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(rounded down, minimum 1 minute)

of the perform check result after the
mindsinger has stopped performing.
At 4th level a mindsinger with 9 or more
Bluff 5 ranks
ranks in a perform skill can replicate
Diplomacy 5 ranks the effects of charm monster instead
Perform (any) 5 ranks
of charm person when he uses is
Sense motive (5 ranks)
bardic lure song.
Bardic music 5/day
At 7th level a mindsinger with 12 or
Class Features more ranks in a perform skill can
Bardic Knowledge (Su): A replicate the effects of dominate
Mindsinger continues to collect the monster instead of charm person
odd bits of lore and knowledge that when he uses is bardic lure song.
bards acquire. She can add her Fools Bliss (Sp): Starting at second
Mindsinger class level to her bardic level, the creatures under the
knowledge checks, so her bardic influence of the mindsinger Bardic
knowledge checks have a bonus Lure or Eternal Charm (see below) are
equal to her bard level + her sublime so mindlessly amazed by the
chord level + her Int modifier. mindsingers performances that,
Bardic Music (Su): Mindsinger levels whenever they would gain a bonus
stack with bard levels for purposes of from a bardic music capacity (such as
determining how many daily uses of inspire courage) they gain that bonus
bardic music the character has. +1 instead. This bonus augments to
+2 at 6th level and to +3 at 10th level.
Mind Meddler (Su): A mindsinger is
so well tuned to the frequencies of the Dazzling Charm (Su): At 3rd level,
mind that he can understand on sight whenever a Charm effect imposed by
what tastes is audience has. Select the mindsinger ends, the creatures
one single Perform skill. From now on, who were subjected to it become
the mindsinger gains a competence dazed for the subsequent round.
bonus to it equal to its mindsinger Rapid Refocusing (Su): At 3rd level,
level. a mindsinger can gain a Magical focus
Bardic Lure (Charm Person) (Sp): A as a move action, as per the Rapid
2nd level Mindsinger with 7 or more Refocusing feat.
ranks in a perform skill can expend a Eternal Charm (Su): At 4th level and
daily use of his bardic music ability to higher, whenever a mindsinger uses
replicate the effects of the charm his charm ability he can choose to
person spell on a target within 90 ft. expend is magical focus as part of the
The target, who must be able to see activation of the capacity to render
and hear the bard, makes a Will save the duration permanent; however, a
against a DC equal to mindsinger can only have a number of
HD of controlled creatures equal to up
Will DC twice his HD at any given time, none
of which can have a total number of
HD greater than the mindsingers own
Perform check/2 HD-2.
Upon a failure the creature is charmed If the creature succeeds on Will save
for as long as the Mindsinger she must immediately make another
maintains the performance plus a (against the same DC) or become
number of minutes equal to one fifth dazed for 1 round.
If the newly controlled creature has If the creature fails, its confused as
more HD than the mindsinger can per the spell for a number of rounds
control, it automatically succeeds in equal to the mindsingers class levels.
its first will save and the mindsinger
learns he cannot control that Dazzling Performance (Sp): At 6th
particular creature. level and higher, a mindsinger with 11
ranks in a perform skill can enthral
If the creature HD would make the creatures that assist one of his
mindsinger control more than 2x his performances. Upon expending two
character level in HD of creatures, he daily uses of bardic music and his
may choose to release one or more magical focus, the mindsinger makes
creatures he controls in order to a special Perform check. Each
control the new one, or simply daze creature within a 30ft. emanation
the new creature for 1 round. centred on the mindsinger must make
a Will save against a DC equal to half
The charm effect is broken if a the mindsinger perform check or
mindsinger or one of his allies attacks become dazed for a number of rounds
the target. Dispel magic has no effect equal to half the mindsingers class
on an eternal charm, though break level, or until she takes damage. A
enchantment frees the victim (treat mindsinger may enthrall this way a
the mindbenders caster level as 5 + number of HD of creatures equal to
his class level for this purpose). the result of the perform check.
Confounding ranting (Sp): At 5th Creatures nearer to the mindsinger
level and higher, a mindsinger with 10 are affected first, and creatures with
ranks in a perform skill can mess at lower HD are affected before
such a level with the minds of people creatures with more HD.
that he may confound the creatures Song of Mayhem (Sp): At 8th level
that witness his performance. and higher, a mindsinger with 13
Expending a daily use of his bardic as ranks in a perform skill can break the
part of a perform check, he may force minds of those who witness his
target creature within 30ft. that can performances. This ability works
witness the bards performance to exactly like dazzling performance, but
make a will save against a DC equal the creatures that fail their save are
to half the result of his check. confused instead.
Resilient Charm (Su): Beginning at
9th level, whenever an effect would
Attack Fort Ref Will Hit Dice: d6
Lvl Bonus Save Save Save Special
1 +0 +2 +0 +2 Bardic Music, Bardic Knowledge, Mind Meddler
2 +1 +3 +0 +3 Bardic Lure (Charm Person), Fools bliss +1
3 +1 +3 +1 +3 Dazzling Charm, Rapid Refocusing
4 +2 +4 +1 +4 Bardic Lure (Charm Monster), Eternal Charm
5 +2 +4 +1 +4 Confounding ranting
6 +3 +5 +2 +5 Dazzling Performance, Fools bliss +2
7 +3 +5 +2 +5 Bardic Lure (Dominate)
8 +4 +6 +2 +6 Song of Mayhem
9 +4 +6 +3 +6 Resilient charm
10 +5 +7 +3 +7 Thrall, Fools bliss +3

Skills: All Knowledge, All Perform, All Profession, Bluff, Diplomacy, Intimidate, Listen, Sense Motive. You
receive Int+4 skill points per level.
suppress or dissolve an enchantment
[compulsion] effect created by the
mindsinger he may make a single
level check against a DC of 10+ CL of
the dissolving spell for each effect that
would be dissolved. If she is
successful, the compulsion remains
active. If the suppression effect is
caused by a static area of magic (such
as a magic circle) this check must be
made again whenever the creature
leaves and re-enters the area.

Thrall (Su): At 10th level, a

mindsingers mental mastery reaches
its pinnacle. From now on, creatures
permanently charmed by his eternal
charm ability, are permanently
Dominated instead.