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3D math primer for graphics and game development by Fletcher Dunn and Ian
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Computer Graphics: Principles and Practice, 3rd Edition, by John F. 3D Math Primer for Graphics and Game Development, 2nd
Edition, by Fletcher Dunn and Ian Parberry, A.K. Peters, November.Library of Congress Cataloging-in-Publication Data. 3D Math
Primer for Graphics and Game Development, 2nd Edition - CRC Press Book. 1 edition June 21, 2002 Paperback 476 pages eBook
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