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Ship Parts UPG and add to any ship blueprint (if researched)
Cannons
Fire every round
of combat. Each
dot = 1 dmg
Destroy cubes May build Can put cubes Ship part Ship part
Energy
Ship part Ship part Ship part Provide energy
after combat Starbases unlock unlock on these unlock unlock unlock
to other parts
Drives
Hex = ship move
Arrow = initiative
Ship part Ship part Ship part Ship part Can put cubes Ship part Ship part Gain 2 extra
unlock unlock unlock unlock on these unlock unlock action disks Hulls
Absorbs damage
during combat. Heals
at end of combat
Computers
Increases weapon
accuracy and
Build action Ship part Gain 1 extra May build Can put cubes May build 5 resources for EXP, INF, MOV initiative
creates 1 more unlock action disk Orbitals on these Monoliths each icon of yours thru 1/2 hexes
Misc..
Rare Technologies RES and add to leftmost empty spot on your player board in any row Bay lets bigger ships
store & transport
interceptors
Shields
Decreases
enemy
accuracy
Enemies cannot May split antimatter Ship part Immune to Ship part -2 enemy missiles Takes 2 ships to Ship part Missiles
retreat from you cannon damage unlock Neutron Bombs unlock accuracy pin one of yours unlock
Fire first in combat,
but only once.
Each dot = 1 dmg
Rift Cannon
1 dmg to
Grants evolution May fire cannons Ship part Can put cubes enemy per
Ship part Ship part Ship part Ship part Ship part
ability, 3 starting unlock unlock unlock unlock unlock against incoming unlock on all spaces
missiles 1 dmg to any of
green resource and
your ships per
produces 1/round