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PERFORMING MEDIUM: During the Medieval period, music was primarily vocal.
Instruments were used to accompany vocal lines or to improvise instrumental
dances, and very little instrumental music has survived.
RHYTHM: Rhythm was not notated during much of this period, and traditions
regarding the treatment of sacred text, the meter of the text, and the musical
abilities of singers and instrumentalists often determined the rhythmic complexity
and tempo of pieces.
MELODY: Melodic intervals and the range of melodies were generally small
during this era (Hildegard of Bingen was an exception), and sacred melodies
were often based on church modes (modes are notes arranged in a specific scale
or pattern of intervals, and were often used to structure the melody or tonality of
a piece).
HARMONY: Harmony and tonality as we know it today were not functional during
the Medieval period. Music appears to have been constructed and heard as
separate lines rather than vertical sonorities. Parallel fifths and octaves were
favored, and triads or thirds were considered dissonant.
TEXTURE: Monophonic texture was predominantly used during the first part of
this era, and polyphonic texture began to be used in the mid to late Medieval
period. Heterophony may have been heard in performances.
FORM: Popular genres during this period included the following large forms:
sacred vocal music such as plainchant, conductus, masses, and motets;
instrumental estampies; and secular vocal songs.
ELEMENTS OF ART
Line An element of art defined by a point moving in space. Line may be two-or
three-dimensional, descriptive, implied, or abstract.
Value The lightness or darkness of tones or colors. White is the lightest value;
black is the darkest. The value halfway between these extremes is called middle
gray.
Space An element of art by which positive and negative areas are defined or a
sense of depth achieved in a work of art .
Color An element of art made up of three properties: hue, value, and intensity.
Hue: name of color
Value: hues lightness and darkness (a colors value changes when white or
black is added)
Intensity: quality of brightness and purity (high intensity= color is strong and
bright; low intensity= color is faint and dull)
Texture An element of art that refers to the way things feel, or look as if they
might feel if touched.
PRINCIPLES OF ART: Balance, emphasis, movement, proportion, rhythm,
unity, and variety; the means an artist uses to organize elements within a work
of art.
Movement A principle of design used to create the look and feeling of action
and to guide the viewers eye throughout the work of art.
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sports. It includes training to improve speed, agility, balance, coordination,
power, and reaction time.
Environmental Health - is the science and practice of preventing human injury and
illness and promoting well-being by