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Mysteries/Sith PC CD Man UK 23/3/01 11:40 pm Page 1

WELCOME
TO
THE SITH
Mysteries/Sith PC CD Man UK 23/3/01 11:40 pm Page 2

TABLE OF CONTENTS
BACKSTORY.......................................................3 MULTIPLAYER CHARACTER
INSTALLATION ..................................................4 CONFIGURATIONS ..................................24
IF Y OU HAVE TROUBLE INSTALLING ....................5 CREATING A MULTIPLAYER CHARACTER ........24
RUNNING THE GAME .........................................5 NEW CHARACTER..................................24
CREATING A NEW PLAYER OR SELECTING EXISTING CHOOSE CHARACTER .............................25
PLAYERS ..........................................................6 EDIT CHARACTER .................................26
SAVE AND LOAD GAMES ....................................6 LOAD CHARACTER ................................26
ADJUSTING FOR 3D ACCELERATION .....................6 MULTIPLAYER PERSONALITIES ......................27
SETUP GAMEPLAY .............................................7 MULTIPLAYER EPISODES ..............................27
SETUP CONTROLS ..............................................7 KILL THE FOOL WITH THE Y SALAMIRI................27
NEW GAME CONTROLS ......................................8 SITH MULTIPLAYER DUEL ................................29
NEW WEAPONS KEYBOARD CONTROLS................8 SITH LIGHTSABER TRAINING.............................29
MYSTERIES OF THE SITH WEAPONS ..................10 HOST CONFIGURATION SCREEN .........................29
NEW OR ADJUSTED POWER-UP ITEMS .............12 HOSTING A MULTIPLAYER GAME ......................30
CAMERA ..........................................................13 JOINING A MULTIPLAYER GAME .........................31
FORCE POWERS ...............................................13 NETWORK PROVIDERS ......................................31
GAINING FORCE POWERS ............................13 MULTIPLAYER TALLY ........................................32
FORCE POWER ALLOCATION SCREEN.............14 COMMUNICATION .............................................33
FORCE ABILITIES ........................................14 CONSOLE COMMANDS .......................................33
PLAYING TIPS AND STRATEGIES.........................17 CREDITS .........................................................34
MYSTERIES OF THE SITH CHARACTERS ...............18 CUSTOMER SUPPORT .......................................36
NEW VEHICLES ................................................21 PRODUCT LICENSE AGREEMENT.........................36
MULTIPLAYER GAMES ......................................24
MULTIPLAYER LIMITATIONS .........................24
Mysteries/Sith PC CD Man UK 23/3/01 11:40 pm Page 2

THE SECRET TEMPLE


OF THE SITH

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ABOUT THIS MANUAL C:\\Program


\ Files\\L\ ucasArts\\MotS. (The To access the Troubleshooting Guide:
Mysteries of the Sith, a companion to Jedi letter of your hard drive may be different.) If 1 Open the Launcher.
Knight, contains new levels, characters, this is not what you want, specify a different 2 From the Launcher, click View
weapons and features that do not appear in drive and/or directory name. Click Next, then Troubleshooting Guide.
Jedi Knight. Some familiar Jedi Knight Next again to start copying files. NOTE: We
features have a new twist or work differently recommend installing Sith to its own Running the Game
in Mysteries of the Sith. This manual directory, not the Jedi Knight directory. 1 To run the game after installation, insert
covers only the new features or features that 7 Youll be given the option to create a series the Mysteries of the Sith disc into your CD-
work differently from those in Jedi Knight. of shortcuts. Creating a shortcut will make it ROM drive. The games Launcher will appear
If a Sith game feature is not covered in this easier for you to find the game and start it automatically if Autoplay is active. This
manual, it works like Jedi Knight, so consult up. Click the tickboxes to Launcher appears whenever you insert your
your Jedi Knight manual for full details. deselect any shortcuts you dont want. Mysteries of the Sith disc, when you
8 Setup will create a Mysteries of the Sith double-click the CD-ROM icon, or when you
ABOUT Program Folder for the program icons. Click select the Mysteries of the Sith shortcut
MYSTERIES OF THE SITH Next to create a new folder or select an from your Start menu.
Though they are related, consider Jedi Knight Installer Screen existing folder. Youll also have another 2 If Autoplay is disabled, find the Mysteries
and Mysteries of the Sith as two separate you place the CD-ROM in the drive, then opportunity to view the Readme. of the Sith directory on your hard drive and
games. Because of software changes and youll need to open the Installer manually. To 9 If the game is successfully installed, you double-click Sith.exe or double-click the CD-
enhancements, your Jedi Knight settings, do this: Double-click the My Computer icon, will see a Setup Complete screen. ROM icon, then double-click the
saved players or games do not carry over to then double-click the CD-ROM icon in the 10 If you do not have DirectX 5.0 installed Sith.exe file, and select Play Mysteries of
Mysteries of the Sith. Mysteries of the window that opens. Double-click the Sith.exe on your machine, you will be prompted to do the Sith in the Launcher to play the game.
Sith settings, saved players or games do not file to open the Installer. so. Insert Jedi Knight Disc 1, then click Yes.
work in Jedi Knight. 4 In the Installer, click the Install Mysteries DirectX will install. You will be prompted to
of the Sith button. Follow the onscreen reinsert the Sith CD. Do so, then click Yes.
INSTALLATION directions. See the Jedi Knight or Sith Troubleshooting
NOTE: You will need the Jedi Knight Disc 2 5 You will be asked to choose size of Guides for more information on DirectX.
to play Mysteries of the Sith for the first installation (Minimum, Standard and NOTE: You may be prompted to insert your
time. Jedi Knight does not need to be Complete). Minimum is not recommended for Windows 95 CD-ROM while installing DirectX.
installed on your system, however. If you are low-end machines, but select it if you are Its a good idea to analyse your system after
running short on hard drive space, you may short on hard drive space. The load times will installing DirectX to see if everything is in
wish to uninstall Jedi Knight to make room. be very slow. Standard is recommended for order.
1 Close all open windows on your desktop most machines. The Complete install is 11 Once DirectX is installed, insert the
and quit all other applications. recommended for low-end machines and will Mysteries of the Sith disc again, then you
2 Put the Sith disc in your CD-ROM drive. improve load times and overall performance. are ready to play.
3 The Mysteries of the Sith Installation 6 Next, choose the destination for Mysteries If You Have Trouble Installing
menu will appear. If Autoplay is disabled, and of the Sith installation. The default If you are having trouble installing the game,
the games Installer does not appear when Mysteries of the Sith directory is: see the Troubleshooting Guide for more
detailed installation and troubleshooting tips. Launcher Screen

4 JEDI KNIGHT: MYSTERIES OF THE SITH JEDI KNIGHT: MYSTERIES OF THE SITH 5
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3 Click Play Mysteries of the Sith in the Setup Gameplay Screen Setup Controls Joystick Screen
Launcher, which takes you to the opening A tickbox has changed. The Jedi Knight Keep In the Setup Controls Joystick screen, the
cutscene and then to the New Player screen. Lightsaber tickbox on the Setup Gameplay Map Directly to Axis Value tickbox has
4 NOTE: If you are playing for the first time, screen is now called Keep Preferred been changed so you can adjust input device
you will be prompted to insert Jedi Knight Weapon in Sith. When this tickbox is sensitivity more accurately than you could in
Disc 2. Insert the Jedi disc, then press checked, you will not automatically mount Jedi Knight. In Sith, when you select the
ENTER. Youll be prompted to insert the any weapon you pick up if you are carrying Map Directly to Axis Value tickbox, the
Mysteries of the Sith disc again. Do so, your preferred weapon. Preferred weapons sensitivity slider changes to a sensitivity text
then click OK. Setup Display Screen are the lightsaber when you are playing a box with a decimal number. You can now
are already in the game, press ESC to get to single player game or the Jedi personality, rail type in values lower than one to make
Creating a New Player or the Setup screen.) detonator for the Soldier personality, finer adjustments for devices like the Logitech
Selecting Existing Players 2 From within Setup, click Display. Click the carbonite gun for Bounty Hunter personality, WingMan Warrior. See the Troubleshooting
Create and select players in Mysteries of Enable 3D Acceleration tickbox, then click or stormtrooperrifle/electroscope for the Guide for additional joystick information.
the Sith as you would in Jedi Knight. See the Enable Coloured Lighting tickbox that Scout personality in multiplayer games.
the Jedi Knight manual for details. NOTE: appears. NOTE: Checking this box may Setup Controls Options Load
Players created in Jedi Knight cannot be adversely affect performance with certain Setup Controls Screen Configuration
used in Mysteries of the Sith, or vice versa. video cards, and can reduce the frame rate. Mysteries of the Sith has a new option, the Mysteries of the Sith has more controller
You may need to experiment by turning the Disable Windows Key tickbox on the configuration sets added to the list. Select your
Save and Load Games effect on or off to see whether the option Options screen reached via the Controls screen. input device from the list.
Save and load games in Mysteries of the improves the look of the graphics without Click this tickbox if your keyboard has a
Sith as you would in Jedi Knight. See the making the game run too slowly. Windows key and you want to disable it
Jedi Knight manual for details. NOTE: 3 To experiment, enter the game to see its during gameplay so the game is not affected if
Games created and saved in Jedi Knight graphic quality and performance. you hit the key accidentally.
cannot be played in Mysteries of the Sith, 4 If the graphics look poor or the game runs
or vice versa. too slowly, return to the Display screen Setup Controls
(Press ESC, then Setup, Keyboard Screen
Adjusting for 3D Acceleration then Display) and uncheck the Enable At this screen in Sith, several new options
(For 3D Accelerator Card Owners) Coloured Lighting tickbox. appear in the list, including all the new Force
NOTE: If you are using 3D acceleration, powers. This allows you to assign hot keys to
Controls Options Screen
Mysteries of the Sith has new coloured all the Force powers so you can use them
lighting effect option in the Display screen more quickly.
that enhances lighting in the levels.
Otherwise, adjust 3D acceleration as you
would for Jedi Knight.
TO TURN THE COLOURED LIGHTING
EFFECT ON:
1 Select Setup from the Main Menu. (If you

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NEW GAME CONTROLS


For the most part, Mysteries of the Sith NEW WEAPONS
has the same default keyboard, joystick and KEYBOARD CONTROLS
mouse controls as Jedi Knight. Controls that

1
are new or have new uses are
listed below.
Fists/Lightsaber Toggle

x 2
Jump or
Bryar Pistol or BlasTech Pistol

3
Swim Up
Stormtrooper Rifle/Electroscope
Toggle

C Crouch or

4
Swim Down

Use X and C keys to swim in areas where


Thermal Detonator/Flash Bomb
Toggle

5
there is no gravity. Also use to zoom the
electroscope in and out, scroll through
Bowcaster

6
video camera views, or move up and down
Imperial Repeater
when using Far Sights floating eye.

7 Activate/Use
Rail Detonator/Seeking Rail
Detonator Toggle

8
Use to activate camera, and to turn off Far Auto/Manual
Sight Force power. Sequencer Charge Toggle

4 6 9
Concussion Rifle
or OR or

0 Carbonite Gun
WEAPONS,

OR or

CHARACTERS
Use for aiming the repeating blaster
cannon. AND
VEHICLES

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MYSTERIES OF THE SITH Stormtrooper Rifle/ Thermal detonators work Rail Detonator/Seeker Rail
WEAPONS BlasTech E-11 Electroscope as they do in Jedi Detonator (7 key)
Mysteries of the Sith has seven new (3 key) Knight. Flash Hit the 7 key once to use the regular rail
weapons and some differences from Jedi Press the 3 bombs blind enemies detonator.
Knight in the weapon key commands. See key to switch temporarily with Flash Bomb Belt Press 7 again to Rail
Detonator
below for the updated arsenal. to the a white flash of light. use the seeker
BlasTech E-11
stormtrooper The severity of rail detonator.
E-11
Hand to Hand/Lightsaber (1 key) rifle, then press 3 Electroscope the blindness Thermal Detonator Belt The rail Rail Charges
Note that the lightsaber has moved from the again to add the depends on how close detonator works
O key to the 1 key. Press the 1 key to use fists electroscope cross Energy
the enemy is when the flash bomb explodes. as it does
Cell Blindness clears up over time. The
for hand-to-hand fighting, press 1 again to use hairs. The storm- in Jedi Knight.
Seeker Rail
the lightsaber. Fists in primary mode (CTRL trooper rifle works as it does in flash bombs primary and secondary The new seeker rail Detonator
key) produce a slow, damaging Jedi Knight. Enhance the stormtrooper rifle fires produce timed explosions. detonator acts as a homing Seeker Charges
hook, while the secondary mode (Z with the scopes telescopic view so you can missile. Press primary or
key) is a fast punch. The lightsaber pick enemies off from long range. Bowcaster (5 key) secondary fire keys to make the seeker home
works the same as it does in Jedi The electroscopes shots do three times more This crossbow-type in and explode on a target. If there is no
Knight. Saber autoblocking is slightly damage than the stormtrooper rifle and shots weapon from target, seekers act like regular rail detonators.
more effective when standing still than travel more quickly and accurately. The Jedi Knight fires SEEKER AMMO: seeking rail charges.
when moving or running. Saber primary fire (CTRL key) fires a fast, heavy bolts in a lethal Bowcaster RAIL DETONATOR AMMO: rail charges.
blocking also works well when moving shot. The secondary fire (Z key) is a toggle spray and is good for group
backwards. between the two modes of operation situations in close quarters. Power Auto Sequencer/Manual
Cell
(automatic and manual zoom). To zoom In primary fire, hold down Sequencer (8 key)
Blaster (Bryar Pistol) or in/out manually, press secondary fire, then the fire button to charge the bowcaster to fire Press 8 to use the automatic
BlasTech DL-44 Pistol (2 key) use the Jump (X key) and Crouch (C key) keys up to five bolts. Secondary fire shoots a sequencer and press 8
The Bryar pistol is Kyles to zoom. Hit the primary fire key to shoot. magnetically-sealed bolt that bounces off walls again to use the manual
and goes around corners. Manual
weapon, while Mara Jade STORMTROOPER RIFLE AMMO: two energy sequencer. The automatic Sequencer
Detonator
uses the BlasTech DL-44 cells per fire. AMMO: power cells. sequencer works as the
pistol. The Bryar pistol works ELECTROSCOPE AMMO: four energy cells sequencer charge does in
Bryar Pistol
as it did in Jedi Knight. For per fire. Imperial Repeater Rifle (6 key) Jedi Knight. New manual
As in Jedi Knight, Auto or Manual
the BlasTech, hold down the sequencers are bombs you Sequencer Charge
secondary fire button (Z key) for a Thermal Detonator/Flash this rapid-fire rifle can detonate at the press of a button. Charges
few seconds to release a numberBlasTech
of Bomb (4 key) lets you fire all three look the same for both the automatic and
DL-44 Pistol
shots at once, up to four shots. Hit the 4 key once barrels at once. The Power Cell manual sequencer, the difference is that the
BRYAR PISTOL AND Energy to use a thermal primary mode Imperial
Repeater Rifle detonator button will appear in your players
Cell
BLASTECH AMMO: one energy detonator, press (CTRL key) delivers hand for manual mode. Use primary fire
unit per fire. 4 twice to use the a rapid single burst, while the secondary mode (CTRL key) to place manual sequencer
flash bomb. (Z key) delivers a triple burst spread. charges (up to ten of them), then press
Thermal Flash Bomb
Detonator AMMO: power cells. secondary fire (Z key) to explode them.

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Concussion Rifle (9 key) can sit on top of it and spin using FORCE SURGE The video cameras themselves are located high
As in Jedi Knight, this weapon of the the turning Unlike Jedi Knight, Mysteries on the walls in various levels. In single player
Trandoshan race fires keys (RIGHT of the Sith has only one kind of games, you can shoot the video cameras to
compressed bullets of ARROW or Repeating Blaster Force Surge. It gives you destroy them, but then you will not be able to
ionised air that LEFT ARROW, Cannon Clip unlimited Force energy for 20 monitor a room if youve blown out the
explode in shock 4 or 6 keys) or the Pitch Repeating Blaster
Cannon seconds. camera there. In multiplayer games you
Concussion Rifle
waves. Power Cell
keys (PAGE DOWN, HEAVY EXPLOSIVE cannot damage video cameras.
Primary fires an explosive projectile (eight PAGE UP keys). Primary Be careful where you place it!
cells per fire) which \is dangerous in close fire shoots slower four-shot clusters. FORCE POWERS
SHIELD
quarters. Secondary fires a shotgun-like Secondary fire produces rapid single shots. Unlike Jedi Knight, Force powers are very
SUPERCHARGE
projectile (four cells per fire) for safe use at AMMO: repeating blaster cannon clips. important to the completion of many of the
This glowing orange vest
close range. puzzles in Sith. You may need to use Force
makes you invulnerable for 20
AMMO: power cells. New or Adjusted Pull to manipulate items. You may find
seconds rather than 30 seconds
Power-Up Items yourself at the bottom of a valley with no
as it did in Jedi Knight.
Carbonite Gun (0 key) apparent means of escape. Use Force Jump to
JAIL KEY find higher ground. If you are trapped, try
Use the PRY BAR
This common key opens jail cells throughout Force Seeing. It may reveal a vanishing wall
carbonite gun Use this to pry open certain doors.
the galaxy. and your way out. Use the Force!
to encase your DROID ARM
Carbonite Gun Camera The moral choice associated with Jedi
enemies in carbonite, Finding and using this helps complete a Available in some Knight Force powers has changed as well.
like Han Solo was frozen mission. single player and Unlike Jedi Knight, Sith Force powers arent
in The Empire Strikes Carbonite Freeze
HOLOCRON some multiplayer
Back. Hold down Charges divided into light side and dark side
This holographic projection levels, the new
primary fire (CTRL key) to blanket your categories. Your actions determine your
contains an important camera feature
enemy with carbonite for a few seconds to morality, not the powers you choose. As both
holographic library which must allows you to Camera Console
freeze him. Then rush forward and whack him Kyle and Mara, you play characters already
not fall into the wrong hands. view other areas via video monitors. Be careful,
with the butt of your gun (Z key) to shatter established on the light path; you will not be
TUSKEN CLOTHES video cameras can be used by the enemy to spot able to change your course within Mysteries
him before he unfreezes. Or shatter the
Youll need this disguise at some your location. Your presence may trigger alarms of the Sith. Be aware that you must remain
enemy with fists or the saber.
point in the game. if you are spotted. To use the cameras to spy on true to the light side, however. Killing
AMMO: carbonite freeze charges.
GCT DEVICE other rooms yourself, find a camera console innocents will sap your Force energy.
Once you grab the Global Communications located on the walls within various levels and
RMF-31 Repeating
Transponder (GCT) in a certain press SPACEBAR to activate the camera. Your Gaining Force Powers
Blaster Cannon
level, you screen will turn into a full video monitor. You At the beginning of single player games, you
(activate with SPACEBAR)
have to make a quick escape. can cycle through the different camera views will have unassigned stars that you can assign
The RMF-31 repeating blaster cannon is a
with the Left and Right Strafe keys (A and D), when you finish the level. On some levels, a star
stationary heavy firepower weapon found in MANA BOOST
or Jump and Crouch (X and C keys) or with the you earn may be automatically assigned to a
certain levels. Press SPACEBAR to use it. These increase your Force energy by 50
mouse or joystick x-axis (turn left/right). To exit power you will need at some point in the game.
(TIP: Look at base of gun, then activate.) You points.
camera mode, press SPACEBAR again. You will not be able to reassign these stars.

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In single player mode, you gain more FORCE JUMP Many FORCE PUSH Use this
Force powers by earning more stars as you areas in the game would be Force power to push enemies
advance through the game levels and find inaccessible without this power. into dangerous situations. Target
secret areas. When you earn more stars, This power lets you leap unnaturally high. A an enemy with the reticle by holding down
assign them to specific Force powers at the quick tap of the F key produces the highest the Force power (F) key, then release to push
Force Power Allocation screen. jump. Hold down the F key down to vary the him away. Position yourself carefully to push
In multiplayer games non-Jedi height of the jump. In multiplayer games, try enemies over cliffs. The more stars assigned
personalities have pre-assigned Force powers using Force Jump to escape from an enemys to this power, the stronger the push.
that cannot be changed. Jedi personalities Force Grip. FORCE PULL This long-
work like Jedi Knight multiplayer characters. Force Power Allocation Screen
FORCE PROJECTION armed Force power grabs and
See the Creating A Multiplayer Character This power creates a false image brings items to you. Aim your
section on page 24 for details. Choosing some abilities will block your access of your player that can be used reticle to disarm enemies and reach items in
to some other abilities. As you advance in as a decoy to distract enemies. If you are out-of-the-way places. Use it to activate
Force Power Allocation Screen rank, the more powerful abilities on the right lucky, the enemy will attack the decoy, not switches beyond your grasp.
The Mysteries of the Sith Force Power of the screen will highlight and become you. The player double remains stationary LIGHTSABER THROW
Allocation screen works somewhat differently available to you. as you move your player and works best This power gives you the ability
than the Force Power Allocation screen in when placed on solid ground. If you use to throw your lightsaber like a
Jedi Knight. There is no morality scale or Force Abilities Projection on a life tube, for example, and the boomerang. The saber will fly from your
difference between dark and light powers as All the Jedi Knight Force powers except lift tube moves, the hologram doesnt move hands, smite enemies, then return to your
there are in Jedi Knight; all Force powers Force Throw and Lightning appear in with it. More stars assigned to Force grasp. While holding your lightsaber, press the
are considered neutral. Mysteries of the Sith, plus there are five Projection increase the duration of the decoy. F key to hurl the weapon. The Force draws
The Force powers are arranged new abilities including: Chain Lightning, Force
FORCE SEEING When the saber back safely into your hands if you
differently than they were in Jedi Knight. Push, Force Projection, Far Sight, and Saber
using either the overlay or 3D stand ready to catch it. You will always pull
Powers become available in a different order Throw.
map, this power makes walls the saber back into your inventory, even if
and there are additional powers to choose Some Force powers can be used
invisible so you can see the location of you move away from the saber and fail to
from. The powers on the left are considered together, or you can use one Force power to
enemies and items. Your strength in the catch it. If you position yourself to catch the
the more basic utilitarian abilities, while the negate a power an enemy uses against you.
Force determines what you can see (weapons, saber as if flies back, it will relight itself. Extra
ones on the right are the most powerful Experiment to see the range of Force abilities.
items or other players in multiplayer games). stars allotted to this power reduce how much
destructive and protecting abilities.
Force Seeing allows you to see enemies made Force energy is used.
At the Force Power Allocation screen,
invisible by Persuasion, and protects you FORCE GRIP This grasping
you are allowed to choose a certain number
from Force Blinding. power lets you choke enemies
of Force abilities from each
Try using this power with the electroscope to from afar. Focus your reticle to
column. The limit is listed at the top of each
sharpen your view through the cross hairs. grip enemies. Your enemies cannot move while
column.
FORCE SPEED This being choked, but they can rotate direction and
power makes you run like the swing their sabers or shoot. If an enemy damages
wind. It also makes you harder your health, leaves your line of sight or blinds
to hit, especially in multiplayer games. you, he will be released from your grip.

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FAR SIGHT Far Sight allows ABSORB Absorb converts PLAYING TIPS AND Learn to use the secondary
you to travel outside your Force damage (Destruction, STRATEGIES fire on the weapons that
characters body to safely explore Grip, etc.) into additional Force have it, especially the light-
around unknown corners or dangerous drop- energy. The Jedi can take the strength from Begin practicing with your saber. Consider remapping
offs. Press the Force power key (F key) to attackers and use it to his own advantage. Force powers early. You will secondary fire to your second
activate Far Sight, then manoeuver using the
have to rely on them later in mouse button.
DESTRUCTION the game.
movement keys. Use X and C keys to navigate Destruction fires a powerful Create a variety of
up and down. Be careful, because your Use the lightsaber. Its very multiplayer characters, so
blast of Force energy that causes
character will remain stationary and powerful and can often get you have characters with the
Force damage. Blasts can be used to push
undefended while this power is active. Press
you into areas that other appropriate skills for every
enemies over cliffs or into walls. Pressing the weapons cant. game situation.
SPACEBAR to snap back into your character, or Force Power key (F) fires one Destruction
wait for the power to wear off. Stars allotted to Dont forget that stealth Figure out which Force
blast straight ahead and will affect multiple
Far Sight increase its duration. and staying hidden may be powers multiplayer
enemies if they are close together.
preferable to a opponents have and develop
PERSUASION This old Jedi FORCE PROTECTION confrontation. Not all a strategy to counter them.
mind trick persuades your enemy Turn it on and you will have a creatures are enemies; Try Force Pushing enemies
that you are not there. You lose temporary Protection sphere investigate before you shoot. into the carbon-freezing
your invisibility as your Force energy drains. rotating around you that will protect you
Scout out unknown chamber multiplayer level,
HEALTH This power from most weapons and Force attacks. Stars territory using Force Seeing then use Force Pull to throw
restores your health. Your increase the duration. or Far Sight and the the switch and activate it.
number of assigned stars DEADLY SIGHT Turn it electroscope. In most situations, its a
increases the amount of health you recover. on and anyone in your field of Know the map. Use Force good idea not to shoot the
BLINDING This power view will take continuous Seeing with the map overlay cameras. If you break them,
blinds your enemy for a number damage. Stars increase the powers duration. to see enemies locations. you cant use them later.
of seconds. Use your reticle to aim FORCE DEFENCE A Assign hot keys to the Force Dont underestimate
it. Be careful, blinded enemies can remember special immunity to Force powers you use to access the trusty Bryar pistol
your location or even hear your movements. attacks available only in them quickly. (Refer to the or BlasTech. Their shots are
CHAIN LIGHTNING An multiplayer games. This ability is ideal if you Jedi Knight manuals very accurate and use
advanced version of the Jedi are not yet familiar with the Force powers, Customise Keyboard Default less ammo than other
Knight Lightning Bolts. Target an allowing you to jump into games against
Settings section on page 14 to weapons.
learn how to assign hot keys.)
enemy with the reticle by holding down the Force more experienced players. Force Defence
power key (F key), then release to fire Chain reduces the damage of Force attacks, If you are inexperienced
Lightning. Depending upon how many stars depending upon how many stars you have using Force
assigned to this power, the lightning will arc assigned to it. Using Defence involves a
powers in multiplayer
gaming or new to multiplayer
forward from your target to other nearby enemies tradeoff: it limits the numbers of active Force
games in general, try playing
(up to four). Target the enemy farthest from you Powers you may choose, and requires two lower ranked games or play
for best results. stars per level. You do not ever activate Force personalities other than Jedi.
Defence; it is always on.

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MYSTERIES OF THE SITH Vornskr These Rebel Commander This is Scout Trooper These lightly
CHARACTERS nocturnal wolf the Rebel officers commander. armoured stormtroopers are
Youll encounter these characters and a few creatures indigenous to usually assigned to Imperial
surprises along the way. Many characters Myrkr become active Dianoga The garrisons. They wield light blasters
from Jedi Knight also appear. and vicious at night. dianoga is a water- and their duty is to scout and create maps of
With an unnatural hatred of Jedi, they have the dwelling scavenger with long new terrain.
Kyle Katarn Hero Kyle Katarn special ability to seek out users of the Force. The tentacle arms for stinging and
has joined the fragile New vornskrs aptitude for guard duty has spread its capturing prey. Swamp Wampa As New
Republic in the struggle against species to numerous other planets. Republic territory expands, it
the remnants of the Empire. To Torture Droid The proper becomes increasingly apparent
aid in the cause, Kyle has Noghri Because of their name is Imperial interrogator droid that the creature known as the
travelled to a remote base in the reputation as expert killers, (ITO). An interrogator droid is a wampa populates several diverse worlds and
Altyr system, accompanied by Mara Jade. these ape-like warriors are robot designed by the Imperial Security climates.
often hired as bodyguards Bureau for use in questioning prisoners.
Mara Jade Little is known and assassins. Darth Vader Sith Jedi Statue Eternal
about Mara Jades early life, only once trained these creatures Assassin Droid These guardians of the Sith temples, the
that Emperor Palpatine took in to act as his personal Death Commandos. automated killing machines are statues are animated by
Mara as a young girl and trained programmed to hunt down and trespassing beings, whose Force
her as his Force-sensitive R5 Unit These astromech destroy specific targets. Some have energy powers their stone bodies.
assassin. After the Emperors droids are similar to the R2 series broken their own programming or exist as
death, Mara was left without a protector and of droids and specialise in starship deadly remnants of the past, following Dart Flower These semi-
her Force skills languished. With time, Mara maintenance and repair. outdated orders issued long ago. intelligent plants fire deadly darts to
left the dark side and sought out Kyle Katarn kill prey.
in the hope that he might renew her Jedi Rebel Soldier From the TIE Fighter Pilot TIE fighter
training. If Mara ever completes the training, moisture farms of Tatooine to pilots are among the Empires most Abron Mar Takaras top
she could become one of the most formidable the marbled halls of Coruscant, skilled combat pilots. Respected by lieutenant, this gangster enjoys
Jedi in history. Rebel soldiers hail from all Rebels and Imperials alike, TIE pilots quenching his thirst in the
walks of life, hoping to shore up are considered somewhat suicidal, since few numerous local cantinas.
Rancor Takara the the struggling New Republic in emerge from combat alive.
crime boss keeps this any way they can. Rebel soldiers Ka Pa the Hutt
fearsome carnivorous will help you in battle. Unlike many in his family, Ka
beast as a pet. Victims Pa deals with the New
unfortunate enough to Rebel Officer The Republic, but his criminal ties make him an
find themselves in the experienced members of the untrustworthy ally.
rancors dungeon lair usually meet an fledging New Republics officer
untimely demise. corps are highly dedicated to the
struggle for freedom and will also
help you in battle.

18 JEDI KNIGHT: MYSTERIES OF THE SITH JEDI KNIGHT: MYSTERIES OF THE SITH 19
Mysteries/Sith PC CD Man UK 23/3/01 11:41 pm Page 20

Kaerobani The leader of the Ithorian Renegade NEW R-41 Nebulon-B


Lumini Pirates, Kaerobani fancies (Hammer Head) While most VEHICLES Starchaser Frigate
himself a dashing pirate king. He is a Ithorians are peace-loving, some Widely used by
collector of rare and unique items, have turned to bounty hunting as pirates, the R-41 is
thinking that his extensive art collection an alternate source of income. Abron Mars ship of X-wing
distances him from the cutthroats he choice.
employs. (Available in multiplayer only.) AT-AT Pilot The All Terrain The Shrike
Armoured Transport or walker both Mara Jades ship is
Pirate Raiders carries Imperial troops and serves as on permanent loan
Kaerobanis pirate raiders an assault craft. The pilot is at a distinct from her old friend,
are for-hire brigands, disadvantage without his machine. Talon Karrde. The Interdictor
mainly castoffs from ship itself is a Cruiser A-wing
other smuggling operations. Civilians These unarmed modified Incom
civilians can get in your way in Alpha-52 prototype,
Weequay Once Jabba the a fight. Harming them will drain never developed for T-wing
Hutts enforcers, the Weequay your Force energy as a the open market.
are armed only with blasters and consequence of straying from
a brutish sense of duty to their the light side.
current employers. Little is Y-wing
known about these silent, savage warriors. Construction Droid Assault
These sombre sentries make even the Primarily used for construction, Gunboat
strongest warrior think twice. these droids can become hostile Z-95
if provoked. Heavy Lifter Headhunter
Ysalamiri The Shuttle
ysalamiri is a Force-negating Loading Droid Primarily
arboreal creature that has used for loading cargo, loading
the unique ability to push droids telescoping arms are
back the Force. It creates a 10-meter wide dangerous offensive weapons. T-16
bubble where the Force does not exist. Listen Skyhopper
for the ysalamiris chirping sound in a level; Protocol Droid This protocol
his presence keeps you from using Force droid specialises in translating and
powers. Find the ysalamiri and chase him interpreting languages.
away to regain use of the Force.

20 JEDI KNIGHT: MYSTERIES OF THE SITH JEDI KNIGHT: MYSTERIES OF THE SITH 21
Mysteries/Sith PC CD Man UK 23/3/01 11:41 pm Page 22

Gamma-class TIE Fighter Utility Tug


ATR-6 Assault
Transport

Heavy
Corellian
Corvette
Vindicator
TIE Star
Interceptor Destroyer
Corellian
Transport Lambda-class
Imperial
Shuttle

Dreadnaught
Delta-class DX-9 Troop
Stormtrooper Transport
Transport

TIE Bomber

MULTIPLAYER
GAMEPLAY

22 JEDI KNIGHT: MYSTERIES OF THE SITH JEDI KNIGHT: MYSTERIES OF THE SITH 23
Mysteries/Sith PC CD Man UK 23/3/01 11:41 pm Page 24

MULTIPLAYER GAMES NUMBER OF PLAYERS Click OK to go to the Edit Character


Mysteries of the Sith allows up to eight SUPPORTED IN Screen or Cancel to return to the Multiplayer
players to battle each other over Local Area MULTIPLAYER GAMES screen.
Networks (LANs), or four players can play over Service Provider/ CHOOSE CHARACTER
the Internet. Games can be configured using Type of Game Supported Select a character to edit at this screen.
LANs, the Internet, over modem connections, or New: Click New to create a new character.
LAN/Sith Multiplayer Duel/KFY 8
using a serial port connection with a Null Internet/Sith Multiplayer Duel/KFY 4
Modem cable. For multiplayer games, each
player requires a Mysteries of the Sith CD. Multiplayer Character
New Character Screen
Configurations
in multiplayer games, it is simply the name of
When you first start Mysteries of the Sith,
the current configuration.
the game prompts you to create a player and to
Game Format: Select either Mysteries of
choose a difficulty. The name you enter at the
the Sith (Personalities) if you wish to play
New Character screen will be the name that is
using multiplayer personalities or Jedi
used to identify you in multiplayer games. To
Knight (Ranked Jedi Only) if you want to Choose Character Screen
create a new player or remove an existing
play using the Jedi rank system with all NOTE: If you attempt to join a game with a
player, click Players on the Main Menu.
players using the Jedi personality. character that does not meet the rank limit set
Personality: If you select Mysteries of the by the games host, you will be returned
Multiplayer Screen Creating A
Sith (Personalities), the Personality to the New Character screen where you can
Multiplayer Character
Multiplayer Limitations Selection list appears. This feature lets you create one that does.
From the Main Menu, click Multiplayer then
Mysteries of the Siths multiplayer create players that have distinct characteristics Remove: Highlight a characters name and
click Multiplayer Characters at the
capability has been tested to be stable at the and Force powers. Choose the multiplayer click Remove to delete it from the list.
following screen. If you have not previously
supported levels shown below, but the game personality you wish to play from the list. (See Edit: Highlight the character you wish to edit
created a multiplayer character, the New
can possibly accommodate more players. We the Multiplayer Personalities section on page and click OK.
Character screen will open. If you have
recommend that you play at the following 27 for descriptions of each personality.) Done: Click Done when finished.
already created multiplayer characters, the
supported levels. Rank: If you choose Jedi Knight (Ranked
Choose Character screen will appear.
Jedi Only), the rank selection will be
NEW CHARACTER
displayed. Choose a rank from O (Uninitiated)
The New Character screen is where you create
to 8 (Jedi Master). A characters rank
multiplayer configurations for the player you
determines the range and strength of Force
selected/created when you launched Mysteries
powers you will be able to choose from. You
of the Sith. You can create many different
are allocated three Force stars for each rank
configurations with different player models,
for a possible total of 24 stars at Rank 8.
Force powers, and lightsaber colours. The
Distribute your stars to Force powers on the
following options are available:
Force Power Allocation screen. When hosting
Name: Enter a name for your multiplayer
multiplayer games, you can limit games by
character configuration. Note that this is not
rank to control Force power use.
the name that will appear to you and others

24 JEDI KNIGHT: MYSTERIES OF THE SITH JEDI KNIGHT: MYSTERIES OF THE SITH 25
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EDIT CHARACTER LOAD CHARACTER Multiplayer Personalities distant perches. When the Scout uses the
Edit Saber Colour: Click on the arrow The Load Character screen displays a list of This new Mysteries of the Sith feature electroscope, shots fire silently. The Scout is
buttons to change the sabers colour. available characters, information about the allows you to pick a personality for your the fastest runner of all the personalities.
Force Powers: Click here to go to the Force game you are joining or hosting, and character. Each personality has certain health Soldier: The Soldier comes equipped with the
Power Allocation screen. (For more information about your currently selected and movement characteristics, starts with rail detonator, Stormtrooper rifle, repeater,
information, see the Force Power Allocation character. Click New to create a new character, certain weapons and inventory, and is better thermal detonators, and is trained to use
Screen section on page 14.) Edit to modify an existing character, Remove suited for different fighting styles. Each Force Defence. While the Soldier is the
Model Selection: Use the arrow buttons to to delete a character, Cancel to return to the personality has specific models you can select. slowest moving character of all the
select a character model (skin). Different Main Menu, or OK to join the game. For example: If you choose the Jedi personalities, he is specifically suited for
personalities have different sets of character personality, you can pick models like Kyle, heavy weapons duty with an increased shield
models to choose from. Jerec, Darth Vader, or Luke Skywalker. If you capacity of up to 250 units.
Save: Return to the previous Choose pick the Soldier personality, you can choose to
Character screen and save your changes. be a Stormtrooper, Rebel officer, or Rebel Multiplayer Episodes
Cancel: Click Cancel to return to the Choose commando. There are three different game types called
Character screen without saving your PERSONALITIES episodes that you can play: Kill the Fool
changes. Each personality is described below: with the Ysalamiri, Sith Multiplayer Duel and
Jedi: The Jedi is the basic multiplayer Sith Lightsaber Training. Each episode has
Jedi Rank
personality and carries the lightsaber and several game levels. Select a multiplayer episode
Bryar pistol. He runs slightly slower than the on the Host Configuration screen. See below
Load Character Screen
Player
Scout, but faster than the Bounty Hunter or for descriptions on each.
Name
Configuration Soldier. The Jedi personality can choose from KILL THE FOOL WITH THE
Name
all Force powers. YSALAMIRI
Saber Bounty Hunter: The Bounty Hunter carries The Kill the Fool with the Ysalamiri episode is
Colour Character Model
the carbonite gun, stormtrooper rifle and flash a collection of levels specifically designed for
bombs and hes specially trained in Force playing Kill the Fool with the Ysalamiri (KFY).
Defence and Force Push. The shields for the The object of Kill the Fool with the Ysalamiri
Edit Character Screen
Bounty Hunter begin at 125 units, but he can is to hold on to the ysalamiri for as long as
carry up to 225. He is slower than the Jedi and possible. Whoever keeps the ysalamiri the
Scout but faster than the Soldier. longest wins.
Scout: The Scout carries the Stormtrooper rifle Whoever holds the ysalamiri is protected
with electroscope and sequencer charges. The from Force attacks, but he cannot use his
Scout is also trained in the powers of Force Force abilities either. No Force powers will
Jump, Force Seeing, Force Persuasion, and work if you are within
Force Defence. The shields for the Scout begin the ysalamiris
at 75 units and have a maximum capacity of 10-meter sphere.
150. Quick and stealthy, the Scout runs fast
and hides from opponents while sniping from

26 JEDI KNIGHT: MYSTERIES OF THE SITH JEDI KNIGHT: MYSTERIES OF THE SITH 27
Mysteries/Sith PC CD Man UK 23/3/01 11:41 pm Page 28

Friendly Mode: In Friendly Mode you can SITH MULTIPLAYER DUEL Host Configuration Screen
only hurt/kill the person with the ysalamiri or The Sith Multiplayer Duel episode is a The Host Configuration screen is the place
you can harm all other players if you carry collection of levels designed as the ultimate where the host decides the limitations and
the ysalamiri yourself. Check the Team Play/ battlegrounds to test your weaponry skills features of a game.
Friendly Mode tickbox on the Host with friends and other players around the The following options are available:
Configuration screen to enable Friendly Mode. world. All levels have been liberally placed Name of the Game: The name can be a
KFY SCORING with weapons to enhance your game. word or a combination of words, numbers
(Unfriendly Mode) SITH LIGHTSABER TRAINING and spaces.
Player gets 7 points for picking up the The Sith Lightsaber Training levels have been Mysteries of the Sith (Personalities):
Kill the Fool With the Ysalamiri ysalamiri. provided for those of you who want to play Checking the tickbox will set the game to use
Player gets 1 point every 3 seconds that solely with the Jedis primary weaponthe Mysteries of the Sith multiplayer personalities.
When you pick up the ysalamiri, a glowing he/she holds the ysalamiri. lightsaber. The levels can be played only with
red bubble will surround you to indicate to Player holding ysalamiri gets 1 point for ranked Jedi, not personalities. Some of the
other players that you have the creature. (The killing another player. Sith Multiplayer Duel levels have also been
10-meter Force-negating range reaches Player receives 3 points for killing the included in the Sith Lightsaber Training
beyond the red bubble, however.) A small ysalamiris carrier. episode but have been tuned to maximize
icon will also appear in the upper right corner Players lose 2 points for self kills. lightsaber-only action.
of your screen. Player receives 1 point for killing players
At the beginning of the game, the host not carrying the ysalamiri.
cannot pick up the ysalamiri for 30 seconds, (Friendly Mode)
nor can clients. This is done to help reduce Player gets 7 points for picking up the Host Configuration Screen
the hosts advantage as the first player in the ysalamiri.
game so he cant pick up the ysalamiri before Player gets 1 point every 3 seconds that Jedi Knight (Ranked Jedi Only): Checking
other players have a chance. he/she holds the ysalamiri. the tickbox will set the game to use only the
If you die while carrying the ysalamiri, it Player holding ysalamiri gets 1 point for Jedi Knight personality and will also display
is up for grabs. If no one picks up the killing another player. the rank selector.
ysalamiri within 30 seconds, it will return to Player receives 3 points for killing the Rank: If you choose Jedi Knight (Ranked Jedi
the starting point. ysalamiris carrier. Only), the rank selection will be displayed. Choose
KFY Modes Players lose 2 points for self kills. a rank from O (Uninitiated) to 8 (Jedi Master). A
There are two KFY modes to suit your mood, characters rank determines the Force powers he
friendly and unfriendly. will be able to choose from and the number of
Unfriendly Mode: In Unfriendly Mode you Force stars available to allocate to those powers.
can kill any player at any time whether or not You are given three Force stars for each rank for
you have the ysalamiri. Leave the Team a possible total of 24 stars at Rank 8. Distribute
Play/Friendly Mode tickbox on the stars on the Force Power Allocation screen.
the Host Configuration screen unchecked to Maximum Players: Up to eight players are
enable Unfriendly Mode. supported on a LAN, four are supported over
the Internet.

28 JEDI KNIGHT: MYSTERIES OF THE SITH JEDI KNIGHT: MYSTERIES OF THE SITH 29
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Score Limit: Up to 999 points. Game will Episode: Choose from Sith Multiplayer Duel, 6 Select an episode. the Load Character screen and click OK to
end when score limit is reached. Kill the Fool with the Ysalamiri, or Sith 7 Select a level. join the game.
Time Limit: Up to 999 minutes. Game will Lightsaber Training episodes, the collections 8 Confirm that all settings are correct and
end when time limit is reached. of related levels. click OK. Network Providers
Team Play/Friendly Mode: When playing Level: Choose the level you would like to 9 Choose the character configuration you See below for explanations of the different
either the Sith Multiplayer Duel Episode or play based on the currently selected episode. created earlier at the Load Character screen network providers.
Sith Lightsaber Training Episode, check this and click OK to load the level. IPX: No extra configuration is necessary
tickbox to enable team play. The host HOSTING A MULTIPLAYER for IPX play over a Local Area Network. Click
computer automatically assigns players to GAME Joining A Multiplayer Game IPX Connection for DirectPlay and click
two sides, red or gold. (For directions on NOTE: For more detailed instructions and 1 Click Multiplayer from the Main Menu. OK. Configure the game as instructed above in
joining the green or blue team, see the tips on hosting and joining Internet games, 2 Click Join Game. the Game Configuration section and click OK
Console Commands section on page 33.) The please refer to the Playing Jedi Knight on the 3 Select a protocol and click OK. to host the game.
first team to score the limit is the winner. Internet section on page 49 of the Jedi
When playing Mysteries of the Sith Knight manual. To host a game: TCP/IP: No extra configuration is
(Personalities), you will be assigned costumes 1 Click Multiplayer from the Main Menu. necessary for TCP/IP games hosted over a
(or models) that are specific to the personality 2 Click on Multiplayer Characters. LAN. Click Internet TCP/IP Connection for
you chose. For example, if you are playing as 3 Create a character for the type of game you DirectPlay and click OK. Configure the game
a Soldier and you are on the red team, you want to play. as below and click OK to host the game.
will wear a stormtrooper costume with a red 4 Click Done at the Choose Character screen Instruct joining players to leave the IP
shoulder pad. If you are playing as a Jedi on and youll address blank and click OK
the gold team, you will wear the Kyle team be returned to the Multiplayer screen. to search for your game. For Internet play,
skin with a gold stripe. When playing the KFY 5 Click Host Game. Multiplayer Join Game Screen joining players must enter the IP Address of
episode, checking this tickbox enables 6 Choose a protocol and click OK to go to the host computer. (See the Jedi Knight
Friendly Mode. (See the KFY Modes section the Host Configuration Screen. 4 At the Locate Session dialog box click OK to manual section Playing Jedi Knight over the
on page 28 for details.) search for games if playing TCP/IP. If playing Internet on page 49. This provides you with
Single Level Only: Will limit play to one At The Host Configuration IPX, Locate Sessions will show a list of games detailed information and instructions for
level when checked. If left unchecked, players Screen automatically. playing on Microsofts Internet Gaming Zone
move to the next level upon completion of 1 Type a name for the game. 5 Select the game you wish to join and click or setting up your own Internet game.)
the current level. 2 Set the maximum number of players (the OK.
Password: Can be any word or combination default is 4). 6 If you dont have any multiplayer character
of letters, numbers or spaces to allow hosts 3 Set a time limit and score limit if you configurations that fit the game requirements,
to limit players with a password. would like. you will be taken to the New Character
Advanced Options: For advanced users 4 Select Mysteries of the Sith (Personalities) screen. If you have characters already created
setting up Internet games. Gives you the or Jedi Knight (Ranked Jedi Only), that meet the game requirements, you will be
ability to change network Tick Rate. For more depending on which mode you want to play. taken to the Load Character screen where you
detailed information, see Playing 5 If you chose Jedi Knight (Ranked Jedi can either choose an existing character
Jedi Knight on the Internet on page 49 of the Only) in step 4, then choose a rank for the configuration or create a new one. Select the
Jedi Knight manual. game. character configuration you want to use at Multiplayer Provider Screen

30 JEDI KNIGHT: MYSTERIES OF THE SITH JEDI KNIGHT: MYSTERIES OF THE SITH 31
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Modem: To host a game over a modem Multiplayer Tally Communicating with All Message Shortcuts
connection, first make sure your modem is The tilde, or key brings up a Multiplayer Players Up to 10 shortcuts can be defined to send

connected correctly and turned on, then click Tally which can cycle through displays of The T key brings up Talk mode while in the commonly used messages. To define a
Modem Connection for DirectPlay. team scores and multiplayer scores. In Team game. Type a message to send to all players shortcut, type the shortcut number (from 0 to
Configure the game as described below and games, team colours will display in an icon and press ENTER. The message displays at the 9), followed by an equal sign, followed by the
click OK. Choose your multiplayer character next to each players name. In Kill the Fool top of everyones screen. message you wish to assign to the shortcut.
as instructed above and click OK. Then select with the Ysalamiri games, a red icon will Example: 4=Ha, ha, I killed you! assigns
the connected modem in the Windows appear next to the players name that Communicating with the message Ha, ha, I killed you! to shortcut 4.
modem box and click Answer. An answer currently holds the ysalamiri. Teammates To send a shortcut message, press T, then
box will open, indicating that the computer is When the game ends by score or time To send a message to everyone on a specific enter the shortcut number by itself as a
waiting for another modem to connect. limit, or if you leave a game, the End Game team, press T, then precede the message with message.
Tally screen will appear which lists one of the following Example: 4 sends the message assigned
Direct Serial: To play a head-to-head information about the game including score, letters followed by a colon: to shortcut 4.
game between two computers over a Direct deaths, and self kills. R = Red team G = Gold team COMBINING SHORTCUTS
Serial connection, you need a NULL Modem B = Blue team N = Green team You can also combine shortcuts with
cable (or serial cable with a NULL Modem COMMUNICATION Example: R:Run for cover! sends the team/individual message strings.
adapter) connected to a free serial port on the Mysteries of the Sith has more features for message Run for cover! to everyone on the Example: R:0 sends the message
back of both computers. Be sure to confirm the communicating with other players in red team. assigned to shortcut 0 to everyone on the red
COM Port before starting the game. See the multiplayer games. You can send typed Communicating with team.
Jedi Knight Readme, Troubleshooting Guide messages to everyone in the game, to a Individual Players Example: Sithy:9 sends the message
and the Technical Support section of the specific team or to a specific player. You can To send a message to a particular player, assigned to shortcut 9 to everyone whose
LucasArts Web site also send pre-recorded .WAV files to taunt press T, then precede the message with that name contains Sithy.
(www.lucasarts.com/support) for more your enemies. See the Readme for details on players onscreen name (or at least enough
detailed technical information. Once the the .WAV feature. letters to uniquely identify the player using at Console Commands
connection is least two or more characters), followed by Console commands are advanced options that
set up, click Direct Serial Connection for a colon. provide hosts and players with control over
DirectPlay then click OK. We recommend Example: Stu:Meet me in the reactor! network and gameplay options from within
that you use the default configuration for sends the message Meet me in the reactor! the game. To access the console, press the T
Baud Rate, Stop Bits, Parity, and Flow. Click to every player whose name contains stu. key then TAB. At the console prompt, type
OK to start the game. NOTE: A connection This would include players named Stumpy, one of the following commands to perform
between two computers using a parallel or Stu, or Beefstu. that action:
standard serial cable (without a NULL Modem Team x: To switch to a different team while
adapter) will NOT work. in a multiplayer team game, type Team x at
the Console where x is the number of the
team you want to join. Team 1 is Red, Team 2
is Gold, Team 3 is Blue, and Team 4 is Green.
Only Team 1 and 2 are automatically assigned
when entering a team game.

32 JEDI KNIGHT: MYSTERIES OF THE SITH JEDI KNIGHT: MYSTERIES OF THE SITH 33
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Endlevel: The endlevel command enables CREDITS LEVEL DESIGNERS Sound ASSISTANT LEAD BURNING Tim Miller
the game server to move on to the next level PROJECT LEADER Duncan Brown Production MULTIPLAYER ASSISTANT MANUAL DESIGN
if the Single Level Only option on the Host AND DESIGNER Stephen Hwang SOUND DESIGN TESTER Kellie "Twinky" Patty Hill
Configuration screen is unchecked. Stephen R. Shaw Ryan Kaufman Larry the O Tim Miller Walker
PACKAGE DESIGN
If the Single Level Only option is checked, Chris Klie David Levison ASSISTANT LEAD Compat-
PRODUCTION Soo Hoo Design
entering endlevel at the console will simply Tim Longo SINGLE ibility
MANAGER MUSIC EDITING
end the game. Chris McGee PACKAGE ART
Lleslle Aclaro Peter McConnell PLAYER TESTER Testing
Kick or Boot: Using the kick or boot Donald Sielke Cory Allemeier
PRODUCTION John Hannon SENIOR
command allows the host to kick a player out Jacob Stephens VOICE Clint Young
COORDINATOR LEAD COMPATIBILITY
of the game. Trey Turner PROCESSING
TECHNICIAN A VERY SPECIAL
Linda Villalobos Clint Bajakian INTERNATIONAL
Example: Typing either kick Sithy or KFY LEVEL Chip Hinnenberg THANKS
Grisanti TESTER
boot Sithy will remove player named Sithy DESIGN MUSIC George Lucas
ADDITIONAL Matthew Azeveda LEAD NETWORK
from the game. Serge Debroeyer COMPOSITION
DESIGN TESTERS COMPATIBILITY
John Williams
TEXTURES John Buzolich Doyle Gilstrap
Ryan Kaufman Voice
Chris Hockabout John Castillo TECHNICAL
Kevin Schmitt Production
Buddy Hannon Joseph Chiang WRITING
LEAD VOICE DIRECTOR/
ART TECHNICIAN Michael Dillon Lynn Selk
PROGRAMMER PRODUCER
Anthony Chiang Dana Fong COMPATIBILITY
Aaron Giles Darragh OFarrell
LEVEL Brent Jay Andaya TECHNICIANS
PROGRAMMERS SENIOR VOICE Jalipa II
TECHNICIAN AND Jim Davison
Richard Fife EDITOR John Kathrein
OBJECT Kevin Von Aspern
Yves Borckmans Khris Brown Corey Navage
PLACEMENT Dan Mihoerck
Ray Gresko ASSISTANT VOICE Alex Neuse
Jeffrey Pinecone Jason Lauborough
ADDITIONAL Kung EDITORS Jeff Sanders Charlie W. Smith
PROGRAMMING Coya Elliott Christopher John
3D OBJECTS AND PRODUCT
Stephen Ash Cindy Wong Snyder
ANIMATION SUPPORT
Yuan Wang Quality Todd Stritter
Dan Colon, Jr. MANAGER
Amit Shalev Assurance Lee Susen
Christina Napier Dan Gossett
INSANE VIDEO MANAGER Scott Tingley
Jim Rice PRODUCT
COMPRESSION Mark Cartwright Aaron Young
Leonard Robel SUPPORT
Vince Lee Paul Zabierek
Clint Young SUPERVISOR SUPERVISOR
LEAD LEVEL Dan Connors BURNING Dave Harris
INSTALLER/
DESIGNER GODDESS
LAUNCHER LEAD TESTER Documen-
Kevin Schmitt Wendy "Cupcake"
Darren Johnson Geoff Jones tation
Kaplan
MANUAL
Mollie Boero

34 JEDI KNIGHT: MYSTERIES OF THE SITH JEDI KNIGHT: MYSTERIES OF THE SITH 35
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For support via the web please visit OWNERSHIP. All title, ownership rights and Remove, disable or circumvent any EXCEPT AS SET FORTH ABOVE, THIS
http://support.lucasarts.com intellectual property rights in and to this proprietary notices or labels contained on or WARRANTY IS IN LIEU OF ALL OTHER
CUSTOMER AND Product and any and all copies thereof within the Product. WARRANTIES, WHETHER ORAL OR WRITTEN,
TECHNICAL SUPPORT (including but not limited to any titles, Export or re-export this Product or any copy EXPRESS OR IMPLIED, INCLUDING ANY
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For Customer Support you can contact character names, stories, dialog, catch phrases, laws or regulations. FOR A PARTICULAR PURPOSE OR NON-
Activision in the UK on 0990 143 525 between locations, concepts, artwork, animation, INFRINGEMENT, AND NO OTHER
sounds, musical compositions, audio-visual LIMITED WARRANTY. Activision warrants to REPRESENTATIONS OR CLAIMS OF ANY KIND
the hours of 8.00am and 7.00pm the original consumer purchaser of this
effects, methods of operation, moral rights, SHALL BE BINDING ON OR OBLIGATE
and any related documentation, incorporated Product that the recording medium on which ACTIVISION.
PRODUCT LICENSE into this Product) are owned by Activision or the product is recorded will be free from
defects in material and workmanship for 90 When returning the Program for warranty
AGREEMENT its licensors. This Product is protected by the replacement please send the original product
IMPORTANT - READ CAREFULLY: USE OF THIS copyright laws of the United States, days from the date of purchase. If the
recording medium is found defective within 90 discs only in protective packaging and include:
PRODUCT IS SUBJECT TO THE SOFTWARE international copyright treaties and (1) a photocopy of your dated sales receipt; (2)
LICENSE TERMS SET FORTH BELOW. conventions and other laws. This Product days of original purchase, Activision agrees to
replace, free of charge, any product discovered your name and return address typed or clearly
"PRODUCT" INCLUDES THE SOFTWARE contains certain licensed materials and printed; (3) a brief note describing the defect,
INCLUDED WITH THIS AGREEMENT, THE Activision's licensors may protect their rights to be defective within such period upon its
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ASSOCIATED MEDIA, ANY PRINTED in the event of any violation of this Agreement. system on which you are running the product
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MUSIC CREDITS
All music composed and conducted
by John Williams
From the From
"STAR WARS ORIGINAL MOTION "THE STAR WARS
PICTURE SOUNDTRACK" TRILOGY ORIGINAL
1977 SOUNDTRACK ANTHOLOGY"
Imperial Attack 1993
Princess Appears
From the Mousebot Blast Off
"RETURN OF THE JEDI Inner City
ORIGINAL MOTION PICTURE Rescue Princess
SOUNDTRACK" Walls Converge
1983 Last Battle
The Emperor Luke's Escape
Betrayal at Bespin
From Rebels Escape
"STAR WARS: A NEW HOPE Asteroid Field
SPECIAL EDITION" CD Training Jedi
1997 Lando's Palace
Binary Sunset Hyperspace
The Death Star/The Han Returns
Stormtroopers Main Title (Jedi)
Leia Breaks News
From Cantina Band #2
"RETURN OF THE JEDI Hive of Villainy
SPECIAL EDITION" CD Crash Landing
1997 Battle Lines
Jabba's Baroque Recital Losing Hand

40 JEDI KNIGHT: MYSTERIES OF THE SITH

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