Game Mode: TES5 Fix Tangents: False Generate Tangents: True Generate Vertex Colors: True Merge Meshes: True Remove Faces under Terrain: True Remove Faces under Water: True Use HD Flag: True Ignore Materials: False Global scale: 1.00 Specific level: No Specific quad: No Using UV Atlas: X:\Skyrim\DynTES5LODGen\Edit Scripts\LODGenAtlasMap.txt Output: X:\Skyrim\Data\meshes\terrain\DeepwoodRedoubtWorld\Objects Generating LOD for worldspace DeepwoodRedoubtWorld Finished LOD level 4 coord [-31, 15] [797/797] Finished LOD level 4 coord [-35, 15] [3440/3440] Finished LOD level 4 coord [-35, 19] [6677/6677] Finished LOD level 16 coord [-35, 15] [3569/3569] LOD level 16 total triangles 3569 reduced to 3569 Finished LOD level 4 coord [-31, 19] [6556/6556] LOD level 4 total triangles 17470 reduced to 17470 Finished LOD level 8 coord [-35, 15] [8575/8575] LOD level 8 total triangles 8575 reduced to 8575 Log ended at 9:24 AM ============================================================ Skyrim Object LOD Generator v0.9 Created by Ehamloptiran and Zilav Updated by Sheson
Log started at 9:24 AM
Game Mode: TES5 Fix Tangents: False Generate Tangents: True Generate Vertex Colors: True Merge Meshes: True Remove Faces under Terrain: True Remove Faces under Water: True Use HD Flag: True Ignore Materials: False Global scale: 1.00 Specific level: No Specific quad: No Using UV Atlas: X:\Skyrim\DynTES5LODGen\Edit Scripts\LODGenAtlasMap.txt Output: X:\Skyrim\Data\meshes\terrain\Sovngarde\Objects Generating LOD for worldspace Sovngarde Finished LOD level 16 coord [16, 0] [658/658] Error writing X:\Skyrim\Data\meshes\terrain\Sovngarde\Objects\Sovngarde.16.16.16.bto Could not find a part of the path 'X:\Skyrim\Data\meshes\terrain\Sovngarde\Objects\Sovngarde.16.16.16.bto'. In case Mod Organizer is used, set output path outside of game and MO virtual file system directory Error writing X:\Skyrim\Data\meshes\terrain\Sovngarde\Objects\Sovngarde.16.0.16.bto Could not find a part of the path 'X:\Skyrim\Data\meshes\terrain\Sovngarde\Objects\Sovngarde.16.0.16.bto'. In case Mod Organizer is used, set output path outside of game and MO virtual file system directory Log ended at 9:24 AM ============================================================ Skyrim Object LOD Generator v0.9 Created by Ehamloptiran and Zilav Updated by Sheson
Log started at 9:24 AM
Game Mode: TES5 Fix Tangents: False Generate Tangents: True Generate Vertex Colors: True Merge Meshes: True Remove Faces under Terrain: True Remove Faces under Water: True Use HD Flag: True Ignore Materials: False Global scale: 1.00 Specific level: No Specific quad: No Using UV Atlas: X:\Skyrim\DynTES5LODGen\Edit Scripts\LODGenAtlasMap.txt Output: X:\Skyrim\Data\meshes\terrain\JaphetsFollyWorld\Objects Generating LOD for worldspace JaphetsFollyWorld Finished LOD level 16 coord [-17, -2] [0/0] Finished LOD level 16 coord [-1, -18] [290/290] Finished LOD level 8 coord [-1, -10] [750/750] Finished LOD level 8 coord [-9, -2] [318/318] Finished LOD level 4 coord [-5, -2] [318/318] Finished LOD level 4 coord [-1, -6] [1466/1466] Finished LOD level 4 coord [3, 2] [1466/1466] Finished LOD level 4 coord [-1, 2] [1466/1466] Finished LOD level 16 coord [-1, -2] [4053/4053] LOD level 16 total triangles 4343 reduced to 4343 Finished LOD level 8 coord [-1, -2] [12281/12281] LOD level 8 total triangles 13349 reduced to 13349 Finished LOD level 4 coord [-1, -2] [18523/18523] LOD level 4 total triangles 23239 reduced to 23239 Log ended at 9:24 AM ============================================================ Skyrim Object LOD Generator v0.9 Created by Ehamloptiran and Zilav Updated by Sheson
Log started at 9:24 AM
Game Mode: TES5 Fix Tangents: False Generate Tangents: True Generate Vertex Colors: True Merge Meshes: True Remove Faces under Terrain: True Remove Faces under Water: True Use HD Flag: True Ignore Materials: False Global scale: 1.00 Specific level: No Specific quad: No Using UV Atlas: X:\Skyrim\DynTES5LODGen\Edit Scripts\LODGenAtlasMap.txt Output: X:\Skyrim\Data\meshes\terrain\LabyrinthianMazeWorld\Objects Generating LOD for worldspace LabyrinthianMazeWorld Finished LOD level 4 coord [-4, -4] [1890/1890] Finished LOD level 4 coord [0, -4] [1576/1576] Finished LOD level 16 coord [-16, -16] [221/221] Finished LOD level 8 coord [0, 0] [988/988] Finished LOD level 16 coord [-16, 0] [142/142] Finished LOD level 16 coord [0, 0] [330/330] Finished LOD level 8 coord [-8, 0] [542/542] Finished LOD level 4 coord [-4, 0] [1567/1567] Finished LOD level 8 coord [-8, -8] [846/846] Finished LOD level 16 coord [0, -16] [190/190] Finished LOD level 4 coord [0, 0] [2373/2373] LOD level 16 total triangles 883 reduced to 883 LOD level 4 total triangles 7406 reduced to 7406 Finished LOD level 8 coord [0, -8] [590/590] LOD level 8 total triangles 2966 reduced to 2966 Log ended at 9:24 AM ============================================================ Skyrim Object LOD Generator v0.9 Created by Ehamloptiran and Zilav Updated by Sheson
(Neutrosophic) 1-Failed SuperHyperForcing As the Entrepreneurs on Cancer's Recognitions To Fail Forcing Style As the Super Classes With Hyper Effects In The Background of the Framework is So-Called (Neutrosophic) SuperHyperGraphs