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Block Based Coding Lesson Plan Template Form

Name: Hannah Deaton

Subject of Lesson: Measurement & Data

Grade Level: 2nd Grade

PLANNING AND PREPARATION


Central Focus: Lesson Purpose and Rationale
Students will measure and estimate lengths in standard units to better
understand how one object can be longer than the other.
Specific Common Core Learning Standards (CCLS)
CCSS.MATH.CONTENT.2.MD.A.4
Lesson Objectives
Students will measure to see how an object can differ in length compared to another
object. They will then use that understanding to see how it impacts their coded
character actions.

Computational Thinking Concepts Used


Choose all that apply:
Sequences
Events
Parallelism
Loops

INSTRUCTION (LESSON SCRIPT)


Steps Key Questions, Comments, Directions,
Assessments
A. Introduction Students will use two different sprites
jumping onto two different objects to
understand how differences in length can
influence the effort of actions.
B. Lesson Body (such as: Two sprites will jump onto two different sized
content input, modeling, boxes at the same time. They will create a
scaffolding, assessments, sequence of telling the sprites when to jump
guided practice, opportunities and how far and high. The sprites could
for students to learn repeatedly continue this action in a loop, if
constructively) the student wanted them to. They will
understand how to code where the sprites
should land and how to put in the numbers
that will get them from point A to point B. The
student will estimate the lengths of the boxes
in standard units and guess which box will
require more effort for the sprite to jump
onto. It will show them how to constructively
see the difference in length measurements.
They will also gain an understanding of
probability and educated guesses.
C. Closure Students will hopefully gain a better
understanding of measuring length through
the coded actions of their sprite. They will
see how to estimate a measurement in
standard units and how that can change
between objects. They could eventually begin
to personalize the coded actions to their
specific sprites- having them jump on
different objects while still understanding
differences in length.
D. Follow-up Activities Students could continue to code taller boxes
so that their sprites could build their jumps
from one box to the next as they get longer
in length. This will continue to build on the
lesson of estimating measurements while
also teaching students to add standard units
of length together.

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