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Version 2.

11 - January 09th, 2014

Storyline B Alien Capture Capture the Outsider along with (Sectoid, Thin Man or
preferably a Muton) A.S.A.P. but you can only research
the outsider shard after you interrogate the first alien
Obtain 1st mission Arc Thrower Arc Thrower Find a Soldier with
Sectoid Corpses
Psionics Lab FAC F THE END
TECH ITEM the Gift

Xeno Biology Capture a Live Outsider Shard Trace Hyperwave Intercept UFO Use the Ethereal Device Assault the Temple Ship
Capture Outsider
TECH Alien OBJ TECH Signal OBJ Oversser OBJ OBJ OBJ

Alien Containment Capture a Sectoid, Capture Outsider Skeleton Key Assault the Alien Hyperwave Ethereal Device Gollop Chamber
FAC Thin Men or Muton Alien OBJ ITEM Base OBJ Comm. TECH TECH FAC
Decreases panic worldwide by 1
Unlocks Interrogate first or 2 (use it strategically!) Psi Armor Psi Armor
Hyperwave Relay
A Alien Autopsies
Warning: After this event, the
Autopsies TECH Alien FAC TECH ARMOR
XCOM Base Defense may
trigger at any time

Main Tech Tree Alien Capture and Autopsies


Scatter Laser
B Arc Thrower WEAP A Alien Containment FAC
WEAP

Pre-requisite for all


Precision Lasers Laser Sniper Sectoid Beam Weapons Acquire a Sectoid Uplink Target
I plasma weapon Capture a Sectoid Interrogation TECH
production TECH WEAP TECH CRED Sectoid corpse Autopsy TECH (Aim) CRAFT

S.C.O.P.E. Heavy Lasers Heavy Laser Plasma Pistol Improved


ITEM TECH WEAP WEAP (1/alien) Medikit PROJ

Beam Weapons Laser Pistol Laser Cannon Capture a Thin Thin Man UFO Technology Acquire a Thin Man Gas Grenade
TECH WEAP CRAFT Man Interrogation TECH TECH CRED Thin Man corpse Autopsy TECH ITEM
Weapon Fragments
TECH S.H.I.V. Laser S.H.I.V. Laser Light Plasma Rifle Muscle Fiber
Laser Rifle WEAP WEAP (1/alien)
PROJ CRAFT Density GENE

Floater Basic Armor Acquire a Floater Defense Matrix


Rail Gun WEAP Capture a Floater Interrogation TECH TECH CRED Floater corpse Autopsy TECH (Dodge) CRAFT

Improved Pistol Muton Plasma Weaponry Acquire a Muton Ammo Conservation


Capture a Muton Interrogation TECH TECH CRED PROJ
II PROJ Muton corpse Autopsy TECH

Adrenal
S.C.O.P.E. Plasma Rifle
Neurosympathy
Upgrade PROJ WEAP (1/alien) GENE

Recover Alien Grenade Alien Grenades Alien Grenade Acquire a Chryssalid Chithin Plating
(Muton or other) PROJ WEAP (1/alien) Chryssalid corpse Autopsy TECH ARMOR

Improved Pistol I Needle Grenade


G New Fighter Crat TECH
PROJ ITEM

Recover Weapon Experimental Foundry Tactical Rigging Hover S.H.I.V. Bioelectric Skin
Fragments Warfare TECH FAC PROJ CRAFT GENE

Phoenix Cannon Heavy Weap. Close Combat Capture a Berserker Armor Technology Acquire a Berserker Combat Stims
CRAFT Plataform PROJ PROJ Berserker Interrogation TECH TECH CRED Berserker corpse Autopsy TECH ITEM

Reaper Rounds Reaper Rounds S.H.I.V. Neural Damping


PROJ ITEM CRAFT GENE

Flashbang Flashbang S.H.I.V. Acquire a Cyberdisk UFO Tracking


Grenades PROJ Grenades ITEM Suppresion PROJ Cyberdisk wreck Autopsy TECH (Boost) CRAFT

Alloy S.H.I.V. Secondary Heart


CRAFT GENE

Alien Materials Nano Fiber Vest Skeleton Suit Skeleton Suit Alien Grenade Acquire a Drone Drone Capture
TECH ITEM TECH ARMOR WEAP (1/alien) Drone wreck Autopsy TECH PROJ

Recover Carapace Armor Carapace Armor Ghost Armor Ghost Armor Plasma Rifle Sentinel Drone
Alien Alloys TECH ARMOR TECH ARMOR WEAP (1/alien) PROJ

Titan Armor Capture a Heavy Floater Flight Technology Acquire a Heavy Floater Advanced Repair
Titan Armor TECH Interrogation TECH TECH CRED Heavy Floater corpse
ARMOR Heavy Floater Autopsy TECH PROJ

MEC-2 Sentinel MEC-3 Paladin Capture a Muton Elite Weapons Technology Acquire a Muton Elite Plasma Weaponry
ARMOR ARMOR Muton Elite Interrogation TECH TECH CRED Muton Elite corpse Autopsy TECH TECH CRED

Improv. Arc Archangel Armor Archangel Armor Plasma Rifle Acquire a Seeker Respirator
Elerium TECH
Thrower PROJ TECH ARMOR WEAP (1/alien) Seeker corpse Autopsy TECH Implant ITEM

Elerium Jellied Ellerium Advanced Flight Alien Grenade Ghost Grenade


Generator FAC PROJ PROJ WEAP (1/alien) ITEM

Recover UFO UFO Power New Fighter Craft Mimetic Skin


G Hover S.H.I.V. PROJ
Power Source Source TECH TECH GENE

Recover UFO Alien Nav Stealth Satellites EMP Cannon S.H.I.V. Repair Acquire a Mechtoid Advanced
Flight Computer Computer TECH PROJ TECH PROJ Mechtoid corpse Autopsy TECH Servomotors PROJ

Satelite Nexus EMP Cannon Shaped Armor


Firestorm CRAFT
FAC CRAFT PROJ

Genetics Lab Genetic Mod. Hyper-Reactive Capture a Sectoid Sectoid Comm. Psionics Acquire a Sectoid Neural Feedback
FAC SUB CLASS Pupils GENE Commander Interrogation TECH TECH CRED Commander corpse GENE

Meld Recombination Cybernetics Lab MEC Depth Perception Plasma Pistol Sectoid Comm. Mimic Beacon
Recover Meld TECH GENE
FAC SUB CLASS WEAP (1/alien) Autopsy TECH ITEM

MEC-1 Warden Adaptive Bone Psionics Lab Psion


Marrow GENE
F
ARMOR FAC SUB CLASS

Use Recovered Capture an Ethereal All Technology Acquire an Ethereal


Interrogation TECH
Mind Shield ITEM
Plasma Pistols Ethereal TECH CRED Ethereal corpse Autopsy TECH

Recover Plasma Plasma Pistol Plasma Pistol Acquire a Sectopod Adv. Construction
Pistol TECH WEAP Sectopod wreck Autopsy TECH PROJ

Weapon
I Improved Pistol
Fragments TECH
III PROJ Basic Facilities
Any soldier at Officer Training Any soldier at Any soldier at Any soldier at Any soldier at
Use Recovered Light Sergeant rank School FAC Lieutenant rank Captain rank Major rank Colonel rank
Plasma Rifles

Wet Work Rapid Recovery Squad Size II New Guy Don't Die on Me
Light Plasma
Rifle WEAP
Squad Size I Iron Will Lead by Example
Recover Light Light Plasma Rifle Plasma Cannon Plasma Cannon
Plasma Rifle TECH TECH CRAFT
Iron Will
Recover Plasma Plasma Rifle Plasma Sniper Plasma Sniper
Weapon Rifle TECH TECH WEAP
Fragments TECH I
Complete initial Medikit Power Generator Satelite Uplink Obtain 6x Workshop
Weapon Alloy Cannon Alloy Cannon mission ITEM FAC FAC Engineers FAC
Fragments TECH I
TECH WEAP
Thermo Obtain 6x Laboratory
Satellite CRAFT
Heavy Plasma Heavy Plasma Generator FAC Scientists FAC
TECH WEAP

Plasma Rifle Particle Cannon Key


WEAP WEAP
TECH: Laboratory Research WEAP / ACESS: Engineering TECH CRED: Research time halved all previous alternative ways to
Recover Fusion Guided Fusion Blaster Launcher Use Recovered S.H.I.V. Plasma PROJ: Foundry Project ITEM: equipable item Player Action requirements are achieve
Core (Battleship) Launcher TECH WEAP Plasma Rifles PROJ Officer Training School ARMOR: Engineering Unlocked Feature mandatory the same goal
FAC: Facility CRAFT: Engineering OBJ: Storyline progression
Fusion Lance Fusion Lance Use Recovered
TECH CRAFT Heavy Plasma Enemy Within content Genetic Augmentation

This flowchart has been updated by Nelson Baietti (nelsonbaietti@gmail.com) based upon the original layout by XDUDE - Optimized to be printed on the A4 format size
If any information seems incorrectly portrayed here, please let me know. For the latest version go to www.xdude.com/xcom
The numbers in parenthesis show how many of each is required to unlock the technology tree throughout the entire game
The numbers in grey and italics indicate how many of each is necessary per item crafted

1 - Autopsy: Combat Stims 1 - Autopsy: Plasma Weapon


Berserker Corpse (1) Neural Damping Muton Elite C. (1) (Tech Credit)
1 - Combat Stims

1 - Autopsy: Chitin Plating 1 - Autopsy: Uplink Target [Aim]


Chryssalid Corpse (1) Needle Grenade Sectoid Corpse (5) 4 - Xeno-Biology
Bioelectric Skin 3 - Uplink Target [Aim]
4 - Chitin Plating
2 - Needle Grenade

1 - Autopsy: UFO Tracking [Boost] 1 - Autopsy: Psionics Lab


Cyberdisc Wreck (3) Secondary Heart Sectoid Comm. C. (1) Neural Feedback
2 - Advanced Flight Mimic Beacon
2 - UFO Tracking [Boost]

1 - Autopsy: Drone Capture 1 - Autopsy: Advanced Construction


Drone Wreck (11) Sentinel Drone Sectopod Wreck (3) 2 - Advanced Construction
2 - Advanced Flight
4 - Drone Capture
4 - Improved Arc Thrower

1 - Autopsy: Mind Shield 1 - Autopsy: Respirator Implant


Ethereal Corpse (1) 1 - Mind Shield Seeker Wreck (1) Ghost Grenade
Mimetic Skin
4 - Ghost Grenade

1 - Autopsy: Defense Matrix [Dodge] 1 - Autopsy: Improved Medikit


Floater Corpse (1) 3 - Defense Matrix [Dodge] Thin Man Corpse (5) Gas Grenade
Muscle Fiber
4 - Improved Medikit
2 - Gas Grenade

1 - Autopsy: Advanced Repair 1 - UFO Power Source Research


Heavy Floater C. (7) 2 - Advanced Flight UFO Power Source (1) 1 - Firestorm
4 - Advanced Repair 2 - Elerium Generator

1 - Autopsy: Advanced Servomotors 2 - Alien Nav Computer


Mechtoid Core (1) Shaped Armor UFO Flight Computer (5) 3 - Stealth Satellites
2 - Satellite Nexus
2 - Firestorm
2 - Blaster Launcher

1 - Autopsy: Ammo Conservation 1 - Blaster Launcher


Muton Corpse (7) Adrenal Neurosympathy UFO Fusion Core
6 - Ammo Conservation

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