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Stephanie Manrique

Dr. Joni Flowers

EDU 214

8 May 2017

Virtual Reality an Emerging Technology

Virtual Reality is a popular technology that has been booming in the last couple of

years. There have been many big technology companies that have come up with their

own VR devices such as: Samsung, Sony and Google. Virtual Reality is a three-

dimensional image or environment that is computer generated. Usually to experience or

interact with these environments it requires a helmet and some type of hand device such

as a glove or controller.

The reason why I choose this technology because it can be used for different

subjects taught in class. The subjects that really benefit from virtual reality are math and

science. Usually visual learning always helps students understand a subject better than

just trying to think about what is being talked about. With using virtual reality, the

classroom would be able to interact with what is being taught such as how blood flows in

the body or how many sides there are in a hexagon. Virtual reality is a pretty awesome

way to also experience certain places that maybe no one will ever take a trip to because it

is too expensive, which would be pretty cool for when you are discussing a historical

place. The article I found talked about a teacher who taught about gravity When DPS

first graders took a virtual field trip to the Sistine Chapel to learn about gravity, the

docent described how Michelangelo lay down on his back on scaffolding and painted.

Afterwards, the teacher asked the students to crawl under their desks she had taped
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paper under each one. She handed out crayons and instructed them to draw. After a few

minutes, everyones arms hurt. (Ullman)

Virtual reality is still new at being widely available to the public but there are

some programs available out there that we can utilize to get a VR system in our

classroom. Google has a way to make exploring the world easy for the classroom. Once

its rolled out fully, Google Expeditions (google.com/edu/expeditions) has the potential

to completely change education.(Ullman) All teachers have to do is come up with a

lesson plan and Google will come with their cars and bring Google Cardboard

viewfinders for the students to explorer the lesson plan the teachers has planned.

Those are just a few of ways VR can be used but I know that down the road there

will be more ways to use this new technology.


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Works Cited

Ullman, Ellen. "THE NEXT DIMENSION." Tech & Learning, vol. 36, no. 10, 2016, pp. 34-

34,36,38, ProQuest Central,

http://ezproxy.library.csn.edu/login?url=http://search.proquest.com/docview/180273

3502?accountid=27953.
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