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Sexlife (SLSL) manual

1. Introduction
This mod adds sexual preferences to all nonplayer characters (NPCs) and allows them to engage in
sexual activities accordingly. When aroused, they will make sex oriented chatter to each other and
try to match up for sex. Since the lines are random, based on some rules, the dialogue is most of the
times at least somewhat new and refreshing.

The mod is mainly NPC-NPC, but due lot of requests also the player character (PC) can be interacted
by NPCs.

It is important to understand that the aim of this mod is to add mechanism that makes
unforeseeable things happen. Relatively simple logic but one that has so many layers that it will be
impossible to control or predict.

2. Mod configuration menu (MCM) settings


The menus have some functions that require a target. The target is whoever is in the player crosshair
at the moment when the MCM is brought up. If nothing is selected, the player itself is the target.

1.1 Mod enabled


Enable or disable the mod from doing anything

1.2 Initialize actors


When an Actor is selected for the first time, it gets checked if has attributes set. If this option is
selected, and if the actor does not have any attributes set, initialization of the actor takes place. The
initialization will first see if there is a .json file in the mod folder
adcSexLife\SKSE\Plugins\StorageUtilData\ that includes the actor ID. If such file and line exists, we
use the values defined there for the actor. If such file or line is not found, the script uses actor
properties such as race, gender and morality to randomize the attributes.

1.3 Initialize actors sexuality


If turned on, during the Initialization of actor also the sexuality is randommized. The setting in Sexlab
Aroused (SLA) is changed. The distribution is as follows:

10% Sexlab sexuality (grows to like both genders depending sex encounter history)
10% Bisexual
5% Gay
5% Lesbian
70% Hetero

Please note that the Initialize actors and Initialize sexuality option both are on by default, so after
installing SLSL anyone in the crosshair, when you enter the MCM menu will get ini tialized. Since the
player itself is the default target for the MCM menu he at least will always get initialized with both
the attributes and the sexuality. Also, until you turn off one or both options, anyone who gets
randomly picked for a sex event, will also be initialized with random attributes and sexuality. By
default the speed of the mod is set to 30 seconds, so it may be that some close -by actors have been
initialized by the time when the mod MCM menu has been installed and by the time you get to en ter
the MCM menu to turn off the options you want to. In case this behavior is unwanted: Install this
mod only when your actor is alone or refer to papyrus log to track down who might have been
initialized before you disabled initialization.

1.4 Observations on screen


Show notifications on screen about events taking place.

1.5 Poll frequency


How often the mod initiates `quest for` sex. How this quest works, is that it picks two random
entities from close by and checks if they are valid. Valid according to the curre nt MCM settings, valid
to perform a sexlab animation. If they are, then they will be checked for attributes, arousal, gender
preference and the attributes. Depending on the previous they may enter into a dialogue, this
dialogue may be innocent chatter, attempt to achive sexual encounter, or one of several other
types. In case it is a sexual approach, depending on the responders preference he or she may agree
or refuse. In agreeal, a sex scene is played.

1.6 Arousal treshold


Below this arousal treshold actors will not try to achieve or agree to sex.

1.7 Sizequeen preference treshold


This setting onyl has effect in case Schlongs of Skyrim (SOS) is installed. A person who has Sizequeen
attribute, will not enter into sexual act willingly with a person having smaller than treshold sex
organ.

1.8 Bestiality
This mod is focused on humanoids and immersion, but since it is relatively easy to allow also for
some type of bestiality, I have done so. If this setting checked, valid actors also include animals. The
animals will then use all the same code than the humanoids and that may or may not work. Please
do not report issues or odd behaviour about bestiality.

1.9 Cheating
If unchecked, no one in relationship will engage in sexual acts with anyone else than spouse or lover.

1.10 Cuckolding
Currently this setting is player-only content.

If player is married to someone or is lovers with someone (has relationshiprank 4 both ways) and the
player is marked faithful where the significant other is not, and the MCM setting is checked, the
player is considered a cuckold.

The significant other wil not only engage in sexual acts with others, but will make related comments.
Also the sex partner of the significant other will make related comments.
1.11 Incest
If checked, siblings and (adult) parent-children combinations are allowed to engage in sexual acts.

1.12 Necrophilia
Same as with bestiality. I am just allowing the system that is made for something else, to be
extended to the dead. Do not report odd behaviour about this to the forum thread.

1.13 Prostitution
Prostitution content is not done. When it is this option will either enable or disable it.

1.14 Rape
This option will allow or block all raping caused by SLSL mod.

1.14.1 Rapist always play the role of agressor


With this option it is possible to make the rapist always act as the agressor. Leaving this option off, in
some cases the rapist will be the `receiving` one in the animation.

1.15 Sadism & Masochism


I do not remember what was the plan with this option. There is no content for it either.

1.16 Attribute settings and actor info


Descriptions of attributes can be found elsewhere int his manual. This section also shows it the actor
is married to someone or if the actor has lovers relationship with some. The target for both may or
may not be the same.

1.17 Debug to log


Allow or deny writing programming related messages to the papyrus log.

1.18 Debug to screen


Allow or deny writing programming related messages to the screen.

1.19 Rapist always rapes


Makes it so that every potential rape situation turns into actual rape. Originally meant to allow quick
testing of the actual animations.

1.20 Locked actors


With this section it is possible to set the current MCM target as permanent Initiator or permanent
Target for sex events. It is good for testing but also some people may want to limit the approaches
to the player or specific follower only.

2 Attributes
Attributes mainly try to further determine the personality of the actor. They affect everything that
the mod imposes on them. The dialogue, the way others treat and speak to them, who they want to
have sex with and who they allow to have sex with them. Some outcomes have certain likelihood of
happening and attributes can affect that as well. These can be edited for any actor through the MCM
menu. The actor in question needs to be in the crosshair when entering the menu system.
2.1 Dominant
Behaves dominant and aggressive. Tries to get sex more often, doesn't take refusal very well. Less
likely to get raped. Uses rough animations. Gives snappy comments.

2.2 Excluded
Can not be even approached for sex. Can not participate in sex. Can not be raped.

2.3 Faithful
Agrees to sex only with lover or spouse. If single, is still reluctant to have sex with anyone. Can get
raped.

2.4 Golddigger
Prefers prestige and wealth on partner. Refuses sex with poor and insignificant people.

2.5 Racist
Initiates and agrees only to same-race sex. Makes hurtful comments.

2.6 Rapist
May rape when refused sex.

2.7 Sizequeen
Prefers larger than average dick size on partner.

2.8 Submissive
Pushover. Less likely to try to have sex with someone. More likely to end up being raped.

2.9 Victim
Unable to resist sex when approached.

2.10 Prostitution
May sell or buy sex.

3 Preset explained
When an actor is accessed for the first time, SLSL will check if that actor has attributes assigned. If
the actor does not have attributes assigned, and the Initialize actors option is on, SLSL will check for
a file on the disk \SKSE\Plugins\StorageUtilData\adcSLSL Skyrim.esm.json and if in that file the ID of
the actor is found, the attributes are loaded from that file and assigned to the actor in game. IF the
file or the ID is not found, attributes are assigned by semi -random function. After that the attributes
are a part of that actor, stored as factionranks. Factionranks in the game are much faster to access
than external file on the hard drive. The file format is better explained in the thread of SLSL on
Loverslab forum.

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