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cutting through the waves while his slaves had a fell reputation), and the race began.
by Ed Greenwood belou, heaved and grunted and sometimes Across a great gulf oI the Inner Sea, round
screamed at the rowing-benches, and the an isand b1,a certain headland, and back
, Recenty, I asked Elminsler if he knew of stroke-drum thundered its beat, and the again to the harbor rvhere the u'izards had
any folk tales of the Realms involving cock- receired Vcrovan's challenge was the route,
Iong whip in his hand leaped as though it
atrices. He thought for a whe and then and although the strengthening wind blew
was alivc, to mark rvith red the sweating
said, "Aye, many mention them briefly, in great gusts, Verovan plied his whip so
backs of even the prow-bencb rowers as he
turning some poor unfortunate to stone, but eagerly that his suffeling men had built up a
urged his men on.
none dwell on their ives and habits They lead of a league or more before the storm
He raced, and *'on, for a dozen vears,
are thoroughly nasty creatures and presum- broke.
ranging far and wide over the seas and lakes
ably are both avoided and ignored as much When the storm came, it was a horrible
and rivers of the Realms, until he chal-
as possible." Then his face brightened a bit, wall of wind, howling waves, and slashing
lenged the wizards of Thay, who had, men
and he continued: rain, and Verovan saw with some satisfac-
said, a boat of magic that sat above the
"Oh, there's one good story. It concerns tion that the grey sails of the wizards' vessel
waves so that it flew like a bird and its hull
King Verovan of Westgate (in those days were down in disarray, and the ship was
and holds stayed dry.
when Westgate had a king), who was a being swept aside by the storm, while
Verovan wanted such a boat, if it did
famous sea-master." Following is the tale, Verovan's rowers fought steadily on against
indeed exist, but as a mariner, he wanted to
just as the od sage related it to me.
see ts strengths and shortcomings first. He the waves and made headway.
King Verovan delighted in rowing-races thought it might fare ill in a storm, for the Tbe waves grew mighty and broke over
against any and al who would oppose him, winds could bow it about helpless as a leaf the rowers, running down the decks.
wagering lands, jewels, and shipoads of severed from its tree and so, on the eve Verovan seized a set of empty rowing-chains
-
of a storm, he sent his challenge to the and fastened himself to the lashings of the
wine against the freedom ofthe opposing
crew. The king never ost, but delighted in wizards. They accepted, and asked in re- great steering oar only minutes before an
the racing more lhan the winning He turn for the wager of their ship merely the enormous wave swept over the afterdeck,
needed the armies of me n he won to replace wager of his own. Moreover, they promised, carrying all thereon with it except for the
those of his own rowers whose hearts, arms, to settle any fears of magical trickery, that helmsman, the stroker (who, clutching his
or backs had given out under the lurious only the merest of their apprentices woud drum, fetched up in a groaning tangle
strain of the comPetition. creu. the magical vessel. against the rail), and the king. Verovan's
There was no place he liked better than Verovan agreed, delighted at such fair- whip and helm were gone, swept out of his
the tall afterdeck of his galley, the ship ness and courtesv (for the wizards ofThay hand and off his head by the mighty wave

22 MnRcH lgas
The king turned to a chest nearby where I said, "but how can it be true? The wiz- Cockatrices are immune to their own and
spares of these items were kept, and outlit- ards of Thay, as you admit, are not to be fellow cockatrices' petrification powers, and
spend much time strutting, fighting among
ted himself once again
- failing to notice trusted. Is this not a mere minstrel's
" themselves, or foraging. A male-and-female
that the whip he now grasped was slightly fancy?
different in appearance from the one he had The sage shook his head. "Nay, for the pair (or the more unusual grouping of one
lost. Verovan resumed his place with angry stroker survived, thrown up onto one of the strong female with several "consort" males)
yells, kicking the stroker upright and urging isles with his drum, and it is from his lips will mate often and noisily, screeching and
him on with shouts. The rowers picked up that the tale comes down." cackling all the while. The female will lay a
their cadence again, and Verovan held the "It is true, then," I conceded, "as much clutch of 1 or 2 eggs a month, at the waxing
whip at his side for a while, satisfied with as such tales ever are. But this says little of of the moon, which she grards watchfully
the progress his men were making under the cockatrices themselves, only that the wiz- while the male (or males) hunts food for her.
stroker's caI. ards placed a magical whip in Verovan's The eggs are brownish-red, {lecked with
Shortly after the worst of the storm gear
- a whip of cockatrice feathers that rust-red speckles, and they have hard,
passed, the king's galley drew abreast of a petrified as though the creature still lived." brittle shells. An egg that is fertile'will
string of six.iagged, rocky islands "Aye, I have details of that process," hatch in l1-19 days. An immature cocka-
- which
the still-terrible winds and waves sought to Elminster replied. "And I can tell thee trice is small (roughly fist-sized), but other-
drive the ship against. The rowers roared something about the creatures themselves, wise identical in appearance to its parents.3
and pulled as though demented, and besides." He then did so, and I made care- Such chicks grow to mature size and attain
Verovan again began to ply his whip like a ful notes, so that I can summarize his re- full powers in four to six months. They are
landsman threshing grain. marks as follows: then driven away by the parents, left to fend
But the men, it seemed, had been pushed The cockatrice is an unintelligent, nasty for themselves.
to their limit. The more he struck them avaricious creature, about the size of a large Cockatrices are vain, bullying creatures,
now, the more their efforts lessened, and goose or turkey, that often flies into a ft ol and amongst themselves there is a constant
the boat swept down rapidly, sideways on, rage. The creature is infamous for the (per- battle for status. Nesting pairs consider
t^ the crashing surf about the base of the manent) flesh to sone power of its touch, themselves above solitary creatures or those
rds. Verovan redoubled his lashings in but man is not its deliberate prey. Its habi- who do not have a nest, and once a lair has
lury and then stopped in sudden horror tat and habits are little known, and much been found, the cockatrice pair will build a
-
as the smiling face of the wizard he had conlused by myth and old wives' tales. permanent nest and continually enrich it
challenged appeared in the storm-wracked What lollows is, howeve known to be true, (and thus their individual status) by lining it
air belore him The visage ooked at him, as lar as it goes. with treasure.
but did not move or speak. Males are more numerous than females Status increases with the shininess and
In a moment Verovan was over his initial (which lack the wattles, and have much quantity of treasure, and there must always
shock and had regained his usual cruel smaller combs), and the latter are very be the yellow gleam of gold somewhere
composure. "Do you mock me?" the king seldom without a mate among it for the owner to achieve true
snarled, cutting through the image with his
- or several mates,
rvho will fight constantly among themselves "class." Cockatrices are thus always forag-
whip, to no effect. And then, Iooking au'ay over the lmae.' ing for food and treasure. Their preferred
from the evil smile on the face of the
wizard-image, Verovan noticed for the first
time that most of his men sat at their
benches motionless, as though can,ed of
stone and the rocks were drawing nearer
- has come over you?" \'erovan
"What
inufl+rDo-
Flashing bladework, brave warriors. martial mastery, wise prests, honor, stealthy
bellowed at the statues that werc once his assassins, demons, magcans. sprits. war - the stuff of Legends, the Legends of
men. "Row! Rowl" he raged at them, but Japan. BUSHIDO is a role playing game that allows you to adventure on the Msty
they did not seem to hear.
lsles of Nippon.
Verovan raised his whip yet again and
- Players in BUSHIDO design their characters to suit the profession they choose.
as the tip of it flew through his field ol
''''ion, he saw that the end of the rvhip bore A skill system is used to determne the character's success in both martal and
rb, shaped like a hawk's tail, made ol peaceful endeavors.
Take a break from the
feathers
- cockatrice fathcrs! The stone-
like figures on the benches grasped their Western European and
unmoving oars, and now the rocks lvere sample the mysterious
close enough that escape from them n'ould world of the Far East.
be impossible. Try adventuring in a
For the first time, thc wizard's smiling world where a man's
face changed expression, breaking into a honor and fame are
deep laugh. Then the wizard-image spoke. as important as the
"It appears that the touch of your new whip number of foemen he
is more mercill than the touch of your old
has slain.
one, Verovan You cannot win the race, and
must forfeit your ship." Come follow the code of
- vou
so
And with that, most of the galley van- the Samurai. the Way of the
ished into thin air except for a portion of Warrior. BUSHIDO!
-
the afterdeck, including the massive steering BUSH IDO is available for $18.00. Also avail-
oar that Verovan was still lashed to. The able is THE VALLEY OF THE MISTS, a BUSHIDO
king's screams were Iost in the howling adventure pack for $5.00.
wind as he and the oar crashed into the GAMES P.O. Box 182,
waiting rocks And it was in this way that Roslyn, New York 11576
Verovan of Westgate lost his last race. Please add S2 for postage
and handling NY resdents,
Elminster sat back, finished with the tale, please add sales tax.
and I sighed. "A good tale, Elminste"

DRAGoN 23
diet consists of large, juicy beetles, small will leave that nest (an< its treasure) and go
lizards, and snakes, although a cockatrice ma.les 657o to 35%). ockatrices may live
elsewhere to nest, never returnjng to the
will eat all small reptiles, birds, mammals, as Iong as thirty winters, but the normal
former location, uhich thcy seem to hate lifespan lassuming rhe cr(.aturc survives
seeds, fruit, and even fish it can catch, ofren fcar; apparenrl)' thev consider it cursed,
subsisting largely on rodents. 3nd infancy) is 16-20 years
bad uck, or somchou contm;nated
It is important to note that the cockatrice 2. Thee is a 65% chance lor each cocka-
I-arge gr',,ups of cor.katrites encountcrcd trice egg iaid thar rhe egg is l,ertile and will
can choose not to petrify by its torrch (if ir ale usuallt'voung driven fom the nest, all hatch. This chance drops by 5To if the egg
could not, it would never be able to eat), ofone scx and tcrnporarilv togcthcr for' is abandoned by the mother or she is slain
but this is a conscious, deliberare act ofrvill safetv and nlr:tual hunting srrength, or
on its part, and at al other times its touch before ir harches. Eggs that do not hatch are
several males u'ho have locatcd, and are eaten by rhe growing chicks.
automatically petriles.* Be aware, ho*,ever, nou, r'r,ing for thc attention of, a fernale
that the flesh to sone power of the cocka- 3 The only substantial dfference be-
The most leared foe of the cockatrice is tween an adult and an immature cockatrice
trice isjust that its touch only affects the the pech. This crature, being immune to
- ofa
actual flesh or bodv creature, ancl does
is that rhe petrification effect of an imma-
petrification, hunts cockatrices with impu- ture cockatrice's touch is saved against at a
not work through (or upon) clothing, ar- nity both for food and tracle. This trading, + 3 bonus.
mor, or other inanimate objects. Thus, conducted via svirfnebin, results in
someone covered in head-to-toe armor has 4. The rvilful switch from petrification to
a few secretive sales oflive cockatrices to non-petrification or vice versa is effectively
little to worry about
- but
any sizable patch of flesh
someone with
showing is in
instanraneous (taking less than 1 segmentj,
danger, for the cockatrice knows instinc- and is believed to be both a menra and a
tively where to strike to bring about the chemical change. The direct touch of any
"stoning" effect, and will aim for the vu- part ofa cockatrice's body causes petrifica_
nerable spot.5 tion wirhin 2 segments (unless the victim
Cockatrices are not strong flyers, but makes a successful saving throw). A cocka-
posing them, and rhen releasing his per trice has a parrial, intangible existence on
rrefer to fight in the air against foes they cockatrice upon them.) Cockatrices are
deem dangerous, because they move mre
the Astral and Ethereal planes as well as its
quickly when airborne than when on the corporeal existence on the prime Material.
ground. They can grapple opponenrs while This intangible existence consists of an aura
Iying, petrifying them upon a rouch corresponding in shape, size, and location
whereupon most foes fall helplessly to- to its physica form, and its aura petrifies on
the Astral and Ethereal planesjust as its
earth.6 creature's basic nature
Cockatrices will never leave a nest un- body does on rhe Prime Material.
guarded, and will fight to the death to pro- \4then a cockatrice chooses not to petrif
Notes all parts of irs body (and on the Astrl an
tect eggs or young. If a clutch of eggs 1. The cockatrice depicted in the Monster
happens to be entirely infertile, the parents Ethercal planes, all parts of its visible aura)
Manual is a mae (males outnumber fe- becomc "safe" (and invisible on the Asrral

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24 MRcH lsas
and Ethereal planes) except for the feath- regia, and human tears (at least half an has struck the vulnerable part of the target's
-
ered end of its tail. This remains active at ounce of each). Mix this liquid well with a body, and thus petrification is possible. Ifa
all times, able to petrify all living things it glass or crystal rod, and heat it ro boiling would-be victim is almost entirely covered
touches. Note that a cockatrice is well aware while stirring in at least 6000 gp worth of (only showing a bare head, bare hands, or
of this, and wishing to petrify its food powdered agate and either six whole (live or
- not
has careful and exact physical control dead) cerebral parasires or the blood (7
bare feet, for instance), then the Dungeon
Master must use judgment to determine the
-and precise knowedge of the location of its drops or more) of a slaad, a githyanki, o'r a outcome of a cockatrice strike. For instance,
tail. Note also that if a group of two or more nightmare. it might be ruled that after a successful "to
cockatrices is encountered feeding, only one Stir this mixture until the solid compo- hit" roll, the cockatrice has a chance of
at a time actua.lly "turns off its petrifying nents are dissolved, and then immerse the striking exposed flesh, and that chance is
power and eats; the others stand guard. cockatrice feather.s in the liquid while it is equal to the approximate percentage of the
The cockatrice's petrification power does boiling. (A mending spell must be used victim's body which is uncovered (perhaps
not "turn off' automatially when the crea- beforehand on the feathers if thev are bro- l0% lor bare feet, 15% forbarehead,25To
ture falls asleep or is rendered unconscious, ken, bent, or crumpled.) Tuk. il-r. cauldron for bare arms, etc.). Then, if that percent-
but a dead cockatrice does not retain the away from the heat immediately after put- age is achieved on a second roll, the cocka-
power
- except for the uncontrollable ting the feathers into the liquid, and let the trice has succeeded in striking the exposed
"stoning" power of its tailfeathers, which cauldron stand until the liquid evaporates. llesh. (If more than one quarter of a target's
remains in effect for 1-4 days after the crea- The cockatrice feathers will then be in- body is exposed, it can be assumed that the
ture's demise. (Saving throws against petri- tact, resilient, and flexible, and will remain cockatrice automatically lands its strike in
fication by the tailfeathers are made at * 1 so forever (unless damaged or destroyed), that area ) The victim is always allowed a
ifthe cockatrice is dead or the feathers have retaining the power to permanently petrify saving throw to avoid the petrification
been separated from the creature.) living creatures (save vs. petrification at effect, but even if the save is made the
Some mages (see Elminster's tale, above, + 1) by touch. target wil take damage from the strike of
nd AD&Do game module WG5, "Mor- Feathers preserved in this fashion can the cockatrice's beak,
denkainen's Fantastic Adventure") have only affect other creatures by direct contact 6. Cockatrices are of maneuverability
devised means of preserving the petrifying on the Prime Material Plane or on rhe plane class C, and must rest for at least I turn
powers (and physical integrity) of cockatrice occupied by the bearer of the feathers; they after 2-5 turns of flight. (How fast each
tailfeathers. One such method (from the cannot simultaneously affect creatures on creature tires depends upon the strength,
notebooks of Arbane the Mighty) is repro- the Astral or Ethereal planes or any other weight, age, and present condition ofthe
duced here: plane except the one that the feathers are individual cockatrice.) Note that the crea-
For the making of whips, hats, cloaks and physically present on. ture's aerial movement rate is fully three
the like adorned with cockatrice tailfeathers, 5. Ifthe flesh ofa cockatrice's opponent is times faster than its ground movement; the
the feathers must be magically preserved. revealed to any substantial degree (bare cockatrice is well aware of this, and often
To do this, take a cauldron, and into it pour arms or bare legs, for instance), it can be uses short, flapping flights to pursue prey or
equal parts of oil ofetherea,lness, aqua assumed that a hit by the creature in melee escape immediate danger. X

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26 MRcr rgss

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