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| BRADYGAMES OFFICIAL STRATEGY GUIDE TAI YOUR GAME FURTHER covers mienD0 os ve ESRB SOUARE ENIX.. Written by Ken Sclunid? PATALSPANTASY Il OFFICIAL STRATEGY GUIDE Table of Contents Game Basics. 2) Characters & Sub-Characlers. 5 oe 8 AB Heda, 8 ®& i. a SH tact. 0 QQ) mack seat D wat. AB watt a} FE bein, HD Draper B BR Mie. 1 GB) Bote. 9 Dvr, 8 Vii a A Mite bw é vaio ti DC Magus # 8 seaman. HB ti At Pct a Pw, 0 Fler, 8 BD Sunnon: 2 Dio a Armor. Sf Weapons 5 Magic: & lems 65 Walkthrough 66 (isto Wind. 6 (Crystal of Fite, nu Cops of Mater. g Cilla m ‘World ol Darkness, Be Enenies 138 Side Quests and Optional Areas 16 GAME Bi Getting Started Welcome to the third installment of the FINAL FANTASY series! North America has waited sixteen years for an official release of this game (which should not be confused with the renumbered ‘version of FINAL FANTASY Vi, released for the Super Nintendo Entertainment System) and the wait is worth it! The Main Menu ‘Tap the word MENU on the screen, press the X button or use the Ributton to call up the game's menu, The left side of the screen displays a brief overview of the party’ current status. The Tight side of the screen is a list of options: item, Magio, Equipment, Status, Formation, Job, Contig, Quicksave, and Save. em Item displays the inventory of items, weapons, and armor in the party's inventory that aren't currently equipped. Some ‘of the items that appear here may be used to heal party, members, or remove a negative status effect. Sort this list cften to Keep items with similar characteristics together, which makes searching more efficient. Key Items (ones that can't be used) are also shown within this menu. Megits Magic enables you to either manage the party's magic spells, cor cast certain magic spells while out of combat. FINAL FANTASY IiI has a magic system that can remove the need to constantly deliberate over filing out which magic slots with which available spells. Each character can learn three spells of each level, regardless, of the type (Black/White/Summon) but not all jobs can use these types of magic. “Learn” pulls a spell from the party's current inventory and places it in that character's spell list. "Remove" returns a learned spell back to the party's, inventory. Finally, “Exchange” enables you to swap entire spell books between characters, This cuts down the time that, would otherwise be wasted on removing and learning spells individually. For more information about magic spelis, check out the section on magic in this strategy guide. Equipment allows the selected character to change gear. A green arrow indicates an improved stat, while a red arrow means a stat is reduced Sis Status provides more information on the selected character than what is displayed at the main menu screen. Fometin Formation enables you to either change spots between two characters (select two characters with a single tap each), ‘or move a charaoter between the front and rear rows of the ‘group (tap a character portrait twice). Placing characters in the rear row reduces the damage taken from enemy melee strikes, but also reduces the potential damage inflicted with an attack da Use this option to view each character's current level for every job and switch jobs when the time is right. Stan Fmt Config, Quicksave, and Save are all system functions. Config enables you to customize your interface slightly. Quicksave is a temporary save file that works anywhere and at any time but the save is lost when itis loaded (or another game is loaded or started anew). Save works on the World Map and records your progess to one of three availabe slots The Basics:of Battle ‘While searching through dungeons and castles or travelling from town to town, your party will randomly encounter groups of enemies. There are also pre-arranged battles against boss enemies that are triggered most often by reaching certain areas inside dungeons. Ieaye your party dan important to use low-level healing spells that you. normally wouldn't use during combat. These are Magic Points that you wouldn't use. This also helps save items for the times when all Magic Points are exhausted. Omi Gattis Most choines available during battle are the same for all jobs. The first slot is always Attack, the fourth through seventh slots are always Item, Equipment, Front/Rear, and Run Avray. The second slot is different for almost every job, although many jobs use the command Magic. The third menu choice is most often Guard, but some jobs have different commands here as well Select Attack and the character attacks @ single target with the weapon(s) currently equipped. Item opens up the party's inventory and all available choices are highlighted. Push up at the top of the inventory soreen to make that character's currently equipped items available for use. Equipment allows you to change a character's current weapons and shield choices; this action does not use that character's turn in the current combat round. Front/Rear moves characters between the front and rear ranks and is generally saved for the times ‘when an enemy gains a Back Attack advantage on the party Use Run Away when faced with certain deteat The commands in the second slot, and the rare command iat falls in the third slot but isn’t Guard, are covered in the upcoming sections that deal with the individual jobs. Theob System and Picking the Right Party When all is said and done, you will end up with four tharacters who can choose from 23 different jobs. Many jobs have similar roles, so get to know each job as it becomes available to determine which ‘ones suit your style of play and combine well with your other job choices. Panty Gompesition ‘There are many factors to consider when building a party after job choices become available. These are all suggestions designed to make your trip through the world of FINAL FANTASY INI more pleasant, but you are never forced to change jobs except in rare cases when certain spells are required to advance the storyline Always have at least one character with healing spells in the ‘mix. Early in the game, before you have access to equipment like Aegis Shield and Ribbons, a character with access to ‘Scout ahead to see which enemies will appearin an upcoming, area and determine if melee damage or spell damage is a better choice. You don’t always need to use spells that cause damage, but there are times when they make life easier. Consider available (or soon to be available) equipment. ‘Some jobs will not have an upgrade in gear for long periods of time, or there may not be enough improved gear available (whether its limited in number, or you don't have sufficient il) to outit the jobs you have been using. But an abundance ‘of new gear designated for another job that could assume a spot in the party may be available instead Finally, job choice comes down to preference. Adapt your party to fit your style of playing, oF change your style of play to the available jobs. You could even try running through the story with a party of four Red Mages for nostalgia's sake! Just spend plenty of time gaining levels before you try It Siac fovels increase the stats foreach character and il “awnsy tL with experince earned fro igerces ibaa he ‘amount needed to gain the Teal is displayed on the Status screen. ‘The other level climbing aspect is job levels. Job levels are oquired through the number of actions taken in combat. ‘Silocessfl or not, any action taken works toward raising job levels—even Guard. The enemies faced have nothing to do ‘with raising a character's job level TWO,.GREATTRICKS FOR RAISING [UE VEUSTON|THE[QUICKG A great way to gain levels for your characters is to find ‘enemies that summon allies into battle, such as Bloch the Crystal Tower. To cont c this example, keep at least one Bloch alive and continue to kill the Kui Kums that are stimmoned to its aid until you feel like ng the battle. This removes the need to go through the opening and ending battle scenes, as well as the ced to wander around looking for an encoun Ifyou're looking to raise job levels in fewer fight spend a few rounds performing actions that do not affect enemy health. Generally, five or six actions are ters. Since job enough to raise the job levels of al the enemy faced does not factor in when gai in Altar C pointand continue to gain job levels. levels, you could fight em ‘the ability to deal or take damage in combat. Job choice determines which stats receive how much grovith and are covered in greater detain the Jobs section of the guide. Job levels determine how well a character performs his or her actions. A higher job level means more attacks per round, ‘reater damage dealt, more effective healing and damage spells. and so on. Think of character levels as raw potential anal job levels as the fine tuning of that potential, and you're ‘on the right track. The following isa breakdown of what each stat means, Sq Strength influences the effectiveness of physical attacks. éq, Agility influences the order in which actions are executed in battle cq Vitality influences how much HP increases when a level up occurs. SEG, Intellect influences the effectiveness of Black Magic. <23q Mind influences the effectiveness of White Magic. Fortunately, jobs inherently focus on the stats that provide them the greatest benefit. The stat descriptions are provided so you can make better choices about gear. For example, don’t immediately equip a new piece of armor because it has a higher defense! Compare stats as wel, since increases in stats may offset the greater armor. PARTY ORDER The walkthrough has been written in such a w: avoid spoiling any elements of the games story. The information provided in this walkthrough covers the actions that must be taken to continue the adventsire 1g on the tale thac unfolds, without toud CHARACTERS or Luneth = Smiiomito | Siena eI Anorphan rated by Nina sand Elder Topapa in the silage of Ur Adventurous Igarue bis curiosity geste better ofhim as Ietumblaint ahole RSET | snsated bythe great SEALS ean | carthquate Inorher orphan raised by Toppa, and Luneth’s best friend. Unlike Luneth, reading over al De n the wild. His studies endow him A with great noledge that cr ‘more ehan mates up for bis shyness ) Siningiitio a Lavel 3 Raised in Kazus by the anythril smith Taleka, whose rigorous training led her to run atoay from ome..again. S A loyal soldier of King Sasue’s army, be narrowly escaped the Djinn's curse, His prime concern is finding the missing Princess Sava Nina ‘ek Deas ‘ SUBSCHARACT ERS pmo: 2 During certain portions of the adventure, the party's roster grows by one. In combat, these sub-characters who join the party do ‘olact under your control, but instead randomly use one of two abilities that are listed under each sub-character. Outside of combat, interact with these sub-characters to get insights into the story or tips on playing the game. Each character fas a few conversation options, so you may need to speak with him or her more than once to get the full picture, Additionally, after certain events or in certain locations, the conversations change so check back often! “The frst sub-character 10 join the party, she makes an appearance quite early in the game and lends a Ielping band with Cure and Aero ‘he famous inventor has a fw run-ins with your party, and also bas a brief tour of duty when its time far hin to ger home, This amnesatic fllow introduces bimselfto the party ian awhoard time. He has lef behind a broken Heart ta bis reent pase This enigmatic young lady holds the key o removing a teribl curse and seeks the party’ help while offering ope in return. A confused, but determined, heir to the throne of Saronia desperately wants to restore peace to bis homeland. A disciple of an ancient and powerful wizard, Doga joins the party when more of the game's story unfolds, 10 pay close attention to what be has to say. nei aavahens in time to belp the party find a new {form of transportation. ase attributes are prety low. Freslancers have access to level t Black Magic and White Magic. ears mete TD tee Sc Baggers. rife, Danger, Myth Kite, Spark Dagger. Main Gauche, Poison Daggor Bolden Sword, Lo Swords Evcabu, tina Weapon © Bows Bave, Great Bw, Kier Bow \ arrows cio, agget, Myth Krife, Spark Dagger, Main Gauche, Poison Dagger B Fist Weapons. 3.onze Kruckes ord, Wightslayer, MyilSweor, Tying, alamand Sword, Freezing Blade, Serpent Sword, Royal Sword, ‘% Shields Leather Shield, Myth Shield, lee Shield, Heroic Shield, Demon Shield, Diamond Shield, Aenis Shield, Gent Shed, Crystal Sie ‘Leather Cap, Myth! Helm, Shel Helm, Headband, Ice Helm, Feathered Hat, Sc © Head Armor pamond Helm, Rion, Gen Heim, Crystal Heim Vest, Rusty Mall, Leather Mal, Mytril Armor, Mago Robe % Body Armor Armor, Black Garb, Reflect Mal, White Robe, Black Robe, Bard ail, Gen Armor, Crystal Mall Bronze Bracers, Myth Bracers, Mytnil Gloves, Gauntlets, Tel Gloves Gloves, Prtact Ring, Geni Gloves, Cn Colestial Gloves Black B 1 Arms Armor NDT Oe oo Ze) 18.18 2 5 5 ee [16 | te | 10 mss 1s 5 ig ii H oniee e198 [98 | pee at ot fleece 20-|-20"| 20-| 20 | 20 i es fe | 8 fea 20-1 90-| 20-20-20 oe Ea 2 Rte 7 3 0 0 a a = 2 s 4 une Bracers, Power Bras 0 0 # ® 2. 0. Diamond Bra #1 2 © 3 2 4 us i « 6 i z ¥ © 0 0 3I @ ar Hat, Biack Cow, Chakra Band, Dragon Helm, i Armor, ee Armor, Kenpo Gi, Scholar Robe, Flame Mail, Knight Gi Dragon Mal, Gaa Vest, Dron Mal, Diamond Diamond PEs er Te Ce Ce Oe a0 Ce ae 2 2 w 6 3 ie 20 aie 20 @ 2% 2 a, 9 Cones 35 5 28 a a 3 \ a oo 1% a 0 9 oat mt a @ a 2 e 2 Si M4 ‘Alhough Freelancers do abit of everything, they have limited 400885 to magic and lack the ability to equip many types of Hweapons and armor. When theyre the only game in own (before you gain aeess to other Jobs), Fieelanoes are great. After Oblaning the first set of fobs from the Crystal of Wind, though, Freelancers up looking like second- fate Red Mages 6 i % 3 60 51 2 5 st 8 rom 22 2 0 ie > Eo a ae 0 Me is a 4 @ & 0 a) s & oe @ 0 a 20 Masks 8 7 wes eb a me mw % - a 5 9 3 Gnd Gane Viehiiny Freelancers don't offer much to a group who is pushing through the final dungeons. Their stats don't match the other classes at higher levels, and their level 1 spells aren't effective. If you're looking for a real challenge, however, a party of Freelancers most certainly ratchets up the difficulty. level of completing FINAL FANTASY i! EUR Delense Magic Detense, LeveL Geox AI Sats Oh Ee Teg Black Mages can use Level 1 to Level 7 Black Magic spells, PL List % staves © bows \ arrows Commands Fi, sz, Man, Ses, Be, wa, ae, Staff, Fire Staf, ce Staff, Light Saf, Mythill Rod, Wizard Rod, Fire Rod, Joe Rod, Light Rod, Omairod, ith Rod Bow, Great Bow, Killer Bom ‘Wooden Arrow, Holy row. ron Arrow & Head Armor Leather Cap, Feathered Hat, Ribbon ‘B Body Armor Ves, Leather Wail, Mage Robe, Back Robe & Aums Armor 7 a Bronze Bracars, Myth Bracers, Rune Braces, Diamond Braet, Protect Ring ti 29 28 10-10 10-10 ib 2 [2 212 a1 38 6 | 16 16-18 710 (18 919 91 20.20 20-20 2 | 2 2 8 8 10 Ht 2 3 is it 16 16 1. 8 19 20 20 21 2 IS) 2 2 a 36 # 21 2 oa 2 2 24 24 2 26 26 2 2 28 28 2 28 2B 2 26 23 24 28 26 8 9 6 2 = 3 4 = 39 40 41 8 9 2 2 «6 + a. 8 28 3 2 20 30 3. 3 31 3 2 ry 2 50 30 5 Points by Level Faviaranawcan Paiydele Back Mages provide consistent damage from the back {ow of your party. At early levels when Magic Points are at @ premium, the ability to Use a few bows enhances the amount of time the party can wander the map ule trying to gain levels, Or wile you're trying to Tiale a long run through @ dungeon. Staying in the back row also helps Keep down the amount of drage a party wil take mA MMEARANCMNANA —TaRanraNianratt feEnd|Game\Viability The lack of Level 8 magic hurts the Black Mage during the latter stages of FINAL FANTASY Il, especially during the trips to the Crystal Tower and World of Darkness. Black Mages are ‘top-heavy in their Magic Point pool, They have a huge number of low-level spells at their disposal, but these spells don't cut it when you're facing powerful, high-level foes. ‘Alta Stat Bonus Ree Retaltate isa partial guard stance from which 2 Monk will ‘counterattack any enemy that stries with a physical attack. Brorap Knuekls, Sonic Kiuckes, mpaci Claes, Cat Claws, Kaiser Knuckles, @ Fist Weapons Wyvern Claws, Tiger Claws, Feerie Clas, Meal Knuckes, Dark Holish Claws f © Head Armor Leather Cop, Headband, Feathered Hat, Black Covd, Chakra Band, Ribbon ‘8 Body armor Ves, Leather Mall, Kenpo Gi, lack Garb, Black Bel Gi Bronze Bracers, Myth Gloves, Power Bracers, Diamond Gloves, Protect Arms ArmOE Bing, Shura Gloves o 18 835 A 7 2 z | $1 at ‘et 51 tre a2 25 | 16 | 18 ao) 38 | a | a 0 2a ose 30 a | 26 | 16 | 19 50 38 [a2 | ae ca 2a 099 aL 23 bri [19 ste bas | 8 7 | ss 2a i810 2 a ar | 0 swe | at 5 Bs =| 12 i0) 10 33 2a | 7 | 0 3540 | 44 | 28 Bs Pa 21011 Ea 2 18 | 20 ot at | a5 | 26 BLS ae) [10-11 2) 18 | 2 a1 | 4 | 25 1s Ha We | 0 | 18 |_21 2 25 5 36 2 | a wpa 2 [at io | 2 2 eles} a tat [a fa |i | 2 2 2 7s | 64 [3s | at 162 [18 wpe tie) 2 3 2 7 sa _[-os [35 | at 1612 | 2 “ 28 76 | st | 65 35 |B m2 20 | 23 6 28 79 | 59 | 06 | 96 | @ wa 0 | a 5. 28 aps [or | 6 | wis 21 [2 6 29 | oo | 6 | 8 | 8 19/13 2a 6 2 2) )e || 3 20 [14 2% a7 20 [ot oa | a7 | a 20_| 46 Paes 0 ee [wa a 216 2 8 0 we} a) | mais 2 5 a0 a0 fet) | © [57 35 [99 | 25 6649 eT 2 Lis | 35 | 40] 28 car 31 2 is | ie 6 | 40 | 8 351 31 lnk’ role in a party focuses on pure physical damage. dort have access to heavy armor, so they can't take ic ounishment. They hit hard but are also difficult to hit! Santo choose a Monk over a Black Belt. A Monk's special command requires him to be hit with a physical cin order to activate it. This isn’t necessarily what fe looking for against enemies that hit twice per round jse a mix of magic and melee attacks. Bitters Dotense Magic Detense © | LEVEL sn 79) Red Mages can use Level to Level 5 Black and White Magic spells Equipment List Ne Daggers Kae, ager Nyt Kite ain Gauche, Poison Dager Golden Sor, Longsword, Wigtsiayer, Myth Sword, Irina, Salarmand \ swords Swot, Foezng Bade, Serpent Sword, Royal Sword, Delender, Break Bade, Excabur, ina Weapon taves Sil Fite State Saf, Light Stal, Golem Stat, Rune Staff, Myth Rod hiya gp *S Staves Wizard od, Fie Rod, oe Rod, Light Rod ) © Bows Bow, Great Bow, Killer Bow BS pers wooden tow ay oo, on Arow ' [Shlelds Leather Shield, Mythl Shield, Ice Shield, Aes Shed, Crystal Stield le ene a eae ae ta som att Vest Lather Mal My Ano, Shel Armor, low Amor, lame Mal, Feflect Mall White Robe, Black Robe Bronze Bracers, Mytrl Bracers, Rune Braces, Diamoad Bracers, Protect Arms Armor ping, Crystal Gloves ‘Body Armor DDL OR me sae eee em a) 12 2 ei 2 45 2 | ys 1646 io) 12 | ay) | 35. 4646 16) 13 | ao eg) 6_| 36 war i |e ey os a (a7 i 1s_| (a i)? a7 48 4 16 | i) 97-3 848 1s_| (a a) 7 oe iE | i Bal) a o 3 16 | fae 70) 33 5080 8 ED be | 82 CMe uuens c ai Nages are incredibly versatile (they can assume wang roles, or a damage dealer by using spells and melee atic), so include them ip your party up until the rn: where level 6 magic eomes available. They ae access to Black and ite Magic, good armor | ii shiclts, plus! © syor infict decent melee SmI MIME MEATS _EAEATAMEITS mmr ees: ae ae Be a uae Me I mega alt peas ote eee Be sue fe Gna) BSH Ee While incredibly powerful early in the game, a Red Mage’s spell casting limitations prove difficult for the class to overcome. The final dungeons require specialization and the Red Mage is the ultimate general purpose job. Ewes swinging their weapons with iNexedbte speed, They also have the ability to pick lock (0 take items from enemies: Also, everyone wil take less damage while escaping if th Stal Gila Instead of attacking an enemy, the Thiet picks th Takes the place of Guard Flee isan improved version of Run Unfortunately, most enemies do not carry items of ‘Away, which reduces any potential damage taken while escaping used to seeing Potions and Hi-Potions when using this ability from a fight, eee Knife, Dagger Myth Knife, Spark Dagger, Main Gauche, Poison Dagger, % Daspers—penemotn Knit, ir Kite, Dark Knife ust Dagger, Gadus pier ct ng Sun, Moonrng Blade © Weapons 200merang Chakra, Rising Sun, Moonsing lad Shields Leather Shield, Myth Shield, le Shield mor {caller Cap, Mythil Helm, Shell Hem, lce Helm, Feathered Hat © Head Armor ck Cow, Fibbon ‘M8 Body Armor Vest Leather Mai, Mythrl Armor Shel ‘Bronze Bracers, Mythril Gloves, Thief G Be Aims Amar Gores, Protect Ring WLLL Pn aS a ceca ° zi 2 511 37 | 31 9 we fe aa 2 2318) 16 | (6) a8 | 56. 76 | ot | (ea 82 sl a7 | a WLW] 8 | 8 Maga 24" [3 | 20-19 16 | fed 20a} (ph s2 2 |e 10) 10) i) 10} 9 | 9 Ned os fa 1917] (a) 39 25 | fees 5 | 38 |e A 20 eo 20 | 25 | fig) st | sa | se | 39 a} 12-|19-(-12-| 10 | 10} (ge 20 | 6 | 20 | 20 e040 ee OT a | 19/15 (93-4 | 10 | gah 27 | ga | 2 ota] foe at 90/28 | 86.) 55_| a8 | 5s W136 (1312) | ae fa} a | 8 | (pay a2 126 | ge) 56 | 8786 He 18/6 (14 12 | tr] fea 2a [40 2022 | 10] pe ae 31 [27 | foe s6-| #8156 | 14 [17-14 12) a 4] | 6) (27 | fag 5789.57 18) 15) 181 | 13 |e | fae || 2 65 s21| 27 | (con se | 20 | se ig) 16 | 19 1a |12 | [oes 3) 90) 2s or) 4 2 | 28 [on ss | a1 [se 16 | 20 (46 [44 | 12 | aa 90 | a0 250} (opm as [8 | [ge 60 | 92 50 aC | 2 24 [20 | Fea) 5 [28 | frog s9_| 93 | se By (7 |e (13 | ae 2a_|21_| [om a6 3 [28 | (ee) 60 | a1 | 60 23) 18 | 23 | 18 | 15 207 24 at | oil a. | 8 | fo5 6 [05 | 61 2) io | as |i te 8 2 an | (ad a 34 [29 | [96 61] 96 [61 2) 19% | 19 (16 | 4 B[9 5 | 22 | (ae ae s0_| er 62-97 | 2 Be] 20|-%6 | 2016 | | 50 2622 | (a ae gow Peal) 62 (38 | 2 | w|| 18 ss) 3 | 26 | 2 | [gel 30 | (faa) 3-69 | 3 Ba) 7 | 8 | 2h (a | is 35 82 | a5 | 26 | 23 | [el 49 6 | a0 By) 2 [0 | 22 (18 15 | feel 96 | oe 16 D2 mst the The job has an trick vihen placed spotin the party order: The ability to unlock doors require a Magic Kay. Just like some of the jobs that are acquired from the Crystal ‘of Wind, the Thief just doesn't quite measure up to the jobs that are acquired later. Ifthe Thief could steal a greater variety of items from bosses (Hi-Potions and Phoenix Downs are nice, but...) there would be a better reason to bring along a Thiet, ‘Attack SEQ Stat Bonus... wid | SEVEe CY) Combat Commands 15 ‘The melee ability Advance gives 1121 16 Warriors an extra pop when 2292 iz striking enemies. The following 323 18 {able shows the bonus damage 4454 9 incurred from the us 55.65 20 Keep 86-76. 24 leaves Warriors vulnerable to enemy attacks and the Warrior will 77-87 22. take additional damage i struck after the use of Advance. 38-98, 23. Se Daggers Knife, Dagger, Myth Kno, Spark Dagger, Main Gauche, Poison Dagger \: swords Golden Sword, Longswor, Wihtstaye. yt Sword, Tying, Salamand Sword, Freeing Blade, Serpent Sword, Royal Sword, Blood ‘Sword, Ancient Sword, Defender, Break Blade, Ragnarok, Ultima Weapon © Bows Bow, Great Bow, Kilr Bow \, Arrows Wooden Arve, Holy Arrow, Ian Arrow & hres Viking Axe, Batleaxe, Dual Tomahawk, Rune Axe, Demon Axe, Dua Haken, Gigantic Axe 3 Shlelds| [Leather Shield, Myth Shield, ce Shield Heroic Shield, Dmmon Shield, Diamond Shield, Crystal Shieks & Head Armor Leather Gap, Mythil Helm, Shell Helm, Ioe Helm, Feathered Hat, Diamond Helm, Ribbon, Crystal Helm ‘8 Body Armor Vest Rusty Mal, Leather Mai, Myttl Armo, Shel Armor, lee Armor, Fame Mal, Reflect Mal, Demon Mal, Diamond Mal, Crystal Mal ‘® Aims Armor Bronze Bracers, Myihil Gloves, Gauntlets, Power Bracers, Diamond Gloves, Protec Ring, Cysial Gloves 7 7 | 7 2 5) 40 | a 8 otetets Be 18 6 2 38] Ws ts a $ 210} -8 [a oo [19 | 19 | Gor 2) a | 2 ais 69 2 10 | 10} 89 219 | 1) oe ‘| 2 Boo 9s w i if ao | 40 2520. | 20 ea ra me 00 a0 | st 2 2 22 | 10 | 0 25 | 20. | 20 | (60 4 40 | 20 Sic 6 | st 3 i le paw 20 |-20-| (6h 4) Gti ess 2 it Bef | ara 464 | 9090) fa) we | 5 40 16 wa 2 |e 30 2 | 2 fis 46 [2 | 31 79 6 | 66 rt 6 wt 2 |e 31 2 | 2 | ioe a7 |e] 3 0 63 | 66 a 17 efi |e a1 nin 16 [| 31 Oo | 6 4 8 i618 | 19 | 13 2 2 | 2 | ioe oa) 065 65 | 8 a io i [16 | 8 | 9 3 223 (or om 2 9105 5 | 2 20 716 | 2 2 [a I 45 2) 66 6s | 50 2 a we | Fa 2a t| Io, 045 | 07 Gr | 49 2 wpa) ea oe tat] Ia Bi [ae | 4 68 | 68 | 6 2 23 18 | 18 | is | 16 = Pa 52/46 | 34 0 68 | ot 8 28 20 | 19 | 15 | 15 36 25 25 | ae sao 95) 0969 | Gt Pa 5 20_| 19] 16 | 16 a 2525 | | | 4s 97) 70 70 | 2 a 26 2 | 20 | 16 | 16 2 25_| 26 | (mt 5 aS %| 70 7 | 2 | 2 zl 6 | 16 8 25 | 26 | as 4 35 fT ws | as 2 miata | 4 2 26|26.| (6 5 id 36 20 mt |r 0 za |i 5 5) 0 wie |e) 6 a zr | a? | ime st 57) 51 ar Warriors are the first job available that is designed to stand on the front lines and absorb the brunt of enemy damage. Even better, Warriors can also dish out some pain! Warriors lave access to the heaviest armor and powerful weapons, ike swords and axes. an] Game Vien Unfortunately, the Knight and Viking jobs, which are similar ithe Warrior, are superior in every stat, with the exception af Agility. Advance is wonderful for dealing huge chunks of famage in a single turn, but the enemies that appear toward tieend of the game hit with enough power that the resulting damage a Warrior would take post-Advance could be enough jodrop that character in one shot. Save Warriors for times, when you're trying to gain experience and job levels against gightly lower-level enemies, h casters who spec ETE ‘Stat Fre Staff, le Saf, Light Sta, Golem taf, Bune tat Elder Stat, 'N ‘stores Fire od, ee Ro, Lah Rod Head Armor Leather Cap, Featered Hat, Ribbon ody Armor Vet Later Mai, Mage Robe, White Robe, Angel Robe i f Bronze races, jh Baca, Rue Bact, Damon Braces, | FB Arms Ammer pect Ring j CES ere PoE OMI MIATA ERMA MMATATAMOTSTOTA Fs were : ee teait gees gta! 4 mer. i Hecieeee: Bae bebe rH oe Rie SOLE aus He sauues on9 Pets i mean eon seet » Paty illa fendiGame)Viability | White Mages are dedicated healers with limited offensive The White Mage’s inability to use Level 8 spells doesn't hurt ~ abitis. Its best to use their Magic Points for healing, which his value to the party until you encounter the enemies in the ‘sit always necessary. World of Darkness. If there's another character in the party Keep White Mages who can use Arise (a Sage or Devout) and you want the fiom wasting turns with security of another healer, a White Mage wearing an Angel "eeective melee attacks; Robe (with its unmatched 48 Magic Defense and +28 Mind) fsead, use weapons that is an excellent choice. | Gast Black Magic spells "hen selected through the one Hem menu. J Defense, ae Magle Detense, $2 Stat Bons ‘Onion Knights use White and ga, Shade Toda ave, ae, ap, Wy, Oat, ag Black Magic, ranging from Level 1 Dra ae, Dah, eee through Level Pe Eg wk Dane, Main Gauche, Poson Dagger, Beemoth Kafe, Kno, Dark Ke, Lust Dagger ‘yal Swors Tying, Selamand Swor, Freeing lad, Serpet Sword, Ral Svord, lod Sword, oc Se Dangers [Kile Daeg Myth Kite Swords | sword, bute, Se Katanas Ashura, Kote, Kl staves Sta Fro Stat, ee Stat, igi © Bons ow Giat Bor, Kier How, Rune Bow, 3 Blade, Exar, Ragnarok, Orion Sword, Oia 32, Uma Weapon lan Ror, Yoichi Eueytos Bo, en Be Woodan Arrow, Hoty cw, itot AoW Fr ArT ie Aro, Leh Aro, Seep Aow, Pos Arto, Medusa AoW, Ane Atow, Yoh A Book of re, Bok oe, Book of Lh, Tome of Fo, Treo, Tome of Ugh, Cage rane |S ti Sec nn. get, Casa He re CNS Ts Fee Cs, sis, Oa & Hammers Hanmer Dragon Hane. Ton Hanne, Pinan Hamner, Blessed Mane & bes king Ae, Bee, ual Taha, Rune Ae, Demon Axe, Dual Hakan olearms Thunder Spear Wind Spear, Heavy Lanca,Bload Lance, Te, radon Lance, Hey Lance, Gunga Town Boomerang, Chakram, Rising Su, Mooning lode ‘Weapons < “ els Clamond Bl, Earth Be, Rue Bi > taps ‘Mathura Harp, Loi Harp, Lama Hap, Gram arp, Apollo Hap ‘B SMields [Lesher Sho, Myth Shel, oe Shats,Herie Shel, Demon Shiela, Oamond Shed Aegis Shield Gen Shel, Crystal Sil, Onion Sted eather Cap, Mj Heim, Shel Helm, Headband, oe Heim, ehaed Ha, Sear Hal, Black Cov, Chakra Ban, Dragon He, Viking Hein, Ot 1, Busty Mal, Leather Mal Mytira Armor, Mage Robe, Shell Armci, ke Arvo, Kenpo Gi, Scar Robe, Fane Mal, Kighit Amo, Black Ga, Ral ‘8 Body Armor Wal We Mal Osmon Mai Danand Mall Gen vm, Fu Gr, Crit ron Brac, Hy Gracies, yl Glove Heat Armor Black Robe ad Vest Blick Bl i, Dragon a kes Tet Gloves, Rone raters, Power Bracers, amand Bracers, Damond Ges, Prot 2 Ars mor Cone pete oe 78 mY, ta a peers tae a td bh fees i? & eesti te ! gua 2 4 1 e i 4 Bette Se eee iSare subpar? Because they're an excellent choice to use ‘gel that remove status effects. Their low stats make them foi healers and damage swith spells, but with ‘sliey become available. eeeeeeeeosereaasen ses! fend(came\Vabiliy A level 99 Onion Knight is the ultimate character, complete with maxed out stats. The items usable only by Onion Knights (Gropped by the trio of dragons found in the Secret Dungeon and at the top of the Crystal Tower) are also a nice boost, if ‘you have the patience to wait for the items’ incredibly low drop rate. ‘lack, ioe oman) Ail environments have at least 2 diferent effects. The Terrain ‘tue effets Wind Slash and Ice Storm have high occurrences forall environments. Other Terrain effects are listed here. Terainis a age Pines pe ste with both random targets ané at Soro Senet eee ee steels, Tellers are covered es as ‘under the healer “Magic List.” re Sete i cate Teas & Bolls Diamond Bel, Earth Bll Rune Bel, Blessed Bel ©) Head Armor |Loather Cap, Feathored Ht, Ribbon ‘8 Body Armor Ves, Leather Mal, Mage Robe, Black Garb, Gaia Vest Bronze Braces, Mytl Bracers, Rune Bracers, Damond Bracers, Protect Ring 2 Arms Armor DRG REI AA CACC 14 et) aD 044 a 3 4 ow 25 5 es aa) ses 3 38 en) 5 or as 2 6 | 8 16 as] ws 66 6 85 5 oa %| 6 10 | 16 19 | 16 38 5 ae [ae 46 | eras Bg) 07 | a 2 ca a7_| fier 45_| 63 | 36 25) 1720 zi 7 a7) ag aT | 68 a7 B5) 1 [21828 28 i a7_| Lao Ce 2) 18 | 2) ee 2 | [oo & 0 2 W218 70 8 | % 218 318 319 2 a [e a | 028 m2 20 20 so) [os S120.) 25.20 | 25. |20 0 i 10-| [4 68 ga] 21 | | 1 | a5 | 20 0 0 |e 0) ss 68 B21 | 262i 2 2 1 a0] at ia 4) fas sil 9 Ba) 2 | 2 27 | a tL 31 41 70 Sy 22 | 27 ze 2s 2 2 70 i) 28 ee 2 2 2 ee 2 % f 48 a 23 | fesaa 4s | foo 2a 2 oo at | feo) 4 a la oie ‘ Los Wat Sieh Hage attacks (all Geomancer Terrain effects are offensive ‘A Geomancer’s value for the final push to face the end ‘nature) that never end make Geomancers an attractive bosses is directly proportional to the character's job level. gion to parties who want to spend a long time away from Geomancers do not have the best defensive gear—plus, “nj means of restoring MP to continue fighting. they're limited to bells for weapons—but sitting in the bak : row helps to mitigate damage dealt by physical attacks. Blessed Bell ‘lack LEVEL 99 : | ‘Tokos the place of Guard. Defend is a superior version of Guard. Knights may use Level 4 Whi Magic. beta list Golden Swor, Longsword, My Sword, Tying, Salamand Sword, \ swords Froezng Bla, Serpent Sword, Royal Sword, Blood Sword, Ancient Sword Defender, Break Blade, Excalibur, Ragnarok Save the Queen, ima Weapon Leather Shield, Myth Shi Aegis Shield, Crystal Shield Leather Cap, Myth Helm, Sell Helm, ce Heim, Feathered Hat, Diamond om, Pibbon, Crystal Helm Vest, Rusty Mal, Leather Mail, Mtr Arm, Shell Armor, le Armor, 4 Boy Amor Fe Ma, Kit or, Rl: Mo Bronve Bracers, Myth Gloves, Gaunt, Power Bracers, Diamond Gloves, Protect Ring, Crystal Gloves fas 4, ee Shield, Heroie Shield, Diamond Shield, Head Armor ‘Arms Armor oy 9 18) 9) el 8 2 24 i 30) | aad 71 ee i] 21 as 3) | eof ss tse at as |e | | a | 90 | os Bit wa 32 228 Bh) $6 6 Sw | a ws we | as mt | 2s a0 2 8 ee) te we a A we | | ae Bis | 18 | 2 2t (66) 50 ese aT (on) 75 | 0 6 5) 216 | 18 | 7 aia 24_| 27 | be 2s) 2 | a7 | aa 76 | 4 7 ls ew lula) ml a 2 | 37_| Lao a a yl 2516 | 25 | 16 |W. | 25 | aa | 25 | ae s 8 | (ao ai % B| 26 ie) 4 | 25 | a4 | 25 | 2 a | (ot 2 4 moa Oe 45 | 26) 45 | 26 | 9 4 ax 2 9 218 1820 45 | 26 | 45 | 26 | 29 u “9 7 a 8) | te | 20 46 26 | 45 | 26 | 90 S 3 | 0 a. 50 we 2 alala ate % 540 | a6 Fc 50 290 eels 35 | (06 iu 5 wf st Ce % aa iu 51 2120 197 |e 6 3) 2 | ie 6 2 S12 50/28 | 0.) 28 | a2 a a © S 2 | 0 [| 0 Si 0 | 51 0 | 88 7 37 3 at) sat 229 | 52 | 20 | 3 a7 37 ey] 321 3s) at 29 59 29) 8 % eros es 0 a a 0 ets ee a vy) fa Ge 2 a a) 2 wi oe uw 0 ee co s le 36 i Gighs are a step up from Warriors with their slightly btant for saving the lives of allies whose health reaches a aus level. If you're battling enemies slightly higher in itrow himself in front of an ally about to be struck down in yellow) without regard to their current status. CE wai eg 20 | Maul & 2 fee | eS 2 a a 7 i es @ 7 2» a @ | —e | fe > | ow D> |B |) 8 0 oF no) oo Oo mB Zo 8 0 Wm Ow Bad Game VEE The Knight's role as human shield comes in handy even during the encounters with the powerful enemies and bosses of the Crystal Tower and World of Darkness, provided the Knight is carrying a shield. While the Knight's Attack Power: is limited with this setup, keeping another character alive long enough for a heal can Keep a bad situation from turning into a time to reload from your last save point. oe [ —"] ‘Altack, Stat Bonus, Arms Armor Medea Acie, Dagger, Mytil Knife, Spark Dagger, Main Gauche, Poison Dagger ‘Golden Sword, Longsword, Myth Sword, Tyfing, alamand Sword Freesng Blade, Serpent Sor, Royal Sword, Blood Sword, Ancient Sword, Defender, Break Bade, Ragnarok Ashura, Koets, Kik-eimonj, Masamune, Murakurno Leather Shield Myth Shield, oa Shel, Damon Shiela, Gen} Shield Crystal Shield Leather Cap, Myti Helm, Shell Helm, ce Helm, Feathered Hat, Ribbon, Genji Heim, Grystal Helm Vest, Rusty Mail Leather Mail, Myths Armor, Shell Armor, lee Armor, ame Mai Myth Bracers, Gauntlets, Diamond Gloves, Protect Ring, Gea Gloves, Crystal Gloves fendlcamelviability How dangerously do you like to live? A Dark Knight's armor, and weapon selections are acceptable, but the enemies that appear toward the end of the adventure hit hard and can take afew hits before they fall ifs shine in the Cave Serer Dainess, where their Gat for katana make Attack inaluable to the Jump has two stages. Stage 1 is ‘takeoff; the Dragoon jumps high {into the air and is removed as.2 target for enemy attacks. Stage 2 Is the attack and landing, causing ‘enormous damage. The damage is sown in the following table. 7787 22 898 23 % 24 Equipment List ‘Thunder Spear, Wind Spear, Heavy Lance, Stood Lance, Tent, Dragon % Potearms ance, Holy Lance, Gung, Magic Lance Tg shietig Letter Shiels ya Shiels, ce Ste, Heroe Shei, Demon shi, Diamond Shield, ents Shield, Crystal Shield Leather Gap, Mythil Helm, Shell Helm, Ice Helm, Festhered Hat, Dragon, Head Armor ein, diamond Helm, Ribbon, Crystal Helm ‘est, Rusty Mall, Leaner Mal, Myth Armor, Shell Armor, le Armor, '% Boty Armor Fame Ma, Reflct Mal, Dragon Mal ‘e° frms Armor_P'9122 Bracers, Myth Gloves, Gauntlets, Power Bracers, mond Gloves, Protet Ring, Crystal loves o 25 21121 Bo) 94 | oar ar | ar) ie 47/7 | 26 | 96-96 | ea oo | eo | oe | | wt | m2) 2 Gg 25. | a5 272 | a7 | foe) 4 | ae | 36 | 6 | 25 | Ge ot | ot a ss 2 2 ee eee ee mn | i 2 gy ar 2929 | me | (oe) 80 | so) a or | a7 | om) oo | 09 | a | a6 a1 35 ee | ee Zsa Si) 30/38 | 2029 | 20 || si_| st | se | 08 | 90 | foay «| ee a7 | a7 a7 25 | 2 a en a ee) “22 40 40 a0 0 | 90 | fmmy ss | sa) a | oo) 90 | Lo oe | oo we wee sy 27 a7 a 6 2 | 2 ee oo | 7 0 i B20 2 ST) 2 2) 2) 2 |i sss a a | 05 oe | 6k 05080 @ 90 9 ee ec ee W031 | 31 (EC af 31_| 3 oy se oe on Pe or) or aa) a | los mo | 70 | | | ee | 2 | 2 6 5 Mk ot |e es ss | ne | se | damage against er enemies to get oh them faster. Or, go jaweapon plus a shield F neater survivability bosses. fEnd|Game)Viabilitys Considering that Jump removes them from potential harm for one turn and the damage they inflict when they return to the battle, Dragoons make a great addition to any party trom’ the moment the job becomes available all the way to the final battle in the World of Darkness. Altack Stat Bonus Magic) Evokers have access to Level 1 to Level 8 Summon Magic. ‘Summon Magic Escape, een, Spark, Heatra, Hyper, Catastro, Leviath, Bahamir Sat, Fie Saf, ce Staf, Light Staff, Golem Staff, une Stat, Myth Ro, ‘Wizard Rod, Fire Rod, Ice Rod, Light Rod, Omnirod @ Head Armor Leather Cap, Feathered Hat, Ribbon, Royal Crown ‘8 Body Armor Vest, Leather Mail, Mage Robe, White Robe, Black Robe ‘ Bronze Bracers, Mytirl Bracers, Rune Bracers, Olamond Bracers, BF Arms Armor ect Ring WY) %\ staves Magic Points by Level MIATA aceazenesenenseens| Tei’ role in the party isto keep everyone nervously [pessng as to which version of a given summon is going merge next. When eight effect hits at the pier time (Healing Light in the party alive, for nei sagreatteeling moe information about in Magi, check out set of the same gin the magic section his guide. Endl Game WER Evokers are nice, but you can easily replace them with a ‘Summoner (with its predictable Summons) or a Sage (who has access to additional spells at each level). There’s nothing ‘wrong with Evokers, there are simply superior jobs. Royal Crown Detense, «a Magie Defense oc} ual eones of Dna fs of the party, butit's gonna hurt! Provoke keeps enemy atention focused on the heavily armored Viking —when it works! A Viking's armor and Vitality make them the best target in your party (for you). —_— TES g ‘ lamers alier, Dragon Hammer, Titon Hammer, Platinum Hammer, Blessed & Hammers sammer, Mighty Hammer ® uas Viking Axe, Battieaxe, Dual Tomahawk, Rune Axe, Demon Ave, Dual Haken Leather Shield, Myth Shield, lee Shield, Demon Shield, Diamond Shield, ‘Aeuis Shield, Crystal Shield Leather Cap, Myth Helm, Shell Helm, foe Helm, Featherad Hat, Viking Helm, Diamond Helm, Ribbon, Crystal Helm Vest, Rusty Mail, Leather Mal, Myth Armor, SI Fame Mal, Reflect Mail Bronze Bracers, Myth! Gloves, Gaunlets, Power Bracers, Diamond Gloves, Protect Ring, Crystal Gloves MW) % Shields Head Armor $$ Body armor Arto, le Armor, 2 Ams Amor ao aa al 36 9035 a | ce Pi 5 46 at) 95 2 | 8 ar 3t | 96 39 | 9 as. a 39 29 35 | 90 2m 6 | a0 33 [37 a7) 0 3 a | a no a 4 a a9 2 geeeeees ‘Vary job was designed to be a damage sponge, it’s this soaking up incoming fenage. Al hammers have exh sats. There is one ingto ep in mind about Piet becomes more fleas the Vikings job incase; the disparity in levels between a Viking and Stapet des not factor into it as much. Since they're somewhat slow (their Agility ranks near the bottom of all jobs), you don't want to waste a round trying to land a Provoke, unless you've equipped the Viking with two shields for that purpose. However, these monsters (their strength is unrivaled) still hit hard enough to merit a spot in your party. CMe attack, Note... Da Slat Bonus, ; ie x Dovouts have acess to all White Magie spells, trom Level 1 to Level 8. % stat Head armor ‘Body Armor ® Arms Armor Te 28 2B 20 2 2 * 30 3 31 2 2 2 3 Fire Stat, ce Staff, Light Sta, Golem Stal, Rune Stf, Eder Staff, Holy Wand, Fite Ro, ce Rod, Light Rod Le \est, Leather Mai, Mage Robe, White Robe Cap, Feathered Hat, Ribbon Bronze Bracers, Myth Braves, Rune Braces, Diamond Bracers, Protet ing io 2) 6 | 60) 20 wD 5 3 YY, 28 2 2 20 2 0 rac 0 ‘ao 50 a 6 36 Poona UMAR MTT 801 18 EaiyiRole) ADevout is an upgraded ite Mage who assumes ame ole in your party. can heal, remove sqiive statuses when ‘ppladle, and chip in with ist and wind damage in- 1 healing, TomNET TEM : CMTS MYRNA ATT xl Game Wenn Plan on including @ Sage or Devout in your party for the World of Darkness area, Arise is an absolute necessity for the boss encounters awaiting you there, and there are only three classes who can use it. One of those classes is the awkward-until-extremly-high-level Onion Knight. Devouts have more high-level Magic Points than Sages. Ren tak, Stal Bonus Note, Magic) ‘Magi use all Black Magic spells, ‘aging rom Level + to Level 8. Petter 2, Blizzard, Sleep, Thunder, Polson, Blind, Fire, Blizara, ‘Thundara, Break, Blizzaga, Shade, Thundaga, Raze, Erase, Firaga, Bio, Warp, Quake, Breakga, Orain, Meteor, Flare, Death ME a ee Staff Fire Saf, ce Sta Light Staff, Mythrll Rod, Wizard Rod, FireRed, lee Rod, Light Rod, Omnirod, Milerium Rod ARMOR, 3 Head Armor Leather Cap, Feathered Hat, Ribbon ‘8 Body Armor Vest, Leather Mai, Mage Robe, Back Robe Bronze Bracers, Myth Bracers, Rune Bracers, Diamond Bracers, ‘© Arms Arar oct ing *~ Staves 26 ria @ a7 | er | ae) sy a8 ao at | re at) ea) at sear cy 38 2% Se) 36 aa ea | op a | se ae 2 33 02 7% 50 2 | og 2 | se | ae 50 34 5020 Bi 2 2) 2 | 5) 4 DME Ce Oo oo ab 2 92 20) 79 40) 4 | 60) at A 95 AB a0) 74 | 40 BB | SB a? | Baar 51 35 51 2 38 79 a7 8 m0 59) 49 a 35 230 0 | ay a7 [52 as Os 6050 5 36 si 90 a rn 5) G6 a0 54 36 St ot @ a ot st a 53 8 is a4) 2 st Es 62 8 6 45 | 2 82 = 5 | 8 ® 35 | 63) 62 5a 3 & % 9 2) 3 a 6 (eas ae MMA) MIMMATEMATSMATE TIMMINS MATH TE a Dealing damage through " feuse ofspals is the forte itis cass, even playing Amore important role than ihe earler counterpart, The problem with taking any olass thatis dependent on magic for damage is that only high-level spelis cause significant damage and the Magic Points generally run out before the enemies do. This problem is compounded when the only means to restore MP is to down an Elixir (there are no places. tie Back Mage. Unlike to restore HP and MP after you step foot inside the Crystal Backlages, they can only Tower, unless you go back through the Anoient's Maze). That ise staves as weapons, being said, nothing damages an enemy quite like a Black Wien limits their damage Magic spell that matches that enemy's weakness. tang ability to spelicasting, Stal Bonus Note weapons-at enemies to inflict damage. Weapons used inthis fashion are lost. a eg Ts ‘Knife, Daggor, Myth Kit, Spark Dagger, Main Gauche, Poison Dagger, ‘Daggers Sahoth kif, ir rife, Cark kif, Lust Dagger Se Katanas Ashura, Xotetsu, Kikt-ehimonj, Masamune, Muramasa J Arrow Boomerang, chakra, Rising Sun, Moonig lade, Shuren Weapons Throw” atilty only) % Shielis Leaver Shield, Genji Shield . Leather Cap, Headband, Feathered Ht, Black Cow, Chakra Band, Ribbon, @ Head Armor Ge tii Vest, Rusty Mai, Leathe Armor, Fura Garb Bronze Bracers, Mythril Gloves, Gauntlets, Thief Gloves, Power Braces, Diamond Bracets, Diamond Gloves, Protect Ring, Gens Gloves. 28 Body Armor Mail, Kenpo Gi, Black Garb, Black Bet Gi, Genji 2 Arms Armor DME De bal a 42 | 28 | 20 | ae poet 48 | st | sa aed | Mops) os | os a) fog) ee ar ar) ar 36 [43 | 28 | 28 | 28 ea] 48 | st 35 Te 55 68 fi) (0) 65 | 7, as | ae | a8 or 20) 0 oR AB 85 as 50 | 67 #2) Gan] ee 78 ae ae | a 38 52020 as | BL ay | 58 8768 2 [@) 66) Te [a9 ao) ao 45/29) 29 28 | (5 | 48 | 87 a6 7) 5760 a ee eT 38/4630) 3030 | (66) a8 [58 97 m5 69 3 | fr) 6 | st 50 | 50 oo ao"[ a7 | a0] a0 | 30 | fap] a9) 99 a7 a) 0 at sss) 508 40 [48 | a) at st | oe) 50 | 99 ar 2) 50/71 44 oo 8351 | stat aa ot at at | ga so) woe 9) 00 72 a Tos s1 | st 81 49 | |e | igo) st | | wot 7 6 To 84 | 2 82 2s) 2) 2, 2 |\gi) 2) 2 9 1) 6173 45 2 82 Bis) os) |igal s)o| = CZ #6 4) 2) e133 |i) sa wo a5 75 « pays iter i's with dual katana or hurling weapons at enemies, ia are melee damage wonders. Stick a Ninja in the front ievith a katana, or slide fsjo nto the back ranks ad throw old weapons. dean up inventory and dar ut enemies. \< Muramasa Gnd Game WEniiny Throwing Shuriken is a great way to inflict massive damage ‘on some of the bosses in the Crystal Tower and World of Darkness. These weapons aren't cheap and you need to buya decent stock from Eurekaif you want to use Shuriken against more than one boss. A Ninja can deal sufficient damage from the front row while using a katana, but this isn't the most robust of classes, sporting a relatively low vitality score. ek = fEffec ti velagainstidividinal : = anma | \° ) ITT 0 eng OTM 08 atten, itn | JS x wv =e Tm: forms of magic that require Magic Points: Back, Summon and White, izaga, Shade, Thunaga, Rave, Erase, ‘War, Cake, Breakya, Drain, Meteor, Flare, Dean WhitesMagi Mca UN Cot Canam esta rear Aeroga,Stona Haste, Curaja,Esuna, Reflect, Tomado, ern ‘Summon Magic. Escape, leen, Spark, Meare, Hyper, Casto, Levitt, Sanamur beeen Wy, iy Equipment List ‘Staff, Fire Staff, Ice Staff, Light Staff, Golem Staff, Rune Staff, Elder Staff, | Sage Sat Myth Rd, Heard Ro, Fe od, eR, Light od, Onod | im @ Head Armor Leather Cap, Feathered Hat, Ribbon {8 Body armor Vest, Leater Mai, Mage Robe, Whit Robe, Black Robe Bronze Bracers, Myth! Bracers, Rune Bracers, Diamond Braces, ® Arms Amor prot Ang % slaves ee eee eee eee a 21 2|@ 25 | 26 | a1 0) | 65 | 21 ca 5 [26 | al a0 49 | 08 | 2 aw 26 | 28 | 2 a1) 067 | or 6 4 aime aot 8) 6 as aaa a1 ot os | ‘646 | 2 | 8. 22 | 747 2a 8 Me 22 70 | 0 os os epson tn 4 88S 2 | 2 o8 wae aa) | 7378 50.50 918 35573) sisi oa a ‘eps 30) 56) 751 7S. DCA BEETS MMMM PP eBe RB RBH: Te ultimate magic user You name it, the Sage ‘ta cast it! Sages can ‘be on the role of healer, dknage dealer, or pot i spelicaster using Simmons. Fill the Sage’s spel list with all Summons and hheaing spells (including Raise and Arise) and place Black Magic in the remaining spots. With Aegis Shields and Ribbons, there's ‘no need for spells like Stona and Esuna. Although Sages don't have as many Spell Points as the specialists (Devout, Magus, and Summoner), there is a tremendous advantage having one character who has access to all forms of Magic. Whether you like the dedicated Devout or the versatile. Sage, do not set foot in the World of Darkness without at least one of these jobs in the party. ose _— ETE on hhave access to ‘Summon Magic, ranging ftom level tto8, Summon Magic. 3, Spark, Heatra, Hyper, Catasto, ny, Bahamur ie TE ‘Staff Fr Saf, op Stat Light Stat, Golem Stef, Rune Stat, Mythrl Ro, Wizard 0, Fire Rod, lee Ro, Light Ra, Omnirod % Staves Head Armor Leather Ca, Feathered Hat, Ribton ‘8 Body Armor Vest, Lather Mal, Mage Robe, White Robe, Black Robe rms Armor "22 Bracers, Myth Braces, Rune Bracers, Diamond Sracas, Protect B Aems RIOT ing Astral BraoHs DR Be terete | es 6 41 at 3) 82 a7 a foe [ae Peet oan at stat en 40 2a 43 ase) 90305 St 364 0 20_[a4 |Meat [at a8 | 55 ss 3 | a 50 za| 4s | 45 ee) 31 | at | 96 | 66 | oe | 4 204s Bia a8 ss | fae 3 [43 2046 pas | se) 58 | ap 78 a0 232) 7 | 69 | 90 | ber 38 31a | 33| a7 | sa | 90 | fe 3 a zr tas 330386000 | ag 30) a 49 333 a8 ot or | Loe cm m3 50 oa) Ma) 62) a2 | | Be 305 2 8 stat MoM 306383 | a 048 2) 33) 2 | se | 35) ade) 64 | Or 06 4 & 6 or a ss o 70 73 i further enhanced if they can find t Reggina focrere tr este eee eee eb bunee eee | eee aoe ‘ neem na ni Bo banaass $ Seenne Noeeeuae Banana est PB eee Panty alls Unlike Evoker and Sage, the Summoner offers consistent effects with summon spells. All Summoner spells are Used from an offensive standpoint, offering a wide ange of elemental-based ‘atyage. To get the most ‘ut ofthis job, complete the ‘three optional areas, Lake ihr, Saronia Catacombs id Bahamut's Lair. lend|Game\Wiabilityy This job is excellent Odin, Bahamut and Leviathan are spell choices. Odin isn't as important as the other two, as his instant KO ability isn't as effective against enemies closer to the level of the party, One benefit to using a Summoner aver ‘another spell casting job (such as Magus or Black Mage) is. that Summon spells are resistant to Reflect. BISaeccas Magic Defense Stal Bonus © eae sie tet ae soe casa Fr one ag vr, ed Nap ot © yrs Pot pia soe scores tec; one Ka ar ud an, oat Te ® sins Plc ha sone scares Fens ono eg: ari a Wap ot Ti WE Heroic Shield Protects against some status ailments. +1 Ml Siats Freelancer, Onion Knight, Warrior, Knight, Dragoon ‘V vevonsnea = 8 ——Patichapntspmedemsaimens. WA Fess ron ight Wri Dogon, Vi, ut Ki © amnishes) 14 —_10__‘Ptoapitsomestusnans. WA Fl Cin Kg Vario nigh Dope, ig TE fenosnels 18 —=«17-—rotetpanstalsonsainens, 4nd Fetes Cnn ro, ed Hae. i Dan Vi $ comsnea 16-13 _—‘Prtateartsom sms znens. then non Kap, a Kg ) comisne 2015 ——Patetsnaetsme cat cts. wn RN Ob, Vo, Ro Ma, et, re © crinsnes = =<) apanatsttsaimens. ALS Onen koe ‘it 7 a [STAT BON. Frelance, Dion Kia, Wario, nk, White Mage, Black Mi, Rac Mae, exec na Mg it Tet Seo, Georg, i, Back et at ‘Knight, Evoker, Bard, Devout, agus, Summoner, Sage, Ninja Free, Oe ii aro Rel Mae Rage Te, Dagon, etenries b 2 be a ‘Viking, Dark Knight. Fecice Oo iit aro: Rl Mae, Rage ii, Tt, Dagon, som SA na eae owt =k +1 Steno Vit Feo ron ii Mer Bac Be. ni Ecce Oo igh Wario Rt Map Raa ni, Tt, Dagon, lenin Na ing Engh Fecce O itia Wa White Mas Bk Mop, Ras ge. fatecdtit 0 +200 Amr igh Teco, Goon Oana, Bk et. at Knight, Evokes, Bard, Devout, Magus, Summoner, Sage, Ninja soem nee Fee ro igh Sta uekco 8 +2007 Feces non kg Mar, age Tt, una Chaat TWA «2 vtaty Free ron igi Mar, Back Be. Nj Dooiaikim 88 uA Freee non ih Oazon Wingtin 18S we Onin Xt, ing Donte 2110 ua Feta Ov kit Wario lt Dagon, Vig asceatn Frcs, non rit Wari ark Whe We, Bick Map Ra ane. ince ma, | mya yy Tame: Tesco Gsonnc, Dragon, ck at. ae Ag tr By. Ont Moats, Somme Se Ni coin 55 A Facet Oro frig DakXg, a Crs ot Wk Frese Onan Kn, ari Rt Map. Koh Deon Vig Dak Ka Pte aA en, mortem aa ao ECS yung 5 eat Onan Kat Royal Crom 33 a NA s10/notee 10 Mind voter alascrom = 354A HOViaiy 0MInd ad Pasty Mai Leta Amor aj Arar Map Robe Ste Amer oe Armor Kenpo 6! Sel Robe Fame Ma cig Armor bk Gar eet Ma teat ue Fabe uest tac Bat Sapna Gna est oa aman arora a (i ror fara Gah a to emer ep Rove (incon Vest ste Do DEF. ae mr na Trae 1 1 a 0 8 18 20 20 0 a 2 * 40 4s a 5 ry WA Na NA wa a wa wa wa wa Na A Protets agains same tats ‘mens Na a a wa Na Na NA Na Nn NA ua a Nia wa ry ww WA Na NA + nt. tind NA NA “1 Ain + Vial 2 62 in NA WA 42 Ay +2 Vay 2a, 2 Min 45 Mind +5 Ming +2, Mind +8 Agi, ay wa s8¥tely wa wa wa wa +3 Agi, ay wa +6 Swen, +6 Villy +20 ind sHOAM Sts AOAgy 10nd Fretancer, Onion Knight, Warr, Monk, White Mage, Bick Mae, Red Mae, anger, kright, Thiet. Scholar, Georanoer,Sregoon, Viking, Black Bal, Dark Kh, Evoke, ard, Devout, Mas, Summons. Sage Nis era Fraancer, Onion Knight War, Knight, Orgoon, Viking, DarkKnight ia Frwanear, Orion nih, Wario, Monk Whe Mage, lack Mage. Ro Mage wc Ranger, Knight. Th, Scholar, Geomancer, Dragoon, Vika, Black el, Dak Tes rit, Evo Bare, Devout, Magus, Summoner, Sage, Nia Fresaner, Onion Kit, Wari, Red Mage, Rene, Ki Tet, ragoon, aurea ‘ig. Dak Keg ve Frestance, Onion Kg, White Maps, Black Mage, Sol, Geomancar Evoke, NS Daa, Devt, Magus, Summoner, Sage Frelancar, Onion Knight, Warr, Red Mage, Ranger, Krigt. Tet, Dragoon, ‘ing, Sar Kaight PTO ARS Frealans, Onion Knit, Warr, Rad Maye Range, rit Thiet, Dragon, ‘ing, Dark Kaight Frelonar, Onion Knight, Monk, Bae Bo, Nini Frelanet, Cron Knit, Scolar Freeneer, Onion Knight Wir, Raa Maps, Range, rit, Oregon, Vting, Dark aight Fresfancer, Onion Kah, Knight Frodancer, Onion Kit, Mont, Ranger, Thi, Geomancer lak BR, Nina Froaner, Onion Kritt, War, Rad Mage Knight, Dragoon, iking ‘rarer, Onin Kilt, White Mage, Red Mae, Stl, Evoke, asd, Devou, ‘Summoner Sage Frese Onion Kg. tk Mae, Red Mag, okt, Magus, Summons, Sae Frelancer Onion Koa. Bard Frotner. non Kot, Monk, ac Be Na Fresno non Kg, Dsgoon Freer, Onion Kah, Geamanesr non Kot. vik Freeknoer,nion Keg, aro, Dragoon, Viking rk Kr Freelancer, Onon kt, Warr, Knight Dapeng Fretancer, Oo ah, Dark Kg Na ‘non Kr Monk, This, Sack Bat. ola Fretner, Onan Kit, Waa Rel Mage Kit, Depo, Vik, Dirk Right Onion ritt White Mage ea Mage Bock se racers rar cos aunts ne Braves Power Braces Dion Brace Diamond Gores Protect Ring Gon Gloves Cyst Gloves nin Gate Caleta loves Shura oes aval Baers ii 8 8 6 0 6 a wa Protects agaist simet wa wa Wa Wa wa WA Protects against at WA as wa 1 tet Mind 4 Strength 41 Vat 12 erat 2 viay 9 nee, 49 Mid ‘2m Stats 4 Viaty 1S Anat 20 Sent 10 nel, +10 Mind aner Onan Kg. Wain, Monk, White Mage, oka, Red Migs, ‘aoe Ki, Tht Sabo, Geom, Oran, Vaio, Baek Be. Eke Baro, Devt, Mani, Surmonet, Sage ns Frenlancer, Onion Kg. We Maye, ick Mag, Rel Mage, Scola, Geomanes ‘Dar ight veer, ard, Devout, Magis, Summover, Sage Frefaney, Orion Koh War Mon enger Knight, Th, Dragoon Vig, ‘le Se, Nia Frealancer, Onion Knight, War Kah, Oageon kn, Dark Kg, ha Frolaner, Onion Kg, Tht, ta Freancer,Oion Ki, Whe Mage, tack Mage, Fed Mace, Scolar, Gromane vot Bard, Devout Magus, Summene Sage Freelancer, Onion Kn, Warr, Monk, Ranger Knight, Thi, Dragoon, Vik, ‘ck Be, Nia Fresaner, Onion Kn White Mage, Back Map, Re Mane, Scholar. Geomane vor, dard, Dovout Magus, Suman Sap, a Frenlancar, Onion Kil. Warr Monk Ranger Knight Thi, Dragoon, Vik Blok Bet Dak Kai Hin Frenlanar, Onion Kil. Ware Monk Whit Mage. Back ge, ed ge Rangor Knight, The Scelz,Geomareer, Dragoon Vig, Ble Bo, Dak night Evol Bar, Devo Mago, Somone, Sage, ns Frelane, io Kio ark rit, Nn Frelane, Onion rig, War, Ra Mage, Knight, Oragoon ka, Da kag tion Koight Fre Monk NEB (ounacrs [ssw aC nas eu. ‘The following lists include important information about each weapon including attack value, statistical bonuses, which classes can use it and other notes. Ifa weapon’s Note column includes the word “casts” followed by the name of a spell, it means that is the spell resulting from a character using the weapon through the Item menu, Note that only jobs that can equip a weapon can use it in this manner. Frances, Orion Kat, Wana, Red Mage, Thi, Dark Kl, Bare Ninja + Deane oN wa sla, Orion Knigi, Wario, Red Mage, hit, Dark Knight, Bard Ni = vyoatnais | 4 wa wa FretnceOdo Ht vr, ed Mie, Tl, a Ag Bra a free Onan gh ar The nk i, a, Na = vancante | ua hoi Fret; On gh, Wav Rei Tt, ak Ba a + Poeocompr 50 spoon iy freuen RGM, Wa es Ma, Tiel ak Rh ar a — teemnkaie 78 WA <8 Sreh Onn Kent ht a — Area 80 Onsen caoge 6A ton At Tt = batkate © wa +i onan og Tet J. ‘Lust Dagger 110 WA 8 Aallty Onion Knight, Thiel, Ning a ‘m0 WA -20,aiy ht + Golson sons Frelanea, Onion Krish, Warr, Ras ag, Kno Dark aight + Lonosvort 10 wa a Fretaea, Onion Kigt, We, Ra Mage, Kot ark eight + Wttstner 15 MA wa Fretact, Onion Kg, Wt, Rt Mane 1 mythtv 7 NA wa Freelance, Onion ight War, Red Map, Krgt, ar Kaight — Tsing NA ua Franca, Onion Kg, Warr, et Mags Kg, Oak Kvght Ja siamané sore 30 Se Heinen. C385 yy Frnt Olon og ari al Map Kg, ak ot + froesing ase Peres isan Col Franca, Onion Kg War Ret Moye, Hog, ark Kign. J+ sepeswore | 25 aas tannon damage. WA Frat, ie Ki rr, Rel Mage, Kit Oak Kot + ya Svea so wa a Frese, On Ki Vr, Red Mage, Kt Oak Kg J os sues 55. Aber a non Koh, ar, Kt, ak Kh J sacensvend — |) spans WA io ght, Wark Kah, ak Kt + owen ss cass roe «vay Oni ar od Mas Kot, Dk oi > break te a in hong, Wao, Red Mae, ght ak Kitt J Sxbur sar Abe usitieo0) OY 5 sae Frees On Kt, Red ie ht + ramak 140 ua «sss hon Ket, Warr ght, Dak ight SS onion sors 56 WA ssh ste nn tio Save tm Oven 0 Cnt ol “Via 10 Mind Kit + non Bae to wa s7astis nen gt Prem ima Weapon Theultimaewespon, 15 Alas Fretaner, Onion Ki, Wario, tag, Kp, Dark Knight Cee => Rotts 105 J rikwichinons 115 J+ ttssenine 1 — Muakune 140 Marsa 140 Fre st 20 lease 20 ote sat 20 Golem sat 0 2 Pune Sat 38 eter stat 5 Holy Wand 110 — Sones 110 =~ ayn Rod 2 + Wiad Roa 20 4 Fre fos 2% l4—~ eo Rot 2 Light Rea 25 + Ono’ itn Ros 110 se Aienium Ros tH0 eae mes me sna, ecv against ving yg active against viding yy Hectve against ding “0 ty Ec ons no 99 ny nanos Hective against viding 5 Strength, <70Agy, «5 Vi, 5 nite 18 Mind cats fe (ast zara ate Tuer ats rk cans Faga, cans cn. Cts Cup wa wa wn coats ts Bizara casts Tne nets radu preston. (casts Death. casts Bizz, 2 nee, +2 ind +2 nee. +2 ind Pn +2 Min 2nd nin “61d 20nd “0A Stats A Ineect 15 nelet 3 iit, nd 1 let, Mind eles, 8 Mind incest +20 tet 40 tet, 10 na Sa nin gt, Ok ight, non Kat, Cae Kent nin Kg, Oak aight, ‘non Kg, Oa ight, tg akg iia a A a Anais a (non gt Whe Mae Bao Nop, ad Ne, Eke, evo, Mas Sumo Sp non Kg, Wo ie B85 Napy, ad age, a, Maps Sone Sa Onion Knight, White Mage, Black Mage, Red Mage. Evoker, Devout, Magus, Summoner Sie | Onion Knight, White Mega, Black Mage, Red Mage, Evoker, Devout, Magus, Summon Se nen sgh We ie Re Mage, rote, Dave, umes Sage (ne fs We ie Red Mg, rot, Dor, Suen, Sie en ig Wn Mie Deo, Sage Devt soe (ne op ican, es Nags, Coke Hsp, Summoner Sage nn, Bk, as es, Mou, Surmons, Se non Kg, Wt age EN, ad age Eo Ota, Mans Soon Si neni, Wo age Nap, a as, Eo Ovo, Maps Sune Se Chon Kh, We Hae Bk Mage, ad Mae, Eo Ovo, Mapes Summon: Se non Kg Bue ag, ve, Mags Sunn Spe ta ae os INOTE STAT. BON, [USABLE BY NA Wa wax wa wa a rr a rr a wa wa Frere Onion Knight, Waris Black Mage, Red Mage, Ranger reste, Onion Knight, Wart, Black Mage, Res Mage, Ranger Fresanes Onion Knight, Wart, Black Maye, Reé Mage, Ranger Pintle, 20nd Onion ight Ranger wa sAaity 48tenah “5.niy nian it, Reger Onion it, Reger nin it, Rane nang, Ranger “HOStength, +10 Any Ranger lowe ses crs oer serom 6 NA Freelance, Onion Koh, War, Black Mage, Red Mage, Ranger Feo Riis ce Ec cocastrcscas ne ae ie a WRI cic rc cin oon ea feta oas ome ai re erties, Mo is Beis fea enn aia cae Raed Since (Raton RRININMRoaoar rc ee Beane aciock iar ce eam acee WER cen encan POM omer ce fracas Sn ee einen toe un es Aina (ea | im Bock ot Fre 32 Deas tre damage, <2 inn, «2nd Onion Kit, Sobor ct, +2 Mind Onion Kip Sehotar vm Bookot ee 52 Omisice damage 2 roo uot 32 Ona grin ase, +2 eet 2 Mad Onion Ka, Seto “ane Fre 58 Deatste damage. nel, «8 Mind Orion Kit, Setar Tow ote 58 Ons ee sama. ne, Mind nen Knight, Soar ome oon 50. _eas ighning dane Onion Kg, Schober | Cagntome 7 Wa ion Knight, sehotr Omiome a0 NA 10 telet, +10 na senor Aa [USABLE BY antictes (2 WA uA rn, O Ka Mak Dk at swekntte 28 WA aay Onan it on pact Chaves 34 NIA NA ‘Onion Knight, Monk, Black Belt . atin Wh ‘2 1oty hen ot. on, kt ‘aes (BON Wa Wa nan i, on, ck ) yin Clams ———«51-_‘als wind damage. Aly Onan Ki, Monk, ack dt To ows 2 un 8 Stent nan Kg, Monk, Back Bt faeeloos a NA “2lnelet.<2Med Onion ni, Mk, ik Bat Iuatkoets 100 WA a non right, Mon, Back Bet wc 15 WA ha Cin Kh, Mon, ack Bet ssn cans Onion night, Monk Blick Bt a ce a TT ~The Sar 45 Des ining map. Casts Tune. ron right tagoan + Wi Spear 8 Dedsyind damage. ass eo. WA Chron tit, agon = Hayate uous Ma Chri Kit, eon | = Bin Lee 8 Absnbs i. WA Chin tight acon + Tet 108 WA A Orion sot aoa He orgontame 117A WA rink Dagon oy Lane 125 Deas int darge, Css wa Onion gt, rae | =< cungit 140 WA f0Steogt,10Agty —Onionkrit, Dragoon i ~—Wiwictae = 145 WR -0Sterah Dagon Ta eae aT Hanmer: 5 Daas ihting damage. +1 Via Onion Kio, Viking = Orgontmmer 70. Des iohrirg cane, 4 Yt Onion Kit, ig J Ttontammer 10. Oss iptsing ama, Sy Onion Kt, ing > Palm Hanmer 115. Deas igtin dag s2¥alty Orin Kh, Ving AR Besse Hamner 120 Deas tig damage. 8M Cn Kg, ng Witty Hanmer 445 Des inhnng damage, 20 ay Viking aE a a a Vig ae non High, Wari, king bateae 5 WA Na Cen Hag, Wai, Vieng # Oust Tomahank 738A Nia Chon ait, Wai Viking SB Rune ie 110 WA ‘telat x2 Mind Onion Kg rin. Vieng AE Denon he 6 WA -42Stengtt +2 Vitality Onion Knight, Wario, Viking Bua taten 12 Wa +8Stenat Onion rig, Wario, king at Giana 165 wa +20 Seth Wiarton GT) Sa ronan oun ‘Onion Kit, Range, Tht, tins @ cian awa wn nin Knit Range Thi, a J 0 wowngtuie 10 wR We noni Te se a own, F ff Sasson ae kt io 4 pia sun 7 NA Na ‘rion Knit, The jr ‘eens SOEOUESTS ual Saas ton pI > olamona 2 ws ua (tion Knight. Seomsnoar se canon gat 86 nits paris. WA Onion Kio, Gomaner runes Pc wa tion Kit, acmnes DL esed et 130, MA ‘HOA, +10 Min, s10(nale — Gaomanoee mg a DAT <> Machu tay ua ‘SMing ——ovion Kg, ars AE Loita oo NA 4+8Mind Orion knight Baa so tana tp 20 cts conus. s5Mind_——_Orion Ko, Bard c= oan ae 60 nits cn. <5Mint ——Ovion Kg, Bars & spot Hap 60 ots sien. 10d Onion Krag, ard This section focuses on the spells that consume Magic Points when cast, While many classes have access to the lower-level spel (mostly White Magic), very few classes may utilize Level 8 spells (GIASSES THAT HAVE ACCESS TO... i LAC TA r vt | eeaneyr Bek Mape, Rud Mop, Sent, Megus, Onn renlancs, Red Mage, White Mage Knight, Scho Devout, Teo, summoner Sgt Kgl age cee _| ergs sige : TE | ack Mane, fd Mage Scola Wagus: Orion Kg Sage | Reo Nap, Wie Wage: Scho Davo, Onan Kp Sage | ote, Surman Se] TS Back Maps, Hed Mage, Scola, Magus, Oeion Knight Sage | Red Mage, White Mage, Scolar, Dev, Onion Kn Sapo | Eek Surimone: Se] Tk Maps, ed ape Wags, Orion Kg Sage ed ape, Wie Mag, Devout Onion Ka, Soe Suro: $5 TS Bak Mops ed Mape- agus. Orion Kg Bape Tad Mage Whe ManeDevot- Onion Knight Se Suman S52 Tack Mane. ans. Oren Kg. Sage Whi Hage, Deva, Onion gh Sage 1 SUTMDTEL S| v7 Back Mane anus, Cron Krone {Whi Hage, Daou. Qnon Kon S398 SuTmone Sep] ya—[ aus, Orion Kg. Save Devout, Onion Knight Sage kes, Sumones Sin] Black Magic’ Black Magic focuses on dealing damage (usually with elemental-based spells), or reducing the effectiveness of enemies with Negative status effects. In practice, the spells that inflict negative status effects aren't usually very effective because the enemies faced are usually one of several things: a lower level than your group and easily dispatched with damage (melee or spell-based) ‘the same level; ora slightly higher level than the character casting the spell. This makes the enemy highly resistant to the negative status effects. To put it bluntly, stick with the damage-dealing spells. lanl miner Plson Inet en. & [baa anaqe. (cas we ers. WhilelMagic White Magic focuses on restoring the party's HP. There’s even an improved healing spell waiting at every odd level of magic. ‘The spells that remove negative status effects are invaluable until you start to acquire equipment (Aegis Shield and Ribbons, ‘or example) that protect against those effects. There are two spells (Raise at Level 5 and Arise at Level 8) that take the place fPhoenix Dawns, so make them available to at least one character in your party. The spells that inflict damage are decent, but unless an enemy has a specific weakness to Wind (Aero/Aeroga/Tornado) or Light (healing spells and Holy), save your Magic Points for White Magic heals. ere laa Diya enone lars Escrepaenaie] (emcrcrotcimn) |neretne errs | ers (er _— (ere oe) teres Fanoveatsiastmente] [errs mone etecaey SummoniMagic 4is\ ike White or Black Magic, Summon Magic consumes a Magic Point when used. Unlike Black and White Magic, you do not selcta target for Summon Magic. I's important to note that Evokers and Sages have two possible effects with a given spell, while Simmoners always have the same result from a given spell. The first piece of information shows the Summon spells by level. The fest piece of information displays the Summon spell results for Evokers and Sages, while the last section cavers Summoners. ae = aan ai eve 4 es BY aman Evokers and Sages With two possible and uncontrollable results from each leve's Summon spell, be wary about relying upon these spells in bate Hyper is quaranteed damage to enemies, soit’ safe to use when you're looking to do some harm. Most ofthe other Summons have an ability that may or may not work (such as Mesmerize and Demon Eye) so you may waste a turn if that spel’ effects are resisted. Heatra is a relatively safe bet as well, as it either deals fire damage or tops off the health of all party members. 1a Pay saps ale, Sagi enemy ‘inl enery Sis wn re, loa damage orale. stump Sil enomy Dele one. eaneree———Alepior te dnae bt sts aga. ss ‘Newnes Oso pps danas leySixe Sie exon Deal ce danag. recive ht Apany Cass Rule. a SANE TARGETS RESULTS insist enemies Sims ise Deron Eye Aleramies Ist OW ues ‘Tandem Sie nor Del nis dango ‘yon ‘ul eanies [Deis xed drape rai Fila MUR ENA TARTS RET rr ao clog ht Al Aeternus ae feat, a ‘Mary Cast aoa ay. ates ‘Sl een Dal te ano. fone Sls enemy_—_ note 0. {Summoners Summoners have a single result for each evel of magic. These spells are always offensive in nature, and only Zantetsuken i hit-or-miss type attack. The other Summons inflict damage, most often of a specific elemental type, JHYRERY Z—- mya bn rere Oe nn [oad SD | aaa a cca ravi AT Ve VAT Tr TS lena eames Dslr donop. Nese Fore Allanenias Deas enlenenleaage CT ITASY II. Consumable items are limited to a single use. Most consumable b atte to ether in e OF negative status effects on enemies, remove negative status effects on ply a positive status effec or restore health. The consumable items that are usable outside of combat mainly ils or spells, oF a “The Nopio Dragon statues sing oye. oto fe ‘A duarvn om carved out of perp ice “Telepots pry oto dungeons, jane doves. Ao called perp [eaten a Feet ‘An advanced deve, Ako called perpetual Poe eetea tes poo ee eseee tes ‘Removes toad. ea chains. Sinks and unsvinks te ae taoe Aman ere sed css ternsssion Ss ses cosa totais ars Pena broken pecant Dea ie damage, Sar’ Perit A pero restored pendan. Dea iting damage. Ueno Metal ‘en of unk al Deas ne damage orealcum ‘of egpray re Ines contusion. ical Card roo tat Yo ted the Won Gla Inernses alc sped Froetanca Crd ‘Gen on to master telaons Ines prays. [Onion Knight Crd Ge ono master oon knights, Daas nese fre damage. Warrior Card Giver ony fo mace warts. ‘Daas imease fs damaoe ok Card ‘Gieron to maser oaks. ‘Daas intense Hotring dana, hte Mage Card Ger on to masir white ages. Gates an eathgutke acc Mage Card Giver onto maser lek mages. (Gass a protace magi she Red Mage Card ‘ier onto maser red mages. Fermvesal stats al. Range Cad ‘Gen ny to maser ranger. Crates at to ante dean Kit Card ‘Giver nt aso. Cavs stat 0, Tet Card ‘Gen ot acer theves, Anses He sero Card ‘Gen on) to master sels Creates erat Goomancer Card Gen ont maser gaomancars Dspels protective mage. Dragoon Car {ver ony ovate dragoons. Inet tence. ving Card ven ani to nasir wos. Init sep Dark Kigt card Given nt maser dark ngs Casts magio-eectng spe Evokr Cae (en any to raster ova, at Cart ‘irr ony mas ate te ask eh at Card ‘Give nt to master ie bets, Devout ard ‘Given ony to maser devout, Magis Card Sven oy to maser mag. Summons Card Given oi to mast summoner. Gin aiy to maser sages. (Given io awa oo oon oa oa Defeat Land Tut Head to Urand check on Are Speak wit Elder Topapa, Travel to Kazus to check on A Invade the Seated ve, a find Defeat the Djinn to Hit the curse and et maw Jobs. Sash through the tack blocking Nel ALTAR GA eee D LE REVIVE WELLSPRING. Leather Shield Antarctic Wind — Potion ‘Leather Cap COUNTERS IN ALTAR CAVE Ce abunle 1015 2 6 8 None ee ee ee Spee ee ee Aer falling down a hole (an auspicious start to any adventure), Luneth encounters a trio of goblins. They don’t pose much of a threat, so eliminate them (and any other monsters encountered) with melee attacks. There's only one direction to go, so head north and collect ihe Leather Shield and Potion in the chests. Just ahead is an apparent dead end. When Luneth notices something odd tout a rock, use the camera to zoom in and watch the area Sark. These sparkles mark objects in the world with which Luneth can interact. Walk toward the rock and tap it on the ‘uch screen, or press A. Hove through the newly created tunnel, grab the Longsword, ffom the chest and head upstairs. The chest to the west tontains an Antarctic Wind, while the chests to the east ‘9d north both contain Potions. Another Antarctic Wind is, Aside the chest near the wellspring in the northeast corner, ofthe level Fad up the stars in the northwest corner. Walking forward few stops initiates an encounter with a powerful enemy tiled the Land Turtle. NF SOs usean Antarctic Returnitoithereave' ‘There's no need to rush off to the town to the south just yet, as there are many more treasure chests to discover inside If the enemies inside are too difficult for Luneth alone, then return here after the party's roster grows, ‘There's a hidden path just east of the entrance. Follow it to find two chests that contain a Leather Cap and Bronze Bracers. Run down the stairs and follow the path to a room filled with chests containing Longsword (x2), Bronze Knuckles, Bronze Bracers, and Sleep (black magic). Drop down the hole in the middle of the floor to return to where the adventure began. Use the rune on the ground past the Crystal of Wind to teleport back to the surface, then travel south to the village of Ur. END | Eye Drops cure Longsword Dauger Phoenix Down tidote antidote A" Potion Potion: Potion Potion NW fren of seu tise WELLSPRING WELLSPRING NCOUNTERS AROUND UR Ti ERAS sotin ove fume tots 2 6 6 kw My Cir) (ote) 6 | oo wo 4 7 8 None Pik up Leather Armor for Luneth; its nat as important purchase weapons a this time. As characters join the party they come mostly equipped and there are plenty of items to collect. Buy Poisona fr the moval of poison in bal. It you have the spare i, ck up ane or two Eye Drops from te tem sop. You may not need them right away, but the prie never ‘changes and it won't hurt to have some avaiable just incase jAamae SHOP AM a ea Lgater Armor og 3 NA sans Be rote aga! some Lean Oot? satus atmens, Leather Cap ‘sgl 1A rome Braces al NA Wee SHOP) fer oe Dagger sagt Wa Lenses ‘tot 10 MA Sut Op 3 WA Bow ongH 10 WA ya SHOP. lin PEM | COST [EFFECT Paton SO gH Restores HP Eye Drops 40g Ramows bind poste Qi Removes poison yesesioe ag aT aS Poksora 100.1 White Enter town and chat with the locals. One of them mentions some trouble in town. The path to the north leads to a lake. Nearby, a few children are taunting Ar, a longtime friend of Luneth's. Ate Arc departs, visit the unmarked house near the town's fntry point. Go inside and talk with Elder Topapa. Exit the building and speak with the man in the blue robe. When prompted, give him a Potion in exchange for a Phoenix Down Lag aera eo Deities Stocking Op’ There are two more stops to make before departing. First, go down the well near the town’s entrance. The three chests in this area all contain Potions. Go to the north end of town and follow the path to the storehouse. The path isn’t entirely safe, as Goblins may attack along the way. o directly south from the storchouse’s doorway to the edge of the lake. Search the area to acquire another Potion. While most items are found inside chests, there are a few t are just lying on the ground. Refer to the maps in each area to determine the locations of all the items. Speak with the man in the storehouse to learn about using the zoom feature to find hidden switches, then check the barrels inside the first room for a pair of Antidotes. Interact with the right candleholder to reveal a hidden path. Run up the stairs and plunder the chests for a Dagger, Phoenix Down, Longsword, Eye Drops, and Cure Mythril Helm Teus’s Weal Potiot Potion NN P REVIVE ‘ Seinen ‘WELLSPRING COUNTERS AROUND KAZUS OER Minte 822 2 8 8 Wind Yomot 3 2 2 8 8 tem boner 24 8 Noe ‘When shops become avaiable (member that there's a curse ‘oli fist), purchase as many items 2s possible from the armor shop (or as much as your party can equip). Tere area handful o weapons hidden inside some upcoming chests, so ‘weapons arent a high prioiy.Ityou purchase anything at the ‘weapon shop, considera Myth Knife or two. At the magic hop. pic up a few Fite and Bizzard spells. You should already have Sleep trom the ar Cave; a second one is probably unnecessary at this sane. Aina SHOP a aE a a | iran 30g a winasie img 3 imo | Ufetinn fog Smicos —igg 3 an | tows mgt a Wiens . a Sas yh Rod “O0gh 12 NA Hythe sg) 4 NA Mytal sword 000k WA = SHOP. én [rent | Cost [errecT Potion ‘3g Restores 50 HP ye Drops 4091 Remo bird idols 0g Ramos posan | sss Q few | cost | Type] [DescRieriON | Fre HeogH Beck 1 Deas fie damage Sizard $0051 Sack _11_Daasico dare Shp cog ack 1 nics se. Bit Ur and head south to the nearby village of Kazus. Upon, aval, talk with Arc who joins the party. There's little to do currently in Kazus, as the entire town has been cursed by the Djinnt ‘Te shop owners and inhabitants fill in the details of the curse and how to lift it. Speak with Takka briefly (he resides in the house to the north of the Inn), then check around his forge for a Potion. The entrance at the north end of town (just beyond Takka's fiome) leads to @ cave that is beyond the party's current abilities. Don't try to explore it right now and leave it for later. RESTORING THE PARTY The slightly obscured path near the wellspring house leads toa pond. Search the tree at the top of the west side's dirt patch for a Mythril Helm, then explore the top center of the ‘orth dirt patch for a Staff. Proceed east from the Staff's location and zig zag through the hidden path, heading northward, Check hetween the final {wo trees in the hidden path to find Zeus's Wrath. Gid'syAirship Inside the Inn, sneak between the counters and check the cabinet behind the desk fora Potion, then speak with Gid. He offers the services of his airship, which is currently parked to the west of the town in the desert, After discovering the airship, speak with Refia who joins the party Ific becomes necessary to return co Karas, Refia leaves the party until the group heads back outside the town’s borders es Wightslayer Potion —g Holy Arrow =) ’ i Wooden Arrow Leather Shield Bronze Knuckles = Phoenix Down .. ras REVIVE “to WELLSPRING 7 WELLSPRING Raw IN CASTLE SASUNE MMW aaa five 1 Deke 48 5 2085 Lh zombie a7 621001410 Use the airship to fly to the nearby castle. A young man, Sasune'’sshowers: Gjeets the trio at the castle's gates, then departs, Run north, through all the doorways until he appears again. Approach, the throne to initiate an exchange of dialogue. When it ends, Ingus joins the party There are no enemy encounters in the eastern tower, so visit. itfirst and collect the Bow, Potion, Holy Arrow, and two sets of Wooden Arrows (arrows always appear in groups of 20) The west tower has a few enemies lurking within its halls, plus there are three chests to plunder, The chests on the third floor contain Wooden ‘Arrows and Holy Arrows The chest on the fourth floor holds Wightslayer, but there is a Griffon to defeatin ‘order to claim it! fore dashing off to face the Djinn, take some time to ioc the oastle and collect its numerous items. There is a pier sword atop the west tower, as well as many chests tated around the grounds. are slightly hidden doorways directly east and west e staircase inside the castle's second room. The chests brated beyond these doors contain 1000 gil, 1000 gil, father Shield, Blizzard (black magic), Bronze Knuckles aja Phoenix Down. ety Seay the party to See > Cee Wightslayer during the ight by accessing the There’s no Inn inside Castle Sasune, but there are beds in the first room inside the castle. There's even another bed at the top of the east tower: use this, fone to restore the group's HP and MP, Outside of random encounters and five chests, there's lit to note about the Sealed Cave's floors. Upon encountering dead end atthe end of the second floor, zoom in on the sil to the northeast and interact with it. Princess Sara waits atte other end of the newly created tunnel and joins the party ing limited fashion. With her in tow, descend the stairs, pick up te remaining items and prepare for a tough battle “Potion 500 gil —£ye Drops party while exploring the area, but you do not control her during batt She randomly appears fight by using Cure on the entire Speak of battle and she offers helpful hints or glimpses into to help during, party or Aero against all enem her outside sd Copper che game's story. Princess Sara is just the first of several characters who support the party in this manner. 19 4410 Unt Djinn Anew wrinkle to this battle is the Djinn’s ability to act twice RC ee Td . ay a r Same Prey SOT Seem) Soe) Se CSc See en Co cd Up to this point, the only available job for your party was Freclancer. Now there are five additional options, including: Black Mage, Monk, ‘Thief, Warrior, Red Mage, and White Mage For more information about these jobs, refer to the Jobs” section of this guide. Here’ an important reminder: Changing jobs means a period of transition vith reduced statst Take some time in the lower-level areisto burn through the adjustment with reduced risk Returnitol€astle Sasune Deprived af the airship, the party takes the long way to Castle ‘Sasune, The good news is that during an audience with the king, he presents the group with a magical folding canoe, so Use itto traverse rivers and other shallow water areas. Mythril|/Ram Return to Kazus for a conversation with Takka. The next stop is at the Inn to chat with Cid, who joins the party in the same way that Princess Sara did earlier (should you get into a battle, he randomly uses Fire or a hammer). He is looking, for help to return to his home in Canaan since the path is blocked. To reach Cid's home, his airship needs a mythril ram in order to smash the rock blocking the valley that leads to his home. Speak with Takka at the blacksmith’s house to ‘modify the airship Cid's airship awaits outside of town. You have a choice here, The entry to the Mythril Mines is at the north end of town. You can explore that area with the current group, or make a quick visit to the airship to retum the team to full strength before tackling the mines, Rock Smashing With everyone aboard (including Cid), fly toward the boulder blocking the valley and wait for the explosive results! 375 26 10s 4 10 Lat 26 2 10 4 10 Unt 4S 30 70 13 10 Lah Stadow 57-8220 13 10g Reman 7 7 34 13) 10 Light The Mythril Mines area isn’t very large, but the chests atthe back of the mine both hold Mythril Swords. I's also a nice area to test out new jobs and give your characters a few battles to adjust to their new roles. There's a hidden switeh in the wooden support beam at the end of the initial area. Use the camera zoom to reveal it. Crystal se of Fire ~ CANAAN... Phoenix Bown : Potion 2000 ait : Saowish Bread phoenix Bown Great Bow | i ‘Gnomish Bread pypzoaiss tron Arrow {old Needle Blind Phoenix Down dis Basement o on oo S&S &w PD — L Mallet Gold Needle Bp iiescc to Tok u We/MP REVIVE fio pen J: ‘WELLSPRING [ERcouuTEns aroun caruaan Ti Maal Wilersoe 182 42 12 8 8 Wind Gersener 28 4 22 11 11 6 None Basiisk 100 9 44 150 18 15 None Bugbear 110 9 46 180 20 15 None Myth Armor rae | ee SHOPS What to Buy in Canaan J The armor shop has nothing new, so pick up things that you previously couldn't afford. The ew weapons are Great Bow and Iron Arrows, both of which are found inside Cid’'s home. Only buy them if you plan to have two archers. Pick | up a few Echo Herbs and Gold Needles to have them handy. At the magic shop, the purchase of | Thunder is a necessity. If you didn't pick up Cure | earlier, get it now. Pass an Blind at this time, | | | can wait until you have spare gil burning a hole ! ! since one is available from Cid's house. Poison J in your pocket: Proieets against some Myth shied 180g eae SE iitniim fgg) 2a Myth Gives 120g 3 WA Wyihil Bracers 120g) 2 WA EARON(SHOP Sian Wythe od <00gil 12 Mythni Knife 500g) 14 Nythel Sword 500g 17_NA Great Bow 120091 18 NIA Iron Artow Soi 12_ NA Vain S00 Fess DHF fjeDrops «0g Reroves bind fait 06H Removes poson overs 400g Rens snes Goi ete 10001 Removes ptt. Te care 00g White 1 Restores HP Thunder 70091 ack 2. Dedls lghining damage reson Ogi ack 2. Ded damageand inflicts poison. Blind 700g Black 2 inflicts bind After recovering from the crash, head south to Canaan and visit Gic’s house, which is in the northwest corner of town. His wife needs an Elixir and, fortunately, there happens to be ‘ne in town. Go to the northeast corner of Canaan where te stairs descend into the water. Speak with Mrs. Cid and hand over the Elixir when prompted ‘sa reward, id grants access to his hangar, the eight chests found inthe first oom and the four additional chests within the hidden tunnel in the southeast corner of the wate. The chests include everything from gil to a black magic spl, along with a new item called Gnomish Bread Enter Salina's house, which is next tothe Inn. Approach the woman on the bed to get a clue about your next destination Search the logs in the back of the house to acquire a Mallet. Next, prooeed to the east and hug the inside wall ofthe house. Follow the secret passage to the hallway between the rooms, then check the wood pile for a Gold Needle. DRAGON'S PEAK SSRI PET Gold Needle — Phoenix Down- COUNTERS IN DRAGON'S PEAK TE aaa Fly 36 130 1718. load falaer ta @ 93 10 tr 1s Whe fist 135 © AD 150 18 15 Wind fun 155.9 42 150 19 15 Wind ‘he ues ROU RSPEI just outside of Canaan. Look for three chests along the path to the summit. There is a nest of dragons at the top. Speak to the only non-dragon, who turns out to be Desch. When Bahamut appears, heed Desch’s advice and just run! Aster escaping death (Hopefully the group ran before Bahamut landed any altacks!), Desch hands over Mini (white magic) and joins the party. Although he isn’t under your contrl, he randomly helps during battle by using a physical atlack on an enemy or casting Thundara, which affects all enemies. Healing Copse ‘The Healing Copse is not far from where the party lands. Interaoting with the three wellsprings provides different effects. The west wellspring revives fallen party members; the north Wellspring festores HP and MP; and the east Wellspring removes status effeats ‘Speak with the gnome in the ateafor a clue about the nearby Xillage of foals) The anome also hands over the white magic ‘spell, Mini (provided one ssn'talready in your inventory) and sonds the grap south fo find a gnome village. LIVINGHTHE MINI LIFE ne the party is forced to spend an exien niluence af Min that have ae and f rinking down the party, spend ery charac s nenessary I job. Finally, World Map. Pick enough of the eel ie spells (Fire, Blizzard, Thunder) to round out the spell books Phoenix Bown: of your Black and Red Mages. Aero is the only _——-Mythril Bracers Fire Staff | oa Dal |Eye Drops. 40 gil nae EH GC] SHOP MA a prec hme eee eh eee ee i Taner eee ec ris ET ek pe eae ee Mandrake 120. 9 Leprechaun 142.9 — item Shop Darklace 168 9 48 180 52 200 53. 200 | damaging white magio spell for many levels and it | is especially effective versus flying enemies. If you | don’t have an Antidote upon entering town, pick up at least one. “2 eit Restores SMP. emoues bin. Removes poison "pn DR eonme COUNTERS AROUND TOZUS GE one 19 16 16 1 1 1 15 15 rae Deals fire damage Deals ice damage, Infos slop, Deals igtning damage Deals damage and inotspo'son, Infos blind Deals wind damage REVIVE WELLSPRING Fre None None Cast Minion the entire partyand head south. Search the forest for the entranceto the gnome village, Tozus. The magic shop here has all level 1 and level 2 black magic spells, which makes jt great place to fill out any spell-book gaps. Ifyou don't have an Antidote, pick up one from the Inn's item shop. Gotathe housein the northwestand check everywhere inside before talking with the bedridden gnome. The house is a treasure ttove of spells and equipment, so leave no stone unturned! Speak with the good doctor in his bed and when the item windowiopens, give the Antidote to Dr. Shelco. In exchange for yourhelp, he reveals a hidden path, Tozus Tunnel The only things to worry about during this short jaunt are random enemy encounters. There are no items to find or any hidden paths to explore. Waiting at the other end of the tunnel isthe Vikings’ Cove Viking Axe 3000 il What.to. Buy. in Vikings’ Cove ‘There are only two new items for sale. Purchase ‘a Maiden’ Kiss or two in case your party gets in a fight and turns into a toad. Later on, the party will obtain the white magic spell “Toad” and it will Clear the status effect of the same name. | STIS zz i Potion Dai Restores 30 HF fe Os ADgi Removes bind anno 2051 Removes poson Gold Needle _{00g_emoves petition aidoisKiss 100g eves ta JAGIGISHOP) ce ie 100GH Bick 1 Deals fre canag zed 100g Black 1-_Deals eo camage Seep 100g Black tints sep Thunder 700i — Back 2 Dedls lightning damage Poison 700gi1 Black ae lina 7O0ail Black 2 Infits bina Shrinks and unshrinks| Mini 000i white | 2 AWorld\Map tt HP/MP REVIVE "ioe Wi een WELLSPRING NCOUNTERS AROUND VIKINGS’ COVE Epon ECAC ae KilerBee 182 8 6 | Wind Werewolt 24 3 9 6 None Berserker 284 1 6 None Basiisk 100 9 Bugdear 110 Mandrake 120 killer Fist 135; Hermit 173 mental 155 Tangie 25 Sehagin 190, 18 15 None 20 18 None 19 15 Fie 22 18 Lightning 22 16 Lighting 2216 Lightning 2416 Lighting 2 16 Lightning ‘The vikings are distraught over the loss of many of their Ships fo @ monstrous sea dragon. The leader of the vikings offers to fiand over a ship to your party if they can find a way to placate the beast. Some Direct combat isnot the way to dispose of the dragon! There ia boat waiting outside, but any movement on the sea means an encounter with the Nepto Dragon, monster in rads with your party ying face down on the deck Don't leave the Vikings’ Cove before fully exploring all ofthe hidden cracks and crevices! Follow the stone wall bordering the south edge of the water all the way to the west. Theres ahidden tunnel through the south wall that leads to a Viking ‘Axe, 3000 gil, and a revive wellspring! ‘There's another chest tucked away in an alcove south of the doorway that leads to the Inn. Go directly south from the door, run underneath the wall, and scoot slightly east. The chest in the room contains a Spark Dagger. There are three hidden chests south of the Moogle and through a hidden tunnel. Itcontains the three black magic spells Blizzara, Fira, and Thundara. After emptying the chests, exit the Vikings Cove through the northernmost door (for fun, interact with the cannon along the way), then trek north and west toward ‘the Nepto Temple. NEPTO.TENMELE ‘Shell Armor shell Helm conse SIR CTE COUNTERS IN NEPTO TEMPLE TC Ea a 108 9 54 200 1515 None Poisonsat 98 9 58 220 15 15 Wi Lilipwian 118 10 88 229 1715 None Wereat 190 10.6) 220 18 15 None ood Worn 165 1162 240 22 15 None Enter the temple, then move north and interact with the statue. Arc provides some insight about how to continue: heed his advice and cast Mini on the entire party. Move through the statue's mouth and follow the path to a room: with two holes in the floor, Drop down the western hole and pick up the contents of the chests (Shell Armor and a Shell Helm). Ascend the stairs back to the previous room and take the eastern hole. Grab the Serpent Sword from the chest before descending through the next hole in the floor Follow the hallway east until itends at a giant rat's nest ne ere ee After the battle, Luneth picks up the Nepto Eye. As a bonis, the party's HP and MP are restored. Return to the room vil ech rose te missing exchange for its eye, the Nepto Dragon hands over the Fam of Water. Return tothe Vikings’ Cove and speak with the head vin. He lives up to his promise and hands over the Enterprise | Head south and slightly west from Viking’s Cove to reach te Village of Tokkul. ii te Castle Argus is located to the northwest of the Vikings) Cove, but there are no residents, There are many chests to find if you want to stop by the castle while its ‘empty; however, many of the items are not yet usable. Ifyou can't wait to pick up the loot flip ahead to the “Castle Argus” maps. Just to the south of Castle Argus isa forest, called the Living Woods, which is accessible only through a narrow valley in the mountains (use the boat to reach the valley from Castle Argus). Unfortunately, something terrible has happened in the Living Woods. Sp facies to learn more about what transpired ak with the KKUL....... 7 tage NCOUNTERS AROUND TOKKUL Ea a Gin 2306 40 150 15.16 Wind Hocker 131 13 80 300 23 16 None Fier 139-12 82 300 23 16 Wind here areno shops, no inn, and many residents scurry away any attempt at communication; something is definitely ng here! The elder’s home is in the northwest corner of in. Speak with him to get more information about what as occurred, fer speaking with the elder, walk through the fireplace sind him and descend to the cellar. Acquire the Kenpo Gi, nd Serpent Sword from the chests, then check the pots for onic Knuckles. ———Iee Staff Serpent Sword — Kenpo Gi “sonic Knuckles eee The to Gulgan Gulch, This is one of the few Woods chocobo Woods is to the north of the entrance seattered around the World Map. Interaet with one of the Chocobos to mount it and reappear on the World Map. Riding a chocobo increases the party’s movement speed and avoids any random Don't depart for the Tower of Owen just yet! Go south through the passage marked by the rope bridge and follow the darkened path to a trio of chests. White and Black qt “Sh nee REVIVE Mages should enjoy the "Bh A WELLSPRING: WELLSPRING Mage Robe, Ice Staff, and Fire Staff sealed inside COUNTERS! AROUND GULGAN GULCH presercnests Ti Men Kooder 131-13 80 300 23 16 ‘None fer 9 12 82 300 23 16 Wind Landman & 0 24 16 Lighinng Gorgon 148 13. 88 02416 None DON2TaGO TOO)EARLY, The home of a sightless race of clairvoyants known as cult enemies and a the Guigans fs tucked away in a valley to the west of the abandoned Castle Argus. Speaking with the Gulgans provides ‘some insight tothe threat that the world faces. Descend the stalrs in the center of the stone cross and speak with the Gulgan in the middle of the room. He hands aver the white magic spell Toad and urges a visit to the Tower of Owen Have someone in the party learn the spell, then speak with the Gulgan again. He hands over another Toad spell! You can repeat this as often as you like until all of your characters learn the spel, but it isn’t necessary. Wall Switch. = Herbs Flame Mail— Echo Herbs atamand Sword Zeus's Wrath Bomb Fragment Fas Darr oe oe 3 iret 1100 30 Pea Mage Dogan 171 14 96 Dihsky 235 15 105 400 2817 As soon as you feel confident about the party's chances of surviving in the tower, start searching for the tover to the east of Gulgan Gulch, If you've been cruising around the water in the Enterprise, head north to the tower, which is next to a swirling maelstrom in the water noe inside, head for the center ofthe first room. Cast Toad on the entire party and hop forward. After the scene shift, cast Toad on the entire partly again and advance until a mysterious Voiee booms out from above Climb the stats to the next evel, goacross the metal walkway, and pick up the Echo Herbs from the chest. Two levels ahead, the mysterious voice halts the party again. Grab the Spark Dagger from the chest before continuing the ascent The third time the voice calls out, backtrack to the short path that points north but leads nowhere. Zoom in, then interact with the sparkling spot to open the path to the south. Grab the Echo Herbs from the chest in the short path just past the stairs, then ascend the staits. Two fights up, head east from the landing to reach a pair of chests (Echo Herbs and Bomb Fragment) before going West to the stairs. Now head northeast and obtain the Sonic Knuckles before ascending the stairs. On this floor, grab the Salamand Sword, Zeus’s Wrath and Flame Mail from the chests. (Mirae: Weiss) Go up the stairs, but do not move forward to engage th boss until you heal the entire party and remove any lingeri status effects from them. Note, however, that leaving silent ‘on the melee-oriented jobs won't hurt a thing. Be ae a 00 Roos es De SE ee a ae Cee eee oes Soe eee cae Back on the'Enterprise Te party is expelled from the Tower of Owen back to the Heck of the Enterprise, with their HP and MP fully restored The maelstrom, which had been blocking the way to the er sea, dissipates and clears the way to Dwarven Hollows. Hiaiel through the newly opened straits, then sail west to sland with two cave openings. The opening to the south to Dwarven Hollows. Parmor|SOP = EWeanontSHOD Scholar Robe ‘Scholar Hat —Knight Armor Phoenix Down eraic Shield Oe eee0ceee Killer Bow Gold Needle Book of Fire __ ‘HP/MP- REVIVE ‘tu WELLSPRING JPR wELISPRING NCOUNTERS AROUND DWARVEN HOLLOWS Ti MEO a 268 14 100 400 25 19 ‘net Lightning Mormaid 364 15 128 450 25 19 Lighining Seahorse 27814 119 450 25 19 Lighiing SeaSerpent 530 17 406 700 30 19 Lighining Phoenix Down Book of Light —Book of tee ‘Speak with the dwarves, in particular the dwarf standing in {ont of the shrine. Most of the dwarves mention that Gutsco took off withthe Hom of ce, but ifyou want more information out your current jobs, speak with the man in blue inside Inn. Apparently, he's unfazed by the recent events! Don't worry about visiting the cave to the north of the Dwarven Hollows just yet. There is a fire raging in the caverns, making it impossible to move past the first Descend the west set of stairs, walkto the water's edge, and cast Toad before trying to enter the lake. After emerging trom the ther side, cast Toad again to bring everyone back to normal What to Buy in Dwarven.Hollows Pureltases from this point forward depend more on the obs used by your party. Buying weapons with a higher attack rating or armor with greater defense doesn't make sense if no one can use them. loe Staff and Fire Staff are nice investments for Mages of any color, but especially for White Mages sinoe both staves cast a black magio spell when used. Outside ofthis advice, buy what you can afford here (and atthe Village of the Ancients) that is. ‘an upgrade, because there are few equipment upgrades to find in the dungeons for a while. jeans a mm Ice Helm 120g! = 10 NA —_ Proelsaant some lesion | ttmgi—Preloga Mine fobs 2a NA Kenpo Gi 210 wa \ % mK eee Ween SHOPS ii Tm hi ryan 00g 28 Fresu 810g 20 cassie. Nicrsu Song 20 Gass bla, Demon Bel 400g 42 A fakrow gh 12 WA Veyavow igh 3 Das ight daage TEMISHOR Aa ~\ DE Paton S001 Fesinns 5017 itPaon aon Fests 500 Gold Neca 400i Removes petification Maide’s Kiss 100.i1_Removes toad Eel Hors 1D0gil_ Removes silence. Malet 400 il Sivnks and unsivnks target Eye Drops 40g Removes bind Anite ‘80gi|_ Removes poison Zeys's Wrath Gold Needle 3000 gil 3000 gil am 16 110 400 Manticore 875 17 112 400 Stalagmite 28417 115 400 30 19 None SeaDevl 33917 116 450 31 19 Lighting Merman 345.17 118 450 31 19 Lightning Fuinous Wave 296 16 120 450 30 19 Lightning Despite the dungeon-like appearance of the Subterranean Lake, there aren't any branches to worry about. There are seven chests, but the only items to collect are Gold Needles and Zeus'’s Wraths. Gutsco waits at the end of the path, sitting on an enormous pile of god o @., @ W500) NaF 3500 304 i = " Gutsco acts twice per eer att acts ee aes arty ety earn) Ts jammer away on Gutsco with powertul spells and melee attacks. Deer See Ifyou acquired Teleport at any time, use it now to quickly earn to che surface. The party's HP and MP ‘were restored after the Gutsco fight, so take advantage B ofthis opporwunity wo gain some experience. Note that you can use Teleport at any time, execpt boss battles After defeating Gutsco, Arc picks up the Horn of Ice. A mysterious shadow also appears and starts following the party. You can't do anything about the shadow, so return to Dwarven Hollows and speak to the dwarf in front of the shrine. Place the Horn of Ice on the shrine and watch out! SS a (Warp to)World|Many Phoenix Down impact Claws Antarctic Wind! Antarctic Wind: ‘NCOUNTERS IN MOLTEN CAVE Ti eal Balloon 85 18 125 450 3319. lo, Water, Myrmecoleon 494 19 130 $00 35 19 None Crocotta 500 19 195 500 35 19 ce, Water Adamantoise 800 21 270 700 40 19. Ice, Water Red Marshmallow 510 18 140 500 34 19 Ice, Water ‘You know things won't be easy when even the floor inflicts damage! Unlike the convenient Subterranean Lake, most of the items found in the chests here require detours through ‘the lava flow. While the party isin the lava, the screen flashes, intermittently to indicate that everyone is taking damage. Follow the maps to the chests, The Freezing Blade is incredibly effective against the monsters in the Molten Cave, so pickup as quickly as possible, The Antarctic Wind comes in handy during the boss encounter. Don’t skip those chests! Check the party's health after any trips through the lava and don't get distracted while the party is standing in the kava! Everyone continues to take damage as long as the party emains submerged; movement does not cause the damage. When you reach what appears to be a dead end, zoom in on the rack, then interact with itto reveal the passage to another encounter with Gutsco the Rogue! Return with both Horns of Ioe to Dwarven Hollows to gain ‘access to a handful of new jobs: Ranger, Geomancer, Knight, and Scholar. You can use a rune on the floor in the back of the room as a shortcut to the surface. Speak with all the dwarves again and reap the rewards of your hard work! The ull isting of items is found with the Dwarven Hollows maps: earlier in this walkthrough R’eturntosfioKkul MORE MINI wi Its time to help the citizens of Tokkul! An exhausted man finds the Warriors of the Light and asks for their help. Head back to Tokkul and enter the village. At least, try to enter the village! eee herein coe Sanaa eerie een Ce Escape Hal Cast, “our Oat Argus. Visit Cid in Canaan Enters Stop at Gysatl Village before fying off the edge of he word estore Arias hath, Deleat the Kraken and add anther sat of jobs. Phoenix Down Phoenix Down Holy ‘Arrow ‘Bomb Fragment 3000 9 a Phoenix Down Antarctic Wind 3000 gi! 3000 gi ——Zeus's Wrath COUNTERS IN HEIN'S CASTLE a Ca aA Pharaoh 58) 20 145. 60041 Light Lemur 752 19 4 ts bee Lamia 850. 23 310 840 44 19 None Demon 742 23 816 1008 45 19 Light Dullahan 1000 23 820 1008 48 19 None Nlow special quests of Hein, the party wakes up in his castle dungeon. While here, locate the pot in the last cell to the east to restore HP/MP. Make it your first stop if any characters are low on health. The prone soldier near the pot hands over Mini before fading away. Speak with the other captives, including King Argus. After speaking with the soldier in purple inside the cell with no bars, fe turns into a demon that you must defeat. After making the junds, go to the easternmost cell and examine the comer sast Mini on everyone and step through the hole. Remove Mini and start the long trek to the top floor. Many of the first chests contain Phoenix Downs, so don't skip aver any of them. The Royal Sword and Rune Bow found later are powerful weapons and should help in the upcorning boss fight. The boss fight is imminent when the group runs along a tree branch that extends outdoors. Once Hein falls, the party is automatically transported to Living Woods and is presented with the Fang of Wind. JOBISUGGESTIONS ESE) BASTIEN: Wall Switch. co CF ites | Scholar Robe Bomb Fragment —-arctic Wind “antarctic Wind +1000 gil 1000 gi 1000 gil! "“@e ree GO weasenwe Visit the populated Castle Argus and find the King at a table with his council Speak with the King and he hands over the Wheel of Time along with instructions to deliver i to Cid in Canaan Use the hidden staircase in the westside of the King's room to reach chests holding a Bomb Fragment and Antarctic Wind, ‘then use the hidden tunnel between the chests to find an Arctic Wind. Go down one floor from the King's oom and interact with the rightmost eandieholder to unlock a passage that leads to multiple chests filled with Gil. This passage also leads to the castle's towers. Puta Thief in the party’ first spot to unlock the doors to the ‘towers. The east tower has Book of Light, Book of Fire, Ice Arrow, Scholar Robe, Book of Ice, and Fire Arrow. Inthe west tower, speak with the researcher at his desk (he won't ‘appear until you defeat Hein) to obtain two Elixirs. Interact with the cabinet to access the chests in the next rooms. Cid in Canaan Visit Cid in Canaan and hand over the Wheel of Time, Gi modifies the Enterprise, thus enabling it to take flight. Ate one final stop on the floating continent, it's time to visita brand new world! WILLAGEOT, Shuriken: Gysahl Green (x2) Magic Key (2) Magic Key (2) HP/MP WWELLSPRING that with the locals, especially the one hidden inside a jassage in the west wall of the Inn. Speak with him to learn shout the enemies defeated and other achievements. REVIVE ot WELLSPRING locate the Chocobo barn and check the pots in the back to dok up the Gysahl Greens. Finally, go behind the counter of man who sells Magic Keys to find a Shuriken. Now all 's left isto fly over the edge of the world! ai 11 ai What to Buy in the Village. of. Gysabl Magic Keys! There are times when you may nat want to change jobs to add a Thief to the party, and these keys are relatively cheap especially When you purchase more than a few at once. Buy the level 4 spells that aren't known yet (you should probably already have Toad and Mini in a character's spellbook). If you plan to stockpile items, then purchase some Gysahl Greens cic 'SHOP. © ime Aaa a Inet toad or Toad 1000 1 white 2. fntlets toad 0 Mini 1000 gi! White 2 ae Break 3000 gi1__Black —_4-_Inficts petrficaton Shade 3000 gil Black Inf paralysis. Libra 2000 a White4-_Displays weak points, Confuse 0 gl White 4. Inflcis contusion, Silence 3000gil_ White 4 fits snes, 10 iin ce = Key. 100 gi Opens locked doors. | SHO Padi, a ea 150i could be used to attract ysl Greens something NW PIMP REVIVE (ome WELLSPRING ‘WELLSPRING ‘There-aren’t many places to land, so pick the small land mass to the north, Enter the Wrecked Ship and head below deck. Grab the items inside the two chests (Blood Sword, Zeus's, Wrath), then speak with the old man, CEs aR aca tive lc When prompted, give Aria a Potion (or Hi-Potion) to revi her. After doing so, she joins the party as a sub-charace and urges you to go to the Temple of Water. With Arai the party, run directly north through all the rooms until yo reach the Crystal Shard ‘Blizzaga JENCOUNTERS IN THE CAVE OF TIDES CGEM Eon Cockatrce 39020 185. 800 44 19 None Poison Toad 800 19 190 900 40 19 Lightning Twin Heads 910 19 195 900 42 19 None Roper 815 20 200 900 43 19 Lighining Aliaropt 930 21 210 1000 45 19 Lightning Thisisa long run through @ monster-filled maze with a single chest to plunder. The destination is an encounter with the powerful Kraken. Everyone in the party should be af least the same level (24) as the Kraken before trying to tackle it Additionally, the more lightning-based attacks and spells you can throw ati, the better -- Ater defeating the Kraken, the party wakes up in a oz ws village with the following new jobs available: Dragoon, Dat, Knight, Viking, and Evoker. There's also a whole new wo to. explore! Crystal = of Earth ; Obtain the Lvigrass Shoes in Amur Sewers. 1 ee 8 ke Black Garb Locate Prince Als y in Saronia ang tree Thief Gloves the kingdom om SV Ae Garuda Obtain the Nautius and power Black Cowl erie to each Doge's Menor exploring the Gave a the ice, Temple of Tin and Unels Shrine Lead Unel to Weapon Shop Ancient Ruins to uncover the mighty airship, the invite Deleat Hecatocher i Cave of Shadows to ear the Fang of Earth fetive wo toys Re/MP NIE ae. "Zot IR retire WELLSPRING Crystal Tower, 3 4 6 1 NCOUNTERS AROUND AMUR lems Eiaw rac eeae ‘tj, reveaing Frosty 1200 28 430 1920 §4 23 ‘Fie, Wind the path tothe Blacklan 880 22 260 1100 44 20 fie Worl of Darkness. Heligaroo 888 22 270 1250 44 20 None Vulcan 2200 26 580 1750 50 20 ee, Water Dracrocotta 1050 23 200 1250 44 20 oe Magician 1040 28 300 1400 43 20 None Pick up items that benefit your favored melee jobs. With four new jobs to consider (three of which have a melee focus), try them out in random encounters. See which melee jobs—the ones you've had for a while and the new jobs—work best and buy equipment to outfit them J (id SHOP Viking Helm SS00gi19(NA Viking Mai 000g © 36 WA oe F Protos agaist certain Heric Shield 3500618 stats iment hie Gioves 2500111 WR Black Garb 5000G 30 WA Black Cow 400g 15 NIA Black Bel Gi «O00 gil «33 NIA chakra Band 4500 17_N/A Veo — Batleae 7400 gil 65 WIA Main Gauche 7000-35 WIA Thunder Spear 8000 gil 45 Deals lightning damage Selene Bow 16000gH 63 WA. Boomerang 9000.40 WA. ron Arrow Sol 12_—*NA Holy Arrow 10g 8 Deals ight damage Madhura arp 10000 gi 60 WA Speak with the woman near the entrance to the village to get an introduction to the four confused old men. After speaking with the people around town, it's time to talk with Gill, who lives in the house near the center of the village (the island just east of the weapon shop). He opens the gates to the sewers. Before dropping down into the sewer system underneath the city, follow the waterways around the village and do some scouting. Locate the garden directly behind the once-locked ates to find four Gysahl Greens ready for harvesting. Head west, then north from that island, and proceed up a slight incline to another island, Search everywhere until you pick up a Black Garb, Thief Gloves, and Black Cowl. Now it’s time to venture into the sewers, [ewisHoRNal Potion 50 git Hi-Potion 600 gil Golltewe 00g Ghote 10g |Gysahl Greens 150 gil pebos eg patos am Restores 60 HP Restores 500 HP Reraves petrifcation, Removes silence oould be used to atract someting. Removes bind Removes poison Te Eee IN THE SEWERS: Darkiegs 940 22 220 1000 41 20 Fire Giganioad 838 20 230 1000 41 20 Lightning Twin Liger 960 22 240 1100 43° 20 None Stroper 1100 21 250 1100 4120 Lightning There aren't many offshoots from the main path through the sewers, but there are six chests to loot along the way. About hafuay through the third level, the party will encounter four Gigantoads that have cornerad the old men from the village. Hit the Gigantoads with a mix of melee and lightning spells to quickly dispose of them. Don't forget to speak with the old men while they Test, as itis required to discover a secret dungeon! Remember to check your mailbox and start to mail these men. The next level down fas two slightly hidden stairways that lead toa few chests with great gearfor Monks, along witha Diamond Bell and Hammer. You will encounter Deiah on the next floor down, who will eventually hand over Levigrass Shoes. The lack of upgrades from the armor and weapon shops, along with the absence of a magic shop, provide subtle clues as to the method required to handle the ‘upcoming boss battle in G dor Manor. ae Return to Amur, stay at the Inn to restore the party's HP and MP, then travel south to the desert. Go east through the desert, then angle north toward the house located on the map. Welcome to Goldor Manor! ceeee IN GOLDOR MANOR From the entrance, go directly north to the second hallway, then unlock the doorto the east. Go back to the main hallway ‘and continue north to access the next area. On the next floor, ‘g0 north, then west and all the way south, ignoring the side hallways. Follow the final hallway cast to a row of chests and loot the Wyvern Claws and the multiple Gold Swords inside the chests. t's probably best to just sell the Gold Swords to make some extra gil Return to the nevly-unlocked door and proceed through it. Follow the maps through the twisting rooms and hallways to reach Goldors roomiénthatop floor. He engages the party after they step into the room, so hea the party before entering. Creed Wea) SO) Coe Rad Cee Pe SS day Pee any eas CoCr Ed See RE a ey Gee Cog en ec SO eee snaking up 2 few hits. Although Goldor is immune to magic, CoO te) eee ed eee After the battle, move forward to pick up the Chain Key. Return to Amur and use the key to unlock the airship. You | ccan now stop atthe villages of Duster (on the island between the large land masses), and Replito (close to the north edge | cf the western continent). Both locations are mentioned it the “Side Quests and Optional Areas” section ofthe guide ARONA oye SARONIA\CASTLE Ice Rod Main Gauche 5] Rusty Mall teins Arrow Tome of Fire Ht scholar Hat Tome of Light ue Selene Bow oe SHOR, Hi Potion Gold Nectle Maidens Kiss Echo Herbs Malet Eye Drops Antidote lcysahl Greens 600. x00 gi 500i so0gi 100 gi 40g 20g i501 Restores 800 HP Removes patiiation Femoves toad Removes silence Shrinks and unstrnks target Rain: It coud be use to attract something, pet SHOPS SEGH Blzara Thundara cura Teleport Blindna 4500 gl 1500 gi 1500 gi 1500 gi 1500 i 1500 gi Black Black Black white wite White Deals re damane Deals ce damage Deals ightning damage Restores alarge amount of HP Teleport paty out of dungeons, Aemoves ling eqicishor eam shop iMagic\Shop Weapon Shop. —Biixir [SHOR : fee ene ae ear et — Ee eee eee re RRS hone see Mat erecta Ce eee eae = Teer LG eee Rc eee er (yeemsuoeeee See cee mee AOONGY oon eta eral See ae eae ae feet aporel 33 Geese ee Vis SHOPIONS Serene aes ae eee ee epee et oe eae eee ee eae ‘After crash-landing, exit the castle. Saronia is divided into four AGIC SHOPLO sections (northeast, northwest, soutieas, and southwest) and M ach area has various points of interest. Northeast Saronia Deals hing has ene open weapon shop (all of the other non-tem shops: pence ce ae. closed) and an Inn. Southeastern Saronia has a Moogle, Raze SOD gil Black 5 CAUSES Instant KO to Chocobo Forest, Dragon Spire, and an optional area that you case 0D lak 5, Dsbosberetcl should visit after locating Prince Alus. Northwestem Saronia a has aves library, plsit is also the first place to find the famous, c 5000 white 5 Pests Blacksmith who plays a pivotal role in many side quests. faiso S000. White 5 Rewvos ally Protect S000. White 5 Ineeass deen. Wind Spear ; ‘ Southwestern Saronia has a revive wellspring, an older man in orange in the southwest corner of the city looking for a well-dressed lad, and the home of a researcher who studies Gysahl Greens (x11) Chocobos. There is a hidden path in this man’s home that leads to a room filled with chests containing Gysahl Greens. To advance the main storyline, go to the north side ofthe city ata SHOP, a and enter the unmarked building, rumors song 11 Poledsagaast sme Peg cs vet Taig! 35—NA sense Robe S001 2) OMA ScjoarHat 7300p) tt NA Initial, only item shops and the weapon shop that carries spears are open for business. Grab a Wind Spear if you plan to raid the Dragon Spire and Keep a Dragoon in the party When all the shops become available, purchase some magic spells. Raise is a welcome addition to your spell selection, as it eases the burden on your party’ supply of Phoenix Downs. Skip the Armor Shop unless you missed out on Duster or if you have an affinity for multiple Scholars. At this point, a trio of punks harass a younger man. Interrupt the ‘punks’ fun and defeat the three Gold Knights. They're essentially the same enemies as the ones who appeared in Goldor Manor, so use the same tactics again here, After Alus joins the party, return to the old man in the southwest corner of the city to collect a reward, With Prince Alus in your party, now isa great time to visit Dragon Spire to collect some gear for Dragoons. DRAGON(SPIRES™ “pragon Helm | ‘Thunder Spear | thunder Spear NC TERS Oa SP Holgaroo Mage 109325 70 1400 49 22 None Needle Monkey 1100 25 380 1400 48 22 None Catoblepas 1260 26 990 1600 s4 22 None Sorcecor 1270 26 400 1600 51 22 None Sand Worm 1280 26 420 1920 58 22 None Much like the towers in Sasune Castle, these simple floors, are filled with random encounters. The top floor contains the mother lode of Dragoon equipment, as each end of the floor has six treasure chests! aaa a (ojthetGastle! There's a boss fight coming up soon and it calls for gear that has the best possible magic defense that also maintains a sufficient amount of regular defense. The exception to this rule is the Dragoon. These characters become potent \weapons in the fight, as long as you acquired at least one Wind Spear. Having Aero available during the next fight is also important. With Prince Alus in the party, return to the castle, wait out the cutscene, then prepare to fight! @ Nw5500 Te Pee Ped Dud et) Se eT Peon oes ry ‘After the smoke clears, go to the engineer's room on the right side, just outside the main section of the castle, and ‘speak to an NPC to obtain the ship “Nautilus.” Also, roam around the castle because there are secret rooms filled with treasure, so examine anything that looks suspicious. Exit Saronia and fly south to the Dalg continent. Enter the path via the mountains from the south end to gain access into Doga's Manor. If you attempted to enter this area previously, then you will recall that the winds held your ship at bay. Saar mere eset Wires. ew worldiMapi tn Nanicg cra VIVE WELLSPRING. ‘HP/MP: WELLSPRING “tie Pees AROUND DOGA’S MANOR Tae ao Fosry— W200 28 420 1020 5429 Fre, Wn Simugh 1220 28 450 2080 $523. Wind Hay 1250 3 460 2080 5823 Wind Gargoye 240 28 470 2400 5523 Wind Chine 1250 28 475 2400 57 23 tone After a rude reception, the party gains another temporary guide in Doga. Speak with all of the Manor’ inhabitants, then examine the candleholder in the comer of the same room as the pot that restores HP/MP. Head through the short tunnel and cast Mini on mu the party to gain access tothe Cave ofthe Girdle. i} r PS. What to. Buy in Doga’s Manor ‘The magic spells available in Doga’s Manor are the first set of spells that a Red Mage can't use. That does not mean they're not worth purchasing, though, if you've used a Red Mage up to this point. What this means is that it’s time to start using Black and White Mages if you haven't yet! None of these spells are concealed inside a chest, 0 buying them is the only way to acquire them. ET ir ee tau eea oe eae, facets HB noma See aes Se eta sin Saas Cad neem oe Se eee eee Black 0000 gi Deals fre damage. Dea on ele ‘owogi mack 5 Dest Cheats ita pee 70000 gi Black 6 snather dimension. Aeroga {000051 Whe 6 Deis win Camaye Sioa’ 100000) Wii 8. Remove eit inset tk tong wie 6 E™ cura | st00p1 | wns | = Mosmeeareaead False S00) Whe 5. Raves ay OF THE CIRCLE Peo 'S IN CA Demon Horse 710 20 480 36 ‘None Rock Gargoyle 720 29 490 36 wind Bovian 730 29 500 36 None Dread Knight 740 28.510 36 ono. Fyer Mage 680 28 520 35 Wind Hurry through the short paths between the teleportation circles. There aren't any items to collect here; instead, the goal is to reach " aclearing at the end of the cave where Doga modifies the Nautilus and provides clues to your party's future destinations. EB ease Tara ey) ia ‘Diamond Gloves Behemoth Knite ‘Diamond Shicld Pes IN TEMPLE OF TIME Dia 5000) Chimera Maye 1540 King Lizard 1560 Prorodaciyl 1570 Wye 1825 Behemoth 12660 King Seahorse 1405 Dragon 11000 33 610 3 615 33. 620 33 640 1300 4668, 680 9000 3280 3280 3280 3280 00 900 3600 7200 3 69 88 88 8 at 68 85 % % % Fa 2% 26 % Wind None Lightning Wine Wind None Lightning None ‘Diamond Helm Aithough there are many powerful enemies in this area, there is no true boss battle at the end of the Temple of Time, There are, however, many locked doors that require either a Magic Key orthata Thief lead the group and a hidden passage directly east of the doorway atter entering the waterfall room. Onei's}Shrine’ ‘As you approach the sleeping Unei, the Lute begins to play. She hands over the Fang of Fire after she awakens. Unei urges the party to find the Invincible among the Ancient Ruins, then joins your party. Thereare multiple pieces of Diamond armor scattered around the Temple of Time, as well as a Behemoth Knife, Defender and the ultimate prize, Noah's Lute. This last item is needed fo avaken Unei. After obtaining Noah's Lute, return to the surface. After doing so, fly to the west and then fly north in the Nautilus along the coastline. Fly east over the first stand oitrees, then follow the mountains to the cave that serves as the entrance to Unei’s Shrine Faerie Claws Restock on any items that are low in your inventory. Most of the available weapons and armor here are ones that can be acquired from chests in previous areas. Buy a Blood Lance if you have a Dragoon in your party to help top off his or her health in battles, Diamond Gloves and Bracers are also good purchases, as all classes can use ‘one piece or the other. ape SHOPS a 14 __ Protects against some Diamond Shiels 18000 g prone aaa Diamond Heim 20000g1 21 N/A White Robe 270009131 WA Black Robe 2i00g1 31 WA Diamond Mail 32000 i140. WA Diamond Bracers 1000091 13 WA Diamond Gloves 100009115 WA (a ‘SHOPS Detender 28000195 Casts Protect Blood Lance 28000 i195 Absorbs it. Ei Inet gradual Medusa Aron 300g 23 nll pal We SHOR. \ain #-Pation ‘600 gil Restores 500 HP Gold Needle 300i Removes petiicaton WMaiden’s Kiss 100g Removes toad, Molt 400.91 Shrinks and unshrins target Echo Herbs 100i Removes sence, ye Drops. 40g Removes bind Daidote 80h Removes poison, Gysahl Greens 150 gil_Itenuld be used to attract somethin, OUNTERS IN ANCIENT RUINS Pals 6550. 37 1760 14400 81 25 lee, Water Ze Dragon 11000 41 2880 15000 90 27 Light ‘The initial area inside the Ancient Ruins contains a handful of men in red coats whose efforts to uncover the secrets of the: ‘world of the ancients have been interrupted by a crumbling ‘adamantite wall. Approach the blocked path to make Unei take care of the blockage. CLI eIa ee) Dac lie iecgtae cme: The second doorway to the west of the newly-opened tunnel leads to the shops of the Ancient Ruins. Once the party moves beyond this area, things become quite dangerous. There are a few upgrades for a Monk (Black Belt Gi, Chakra Band and Faerie Claws) tucked away in the doorways off the beaten path that leads to the final destination of the cave, the Invincible THEINVINGIBLE Protects agent some 12000 gl 14 sets amen. 20nd 21 NA szondgl 49 NA 1000013 NA 10000 15 NA yogi 31 NA z7000g1 81 NA 7600 i WA Diamond Shiels Diamond Helm Diamond Mai Diamond Bracers Diamond Gives ‘Write Robe Black Robe Gala Vest Sleep Arow 200i Infos sep. Poison Arow 200g 20. Inf poison. Medusa Anow 250g 23‘ gradation Magic row 250g 27 NA Dark Knife 200g 99 WA. une Axe 35000 g1 110 WA. Dragon Lance 40000117 WA. EMISHORSNS ae cece P Antidote 80.gil__ Removes poison. a ‘Quake 200i! Black 7 Deals earth damage Breakga 200001 Black 7 Inftspetification. Dran 20000 gH Black 7__Absorbs if > Restores a massive Curia 20000 gl White 7 enor at Removes al status fsuna 20000911 White 7 Ayman 1) ite 7 ertatas a magicr Reflect 20000gi1 White 7. teeing baer Once the party is inside the Invincible, Unei provides « rundown of everything available inside the ship. Afterwards Uneitllsthe group to vist the Cave of Shadows and depars ‘to meet with Doga. You are now free to use the Invinibets fly around the world map. Use the Invincible to land on éy land and fly over the tops of small mountains. Continue use the Nautilus when you need to travel underwater. A ‘There are a few optional locations and a side quest available at this point in the game. Refer to the “Side Quests and Optional Areas” section of this guide for ‘mote information on Falgabard, Lake Dohr, Bahan Cave and Find Orichaleum, saronia Catacombs, Lair, Doge's Village, Sunken CAVE,OF. SHA Black Musk: World| Map ‘Tranquilizer—) | tats) Kiss Genji Helm. Death aw 3800. 38 Helish Horse 4360. 33 Chronos 4100 38 Valetor 4240 38, ania! 3400 37 Vessago 4440 38 Many of the paths that lie ahead are hidden from view. if at any time you think the party is in a dead-end room, walk into, the walls until you find the correct path to the next spot. A ‘wounded Dark Knight crauches near the first stairway; speak: 680 590 320 520 1450 320 7900 000 1280 1280 1200 280 with him to receive a Kotetsu. Exs IN CAVE OF SHADOWS Ciao % 26 a7 26 86 26 26 26 B28 None None Dark Bade Dark Blade Dark Blade Dark Ble ona eth BOLVIDED, QSTAN Many of the enemies encountered throughout the Cave (of Shadows will divide after they are struck with a melee attack. There are certain weapons (Dark Blades, such as Kotetsu) that stop this from occucring. Another way to hese enemies from divi ee The hidden paths make it difficult to locate all ofthe hidden chests, so closely follow the maps in this section to uncover than The entire Genji armor set—plus shield—is found inside this dungeon, so look forall four pieces. When the rocky terrain gies Way to paths that are camposed of gigantic spinal columns, you will know that your party is close to the end encounter agaist the guardian of the Fang of Earth, Hecatoncheir. ages 5 See OF aise erirrenerent B None Thanaie 11800 42 S000 11400 88 28 None Bone Oregon 14000 43.7400 11400 9 28 Light Kng Benenoth 45000 $0 10800 15200 112 28 None Hictoncher 28000 43 8000 14400 89 32 None After defeating Titan and settling on any job changes, head into the Ancient’s Maze and raid all of the chests for their goodies while heading to the back door that leads to the Crystal Tovrer. There's no end bass to clear before exiting the Ancient’s Maze. Keep in mind that once you exit the Ancient’s Maze and pass into the Crystal Tower, there's one brief window of ‘opportunity fora full save (consider returning to the exterior of the Crystal Tower to save after you pick up some loot or iain afewy levels), but the only way to restore the party's HP and MP is to defeat a boss or utilize an Elixit Shuriken Phoenix Down -Elixit Litith’s Kiss— Chocono’s Wrath World/Map: (Ancient’s Maze) Grystal Gad ‘phoenix Down COUNTERS IN CRYSTAL TOWER at tv ea] | a Gomoy 19975. 45. 7000, 12600 Aone aluck or) 4 oes ino st 28 Dogis lone 18500 45. 5000 16000 96 79 None Reet 7560 45 7400 13200 106 30 ee, Water EE Psiral 39978 47 7600 13200 107 30 Hone Kumkum 9600 45 3600 8800 @ 30 ‘None Shinobi #1000 48 3700 8800 102 30 Hone DarkGeneral 20000 48 8600 13800 110 30 ‘None Yetow Oragon_ 7990 50 12000 30000 107.40. _Nove 8999960 19300 45000 129 45 None 98609. 70 14666 60000 150 50 None Glasya Labolas 22800 52 8400 19800 112 31 None Go up the staircase and head west to find a door that Une's key can unlock. The central pillar’s door leads tothe forbidden. land of Eureka, an optional area. Examine the door, then pass through it to reach the interior of Crystal Tower. = = - 4 y i ie a There are a few chests off the main path, and most of them hold valuable items like Elixirs. Collect these chests while continuing to ascend the towers floors. When a doorway appears behind the gap in the center of the floor, ascend the short flight of stats. Then continue up the next flight and look for a large opening to the east LY There are three types of dragons that appear in certain areas of the Crystal Tower. These dangerous foes could spell the end ofa low-level group, so if you run into ‘ne and haven't saved in a while, iv probably a good. idea to run from the ba The rewards for defeat these enemies are worth the effort. They commonly drop Elixirs, but they ramly drop powerful pieces of armor for the Onion Knights The path ahead follows a serpentine route that actually slows down the trip considerably. While winding through the area, keep checking the walls that may lead to hidden paths. When you encounter’ long stairway that leads up to anther doorway, you'll know you're in the home stretch. The final, stop in the Crystal Tower is a room filed with statues and a. large mirror in the center: Upon entering the purple room, do, not advance until you heal your entire party! Peete er Cee Pes ee Sees os CU cy eee eee ee ey Ocean ee Se ee ee) Cn os | Se een ad Immediately after defeating Xande, the party faces the Cloud of Darkness. There's no way to win this fight, so don’t waste any items. When the smoke clears from the battle, jump into the swirling vortex to enter the World of Darkness, E ICOUNTERS IN WORLD OF DARKNESS {AI ec Staton Haste eae Thor Hydea ‘Queen Soyla Gum Twin Dragon 10000 46 12000 47 0560.52 12540 50 33800 63 34760 52 49960, 52 34920 54 3800 +1000 None None None None None None None None Avoid the rune in the center of the World of Darkness's starting platform for the time being. Four paths lead tiagonally away from the starting platform, each of which ends at a warp rune. Each area is slightly different, but they lend at another warp rune that leads to a battle to free one of the Warriors of the Dark, The southwest path leads to Echidna. Aq Head southeast to battle Abriman. Take the northeast branch to reach the Two-Headed Dragon. Save the northwest path for last, as Cerberus is a ‘lightly greater challenge than the other bosses. For these four encounters, only the information on the bosses is included because the strategy to defeat them is the same (only Ahriman has a weakness and it's against Wind-based spells and attacks). Have three characters use physical strikes, their highest level magic, and any effective attack items each turn until the fight ends with the boss's eath. Have the fourth member of your party heal each turn, (use other spells that enhance the rest of the party (e.g Haste or Protect) There is lone treasure chest found along the paths in the four outlying warp zones, Each chest holds a Ribbon buceach chest is also a trap. Before opening any of these chests, prepare for a battle against Xande’ Clon: Suen Ce ae Bsa Diao!

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