Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Cybercrime
Noun /sbrkrm/
1. Criminal activities carried out by means of computers or the internet.
CyberSecurity
Noun / sbrsikyooord/
1. The state of being protected against the criminal or unauthorized use of electronic
data, or the measures taken to achieve this.
Hacker
Noun / hakr/
1. A person who uses computers to gain unauthorized access to data.
Hacktivist
Noun / haktvst/
1. A computer hacker whose activity is aimed at promoting a social or political
cause.
Big Data
Noun / big data/
1. Extremely large data sets that may be analyzed computationally to reveal patterns,
trends, and associations, especially relating to human behavior and interactions.
Multmedia
Adjective / mltmd,mltmd/
1. Of, relating to, or involving the use of multimedia..
2. Having or offering the use of various communications or promotional.
Computers
Noun / kmpyooodr/
1. A programmable electronic device designed to accept data, perform prescribed
mathematical and logical operations at high speed, and display the results of these
operations.
Mobile Devices
Noun / mobile device/
1. A portable computing device such as a smartphone or tablet computer.
Internet
Noun / in(t)rnet/
1. A global computer network providing a variety of information and
communication facilities, consisting of interconnected networks using standardized
communication protocols.
Social Media
Noun / social media
1. Websites and applications that enable users to create and share content or to
participate in social networking.
Digital Age
Noun / dijidl, j/
1. Also called the information age, is defined as the time period starting in the 1970s
with the introduction of the personal computer with subsequent technology introduced
providing the ability to transfer information freely and quickly.
Information Management
Noun / infrmSH()n, manijmnt/
1. The discipline that analyzes information as an organizational resource. It covers
the definitions, uses, value and distribution of all data and information within an
organization whether processed by computer or not.
Software
Noun / sf(t)wer/
1. The programs and other operating information used by a computer.
Analysis
Noun / nalss/
1. Detailed examination of the elements or structure of something, typically as a
basis for discussion or interpretation.
Education
Noun / ejkSH()n/
1. The process of receiving or giving systematic instruction, especially at a school or
university.
Economy
Noun / knm/
1. The wealth and resources of a country or region, especially in terms of the
production and consumption of goods and services.
Virus
Noun / vrs/
1. A piece of code that is capable of copying itself and typically has a detrimental
effect, such as corrupting the system or destroying data.
Malware
Noun / malwer/
1. Software that is intended to damage or disable computers and computer systems
Spyware
Noun / spwer/
1. Software that enables a user to obtain covert information about another's
computer activities by transmitting data covertly from their hard drive.
Technology
Noun / teknlj/
1. The application of scientific knowledge for practical purposes, especially in
industry.
machinery and equipment developed from the application of scientific knowledge.
the branch of knowledge dealing with engineering or applied sciences
Learning Style
Noun / lrniNG, stl/
1. Is an individual's unique approach to learning based on strengths, weaknesses, and
preferences.
Advertisment
Noun / advrtziNG/
1. The activity or profession of producing advertisements for commercial products
or services.
Gmail
Noun / jee, meyl/
1. Is a free Web-based e-mail service currently being tested at Google that provides
users with a gigabyte of storage for messages and provides the ability to search for
specific messages.