Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
CONTENTS
C lick
ton
a v igate! WYRD
CHRONICLES 25
FOREWORD...................................................................................1
Designing New Masters........................................................... 3
:
Notaeny pagen Puppet Strings........................................................................ 7
on tur
Click er to re x!
b
num his inde
to t
Praise The Oyabun.................................................................. 20
Chain Gang.............................................................................. 26
Creation of New Gremlin Families......................................... 39
Rust and Ruin........................................................................ 44
Family Feud.............................................................................. 53
content guide
stories terrain game sessions mechanics fun & tactics painting battle-reports gallery
Layout
Jorge Gomez
John Cason
Alex Cairns
Mike Wallace
Justin Gibbs
Ben Counter
Justin Gibbs Mason Crawford
John Cason Illustrations Mario Martino
Hardy Fowler Mark Bingham
Editor Jorge Gomez
Justin Gibbs
Mason Crawford
For the design team, the time after GenCon is filled with planning for the year ahead. We take stock
of the past year and figure out what projects we can accomplish in the months ahead.
This year, though, we have the bittersweet news that Justin is no longer going to be working with the
team. He has contributed so much to Wyrd's games and to the design team that it's going to be a
different place without him. Justin is moving on to other opportunities, though, so we wish him all
the best.
In the meantime, we're going to keep Malifaux, and all of our games, moving in the right direction.
I have a lot of faith in Mason and Lindsey, so I'm sure they won't let me mess up our games too
much! Joking aside, I think we have another amazing year ahead of us, and I look forward to taking
that journey with you.
-Aaron
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Yro Hare (Order #9746792)
Designing New Masters
Justin Gibbs
The most notable element of the new Malifaux Initially Nellie was a bit too powerful. Run From
book, Ripples of Fate, is the inclusion of a new the Truth worked on all Attacks (not just failures),
Master for each Faction. Of course, designing and attacking near her was nearly impossible.
a Master is an in-depth and difficult task, so I In addition to that, her Evidence Condition
wanted to give you a glimpse into the process ticked down by a value of 1 every Turn, allowing
behind each Master here. her to stack up massive amounts of Evidence.
After a number of playtest games in which her
opponents struggled to do anything against her,
Our biggest design goal was that each Master we came up with her current iteration in which
would bring something new to the table. In this Run From the Truth only works on failed Attacks,
spirit, many of the Masters break their respective and all Evidence is lost at the end of the Turn.
Faction molds a little bit, allowing players loyal Of course, many months of playtesting went into
to that Faction to expand their playstyles. In every Master and I am summarizing here, but
addition to breaking the Faction molds, many of those were some of the major turning points
the Masters bring entirely new mechanics and in her testing process. Once all of the changes
aesthetics to Malifaux. were made, Nellie settled as a Master who could
wreak havoc in skilled hands, but could crumble
if used improperly.
I will start with Nellie Cochrane in the Guild. Nellie
is a reporter, and I wanted her mechanics to reflect
her story. This meant that she would not be a Reva is a Master which Aaron initially pitched
very combat-oriented Master, which also helped and designed. Part of the goal with Reva was
to differentiate her from the other Guild Masters moving away from the Resurrectionist reliance on
a little bit more. The two major archetypes Guild summoning and giving them a Master who could
is missing are a summoning Master and a control deal damage at range. Of course, we also wanted
Master. Because control and manipulation fit to keep the undead theme of the Faction, so
better with the reporter theme, thats the route Aaron came up with a unique way of using corpse
I chose to take. I built Nellie around the idea markers. Reva can measure range and LoS from
that she would gain Evidence as the game any corpse marker within 18 of her, giving her
progressed, and she could spend it to further a great threat range that only increases as the
influence the board, as I felt this was both very game progresses and more things are killed.
thematic and the sort of resource-intensive play
which the Guild lacked.
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One of the major challenges with Reva was Titania is the Neverborn tank. She is incredibly
making sure that she could not perform deadly survivable and heals easily. In addition to this,
first-turn strikes against her opponent that she can easily tie down opponents and drop
ended the game before it even started. She is scheme markers, which is an area in which
a highly mobile Master with good combat and Neverborn Masters are traditionally weak. This
a way to Attack at range, so this alpha strike mode of play was decided on both because it
was a major concern. After extensive testing and highly benefited the Faction and because it was
some numbers tweaking (you may have noticed intensely thematic for Titania. She is the risen
that Reva has a slightly shorter Wk than most Queen, awakened from deathless slumber; killing
mounted models), we determined that she was her should not be easy. She is also closely tied to
set to go. I expect alpha striking to still be a the nature theme in the faction, and her Scheme
common tactic with Reva early on after release, Markers represent the forest reclaiming what
but as people learn to watch for it and adjust rightfully belongs to Titania.
their tactics, I am confident that it will not be
problematic. Players who rely on it will find their
Master isolated and easily taken apart. Reva is Many of Titanias abilities are closely tied to
a precision instrument, and she should not be Scheme Markers, so she needed many ways to
thrown forward too early. drop them easily. However, we also needed to be
careful not to make any of the actual Schemes too
easy for her to accomplish. We did this by making
Sandeep is one of the most unique Masters the generation of Scheme Markers for Titania and
coming out of this book. He is a generalist who her Crew much less precise, with Markers often
mixes summoning with decent melee, good being dropped near an opposing model. In this
survivability, and the ability to loan out his way, Titania may drop more Scheme Markers than
Ca Actions to other friendly models. In this way, even Colette does at times, but because she has
Sandeep is a force multiplier who allows cheaper difficulty getting them exactly where she needs
models to take his superior attacks or simply them, she does not completely dominate Marker-
access his useful range of toolbox Actions. In based Schemes.
addition to this, he can summon his massive
totem, Banasuva, to do some massive damage.
Parker Barrows helps to round the theme of the
Outcast Faction a bit by introducing more outlaw
The major challenge with Sandeep was properly humans. The entire Faction cant be undead
managing his complexity. Each of his Actions can monstrosities and Tyrants! This Master was
only be used by another model once per Turn, pitched and initially written by Mason, and he did
forcing players to track which Actions have been an excellent job of working the bandit theme into
used and which Actions have not. Initially, other Parkers mechanics. Parker is a flexible Master
models could use Actions on Sandeeps Upgrades who can swap Upgrades mid-game, and he uses
as well, but to reduce the tracking required by the his opponents Scheme Markers against them
player, I limited the available Actions to Sandeeps (after all, any proper robber should be able to
stat card alone. In this way, a player will only ever steal the opponents resources).
have to look at a single card when deciding which
Action to take (instead of a whole pile of them),
and they can easily be tracked with a dot from A major challenge with Parker was balancing
an erasable marker, etc. Of course, this made his Upgrade-swapping mechanics. Initially, he
his Action loaning slightly less powerful, so to could attach any Upgrade which he could have
compensate, the available actions went up a tad purchased at the start of the game, but that led
in power. Often, design decisions are made not to players abusing Oathkeeper. To prevent this,
just because of balance or story but because of we limited him to attaching his own Upgrades.
ease of use for the player. Unfortunately, this limited his options a bit too
much. In response, we designed a few extra
Upgrades for Parker, and now he has one of the
widest selections of Upgrades in the entire game.
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Zipp is one of the most interesting new Masters to Unfortunately, I do not have enough space in this
appear in this book. He is a control and disruption article to outline every twist and turn which design
Master, although he does not do it in the typical took along the way to create seven new Masters.
way. Rather than relying on Obey like Zoraida or I didnt even get into the fact that Phiona Gage
damaging auras like Pandora, Zipp darts around (the new Guild Henchman) actually started out as
the board and simply gets in everyones way. He an Arcanist Master! I am simplifying the process
is the fastest model in the game, he can prevent in many of these cases, and a lot more work and
Interact Actions, and he can even drop blocking testing went into these new crews than I can
markers and rearrange the opponents models. say here. However, I hope that this brief glimpse
He pays a price for all of this, though; he cannot helps you better understand our process and get
Interact himself. excited about these dynamic new additions to the
game we all know and love.
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WYRD IS SUPPORTING
LOCAL STORES
We will be doing one of our Local Game Store (LGS)
promotions every month this year!
"But what does Empress Wu desire?" said there were only a few people seated in the town hall
Yinping, pirouetting the puppet across the stage. who might be familiar with this form of puppetry,
The bunraku gamboled across scenery painted to and the rest were from cultures without a history
depict a fanciful Asian palace. A deft tug of her of bunraku theater. They wouldn't engage right
strings made her curtsy, then spring up in a ballet away. And of the three children sitting in the front
dancer's leap. row, the girl in the red checked dress was definitely
interested in the bright and intricate puppets. He
hadn't lost them, not yet. He could fascinate them.
"She is wise, but she is cruel! She is cultured, but He could win them over.
she is a monster! Behold as she bids her own sons
to compete for her favor!"
From Hong's sleeve sprang a bright, sharp blade,
spring-loaded into the puppet's hollow forearm. A
Wu beckoned the other two puppets from the wings few eyebrows raised, and the anticipation in the
of the miniature theater. Li Hong was warlike, and audience rose. That always worked. The possibility
his wooden face painted an angry red with fearsome of violence ignited the imagination.
black eyebrows. Li Xian was dressed and painted as
a scholar, with scrolls tucked into his blue robes and
a white, placid face. "Li Hong scorns the scholarly pursuits of his
brother. A true leader needs only a sharp sword
and the will to use it!" Hong gamboled across the
"Hong believes he should rule as the future stage, stabbing and slashing at imaginary enemies.
Emperor, for he is the greatest warrior in the land! Yinping's fingers worked as quickly as spiders'
But Xian says the wisest should rule and that Hong legs pulling at the strings to send Hong spinning
will destroy his people in pursuit of glory! Which and hacking, while Xian backed away with his head
will prevail? Thus begins the trial that will split the bowed in fear.
Imperial Court in two!"
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the subtlest human gestures. Yinping's fingers were Yinping had to take drastic action. Hong leapt to
gnarled and knobbed like broken twigs. The tendons his feet and whirled his sword around his head.
stood out like taut piano strings. If the audience had He lunged at his brother, and thrust the blade just
understood what this performance took, they would under Xian's outstretched arm. From the front, it
be on their feet. would look like one bunraku had impaled the other.
Hong thrust and jabbed. Xian ducked and jumped Xian's puppet had a concealed cavity in the
out of the way. Then Xian began to dance, the mark abdomen, activated by a wire that was rarely pulled.
of an educated and cultured soul. The two circled Yinping pulled it now, and the door in Xian's stomach
one another as Wu watched in the background, snapped open. A handful of wadded red silk tumbled
nodding her head in silent glee to see her sons at out in a startling facsimile of blood pouring from the
each others throats. wounded brother's body.
Hong leaped on his brother, cutting at Xian with a A gasp went up from the audience. Not an expression
violent thrust. Xian struggled as Hong's wooden of true Grand Guignol horror, but definitely a gasp.
fingers closed around his neck. The girl in the red checked dress put her hand to her
mouth in shock. One burly miner seated near the
black clapped a couple of times with a dim smile
"It seems Li Hong is surely to be the end of his on his face, as if it took the sight of gore even
brother! His hands are bloody, his blade is keen!" stylized, highly artistic gore to activate his brain
functions.
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"I must say," said Jocasta MacClaine, proprietor of "Mr Yinping," said Jocasta, her voice taut.
Blasted Stump's music hall-schoolhouse-town hall, "Desperation does not become a soul. If you had
"I have never seen anything quite like these. I take a troupe of ladies who could shake their derrieres
it they are traditional among your people?" every night, perhaps I might find a way to give
you a monthly spot on my stage, but all you have
is puppets. I am sorry to disappoint you, but the
In the small back room that passed for the backstage matter is closed."
area of the hall, Yinping was packing away his
puppet show. One case held the stage, which folded
cunningly away to fit into a box the size of a small "Just one more chance," pleaded Yinping. "One
suitcase. The other case was lined with purple felt more chance!"
with indentations for each of the three puppets,
their strings and paddles, and extra costumes. "The
bunraku originated in Japan," he said, "in the time "Please," said Jocasta, pity in her eyes. "It's a
before the unification. Now they perform tales from puppet show." With that she left the back room,
across the Three Kingdoms. They have done so for leaving a faint whiff of lavender.
hundreds of years!"
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The rest of the town consisted of the houses of the "Ah, but there can be high culture even in such a
mining folk, most of them built by the inhabitants place as this!" said Yinping.
with varying degrees of competence. The town's
saloon, Sally's, was a large and frowning three-
story building that squatted at the edge of town Xian jumped to his feet on the stage. "Even for
as if exiled by the more genteel inhabitants. The people such as you!" said the puppet, its mouth
constant sound of raised voices and song informed flapping in time with Yinping's high-pitched voice.
passers-by that Sally's was perhaps the only true
success story in Blasted Stump.
"You got jokes?" asked the woman.
Yinping set up his miniature stage near a fountain in It was good fortune, especially among those who
the town square. The market was in town, and local originated in Japan, to throw a coin to bunraku
farmers and craftspeople had set up their stalls in performers. The coin, with the stylized head of the
the square, so Blasted Stump was as vibrant as it Governor-General stamped on the obverse, was
ever got. Tradesmen cast odd looks at Yinping as he the first hard cash Yinping had earned in Blasted
took Hong and Xian from their case and strung them Stump. The two puppets halted in their performance
to their control paddles. and bowed gravely at the two miners, who continued
on their way to their labors.
"Hardly the Grand Opera," said a grubby woman
carrying a crate of equally grubby vegetables past
Yinping's spot.
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As the stallholders called out their wares and the sun It was a start. The girl liked him. She would tell her
passed by noon, a few souls paused to watch for a few friends, and they would tell theirs. That was how it
moments, but none were enthralled enough to form would begin, Yinping told himself. In this insignificant
the core of an appreciative crowd. It would take time, contract town, it would start.
Yinping told himself. He needed time. Two more Three
Kingdoms folk dropped money as they passed, each
time a single coin. As much for his own entertainment It would work, this time. It had to.
as anyone else's, Yinping began the prologue to the
Third Romance of the Emperors, with Xian and Hong
engaging in an animated debate over dividing the
kingdoms of ancient China between them.
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"Why, Lady Wu?" asked Yinping, his shoulders a stream of prospectors trudging back from the
sagging as he deflated. "Haven't I tried? Can't you hills, dehydrated after a long shift and looking to
see how hard I work?" He threw open the puppet replace a day's lost sweat with several pints of
case, revealing Hong and Xian nestled in their weak beer.
indentations. "And you encourage her!" he snapped.
"I took you out today, I found you an audience, I..."
Yinping let hope kindle inside him as he lugged
the puppet case and miniature stage towards the
Yinping paused and calmed himself. "I'm sorry. I saloon. As he approached, he could hear raised
just... I just try, that is all." He gently picked up Lady voices and the plonking of a raucous piano. A few
Wu and placed her in the case between the other horses were tied up at the water trough outside the
puppets. "It will be better," he said. "I promise you saloon, and two dogs chased one another in the
that. Please just trust me. That is all I ask. Just a street, looking for scraps.
little longer, please."
Dead, save for one place. Sally's Saloon never "What can I get you?" she asked, which was as
closed. The round-the-clock mining shifts provided friendly as she got.
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Yinping dragged his cases up to the bar. The place Yinping shook his head. "Just what your patrons are
was almost full, with dozens of miners having just willing to grant me in gratitude."
come off a shift at one of the biggest copper mines.
They were grubby, gray-faced folk intent on downing
their beer as efficiently as possible. Yinping saw "Well darn, I guess you're welcome to try. Anything
some Asian faces among them, who might well that cheers these up these miserable assholes."
be familiar with bunraku theater from their own
childhoods on the other side of the Breach.
"Shove it, Sally," said one miner, a shaved bear of a
man with a hydraulic pincer for a hand.
"I'm new in town," said Yinping. "Just put on a show
at the hall."
"Love you too, Butch," said Sally.
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show? You, with the grazes on your knuckles! Or throat. "Such an assembly of men! Such virility! But
you, with a face only a mother could abandon!' do you just put on a good show, gentlemen, or is
there something under those britches after all?"
"Well bless my soul, sir, is there a face up there "My father brought me to bunraku when I was a
somewhere?" prodded Xian. "How long has it been child," came a voice from in front of the stage.
since you saw your twelve toes? Yeah, you got the The speaker used English, but Yinping recognized
look all right. This town, four hundred people and six the Japanese accent to it. He looked up to see
last names, am I right?" one of the Asian miners looking down at the stage
with scorn. "That was beautiful. This... this is a
disgrace."
"Keep goin'," said Butch, opening and closing his
pincer hand. "I reckon I could pop you real good,
like a pimple." "What is a disgrace," said Xian, "is you blowing
your wife's dowry by betting on a dogfight!"
Yinping's hands were flying across the top of the Pockmark sprang to his feet again. "What the hell
stage to operate all three puppets now on stage. It do you know about that?"
was an intricate art, and every performance needed
long hours of practice before even basic movements
appeared natural. Yinping's hands moved of their "Why, my dear, you can't keep a secret in this
own accord, and sweat broke out on his face as town!" said Wu. "Mr. Truong back there has a
muscle memory moved his dexterous fingers too predilection for opium he can't quite keep under
quickly for an onlooker to follow. hit hat! And Mr. Duquesne can't help but squirrel
away a few nuggets from that gold seam he and his
buddies won't tell anyone about! There isn't a soul
Empress Wu made her entrance, sweeping her who doesn't have some scandalous little tidbit!"
skirts dramatically around her. "Well, well, what have
we here?" came the imperious voice from Yinping's
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"You keep on like that," said another miner, a stocky, The puppets lay tangled up in their strings on the
furious-faced man sporting a grand black mustache, half-collapsed stage. Yinping sat on his bed in the
"and you're liable to be getting' yer throat slit." boarding-house, imploring the puppets, his eyes
rimmed bright with tears. "I know you're bored, but
those men would have killed me! Where would you
"Now, Mr. O'Shaugnessy," said Xian, "going by how be then, with no puppetmaster?" He put his head in
you shot that fella down by Cavendish Creek, it's not his hands. "I tried to throw you away, but you kept
my neck I'm worried about!" The puppet raised its coming back to me. I tried to destroy you, but you
hand and jerked its head to the side in imitation of wouldn't burn. What do you want from me?"
a man being hanged.
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Yinping had grabbed the case and run. When he hall, and Yinping hurried nervously up to the main
was far enough away, he opened the case to see doors. They stood ajar, and he put a hand against
the three bunraku staring up at him. Back then, he them to push them open.
hadn't known anything about them, except that they
looked valuable.
His hand touched something sticky and warm and
came away red. Yinping's stomach was bunched up
No one had wanted to buy them. And then things in his body, as if it was trying to force its way up
had started happening, things he didn't understand. through his throat. The panic rose like bile.
Things that meant he had to skip out of whatever
town he was in even faster than normal. Whenever
he had tried to abandon the puppets, he found them He opened the door. He knew what he would see, in
waiting for him when he woke, sitting lined up in spirit if not the details, but even so, it hit him like a
their case. punch in the face.
He tried to give them what they wanted. He tried to Two figures stood on the stage at the far end of
make them happy. But it never worked... the hall, illuminated by lanterns in the rafters. One
was Jocasta MacClaine. Her head hung to one side,
cheek against her shoulder, opening up the huge red
wound like a second hungry mouth. Her throat had
been almost completely severed, and the vertebrae
stood out whitely against the dark red gore. She
wore her schoolmarmly dress with its hooped skirt,
stained black down the front with blood.
Yinping's eyes flicked open. The back of his head The other was Butch, the enormous miner from the
throbbed. He had been laid out on the floor of his saloon. His stomach was opened from sternum
flop house room. With a sudden rush of panic, he to navel, and red-black guts hung around like a
jumped to his feet to see the puppet stage standing glistening loincloth. Tiny cuts covered his muscular
where he had left it. arm. The hydraulic piping of his other arm, the one
with the pincer hand, had been cut, and it was
supported only by the cabling that held him upright.
It was empty.
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made Butch's mouth flap open and closed as he it had been severed and then stitched back onto the
spoke. shoulder, to come away easily as the performance
demanded. Jocasta howled and whirled as
Pockmark's blood sprayed across her.
"Please, Butch," replied Jocasta in a high squeal,
"don't be angry! I love him!" Lady Wu controlled
Jocasta and had her raise her hands to her face in "No!" screamed Jocasta. "My hideous love!"
dismay.
"No, Butch!" cried Pockmark. "Me an' Jocasta, our "You knew what would happen," said Hong.
love is pure! Don't destroy such a beautiful, perfect
thing!"
"What happens when we get bored!" said Xian.
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the whole Romance of the Seven Kingdoms and a Yinping put his head in his hands and wept.
hundred stories besides! Isn't that enough?"
"I'm not... I'm not angry," said Yinping. "But this And it would never end.
has to stop. I can't keep running, Someone's going
to catch up with us. They're going to hunt me down,
send a posse..." Not while they still pulled the strings.
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Praise The Oyabun
Mario Martino
Intro
Wyrdos! First and foremost, thank the Oyabun
for giving me the opportunity to take care of our
magnificent Shadow Emissary. I will try to keep
this as informative and as efficient as possible, as
the Oyabun hates people that waste time. I have
organized this article into a number of ordered
steps for your convenience.
Preparations
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Painting
3. Time to have some fun with Zenithal painting! As
I mentioned, the scales are going to be light blue
Note: We are using some variations of yellows here, as the final tone. At a roughly 45 degrees angle, I
which are generally the most transparent color to sprayedP3 Cygnar Blue Base, making sure tohit the
work with, so DO NOT expect full coverage of an scales while avoiding the underbelly area. Zenithal
area with a single stroke. On the bright side, yellow painting allowed me to hit the areas I want by giving
is the easiest color to blend. it a light blue highlight over the darker blue shadows.
In short, the dark shadows stay dark while I build up
the highlights to the lightest color I want.
1. Prime time! I wanted to paint the Shadow Emissary
in a brighter tone, so I primed him white. Some
people like to have the dusty look when priming,
but I usually go full coverage. Once everything is
primed, it's time to do some color blocking with the
airbrush.
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8. I then repeated the process with a lighter gray,P3
Ironhull Grey,but in smaller sections. This process
further highlighted the areas that a light source
would hit.
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10. Base the whiskers from tip to base with P3 12. Apply this method to all the areas mentioned
Khador Red Highlightand make sure you get a good in part 5, save for the eyes. Start with orange, then
coverage. No blue color should be showing! Wait for yellow orange, then yellow, and finally white.
it to dry and, once thats done, get ready to blend.
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15. Time to move on to the scales! There are two 17. Add one more layer of highlight to the
ways to do this step. The first is to drybrush, which underbelly. You will need a mix of 1:1 ratio of P3
is easier but may not look as intricate when it is Coal Black and P3 Ironhull Grey, then mix it with
finished. The other way is to highlight every single a little bit of extra water (you want this somewhat
scale with your brush, which is what I opted for. transparent). Once again, use the same process,
I used a mix of Vallejo Game Color White and P3 but this time paint only those parts that you think
Meredius Blueon a 1:4 ratio, so it was slightly off a light source would hit. When this is done, you are
white with a light blue tint to it. This process is finished with the model! Pat yourself on the back!
simple but tedious, and some areas can be hard to
reach. If you go this route, you will want to highlight
the edges of all of the scales - yes, every one of
them - with this very light blue color.
Basing
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2. Prime the base all black (I usedBadger Stynylrez
black primerfor this). Good coverage is needed for
basing.
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Chain Gang
Mike Wallace
This heat is killing me. Look at Richter, he knows how it is, the tall, black
convict said.
Whats that supposed to mean? Luke asked. Shut yer teeth, Kurtis, Richters overweight chain-
mate, uttered.
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stood under it. He was taller than me, head and I frowned. Yeah, I get it.
shoulders above the rest of the crew, with a big
black beard and a wild-eyed look. He took a long
swig from a canteen and patted the whip coiled He backhanded me with the pistol. Then back to
around his belt. work! Growling in his native Russian, he went back
to his tent. Red and Blue watched us for a moment,
then shrugged and went back to loitering.
Richter waved. Hey, how about some of that water
for us?
I offered a hand to Richer while I rubbed my jaw.
You alright?
Get back to work, convict!
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Blue slugged him, knocking him out of his cot. Boss
said to do that if you got any lip left.
The day went on. We broke the earth of the Badlands Richters smile took on a cruel look. What good
and lined it with heavy wood planks for the iron rails little puppies you must be. Do you sleep at the foot
to come. The foreman - a short British man named of his bed, too?
Carrows - came out of his tent every now and again
to take measurements and scan the horizon with
his landscaping tools. Red looked at Blue. You know, I think he deserves
his share after all. What you thinkin?
We piled our tools neatly and shuffled into our tent, Kurtis laughed. Grinning like a child, he ate his
an old barracks-style army canvas. There were dinner, stifling laughter.
cots lined up for us, and I sank into mine, reaching
underneath for my bowl.
As the guards left, Richter stared at the mess
gathering on his lap, shrugged, and laid down, not
Philip, in the cot nearest to mine and Lukes, let even bothering to try and wipe it away.
out an expletive in French, flicking his bowl to send
some kind of beetle or roach scurrying away from
him. After an awkward minute or two, the rest of us
started to eat, save for Luke, who looked nauseous.
On cue, Red and Blue entered the tent carrying a He tried to smile. It aint exactly mas biscuits and
heavy pot between them. Bowls up! gravy.
They went up and down the cots, slopping pale, gray I think it tastes a bit like library paste, Philip said.
gruel into our waiting bowls. They stopped when they
reached Richter, who was humming some German
marching song to himself. Just do as I do, Conner said. He tipped back the
bowl and swallowed it down as fast as he good.
There, see? Done.
Boss says you dont get no share, Red said. You
gotta learn yer place.
Luke sipped his and winced, then held his breath
and gulped.
Richter sat up. I wouldnt eat that swill, but if youre
inviting me to eat at the wardens table, Id be happy
to join him. Just like the army used to make, I said.
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Yro Hare (Order #9746792)
The army fed you this? Luke asked. Richter began to hum, that same relentless marching
tune. The man had to be sunbaked. I didnt give him
another week on the line.
Nah, we used it to seal gas masks, I said.
Finish up quick, I told Luke, who started choking I sat up, pulled out of restless dreams. The sun
down his dinner. He finished just in time for the hadnt risen yet; all I could make out were shadows
water. They filled up everyones bowl except Richter, moving about as the other gangers were roused
but the old man seemed to have finally gotten the from sleep.
message.
The hell is going on? Conner barked.
Lights out, convicts! Red called, and he doused
the single lantern hanging from the ceiling.
Kurtis continued to scream. Id heard it before in the
war, the scream of men trying to comprehend their
Rich, you need some water? I asked. My throat own missing limbs and spilling guts.
protested, but I ignored it.
Gregor pulled the tent open, lantern in one hand
Richter shuffled in his cot. Youre too kind. No and pistol in the other. What in the bowels of hell
thank you, Harry. is going on? He roared. His eyes bulged as the light
fell over Kurtis, revealing the blood that covered
his torso and face. Richter was gone, leaving more
Luke sniffed the water. Think they piss in it? blood pooling in his cot.
Probably is piss, Conner said. Cheers. Boss, whats goin on? Red asked, pushing his
way into the tent, followed by Blue. Holy...!
Then the smell, heavy and rich, of bubbling stew The guardsmen jumped to, hooking their arms under
wafted in from our wardens campfire. Dried meat, Kurtis and pulling him up. The man continued to
peas and onions, cooking away in water and spices. squeal, so Gregor slugged him in the face, stunning
My stomach suddenly realized how unappetizing him into silence.
gruel was and started to churn, almost like it was
trying to claw its way out. Philip rolled away from the
smell and covered his head with his hands. Get him out!
That just aint fair, Luke whispered. What the hell is going on? Luke asked. Is he
bleeding?
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Yro Hare (Order #9746792)
Cmon, I said. Carrows cleared his throat. Sergeant, this will not
get us answers.
I dont know! Kurtis said. I - I didnt do it! Blue went to his tent and came back with rope in
hand. The tree, boss?
Look at him! I said. Hes scared to hell! He didnt We held our ground and our tongues. When they
do anything! were done, Red returned and handed the stone
back to Gregor. It was now glowing vibrantly.
I swear! Kurtis cried. I swear to God and my Numbly, we marched to our picks. For a moment I
momma, I didnt do anything! I woke up and he was fantasized about burying the sharp end in Gregors
gone and my clothes were wet and when I realized face. Then I started to work.
what it was I - I didnt kill him!
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Yro Hare (Order #9746792)
When the guardsmen were off to their dinner, I sat Gregor doesnt seem the type to kill quiet, Conner
up in the dark. Aint right what happened. said.
Philip nodded. What do you think happened? Luke shivered. So what now?
Maybe Richter tried to break for it? Bled himself to Sleep, I said. Either way we look at it, someone
grease the chain? Conner asked got away with murder.
If Kurtis killed him, why hide the body and not try to We shouldnt leave out the possibility that it was
run? Philip asked. not anyone in this camp, Philip said. We are, after
all, in Malifaux.
Soulstone, I said. And that aint weird. Guildll I laid down in my cot. Maybe something did, I told
probably give Gregor a bonus for keeping one close Luke. Maybe we best keep our eyes open.
while they did Kurt in.
Maybe Kurt knows something, I said. Maybe Whats going on? Philip asked.
Gregor came in here and offed Richter himself.
They ignored us until Blue was finished. He shook
his head at Gregor.
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Yro Hare (Order #9746792)
The Russian growled. Last night, one of you A gunshot rang out, loud as a thunderclap in the dry
convicts stole from my tent! I want to know which air. Carrows lowered his pistol but did not holster it.
of you did it! Fess up now, or youll all get the whip! The stern look on his face spoke volumes.
No one left the tent, Philip started. Enough, he said. Your discipline lacks discipline,
Gregor.
No one spoke. Carrows eyes narrowed. The Guild will not like that
your temper cost us our schedule.
Three!
Gregors face turned red as a beet. That stone was
worth ten crews. A tense second passed, and then
We didnt take anything! Luke spat, from behind he snarled Get to work! and stormed into his tent.
me.
Gregor didnt wait for one. He struck Philip, The work continued, but progress was strained.
cutting a lash into his chest through his coverall. Almost everyone had taken a lashing. My own back
The Frenchman screamed and jerked backwards, stung with every swing of the pick. I woke the next
tripping as his chain pulled taut with Conner. Blood morning with blood staining my cot.
began to soak his clothes.
We had nothing but black hate for Gregor now, and
Another crack, and another ganger felt the lash the bastard shared it back tenfold. He kept his
across his arm. distance, save to shout at us, and paced near his
tent like an angry bear. We were reduced to half-
rations, and he seemed content for the moment to
I turned and bent away from Gregor as he aimed it starve us into uselessness.
at me, and I felt the cut run down my back below my
shoulder, grazing ribs. I tumbled over Luke, rolled
onto my side and hid my head as the other gangers A few days after the lashing, a supply train arrived.
trampled me in their desperation. We unloaded more planks and rails while Carrows
spoke with the conductor, just within my earshot.
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Yro Hare (Order #9746792)
Then whered the missing one go? The words hung in the air between us. A few nodded.
I can only guess he was taken. Perhaps the culprit So what now? Luke asked.
is not yet done. Gregors Soulstone was taken three
nights ago. We have not been able to find it.
Conner put a finger to his lips and gestured at the
tent exit. Something was moving outside, bigger
One of the crew? than Red or Blue.
No, and they have the scars to prove it. I pantomimed my intent, waving my arms around the
group, pointing at the shadowy figure, and making a
fist-jabbing gesture. Conner and most of the others
The conductor sighed. You know, that boy you nodded, but Luke went pale.
hung? I passed that tree not an hour ago. The body
is gone. Id have chalked it up to scavengers but If
there's potential Resser activity, I have to call it in. Now! I bellowed, and the gang charged.
Do so, and be quick about it, hm? I do not like our It wasnt a pretty charge. We gangers are chained to
chances out here. our physical opposite more times than not; it keeps
us from making any distance if we try to run. Luke
was half my size, and the moment I rushed forward,
When the conductor had started his train back I almost pulled him off his feet. The others hobbled
towards Malifaux, I let myself wander near Carrows. forward like kids in a three-legged race, but they were
You think a Resurrectionist is hiding way out here? determined to win. We barreled the figure down into
the dirt with the weight of our bodies, shouting at
the top of our lungs.
For a moment, Carrows didnt speak. Then he said,
I believe he is one of us.
Red was on duty that night, lounging by his campfire,
and he was up on his feet like a deer. Carrows and
The foreman walked away without another word, Blue appeared next, hefting lanterns.
leaving me with a cold feeling in my gut.
Whats a Resurrectionist? Luke asked, when wed It was the stink that clued me in. A bitter-almond
settled in for the night. All eight of us huddled near smell. Light fell over our captive, but I knew it wasnt
my cot, speaking in hushed tones. Gregor.
Someone who makes the dead move, like puppets. It was Kurtis. His face was sagging, his flesh slowly
desiccating from the Badlands heat. The noose was
still bound tightly around his neck. Milky-white eyes
Gregor would kill us all if he suspected, Conner turned in dry sockets. The stink was coming from
said. Guild would slap a medal on him for it. his guts; rot gas had caused them to burst.
If he aint one himself, I said. We all started screaming again, this time in panic.
Kurtis managed to wriggle free and sink his teeth
into Philips arm, ripping flesh to the bone. The
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Yro Hare (Order #9746792)
Frenchmans scream turned into a shriek. Then Luke screamed behind me, and I turned to
see Philips corpse sinking his fingers into Lukes
belly and pulling loops of intestines free. As Luke
The gang scrambled, tangling limbs and chains. fell back into my arms, Philip turned on Conner, who
Kurtis rolled onto Philip and started ripping at him, shouted out Philip's name as bloodied hands ripped
sinking his gnarled fingers into Philips throat. out his eyes.
Shoot it! Carrows shouted, but Red was frozen in Muh - m - muh - Luke cried. His face and hands
terror. Philips cries turned to bloody gargles. The were almost blue, his guts dragged behind him
foreman snatched Reds rifle and fired with practiced through the dirt.
ease, sending lead through both of Kurtis temples.
Rotten gore and brains splattered as the heavy body
fell. Help us! I shouted.
Wh-what was that? Red was yammering. Red turned his rifle towards us and fired blindly,
screaming hysterically. The first bullet hit a ganger in
the thigh, and the second hit Philip in the back, but
An undead, Carrows said, handing the rifle back. the undead Frenchman didnt flinch. More gunshots
All of you, on your feet! I cannot guarantee it will not rang out until the rifle went dry.
get back up again!
Yeah, I know, I said. Kurt. I whirled around, looking for a gun, a stick, anything,
and I saw the pile of mining picks. Get the picks!
Kill it, kill it!
Conner knelt over Philip, frowning as he closed his
chain-mates still eyes. Gregor! Get out here so I
can kill you myself!
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Yro Hare (Order #9746792)
I pulled Luke with me, and the kid screamed in Against all hope, Luke was still alive. Hed done little
agony. I grabbed a pick, and a booted foot stomped more than whimper as wed fled. He was still pale as
down on my hand. Gregor stood over me, his face death, and his guts were filthy with blood and dirt.
blank. He yanked me up like I was a doll. I saw no When I laid him down beside me, he managed to
anger on his face, no trace of the hate he felt for find his voice. Ah mamma, Im so sorry mamma.
everyone and everything. His shirt was soaked with
blood, and I realized it was his, spilled out of a neat
cut across his throat. He repeated it several times, tears mixing with the
blood on his face. It was a familiar sight to me, the
kind you see when someone so young realizes his
I struck his arm and kicked at him, desperate to break life is ending.
free, but his grip was like iron. Carrows emerged from
his tent with his pistol in hand. He saw Gregor and
fired, striking the Russian in his extended arm. I dont wanna be here... I dont wanna be here!
It wasnt a kill shot, but it loosened his grip enough Hey, kid, Luke. Look at me.
for me to get free. I hit the dirt, sucked a gulp of air,
and grabbed the closest pick. When Gregor reached
out for me again, I swung the tool with all my might, He blinked several times. W-what?
catching him in the leg just above his knee. I twisted
and yanked, levering to tear his joint apart, and he
fell in a heap as the limb caved in. "You got a big family?
Blue burst from Gregors tent, a knife jutting out F-four brothers, he said. And a lil' sister. M-Mary.
of his chest. He swung his rifle like a club, hitting His face twisted in sadness.
Carrows over the head with a horrendous crack.
I sighed. I dont have a family. I was born on the
Gregor twisted around, trying to grab at me, and I rails. Never knew my ma. Barely knew my pa. But I
brought my pick down into his skull, making it jut out always had the rails. Grew up on them, fought for
of his mouth like a sharp iron tongue. That finally em. I even killed a man with one, once. Always
took the unlife from him, and I pulled Luke up into knew Id die on one... I just figured itd be back home
my arms. and not--
The scene was a massacre. Philip pounced on Not here, my mind finished. I shook my head.But
another ganger, and while he did, Conner sat up and ah, maybe, when we get this rail built, theyll let us
took down another. Blue turned on Red, who stared go home, right?
in disbelief as his friend and partner bashed his head
in. Every time a dead man fell, he got back up and
Home? Luke asked. His voice was calm. Home.
killed someone else.
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Yro Hare (Order #9746792)
The day slowly ticked by. I sat beside Lukes corpse, I blinked. You cant be serious. Hes just a kid. He
one eye on the horizon behind us, waiting for them doesnt deserve that. I gestured back towards our
to catch up with me. Sitting in the shade, without camp.
having to work or fight, it occurred to me that I
couldnt remember a day like that, when I could just
watch the world go by. First a drifter, then a soldier, Hes dead, Richter explained. Nothing more than
and finally a ganger. Every day had been a fight to meat and bone now. And he's slowing you down.
see dusk again, with nothing but a cold bowl of gruel
and a stiff cot to welcome me.
Whatre you gonna do with him?
I suddenly realized why Gregor hated that attitude But instead I walked away, following the rails.
of his. Just kill me and get it over with, you damn
Resser. My voice was hoarse.
Richter started to hum that marching song of his,
cheerful and insane in equal measure. I hugged the
He tilted his head. No. You are a man I respect, canteen to my chest, shuddering. I tried to put the
Harry. I do not wish to kill you. world behind me out of my head.
You killed everyone. Conner, Carrows I looked Edge Point couldn't be more than a week away, I
down at Luke. thought. Seven days. Maybe eight. Just keep
walking.
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AVAILABL
INTO THE OCTO E
BER!
I knew from the start that I wanted the Gremlin feel. They would likely be stealing machine parts
Through the Breach book, Into the Bayou, to focus that they didnt have much use for, so maybe it
on the various Gremlin families that inhabit the was less about the actual objects they stole and
Bayou. The importance of the LaCroix family in the more about the thrill and excitement of the theft?
miniatures game and the fictions made it clear It clicked nicely into place and helped to make
that family rivalries were a thing that existed in the Tuckets feel like a much different family than
the Bayou, and I wanted to make sure that we had the nearby Joneses.
an element of that in the book. However, there
werent actually that many Gremlin families in the
fiction, so I divided the Bayou up into sections After that, I took a look at the map and realized
and started writing up descriptions of a bunch of that all of the major Gremlin families were
hitherto unknown Gremlin families. clustered in one corner of the Bayou. That made
sense, as they were all Gremlins with a penchant
for interacting with humanity, but surely there
I started by mapping out the territory for the were Gremlins elsewhere, too? That led to the
families we already knew about. The LaCroix, we creation of three other major Gremlin families,
knew, were situated near the Latigo Stronghold, each of them spread out a bit more from the
so they got sketched in first. We also knew that others.
the Jones family was somewhere near Malifaux
City, as they were a constant annoyance to the
Guild and frequently raided human settlements The first was the Gautraeux, which I put right next
and caravans, so they got a spot near the city. to Kythera. For those of you who havent read
much of the first edition Malifaux fluff, Kythera
was essentially a portal that was built by the
That left the Tuckets as far as the major families ancient Neverborn to bring the Grave Spirit the
hinted at by Masters from the miniatures game. personification of death itself into the world.
The Tuckets were described as attacking caravans It was destroyed at the end of the first Malifaux
as well, which meant that they needed a parcel book, which sealed the portal and left Kythera in
of land on the edge of the Bayou, so I set them ruins.
back a bit further from the city. Their proximity
to Hollow Point meant that they would likely be
raiding Union towns and caravans, which when Such an imposing and ancient structure was sure
combined with Mah Tuckets portrayal in her to have attracted attention before then, however,
Crossroads story gave the family an interesting so the presence of a family of Gremlins that
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Yro Hare (Order #9746792)
lived near Kythera made sense. Given their close the traffic in and out of the Second Breach, which
proximity to the ancient structure, I thought it is controlled by the Ten Thunders. Since Gremlins
would be neat if they were the creepy Gremlin are good at mimicking humans its the entire
family, the ones who claimed to hear voices shtick of the LaCroix family in the miniatures
whispering in their heads and sometimes did game I decided that the two families I was
disturbing things. Basically, they were hearing the adding here would both copy the aesthetics of
Whisper, the mysterious voice that sometimes Promise, rather than Malifaux City, which led to
shares the secrets of Necromancy with random the Tong and Leong families.
Malifaux inhabitants, driving them insane in the
process. Since the Grave Spirit is the source of
necromantic magic in Malifaux, the connection There had been talk of the Brewmaster another
seemed particularly apt. Malifaux Master hailing from across the
mountains, but having Gremlins beyond the
borders of the Bayou felt a bit strange, especially
Looking south, I put the next Gremlin family at given how few people have been across the Ten
the southern edge of the swamp. The Gremlins Peaks. Rather than try to work out how a handful
have always had a love/hate relationship with of Gremlins could cross the mountains, I thought
pigs, and I knew that I wanted to emphasize that it would be a more interesting option if this
that in this book; I had just finished designing was instead a bit of subterfuge on the part of
a Swineherd pursuit, after all! Thus, I wrote up a the Ten Thunders. Misdirection and secrecy were
family that were the premier hog farmers of the the coins of their realm, and the Brewmaster
Bayou and called them the Turners, which should servesthe Ten Thunders just as much as he
draw a chuckle from Midwesterners. works with his fellow Gremlins.
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Combining all of these elements together gave destroyed, have basically come to the same
the Leong family its niche: they became a family conclusion as their neighbors. Worse yet, theyve
of Gremlins that had been co-opted by the Ten been stuck fighting the steady swarm of twisted
Thunders. The idea of the Ten Thunders using abominations that scrambles up from the Red
alcohol and weapons to bribe the Gremlins into Cage, which has only contributed to making them
disrupting the plans of the Union and Guild was a sullen and beleaguered people.
appealing, and it also ensured that anyone who
settled too close to Promise and thus, who
might have stumbled across the Second Breach The Fishbockers were in a good spot at the center
were driven off by Gremlins that had no seeming of the Bayou, so they became the merchants of the
tie to the people of Promise. Bayou, trading pigs from the Tuners for mystical
relics from the Gautraeux, the human weapons
the Joneses stole from caravans for mechanical
The Tongs, then, became the flip side of that parts from the Tuckets, and so on. To facilitate
coin. They were the antagonistic Gremlins of the this, the Fishbockers became the primary hosts
north, the ones that launched raids on Promise of Bayou Bashes, which are a combination of
and other Ten Thunders holdings. In a nod to the festival, swap meet, and competition all rolled
Brewmasters claims about hailing from across into one. This affords them the opportunity to
the mountains, the Tongs frequently make this wheel and deal with all of the various families
same claim but its most likely just a myth and also creates a useful event for allowing the
created by their elders to obscure the fact that various Gremlin families to interact with each
they were pushed northward by stronger Gremlin other on a regular basis.
families that wanted the better parts of the
swamp for themselves.
Bayou Bashes ended up being a pretty significant
part of Gremlin culture, and for good reason;
With the largest Gremlin families assigned, I it gives Fatemasters a useful way to kick off
went back through the map and scattered some an adventure in the Bayou. There are plenty
smaller families across the Bayou. The Benois of ways that these events can lead to conflict:
gained a spot right outside Edge Point, which characters might want to participate in a series
allowed them to deal with the smugglers, traders, of competitions for their own amusement, obtain
pork merchants, and other humans who wanted some rare item that they cant find anywhere else,
to discuss business with Gremlins. In addition to or even find a rival to settle a score while shes
showing that humans and Gremlins are capable distracted. The journey to a Bayou Bash can be
of working together from time to time, this also an adventure in itself, even if the Fated arent
meant that Edge Point was a good place to base attending; anyone is going to be a bit put-out by
campaigns that involved a lot of human and a bunch of traveling Gremlins showing up in their
Gremlin interaction; its residents had far more village and camping out for a day or two on their
peaceful contact with Gremlins than violent, so way to such a gathering.
Gremlins walking down the street were unlikely to
be shot simply on principle.
The Brackenridge and Cruickshank families were
added next, and they both got a healthy dose
The next family was the LeBlancs, who had the of feuding, similar to the real life feud between
unenviable location of being right next to the the Hatfields and the McCoys. In this case, I
Red Cage, the massive crater that was formed decided that the feud was over pigs or rather,
after the Red Star descended from the sky and the constant thieving of Brackenridge pigs by
released the Tyrant Cherufe from its prison. A lot Cruickshank pig rustlers. This creates instant
of bad stuff sure happens in the Bayou, doesnt tension between Brackenridge and Cruickshank
it? Well, the other Gremlin families noticed this characters without escalating the situation into
as well, and now they consider the LeBlancs to one involving deadly force: Brackenridge and
be a cursed family who brought the whole thing Cruickshank Fated character can sling insults at
on themselves. The LeBlancs, most of whom each other but still be able to (grudgingly) work
dont understand how or why their lands were together. SImilarly, bumping into a Fatemaster
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Yro Hare (Order #9746792)
character from a rival faction could make for a fun in the lands of their distant cousins. The Jebsen
bit of insult shouting without completely derailing family is perhaps the most notable, if only on
the adventure. account of Burt Jebsen, the infamous Gremlin
mercenary from the tabletop game, but the
Hedfields, Picketts, Clampetts, and Suttons are
The last major family I added to the map was the no less proud of their history than any of the
Nuema, which was located in the far north, far larger families.
deeper in the swamp than the Leongs and Tongs.
They share the same Three Kingdoms influence
as their more prolific cousins, but unlike either I left the general personalities and traits of these
of their neighbors, they keep to themselves and smaller families undefined in order to give players
avoid contact with outsiders. Theyre a mystery, and Fatemasters a broad canvas to paint their
in that they adhere to strange traditions and own ideas upon. For instance, if a Fatemaster
call upon the spirits of the Bayou to protect decides that she wants a family that is known for,
themselves from their enemies, a practice they oh, lets say being air pirates that cruise around
learned from a human woman who calls herself in ramshackle zeppelins, then she can just make
the Black Dragon. The Nuema rescued the Black those Gremlins members of the Robichaud family
Dragon from the depths of the swamp a hundred without having to explain away any existing fluff
years ago and sheltered her from the Neverborn, they might have had. Theres a whole lot of fluff in
and in the time since, she hasnt aged so much the book about a lot of different Gremlin families,
as a day. but sometimes its just as important to leave
room for players and Fatemasters to add their
own touches to a world.
Of course, not every Gremlin family is successful
enough to have carved out a parcel of land for
itself. There are plenty of other, smaller families
that are scattered throughout the swamp, living
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Yro Hare (Order #9746792)
AVAILABL
SEPT
EMBE E
R!
In this adventure, the Fated are challenged with If the Fated agree to accompany the guardsmen,
finding the missing daughter of a Guard sergeant, read the following text:
but are things really what they seem?
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Yro Hare (Order #9746792)
If any of the Fated mention that they suspect a
Scene 1: The Sergeant's Dilemma connection between MacAlester and the girl, read
the following text:
Once the Fated have agreed to help him,
MacAlester will go into more detail on what he Shes my daughter, he admits, an unpleasant
wants them to do. Read the following text: look crossing his face. Her name is Annabelle.
Shes a bit of a firebrand, like her mother, but
MacAlester motions for the other guardsmen to shes still a good kid, despite the mouth on her.
step outside, and he folds his wide arms behind There have been a few disappearances in our
his back as he waits for them to obey his orders. neighborhood lately, so I put two guardsmen on
Once youre alone with him, he explains the her for protection.
situation. Yesterday afternoon, one of our patrols
went missing under suspicious circumstances. MacAlester snorts in amusement. Oh, you
The Guard has been searching for the patrol since can bet she hated that, but it was for her own
they failed to report in, and suspicion has fallen good. Theyre both good soldiers, the sort who
upon the woman they were escorting. I would like would lay down their lives to keep her safe. If all
for you to find the missing patrol before the Guard three of them have disappeared He pauses,
does and bring the woman to me. then shakes his head. Something must have
happened. Time is of the essence.
He reaches into his pocket and withdraws a
folded black-and-white photograph, which he
hands to you. It depicts a young woman of about
fifteen years. This is the woman. She is not to be A TN 12 Scrutiny Challenge reveals that MacAlester
harmed under any circumstances. is being truthful, even if he is downplaying the
situation a bit. Hes on duty and cant leave his post,
or he would be looking for Annabelle himself.
If the Fated ask why MacAlester doesnt want the
Guild Guard to find the girl, read the following MacAlester gives the Fated a map of Downtown with
text: the patrols route marked out on it. He notes that
they arrived at the womans home and checked in as
Politics, he sighs, clearly exasperated. Her they had been doing all week but disappeared while
father supported Rowan von Brandt after the escorting her to her finishing school fifteen blocks
Governor-General died, and there are a few away. He suggests that they start at his home and
people in the Guild that wouldnt mind seeing a walk the route, looking for clues.
bit of misfortune coming his way for backing the
wrong horse. I cant count on anyone in the Guild
actually putting much effort into looking for her. If the Fated choose to investigate Annabelles home,
go to Scene 2: The MacAlester Residence (pg. 46).
If they choose to investigate the finishing school, go
to Scene 3: Finishing School.
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Yro Hare (Order #9746792)
Scene 2: The MacAlester Residence Searching For Clues
When the Fated arrive at the MacAlester Skills Allowed: Notice, Scrutiny
residence, read the following text: Target Number: 9
Duration: 1 Minute
The two-story home in front of you is crafted from Success Requirement: 6
sturdy brick and surrounded by a well-trimmed Failure Requirement: 2
landscape and a sturdy, wrought iron fence. The
other houses on the street are similarly built, At the end of each Duration, the Fated learn one Clue
and the frequent gas lampposts lining the wide from the list below for each success they achieved.
street give you the impression of a relatively safe
neighborhood. If the Fated manage to successfully complete the
Ongoing Challenge, they learn the Breakthrough,
There are two Guild guardsmen standing watch which should give them a solid push in the right
outside the home, and as you approach, they direction. If they critically fail the Ongoing Challenge,
casually place their hands on their holstered however, then they learn the Red Herring, which is
pistols, as if to say, keep on walking. likely to pull them well off course.
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was first planning her abductions; she forgot that Following The Trail
the list was here when she gathered the rest of the
incriminating evidence against her.)
If the Fated attempt to follow the route of the
guardsmen, they can make TN 12 Track Challenges
* As the Fated are searching Annabelles room, to pick up the trail and start following the tracks of
they uncover the shattered remains of a ceramic the group, but only if they start at her home; there
piggy bank in one of her dresser drawers. (If the are no tracks leading from the school that are recent
Fated think to ask her, Mrs. MacAlester reveals that enough to follow, and even if the Fated were able,
Annabelle had been saving up her allowance lately they would just lead back to Annabelles house.
and must have had twenty or thirty scrip saved up
in total. They give her three scrip per week to spend
on dresses or other luxuries which hints at the The footprints follow the usual path Annabelle
generous size of Sergeant MacAlesters paycheck.) takes to the schoolhouse, down a somewhat slow
side street, until around the halfway point when
Annabelles footprints suddenly branch out from
* Mrs. MacAlester mentions that Annabelle has been the two guards, as if she started running. All three
listening to the Aethervox lately, but whenever she sets of prints lead to a large warehouse near the
went into to her room, Annabelle just flicked the device southern, riverfront edge of the Downtown district.
off and yelled at her mother to leave her alone. Mrs. This is the same warehouse the Fated may have
MacAlester remembers hearing a male voice talking learned about in the Searching For Clues Ongoing
on the Aethervox and suspects that a boy might have Challenge.
gotten a hold of some broadcasting equipment and
tried to woo her daughter. The Aethervox is nowhere to
be found in her room. (Annabelle was actually listening
to the broadcasts of Professor Albus Von Schtook on
the creation of Iron Zombies; she moved the Aethervox
to her warehouse the day before her parents assigned
guards to watch over her.)
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Scene 3: Finishing School Miss Nevaeh
If the Fated choose to investigate Annabelles If the Fated ask to speak with Miss Nevaeh, they
finishing school, read the following text: have to succeed on a TN 10 Convince Challenge
to persuade Taylor to bother her. On a failure, he
tells them that shes busy teaching and cant be
Miss Nevaehs School For Young Women is a bothered, but on a success, he steps into the
simple, squat brick building that looks more like a schoolhouse and fetches her.
warehouse than a traditional school. The symbol
of the Guild is prominently displayed to either
side of the buildings doors, and next to those, a Nevaeh Adira is a black woman in her late fifties.
Guild Guard in a long red cloak is leaning against She peers out at the world from behind delicate
the brick and eating an apple. spectacles, and her dark hair is pulled back behind
her head in a tight bun. Nevaeh is annoyed at being
Upon noticing your approach, he swallows one
pulled away, but if the Fated make a successful TN
more bite, tosses the apple core to his feet, and
10 Bureaucracy, Bewitch, or Convince Challenge (or
raises a hand. Thowwy, he says, his mouth still
a TN 14 Intimidate Challenge), she sighs, removes
full of food. No entranth.
her spectacles to clean them, and tells the Fated
that Annabelle is a very intelligent young woman
who nevertheless is a problem student.
The guardsman Brian Taylor has worked hard
to obtain the cushy job of guarding a schoolhouse
Nevaeh also reveals that Annabelle is actually the
filled with pretty teenage girls, and he takes offense
third one of her girls to go missing, though none
to any suggestions that he might not be doing his
of them went missing at her school. If the Fated
job correctly. If the Fated are polite and respectful,
achieved a Margin of Success on their Bureaucracy,
however, hes friendly enough, and a TN 9 Bewitch
Bewitch, Convince, or Intimidate Challenge, she
Challenge (or a TN 12 Intimidate Challenge) gets
adds that of all three of the missing girls, Annabelle
him talking freely about Annabelle MacAlester.
is the only one she doesnt particularly want back.
That girl is trouble, she says.
Taylor explains that Miss Nevaehs is a finishing
school for the daughters of prominent Guild officials,
She refuses to allow the Fated to search her school,
and as such, security is pretty tight. That security
noting that her girls dont need to be disturbed by
consists mostly of him, of course, but hes confident
any more disappearances; theyre already on edge
in his own abilities. He claims that Annabelle
as it is.
MacAlester never arrived at the school yesterday (or
today, for that matter), and that while he is sworn
to protect the young women at the school, hes not
actually responsible for getting them there in one
piece. As far as hes concerned, thats a failing of
her two bodyguards.
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The stats for the Iron Zombies can be found on page
Scene 4: The Warehouse 52.
The warehouse seems to be divided into two The shrieks and the sound of the second Iron
sections, one on solid ground, and one that opens Zombies petrol motor starting up are loud enough
out onto the river, allowing for the easy loading of to alert Annabelle of the Fateds presence, and she
crates and other materials from a docked boat. hurries to escape the warehouse as quickly as she
The only entrance or at least, the only entrance can by climbing into a moored boat and motoring off
that doesnt involve swimming is a wooden door down the river.
with a hefty padlock hanging from a brand new
latch. The latch and the padlock are both currently
open, hinting that someone is inside. She climbs into the boat at the start of the fourth
round of combat, starts the motor at the start of the
fifth round, and starts driving it out onto the river
at the start of the sixth round. By the start of the
seventh round, shes out of sight. If she escapes,
If the Fated enter through the front door, the front
see the Conclusion section on page 50 for more
room is stacked with empty crates that Annabelle
details.
moves out of the back room. Two of her creations
the former remains of two of her classmates linger
here, preserved in death as Iron Zombies.
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The Back Room If the Fated snuck up on Annabelle, they can
attempt TN 12 Stealth Challenges to get the drop
on her. Otherwise she shouts in surprise and rushes
If the Fated are able to quietly make their way past toward the motor boat in an attempt to escape. If
the two Iron Zombies (or if they dive into the water hard-pressed, she draws upon her magic to defend
and swim around to the side of the warehouse thats herself while trying to get to the boat and escape. If
open to the water), read the following text: the Fated didnt defeat the two Iron Zombies in the
first room, she calls out to them to defend her, and
they rush into the second room.
The rear room of the warehouse opens up to the
river at its far end, allowing small boats to dock The motor boat is an unstable platform, so
inside and unload their cargo at their leisure. At the characters firing ranged weapons while on it receive
moment, theres only a single boat moored to the - to their attack flip. The engine can be started as
docks, a small, two-person rowboat thats been fitted a 2 AP Action, and once started, it can be moved 15
with a cheap petrol motor. yards per AP spent controlling it.
At the center of the room, the grisly remains of an
adult man are spread across a low, flat table. His
Any character who suffers damage while on the motor
corpse has been dismembered at all the major
boat must succeed at an Acrobatics Challenge (TN
joints, and in places, there are what look to be
6 + damage received) or be knocked into the water
salvaged industrial parts bolted onto the bones in
by the force of the attack. Climbing back into the
these pieces in a thoroughly unwholesome manner.
boat requires 2 AP and a TN 10 Athletics Challenge.
A second corpse lies nearby on the ground, still
dressed in its Guild Guard uniform.
A young woman wearing a surgeons smock and If the Fated decide to attack the boat, it has Armor
mask a teenage girl, really is hovering over the +1 and 8 Wounds. When it reaches 0 Wounds, it
pieces and listening intently to a nearby aethervox, breaks apart.
from which emanates the soothing tone of a mans
voice.
If the Fated failed to sneak up on Annabelle, shes
consider the benefits of a ball-and-socket joint likely either in the process of leaving or already
over that of a hinge joint, the voice says in an gone, as described in Annabelles Flight on page 49.
academic manner. Mobility, of course, is the most
obvious, and for that reason alone it is often better to
leave the natural anatomy in place at the shoulder. Conclusion
The elbow joint a hinge joint, remember is a
much better place to add improvements to the
corpse If the Fated return Annabelle to her father, he
happily pays them the 10 scrip he promised and
The girl nods in silent agreement with the voice acknowledges that he owes them a favor. He initially
and moves the large knife in her hand down as doesnt listen to any claims about his daughter being
appropriate, as if following the instructions being a Resurrectionist, but a TN 14 Convince Challenge
broadcast over the aethervox airwaves. is enough to get him to look at the evidence
objectively provided that his daughter is still alive.
If the Fated killed her, MacAlester is blinded with
grief and vows vengeance against the Fated; theyre
likely in for some deep trouble with the Guild as he
The girl is Annabelle MacAlester, a budding
finds every excuse he can to make the Fateds life
Resurrectionist. The broadcast she is listening
miserable.
to is one of the academic lectures of Professor
Albus Von Schtook, one of the citys most notorious
necromancers. If Annabelle escaped, she returns home and tells her
parents an elaborate story about being kidnapped by
a necromancer and escaping in a boat as he became
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Yro Hare (Order #9746792)
distracted by someone attacking his secret lab. If the Fated dont find some way to bring Annabelle
There are plenty of holes to be found and evidence to justice (or at the very least, to stop her interest
to the contrary, but her parents are glad to have in necromancy), she eventually kills her parents in
her home and dont bother to investigate the matter their sleep and transforms them into Iron Zombies.
further. A TN 14 Convince Challenge is once again She leads them into the sewers in search of Von
enough to get her father to look at the evidence Schtook, intending to become his greatest student.
objectively, though his response is to place her Von Schtook is all too happy to learn that a gifted
under heavier protection, rather than subject her to student has been listening to his lectures, and
the Guilds criminal justice system. he happily welcomes her into his University of
Transmortis and then promptly has his students
murder and reanimate the egotistical young woman
If Fated inform the Guild of Annabelles activities, the as an Iron Zombie.
Death Marshals investigate the situation and quickly
confirm the Fateds belief that shes responsible for
the deaths and resulting necromancy. If Sergeant
MacAlester hasnt been convinced of his daughters
guilt, he does his best to block the investigation
while sending his wife and daughter south to Edge
Point under assumed names. If hes been convinced
that his daughter is responsible, he does the same
but takes his own life afterward.
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Yro Hare (Order #9746792)
Iron Zombie Annabelle MacAlester
Minion (5), Undead, Construct, Horror, Academic Enforcer (7), Living, Academic
Skills: Artefacting 1, Evade 2, Melee 2, Notice 1, Stitching 1, Skills: Art 2, Artefacting 2, Deceive 2, History 1, Literacy 2,
Toughness 2. Mathematics 1, Notice 1, Stitching 2, Toughness 2.
Armor +1: Reduce all damage this character suffers by +1, Cynic: Annabelle finds it difficult to believe that people are
to a minimum of 1. able to act for honorable reasons. She gains + on any
duels made to resist deception.
Hard to Wound +1: Damage flips against this character
receive -. Wp (C) Twisted Mind: After Annabelle succeeds, the
attacker suffers 2 damage.
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Yro Hare (Order #9746792)
Family Feud
Special
Hoffman may target Ryle with Machine Puppet
as if Ryle were friendly. Anna Lovelace gains the
following Action:
Crew Selection
(1) My Plaything: Target Neutral Ryle within 8 takes
This is a four player scenario. Randomly select a (1) Action controlled by this model.
two teams of two players each, and then randomly
select one team to be the Attackers and the other
the Defenders. Each player brings a 20ss Crew led Victory
by a Henchman. The Attacking Crew adds Hoffman At the end of the game, each Crew scores 1 VP
to one of its players Crews (chosen randomly). The for each non-Peon model within 2 of Ryle, up to a
Defending Crew adds Anna Lovelace to one of its maximum of 4.
players Crews (chosen randomly).
Note: This may be run as a two player scenario, Schemes
depending on turnout.
This scenario uses a unique Scheme Pool. These
Schemes are selected normally and are only revealed
Teams once they have scored 1 or more VP. Schemes may not
All models on a teams combined Crew are considered score more than 3 VP:
friendly to each other, although they will be controlled Youre On My Side, Brother!: When Ryle kills or
by the member of the team which hired them. sacrifices an enemy model, score 1 VP.
The Soulstone Pool of the combined Crew may go He Is Just Using You: When Ryle kills or sacrifices
above the usual cap of 7, up to 14. the enemy Leader, score 3 VP.
Each team shares a deck, but each player has a hand He Needs to Suffer: When you kill or sacrifice Ryle,
of 4 cards (instead of the usual 6) which may only be score 3 VP. If you score VP in this way, the enemy Crew
used for the Actions/Abilities and for Cheating Fate may summon a Neutral Ryle within 6 of the Center
with the models belonging to their original Crew. with 2 Wounds remaining.
Teams flip for initiative and alternate Activating models Come To Me, Brother!: At the end of every Turn after
as if each team were a single player. However, each the first, score 1 VP if this Crews Leader is within
player has complete control over the models which 4 of Ryle.
they selected for their original Crew in all aspects
including Cheating Fate and using Soulstones. When
it is a teams turn to Activate a model, they must
choose which players model they are Activating.
Each team shares a Soulstone Pool, so players
must discuss using Soulstones with their teammate
carefully!
Hoffman and Anna Lovelace are considered the
Leaders for all Strategy and Scheme purposes.
Teammates may show each other
their hands without revealing them
to the opposing team. However,
all other communication must
be public and in view/hearing
range of the opposing team
(and in a language they can
understand).
Set Up
Place Ryle in the center of the board. He counts
as a Neutral Model (Shifting Loyalties pg. 17) which
Activates after each Leader completes its Activation
(up to twice per Turn). The scenario uses Standard
Deployment.
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Yro Hare (Order #9746792)