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INSPIRATION
STRENGTH - I lie about almost anything, even when there is
14 +4 30 no reason to.
9 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
- I keep multiple holy symbols on me and invoke
whatever deity might come in useful at the time.
-1 PERSONALITY TRAITS
14
8
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
4
History (Int) Darkvision 60ft.
Light Crossbow * +5 1d8+3
+2
3
Insight (Wis) Fey Ancestry
5
Intimidation (Cha) Dagger +5 1d4+3 - You have Advantage on saves
WISDOM 3
Investigation (Int)
vs. Charmed.
- You are immune to magical
2
Medicine (Wis)
12 3
Nature (Int)
sleep.
* Range 80/320; Light,
5
Perception (Wis) Spellcasting
+1 Two-handed, Ammunition
6
Performance (Cha) - Ritual Casting: You can ritually
6
Persuasion (Cha)
cast Bard Spells you know with
CHARISMA 20 Bolts ritual tag.
3
Religion (Int)
- Spellcasting Focus: You can use
19
5
Sleight of Hand (Dex) a musical instrument as a
5
Stealth (Dex) spellcasting focus.
+4
2
Survival (Wis)
Bardic Inspiration
SKILLS ATTACKS & SPELLCASTING
- A number of times per day equal
to your Charisma Modifier.
15 PASSIVE WISDOM (PERCEPTION)
- As a bonus action on your turn to
CP Entertainer's Pack
choose one creature other than
Fiddle yourself within 60 feet of you who
Light Armor
SP Leather Armor can hear you. That creature gains
Simple Weapons, Longsword, A set of Fine Clothes one Bardic Inspiration die, a d6.
Shortsword, Hand Crossbow, Rapier EP
Disguise Kit - Once within the next 10 minutes,
the creature can roll the die and
Belt Pouch add the number rolled to one
Fiddle, Flute, Cittern GP 15
ability check, attack roll, or saving
Disguise Kit throw it makes. The creature can
PP
Forgery Kit wait until after it rolls the d20
before deciding to use the Bardic
Common, Elvish, Sylvan Inspiration die
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
False Identity
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Charisma 14 +6
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
Vicious Mockery
Minor Illusion
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 4 7
EPAR
SPELL NAME
ED
PR
Cure Wounds
4
Thunderwave
2 2 6
Suggestion (Conc)
Invisibility (Conc)
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.