of 1
E. Wreck Age 1

5- Chariot Comics
A. Damned 1
B. Godslayer 1
C. Templar 1
D. Vrica 1

E. Zombie Rising 1 1.

2 Rising?refquery=chariot%20comics

6- Graphic India
A. Bahubali- 1 Hard copy
Battle of the
B. Chakra 1'S-CHAKRA-
C. Devi 1 1. Pdf
2 2. Pdf
D. Empire of 1 Hard copy
E. Leaves 1 Hard copy
F. Linger 1 Hard copy (Inside Virulents)
G. Mighty Yeti 1 Hard copy (Inside Reincarnation man)
H. Mumbai Mc 1 Hard copy (Inside Leaves)
I. Project Kalki 1 Pdf
J. Ramayan 3392 1. Origins 1. Pdf
AD 2. Guidebook 2. Pdf
3. #1 3. Pdf
K. Reincarnation 1 Hard copy
L. Sadhu 1 1. Pdf
2 2. Pdf
4 3. Pdf
5 4. Pdf

6 5. Pdf

7 6. Pdf
7. Pdf
M. Sholay Gabbar 1 Hard copy
N. Tall Tales Of 1 Pdf

O. Virulents 1 Hard copy

P. 18 days 1 Pdf

7- Holy cow entertainment

A. Age of 1 Hard copy
B. Aghori 1 1. Hard copy
2 2. Hard copy
3 3. Hard copy

4 4. Hard copy

C. Caster 1 Hard copy

D. Ravanayan Issue 00 1. Hard copy

Vol 1 2. Hard copy

E. Shaitan 1 Hard copy

F. Showcase 2 Vaali Hard copy

G. Showcase 4 Duryodhan Hard copy (Inside Shaitan)

H. Showcase 7 Ganga and Bhishma Hard copy

I. Werehouse 1 Hard copy

8- Indian war comics

A. Indian War 1
comics Comics/Children

9- Lotus of saraswati

A. Good night 1

moon Moon?refquery=lotus%20of%20saraswati
B. Tamas 1
C. Zikr 1

10- Meta desi Comics

A. A day in the 1 Pdf (Pg. no. 21-24 of Ground zero #1)
B. Desolation 1 1. Pdf ( Pg. No. 3-10 of Ground zero #2 )
runner 2 2. Pdf ( Pg. No. 13-22 of Ground zero #3)

C. Equality 1 Pdf (Pg. No 25-30 of Ground zero #1)

D. Holy Hell 1 1. Hard copy
2 2. Hard copy
3 3. Hard copy
E. Last Baqani 1 1. Pdf (Pg. No. 10-15 of Ground zero #1)
2 2. Pdf (Pg. No. 49-58 of Ground zero #2)
3 3. Pdf (Pg. No. 3-12 of Ground zero #3)
F. Love me like a 1 Pdf
psycho Robot
G. Mirror cracked 1 Pdf ( Pg. no. 16-20 of Ground zero #1)
H. Once upon a 1 1. Pdf ( Pg. No. 21-28 of Ground zero #2)
time in the 2 2. Pdf ( Pg. No. 33-43 of Ground zero #3)
I. Raakshas 1 1. Pdf ( Pg. No. 31-33 Ground zero #1)
rising 2 2. Pdf ( Pg. No. 29-38 of Ground zero #2)
J. Things Big 1 Pdf ( Pg. No. 3-9 of Ground zero # 1)
and small
K. Super soldier 1 1. Pdf ( Pg. No. 34-41 of Ground Zero # 1)
squad 2 2. Pdf ( Pg. No. 39-48 of Ground zero #2)
3 3. Pdf ( Pg. No. 44-54 of Ground Zero # 3)

11- Nihodo entertainment

A. Batu Gaiden 1 Hard copy
B. Daksh 1 1.
2 2.
5.1 3.
C. Local 1
Monsters Monsters?refquery=local%20monsters
D. Northern song 1 1.
2 Song/vol/41325

E. Odayan 1 1.
2 2.
3 3.
4 4.

5 5.

6 6.
F. Rabhas 1 1.
Incident 2 Incident/vol/19904
3 2.

4 Incident/vol/20529

5 3.

6 Incident/vol/21910

7 4.

G. Shaurya 1 1.
2 2.
3 3.

4 4.

5 5.

6 6.

7 7.

8 8.
9 9.
10 10.

H. Old school 1 1.

2 2.
3 3.

4 4.

I. Yumi 1 1.
2 2.

12- Orange Radius Comics

A. Parshu 1

13- Pipe Dream entertainment

A. Dr. Ajax 1 1.
2 Ajax-Comic-Series/Comics/
3 2.

4 Ajax-Comic-Series/Comics/8978

5 3.

14- Pop culture publishing

A. Munkeeman 1
B. Payback 1
C. Retrograde 1

D. Satya Police 1

E. Uud Bilaw 1

F. Widhwa Maa 1
Andhi Behen Behen/vol/265006

15- Priya Series

A. Priyas Mirror 1 Pdf
B. Priyas Shakti 1 Pdf

16- Raj comics

A. Nagraj 1- Green Death
B. Super 1- Digest #2 Hard copy

17- Rovolt Entertainment

A. Legends of 1- Preview
aveon 9 Train-to-Vexadus

18- Speech Bubble Entertainment

A. Taranath 1 1. Hard copy
Tantrik (TNT) 2 2. Hard copy
3 3. Hard copy
4 4. Hard copy

19- Sufi comics

A. 40 Sufi 1

20- Stargrid studios

A. Spinland Saga 1

21- Syenagiri Studios

A. Bangalore 1
B. Hyderabad 2 Hard copy
C. Robots of 3 Hard copy

22- TBS planet

A. Flying jatt 1
B. Sagar varun 1 Hard copy
C. Shivaay 1
D. Ved 1

23-Tushar Jog
A. Unicell man complete 19 Jpegs

24-Untitled creations
A. Damned book 1
B. Munkey Thugs 1
C. 40 Winks 1

25- Vimanika comics

A. Dashavtar- 1
Matsya Mastya?refquery=vimanika
B. Moksha 0 0.
1 1.
2 2.
C. The sixth 0 0.
1 1.
2 2.

26- Virgin Comics

A. Kshatriya 1 Pdf

27- World comics network

A. Casteism 1
B. Communalism 1
C. Disability 1
D. Gandhi 1
E. North east 1
F. Parallel Lines 1
G. Terrorism 1
H. Tolerance 1

I. Whose 1
Development? /vol/94550

28- Yali dream creations

A. Caravan 1
B. Devi 1
C. Neelakshi 1
D. Rakshak 1
E. Scions of the 1
cursed king

Chapter 5: Data Analysis


Number of issues: 3
Synopsis/concept: The 'Angry Maushi' series is a socio-political satire, lampooning a number of
current affairs, personalities and situations that make the news. The titular character is a no-nonsense
vigilante of sorts, who takes on the villainous politician Mr. Minister, and tries to foil his evil plans!
Aesthetic qualities: Brightly lit panels. Shadows are used for dramatic effect. Colour palette tends
to get easier on the eyes over successive issues. Intentionally loud use of violence and action.
Narrative Qualities: Free flowing and full of well thought panels. Tends to focus on emotions. Self-
aware jokes are used in the background with a different coloured speech bubble. Story progresses in a
light way. Humour takes centre stage even in serious situations.
Peculiarity: A very distinctive style of drawing characters. Lot of Meta jokes and pop culture
references. Mixture of Hindi and English to double the possibility of humour in every frame. Clichd
lines are used in an absurd way. Comedy which is easy to understand and relate to.

Number of issues: 1
Synopsis/concept: They were inseparable until the day they jumped. Ruth, saved by safety nets,
leaves the city. Kari, saved by a sewer, crawls back into the fray of the living. She writes ad copy for
hair products and ill-fitting lingerie, falls for cats and roadside urchins, and the occasional adventuress
in a restaurant. As Danger Chhori, her PVC-suit-clad alter ego, she unclogs sewers and observes the
secret lives of people and fruit. And with Angel, Lazarus, and the girls of Crystal Palace forming the
chorus to her song, she explores the dark heart of Smog City loneliness, sewers, sleeper success, death
and the memory of her absentee Other.
Aesthetic qualities: Sketchbook feel in every panel. It looks like a diary of a whimsical artist. Dark
and gloomy panels that set the tone for the equally dark narrative. Colours are used rarely and very
decisively. Intense illustrations that progress the tone throughout the film. Drawings range from stark
lines and soft charcoal fills to the drawing on photographs.
Narrative Qualities: The writing and structure of Kari almost make it feel more like "graphic poetry"
than a "graphic novel." The art and prose go well together. The writing is higher quality compared to
the art. A lot of time jumps have been used, which only add to the absurdness of the narrative. Pathos
is used a centrepiece for the plot.
Peculiarity: Sensuously illustrated and livened by cynical commentaries on life and love, Kari gives
a new voice to graphic fiction in India. Overall a good look at the various relationships in Kari's life.

Number of issues: 5
Synopsis/concept: The Beast Legion is a fantasy adventure manga series that focuses on Prince
Xeus's journey to save his fallen homeland from the wrath of the Shadow Nexus. But before he can rise
up to the challenge he must first master the power of the Beast Within him to unlock his full potential.
Most characters in the series have the ability to transform into Mythical beasts that best reflect their
Aesthetic qualities: The forms of each character are a delight to the eye. Much thought, passion and
imagination have gone into the designing of the same and they only enhanced the potential of each
character. The artwork is a little on the shoddy side initially, but the improvement is visible with each
passing page.
Narrative Qualities: A Home-grown fantasy comic. Comprises a prince at the crux of a prophecy,
his faithful team, and a villain named Dragos who transforms into a dragon. And his followers who
threaten to take over the world darkness. The humour peppered throughout provides a solid breath of
fresh air.
Peculiarity: Beast Legion is one of the first web manga series to come from India. For those looking
for less complex and simply entertaining adventure, this will be soothing.

Number of issues: 1
Synopsis/concept: Sachin Gaonkar cycles across urban and rural cities in India, to make them
acquainted with the various benefits of cycling and how beneficial it is in their daily hectic life. With a
daily budget of Rs 700, this incredible self-funded journey across the 25 states of our nation by Sachin
where he covered 13,000 km in 223 days.
Aesthetic qualities: This Comic is a form of art and can be used as a medium to spread message. It
is not very loud and the visuals are easy to process.
Narrative Qualities: Panels seem a little congested and tend to take time to get used to. Language is
clear and easily understandable. The comic book is clearly targeted at younger audiences.
Peculiarity: Antaryatra is a 28 pages, pocket sized comic based on an awe-inspiring cycle journey. It
carries a bunch of micro stories that are bits and pieces of interactions between the traveller and other

Number of issues: 1
Synopsis/concept: Based on the relationship between a scientist who experiments on himself and a
law enforcement organisation.
Aesthetic qualities: The artwork is well planned and the strokes are cleverly done. Close-ups and
shadows are used for dramatic effect.
Narrative Qualities: Black and white is the medium used for most panels. The attention is hence
diverted to the story. It is a mini-story at the most and seems like it could have done with a few more
Peculiarity: A small time free-access indie comic book with science fiction as the centrepiece.

Number of issues: 1
Synopsis/concept: The mystery of a loner who has a strange few days in the big city he is a resident
Aesthetic qualities: Black and white is again used by Crimzon studios to produce an eerie toned
comic book. The protagonist is complex and that is effectively captured in the visuals. Visuals tend to
stagnate time, but in a good way.
Narrative Qualities: The story by itself is unpredictable and goes in very abrupt directions. The
characters are mundane and relatable. There are no dialogues and hence the reader has to interpret the
Peculiarity: A small time Indie comic book with a lot of detailing and planning. The end is an anti-
climax that has the potential to surprise the reader.

Number of issues: 1
Synopsis/concept: Every person who travels in the train has an unusual trait, each one of us has a
story to tell and has been a hero to someone at some point, and thats what differentiates the characters
of Crimzon studios upcoming graphic novel Train of Thoughts. Crimzon Studio taps into this rich vein
of stories with its in-house graphic novel Train of Thoughts, which will be an anthology of stories
based on the Mumbai locals.
Aesthetic qualities: Great effort to show motion based sequences in a new way. Artwork is of a good
quality with pencils and colouring being the highlights of the visuals.
Narrative Qualities: Panels are well arranged and used strategically. The storytelling looks seasoned
and loaded with the emotions. The stylish visuals and innovative placement of speech bubbles is
refreshing and it might hook the audiences. Character development is planned and every character is
Peculiarity: An anthology of stories based on the trials and tribulations of the Mumbai local trains.
Also, a stylised portrayal of regular people along with impressive writing. The graphic novel also has
been prepared by a team comprising members of various nationalities.

Number of issues: 1
Synopsis/concept: The Wreck Age is set in a post-apocalyptic period and the apocalypse has taken
a toll on humans who were then ruling the world but now are completely out of the equation. It is the
story of survival of humans in the most hostile age they had ever witnessed The Wreck Age. There
are seven different species reigning over different parts of whats left of the planet Earth. There is a lot
of politics between allies and adversaries while humans are trying to resurface and re take their planet.
Aesthetic qualities: The designs for the races and the overall look alone are worth giving this comic
a try if you like sci-fi. The mythology of this world which is told in remarkable detail in just this first
comic is intriguing.
Narrative Qualities: A machine race, werewolves, zombies and of course good old humans
struggling to stay alive; are a part of this narrative. Characters seem underdeveloped and could have
done with more fleshing out. The story progresses smoothly and the pacing is impressively done.
Peculiarity: The first real Indian science fiction comic of its kind, the setting is a uniquely post-
apocalyptic world in which the whole planet has been divided into a handful of kingdoms of sorts.
Adding a mysterious race of aliens; popping in and out with bloody results, and you have a fantastic

Number of issues: 1
Synopsis/concept: The year is 2020 and the mysterious and enigmatic duo of Anga and Morphuz
are hurtling down towards the Indo-China border in their desi truck. Not much is known about their
origins or their intentions, save the fact that Anga has in his possession the Blue Lotus Crystal and both
of them are meta-humans with very high levels of powers. Some say Anga and Morphuz are old gods-
that cannot be confirmed.
Aesthetic qualities: The use of shadows is detrimental to the look and feel of the comic book. The
sketch work and colouring is intricately done. Pencil-ish feel is employed which creates a blurred feel.
The characters have been drawn with minute resemblances to Japanese manga.
Narrative Qualities: The characters are flawed and unapologetic about it. The narration is very
procedural and has a style the audiences will be used to in contemporary English spy/ strategy based
films. Writing is decent and visuals compliment the story well.
Peculiarity: Some call him a sorcerer for hire, some call him a mercenary against the forces of evil.
Some believe he is the immortal of the ages and others consider him an opportunistic hero. Are his
motives more sinister and powerful than even his enemies dare imagine? It is an intriguing plot.

Number of issues: 1
Synopsis/concept: Heaven is broken after the war of the pantheons and now the Gods are here on
Earth and the humans aren't happy about it. Someone needs to send them back! Who better than Eklavya
- the one who got screwed over in the myths. The man with the sling and the bling will send them back
to whence they came - with a vengeance.
Aesthetic qualities: Pencilling and strokes are the highlight of the artwork. Visuals are mythical and
grand along with being out worldly. Action sequences are drawn in a refreshing way. The new age
design sensibilities are reflected in the artwork.
Narrative Qualities: The plot itself is interesting because it explores the life and battles of a lesser
known character. The protagonist and supporting characters nicely carry the narrative. Speech bubbles
are used decisively and panels are clean and organized.
Peculiarity: Gods fighting gods on earth and damaging natural order for mankind. Eklavya is seen in
a completely different light and makes for an engaging protagonist.

Number of issues: 1
Synopsis/concept: A mythical fantasy adventure, set in a fictional world. It is about the adventures
of a young Indian prince Vashisht as he enters and learns about the world of the Knights Templar -
extraordinary warriors forged from arcane magic of the old! War, siege, floating fortresses, Saracens,
Crusaders, Magic.
Aesthetic qualities: Templar has been drawn with a lot of attention to detail. The art is suited to all
age groups and is easy to decode. Some panels are beautiful works of fantasy based design.
Narrative Qualities: The storytelling style is like that of a historic epic with bold panels showing
mythical beings in a magnificent way. The dialogue writing is fresh along with being theatrical and
hard hitting. Scripting has been done in a simple and efficient way.
Peculiarity: The artwork and storytelling style in Templar is a breath of fresh air in terms of narrating
mythical tales.

Number of issues: 2
Synopsis/concept: The series follows the adventures of Team VRICA, a former Spec-ops unit of the
Indian Army as they deal will terrorism, threats on a national and international scale. It also traces the
journey of Rohan Dangwal, India's first meta-human super-soldier, as he navigates between his roles
as a soldier versus his true duty the country.
Aesthetic qualities: The art work by Tamal Saha and Tarun Kumar Sahu is of high quality. The
Colors are well done and lines look gorgeous. Vrica has been well thought out and exquisitely detailed.
Narrative Qualities: Welcome to the real world and couple that with elements of Sci-Fi that make a
couple of the characters all powerful and invincible. The Interrogation scenes are fluidic and story
progress at a fast pace.
Peculiarity: The references to the Indian Military scene, the characters, the weapons, the politics, the
various places throughout the series; all are well presented. Indias own dream team that knows what
it is doing and does not hold back on doing what needs to done.

Number of issues: 2
Synopsis/concept: Zombie Rising is a prequel to the movie Rise of The Zombie Indias first
zombie origin movie starring Luke Kenny and Benjamin Gilani. In this graphic novel, Manav and the
rest of the gang, who had just started unearthing the strange happenings in Neolife Pharmaceuticals,
are drawn deep into the plot. They also discover the real story behind the disappearance of their friend
Sujoy; a senior scientist at Neolife.
Aesthetic qualities: The colouring is simple. It is minimal shades for smoother visuals. The violence
and action sequences are masterfully drawn and illustrated. They breathe life into the plot.
Narrative Qualities: The main characters work at this place and discover some strange things and
activities. Some other characters are the town locals, the doctor and his daughter, a town drunk, a
trekker and his friend, etc. a whole world is created around the story. The character development is
decent for the time it concentrates on the pre-zombie versions.
Peculiarity: Lots of books films about zombies and the supposed outbreaks have been written. This
story though, is set in India. The film and graphic novel are a continuing story with a lot of little
elements of a typical north Indian town.

Number of issues: 1
Synopsis/concept: Before the kalakeya invasion, before 'the beginning', a hero was born in
mahishmati. A prince who wanted the best for his people but faced treachery and betrayal from all
sides. These are the lost legends of Baahubali. Baahubali The Battle of the Bold is the prequel to the
story of SS Rajamouli's Baahubali.
Aesthetic qualities: The brightness of the colours is very pleasing on the eyes. Tonality is a different
version from the one seen in the film. Colour palette is a contemporary version of old mythological
books. Panels are arranged in a strategic way. Frames are well thought out and interwoven.
Narrative Qualities: Storytelling is easy to understand and has a smooth progression. Dramatic
moments dont feel very impressive. More sound-centric stand-alone panels couldve helped. Has a
habituated feel in the panels. Story progresses smoothly and some frames really convey a lot.
Peculiarity: Comic book storytelling is incorporated into the visuals. Its its own piece of text. Easy
adaptable for screenwriting too. Every action is described.

Number of issues: 23
Synopsis/concept: When Raju Rai, accidentally activates an experimental suit that unleashes the
mystical chakras of the body, he gains superpowers and vows to protect the people of Mumbai as
Chakra, The Invincible! Chakra tells the story of Raju Rai, a young Indian orphan living in Mumbai.
Determined to use science to unlock the secrets of human potential, Raju and his mentor, the genius
scientist Dr. Singh, develop a technological suit that activates the mystical Chakras of the body,
unleashing superhuman abilities and powers.
Aesthetic qualities: The cover art surely catches the eye, and the intricate artwork and illustrations
on the inside are just as good. The artwork looks lively and the action sequences have really been well
drawn and coloured. Colors have been chosen wisely, juxtaposing time periods to further add punch in
the script.
Narrative Qualities: The narrative is pretty much linear, except for a flashback or time jump here
and there. The story as such did not have a lot to share in terms of novelty. It has the potential to get
better over time.
Peculiarity: Its claim to fame is that its been created by the Legendary Stan Lee. Also, it has offshoots
on cartoon channels and possibly on celluloid soon.

Number of issues: 20
Synopsis/concept: Tara Mehta, an unsuspecting young woman in the futuristic Asian city, Sitapur
is the Devi. She has no idea that she is about to become the centrepiece of a divine battle between the
Gods of Light and the demon Lord Bala. Devi is a powerhouse of a story about a young woman battling
for survival in a landscape of ancient legends, duty and fate. She walks the line between tradition,
destiny and free will. Where will she fall? Between the Divine and the Diabolical there is Devi.
Aesthetic qualities: However, the artwork is well done. It is cleaner and less unstructured with panels
heading off into all types of proportions. Wonderful detailing has been done in a select few panels.
Narrative Qualities: The plot gets complicated as new characters appear and old ones reappear. The
scheme is appealing with the correct amount of action for a graphic novel. Writing was crisp and
engaging. There was still scope for character development but otherwise all character fits well.
Peculiarity: Two thoughts living in the same mind. Two souls in the same body. The story has
elements from different cultures and binds them well. The basic plot is also intriguing because female
superheores are rare to come by.

Number of issues: 1
Synopsis/concept: Under the reign of the great Queen Elizabeth, the Empress of Blood, the English
empire is stronger than had ever been dreamed of. Aided by Aqua Vitae, the miracle potion, the British
army has lain claim to Germany and Russia. By the end of the Great War, all of Europe is a part of the
Empire of Blood.
Aesthetic qualities: Intricate artwork is absolutely stunning. Red tints to the entire book in keeping
with the title. Art is dark and terrifying in multiple places.
Narrative Qualities: Immensely detailed panels. Panel to panel storytelling displays an uncanny
mastery of the craft. Even the colour palette used is something to be noted its mostly muted blacks,
greys and browns with pops of red in all the right places, which adds a super eerie feel to the book.
Peculiarity: A sort of surreal satire of the class system in our country. Its message is that in many
ways, this brave new India we live in today is not unlike India at the heyday of the Raj.

Number of issues: 1
Synopsis/concept: Imagine that somewhere on the other side of the planet, in a dusty little Indian
village not on any tourist map, resides a palm leaf. And on that palm leaf, printed in an ancient Indian
language is the story of your life. From the date and circumstance of your birth to your death and
everything in between, its all there. Unfathomable? Now imagine that youre Max Marrick, world
renowned New York physician on a trip to India, and you are the one person in the world whose leaf
is blank. Are you a glitch in the Universe? A hole in the tapestry of time? Or are you a mythic threat to
humanity, perceived as the bringer of the apocalypse? If you are Max Marrick, one thing maybe the
only thing is for sure.
Aesthetic qualities: Max is a complex character and the complexity is captured well in the art.
Narrative Qualities: Max is a complex character and the complexity is captured well in the art. The
phase in the story which uses the protagonists past to enhance the absurdity is one of the things to look
forward to. His confusion and desperation makes for excellent script material.
Peculiarity: The plot is rare and incorporates multiple interesting elements. The Art really makes the
narrative better. A pleasant mix of good storytelling and impressive visuals.

Number of issues: 1
Synopsis/concept: A groom-to-be and the brides brother head out on a road-trip that goes horribly
wrong. Returning from the incident, the grooms guilty conscience doesnt let him get a minute of
peace. But theres more than his conscience thats causing trouble here something supernatural.
Aesthetic qualities: First and foremost, has a very filmy feel. The tone is only mildly dark, but the
plot lends more mystery to the visuals. Colours are aptly used along with panels that carry the message
Narrative Qualities: Characters have the potential to connect with the reader in a very short span of
time. Plot points are easy to understand. Some images are eerie. A sinister feeling is carried in the
second half of the book.
Peculiarity: A supernatural thriller with an emphasis on avoiding bad karma. A rare story in the Indian
Graphic novel scene.

Number of issues: 5
Synopsis/concept: Satya was an ordinary, somewhat nerdy teenager, harassed by bullies at school
and unable to find a girlfriend, until one day, he discovered that he had inherited incredible superpowers
from his grandfather. Now gifted with the ability to transform at will into a shaggy beast with immense
strength and agility, endowed with the powers of his mystical third eye, Satya becomes the Mighty
Yeti, the hairiest, scariest superhero in the world. Sadly, unbeknownst to him, there are shadowy forces
far more powerful than him at work, and soon, the fate of the world as we know it will rest upon his
youthful and inexperienced shoulders.
Aesthetic qualities: Panels illustrating everyday life have been done with a lot of attention to detail.
The panels with Yeti alter ego in them, are interestingly presented. Visuals are appealing and easy to
Narrative Qualities: Combines unheard off powers with impressive storytelling. There are
references to real world pop culture.
Peculiarity: The Mighty Yeti is a fun comic book and sets up the story pretty well. It has an interesting
take on the origins of the Yeti while also showing us the daily troubles of a teenage Indian boy.

Number of issues: 1
Synopsis/concept: A high-octane adventure through the never-before-seen underbelly of Mumbai,
ace CIA operative Ike Flint finds himself out of his element and out of his depth when tasked with
recovering a downed NSA satellite deep within the biggest slum in Asia. None of his experience can
prepare him for the wild and dangerous characters his salvage uncovers: a wheelchair-riding gangster
kingpin hooked on John Wayne westerns; a brilliant bar dancer who can solve calculus problems before
breakfast; a trigger-happy cop who shoots criminals with the same nonchalance as if he were grocery
shopping; a religious cult that will do anything to protect its phallic totem; and a crack team of Jihadists
searching for the very thing Ike is seeking.
Aesthetic qualities: Normal people have been illustrated in an interesting way. It is visually pleasant
and even the dramatic points are not loudly presented.
Narrative Qualities: Character development is strong and there is a lot of attention to detail.
Dialogues are easy to understand. Panels flow in a consistent way. This graphic novel remains rooted
in its plot and makes constant use of plot points thoroughly.
Peculiarity: The grand scheme of the narrative and the fine details make it unique.

Number of issues: 1
Synopsis/concept: The end of the world is upon us. War. Chaos. Famine. Suffering everywhere. As
if things couldn't get worse, the remains of the Indian god Rama have been stolen, turning up in a lab
in India with potentially disastrous results. Cloned from this mythic DNA comes a being, named Avatar
that develops into full manhood in a matter of days, and exhibits an unusual ability to transmit emotion
as energy. But his powers are uncontrollable and he soon discovers that he's a destructive force unlike
anything the world has ever seen. Masterminded by a diabolically evil figure, he was clearly 'born' to
bring about the end of civilization. Destined to destroy the world, can Avatar make the right choice and
save it instead?
Aesthetic qualities: The emotional quotient of this novel is high, and creates the engagement that a
graphic novel like this would need. The art does complete justice to this trait.
Narrative Qualities: The plot is simplistic, focusing on Dr. Bhallas attempts to create a clone from
the Rama DNA and then her care and concern for the blue child, but the emotional subtext is strong.
Dr. Bhalla has some depth shes been in a wheelchair since she was young, and her loneliness has
led to her devotion to science, but its also left her without the possibility for a child of her own.
Peculiarity: Project: Kalki is a good example of a mythological world that transcends geographic
boundaries. The book excels in all departments and delivers a high quality verbal-visual experience.

Number of issues: 3
Synopsis/concept: Enter a post-apocalyptic world where the last of humanity struggles to fight the
evil hordes of Nark, a dark continent led by the monstrous Ravan. Princes Rama and Laksham are duty-
bound to take command and, in a world enshrouded by darkness, are mankind's last beacons of hope.
Aesthetic qualities: Artwork is really stunning. The cover art and the interior pages are very well
pencilled and detailed. From a high-tech futuristic city to a post-apocalyptic ravaged land, the technique
used to visualize this epic tale excels because of innovative uses of colour and structures.
Narrative Qualities: Lack of characterization in Rama, because he is a religious figure, which is
understandable. With well-developed secondary characters and easy-going plot momentum, it races to
the finish with one insane situation after another. And there are crazy situations, creatures and
characters in the book; which means that the writing didnt hold back in creating a new world. The
storytelling is admirable.
Peculiarity: On the small scale, its our story each day as we go out into the world, facing tests and
trials before returning home at night. And, on the larger scale, its the story of our lives, as we leave
our parents and make our way in the harsh, uncertain world. This story is told in a visually enriching
way in this book.

Number of issues: 1
Synopsis/concept: For years Raman Lamba felt ordinary and dreamed of an exciting life. Then, he
died. Now he is brought back by the cosmic forces of the universe as the Reincarnation Man - with the
ability to summon the physical being of a past life complete with their abilities or special powers. As
the Reincarnation Man, Raman immediately finds himself embroiled in a conspiracy going back
millennia, a dark secret society determined to bring back an ancient evil that will threaten the very
fabric of existence!
Aesthetic qualities: The stellar art and colour creates beautiful imagery, and the thick shiny paper
does complete justice to the craft at display here. Artwork is very imaginative and pleasant. Multiple
visual elements are well balanced.
Narrative Qualities: Engaging, entertaining and a whole lot of fun. A fast paced story with enough
nuance to keep the reader hooked. Cross references and sub plots make it more interesting.
Peculiarity: An everyday character is bestowed upon with powers where he can summon any of his
past life avatars and harness their unique qualities and powers, as the situation demands. Its USP could
be an Indian Superhero rooted in tradition and mythology.

Number of issues: 5
Synopsis/concept: James Jenson, A British soldier whose family is brutally murdered by a corrupt
superior officer, seeks refuge with the Indian mystics known as Sadhus. Years later, now trained in
their supernatural arts, Jenson must decide whether to use his newfound powers for enlightenment as
they are intended, or for revenge against the people who murdered his family. The Sadhu follows the
trail of one man who barters his souls deliverance for his familys honour.
Aesthetic qualities: The artwork is amazing. The setting changes and James moods are reflected in
the grey and dark blue sober Colors for England and bright yellows and reds when they move to Bengal.
Narrative Qualities: The dialogue writing is theatrical in parts and a little too west-friendly. The
panels have been chosen and places wisely. The plot progression looks planned and organized. The
story in general has good recall value.
Peculiarity: It is a good attempt at combining two different cultures and making a convincing
narrative out of it. The protagonist holds the story together well and the world around him is interesting
as well.

Number of issues: 1
Synopsis/concept: Sholay: Gabbar is a book that explores the myriad circumstances that lead to an
otherwise ordinary boy becoming one of the most terrifying villains of all time. The book describes the
early childhood experiences of the boy, before he became known as Gabbar. It describes, how hardly
anyone who knew the boy at that young age would be able to envision his terrible transformation.
Aesthetic qualities: The close-ups work well in delivering the required grimness. Also, these dark
images successfully recreate a dusty Chambal as it wouldve been in that era. The artists bringing out
in their artwork the many moods of the many situations.
Narrative Qualities: Gabbars portraiture in this graphic novel is somewhat sympathetic, and his
personality is created with more humane shades. The imagery is dark and constrained, bringing out the
intensity of the boy gone sour.
Peculiarity: Apart from Gabbars personal account, this novella includes seven shorts on other
memorable characters from Sholay. Boundaries between films and Graphic novels are merging with
such impressive attempts.

Number of issues: 5
Synopsis/concept: Something's invading the stories of our childhood, leaving death and oblivion in
its wake. Now, a motley crew of animal heroes from ancient Indian fables must unite to survive. But
first they must find the boy destined to save them, the chosen guardian of the Panchatantra. Thing is...
he has no idea they even exist! With naughty boy wizards, cuddly anime-sociopaths, and a not-so-
frightful King of the Jungle, this isnt your Mother Goose's story!
Aesthetic qualities: The animals who are as close to being as can be, have been beautifully
illustrated. The art is a contemporary take on the original comic books of the same name. The colours
are used well and the visuals are easy on the eyes.
Narrative Qualities: The panel flow is smooth and easy to understand. Dialogues have been written
thoughtfully and will appeal to all age groups. Showing the extraordinary creatures in the ordinary
world brings life to the story.
Peculiarity: The retelling of the usual children friendly tales in a more convincing and visually
superior way. There is nostalgia based storytelling here, but it has been done in a mature way.

Number of issues: 1
Synopsis/concept: Afghanistan, 2001 - Devastated by war. It is said that this land breeds terror. Not
untrue. For centuries, something sinister had been buried deep beneath the rocks and sand, until the
militants unravelled its secret. Now, something immensely more evil and dangerous than terrorists is
rapidly spreading. Who will stop them?
Aesthetic qualities: The artists beautifully bring out the panicky mayhem and Afghanistans desert-
like landscape. Other key point covered here included how a majority of Americans still perceived Sikh
and their turbans, and how it was difficult for them to differentiate a Sikh from an Afghan or a terrorist.
The aesthetics are focussed on the violence and the emotions.
Narrative Qualities: Virulents has no mention of any virus, but an underground temple that serves
as the place for the weapon of god. Mythological detour makes the plot interesting, even though it
added very little to the story.
Peculiarity: Virulents - is an all new concept with a mix of action, horror and mythology. The visuals
and words are really hard-hitting and intense.

Number of issues: 22
Synopsis/concept: The story of three generations of super-warriors, meeting for the final battle of
their age. 18 Days is a re-imagining of great eastern myth, The Mahabharata and follows and follows
the course of the climactic war that concludes the age of gods and begins the age of man. It the prototype
for every war ever fought.
Aesthetic qualities: The imagination is unchained and wild. Artwork of this book is done
exceptionally well. The drawings are sketched to the smallest detail and the colours are vibrant and
Narrative Qualities: The books has futuristic hi-fi technology working on the principles of ancient
Hindu scriptures and science. The fusion of ancient concepts with science fiction technology and
packing them together is one of the best parts about the book. The writing style is non-linear and
thoroughly descriptive.
Peculiarity: The story of the Mahabharata is common knowledge among those living in the eastern
hemisphere but relatively unknown for Western civilization. This book introduces them to the
characters, their relationships, the environment they live in and the circumstances that lead to the war
which will have massive consequences for the universe, the cosmos and life on earth.

Number of issues: 2
Synopsis/concept: And old friend will send Vira back to the world of the living. But will Vira
convince the immortal to help him in time? And far the events of Aghoris and immortals, an innocent
child is being led down a dangerous path. A new evil has begun to take root. The Age of Immortals is
a 20 issue event thatll bring together new and old actors of the HCE universe
Aesthetic qualities: The illustration and graphics are unapologetic. The visuals are meant for a
mature audience. It combines visual elements from the previous comic books and makes them better.
Panels have become more fluid over successive editions.
Narrative Qualities: The dark and evil atmosphere is intact throughout. It is engaging and intriguing.
The concept and premise of the story is original. By this issue, the characters are set in their world and
can comfortably hold the attention of the audience.
Peculiarity: An attempt by holy cow entertainment at creating a different universe encompassing all
its characters. The story makes use of mysticism as a plot device very often.

Number of issues: 15
Synopsis/concept: Discover the beginnings of a journey as an ordinary man, Vikram Roy sets out to
discover the reasons behind the night his life turned into a nightmare. Returning to his old life twelve
years on as an Aghori as Vira, he begins to discover a conspiracy to bring about the end of days. At
the centre of this plot is his son Krona. As he struggles to save his son from the grasp of dark powers,
fate binds him to his path and despite his reluctance places him firmly on the line where the balance of
this age rests. There at the precipice Vira stands as The Aghori.
Aesthetic qualities: The pencils are detailed and the colouring looks good and compliments the dark
mood of the story. They enhance the horror/magic tone. Cover: Brilliant cover art. Shocking, unique
and gorgeous.
Narrative Qualities: The storyline has been consistently well written and is filled with dark fantasy,
hope and the element of excitement. The story line is thrilling. The quality of the stories and the art
work keeps improving with every issue.
Peculiarity: The theme is just unique and the story around this unique theme is created brilliantly.
The story is interesting and gripping. The artwork is fantastic.

Number of issues: 1
Synopsis/concept: Ram Joseph, affectionately called Rajo by his friends, is the master of his fate.
He is the lord of his own destiny. He is the self-proclaimed Raja of Paharganj and he rules the narrow
streets of Paharganj with his acid wit and street cunning. Or at least he used to until the day he saw
something on these streets he could not explain. Forced to question the reality of this world Rajo
embarks on the greatest adventure of them all. An adventure beyond the limits of life and death. An
adventure that will take him down to the depths of hell and make him soar up to the walls of heaven.
Rajo knows he cannot go back to his previous blissful ignorance. He knows this because he is aware
now, finally, of the great truth of this universe. That our thoughts are not our own. That no one is the
master of their own fate. Not even God.
Aesthetic qualities: Easy to read because of the mild colours in use. Starkly different from the other
books by the publisher. More realistic looking characters and well defined panels.
Narrative Qualities: The story unfolds in a very imaginative way. The mystery about the titular
character gets clearer with every panel. The story remains rooted in him and develops around him.
Peculiarity: Possibly Indias first superhero title with Christianity as the main theme of his

Number of issues: 8
Synopsis/concept: Once long ago, in ancient India, an epic war was fought between dharma and
adharma. It shook an empire stretching across three worlds, ended a centuries-old reign, and marked
the beginning of a new age. The victors are worshipped as gods to this day and stories of their greatness
are part of everyday conversation. This is the story of the one who lost. Ravanayan is a bold new comic
book series that retells Valmikis classic epic from the point of view of its antagonist Ravana, king
of Lanka, leader of the rakshasa nation, conqueror of worlds and vanquisher of gods.
Aesthetic qualities: The art work is grand and goes all out to project emotions. Sketches, colouring,
cover design, paper quality and thickness are of decent quality
Narrative Qualities: Story gets deeper and interesting especially with the characters that have been
read multiple times before; get into the war scene. Characters need more fleshing out. Plot points have
been joined together well.
Peculiarity: An interesting concept. The whole concept of the myth of Rama as viewed through the
eyes of the principal antagonist.

Number of issues: 4
Synopsis/concept: Delve deep into the mysteries of Astola Island, Pakistan. Follow a crack black
ops unit as they explore this heart of darkness within the Indian subcontinent. What history lies buried
and forgotten in this barren inhospitable land? What terrors may rise up to the light of day? What horror
did we unleash in days of old? Within these pages begins the legend that is Shaitan, the answer to all
these questions.
Aesthetic qualities: The artwork is gritty & dark. Vivid hallucinations about planets clashing and all
that had come to pass in the land that they were trespassing, are intricately drawn. Artwork is excellent
and encapsulates the mood that the writing attempts to invoke.
Narrative Qualities: The language is meant for mature audiences. Has shades of profanity in multiple
panels. Gratuitous violence, oodles of gore & a veiled tribute to the aforementioned 80s movies.
Peculiarity: This is the type of comic book that every fan who grew up reading 90s comic books
would love. This is a good attempt to combine multiple genre elements into a single text.

Number of issues:1
Synopsis/concept: Ghatotkach: Dwapara yuga saw the ascension of humans as the most powerful
creatures on the face of earth. It was accompanied by the demise of anything 'beyond humans'. The
gods made sure that the world gets cleansed of everything supernatural. Demi-gods and Semi-demons,
all had to go. Ghatotkach was no exception. Born to the warrior Bheem, son of Pandu and the demoness
Hidimba, he died fighting for the Pandavas. A bearer of the blood of demons and gods alike in his veins
he was the most powerful mystic in the whole world second only to Lord Krishna. The book brings
you the story of not only a mighty warrior but him as a son and as a father too.
Aesthetic qualities: Awe-inspiring artwork and visually rich origin stories of two renowned
characters of Indian mythology.
Narrative Qualities: The dialogues are theatrical and the action sequences are the mainstay of the
story. The instances of their personal life elevate the quality of the story.
Peculiarity: The entire graphic novel humanises the godly characters and sees them from a fresh
perspective. Action and humane qualities have been combined to produce an impressive narrative.

Number of issues: 1
Synopsis/concept: They say Duryodhan was borne of lightning, faster and more dangerous than any
man. We all know him as the villain who turned against his brothers. As the knave who craved for the
destruction of his own kin. None know his reasons for doing so, none know his motivation. Until now!
You saw Ravanas side of the story in Ravanayan, now you will see the tale of Duryodhan. Told like
you have never heard or seen it before. A tale of myths and legends and monsters and men.
Aesthetic qualities: There are panels after panels of beautifully drawn and coloured fight sequences,
along with story moves further with narrative. Vibrant colours bring the story to life and provide a
backbone to the appeal of the narrative.
Narrative Qualities: The stories characters are flawed; they stumble. The plot is centred on emotions
of envy, revenge, remorse, status anxiety, compassion, courage and duty.
Peculiarity: The author builds a compelling case why the version of the epic you have known may
be flawed because history is always written by victors.

Number of issues: 1
Synopsis/concept: Immerse yourself into the dual tales of Ganga and Bhishma in this epic retelling
of a lost myth. Ganga takes us to the dawn of time where the mystical and arcane origins of Ganga life.
Bhishma penned shows us the innermost thoughts and desires of the greatest warrior of his era, Bhishma
Aesthetic qualities: The artwork is reminiscent of the visuals seen in 1980s and 90s. The pencils,
shading and colouring is a work of fantasy and splendour. Panels are well thought out and pleasing on
the eyes.
Narrative Qualities: The similar and opposite traits of the principal characters are used well. The
two stories form a cohesive whole. The writing is dramatic and invokes a sense of tragedy in the last
few panels.
Peculiarity: The untold story of how Ganga transformed from a prideful river princess to the
affectionate mother shes well known for. Along with Ganga, the graphic novel also talks about how
women have tempered Bhishm\s life right from his birth.

Number of issues: 1
Synopsis/concept: Enter a new and unique world of shape-shifting with this debut collection from
Holy Cow Comics. Three independent one-shots that take you from ancient India to the present day
and to a far-flung future reality, each with its own signature animal. One-shot bears its own signature
style of story-telling and excitement! And the pages are rendered with stellar black and white artwork
filled with all the detail, action and intensity needed to bring the stories to life.
Aesthetic qualities: The first thing to observe is it is completely black and white. That might sound
like a defect, but it actually makes for an inventive element. There is a lot of focus on the action and
the violence.
Narrative Qualities: Fear is the mainstay of the plot. The writing is theatrical, but undercooked and
shows the lack of experience. Panels are crowded with multiple elements which make it difficult to
Peculiarity: A complete black and white narrative with three sub plots and a focus on shapeshifting

Number of issues: 3
Synopsis/concept: Bullets don't bounce off their chests. Nor do they have superhuman powers to
unleash webs or hoist themselves into the air, voluminous capes and all. What they do have is
extraordinary courage. Meet the heroes of the Indian War Comics, a series that began in '08 with a
comic on Kargil martyr Capt Vikram Batra.
Aesthetic qualities: The situations and illustrations are done well and with a lot of real life feel. The
colours and shading is easy on the eyes. Characters and situations have a believable presentation.
Narrative Qualities: The characters are well developed in spite of appearing similar and being part
of the same institution. The dialogues are well written and panels have a fluidic pattern.
Peculiarity: A home grown piece of work depicting the struggles and valour of the armed forces using
comic books as a medium.

Chapter 5.9.A- Good night moon

Number of issues: 1
Synopsis/concept: Urmi, a young girl and a resident of Middle Street is left alone one night by her
parents in her house. One by one Urmi gets more nightmares in the night and one more of his friend
gets killed and at the same time Johnny keeps warning Rajeev but he sleeps and goes in dream to see
that monster. Urmi is alone and frightened and she does not know anything about who is the killer and
why he is after her life and the lives of her friends and the man who seems to know all the answers is
Johnny. And he is imprisoned in the Middle Street Police station that night. Who is the killer? Why is
he killing the youngsters of Middle Street? How did Johnny know about him? How will Urmi uncover
the suspense and will take help of that strange man Johnny to save herself from that monster of her
nightmares in that full moon night?
Aesthetic qualities: It has been drawn completely in black and white. The pencilling is decent and
the structures are well defined.
Narrative Qualities: It is engaging and evokes a feeling of mystery. The story uses fear and
imagination as a centrepiece. The story is spun well around the main character.
Peculiarity: A strongly defined protagonist who carries the story well. The world surrounding her is
intriguing. The antagonist is an urban folklore character and adds substance to the story.

Chapter 5.9.B- Tamas

Number of issues: 1
Synopsis/concept: "Tamas" is a psychological thriller graphic story woven around the life of Munna,
an unassuming and fearless contract killer, who is convinced that evil lies within the spheres of
darkness. Hired by a psychiatrist, Munna enters a mental asylum in order to finish a task after
meticulous planning. But, in a weird twist of fate, something goes terribly wrong that night. Apart from
dealing with bizarre situations, he is also faced with the dilemma of not differentiating between the
doctors and patients. Has his reality been fabricated by someone else or has his mind conjured up events
and identities that do not exist? Only time will tell.
Aesthetic qualities: The art supports the writing well. The pencilling is not strong, but gets the job
done. Colouring is decent and the palette is intentionally gloomy.
Narrative Qualities: Good writing at display here. From the start, the reader is pulled into this world
of fantasy and horror. The protagonist is flawed, and this adds more body to the story.
Peculiarity: Psychological twists, suspense, fantastic settings and creative approach and the depth of
human psyche are at display in this book.

Chapter 5.9.C- Zikr

Number of issues: 1
Synopsis/concept: "Zikr" in Sufism means Remembrance. This is a tale of love, passion,
transformation and redemption. This drama, thriller is a multi-volume story. Each volume has a song
or verses written by the most amazing and versatile poets ranging from Amir Khusro, Ghalib, Kaifi
Azmi to Gulzar Sa'ab
Aesthetic qualities: The pencilling is average and could have done with more detailing. The panels
are decently structured and space is used well. Characters have a distinctive presence and the chemistry
between them is provided by the visuals.
Narrative Qualities: The protagonists are normal people and their characters are developed to a
decent extent. The language is simple but there is ample poetry to elevate the material. Love stories are
hardly existent in the Indian graphic novel world. This is a rare attempt.
Peculiarity: Gaurav Mathur, a MNC employee meets a woman Benazir and falls in love. Benazir has
a dark past which has left her cold hearted. Gaurav, on the other hand, faces his own demons from his
past. He feels that the only way to redemption is through love. Love for Benazir. It makes for an
interesting premise.

Chapter 5.10.A- A day in the life

Number of issues: 1
Synopsis/concept: A wordless look at the kind of every-day tragedy we all can face, loneliness and
sometimes just needing a friend to help you move forward. The most fan-favoured story from the
anthology "Ground Zero" #1, this comic brings you a touching and heart-wrenching story that might
surprise you.
Aesthetic qualities: A very happy and cheerful sketching and colouring scheme has been used in
this piece of work. The choice of visuals in terms of placement and structure is superb.
Narrative Qualities: It does not have any dialogues. But the visuals narrate the story very well. They
carry the emotion of iridescence throughout every panel.
Peculiarity: A visually bright and satisfying tale that looks like its for children, but actually puts a
smile on readers of all age groups.

Chapter 5.10.B- Desolation runner

Number of issues: 2
Synopsis/concept: Bloody sci-fi in the form of a superhero fighting for what is right. It comprises a
noir storytelling style. The dialogues have a lot of pro-quo.
Aesthetic qualities: The action sequences are drawn and coloured very well. The art continues to get
better with every panel. The visualisation seems comfortable with itself at the end.
Narrative Qualities: A Hollywood mercenary movie like scripting. The panels are cleanly arranged
and are easy on the eyes. The conversations are very cheeky and interesting.
Peculiarity: A simple story told well through a fresh way of writing dialogues. The noir storytelling
style compliments the tone of the story aptly.

Chapter 5.10.C- Equality

Number of issues: 1
Synopsis/concept: A descriptive account of a violent act used to standardize the society. It describes
step by step how society is equalled metaphorically.
Aesthetic qualities: Dark and gloomy and carries a lot of pathos. The visual linkage between the
start and the end is admirable. Only black and white is used; which creates an air of intensity.
Narrative Qualities: The story is told in a dramatic yet interesting way. Has a tendency to change
the mood of the reader. Also, goes into an area which comic books dont normally go to.
Peculiarity: An offbeat story told in a very different way. A breath of fresh air in terms of how
melancholic stories can be told.

Chapter 5.10.D- Holy Hell

Number of issues: 3
Synopsis/concept: Pure, unadulterated and shameless laughs! Join the unlikely "heroes" of a sleepy
little town in the middle of nowhere. Each issue mixes an outrageously comical and violent atmosphere
with all kinds of science fiction-y and supernatural-y adventures, come in and explore stories with
undead creatures/zombies, ghosts, pan-dimensional aliens, mad scientists, mimes - and these are just
some of the residents!
Aesthetic qualities: The art is sketch book-ish and bears a lot of resemblance to Angry Maushi. The
panels have a lot of cross references and Easter eggs. Colours and symmetry takes time to get used to;
because of the quirky visualization.
Narrative Qualities: It is a strange mix of the utterly absurd and little things that speak to us all.
Liberally mashes an evil sense of humour into the story. Stories of Holy Hell were not planned with
continuity in mind, and that is reflected in the series.
Peculiarity: Revolves around a sleepy little fictional town with no-name, in the middle of nowhere.
The book features a collection of shorts ranging from sci-fi tales to political satire. The series has a
tendency to produce humour out of thin air.

Chapter 5.10.E- Last Baqani

Number of issues: 3
Synopsis/concept: In a lost time, long ago, before the age of man dawned... The world was filled
with strange, dark and deadly things that filled the lands with fear! It was here that a hero arose, the
last of his people - imbued with dark energy, he used his power to fight the monsters in the dark. Come,
follow his journey of vengeance as he travels this lost world of danger and wonder!
Aesthetic qualities: The way of drawing monsters is very refreshing in this book. The panels are
coloured well and shadows are used strategically. Long shots have been used for dramatic effect.
Narrative Qualities: Flow is fluidic and the visuals are well supported by the writing. The writing is
refreshing and has many cheeky jokes. The self-awareness in bits and parts is a novel way of narrating
a superhero story.
Peculiarity: Meta humour and a distinctive style of presenting the characters is a welcome change
from the usual fare of comic books an average viewer reads.

Chapter 5.10.F- Love me like a psycho Robot

Number of issues: 1
Synopsis/concept: From its first pages showing a bunch of hippies getting thrashed by a robot
wielding a giant shark, "Love Me Like A Psycho Robot" is a story full of love, bullets, blood and of
course, very huge animals and weapons! This is a short tale of love and mayhem. The writing brings
you one of the most utterly insane comics you will ever read - one that despite all its chaos still manages
to find its heart and gives the kind of subtle story-telling (and sometimes not so subtle) you would not
expect from an all-out action comic. There is action in plenty and loads of over the top craziness in this
one-of-its kind love story!
Aesthetic qualities: The art is stunning. The issue starts off with Love which is a Robot looking
for his love, smashing a car of hippies with a shark. The art has a tendency to mesmerize the reader and
create a different world altogether. The art elevates the comic book to an altogether different level.
Narrative Qualities: Even Love Me like a Psycho Robot falls a bit short as a complete narrative,
somehow most readers wont find themselves thinking this. The art is the narrative weapon here and
the writing is decent in its own place.
Peculiarity: Its ripe with social commentary and its all valid. Acclaimed Artist Stefano Cardoselli
takes part in a political and/or serious topic and produces page after page of gruesome, glorified gore
is beautifully coloured and drawn horror.

Chapter 5.10.G- Mirror cracked

Number of issues: 1
Synopsis/concept: Enter a dark new world of animalistic fantasy as a lone swordsman fights to
survive in the wake of betrayal! Inspired by Indian mythological epics and Japanese tales of the
Aesthetic qualities: Action sequences are structured and coloured brilliantly. But they are still
complimentary to the quality of the writing. The story uses art to better its quality of narration.
Narrative Qualities: The writing is very strong and it progresses in a smooth way. The consistency
and storytelling finesse is admirable. First person narration is used as the centrepiece for character
Peculiarity: A strong story about honour and vengeance told through a fight sequence and first person
narration. Impressive protagonist who is easy to understand and like.

Chapter 5.10.H- Once upon a time in the north

Number of issues: 2
Synopsis/concept: In this curry western is a tale of interaction between groups of oddball characters.
There is a nice balance between narrative and goofiness in this one.
Aesthetic qualities: Brightly lit panels. Shadows are used for dramatic effect. Colour palette tends
to get easier on the eyes over successive issues. Intentionally loud use of violence and action.
Narrative Qualities: The panel flow has a lot of Meta jokes. The series is a socio-political satire,
lampooning a number of current affairs, personalities and situations that make the news.
Peculiarity: A very distinctive style of drawing characters. Lot of Meta jokes and pop culture
references. Mixture of Hindi and English to double the possibility of humour in every frame.

Chapter 5.10.I- Raakshas rising

Number of issues: 2
Synopsis/concept: Goofy theme of a cubicle worker turned monster can turn into quite a nice series
with lots of monsters and quirky dialogues.
Aesthetic qualities: The art is highlighted very well. Pencilling is strategic and provides a lot of
character to the visuals. The panels are split well and the shading is brilliant.
Narrative Qualities: The narrative takes a different look at mythological retelling by choosing to
show it in a modern context. The writing is strong and dialogues are used strategically and in a measured
Peculiarity: A different kind of story that bears resemblance to stories like Jim Carreys Mask film.
The art and the jokes elevate the storytelling to a different level altogether. It is and interesting premise
that has been made better through execution.

Chapter 5.10.J- Things Big and small

Number of issues: 1
Synopsis/concept: A very slice-of-life peek into just another mad-mad night amongst the modern
Indian city's 'hip' set. It's a look at a side of Delhi's party world: "through the eyes of a jaded young man
- jaded in a self-important way that only the very young can be."
Aesthetic qualities: The visuals have a familiar look and are relatable. The pencilling and strokes
are decisive and consistent.
Narrative Qualities: Panels have a good flow and they are easy to follow. The comic book as a whole
relies on the quality of the writing. The scripting is of a good standard and keeps improving till the last
Peculiarity: A movie-like narrative style that is rare to see in a comic book. The art and panels are

Chapter 5.10.K- Super soldier squad

Number of issues: 3
Synopsis/concept: Manga and Anime fans and those who just love good action and adventure are in
for a treat with this fast-moving new original Indian manga comic series that follows a pair of super-
soldiers as they fight the evil that lurks beneath the surface of the Indian government and military -
hunted by those they are trying to protect, they keep fighting!
Aesthetic qualities: The sketches are symmetrical and well defined. The colours are easy on the eyes
and have a subtle feel about them. The accessories of characters have been carefully chosen.
Narrative Qualities: Storytelling combines multiple elements, which carried the risk of feeling odd
and anti-cohesive. But the story is told in a simple way and follows a linear trajectory. The writing is
decent and panels are used wisely.
Peculiarity: The combination of elements from science fiction, military procedural films and manga
style storytelling makes for a good combination.

Number of issues: 1
Synopsis/concept: The gods had abandoned the earth and the three races of Humans, Asuras and
Vanars were embroiled in a bitter struggle. That day on the battlefield of Lords, they made a pact; there
would be no more war, no more pointless loss of lives. Instead, each of the kingdoms would train their
finest Yoddhas. Train them to become Dandavas, wielders of the mystic Blade and the power Orbs.
From that day hence, they would settle disputes and conflicts through the ancient sport of the gods.
They would bring their mastery of shastras and celestial weapons to the playing field and this sport
would be known as Kree-Kaht.
Aesthetic qualities: Japanese manga style art with similar panel structure. Projection of visuals is
thoughtfully done throughout the book. Visual continuity is veruy consistent.
Narrative Qualities: Narration is magnificent and is suited to all age groups. Japanese storytelling
structure with focus on the here-and-now and well-structured panels. The language also shows finesse
in writing.
Peculiarity: Mythological basis with cricket as the mythological sport. Manga style visualisation is a
treat for the eyes. Packs an extensive and expansive storyline into a single graphic novel. Binds Indian
and Japanese storytelling styles cohesively.

Number of issues: 6
Synopsis/concept: Daksh is the story of a Yamdoot banished to earth because he dared to love in
hell. Because of his desire to save the damned woman he loves, Daksh ignores his duty as a gatekeeper
of hell and a score of the worst sinners escape the realm of retribution. Angered by his carelessness
Yama banishes Daksh to earth to bring back the sinners, and until he completes his task his lover will
burn in the deepest pits of Narrk. Thus begins Dakshs quest all across Earth to destroy the heinous
sinners who escaped the bowels of hell.
Aesthetic qualities: The art is alternative and there is a lot of blood and violence. The violence itself
is a component of the artwork and a character in the book. The visuals are also unsettling at times and
are clearly intended at a mature audience.
Narrative Qualities: The world that has been created for the sake of this comic book, is scary and
over the top. But it does not look unneeded. The storytelling is dramatic and many frames standout in
the mind of the reader.
Peculiarity: The intense story and the emotional motivation of the protagonist make for an engaging
premise. The artwork uses dramatic elements wisely and creates a well-paced and dark narrative.

Number of issues: 1
Synopsis/concept: Ever wished your life was like a sitcom? Where every day was full of wacky
incidents with your alternate family, your strangely attractive friends who really have nothing better to
do than give you mostly bad advice on how to conduct your love life, your work, and your random
shenanigans in between? Thats all the heroes of Local Monsters wanted except theyre not quite the
loveable big-bad-city everymen that youd giggle over at primetime. Theyre monsters brought together
by their landlord, a mad scientist whos as mad as mad scientists get.
Aesthetic qualities: The art is similar to the art in magazine comic strips. The pencilling is
impressive. Colours are easy on the eyes.
Narrative Qualities: The writing is average. Character development is the best aspect when it comes
to storytelling. The treatment of the story is sober and easy to understand.
Peculiarity: The story of usual people and their unusual thoughts and actions told through the medium
of a comic book.

Number of issues: 2
Synopsis/concept: Set in a world inspired by Indian myth, Northern Song tells the tale of the
mysterious Bala and his quest that takes him all over this mystical land, into little-known towns and
villages and pits him against rakshasas, yakshas, and other fantastical creatures from Indian folklore.
Aesthetic qualities: Action is the mainstay of the plot and it has been drawn well. The tonality is
dark and the monsters really look menacing. The clash between the protagonist and the monsters are
the sequences that really stand out.
Narrative Qualities: The writing is average, which is not a problem because the visuals carry the
weight of the narrative. Plot points are few and well woven together.
Peculiarity: The storytelling is a contemporary way of looking at mythology based narration. The art
is well done and the fight sequences are of standout quality.

Number of issues: 8
Synopsis/concept: A new martial arts series from Level 10 Comics! Set against the backdrop of
feudal Kerala, the mysterious criminal and vigilante known simply as odayan, slowly amasses wealth
and power through subterfuge and brute force and builds himself a criminal empire that ultimately
challenges the reign of the Zamorin himself.
Aesthetic qualities: A wonderful piece of art. Graphics, colour and story create a smooth blend and
a haunting experience. Odayan, is a visual and visceral delight from start to finish. It has a unique visual
style because of the premise.
Narrative Qualities: Many traditions have been broken in story telling by making readers root for a
guy who kills a father right in front of his child. It is a story that could only be told in the medium of a
graphic novel, given the restriction and censorship of films and the limited scope of television. It is
visually distinctive and rich in pictorial elements.
Peculiarity: It takes place in Kerala and begins with the formation of Kerala. Lots of Malayalam
words. The sound effects are in Malayalam. The tale is a mix of genres like the Western and martial
arts stories, with the titular stranger who goes about wrecking lives and creating more individuals like
him and the King setting a bounty on his head and sending out his best warriors to hunt Odayan down.

Number of issues: 9
Synopsis/concept: A mysterious virus that turns its victims to a feral and rabid cannibals has been
released in Bangalore. Within a week, the entire city with its teeming populace is quarantined. Almost
five weeks later, a lone R&AW agent enters this once prosperous city, to salvage some hope for a cure.
Aesthetic qualities: Heavy inks and figures take some getting used to. Art style perfectly matches
the general gory tone of the script and also manages to depict excellent facial expressions. Depiction
of action and motion is very fluid and dynamic
Narrative Qualities: Every character in the story has something very familiar about them, in that
these feel like the sort of characters you encounter every day, stuck in a situation that is anything but
normal. Writing does an excellent job of finding a distinct and fitting voice for each of the characters.
Peculiarity: If readers have been waiting for signs of the rise of comic books in India, this is it. The
Rabhas Incident has taken the genre to a new height with its fresh treatment and crisp storytelling. The
quality of settings, reasoning and general narration is top notch.

Number of issues: 10
Synopsis/concept: Shaurya is about 5 Indian teenagers with superhuman abilities which they use to
defend the country against villainous characters. Set against the backdrop of Mumbai, five gifted
teenagers from different parts of the country, unite to overcome their personal differences and emerge
as a unified front to take on the might of a globe-spanning terrorist organization.
Aesthetic qualities: The settings lend a lot of body to the story. The pencilling is well done along
with being very detailed. Visual narration is strong and keeps the reader interested.
Narrative Qualities: Plot points are conceptualized nicely and linked to the crux of the story. The
Character development is strong and the characters become more distinctive over successive issues.
The antagonists are intense and they add to the overall quality of the story. It is a pleasant story with
well-defined characters.
Peculiarity: The continuity and links between successive issues is admirable. The plot is intriguing
and stays that way throughout the series. It is like a superhero team story sans superpowers. Bunch of
young kids with extraordinary powers who are trying to save the world while trying to save themselves
from an evil society; that too in an Indian setting; is a different spin on comic books of this genre.

Number of issues: 4
Synopsis/concept: Move over Byomkesh Bakshi and Feluda. There is a new Bong super-sleuth in
town. In the age old tradition of 'Dada' detectives and adventurers of Bengal we bring you Sando-da
detective No.1 (Or so what he likes to believe about himself)! Procrastinator, Ganja Enthusiast and
total 'Hyalu' (ask the meaning to any bong) Sando starts his career as a private investigator running out
of options and starts cracking case after case with his 'Ganjastra' (Ganja induced ideas).
Aesthetic qualities: The characters are drawn in a simple way but very graphic in nature. Some of
the characters look loud and over the top. Colours are easy on the eyes and have an old world feel.
Narrative Qualities: The plots are simple and predictable. The dialogues are quirky and have a
contemporary feel about them. The overall feel of the storytelling is conversational.
Peculiarity: A new spin on the much adored detective genre. The characters are relatable and easy to
understand. Ganja has been used as a plot device itself, which is very bold for an Indian Comic book.

Number of issues: 2
Synopsis/concept: Born to protect, fight and die for her emperor Uma grows up to be the perfect
killing machine. When she comes of age, her mother Saghvi drafts her in the inner circle of the all-
female bodyguard outfit Rakshikas. Sworn protectors of the emperor of Magadha: King Ashoka.After
the Massacre of Kalinga, the tyrant emperor goes through a miraculous change of heart and forfeits his
violent ways to follow the path of Lord Buddha. Seven years later the state of kalinga conspires to
assassinate Emperor Ashoka who has become the beacon of hope and peace across the world. The best
assassins are hired from across the world for this task. Incidentally Uma is one of them.
Aesthetic qualities: Colours and character sketches are very easy on the eyes. Some of images are
meant only for mature readers. The supporting characters look similar to each other and it becomes
difficult to distinguish between them sometimes.
Narrative Qualities: The story has good emotional motivation and makes good use of it. Panels
merge into each other in a fluidic way. Good use of panels to make the dialogues go ahead. The writing
is average and plot points are connected decently.
Peculiarity: An unexplored story of one of the characters of a well-known story. The protagonist is
driven for a purpose and the story revolves around this. The visuals are contemporary and add to the
distinctiveness of the narrative.

Number of issues: 6
Synopsis/concept: A brutal tragedy triggers the transformation of a young boy into a warrior, a
warrior he was always destined to be, given his lineage and ancestry. Determined for vengeance and
searching for answers behind the tragedy that befell him, he delves deeper into an abyss that will throw
up more questions than reveal answers, he will need to dig deep into his reserves of willpower, strength
and resolve to unearth and decimate the real face behind it all.
Aesthetic qualities: Action sequences undoubtedly are the highlight of the book. There is
inconsistency of faces and layouts, but the overall artwork is very well done.
Narrative Qualities: Overall the plot and concepts are sound. The dialogue, lettering and
characterisation improves as the series progresses. The scripting is decent and does the job.
Peculiarity: The plot: a young man whose family is brutally killed comes into possession of a mystical
Axe belonging to an ancient warrior-sage of legend named Parshuram. He takes up the name Parshu
and with the help of a police inspector named Prakash as the only one who knows his secret identity,
he starts to fight crime in the streets of Mumbai. This in itself is interesting.

Number of issues: 5
Synopsis/concept: "Dr Ajax" is a comic book series which chronicles the encounters of twisted
genius, Dr Ajax with biological miracles, ecological riddles and the big bad world of mutants, villains
and evil scientists. Dr Ajax forms a formidable action force which includes a satirical, bored to life
veterinary lab assistant and two nano-scopic teenagers; a result of a personality modifying experiment
gone wrong. Together they call themselves the "Nano Force. They come together against evil.
Aesthetic qualities: The title has a nice rhythm to it, and some great cover art is very appealing. The
book opens to a no-nonsense good old bank robbery, only involving animals instead of your standard
edition Reservoir Dogs. This no-nonsense theme continues and gets better over successive issues. The
colours and transitions are pleasing to the eyes and nothing is too loud.
Narrative Qualities: There is a nice transition to the humorous elements where one meets the
companions of Dr Ajax There is a fine balance between the dialog and art as we move through
mysteries. The characters are engaging in their petty arguments and have stark similarities with the
deductive banters between Holmes and Dr Watson.
Peculiarity: Engaging, original and laudable outing for a comic book set in a neutral universe. There
is good arc to how Dr Ajax applies his suspicions to the cases. The comic book combines concepts of
human sciences, physics and detailed research to deliver an immensely interesting read.

Number of issues: 2
Synopsis/concept: The Volume takes us through the adventures and tragedies of the misunderstood
Superhero Munkeeman. Based on the real life the Monkey-Man of Delhi incident of 2001, Abhishek
Sharma has created a volume that makes you root for Munkeeman as he struggles for love and inner
Aesthetic qualities: The comic book is primarily presented in black and white sketch work. The
illustrations are detailed and create a distinctive air around the characters. When colours are used, they
are used very decisively and hence have more effect.
Narrative Qualities: The dialogue writing is very fluidic and well-paced. The speed of the story is
fast in general. The plot is absurd, but makes the narration all the more interesting. The settings have
their own personality and end up becoming a character in the comic book.
Peculiarity: The complete setup and the way this story has been told is novel. There are a lot of pop
culture references and elements that the average reader would be used to.

Number of issues: 1
Synopsis/concept: The warning signs have been there for a long time. This war on terror has gone
on for too long, and it was only a matter of time before things escalated. Now a new terrorist faction
has unleashed a deadly bio weapon on India- one that could mean the death of millions. This time we
have but one choice - counter strike. And to deal this bloody card, we have sent in India's finest secret
agent - Agent 93, to go behind enemy lines and met out deadly vengeance.
Aesthetic qualities: The pencilling is very strong and raises the level of the narrative. The panels are
carefully chosen and are coloured in an impressive way. The shading is the highlight of the art work.
Narrative Qualities: The plot is like an action cum adventure spy political conspiracy film. The
characters are distinctive in the manner they speak and carry themselves. The narrative is fast paced
and will keep average readers engaged till the end.
Peculiarity: One of the best plots for a comic book of the politico-strategic conspiracy genre. The lead
characters are intriguing and add a lot of quality to the storytelling. It is a novel look at comic books
based on action and conspiracies.

Number of issues: 1
Synopsis/concept: Imagine waking up to a world where only the most rudimentary tech still worked
- What would humanity do? How would our world change? Does a world-changing disaster only affect
us when it hits, or do the repercussions carry on, changing lives and people for ever after? See what
people would do to keep themselves, and their humanity alive in Retrograde.
Aesthetic qualities: The artwork looks very promising and black & white is a medium. They have
decided to go ahead without any Colors. It goes well with the story.
Narrative Qualities: It is a story set in a post-apocalyptic world where only a handful of individuals
are left, fighting for survival and a chance to live their lives again. The story begins well, without much
build-up. The reasons behind the near-destruction of the Earth are not explained. The writing
compliments this interesting story well.
Peculiarity: The characters are interesting and jump right into the action, without a formal
introduction or a back story. Suspense and thrill elements are maintained throughout the panels. A fine
balance of characterisation and situational adventure is constant in the comic book.

Number of issues: 1
Synopsis/concept: Satyavrat Bhargava is a renowned and beloved police man, who has dedicated
every inch of his body to serve the nation with truth and justice. The man literally has a white shadow
and is armed with a boomerang. His life is documented by a news channel, live in action, while he
saves the world in the most unconventional ways. However, our hero finds himself in distress when a
plot against him transfers him to a city that has lost all hope for sanity and justice.
Aesthetic qualities: Orange is the colour chosen to ink this comic book. That by itself is a quirky
design choice. The characterization is sensibly done through detailed and vibrant artwork.
Narrative Qualities: The dialogues are fluidic and the story is fast paced. The lead character is
interesting and carries the narrative on his shoulders. The writing is clever and has many cheeky jokes.
Peculiarity: The script is innovative, putting a clever twist on the genre. Lush and gorgeous cinematic
art impresses the most. From strongly individual faces to deep and rich range of shadows and light.
This is stylish, sophisticated and urbane.

Number of issues: 1
Synopsis/concept: UBiMa is the superhero that Indian people had been waiting for. A good son, an
honest citizen, and speaker of (approximately) an Indian language! Ubima's adventures are fun, pacey
and amusing!
Aesthetic qualities: Pink is the chosen colour for this comic book. It uses impressive pencilling and
simple structuring to tell an interesting story. Some pages are loud in nature. Hindi and Bhojpuri, both
in Devnagiri and translated English, are employed in the dialogues and onomatopoeic sound effects.
Narrative Qualities: Art is playful, dynamic, and pleasing to the eye. Storyline Scenarios in the story
include elements from Bollywood, Sci-Fi, film noir and drama. UBiMa in one episode saves US
president Obama from the clutches of a local gang north Indian type goons. The plot is replete with
mindlessness and quirkiness.
Peculiarity: Lowbrow humour and general weirdness, strong Indian flavour and idiosyncrasies, and
script laden with hilarious bad English and all-too familiar swearwords. Absurd situations and a even
more absurd protagonist make the narrative interesting.

Number of issues: 1
Synopsis/concept: An old-school, fast-talking, hard-walking crime-fighting duo, who'll take care of
all your Filmy mystery-solving needs. Whether its the Bride-Abducting Were-Yeti of Ramgarhpur, or
the Ghost of AK Hangal, Ma and Behen are on the case and at the scene (Usually before anything even
Aesthetic qualities: The caricatures of the characters are quite interesting and the parodies very
original. The visualization is very quirky and refreshing. Colouring and outlines are the highlights.
Narrative Qualities: The novel has been treated like a comic thriller as the two super women meet
several unforgettable characters like Dharmendra, Salman Khan and dancing queen Helen adorned with
feathers, each mouthing memorable dialogues. It comprises a quirky and humorous style of writing.
Peculiarity: The title itself suggests that the book is a kind of spoof on Bollywood. Two timeless
characters of Hindi cinema, who have appeared in many films to make the heros life unbearably
pathetic Widhwa Ma and Andhi Behen (based on actors Nirupa Roy and Rakhee Gulzar) are central
to the graphic novel.

Chapter 5.15.A- Priyas Mirror

Chapter 5.15.B- Priyas Shakti

Number of issues: 1 each

Synopsis/concept: The storyline focuses on Priya, a human woman and ardent devotee of the
Goddess Parvati who has experienced a brutal rape and the social stigma and isolation resulting from
it. The Goddess Parvati is horrified to learn about the sexual violence that women on Earth face on a
daily basis and is determined to change this disturbing reality. Inspired by the Goddess, Priya breaks
her silence. She sings a message of womens empowerment that enraptures thousands and moves them
to take action against GBV around the world. Priya joins forces with a group of acid attack survivors
as they fight against the demon-king, Ahankar, and his tyrannical hold on them.
Aesthetic qualities: The art is wonderfully vibrant and colourful. Beautiful images in the story. It is
a short story on a very deep and heavy topic. Its virtuous and addresses something that needs to be.
Narrative Qualities: Addresses rape specifically and the belittling of women generally. Wavy panels
used in the comic are enjoyable. The comic book was created by and features acid attack survivors
from New York City, Bogota, and New Delhi.
Peculiarity: A beautifully drawn story of power, justice, and equality. An effective work of social
commentary and call for change through a serviceable, even though its a free comic. Funded by the
World Bank, the next edition titled, PRIYAS MIRROR, focuses on acid attacks and tackles the
problem of gender violence around the world.

Number of issues: 132

Synopsis/concept: Nagraj was presented to the world as a creation of Professor Nagmani. He was
meant to be an ultimate killing machine, and his original plan was to hire out Nagraj to the highest
bidder among villains and terrorist groups of the world. His strength was also quite human in nature,
as he would marvel at his opponent's strength, such as when someone picked up a car. Nagraj has now
been transformed into a mythical/magical creature facing fantastical creatures as his enemies, with
elements of sorcery/magic and even time and space travel.
Aesthetic qualities: After thirty years Nagraj endures, and will continue to do so because of the
powerful backstory that has been built for the character and because of the emotional attachment that
people continue to have for the breakthrough Superhero. By this time, the art has found its groove.
Narrative Qualities: Nagraj is a truly Indian superhero. Indian mythology is replete with references
to reptilian snakes, be it Sheshnaag, the Snake who holds together the entire universe and is supposed
to be endless, or Vasuki the snake used first as a churner of the sea and then as an Ornament by Lord
Shiv, and in general our society has had either reverence or fear of Snakes. This element has been used
throughout the entire run of this title. His conquests are varied and numerous. Nagraj is a legend.
Peculiarity: His admiration pervades to non-readers, and his name has become synonymous with Raj
Comics. Dramatic dialogues and over the top sequences are used heavily in this franchise. The
protagonist is likable and his purpose is clear. He is a hero of epic proportions in the Indian Comics

Number of issues: 168

Synopsis/concept: Super Commando Dhruva operates in the fictional Indian city of Rajnagar. He is
the founder of a fictional government-approved crime fighter organization Commando Force. The most
unusual thing about Dhruva is that, unlike most other superheroes, he doesn't have an alter ego and
doesn't hide his identity behind a mask. Another unique thing about him is that he doesn't possess any
superpowers; but he makes up for that with his intellect, detective skills, ability to talk to almost every
kind of animals, scientific knowledge, martial art and acrobatic skills, an unparalleled willpower and a
determination to eliminate evil from this world.
Aesthetic qualities: Pencils, colouring and design of characters are influenced by western comic
books. The look of the characters is a typical Indian 80s original design. The visuals are easy to interpret
and make sense of. It is clearly aimed at children and avid comic book readers.
Narrative Qualities: Simple narrative structures devoid of time jumps. Out and out polar characters
and pleasant storytelling style. The progression of the narrative is very easy to understand and there is
no excessive or needless violence.
Peculiarity: Raj comics has made collections of this characters stories and is selling them inclusive
of merchandise. It is aimed at nostalgic readers and fans of the Raj comics universe. The comic books
are loaded with multiple pages as well.

Number of issues:2
Synopsis/concept: A magnum opus inspired by Indian mystical classics and Western sci-fi -
Thousands of years into the future, humans find themselves the masters of a new planet, Aveon 9.
While establishing their supremacy, they angered off more natives than they pleased and of course
there were repercussions. Now theres chaos and anarchy with three warring human factions fighting
for dominance. This is a story of a native with extraordinary powers and two star-crossed lovers. Putting
themselves at great risk, the trio are pitted against some potently evil forces in their bid to achieve a
state of peaceful existence that humans have always dreamt of but never truly believed in.
Aesthetic qualities: The potboiler of influences makes for an interesting look and feel. The inking is
the star of the show and it elevates the quality of the comic book. The colours and the entire world
created here, is full of life and imagination.
Narrative Qualities: Absolute beauty and design lend life to characters, costumes, weaponry, flora
and fauna and the multiple beings involved. But also the richness in story and background. The design
element is a pivotal character in itself and makes this world look visually rich.
Peculiarity: Grand script, beautiful artwork and graphics, and really a splendid reading experience. It
sets a high standard in both storytelling-supported by great lettering and sequential art.

Number of issues: 4
Synopsis/concept: Description Based on a character created by Bibhuti Bhushan Bandopadhyay
(Pather Panchali, Aranyak) Taranath Tantrik is a supernatural thriller on the backdrop of the enigmatic
and mystical city of present day Kolkata. Paranormal investigator Taranath Tantrik and his three young
friends Shankar, a CID officer, Vibhuti, a horror novelist and Sneha, a journalist, get involved in a
series of mysterious insanity outbreaks that plagues the city police and baffles the health department.
TnT finds himself in a maelstrom of an ancient conspiracy that will turn the City of Joy to a city of
Aesthetic qualities: Violence and gore are in abundance and the series is unapologetic about it. The
pacing is superb and artwork is simply brilliant. There wasnt consistency in the faces of the characters.
Superb job done by the colourist. The genre is horror and it is presented well in the book.
Narrative Qualities: TNT is really a very strong & interesting character whos concealing lot of
mysteries within him. The intense protagonist and mysterious situations add a lot of body to the story.
Dialogues show ample preparation on the part of the writer. Story progresses smoothly with suspense
being the main stay.
Peculiarity: The antagonists have some great motivation and just the right mix of mysticism, politics,
and use of technology along with built up suspense to make it captivating. The backdrop is Kolkata,
but the story can easily be told with any other city which has a bloody past.

Number of issues: 1
Synopsis/concept: These comics are short stories taken from Islamic history & tradition to illustrate
the eternal spiritual truths in the teachings of Islam. The first 40 comics have been published in the
form of a book 40 Sufi comics.
Aesthetic qualities: A simple and clear presentation of Sufi life and ethics. The cartoons illustrate a
point that is supported by quotes from The Quran and Prophet Muhammad.
Narrative Qualities: Light, short stories about faith, ethics, God's existence and related elements.
References are given as well. Easy to break down the lessons and knowledge in these comics.
Peculiarity: Effective tool to get through to kids and teenagers. A pleasure to read. Truthful in its
light appearance but the essence of the religious context seems to have been retained. Religion and
comic books coming together is rare and this makes for an interesting premise.

Number of issues: 1
Synopsis/concept: The story of Spinland Saga is about a place on the planet Zoi in a faraway galaxy
named Spectra. The planet is habituated by Hu-tops, having upper body of a human and lower portion
of a top. Peiraeus, the evil God, wants to be the first ruler of Spinland. In his lust for power, he commits
terrible crimes against the society but whenever such crimes are committed; destiny awaits a true and
fearless voice against the atrocity. She finds that voice in Han-hai, a simple yet courageous person, who
leads the fight against the tyranny of Peiraeus.
Aesthetic qualities: The pencilling is brilliant and decisive. The black and white theme makes the
comic book more intense. Characters are distinct and gel with each other. The art I simple and efficient
and does a good job at making the story better.
Narrative Qualities: The dialogues are thoughtfully written and well structured. Storytelling is
dramatic and pays homage to the 1980s and 90s style of narration. Plot points are well linked together.
Peculiarity: The plot is clich and interesting at the same time. The art and narration make for an
interesting combination of action, adventure and fantasy.

Number of issues: 1
Synopsis/concept: Bangalore means different things to different people. Now 18 artists and writers
have come together to present their kaleidoscopic versions of the city through 9 stories. This is a city
where the sum is greater than the parts, this is a vision which melds past, present and future. The
contributors range from those born and brought up in the city as well as passing travellers; from those
who lost their hearts there as well as those who found the city's secret heart.
Aesthetic qualities: The book looks into themes and ideas which are not visible to the naked eye but
form a core essence and intangible glue that holds a city and its culture. The pencilling and colouring
change with every section of the book, but the quality remains consistent.
Narrative Qualities: This graphic novel is as much from Bengaluru as it is about Bengaluru. It is a
compilation of real mixture of styles, stories and ways of seeing the world.
Peculiarity: The stories in this graphic novel anthology arent meant to give you an immediate and
factual understanding of the city. Instead, they allow the reader to flip through the distinct voice and
memories of Bangalores citizens.

Number of issues:1
Synopsis/concept: The History of Hyderabad, a city in the Deccan region of India, spans over 400
years. It is a history rich in myth and legend. A history that ranges from its fabulous diamond mines to
its present status as one of the Information Technology hubs of the world. Hyderabad: a graphic novel
is part of Every City is a Story, a unique city-centric storytelling initiative.
Aesthetic qualities: Detailed black-and-white art. Lush in its depiction of the myths and meanings
that knit a city together. It is an amalgamation of urban legends and whispers that float around in the
lanes and by-lanes of the city. This spirit is brought to life by shades of imagination.
Narrative Qualities: High literary tone of the narrative. It is all over the place: but in a pleasant way.
Featuring cosmologies of cities, a poet's verses, architectural power games, a city lover wrapped in the
love of his city's legends, a dinosaur and an auto rickshaw Wala. It is a terrific ride through time.
Peculiarity: A graphic novel on and from an Indian city. The cover gives you a clue, which you might
appreciate more once you finish reading it.

Number of issues: 1
Synopsis/concept: The Robots of Dharma is an epic Science Fiction tale set in a dystopian India.
Okay, an India more dystopian than it is normally is! this graphic novel, is filled with colossal
spaceships, apocalyptic landscapes and spirituality-obsessed robots
Aesthetic qualities: Intense black & white line-work was beautifully complemented by lovely
colours. Panel are thoughtfully structured and are clean to look at. Dialogues are minimal and decisive,
making the speech bubbles a treat for the eyes.
Narrative Qualities: This graphic novel is set at a time where robots have all but displaced humans.
The planet has become increasingly uninhabitable for humans while robots can very easily cope with
such changes. The tension of the story springs from the dynamics of the interaction between the robots
and the humans.
Peculiarity: A story arc where robots dont violently overthrow humans but simply do better at the
business of living. They are not hostile, merely indifferent. Shows that robots too inherit certain modes
of life. They also develop a caste system for example.

Number of issues: 1
Synopsis/concept: "A Flying Jatt" is India's youngest superhero. Based on the movie "A Flying Jatt"
by Balaji Motion Pictures starring Tiger Shroff, Jacqueline Fernandes and Nathan Jones in lead roles,
this comic book is an action adventure of The Flying Jatt as he unravels a mystery behind mutated
Aesthetic qualities: The pencilling is decent and the colours are a little loud. Characters are drawn
well and settings compliment the character well. The shading is average and the finer details are decent.
Narrative Qualities: The plot progresses in a predictable and linear way. The dialogue writing is
average and looks like it was meant for kids and teenagers.
Peculiarity: It is a comic book based on a film for kids. The heart is in the right place and the story
is pleasant.

Number of issues: 1
Synopsis/concept: His origin dates back to the times when Dwarka got submerged after Lord
Krishnas era. Due to the mystical and sublime aura of the Vedic city, a new species started developing
deep below. Varun is a baby who has come afloat from the species. His first book Sagar is the story
about his upbringing in the human world. You will see more mystical and interesting stories of Varun
in coming months.
Aesthetic qualities: Reminiscent of Raj comics designs of the 1980s and 90s. An easy to
understand visual language. Uncluttered and organized pictorial structure. Colors are not loud and have
apt shading.
Narrative Qualities: Panels are well thought out and carry a sense of calm even in the action
sequences. Pacing is gentle and tells enough in the running length of the title. Characterization is
centred on simplicity.
Peculiarity: Innovative story combining tradition and modernity with a homage to the classic Indian
comic books from the past. A well-structured and logically told story that is appropriate for all age
groups, but is mainly targeted at young adults.

Number of issues: 1
Synopsis/concept: This story is based on a mission that Shivaay undertakes on the request of India
Meteorological Department (IMD), the primary agency of Government of India responsible for
meteorological observations. IMDs officers Vishal and Vikrant thus accompanied by trained
mountaineer Shivaay reach the prospective location - an extinct volcano. However to their horror, they
encounter a woolly mammoth, a species that used to inhabit the Earth about millions of years ago.
Aesthetic qualities: Pencilling makes the design of the characters look realistic. The colouring is
patchy, but it suits the visuals.
Narrative Qualities: The dialogues describe every action that happens. The narrative flow is linear
and predictable. The character development is average.
Peculiarity: It is a comic book based on a film with an overly indestructible protagonist.

Number of issues: 1
Synopsis/concept: Ved is an Indian action superhero. As per Hindu Horoscope, born on the perfect
combination of date, time, latitude and longitude, Ved is the most intelligent human ever born. He is a
master illusionist and ventriloquist. Ved books are around mysteries and adventures of Ved as he
encounters different villains on his mission to make India crime-free.
Aesthetic qualities: The comic book has a very crayon colouring style feel to it. The characters have
been drawn well. The colouring is loud in many places. Pastel colours and sharp figures give it a
distinctive look.
Narrative Qualities: The comic book is clearly targeted towards kids and young adults. Morality and
good manners are used as a tool in the storytelling. The antagonist is intense and provides a good shade
to the story.
Peculiarity: The comic book feels the Shaktimaan TV show in many places. Even the concept is like
a homage to that character. It is an interesting read.

Number of issues: 19 drawings based on the same character.

Synopsis/concept: Unicell as an act of satire creates objects like the Lamp Post Woman, the Street
Sign Man, the Post Box Man and the Couch Man; vendor stalls that metamorphose into harmless
looking objects at the scent of prowling municipal officials.
Aesthetic qualities: Pencilling is strong and impressive. Shading is used decisively. The black and
white lends a intense look to the images.
Narrative Qualities: The narration is based on involving the same character in different conquests/
images. The consistency of the artwork is innovative and admirable. Showing a superhero who has
local issues to address, evokes relatability and connect with the protagonist.
Peculiarity: Tushar Jog's drawings of the "Unicell man", a superman like animation hero, is a
representation of every thinking Mumbaikar's dream to live in a clean and better Mumbai. Though it is
unpublished, it has heart, and the potential to be developed into a series.

Number of issues: 1
Synopsis/concept: Damned Book 1 is an 'anthology', that is a collection of short stories. The two
stories here are short, dark and experimental in nature and will make the reader scratch his head, as to
what hit him.
Aesthetic qualities: Black and white is again used to produce an eerie toned comic book. The plot
is complex and that is effectively captured in the visuals. Visuals tend to stagnate time, but in a good
Narrative Qualities: The story by itself is unpredictable and goes in very abrupt direction. The
characters are mundane and relatable. There are no dialogues and hence the reader has to interpret the
Peculiarity: A small time Indie comic book with a lot of detailing and planning. The end is an anti-
climax that has the potential to surprise the reader.

Number of issues: 1
Synopsis/concept: A comic about the adventures of Sugreev and Baali who run free and climb high,
running around and in the violent streets of new Delhi, taking life head on. And while taking life head
on, they might also have to take down a few gangsters, crime-lords and a few other pesky adults and
pay the price to know what it is to be truly free.
Aesthetic qualities: The feel of the comic book is again like crayon based artwork. The colour palette
is pale in paces. Action sequences have been illustrated in a splendid way.
Narrative Qualities: The dialogue writing is decent and the panels are structured well. Space has
been used wisely and motion has been shown in a fluidic way.
Peculiarity: A clever comic book with an air of freedom. It comprises clever utilisation of visuals and
an engaging plot.

Number of issues: 1
Synopsis/concept: This is the establishing chapter of the supernatural/thriller series, where the reader
is exposed to the two protagonists, Anand and Roshin, who are bound by a secret that they will go to
any lengths to keep hidden. The story kicks off with a murder investigation and follows the two as they
traverse through Delhi, attempting to stay alive
Aesthetic qualities: Characters are drawn well and add weight to the visual quality. The panels are
decisively used along with being cleverly constructed.
Narrative Qualities: Time jumps have been used, which doesnt stop the storytelling from being
fluidic. Dialogue writing is crisp and uncluttered. The progression of the story is exciting and fast
Peculiarity: A simple story has been told in an interesting way. Characterisation and settings make
the story come alive and Delhi itself becomes a character in the comic book.

Number of issues: 1
Synopsis/concept: Vishnu is the name given to the protector of the universe. Lord Vishnu has
incarnated in various life forms through different ages, to rid the world of evil elements. The 10
incarnations of Vishnu are termed as Dashaavataras. The first Volume of the Dashaavatar covers the
Matsya Avatar. Lord Vishnu incarnates as a fish or Matsya to guide the world to safety, and preserve
Aesthetic qualities: The artwork is a fresh take on the way art is done in Amar Chitra Katha book.
The use of silhouettes is a highlight in the artwork. The characters have been sketched in a superb way.
The tone of the comic book is pleasant and light.
Narrative Qualities: The story moves in a fast paced manner and makes predictable and enjoyable
turns. The supporting characters are intense in their devotion and that adds to the heroism portrayed in
the book.
Peculiarity: A modern visualisation of a famous story from Hindu mythology. The storytelling is
suitable for all ages and makes for an interesting read.

Number of issues: 3
Synopsis/concept: This is the story about Indi and Avasthya, and their journey of finding the truth
that binds their life, soul and destiny. Moksha also features two of the eight Chiranjivins (immortals in
Hindu mythology) - Lord Hanumana and Lord Parshurama. The series is a riveting tale as the two
Chiranjivins, who have seen life differently have differences in opinions and contrasting ideals.
Aesthetic qualities: New style of story-telling is seen in Moksha. It keeps the tempo and quality
constant for the further panels. The colouring and look of the characters is done in a brilliant way.
Narrative Qualities: Deals with the stories of the mythological characters Hanuman and Parashuram
and their interactions in settings that we can relate to. The dialogues are more contemporary and can
be enjoyed by all age groups.
Peculiarity: Two mythological legends have been revamped and shown in a modern way. The
storytelling is supported by good writing and impressive visualization.

Number of issues: 3
Synopsis/concept: Karan Vir Oberoi, the protagonist of the series is a high profile businessman. The
series starts with Karan Vir having recurring nightmares of an unknown warrior. Determined to seek
the truth, his quest leads him back to his homeland, India.
Aesthetic qualities: Characters have been drawn decently. The colour palette is loud in certain
places. Some panels look like they were meant to be in a film.
Narrative Qualities: Connectivity between plots and characters is average and interwoven, with a
lot of emphasize on action, than storytelling. Characters are intense and the story progression is gradual.
Peculiarity: An interesting plot that deals with connections between a modern man and a mythological
figure. It has elements of mystery and adventure and is visually pleasing.

Number of issues: 1
Synopsis/concept: An exiled prince, whose kingdom was stolen by his demonic brother, returns for
revenge in this epic sword-and-sorcery tale of bravery, retribution and family war set in a mysterious
eastern kingdom. Torn between vengeance and honour, and forced to survive only with his wits and
the mystic black blade he wields more fiercely than any man, Kshatriyas (shut-ree-yuh) path is paved
with blood on his journey to becoming the greatest warrior the world has ever known.
Aesthetic qualities: The visuals melded beautifully with the time period of this ancient land. A series
of panels where the brother talks to the evil spirit; is exceptionally well done. There is a fresh style of
execution in terms of presenting a King based story.
Narrative Qualities: The story is decent and the angle of Alexander being shown that a true warrior
is made of honour and duty instead of being judged solely by his conquests; is enjoyable. The writing
was good overall, but occasionally fell flat and seemed a bit too modern.
Peculiarity: The comic book does an amazing job at trying to keep the dialog sounding as if they were
truly spoken by these ancient kings and sons. The protagonist and antagonist are both a good match for
each other and this clash makes the story enjoyable.

Number of issues: 1 each

Synopsis/concept: First comics anthologies on Development recently published by World Comics
India. This comic book is also an example of comics journalism at very local level. Last many years
World Comics India is actively working to promote the idea. The Grassroots Comics are different
from the mainstream comics and drawn by the people themselves.
Aesthetic qualities: The design and pencilling changes with every page because of the different
artists that have been used to illustrate these social issues. The black and white colour scheme and the
sketch work is used to intensify the effect of the comic books. The art is varied and weak and strong in
Narrative Qualities: There is consistency in storytelling despite the language and the sentence
structures being different in every panel. It looks like a multiple perspective colloquium on an array of
topics that are of concern in India at the moment. Their purpose itself is the protagonist in these comic
Peculiarity: Grassroots Comics are inexpensive and method is not complicated. What makes these
comics different from professional material is the ownership of the content. The local people
understand their culture better. So the people are interested in what is produced by their local activists
or organizations locally. It is a good representation of a locals perspective on local problems.

Number of issues: 4
Synopsis/concept: The Caravan. Blood War takes place in the notorious Badlands of Chambal in
1970s. The entire region is plagued by the reign of terror of the Darinday, a band of unstoppable
dacoits ruthlessly mowing down every village and forcing their will on them.
Aesthetic qualities: The first half is a more realistic style but then the second progresses into a more
comical and cartoonish one. The story starts with an intense, serious tone which suits it fine and then
suddenly changes to this light and comical look which not only clashes but manages to come at the
most violent and action-packed parts of the comic. The result sadly is a tonally imbalanced comic book.
Narrative Qualities: The entertaining story has developed well giving a good read with a decent
balance of story and action. The story is good at keeping plot elements accessible but also distinctly
keeping the cultural details well wrapped into the narrative.
Peculiarity: Its nice to see the supernatural vampires in this series thus far being presented in a
way that is different from the versions we see by-and-large under the Judeo-Christian mythology. Could
lead to further instalments that would be a great step forward for Indian horror stories.

Number of issues: 1
Synopsis/concept: Prafulla is a young girl whose destiny seems to have only bad news for her. On
the day of her wedding, her father and father-in-law have an ugly spat. Angered, the father-in-law shuns
her, and this leaves her father heartbroken that his daughter is left without a husband. His hands tied by
Hindu societys edict against divorce and remarriage; Prafullas father dies, leaving his family without
any money.
Aesthetic qualities: The cover page illustration of this graphic novel portrays a strong woman,
featured in the form of an Indian female superhero, standing brazenly with drawn swords in the midst
of a band of hideous and ferocious bandits.
Narrative Qualities: Re-conceptualized, re-invigorated the graphic novel, in a slightly off beat way,
deviating from the clichs of folklore and mythology, keeping the interests and the tastes of the
contemporary generation in mind. The writing though strong, works as a support to the visual narrative.
Peculiarity: Devi Chaudhurani by Shamik Dasgupta is an amazingly creative and artistic retelling or
rather re-creating the story of Devi Chaudhurani by the great novelist of Bengal, Bankimchandra
Chatterjee in a graphic format, from a fresh perspective.

Number of issues: 1
Synopsis/concept: Neela, or Neil as she prefers to be called, is transported to the land of the demons
where she is Neelakshi, the blue-eyed dark maiden of an ancient prophecy. Her quest is to obtain Amrit,
the nectar of immortality and give it to the demons, who are not the evil creatures of myth. On the
contrary, the demigods appear to lust for power more than the demons. Will Neelakshi obtain Amrit?
And will she hand it over to the demons?
Aesthetic qualities: The continuity displayed in the action sequences is very nicely constructed. The
adventure quotient is heightened through beautifully drawn settings and well thought out panels. The
art and pencilling especially is a good support to the strong story.
Narrative Qualities: The storytelling is very compelling and the writers have done a good job with
the dialogues and settings. The content is however probably not suitable for kids. The plot points are
woven together in a linear way and there are no complexities.
Peculiarity: Splendid story, beautiful artwork and a wonderful joy ride from the beginning to the end.
A good graphic novel for avid readers of adventure based graphic novels.

Number of issues: 2
Synopsis/concept: The uniqueness of Rakshak as a vigilante comes from the fact that he is an ex-
Indian army marine commando or MARCO, equivalent to US Navy Seals. Like most vigilantes, his
journey towards exacting justice is rooted in a personal tragedy, akin to the great violent tragedy of the
Nirbhaya Rape case in Delhi which shook the world. This tragedy drives him to the edge and finally
he decides to take law in his own hands.
Aesthetic qualities: The action scenes and emotions are well captured by the artists. Though not a
fresh concept, the book has managed to give a crisp, engaging visual story. Panels and colouring are
easy on the yes and get better as the story progresses.
Narrative Qualities: The story does sound a bit clich; however the manner in which the plot unfolds,
it manages to retain attention. We can relate the comic book to the recent incidents taking placing in
the country wherein women are being subjected to torture and feel unsafe in their own homeland. The
progression of the story is predictable and well done.
Peculiarity: A home grown Vigilante story that has a normal man as the protagonist. The Indian
setting puts a different spin on the genre of this comic book.

Number of issues: 1
Synopsis/concept: Scions of the Cursed King is the tale of a king cursed by the snake people; every
heir to the throne dies before he is crowned. Athmika, his daughter, refuses to blindly accept the curse
but fight it, and in the process encounters not the source of the curse but discovers treachery in unlikely
quarters. This is the story of Athmika's transformation and how she proves that she is the best of the
Aesthetic qualities: The art is a homage to the Indian 80s and 90s way of telling stories. The panel
structure is more contemporary and puts a new spin on the Genre. The art compliments the pace of the
narrative well.
Narrative Qualities: The writing is simple and decent. The content is not suitable for kids, and is
clearly targeted at a mature audience. The storytelling is predictable and has some brilliant elements
here and there. The language is dramatic and theatrical.
Peculiarity: A contemporary way of telling a folklore-like story. The comic book approach of telling
a story like this; makes the premise interesting. The characters are well developed and distinctive.

Chapter 6: Inferences

Genre wise classification of concepts

1. Normal Human beings as protagonists
1. Angry Maushi
2. Kari
3. Antaryatra
4. Vrica
5. Mumbai mc Guffin
6. Indian war comics
7. Once upon a time in the north
8. Things big and small
9. A day in the life
10. Local monsters
11. Old school
12. Satya police
13. Widhwa maa Andhi behen
14. Shivaay
15. World comics India
16. Devi Cahudhrani
17. Train of thoughts

2. Zombie/virus/apocalypse
1. Wreck age
2. Zombie rising
3. Virulents
4. Shaitan
5. Rabhas incident
6. Caravan
7. Retrograde

3. Female protagonists
1. Angry Maushi
2. Kari
3. Devi
4. Good night moon
5. Yumi
6. Widhwa maa Andhi behen
7. Priyas Shakti
8. Priyas mirror
9. Legends of aveon 9
10. Devi Chaudhrani
11. Neelakshi

4. City based/ City plays pivotal part

1. Kari
2. Train of thoughts
3. Mumbai mcguffin
4. Once upon a time in the north
5. Things big and small
6. Taranath tantrik
7. Munkeeman
8. Bangalore
9. Hyderabad
10. Unicell man
11. Munkey thugs
12. World comics India

5. Procedural- Detectives, police, armed forces, mystiques, scientists

1. Vrica
2. Virulents
3. Indian war comics
4. Satya police
5. Super soldier squad
6. Old school
7. Payback
8. Taranath tantrik
9. Dr. Ajax

6. Horror/ gore/ dark

1. Stalker
2. Linger
3. Tamas
4. Equality
5. Damned book
6. Good night moon
7. Empire of blood

7. Poetry/literature based
1. 40 sufi comics
2. Zikr

8. Manga style narratives/aesthetics

1. Beast legion
2. Super soldier squad
3. Batu gaiden

9. Film based comic books

1. Sholay gabbar
2. Shivaay
3. Flying jatt
4. Zombie rising
5. Bahubali: Battle of the bold

10. Robots as protagonists

1. Robots of dharma
2. Love me like a psycho robot

11. Unusual creatures as protagonists

1. Werehouse
2. Mighty yeti
3. Tall tales of Vishnu sharma: Panchatantra
4. Last baqani
5. Raakshas rising
6. Munkeeman
7. Uud bilaw manus

12. Mythological retelling/ history/ fantasy/ literature retelling

1. Godslayer
2. Templar
3. Bahubali: battle of the bold
4. Devi
5. Empire of blood
6. Ramayan 3392 AD
7. Showcase 2
8. Showcase 4
9. Showcase 7
10. Daksh
11. Northern song
12. Yumi
13. Odayan
14. Priyas mirror
15. Priyas Shakti
16. Taranath tantrik
17. Spinland saga
18. Sadhu
19. Bangalore
20. Hyderabad
21. Robots of dharma
22. Dashavtar: Matsya
23. Moksha
24. Sixth
25. Kshatriya
26. Devi Chaudhrani
27. Scions of the cursed king

28. Neelakshi

13. The superheroes

1. Chakra
2. Mighty yeti
3. Last baqani
4. Caster
5. Desolation runner
6. Aghori
7. Desolation runner
8. Raakshas rising
9. Daksh
10. Odayan
11. Parshu
12. Munkeeman
13. Satya police
14. Widhwa maa Andhi behen
15. Devi
16. Nagraj
17. Super commando Dhruva
18. Flying jatt
19. Ved
20. Unicell man
21. Rakshak
22. Shaurya
23. Devi Chaudhrani

14. Comics for social welfare

1. World comics India
2. Priyas Shakti
3. Priyas mirror
4. Antaryatra

Narrative qualities
1. Dramatic and theatrical
2. City lingo and slangs
3. Hindi and English combined
4. Japanese manga style language
5. Self-awareness about being in a book
6. West inspired storytelling
7. Not necessarily 3 act structures
8. Fluidic panels
9. Minimalistic scripting
10. Boldness in language
11. Well researched science fiction plot points
12. Creation of new worlds
13. Re-imagination of history
14. Predictions of the feel of apocalyptic scenarios
15. Pop culture references
16. Mature content

Aesthetic qualities
1. Dark colours
2. Pastel shades
3. Loud colours
4. Graphic violence
5. Children friendly aesthetics
6. Mythology and old world visuals
7. Noir
8. Fantastical worlds
9. Science fiction related art
10. Comic strip like art
11. Japanese manga inspired design
12. Film inspired art

To conclude
1. No matter what the narrative and aesthetic qualities, the stories are Indian. The feel is Indian. The
motions, the drama - that comes from India. There's a spiritual feel to it.
2. It also makes readers aware of the ills of society, vividly displaying it in the ink-filled pages that one
flips through merely for entertainment.
3. It has been a long and tiring journey for this medium in our country. It has managed to produce a
massive body of work, and it struggles to grow every day.
4. It is evident that the Indian comic book industry is on the cusp of something spectacular with regards
to business, reach and expansion of repertoire. But it is going to need the support of its audience across
multiple platforms, because they are transcending into other media channels as well.

Chapter 7: Scope for further research

1. A case study on the financial, economic and business aspects of the Indian comic book world can be
2. A research into Indian Comic strips is also a possibility.
3. A semiotic analysis of Indian comic books might reveal meanings that a normal person might not think
of at face value.
4. Audience analysis can be conducted where the key questions are related to the extent of interest it
generates among them, the dramatic and comedic effect of these books, repeat value and their thoughts
on the future of comic books in India.
5. Regional language comic books can help analyse different dimensions that were overseen or not shown
before. To be precise Bengali comic books: Agantuk (Wolverine like) and Baatul (Superman like), and
Tamil comic books: Lion-Muthu Comics.
6. Its an era of change in message and medium, like the convergence/exchange content between mobile,
TV and computers. It wont be long before characters from web-series start appearing in Comic books.
The intermediality of this concept will be an interesting area of study.
7. Other kinds of analysis like Content, rhetoric and narrative analysis can be pursued.
8. Psychoanalysis of the comic books can identify peculiarities of the characters in these comic books.
Psychopathic, sociopathic, narcissistic and schizophrenic traits can be the focus of this analysis
9. The latent and underlying ideologies can be shed light upon through a discourse analysis of these comic
10. There can be an analysis of the landmark events leading up to the development and acceptance of this
medium in India. Also, the initial years of the Industry itself can be a part of it. This research can be of
a documentary nature.
11. This research hasnt been able to include the following comic books-
Aayumi comics- A) Item Dhamaka B) Kaal
Artist Saumin Patels Kaamotsav
Diamond comics- A)Chacha Chaudhary B) Motu patlu
Campfire graphic novels- 80 different titles
Fenil comics- A) Hindi comics B)Taskara series
Graphic India- A) Myths of India B) PI Mistry C) Shadow Tiger
Gravity comics- The Mahatma Graphic novel
Holy cow entertainment-Brigands series
Indrajal Comics- A) Bahadur B)Buz Sawyer C) Mandrake D) Mike Nomad E) Phantom
Mayapuri Group- Lot Pot series
Radha Comics- Shaktipura
Raj comic book universe (Massive list of characters)
Red streak publications- Ashes Adhish series
TBS planet- Karma series
Tinkle series

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