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Techniques
When the signal-to-noise ratio falls below a certain thresholdin other words,
when the video image becomes underexposedthe noise becomes visible, appear-
ing as an animated buzzing superimposed over your video.
Increasing a digital cameras Gain or ISO setting potentially amplifies noise along
with the rest of the video signal. Similarly, stretching the contrast of an underex-
posed clip has the same effect, exacerbating noise thats already latent within the
image.
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Film stocks are comprised of three light-sensitive layers (nested within several other
protective coatings), each of which is designed to selectively absorb the red, green,
and blue components of light coming in through the lens of the camera. Each of
these layers consists of microscopic silver halide crystals suspended in gelatin.
When exposed to light, these crystals stick together, becoming metallic silver. The
more each layer is exposed, the more crystals become metallic, and the denser that
layer becomes. Once developed, each layers exposed silver grains are set, and the
unexposed silver halide crystals are removed. Together, the three combined layers
of dyed silver grains compose the final image.
Film colorists often discuss image density, which simply refers to how well exposed
each individual layer of film is. The process just described results in a negative
image, because the brightest areas of the picture create the most silver grains, while
the darkest areas of the picture have little to no grain. The negative image is made
positive either by printing onto another film stock to create a print for projection,
or it can be made positive in the telecine or datacine process of transferring the
image to a digital format.
Film stocks that are designed to be more sensitive to light (fast stocks) tend to
employ larger individual grains that expose more quickly with less light. The
resulting images are grainier than other stocks that require more light to expose
(slow stocks) but have much finer grain.
When you transfer film footage to a high-resolution digital media format, you can
see that film grains are not per-pixel, like video noise. If you zoom into a per-pixel
view, each grain is made up of a cluster of pixels that are naturally anti-aliased,
providing a smooth transition from one grain to the next (Figure 10.87 on the
nextpage).
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Individual film stocks exhibit differing grain patterns and sensitivities in each color
channel, similar to the varying noise patterns in the red, green, and blue channels
of recorded digital video (Figure 10.88).
Noise reduces the visibility of banding artifacts in 8-bit video formats, since
youre essentially dithering the entire image.
Noise can also give still images that youre using as insert shots some life, so
they look more like actual video footage.
Adding a bit of noise to title text and other illustration-style graphics can take
the edge off and further integrate the graphics with the background image.
Adding noise can make a clean, well-exposed insert shot better match an other-
wise noise or grainy scene.
Many applications have a built-in facility for generating noise. In a pinch, this can
be used, in conjunction with composite modes within applications that support the
layering of multiple images, to create simulated film grain.
When superimposing a noise layer over the clip youre manipulating, composit-
ing it using the Subtract composite mode causes the simulated grain to darken the
image, rather than lightening it, in an effort to simulate film grains relationship to
image density.
You can also try other composite modes to integrate a digital noise layer into the
image in different ways:
Multiply and Darken both emphasize noise in the highlights, instead of the
shadows.
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Screen and Lighten emphasize noise in the midtones and shadows.
Subtract applies a uniform layer of noise over the entire image, intensifying the
midtones and blacks in the process.
Overlay and Hard Light both apply a more uniform layer of noise over the
entire image, but without intensifying the midtones and blacks as much.
Finally, there are a wide variety of film grain/noise generation plug-ins available,
assuming your grading application is compatible.