Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Contract bridge can be extremely fun, but to many, it has a steep learning curve. I
myself can only be considered an amateur at best, and Ive been learning myself
whilst receiving support from several seniors for a few months. However, this
process can also be extremely fun and mentally stimulating, and I gained many
insights as to why we do certain things in bridge.
However, this intuition and the why of things like why we bid this way, why
we have rules like third hand high, etc. are often not expressed clearly in
resources, and in this short guide I wish to share some of the many intuition to
things many beginners will learn.
At the same time, this can be used as an introductory guide to the game itself,
and although I wont be explaining the rules, I will go through almost all of the
things you need to know for you to start playing casual games in bridge clubs all
over Singapore immediately. (You might fail in the games, but you wont fail in
bridge etiquette!)
- Yang Gan, super enthu dude who has too much time in his hands.
Introduction to bridge etiquette
I am assuming you know the rules of the game. Here I will share some of the
lesser-known rules and silent agreements that bridge players have at a
duplicate event in any bridge club.
1. Respect
Every bridge player is expected to be respectful and courteous to their
partners and opponents. A simple greeting before you sit at a table, or a
thank you before you leave, goes a long way in making a positive
impression of yourself.
Also, do not scold your partner or condemn your opponents for poor play;
this is basic courtesy and it also goes a long way in a healthy partnership.
When you take cards out from the clip (the holder that contains all the
cards of the deal), COUNT and WAIT for everyone to count before looking
at your hand. It is not as uncommon as you think for cards to go 12-14,
and it causes great problems if you dont count before you look at your
cards.
Last but not least, I emphasise again, dont be blur. Check the clip and
know who is the dealer (the person who starts bidding first). Don't let
your opponents and partner wait for your bid while you have no idea
whats going on.
3. Bidding
Now that everyones counted their cards and looked at them, it is fine to
remind opponents to bid, but do give others some time to arrange their
cards.
During the bidding phase, if your partner has made any artificial or
alertable bid such as stayman (though since many people use it we tend
to forgo this sometimes), Jacoby 2NT, multi 2 Diamonds, etc., you can pull
out your Alert card the moment he bids to inform opponents that your
partner has made a special bid.
Anyone can ask their opponents on the meaning of their bids, but ONLY
during their turn to bid. Remember that in order to maintain integrity, the
person who made the bid is NOT allowed to answer any questions; the
partner answers them. The reason is simple: if you are allowed to answer
your own bids meaning, you can simply just describe your entire bloody
hand and say it's the convention. (i.e. Whats the meaning of YOUR 1Heart
bid? Oh, it means 3-5-3-2 distribution missing King of Hearts)
If opponents did not raise any questions, you do not need to explain your
bid, and are expected not to.
During any stage of play, you may refer back to the bidding and question
the opponents.
Once you put down a bid, you may not retract it, so dont anyhow throw.
4. Play
Some rules regarding play: if you accidentally throw out more than one
card (i.e. flashed another card), it becomes a penalty card. Ask what to do,
because I personally also have no idea how it works.
This section handles the scoring of deals (not IMPs), so you will understand
some of the ideas later on. For the first table:
This means that for every trick above the 6th (because 1 level means 7 tricks, 2
level means 8, etc.) you get the point as stipulated above. For example, if you
made the exact contract of 1NT, it is 40 points. 2NT is 40+30=70. 3 is 90 points,
etc.
Thus, a quick calculation will reveal that the smallest level for game in no trumps
is 3NT for major suit is 4 or 4, for minor suit is 5 or 5. This imbalance
creates plenty of interesting tactics, including why people usually shy away from
playing minor suit contracts if they can find a game in major suit or the hand is
playable in 3NT. In fact, if there exist stoppers, most people tend to play in 3NT.
Furthermore, people cringe when they bid 4 when they can make 6, because
of the hefty 500 or 750 bonus they could have gotten.
There are several other tables you can check out on Wikipedia, on the scoring of
overtricks and undertricks. But the basic idea is, if you are vulnerable, winning in
a doubled contract gives you more points, but losing loses you more points too.
Bidding
The system Im introducing here is the Standard American Yellow Card, a natural
system that most players use. Some terminology first:
High Card Points: Count 4 points for Ace, 3 for King, 2 for Queen, and 1 for Jack.
But do not blindly count, sometimes you might need to use your discretion a bit.
E.g. you have a singleton Queen. Is it really worth 2 points? When the opponents
play an Ace or King, your Queen will drop, making it worthless. It might not be
worth 2 points afterall, huh.
Natural: a bid that is, well, natural. i.e. I bid means I have ; I bid means I
have , simple.
Artificial: a bid that is, well, not natural. i.e. Stayman convention 2 does not say
anything about the bidders clubs. It has a special meaning which I will introduce
later on.
Convention: a set of rules that you agree with your partner about what different
bids mean. Bidding conventions have been refined and defined over and over for
centuries (bridge started in the 1600s!), and there are many systems out there
that have been proven to be efficient. There is a lot though, so you might want to
do some shopping and pick the ones you feel comfortable with after weighing its
advantages and disadvantages.
Opener, responder, rebid: The opener is the player who made the first bid in the
auction; the responder is the partner of the opener who made a bid in response
to the opening bid; a rebid is a subsequent bid, starting from the opener.
Fit: statistics and common sense tells us that the more cards you have in a suit,
the higher your chances of making a contract with that suit. But what common
sense didnt tell us is that an 8-card fit gives us statistically the most comfortable
chance of making our contract. This means that many bidding conventions aim to
help you find this 8-card fit. Do also realise that if you already know that such a
fit does not exist, bidding a suit has no particular meaning.
Usually, with a combined (partner plus you) total of 25+ points, you have
strength for 3NT (there are more conditions, but this is the point condition at
least), 27+ are required for 4 of a major, and 29+ are desired for 5 of a minor.
However this is just a guideline, many times you can play good game contracts
without having too many points.
Invitational: a bid that, as the name suggests, invites your partner to bid on. For
instance, you count that you and your partner have at least 24 points together. If
your partner just had a little bit more points, you might be looking at a game
contract. But you are not sure, so you make an invitational bid that is not yet
game level, such that if your partners has more points (or he evaluates his hand
to have some sort of strength) he will bid on to game.
Opening bids
The opening bid is the FIRST bid made in the auction. If your LHO (left hand
opponent) has already made a bid, and you bid over it, its no longer an opening
bid.
How do you count 13 points? First take your HCP (high card points), then add 1
for a doubleton, 2 for a singleton and 3 for a void. This tells you how valuable
your suit bid is.
1NT 15-17 HCP Regular distribution; When you bid 1NT, just like the
don't have any other bids you must be prepared in
DO NOT singleton/voids, and case your partner passes. The best
count has at most ONE chances of making 1NT is when
distribution doubleton. you have enough points, and when
points (for your distribution is regular
void, e.g. 4-4-3-2 (otherwise 1 of a suit could be a
singleton, e.g. 5-3-3-2 better contract).
etc.)
1NT here is what we call a limit
bid, because it limits your hand (it
must be 15-17 HCP, and
distribution is regular). When your
hand is limited, your partner is the
boss of the contract: he knows
what you have clearly, but you
dont know what he has. If you try
to take over the contract, it can
spell disaster. For example, if your
partner bids 2, he KNOWS whats
up. He probably has very little
points, but has a 6-card spade suit
(for the 8-card fit). This is because
he KNOWS that you have at least 2
cards in spades (regular
distribution). So dont go and
continue to bid.
There are many reasons why people open at 2 level instead of 1. Logically, to bid
at 2 level, you must have a stronger hand, since you need 8 tricks if played, right?
That might be true, but more popular is the Strong 2 convention combined with
the Weak 2 convention.
Here I mentioned the word pre-emptive. What does this mean? In short:
When you have a hand that is too weak to bid conventionally, but it has a long,
running suit that can give you loads of tricks if it is trump.
One has to realise that HCP is not the best way to evaluate how many tricks your
hand can take. I mentioned this in the glossary, that if you have a singleton
Queen for example, it might not be worth 2 points afterall. Normally, with say 6
points, you will hardly want to bid, before even talking about opening. But look
at this 6-pointer hand:
AQ10987 432 2 32
If your partner has K or J of spades, it is likely that you have 6 spade tricks (by
finessing if he is missing either). Maybe he is short in clubs, and you can ruff a
club for a 7th trick. Maybe he has a King of diamonds, which might give you an 8th
trick. Or maybe even better: he may have some spades and void clubs, and you
can cross-ruff to victory.
The bottom-line is, with a 6-pointer hand like above, it might not be as useless as
you might think it is.
But MORE importantly, you have only 6 points. This leaves 34 points on the
table. If you average it out, your opponents probably have more than 23 points.
They might thus very well have a game contract. Now what happens then?
Suppose your opponents have 25 points together and 8 card heart fit: boom if
they make 4 they get 420 points. Now lets say on the opening bid you bid 2.
Now even if the opponent holds 14 points, he dare not bid, because he must
either bid 2NT or a 3 level bid that requires 9 tricks. His partner could have very
little points. Now what happens? You play 2 and makes, getting 110 points. The
difference? A whopping 530 points!
Even if you cannot manage to make 2, and scores 1 under (you only get 7
tricks), you still did better than if your opponents scored 420 points! In a
duplicate competition setting, this will earn you the IMPs if other tables let their
opponents find the 4 contract.
Now that you see what it means, we introduce the weak 2 bids.
Now for a short description of exotic openings, whose intuition should be pretty
obvious:
2NT: Regular distribution 20-21 points
3NT: Regular distribution 25-27 points
4NT and above: To play (playing tricks maybe, or some other consideration)
Response
A response is the bid that the partner makes after one made an opening bid.
1. To show support for partners suit. In this way the partnership knows of
an 8-card fit, it only remains to find out which level to play the contract at.
a. Find a 5-3 fit. If the partner raises an original 1 major opening, the
partnership might be looking at (at least) a 5-3 fit. E.g. 1 - 2
b. Find a 4-4 fit. If partner opens 1NT, having a 5-3 might not be
likely, but a 4-4 is possible, and is sometimes more valuable than a
5-3 fit (do you know why?) e.g. Stayman convention 1NT - 2: I
have a 4-carder major, but Im not sure if you have 4 cards in the
same major. Ill just bid 2, if you have a 4-card major bid that, and
Ill see if we have a fit, k?
2. To find a fit in a new suit. If there is no support for the original suit bid,
one needs to show that he has another long suit, which may have an 8-
card fit. E.g. 1 - 1 I have spades, at least 4 to be exact.
3. Tell partner how strong his hand is. Do you play in partscore, or in game?
Or slam? E.g. 1 - 2NT Jacoby 2NT convention: I have at least 4 cards in
Hearts (we have a 9-card fit!) and opening level points (13+). If you are
strong enough we can try for slam, else we can at least play 4
5. To show a certain number of points. E.g. 1 - 1NT: I have 6-11 HCP, but
theres like no good bid for me. Lets just bid 1NT for now, you tell me
more about your hand. It doesnt say anything about my cards other than
the fact that I dont have 4+ cards in spades, coz otherwise I would have
bid 1 instead (1NT might have different point ranges depending on
partnership agreement. 6-11 is for most people playing 2-over-1 game
forcing convention)
1. Show how strong the hand is, after finding a trump fit. Great, we have an
8-card fit. But are we strong enough to play at game level? (e.g. 1 -2 -3
means hey I have around 15-16 points, if you have more than the
minimum needed to raise my 1 Hearts, bid to 4 Hearts, else pass)
2. Show support for the new suit introduced. I might have a 3-card spades I
thought was worthless, until you told me you had 5-card spades. (e.g.
maybe you have 3-5-3-2 and your partner has 5-2-3-3, so the auction
might go 1 -1 -2)
3. Introduce a new suit. This is rare, but the new suit must have at least 4
cards. It is used to find 4-4 fits in a third suit. (e.g. maybe you have 2-4-2-5
and your partner has 2-4-5-2, so the auction might go 1 -1 -1 -2)
5. Sign-off. 3NT/4/5/6/7
From here on, I will be introducing and discussing several bridge conventions
that I have mentioned before.
One key idea to the SAYC is that, being the most natural bidding system, it is
extremely hard to convey the proper hand and get the best contract when
everyone is bidding naturally to just show which suit they are strong in.
Precision requires memorisation of sequences, but most bids are not natural as
they are in SAYC.
That is basically the sacrifice you have to make in return for convenience in most
of the bids. However, to deal with that problem, there are many conventions
available to express different kinds of hands more efficiently. These are our so
called conventions.
Lets say you hold AQ74 1095 Q109 J2 opposite a 1NT opener. What will
you respond with? Surely with 8 points opposite 15-17, there could be a game of
some sort. Most likely by this distribution you will be playing 3NT.
However, a suited contract may be safer, if you have an 8-card fit. Since it is
unlikely that your partner has 5 cards in hearts, there is most likely no heart fit.
But how about spades? You have 4 spades, and if your partner also has 4, you do
have a 4-4 fit!
Stayman is used to solve this kind of problem. You make a bid of 2 which says
nothing about your clubs, but instead that you have at least one 4 card major.
Back to common sense: your partner has shown to have 4 cards in hearts, but did
he show anything about spades? No. Could he possibly have 4 cards in spades?
Yes! 4-4-3-2 distribution is regular and could be opened with 1NT! Therefore
you can bid 2 hoping for a 4-4 spade fit. With a spade fit, your partner will raise
spades, then you can bring it to 4. If your partner bids 2NT, he denies 4 spades
and you can either play in 2NT or 3NT depending on your points (in this case bid
3NT).
With Q52 KQ103 Q43 765 what do you bid? Are you going to find the heart
fit? No! With 4 card hearts, your partner would have bid 2 Hearts instead of
Spades! Since you most likely have no fit but you do have points, bid 3NT.
Summary: 1NT - 2 is stayman convention, where 1NT opener will rebid with
his 4-card major suit or 2 when without a 4 card major.
1.2 Jacoby Transfers
Say your partner opened 1NT, and you hold the following: AK1054 Q1064
107 98
What will you bid? Great, you have a lot of spades, and probably a spade game
even. But you cannot deny that your partner has the stronger hand. If you bid 2
what do you expect your partner to bid? If he passes, you might miss a 4-4 heart
fit and instead play with a 5-2 spade fit. He dare not bid on because he doesnt
know how many points you hold.
Now even worse: you will be the declarer. Anything the defender leads, your
stronger hand (dummy) will be under attack. Say you are South and West leads
2 and your 1NT partner has diamond holding K85. If you play your K, it will
most likely be captured by Wests A, promoting QJ of diamonds for your
opponents.
Thus you will want the stronger hand (1NT) to be the declarer. To do this, you
agree with your partner that if you have hearts, you bid 2, if you have spades,
you bid 2. Here are some examples and explanations.
1. J108654 5 84 J864 : transfer with 2. Pass partners 2 bid. You know you
have a 8-card spade fit but not enough points for anything more than 2 level.
4. 9874 QJ754 Q54 K4 : transfer with 2. Bid 2NT, invitational. With 3 cards
in hearts he raises to game, else bids 3
6. A10543 105 KQ6 Q43 : transfer with 2. Jump to 3NT to show strength
and 5 carder. Partner should raise to game with 3 card support, pass with
minimum and no support, QST with points and no support, blackwood with
support and points.
With 5-5 in majors, transfer to Hearts then bid 2S to show invitational, transfer
to spades then bid 3H to show game forcing; let partner choose which suit.
For the 1NT opener, he can choose to super-accept any transfer by bidding it at
the 3 level, showing a 4-card support and a maximum hand (16-17)
Responder can also sign off to either minor by bidding 2 to which the opener
responds with 3
But that removes the option of the responder bidding 3 and 3 as invitational
bids to a minor game. Remember, use discretion: if you see that you have major
suits stopped, or 1NT opener sees that after such a bid by responder, theres
always the option of going 3NT, which is better than a minor game in most cases
(unless there is shortness in a side suit/not stopped).
Say your partner opens 1 and you have game values but only 3 card spade
support. If you bid 2, your partner will know of your spade support, but he
wont know anything about your diamonds you might miss a 9 card diamond fit
to play a game in diamonds or no trumps. He will have to guess how strong your
raise is: he might even pass.
That is why the classic 2 level bid over a one level bid is an issue: it eats up
bidding space as each side is afraid to miss game, and there is no good
invitational sequence.
The definition of a 2 over 1 bid is very simple. It is simply a 2 level bid in a suit
that is LOWER than the original suit bid by the opener. E.g. 1 - 2, 1 - 2
The most important aspect of the 2 over 1 game forcing agreement is the bidding
space to explore slam. As you might realise, sometimes you need not require a lot
of points for a good slam contract good distribution and first round or second
round control by shortness (having void/singleton) is extremely valuable.
A 2 over 1 game forcing bid as its name suggests, is game forcing and thus must
assure the number of points necessary for game. You may show delayed support
for your partners opening suit by first bidding a 2 over 1, then showing 3 card
support in his major. With 4 card support, bid 3/
a. 1 - 2
b. 1 - 2
c. 1 - 2 could have as little as 3 in 3-4-3-3
d. 1 - 2
e. 1 - 2 promises 5 hearts
f. 1 - 2
If there is no 2/1 game forcing agreement, the last bid might be passed it is
interpreted as invitational. But in this case, it just shows a delayed support for
hearts. Now the opening bidder can explore slam by cue bidding 3 for example,
to show ace or void in spades.
Principle of fast arrival: once you know where the contract belongs, theres no
need to bid slow: e.g. you are partner holding 12 points and the auction goes 1 -
2 - 2 showing 6 hearts; thus bid 4 game straight: if your partner has a strong
hand he knows you have a minimum and will only try slam if he has >16 points.
1.5 Inverted Minors
But a minor suit opening can be more troublesome. Is there a major 4-4 fit? 3-5
fit? Before I continue I have to warn that showing a 4-card higher suit is a
priority. If you have a hand that is suitable for a 1 level overcall in a higher suit,
BID THE HIGHER SUIT.
A rebid in another major suit shows extra values, is forcing for 1 round (a tool for
opener with a bigger hand!) and shows 3-4 cards in the major suit. Goal: To
check whether NT can be played. If you only hold 4 cards in total in a major, you
might want to consider playing in the minor suit. Otherwise, playing in NT might
be a better idea, simply because the opponents might not be able to run 5 rounds
in a suit straight away.
Note that rebidding a major is NOT to find fit: if the responder has a 4-card major
he would have already bid it.
Else, opener bids 2NT, showing no singleton (semi-balanced holding) and only 3-
card support for the minor. After which, with extra values, the responder cue
bids his LOWEST suit with a stopper.
1 - 2 - 2NT - 3 says: I have more points, we might try game, I have a club
stopper. By more points, use rule of 20 to determine if you have an opening
hand.
A rebid at 3 level in a new suit shows a stopper and game going values.
Responder will then bid HIS stopper, until either the partnership decides to play
in No Trumps or in the minor suit.
To make things short, for the opener after an inverted minor activation:
a) With no points, bid a major at 2 level if you have 3 or 4 cards, else bid 2NT
for semi-balanced or 3 of the minor with 4 carder (basically, pre-emptive)
b) With points, bid the lowest suit that is stopped at 3 level, bid 3NT if all
suits stopped, bid to game with unbalanced holding and points.
For the responder, goal is simple: respond with his own stopped suit or decide
which contract to sign off.
1.6 Reverse and jump shifts
First Ill explain what a reverse is. It is a REBID made by the opener after a
response, in a 3rd suit, such that the new suit is bid INTO the two previous suits
(i.e. between the two suits).
Therefore, 1 - 1 - 2/ is a reverse
Now you have to understand that under normal circumstances, this rebid makes
NO SENSE at all. Why so? Usually, when someone bids one suit, then bids another
suit, it shows 5 cards in the first suit and 4 cards in the second.
But seeking a 4-4 fit in the second suit does not make sense! Why? With 4 cards
in the suit made as a rebid, the responder would have responded with 1 of the
suit!
Which is why such bids are reserved for a special meaning: you have a BIG
opening hand and wants to tell your partner that hey, dont anyhow pass, my
hand is pretty good. How good? 16+ points (this is known as the medium range).
Now you might be wondering, how do people usually bid with a strong opening
hand 19+ points. There are tools available, such as the jump shift. Usually a jump
shift in a new suit by the opener shows a very powerful hand with 5-4
distribution in the two suits he bid, in that order.
What to do after that? Use common sense; the purpose is to find a fit, bid no
trumps, or explore slam.
A rebid of the responders suit shows 5+ with points; rebid of a new suit is
natural and game forcing, 3NT to play or a jump to a suit game straight to play.
Here it is only right for me to point out that with 5 clubs and 4 diamonds, do
NOT bid 1! This is because if your partner bids 1 of a major, you CANNOT bid
2 when you have less than 16 points! Bid 1 instead. Alternatively, bid 1NT over
your partners 1 level bid.
1.7 Jacoby 2NT
Jacoby 2NT is a 2NT bid over your partners opening 1 of a major bid. It shows 4+
trump support with an opening hand as well as interest in slam.
1.8 Splinters
Splinters are bids made in a suit sequence that is a jump shift to a new suit by the
opener or responder. It can be used by either opener or the responder near the
beginning of the auction.
It shows singleton or void in the suit, which can be valuable when considering
losers in a suit in the process of exploring slam.
Your partner opened a suit. You responded another suit. Your partner bid YET
another suit. He is trying to tell you of a 5-4 holding, but you dont have a fit for
any of the 2 suits. What do you do?
It does not make much sense to bid the last suit. After all, it is numerically almost
impossible to have an 8-card fit in that suit unless both your hands are extremely
skewered. Hence this can be used in another way: in the 4th Suit game forcing
agreement.
Think about it, after 3 bids, there is still no suit fit, this means its about time to
consider playing in no trumps. However, sometimes there is a 4-4 fit in the rebid
by the opener: do you play in this suit, or do you play in no trumps? This is when
you employ 4th suit forcing.
This says nothing about your club suit. Instead, it just says most likely that you
need clubs stopped, else you would rather play in a minor suit or at worst a 7
card major suit. If it is stopped, opener can bid NT.
The opener, with a 3 card spade suit, can infer that responder has 5 card spades
and bid spades to deny club stopper.
Another situation where you need 4th suit forcing is when you have length in the
last suit. Only use this when you have 5-5 in the two suits, and to show that, do a
jump bid in that suit, e.g. 1 - 1 - 2 - 3
1.10 New Minor Forcing
Suppose the bidding goes 1 - 1 - 1NT, showing that the opener has 12-14
points; a minimum hand. But suppose the responder has an opening hand as
well, or more, what now?
Over a 1 level minor opening, a rebid by the responder in the other minor is
forcing for one round, showing an invitational or game forcing hand; this
agreement is known as New Minor Forcing.
Now the priorities of the opener in response to the activation of this system are:
Note that new minor forcing only applies if the new minor bid is made at the
lowest level; a jump at 3 level is natural (recall: this means bid diamonds means
have diamonds, etc.)
1.11 Puppet stayman
Other than the standard stayman, there are many versions of stayman, each with
different styles but serving the same purpose: to find a 4-4 major fit.
However, puppet stayman is usually reserved for a special situation: the opener
bids 2NT (20-21 HCP). How is this different from the standard 1NT stayman?
While you know the partnership has more points, the opener has already
committed the partnership to a 3 level in any suit bid. But the most important
part is: you dont want to bid so high that you miss 3NT.
With minor transferring hand, people will almost definitely bid 3NT.
So the idea is the similar to stayman: 2NT - 3 asking for a 4 card major.
However, it is a little bit different in the sense that you may initiate puppet
stayman with a 3-card major.
With a 5 card major, the opener bids that major in the 3 level; with a 4 card
major he bids 3, after which the responder shows HIS 4-card major by bidding
the OTHER major so as to put the 2NT opener as the declarer.
If after a puppet stayman sequence, no fit is found, there is always the possibility
of signing off in 3NT.