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uxplanet.org
http://uxplanet.org
Mar 14 10 min read
When we talk about emotional design, were talking about how a prod-
ucts design, or an interaction with it aects the user. In the case of
digital design, its a moment-by-moment eect in the flow and oper-
ates on three levels in the brain: visceral, behavioral and reflective.
There is a delay between these levels: first its visceral, second its be-
havioral and lastly reflective. But more about this later.
An example of classic visceral design: James Bonds Aston Martin, sleek, elegant, exciting.
Apple and Samsung mobile phonessmooth, slick, functional and attractive: emotional design
Even the ol potato peeler can be designed for emotion. Its about how it looks, feels, functions.
Behavioral design: perfect product-market behavioral fit such as these examples above
Reflective design: It completes me. I can tell stories about it (and
me). Its about self-image, personal satisfaction, memories, reflecting
back on the experience. Beauty is a desirable feature of the products we
buy. Buying and using a product creates a sense of status in society, its
about socioeconomic status. Your customers ask: Is it beautiful? Was it
a pleasure to use? Did it make my life easier? How do I look using it,
driving it, wearing it? Do your customers bond with your product?
For example, good visual design contributes to the perception of im-
proved performance and quality (attractive things work better) and per-
ception of pleasure.
Reflective design: The banking app on the left is functional and sufficient but not a pleasure to use. It
doesnt work well as reflective design. On the other hand, the baby monitor apps color scheme and
overall design is appealing, emotional, meaningful and a pleasure to use.
. . .