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1.

Key Definitions
Activity: An element of work performed during the course of a project.
(Normally has duration, cost, and resource requirements.)

Baseline: The original plan plus or minus approved changes.

Arrow Diagram Method (ADM): A network diagramming technique in which activities


are represented by arrows. The tail of the arrow represents the start and the head of the
arrow represents the end of the activity. Activities are connected at
points called nodes to illustrate the sequence in which activities are
expected to be performed. Also called Activity-On-Arrow (AOA).

Backward Pass: The calculation of late finish and start dates for the uncompleted
portions
of all network activities. Determined by working backwards through the
network logic from the project's end date.

Concurrent Engineering: Generally speaking, an approach to project staffing that calls


for the
implementers to be involved in the design phase. (sometimes confused with fast
tracking.)

Crashing: Taking action to decrease the total project duration after analyzing a
number of alternatives to determine how to get the maximum duration compression for
the least cost.

Critical Activity: An activity on a critical path.

Critical Path: The series of activities which determines the earliest completion of the
project. The critical path is usually defined as those activities with float
less than or equal to a specified value (usually zero).

Critical Path Method (CPM): A network analysis technique used to predict project
duration by
analyzing which path has the least amount of scheduling flexibility.
Early dates are calculated using a forward pass; late dates are
calculated using a backwards pass.

Data Date (DD): The point in time that separates actual (historical) data from future
(scheduled) data. Also called as-of date.

Dummy Activity: An activity of zero duration used to show a logical relationship in the
arrow diagramming method. Dummy activities are used when logical
relationships cannot be completely or correctly described with regular
activity arrows. Dummies are shown graphically as a dashed line
headed by an arrow.

Duration (DU): The number of work periods (not including holidays and other non-
working periods) required to complete an activity or other project element.

Early Finish Date (EF): In the critical path method, the earliest possible date in which
the
uncompleted portions of an activity or project can complete. Can
change as the project progresses.

Early Start Date (ES): In the critical path method, the earliest possible date in which the
uncompleted portions of an activity or project can start Can change
as the project progresses.

Effort: The number of labor units required to complete an activity or other


project element. Should not be confused with duration.

Event-on-Node: A network diagramming technique in which events are represented by


boxes (or nodes) connected by arrows to show the sequence in which
the events are to occur.

Fast Tracking: Compressing the project schedule by overlapping activities that would
normally be done in sequence (such as design and construction).

Float: The amount of time that an activity may be delayed from its early
start without delaying the project finish date. (Also called slack, total
float, and path float).

Forward Pass: The calculation of the early start and early finish dates for the
uncompleted portions of all network activities.

Free Float (FF): The amount of time an activity can be delayed without delaying the
early start of any immediately succeeding activities.

Gantt Chart: A graphic display of schedule-related information using bars.

Hammock: An aggregate or summary activity.

Hanger: An unintended break in a network path. Hangers are usually caused by


missing activities or missing logical relationships.

Lag: A modification of a logical relationship which directs a delay in the successor task.

Late Finish Date (LF): In the critical path method, the latest possible date that an
activity may be completed without delaying a specified milestone (usually the project
finish date).
Late Start Date (SF): In the critical path method, the latest possible date that an activity
may
begin without delaying a specified milestone (usually the project finish date).

Lead: A modification of a logical relationship which allows an acceleration of


the successor task. For example, in a FS relationship with a 10 day
lead, the successor can start 10 days prior to the completion of the
predecessor.

Level of Effort (LOE): Support type activity (e.g., vendor or customer liason) that does
not
readily lend itself to measurement of discrete accomplishment.
Generally characterized by a uniform rate of activity over a specific period of time.

Logical Relationship: A dependency between two project activities or between an


activity and
a milestone. Four possible types: FS, FF, SS, and SF. (see logical relationships under
concepts).

Master Schedule: A summary level schedule which identifies the major activities and
milestones.

Milestone: A significant event in the project, usually completion of a major


deliverable.

Milestone Schedule: A summary level schedule which identifies the major milestones.

Path Convergence: In mathematical analysis, the tendency of parallel paths of


approximately
equal duration to delay the completion of the milestone where they
meet.

Precedence Diagram Method (PDM): A network diagramming technique in which


activities are represented by nodes. Activities are linked by precedence relationships to
show the
sequence in which the activities are to be performed.

Program Evaluation and Review Technique (PERT): An event-oriented network


analysis technique used to estimate project duration when there is a high degree of
uncertainty with the individual
activity duration estimates.

Project Network Diagram: Any schematic display of the logical relationships of project
activities.
Always drawn from left to right to reflect project chronology. Often incorrectly referred
to as a "PERT chart".

Remaining Duration (RDU): The time needed to complete an activity.

Resource Leveling: Any form of network analysis in which start and finish dates are
driven by resource management concerns.

Resource-Limited Schedule: A project schedule whose start and finish dates reflect
expected
resource availability. The final project schedule should always be
resource limited.

Scheduled Finish Date (SF): The point in time work was scheduled to finish on an
activity. The
scheduled finish date is normally within the range of dates delimited by
the early finish date and the late finish date.

Scheduled Start Date (SS): The point in time work was scheduled to start on an activity.
The
scheduled start date is normally within the range of dates delimited by
the early start and late start dates.

Slack: Synonymous with float.

Time-Scaled Network Diagram: Any project network diagram drawn is such a way that
the positioning
and length of the activity represents its duration. Essentially, it is a
bar chart that includes network logic.

Total Float: Synonymous with float.

Work Item: Synonymous with activity.

Time Management
Activity Definition:
2. The process of identifying and documenting the specific activities that must be performed
to produce the various project deliverables identified in the WBS.
3. Define the activities such that the project objectives will be met.l,
4. Inputs include: WBS, scope statement, historical information, constraints, and
assumptions
5. Methods used during activity definition:
6. Decomposition: Involves subdividing project elements into smaller, more manageable
components. Differs from scope definition in that the outputs are activities (action steps)
rather than deliverables
7. Templates: Activity lists or portions of activity lists from previous projects.
8. Outputs include: Activity list, supporting detail including assumptions and constraints,
and WBS updates

Activity Sequencing:
9. The process of identifying and documenting interactivity dependencies.
10. Activities must be sequenced accurately.
11. Inputs include: Activity list, product description, mandatory dependencies, discretionary
dependencies, external dependencies, constraints, and assumptions.
12. Methods used during activity sequencing are: Precedence Diagramming Method, Arrow
Diagramming Method, conditional diagramming methods, and network templates.
13. Network templates can include an entire project or only a portion of it. (portions are
referred to as subnets or fragnets.) Subnets are useful where a project inincludes several
identical or nearly identical features such as floors on a high-rise office building or
program modules on a software project.
14. Outputs include: Project network diagram and activity list updates.

Activity Duration Estimating:


15. The process of estimating the number of work periods needed to complete each identified
activity.
16. Inputs include: Activity list, constraints, assumptions, resource requirements, resource
capabilities, and historical information. .
17. Methods used during activity duration estimating include: expert judgment, analogous
estimating (top-down estimating), and simulation.
18. Outputs include: Activity duration estimates, basis of estimates, and activity list updates.

Schedule Development:
19. The process of analyzing activity sequences, durations, and resource requirements to
create the project schedule.
20. Inputs include: Activity list, constraints, assumptions, resource requirements, resource
capabilities, and historical information.
21. The methods used in schedule development include: expert judgment, analogous
estimating, and simulation.
22. Outputs from schedule development: activity duration estimates, basis of estimates, and
activity list updates.

Schedule Control:
23. The process of controlling changes to the project schedule.
24. Inputs include: Project schedule, performance reports, change requests, and schedule
management plan.
25. Methods for schedule control include: Schedule change control system, performance
measurement, additional planning, and project management software.
26. Outputs include: schedule updates, corrective action, and lessons learned.

Time Management
Concepts
Scheduling Charts:
27. Gant:
28. Bar oriented
29. In pure form, a gant does not show task dependencies and relationships.
30. Milestone:
31. Consumes no resources or duration.
32. Marks the start or finish of a significant event.
33. Network:
34. Shows task relationships and dependencies.
35. Sometimes incorrectly referred to as a PERT chart.

Hard Coded Constraints:


36. Must Start/Finish On
37. Start No Earlier/Later Than
38. Finish No Earlier/Later Than
39. As soon as possible (ASAP) (Calculated using forward pass)
40. As late as possible (ALAP) (Calculated using backwards pass)

Time Mgmt Concepts


Diagram Techniques:
Precedence diagram Method (PDM):
41. Also called Activity on Node.
42. Four types of logical relationships:
43. Finish to Start: The predecessor activity must finish before the successor activity can
start.
44. Finish to Finish: The predecessor activity must finish before the successor activity can
finish.
45. Start to Start: The predecessor activity must start before the successor activity can start.
46. Start to Finish: The predecessor activity must start before the successor activity can
finish.
47. Also can show lead or lag time.
48. Lead is the same as negative lag.

Arrow Diagram Method (ADM):


49. Also called Activity on Arrow
50. Arrows represent activities while nodes represent the dependencies
51. May require the use of dummy activities to define all logical relationships correctly
52. Only shows "Finish to start" relationships

Conditional Diagramming Methods:


53. GERT and System Dynamics models
54. Allows for nonsequential activities such as loops or conditional branches
TIME

Project Time Management


The processes required to ensure timely completion of the project.

Activity
Normally has an expected duration, an expected cost, and expected resource requirements.
Identifying and documenting the specific activities performed to produce deliverables.

Critical Path
In a project network diagram, the series of activities which determines the earliest completion
of the project. The critical path will generally change from time to time as activities are
completed ahead or behind schedule. Although normally calculated for the entire project, the
critical path can also be determined for a milestone or subproject. The critical path is usually
defined as those activities with float less than or equal to a specified value, often zero.

Float
The amount of time that an activity may be delayed from its early start without delaying the
project finish date.

Project Time Management (6)


1. Activity Definition (Planning)
Involves identifying and documenting the specific activities that must be performed in order
to produce the deliverables and sub-deliverables identified in the WBS.
2. Activity Sequencing (Planning)
Involves identifying and documenting interactivity dependencies, which must be sequenced
accurately in order to support later development of a realistic and achievable schedule.
3. Activity Duration Estimating (Planning)
Involves assessing the number of work periods likely to be needed to complete each
identified activity.
4. Schedule Development (Scheduling)
Process of formalizing acceptance of the project scope by the stakeholders. It requires
reviewing work products and results to ensure that all were completed correctly and
satisfactorily.
5. Schedule Control (Scheduling)
Is concerned with a) influencing the factors which create scope changes to ensure that
changes are beneficial, b) determining that a scope change has occurred, and c) managing
the actual changes when and if they occur.

Activity Definition (6.1)


1. Inputs
a. Work breakdown structure
b. Scope statement
The project justification and the project objectives contained in the scope statement
must be considered explicitly during activity definition.
c. Historical information
d. Constraints
e. Assumptions
2. Tools and Techniques
a. Decomposition
Involves subdividing project elements into smaller, more manageable components in
order to provide better management control. Final outputs are described as activities,
which are made up of tasks, rather than deliverables (tangible items).
b. Templates
An activity list or a portion thereof, from a previous projects which is usable for a new
project.
3. Outputs
a. Activity list
Must include all activities, which will be performed on the project. It should not include
any activities which are not required as part of the project scope.
b. Supporting detail
Should be documented and organized as needed to facilitate its use by other project
management processes.
c. WBS updates
Project team may identify missing deliverables or may determine that a deliverable
description needs to be clarified or corrected. These updates are called refinements.

Activity Sequencing (6.2)


1. Inputs
a. Activity List
b. Product description
Product characteristics often affect activity sequencing.
c. Mandatory dependencies
Those dependencies which are inherent in the nature of the work being done. They
often involve physical limitations. Also called hard logic.
d. Discretionary dependencies
Those dependencies that are defined by the project management team. Also called soft
logic.
e. External dependencies
Those dependencies that are involve a relationship between project activities and non-
project activities.
f. Constraints
g. Assumptions
2. Tools and Techniques
a. Precedence diagramming method (PDM)
Method of constructing a project network diagram using nodes to represent the
activities and connecting them with arrow that show the dependencies. Also called
activity-on-node (AON). Four types of dependencies:
1) Finish-to-start From activity must finish before the to activity can start.
(Most common)
2) Finish-to-finish From activity must finish before the to activity can finish.
3) Start-to-start From activity must start before the to activity can start.
4) Start-to-finish From activity must start before the to activity can finish.
(Rarely used)
b. Arrow diagramming method (ADM)
Method of constructing a project network diagram using arrows to represent the
activities and connecting them at nodes to show the dependencies. (AOA). Uses only
finish-to-start activities and may require the use of dummy activities.
c. Conditional diagramming methods
Allows for non-sequential activities such as loops or conditional branches; neither are
used by first two methods.
d. Network templates
Standardized networks can be used to expedite the preparation of project network
diagrams. Subnets are especially useful where project includes several identical or
nearly identical features.
3. Outputs
a. Project network diagram
A schematic display of the projects activities and the logical relationships
(dependencies) among them. Often incorrectly called a PERT chart.
b. Activity list updates
Preparation of the project network diagram may reveal instances where an activity must
be redefined in order to diagram the correct logical relationships.

Activity Duration Estimating (6.3)


1. Inputs
a. Activity list
b. Constraints
c. Assumptions
d. Resource requirements
The duration of most activities will be significantly influenced by the resources
assigned to them.
e. Resource capabilities
The duration of most activities will be significantly influenced by the capabilities of the
humans and material resources assigned to them.
f. Historical information
Following sources may be available for review:
1) Project files
2) Commercial duration estimating databases
3) Project team knowledge
2. Tools and Techniques
a. Expert judgment
Expert judgment guided by historical information should be used whenever possible.
b. Analogous estimating
Also called top-down estimating, which uses the actual duration of a previous, similar
activity as the basis for estimating the duration of a future activity.
c. Simulation
Involves calculating multiple durations with different sets of assumptions. The most
common is the Monte Carlo analysis.
3. Outputs
a. Activity duration estimates
Activity duration estimates are quantitative assessments of the likely number of work
periods that will be required to complete an activity.
b. Basis of estimates
Assumptions made in developing the estimates must be documented.
c. Activity list updates

Schedule Development (6.4)


1. Inputs
a. Project network diagram
b. Activity duration estimates
c. Resource requirements
d. Resource pool description
Knowledge of what resources will be available at what times and in what patterns is
necessary for schedule development.
e. Calendars
Project and resource calendars identify periods when work is allowed. Project calendars
affect all resources while resource calendars affect a specific resource or category of
resource.
f. Constraints
1) Imposed dates Completion of certain deliverables by a specified date may be
required by the project sponsor, customer or external factors.
2) Key events (Major deliverables) - Completion of certain deliverables by a specified
date may be requested by the project sponsor, customer or other stakeholders.
g. Assumptions
h. Leads and lags
2. Tools and Techniques
a. Mathematical analysis
Involves calculating theoretical early and late start and finish dates for all project
activities for any resource pool limitations. The most common analysis techniques are:
1) Critical Path Method (CPM) The focus of CPM is on calculating float in order to
determine which activities have the least scheduling flexibility. Calculates a single,
deterministic early and late start and finish date for each activity based on specified,
sequential network logic and a single duration estimate. The focus of CPM is on
calculating float in order to determine which actives have the least scheduling
flexibility.
2) Graphical Evaluation and Review Technique (GERT) Allows for probabilistic
treatment of both network logic and activity duration estimates.
3) Program Evaluation and Review Technique (PERT) Uses sequential network logic
and a weighed average duration estimate to calculate project duration. Seldom used
today.
b. Duration compression
Duration compression looks for ways to shorten the project schedule without changing
the project scope. (See drawing on page 68)
1) Crashing Cost and schedule trade-offs are analyzed to determine how to obtain the
greatest amount of compression for the least incremental cost.
2) Fast Tracking Doing activities in a parallel that would normally be done in
sequence. Fast tracking often results in rework and usually increases risk.
c. Simulation
d. Resource leveling heuristics
Mathematical analysis often produces a preliminary schedule that requires more
resources during certain time periods than are available, or requires changes in resource
levels that are not manageable. Resource leveling often results in a project duration that
is longer than the preliminary schedule. Resource constrained scheduling is a special
case of resource leveling where the heuristic involved is a limitation on the quantity of
resources available.
e. Project management software
Is widely used to assist with schedule development.
3. Outputs
a. Project schedule
Includes at least planned start and expected finish dates for each detail activity. This
remains as a preliminary schedule until resource assignments have been confirmed.
Schedule may be presented graphically in one of the following formats:
1) Project network diagram Date information has been added
2) Bar charts (Gantt) Show activity and end dates as well as expected durations, but
do not usually show dependencies.
3) Milestone charts Similar to the bar chart but identifies the schedule start or
completion of major deliverables and key external interfaces.
4) Time-scaled network diagrams Are a blend of project network diagrams and bar
charts in that they show project logic, activity durations and schedule information.
b. Supporting details
Includes at least documentation of all identified assumptions and constraints.
c. Schedule management plan
Defines how changes to the schedule will be managed.
d. Resource requirement updates
Resource leveling and activity list update may have a significant effect on preliminary
estimates of resource requirements.

Schedule Control (6.5)


1. Inputs
a. Project schedule
The approved project schedule, called the schedule baseline, is a component of the
overall project plan.
b. Performance reports
Provide information on schedule performance such as when planned dates have been
met and which have not. Performance reports may also alert the project team to issues,
which may cause problems in the future.
c. Change requests
Change requests may occur in many forms oral or written, direct or indirect,
externally or internally initiated, and legally mandated or optional. Changes may require
extending the schedule or may allow accelerating it.
d. Scope management plan
2. Tools and Techniques
a. Schedule change control system
Defines the procedures by which the project schedule may be changed. It includes the
paperwork, tracking systems and approval levels necessary for authorizing changes.
b. Performance measurement
Techniques to help access the magnitude of any variations that occur in the performance
project. An important part of schedule control is to decide if the schedule variation
requires corrective action.
c. Additional planning
Prospective changes may require new or revised activity duration estimates, modified
activity sequences, or analysis of alternative schedules.
d. Project management software
3. Outputs
a. Schedule updates
A schedule update is any modification to the schedule information, which is used to
manage the project. Revisions are a special category of schedule updates. Revisions are
changes to the scheduled start and finish dates in the approved project schedule.
Also used to measure performance.
b. Corrective action
Activity performed to bring expected future schedule performance into line with the
project plan.
c. Lessons learned
Causes of variances, reasoning behind corrective actions and other type of lessons
learned from schedule change.

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