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000000.000| OKAY| Riot::RADS::Reader::RadsMain::Initialize: RADS library
initializing with specified working directory "C:\Riot Games\League of
Legends\RADS\solutions\lol_game_client_sln\releases\0.0.1.183\deploy".
000000.000| OKAY| Riot::RADS::Reader::RuntimeEnvironment::Create: Creating RADS
runtime environment: RADS root directory = "C:/Riot Games/League of Legends/RADS"
000000.001| OKAY| Riot::RADS::Reader::SolutionManifest::Load: ("C:/Riot
Games/League of
Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.183/solutionmanifest")
000000.001| OKAY| Riot::RADS::Reader::ConfigurationManifest::Load: ("C:/Riot
Games/League of
Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.183/configurationmanifest
")
000000.001| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot
Games/League of
Legends/RADS/projects/lol_game_client_pt_br/releases/0.0.1.17/releasemanifest")
000000.064| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot
Games/League of
Legends/RADS/projects/lol_game_client/releases/0.0.1.124/releasemanifest")
000004.096| ALWAYS| Begin command line toggles...
000004.096| ALWAYS| -UseNewX3D = 1
000004.096| ALWAYS| -UseNewX3DFramebuffers = 0
000004.096| ALWAYS| End command line toggles.
000004.125| OKAY| Unable to process data overlay file ./ToolsConfig.xml,
defaulting to overlay now
000004.125| ALWAYS| Data overlay start folder initialized to DATA, Content/Src
000004.129| ALWAYS| Build Version: Version 7.16.198.3567 (Aug 04 2017/14:45:22)
[PUBLIC] <Releases/7.16> ChangeList: 1983567
000004.848| ALWAYS| Started System Init
000004.849| ALWAYS| LCURemotingClient: Initializing on port 51862
000005.080| ALWAYS| LCURemotingClient: Connected to app process.
000005.080| ALWAYS| zip manifest, 'ClientZips.txt', not found (expected).
000005.082| ALWAYS| WadFile mount: DATA/FINAL/Global.wad
000005.086| ALWAYS| WadFile mount: DATA/FINAL/Scripts.wad
000005.087| ALWAYS| WadFile mount: DATA/FINAL/ShaderCache.wad
000005.088| ALWAYS| WadFile mount: DATA/FINAL/UI/ui.wad
000005.089| ALWAYS| WadFile mount: DATA/FINAL/Shaders/Shaders.wad
000005.090| ALWAYS| WadFile mount: DATA/FINAL/Localized/Global.pt_br.wad
000005.258| ALWAYS| StartSession called
000005.258| ALWAYS| Started Init event arguments
000005.259| ALWAYS| Waiting until connection...
000005.418| ALWAYS| InitRenderer() enter
000005.418| ALWAYS| r3dRenderLayer::Init(0x0012037C) enter
000005.418| ALWAYS| r3dRenderLayer::Init() exit successfully
000006.102| ERROR| Error: FontConfig(File DATA/Menu/fontconfig_pt_br.txt, Line
5170) - unexpected statement
000006.103| ERROR| Error: FontConfig(File DATA/Menu/fontconfig_pt_br.txt, Line
5225) - unexpected statement
000006.187| ALWAYS| Loaded locale pt_br via fontconfig
000006.979| ALWAYS| IME file, 'C:/Riot Games/League of
Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.183/deploy/Data/Menu/IMEC
onfig.xml', is optional. The following error is expected.
000006.992| ERROR| Missing file on r3dGFile open :C:/Riot Games/League of
Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.183/deploy/Data/Menu/IMEC
onfig.xml
000006.993| ERROR| Missing file on r3dGFile open :\Bin\Data\C:/Riot Games/League
of
Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.183/deploy/Data/Menu/IMEC
onfig.xml
000007.268| ALWAYS| SharedConfigPath: ../Air/preferences/
000007.270| ALWAYS| OptionsManager::ApplyAutoPerformanceSettings()
000008.191| ALWAYS| OS Version String: 10 Professional, x64
000008.191| ALWAYS| CPU: GenuineIntel, Intel(R) Core(TM) i3-3240 CPU @ 3.40GHz,
Intel64 Family 6 Model 58 Stepping 9, 3392 (0 core)
000008.191| ALWAYS| Measured processor speed: 3377
000008.191| ALWAYS| Display info: NVIDIA GeForce GTX 1060 6GB 4293918720
22.21.13.8494
000008.191| ALWAYS| Physical memory: 8589934592
000008.191| ALWAYS| {"messageType":"hardware_information","message_body":"Hardware
Info","operating_system":"10 Professional,
x64","cpu":"GenuineIntel","cpu_processor":"Intel(R) Core(TM) i3-3240 CPU @
3.40GHz","cpu_identifier":"Intel64 Family 6 Model 58 Stepping
9","cpu_topology":2,"gpu":"NVIDIA GeForce GTX 1060
6GB","video_memory":"4293918720","driver_version":"22.21.13.8494","physical_memory"
:8589934592,"wine":false}
000008.192| ALWAYS| -----HARDWARE INFORMATION START-----
000008.192| ALWAYS| Operating System: 10 Professional, x64
000008.192| ALWAYS| GPU Manufacturer: NVIDIA GeForce GTX 1060 6GB
000008.192| ALWAYS| GPU Memory: 4293918720
000008.192| ALWAYS| GPU Driver Version: 22.21.13.8494
000008.192| ALWAYS| CPU Brand: GenuineIntel
000008.192| ALWAYS| CPU Processor Name: Intel(R) Core(TM) i3-3240 CPU @ 3.40GHz
000008.192| ALWAYS| CPU Identifier: Intel64 Family 6 Model 58 Stepping 9
000008.192| ALWAYS| CPU Speed: 3392
000008.192| ALWAYS| CPU Topology: 2 Core
000008.192| ALWAYS| Physical memory: 8589934592
000008.192| ALWAYS| -----HARDWARE INFORMATION END-----
000008.193| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1366, YRes = 768, BPP = 32)
enter
000008.193| ALWAYS| X3D Render-target management disabled.
000008.193| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000009.213| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000009.478| ALWAYS| r3dRenderLayer::InitResources exit successfully
000009.735| ALWAYS| Waiting for client ID
000009.936| ALWAYS|
{"messageType":"riot__game_client__connection_info","message_body":"Hard Connect"}
000009.936| ALWAYS| Game Info Start ===========================================
000009.937| ALWAYS| Map: 11, Mode : CLASSIC
000009.937| ALWAYS| Rakan Skin 0 (Order Human)
000009.937| ALWAYS| Game Info End =============================================
000009.937| ALWAYS| Received client ID
000009.937| ALWAYS| Set focus to app
000009.937| ALWAYS| Input started
000009.968| ALWAYS| Query Status Req started
000010.061| ALWAYS| Query Status Req ended
000010.061| ALWAYS| Waiting for server response...
000010.162| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11.wad
000010.163| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11.pt_br.wad
000010.183| ALWAYS| Initializing GameModeComponents for mode=CLASSIC.
000010.183| ALWAYS| ... Processing GameMode Mutator = default.
000010.183| ALWAYS| ... Processing GameMode Mutator =
LoadingScreenBackground(Data).
000010.183| ALWAYS| ... Processing GameMode Mutator =
FOWTexture(FogOfWarOverlay.dds).
000010.183| ALWAYS| ... Processing GameMode Mutator = HudSkin(Default).
000010.183| ALWAYS| ... Processing GameMode Mutator = NavigationMesh(AIPath).
000010.183| ALWAYS| ... Processing GameMode Mutator =
MiniMapTexture(2DLevelMinimap.dds).
000010.183| ALWAYS| ... Processing GameMode Mutator = AudioFeature(None).
000010.183| ALWAYS| ... Processing GameMode Mutator = BotSummonerIcon(0).
000010.183| ALWAYS| ... Processing GameMode Mutator = EndOfGameScreenText(Default).
000010.183| ALWAYS| ... Processing GameMode Mutator = HealthTextModifier(default).
000010.183| ALWAYS| ... Processing GameMode Mutator = DamageTextModifier(default).
000010.183| ALWAYS| ... Processing GameMode Mutator =
MapObjectESportTeamCustomization(0).
000010.183| ALWAYS| ... Processing GameMode Mutator = LocalizationEncryptKey(none).
000010.183| ALWAYS| ... Processing GameMode Mutator = SuppressMinionSpawn(0).
000010.183| ALWAYS| ... Processing GameMode Mutator =
RestrictedItemShopCategories(none).
000010.183| ALWAYS| ... Processing GameMode Mutator =
LevelPropsScript(CreateLevelProps.lua).
000010.183| ALWAYS| ... Processing GameMode Mutator =
NeutralMinionSpawnScript(NeutralMinionSpawn.lua).
000010.183| ALWAYS| ... Processing GameMode Mutator =
SpectatorHudSkin(SpectatorUpdate).
000010.184| ALWAYS| ... Processing GameMode Mutator =
SpectatorMiniMapTexture(2DLevelMinimap.dds).
000010.184| ALWAYS| ... Processing GameMode Mutator =
LevelScriptFile(LevelScript.lua).
000010.184| ALWAYS| ... Processing GameMode Mutator = NewSummonerBadgeSystem(0).
000010.184| ALWAYS| ... Processing GameMode Mutator = TerrainINI(terrain.ini).
000010.184| ALWAYS| ... Processing GameMode Mutator = EsportsRecallDecals(0).
000010.184| ALWAYS| ... Processing GameMode Mutator = IconBasedEmotes(0).
000010.184| ALWAYS| ... Processing GameMode Mutator =
TowerFirstBloodAnnouncement(1).
000010.184| ALWAYS| ... Processing GameMode Mutator =
EnableSRPlants2017Preseason(1).
000010.184| ALWAYS| ... Processing GameMode Mutator =
TeamBuilderRosterPositions(1).
000010.184| ALWAYS| ... Processing GameMode Mutator = GodrayLocator(1).
000010.184| ALWAYS| ... Processing GameMode Mutator = CursorLocator(0).
000010.184| ALWAYS| ... Processing GameMode Mutator = SkinNamesInScoreboard(0).
000010.184| ALWAYS| ... Processing GameMode Mutator = CLASSIC.
000010.184| ALWAYS| ... Processing GameMode Mutator = NewSummonerBadgeSystem(0).
000010.184| ALWAYS| ... Processing GameMode Mutator = Banana.
000010.184| ALWAYS| ... Processing GameMode Mutator = VeryBanana(1).
000010.184| ALWAYS| ... Processing GameMode Mutator = Moments.
000010.184| ALWAYS| ... Processing GameMode Mutator = MomUI(1).
000010.184| ALWAYS| ... Processing GameMode Mutator =
TeambuilderRosterPositions(1).
000010.184| ALWAYS| ... Processing GameMode Mutator = ArcadeMinions.
000010.184| ALWAYS| ... Processing GameMode Mutator =
MasteryBadgeOverride(SummonerIconBadge).
000010.184| ALWAYS| ... Processing GameMode Mutator = MapSkin_SRU_Arcade.
000010.184| ALWAYS| ... Processing GameMode Mutator = MapID(11)?
AudioFeature(Arcade).
000010.184| ALWAYS| ... Processing GameMode Mutator = MapSkinName(Arcade).
000010.184| ALWAYS| ... Processing GameMode Mutator =
MapSkinOptionDisableArcade(1).
000010.184| ALWAYS| ... Processing GameMode Mutator = MapID(11)?
IncludeCookedMapSkinZipFile(ARCADE).
000010.184| ALWAYS| ... Processing GameMode Mutator = MapID(11)?
LoadingScreenBackground(SRArcadeBackground).
000010.184| ALWAYS| ... Processing GameMode Mutator = PracticeTool.
000010.184| ALWAYS| ... Processing GameMode Mutator =
PracticeToolOptionsMenuHotkeys(1).
000010.186| ALWAYS| WadFile mount:
DATA/FINAL/Champions/PracticeTool_TargetDummy.wad
000010.186| ALWAYS| WadFile mount:
DATA/FINAL/Champions/PracticeTool_TargetDummy.pt_br.wad
000010.186| ALWAYS| netUID: 0 defaultname
000010.196| ALWAYS| PlayGame Started
000010.203| ALWAYS| r3dRenderLayer::InitDefaultShaders: Initialize shaders for
current rendering path
000010.890| ALWAYS| LCUChatClientAsync: Worker thread created.
000010.890| ALWAYS| LCURemotingClient: Initializing on port 51862
000010.891| ALWAYS| LCUChatClientAsync: Worker thread connecting.
000010.899| ALWAYS| LCURemotingClient: Connected to app process.
000010.899| ALWAYS| LCUChatClientAsync: Waiting for active chat session.
000011.000| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000011.101| ALWAYS| LCUChatClientAsync: Performing post-connect init.
000011.101| ALWAYS| LCUChatClientAsync: Setup the subscriptions.
000011.101| ALWAYS| LCUChatClientAsync: Initiated retrieval of my friends list.
000011.101| ALWAYS| LCUChatClientAsync: Initiated retrieval of my blocked-players
list.
000011.101| ALWAYS| LCUChatClientAsync: Post-connect init complete.
000011.302| ALWAYS| LCUChatClientAsync: Retrieved my friends list.
000011.302| ALWAYS| LCUChatClientAsync: Retrieved my blocked-players list.
000011.353| ERROR| Can not open file <CCImmunityhealthbar.dds> *********
000011.354| ERROR| Failed to load CCImmunityhealthbar.dds
000011.354| WARN| r3dTexture EX: CCImmunityhealthbar.dds - not found. Dummy
texture created.
000012.881| ALWAYS| PlayGame Entered
000012.881| ALWAYS| gRenderPipeline
000012.958| ALWAYS| CreateParticleSystemManager
000013.429| ALWAYS| CreateAudioManager: Create audio manager Wwise.
000013.484| ALWAYS| AudioManager: Wwise Version v2013.2.2 initialized.
000015.826| ERROR| Can not open file <TurretInitialArmor.dds> *********
000015.826| ERROR| Failed to load TurretInitialArmor.dds
000015.826| WARN| r3dTexture EX: TurretInitialArmor.dds - not found. Dummy
texture created.
000015.831| ERROR| Can not open file <LuxCrashingBlitz2.dds> *********
000015.831| ERROR| Failed to load LuxCrashingBlitz2.dds
000015.831| WARN| r3dTexture EX: LuxCrashingBlitz2.dds - not found. Dummy texture
created.
000016.754| ERROR| Can not open file <VoidGate_base_TX_CM.DDS> *********
000016.754| ERROR| Failed to load VoidGate_base_TX_CM.DDS
000016.754| WARN| r3dTexture EX: VoidGate_base_TX_CM.DDS - not found. Dummy
texture created.
000017.883| ERROR| Data Error on expression: always
Data Error message: Missing effect texture <SRU_Plant_Vision_Death_mult.dds>
000038.594| ALWAYS| Spawning champion (Rakan) with skinID 0 on team 100 for
clientID 0 and summonername (ScottThePriest) (is HUMAN PLAYER)
000038.613| ALWAYS| Hero Rakan(0) created for ScottThePriest
000038.714| ERROR| Data Error on expression: always
Data Error message: Effects could not find mesh file
<global_ss_exhaust_Spiral.scb>.
Expression: ALE-DE572301
000090.276| ALWAYS| ALE-119BRZUN50.099174(50.099159)-0.000017
000094.321| ALWAYS| ALE-119BRZUN54.144150(54.144104)-0.000044
000098.373| ALWAYS| ALE-119BRZUN58.196030(58.195953)-0.000076
000102.418| ALWAYS| ALE-119BRZUN62.241398(62.241356)-0.000044
000104.922| ERROR| Playing Animation Error, Cant Find Animation: Spawn, for
character: YellowTrinket
000106.454| ALWAYS| ALE-119BRZUN66.277374(66.277328)-0.000051
000108.091| ERROR| Assertion failed!
Expression: ALE-DE572301
000108.297| ERROR| Data Error on expression: always
Data Error message: Effects could not find mesh file
<global_ss_exhaust_Spiral.scb>.
Expression: ALE-DE572301
000113.125| ERROR| Assertion failed!
Expression: ALE-DE572301
000114.544| ALWAYS| ALE-119BRZUN74.366867(74.366844)-0.000026
000117.605| ERROR| Assertion failed!
Expression: ALE-DE572301
000118.581| ALWAYS| ALE-119BRZUN78.403534(78.403488)-0.000048
000122.611| ALWAYS| ALE-119BRZUN82.433960(82.433952)-0.000014
000126.651| ALWAYS| ALE-119BRZUN86.474075(86.473991)-0.000078
000128.235| ERROR| Assertion failed!
Expression: ALE-DE572301
000130.691| ALWAYS| ALE-119BRZUN90.513344(90.513290)-0.000050
000131.439| ERROR| Assertion failed!
Expression: ALE-DE572301
000134.727| ALWAYS| ALE-119BRZUN94.549789(94.549728)-0.000059
000136.672| ERROR| Assertion failed!
Expression: ALE-DE572301
000138.798| ALWAYS| ALE-119BRZUN98.620911(98.620926)0.000018
000142.843| ALWAYS| ALE-119BRZUN102.665680(102.665672)-0.000006
000143.705| ERROR| Assertion failed!
Expression: ALE-DE572301
000146.834| ALWAYS| ALE-MM44G8Q7 123.2921753 16.6046820
000149.358| ERROR| Assertion failed!
Expression: ALE-DE572301
000156.090| ERROR| Assertion failed!
Expression: ALE-DE572301
000158.740| ERROR| Assertion failed!
Expression: ALE-DE572301
000161.011| ERROR| Assertion failed!
Expression: ALE-DE572301
000168.564| ALWAYS| Creating Hero PracticeTool_TargetDummy...
000168.565| ALWAYS| Spawning champion (PracticeTool_TargetDummy) with skinID 0 on
team 200 for clientID -1 and summonername (Boneco alvo) (is BOT AI)
000168.565| ALWAYS| Hero PracticeTool_TargetDummy(0) created for Boneco alvo
000172.900| ALWAYS| ALE-119BRZUN132.722412(132.722336)-0.000077
000174.309| ERROR| Assertion failed!
Expression: ALE-DE572301
000176.350| ERROR| Assertion failed!
Expression: ALE-DE572301
000181.001| ERROR| Assertion failed!
Expression: ALE-DE572301
000183.157| ERROR| Assertion failed!
Expression: ALE-DE572301
000184.862| ERROR| Assertion failed!
Expression: ALE-DE572301
000186.177| ERROR| Assertion failed!
Expression: ALE-DE572301
000187.585| ERROR| Assertion failed!
Expression: ALE-DE572301
000189.003| ERROR| Assertion failed!
Expression: ALE-DE572301
000191.198| ALWAYS| AudioManagerWwise::Finit
000191.305| ALWAYS| Finished Main Loop
000191.305| ALWAYS| FPS Average = 167.252457
000191.306| ALWAYS| FPS Average Minimum = 121.312836
000191.306| ALWAYS| FPS Average Maximum = 200.551605
000191.306| ALWAYS| FPS Variance = 12.898230
000191.306| ALWAYS| FPS Slow Count = 2
000191.306| ALWAYS| Total Frame Count = 23363
000191.307| ALWAYS| LCUChatClientAsync: Shutting down worker thread.
000191.307| ALWAYS| LCUChatClientAsync: Worker thread disconnecting.
000191.307| ALWAYS| LCUChatClientAsync: Worker thread disconnected.
000191.307| ALWAYS| LCUChatClientAsync: Worker thread exiting.
000191.307| ALWAYS| LCUChatClientAsync: Worker thread joined.
000191.731| ALWAYS| Finished Play game
000191.731| ALWAYS|
{"messageType":"riot__game_client__connection_info","message_body":"Game
exited","exit_code":"EXITCODE_ABANDON"}
000191.758| ALWAYS| r3dRenderLayer::Close() enter
000191.810| ALWAYS| r3dRenderLayer::Close() exit
000191.810| ALWAYS| Destroying the Renderer (1)
000191.811| ALWAYS| game::Shutdown
000191.811| ALWAYS| ClientFacade::Stop
000191.813| ALWAYS| Bugsplat disabled
000191.824| ALWAYS| Exiting WinMain