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AVOID HARM ACTION Roll 2d6 + Agility

Tiny Class Titans WITH ODG WITHOUT ODG


ROLL GAS STR ROLL GAS STR
1 to below 3 Meters REQ. REQ. REQ. REQ. REQ. REQ.

Tiny Class 5 1 1 6 0

Abnormal Slow 4 1 0 5 0

Abnormal Fast 6 2 2 8 0

Abnormal All Fours 4 1 1 D6 0

Abnormal Behaviour D4 1 D4 D4 0

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the attacker gets a die.
If succeds the roll and has required gas and strain avoids damage.

If the harm is a grab, then the character is grabbed.


If succeds the roll and has required gas and strain avoids damage.

Remove 1d4 from the requirements at night time.

STRIKE TO KILL Roll 2d6 + Execution

Tiny Class Titans WITH ODG WITHOUT ODG


ROLL GAS STR ROLL GAS STR
1 to below 3 Meters REQ. REQ. REQ. REQ. REQ. REQ.

Tiny Class 6 1 2 6 0

Abnormal Slow 4 1 1 5 0

Abnormal Fast 6 2 3 8 0

Abnormal All Fours D6 1 2 D6 0

Abnormal Behaviour D4 1 D4 D4 0
You pay the gas and strain regardless of success or fail.
On a roll fail the titan is still wounded unless a 1 is rolled.
On a roll of 6 recover a strain payed on a 1 the Titan gets a die.
If succeds the roll and has required gas and strain the target is killed
if it has at least (1-Your execution score) wounds
6 + Agility GET INTO POSITION Roll 2d6 + Agility

HOUT ODG Tiny Class Titans WITH ODG WITHOUT ODG


STR ROLL GAS STR ROLL GAS
REQ. 1 to below 3 Meters REQ. REQ. REQ. REQ. REQ.

0 Tiny Class 4 1 0 6

1 Abnormal Slow 4 1 0 5

5 Abnormal Fast 5 2 2 8

D4 Abnormal All Fours 4 1 1 D6

3 Abnormal Behaviour D6 1 D4 D4

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the Titan if there is one gets a die.
If succeds the roll and has required gas and strain avoids damage.

+ Execution

HOUT ODG
STR
REQ.

D4

3
Roll 2d6 + Agility STRIKE Roll 2d6 + Exe

WITHOUT ODG Tiny Class Titans WITH ODG


GAS STR ROLL GAS STR ROLL
REQ. REQ. 1 to below 3 Meters REQ. REQ. REQ. REQ.

0 1 Tiny Class 6 1 2

0 1 Abnormal Slow 4 1 1

0 5 Abnormal Fast 6 2 3

0 D4 Abnormal All Fours D6 1 2

0 3 Abnormal Behaviour D4 1 D4

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
gets a die. On a roll of 6 recover a strain payed on a 1 the Titan gets a die.
If succeds the roll and has required gas and strain the target is wounded (1)
The attacker kills the target if they roll at least 1 6.
Roll 2d6 + Execution

WITHOUT ODG
ROLL GAS STR
REQ. REQ. REQ.

6 0 2

5 0 1

8 0 4

D6 0 D4

D4 0 3

die.
et is wounded (1)
AVOID HARM ACTION Roll 2d6 + Agility

Small Class Titans WITH ODG WITHOUT ODG


ROLL GAS STR ROLL GAS STR
3 to below 6 Meters REQ. REQ. REQ. REQ. REQ. REQ.

Small Class 6 1 1 7 0

Abnormal Slow 5 1 0 6 0

Abnormal Fast 7 2 2 9 0

Abnormal All Fours 5 1 1 D6 0

Abnormal Behaviour D4 1 D4 D4 0

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the attacker gets a die.
If succeds the roll and has required gas and strain avoids damage.

If the harm is a grab, then the character is grabbed.


If succeds the roll and has required gas and strain avoids damage.

Remove 1d4 from the requirements at night time.

STRIKE TO KILL Roll 2d6 + Execution

Small Class Titans WITH ODG WITHOUT ODG


ROLL GAS STR ROLL GAS STR
3 to below 6 Meters REQ. REQ. REQ. REQ. REQ. REQ.

Small Class 7 1 3 8 0

Abnormal Slow 5 1 2 6 0

Abnormal Fast 7 2 3 9 0

Abnormal All Fours D6 3 3 D8 0

Abnormal Behaviour D6 1 D4 D8 0
You pay the gas and strain regardless of success or fail.
On a roll fail the titan is still wounded unless a 1 is rolled.
On a roll of 6 recover a strain payed on a 1 the Titan gets a die.
If succeds the roll and has required gas and strain the target is killed
if it has at least (2-Your execution score) wounds
6 + Agility GET INTO POSITION Roll 2d6 + Agility

HOUT ODG Small Class Titans WITH ODG WITHOUT ODG


STR ROLL GAS STR ROLL GAS
REQ. 3 to below 6 Meters REQ. REQ. REQ. REQ. REQ.

1 Small Class 5 1 1 8

2 Abnormal Slow 5 1 1 7

6 Abnormal Fast 6 3 2 9

D4 Abnormal All Fours 5 1 1 D10

4 Abnormal Behaviour D6 1 D4 D10

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the attacker gets a die.
If succeds the roll and has required gas and strain avoids damage.

+ Execution

HOUT ODG
STR
REQ.

D6

5
Roll 2d6 + Agility STRIKE Roll 2d6 + Exe

WITHOUT ODG Tiny Class Titans WITH ODG


GAS STR ROLL GAS STR ROLL
REQ. REQ. 1 to below 3 Meters REQ. REQ. REQ. REQ.

0 3 Tiny Class 7 1 1

0 3 Abnormal Slow 5 1 1

0 8 Abnormal Fast 7 2 3

0 D8 Abnormal All Fours D6 2 2

0 6 Abnormal Behaviour D6 1 D4

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the Titan gets a die.
If succeds the roll and has required gas and strain the attack hits
Roll 2d6 + Execution

WITHOUT ODG
ROLL GAS STR
REQ. REQ. REQ.

7 0 3

5 0 2

8 0 4

D6 0 D4

D6 0 3

die.
ck hits
AVOID HARM ACTION Roll 2d6 + Agility

7 Meter Class Titan WITH ODG WITHOUT ODG


ROLL GAS STR ROLL GAS STR
7 Meters REQ. REQ. REQ. REQ. REQ. REQ.

7 Meter Class 7 2 1 8 0

Abnormal Slow 6 2 0 7 0

Abnormal Fast 8 3 3 11 0

Abnormal All Fours D8 1 2 8 0

Abnormal Behaviour D8 2 D4 D10 0

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the attacker gets a die.
If succeds the roll and has required gas and strain avoids damage.

If the harm is a grab, then the character is grabbed.


If succeds the roll and has required gas and strain avoids damage.

Remove 1d4 from the requirements at night time.

STRIKE TO KILL Roll 2d6 + Execution

7 Meter Class Titan WITH ODG WITHOUT ODG


ROLL GAS STR ROLL GAS STR
7 Meters REQ. REQ. REQ. REQ. REQ. REQ.

7 Meter Class 8 2 4 12 0

Abnormal Slow 6 2 3 11 0

Abnormal Fast 8 3 4 13 0

Abnormal All Fours 2D4 D4 D4 D20 0 D20

Abnormal Behaviour 2D4 D4 2D4 2D20 0 D20


You pay the gas and strain regardless of success or fail.
On a roll fail the titan is still wounded unless a 1 is rolled.
On a roll of 6 recover a strain payed on a 1 the Titan gets a die.
If succeds the roll and has required gas and strain the target is killed
if it has at least (3-Your execution score) wounds
6 + Agility GET INTO POSITION Roll 2d6 + Agility

HOUT ODG 7 Meter Class WITH ODG WITHOUT ODG


STR ROLL GAS STR ROLL GAS
REQ. 7 Meters REQ. REQ. REQ. REQ. REQ.

2 7 Meter Class 6 2 2 14

2 Abnormal Slow 6 2 1 13

7 Abnormal Fast 7 4 3 15

D4 Abnormal All Fours D8 2 D4 13

4 Abnormal Behaviour D8 2 D6 D20

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the attacker gets a die.
If succeds the roll and has required gas and strain avoids damage.

+ Execution

HOUT ODG
STR
REQ.

D20

D20
Roll 2d6 + Agility STRIKE Roll 2d6 + Exe

WITHOUT ODG Tiny Class Titans WITH ODG


GAS STR ROLL GAS STR ROLL
REQ. REQ. 1 to below 3 Meters REQ. REQ. REQ. REQ.

0 7 Tiny Class 7 2 2

0 7 Abnormal Slow 5 1 1

0 13 Abnormal Fast 7 2 3

0 D8 Abnormal All Fours D6 2 2

0 10 Abnormal Behaviour D6 1 D4 2D4

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the Titan gets a die.
If succeds the roll and has required gas and strain the attack hits
Roll 2d6 + Execution

WITHOUT ODG
ROLL GAS STR
REQ. REQ. REQ.

8 0 3

7 0 2

10 0 5

D8 0 2D4

2D4 0 2D4

die.
ck hits
AVOID HARM ACTION Roll 2d6 + Agility

Large Class Titan WITH ODG WITHOUT ODG


ROLL GAS STR ROLL GAS STR
7 to 14 meters REQ. REQ. REQ. REQ. REQ. REQ.

((X)) meter Class X 2 1 X+1 0

Abnormal Slow X-1 2 0 X 0

Abnormal Fast X+1 3 3 10 0

Abnormal All Fours X+d4 2 2 8 0 X-D4

Abnormal Behaviour X+d4 2 D6 D12 0

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the attacker gets a die.
If succeds the roll and has required gas and strain avoids damage.

If the harm is a grab, then the character is grabbed.


If succeds the roll and has required gas and strain avoids damage.

Remove 1d6 from the requirements at night time.

STRIKE TO KILL Roll 2d6 + Execution

Large Class Titan WITH ODG WITHOUT ODG


ROLL GAS STR ROLL GAS STR
7 to 14 meters REQ. REQ. REQ. REQ. REQ. REQ.

((X)) meter Class 9 3 5 17 0

Abnormal Slow 7 3 4 16 0

Abnormal Fast 9 4 5 17 0

Abnormal All Fours 3D4 2D4 2D4 2D20 0 2D20

Abnormal Behaviour 3D4 2D4 3D4 3D20 0 2D20


You pay the gas and strain regardless of success or fail.
On a roll fail the titan is still wounded unless a 1 is rolled.
On a roll of 6 recover a strain payed on a 1 the Titan gets a die.
If succeds the roll and has required gas and strain the target is killed
if it has at least (4-Your execution score) wounds
6 + Agility GET INTO POSITION Roll 2d6 + Agility

HOUT ODG Large Class Titan WITH ODG WITHOUT ODG


STR ROLL GAS STR ROLL GAS
REQ. 7 to 14 meters REQ. REQ. REQ. REQ. REQ.

4 ((X)) meter Class 9 3 2 16

3 Abnormal Slow 8 2 1 15

X-1 Abnormal Fast 4D4 5 4 16

X-D4 Abnormal All Fours X-D20 4 D6 15

4 Abnormal Behaviour X-D20 4 D6 2D20

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the attacker gets a die.
If succeds the roll and has required gas and strain avoids damage.

+ Execution

HOUT ODG
STR
REQ.

12

12

16

2D20

2D20
Roll 2d6 + Agility STRIKE Roll 2d6 + Exe

WITHOUT ODG Large Class Titan WITH ODG


GAS STR ROLL GAS STR ROLL
REQ. REQ. 7 to 14 meters REQ. REQ. REQ. REQ.

0 10 ((X)) meter Class 8 3 2

0 10 Abnormal Slow 6 2 1

0 16 Abnormal Fast 8 4 3

0 3D4 Abnormal All Fours D8 4 2 D10

0 13 Abnormal Behaviour D8 2 D4 3D4

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the Titan gets a die.
If succeds the roll and has required gas and strain the attack hits
Roll 2d6 + Execution

WITHOUT ODG
ROLL GAS STR
REQ. REQ. REQ.

9 0 6

8 0 6

11 0 8

D10 0 3D4

3D4 0 3D4

die.
ck hits
AVOID HARM ACTION Roll 3d6 + Agility

15 Meter Class Titan WITH ODG WITHOUT ODG


ROLL GAS STR ROLL GAS STR
15 meters REQ. REQ. REQ. REQ. REQ. REQ.

15 meter Class 19 3 2 16 0

Abnormal Slow 18 3 1 X 0

Abnormal Fast 19 4 4 13 0

Abnormal All Fours D20 3 3 8 0 10+D4

Abnormal Behaviour D20 3 D8 D20 0

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the attacker gets a die.
If succeds the roll and has required gas and strain avoids damage.

If the harm is a grab, then the character is grabbed.


If succeds the roll and has required gas and strain avoids damage.

Remove 1d6 from the requirements at night time.

STRIKE TO KILL Roll 2d6 + Execution

Large Class Titan WITH ODG WITHOUT ODG


ROLL GAS STR ROLL GAS STR
7 to 14 meters REQ. REQ. REQ. REQ. REQ. REQ.

((X)) meter Class 10 4 6 22 0

Abnormal Slow 8 4 5 20 0

Abnormal Fast 10 5 6 22 0

Abnormal All Fours 3D4 3D4 3D4 3D20 0 3D20

Abnormal Behaviour 3D4 3D4 3D4 4D20 0 3D20


You pay the gas and strain regardless of success or fail.
On a roll fail the titan is still wounded unless a 1 is rolled.
On a roll of 6 recover a strain payed on a 1 the Titan gets a die.
If succeds the roll and has required gas and strain the target is killed
if it has at least (5-Your execution score) wounds
6 + Agility GET INTO POSITION Roll 2d6 + Agility

HOUT ODG 15 Meter Class Titan WITH ODG WITHOUT ODG


STR ROLL GAS STR ROLL GAS
REQ. 15 meters REQ. REQ. REQ. REQ. REQ.

6 15 meter Class 10 4 3 20

4 Abnormal Slow 9 3 2 18

14 Abnormal Fast 5D4 6 5 20

10+D4 Abnormal All Fours D20 5 D8 18

D6 Abnormal Behaviour D20 1d6 D8 3D20

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the attacker gets a die.
If succeds the roll and has required gas and strain avoids damage.

+ Execution

HOUT ODG
STR
REQ.

14

14

18

3D20

3D20
Roll 2d6 + Agility STRIKE Roll 2d6 + Exe

WITHOUT ODG Large Class Titan WITH ODG


GAS STR ROLL GAS STR ROLL
REQ. REQ. 7 to 14 meters REQ. REQ. REQ. REQ.

0 16 ((X)) meter Class 9 3 2

0 16 Abnormal Slow 7 2 1

0 20 Abnormal Fast 9 4 3

0 5D4 Abnormal All Fours D8 4 2 D20

0 2D20 Abnormal Behaviour D8 2 D4 2D20

You pay the gas and strain regardless of success or fail.


On a roll fail the titan may spend its gained dies.
On a roll of 6 recover a strain payed on a 1 the Titan gets a die.
If succeds the roll and has required gas and strain the attack hits
Roll 2d6 + Execution

WITHOUT ODG
ROLL GAS STR
REQ. REQ. REQ.

11 0 7

9 0 7

13 0 9

D20 0 D20

2D20 0 D20

die.
ck hits
ASSESS Battle Roll Xd6 + AWARNESS

X rolled for awarness is the number of Titans.

1s are given to the titans and 6s given to the players.

6s can be added to dice rolls for other manouvers etc. (Hold 1 per dicipline.)

1s are used by titans to use there abilities

If rolled greater then 3 x the number of Titans: Reveal there size classes

If rolled greater then 4 x the number of Titans: Reveal (awarness) amount of


abnormals.

If rolled greater then 5 x the number of Titans: Reveal there abnormalites


aswell.

1s are given to the titans, 6's are given to the one who used awarness
A decent enough roll gives information on how hard something would be to hit,
A decent enough roll, at least 1 6 or over a 6 on combined dice reveals if they
have any abnormalities, 8+ reveals What type of Abnormal. A 4 reveals there size
class

A normal _ titan from experience you believe you have a (decent*) chance of being able to (Skill*)

Abnormal, it appears slow and it would be easier to hit then the average titan.

Abnormal, it appears fast and it would be extremely hard to hit or dodge then the average titan.

Abnormal, it is running on all fours and it would be extremely hard and dangerous to hit or dodge

Abnormal it is unpredictable, be very weary.


WARNESS ASSESS TITAN Roll d6 + AWARNESS

X rolled for awarness is the number of Titans.

6s can be added to dice rolls for other manouvers etc. (Hold 1 per dicipline.)

If rolled at least a 1 Reveal there size classes

If rolled greater then 4 with bonus reveal if abnormal.

If rolled greater then 6 with bonus reveal the abnormalites.

1s are given to the titans, 6's are given to the one who used awarness
A decent enough roll gives information on how hard something would be to hit,
A decent enough roll, at least 1 6 or over a 6 on combined dice reveals if they
have any abnormalities, 8+ reveals What type of Abnormal. A 4 reveals there size
class

being able to (Skill*)

the average titan.

rous to hit or dodge then the average titan.


+ AWARNESS
CAN USE ONE OR TH
KEEP YOUR COOL Roll D6 + DISCIPLINE

X rolled for awarness is the number of Titans.

1s are given to the titans and 6s given to the players.

6s can be added to dice rolls for other manouvers etc. (Hold 1 per dicipline.)

Tiny : A tiny titan eating someone, 2 needed.

Small : A small titan eating someone, 3 needed.

7 Meter : A 7 meter titan eating someone, 4 needed.

Large : A large titan eating someone, 5 needed.

15 meter : A 15 meter titan eating someone, 6 needed.

If the titan is eating someone you know increase the difficulty of one.
On a fail the titan gets a Die on a 6 you get 1d6.

The sight of titans can force a check if the player has a -1 dicipline or force a
check on a 0 if a large higher or a 15 on a dicipline of only 1.

Rescue FEVDSAFEFGEDCFAcf Roll 2D6 + DISCIPLINE

X rolled for awarness is the number of Titans.

1s are given to the titans and 2 6s are automatic success

No titan : Requires 5.

Tiny : Requires 7.

Small : Requires 8.

7 Meter : Requires 9.

Large : Requires 10.


15 meter : Requires 11.
CAN USE ONE OR THE OTHER
SCIPLINE FIGHT THE FEAR Roll D6 + RAGE

X rolled for awarness is the number of Titans.

1s are given to the titans and 6s given to the players.

6s can be added to dice rolls for other manouvers etc. (Hold 1 per dicipline.)

Tiny : A tiny titan eating someone, 2 needed.

Small : A small titan eating someone, 3 needed.

7 Meter : A 7 meter titan eating someone, 4 needed.

Large : A large titan eating someone, 5 needed.

15 meter : A 15 meter titan eating someone, 6 needed.

If the titan is eating someone you know increase the difficulty of one.
On a fail the titan gets a Die on a 6 you get 1d6.

The sight of titans can force a check if the player has a -1 RAGE or force a
check on a 0 if a large higher or a 15 on a RAGE of only 1.

SCIPLINE A normal _ titan from experience you believe you have a (decent*) chance of
being able to (Skill*)

Abnormal, it appears slow and it would be easier to hit then the average titan.

Abnormal, it appears fast and it would be extremely hard to hit or dodge then the
average titan.

Abnormal, it is running on all fours and it would be extremely hard and dangerous
to hit or dodge then the average titan.

Abnormal it is unpredictable, be very weary.


6 + RAGE FIGHT FOR YOUR LIFE Roll 2D6 + RAGE

1s are given to the titans and 6s given to the players.

6s allow another dice roll for the fight for your life. (can stack as many times.)
as your rage score.

Tiny : A tiny titan can be broken away from by a roll of 8 + 1 strain or 5 + X


can still break away on a 5 if extra strain is payed where its the difference
between the roll and 8 and on rolls of 6s it is wounded (1).

ROLL SRT STR


REQ. CST LMT ABNORMS

Tiny Class 8 1 5 + D6 -

Small Class 10 2 5 + D6 -

7 Meter Class 12 4 6 + D8 -

Large Class 14 6 8 + D8 -

15 Meter Class 16 8 10 + 6 -

Hunt/Forage Roll 2D6 + DISCIPLINE

5s and 6s give you a ration.


ll 2D6 + RAGE

any times.)

or 5 + X

D4

D6

D4

D4

D4

D6 + DISCIPLINE

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