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High

Frontier 3rd Edition: Basic Game Cards (Thruster / Robonaut)



Card Product Thrust Fuel (AB) ISRU
Type Name Type Mass Solar Push Type # Notes
Ablative Plate 4 2 2 (1) Push
Ablative Nozzle V 3 3 1 (1) Push
Cermet NERVA 2 7 4 (1)
Vortex Confined S 2 6 2 (1) Push
De Laval Nozzle 4 5 2 (2) Push
Magnetic Nozzle M 3 4 1 (3) Push
Hall Effect 2 3 2 Push
Ion Drive C 2 2 (1) Push
Mass Driver 5 4 3 Push Dirt rocket
Thruster

MPD T-wave M 3 2 Push Dirt rocket


Metastable Helium 5 5 1 (1)
6
n- Li Microfission V 3 5 1/3 (1)
Mirror Streamer 0 3 4 (2) Solar Push
Colliding Beam H-B Fusion D 5 3 1/10 (2)
Photon Heliogyro 0 0 0 Solar
Electric Sail C 0 2 0 Solar
Photon Kite Sail 0 0 0 Solar
Mag Sail C 0 1 0 Solar
Ponderomotive VASIMR 3 3 1 (1) Push
Pulsed Plasmoid V 1 3 1 Solar Push Dirt rocket
Cat Fusion Z-pinch Torch 3 Buggy 2
H-B Cat Inertial D 5 4 1/3 (1) Missile 0
Explosive Gas Dynamic Laser 3 Raygun 2
He-Ar Nuclear Pumped Laser S 2 Raygun 0
Flywheel Tractor 2 Buggy 3
Electrophoretic Sandworm M 1 Buggy 1
Free Electron Laser 5 Raygun 1
Wakefield e-beam S 3 4 2 (2) Missile 1 Dirt rocket
Kuck Mosquito 1 10 8 (2) Missile 3
Ablative Laser V 0 3 1 (3) Solar Push Missile 2
MET Steamer 3 5 4 (1) Push Missile 2
Robonaut

Nanobot C 0 Buggy 1
Neutral Beam 5 Raygun 2
D-D Fusion Inertial S 5 3 (1) Missile 1
Nuclear Drill 2 5 4 (1) Push Missile 3
Helical Railgun M 5 5 4 Push Raygun 0 or Missile 0; Dirt rocketd
Phase-Locked Diode Laser 3 Raygun 3
Lorentz-propelled Microprobe C 0 Raygun 3
Rock Splitter 3 Buggy 4
Mag Beam V 2 2 1 (1) Solar Push Raygun 3 or Missile 3
Solar-pumped MHD Exciplex 5 Raygun 2
Laser
Quantum Cascade Laser C 3 Raygun 0
Tungsten Resistojet 2 5 4 (1) Missile 3
MITEE Arcjet M 2 4 2 (2) Push Missile 1

High Frontier 3rd Edition: Basic Game Cards (Refinery / Crew)

Card Product Thrust Fuel (AB) ISRU
Type Name Type Mass Solar Push Type # Notes
Atomic Layer Deposition 3
Ilmenite Semi-conductor film V 2 Industrialize non-atmospheric size
8+: gain Powersat
Basalt Fiber Spinning 4
Von Neumann Santa Claus S 2 Crew/Robonaut ISRU -1
Machine
Carbo-Chlorination 3
Solar Carbotherm V 2 No robonaut to industrialize
Mercury/Venus/Earth zones
CVD Molding 3
Refinery

Carbonyl Volatilization M 2 -3 prospect at S


Electroforming 4
Impact Mold Sinter M 3 -1 prospect
Fluidized-Bed 4
Atmospheric ISRU Scoop V 3 Aerobrake safe/refueler
Foamglass Sintering 4
Laser-heated Pedestal Growth D 3 Prospect Raygun -1
Froth Flotation 4
Femtochemistry D 2 Industrialize a busted site size 2
ISRU Sabatier 4
Biophytolytic Algae Farm V 3 -2 prospect at D
Magma Electrolysis 4
Ionosphere Lasing V 2 Powersat at atmospheric site
ESA 1 10 8 (2) Missile 4 Powersat
Anonymous P2P Radicals 1 6 8 (2) Buggy 4 Felonies
NASA 1 10 8 (2) Missile 4 Launch fees
ISRO Radicals 1 6 8 (2) Raygun 4 Powersat
Crew

PRC 1 10 8 (2) Missile 4 Felonies


Roscosmos Radicals 1 6 8 (2) Raygun 4 Protection Fees
Shimizu 1 6 8 (2) Raygun 4 Skunkworks
Space X Radicals 1 10 8 (2) Missile 4 Launch Fees
UN 1 8 8 (2) Buggy 4 UN Taxes
Radical B612 0 10 8 (2) Missile 4 Skunkworks

Signpost Summary

Landing/Takeoff
Destination Color Burns Net Thrust Hazards Whats There?
Mercury Orange 7 11 10S / 10V3 water
Venus Violet 3 N/A (aerostat) Aerobrake x2, Hazard 11CScience
Mars Red 3 Aerobrake / 11 Aerobrake, Hazard 10C3 water / 10C4 water / 10C4 water
Hertha Indigo 4 4 3M3 water
Achilles Indigo 6 3 2D3 water
Callisto Indigo 9 9 8C4 water / 8V4 water
Comet Encke Blue 5 2 Hazard 1V4 waterScience
Ceres Yellow 5 7 Hazard 6C4 water
Aeneas Green 6 3 2D3 water
Enceladus Green 10 6 Aerobrake, Hazard 5M4 waterScience

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