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Primordial
Paths
by G r eg Bi l s l a n d
A
illustrations by Ryan Barger
September 20 08 | D r ag o n 3 6 7
55
cl a ss acts
September 20 08 | D r ag o n 3 6 7
56
cl a ss acts
Level 9 Swordmage
Daily Spells
Leaping Flames Swordmage Attack 9 Lightning Strider Swordmage Attack 9
Your attack gives life to a tenacious flame that pursues Your body becomes like a bolt of lightning as you shoot
and burns your enemies long after the initial foe shakes from enemy to enemy, launching attack after attack.
it off. Daily Arcane, Lightning, Weapon
Daily Arcane, Fire, Implement Standard Action Melee weapon
Standard Action Ranged 20 Effect: Teleport 4 squares
Target: One creature Primary Target: One creature
Attack: Intelligence vs. AC Primary Attack: Intelligence vs. AC
Hit: 1d10 + Intelligence modifier fire damage, and Hit: 1[W] + Strength modifier lightning damage.
ongoing 5 fire damage (save ends, see below). Effect: You can teleport 3 squares, and then make a
Effect: When a creature saves against the ongoing secondary attack.
damage from this power, place leaping flames in a Secondary Target: One creature other than the
square adjacent to that creature. When a creature is primary target.
in the same square as leaping flames, that creature Secondary Attack: Intelligence vs. AC
gains ongoing 5 fire damage (save ends) and you Hit: 1[W] lightning damage.
remove leaping flames from the board. This process Effect: You can teleport 2 squares, and then make a
continues until the end of the encounter, at which tertiary attack.
point the flames disappear. A creature can be affected Tertiary Target: One creature other than the primary
by these flames only once in an encounter. If no and secondary targets.
creature is currently affected by the flames, move the Tertiary Attack: Intelligence vs. AC
flames 1 square at the start of your turn. Hit: 1[W] lightning damage. D
Miss: Half damage, and no ongoing fire damage.
About the Author
Level 7 Swordmage Icy Sweep Swordmage Attack 9 Greg Bilsland is a game editor and contract writer at
Encounter Spells As your weapon sweeps toward your enemys feet, it creates
Wizards of the Coast. His writing credits include the
Forgotten Realms Players Guide and several D&D Insider
an icy patch along the ground that sends your enemy
Sleet Strike Swordmage Attack 7 articles. When hes not working, he spends much of his
slipping toward another nearby patch of ground.
free time writing speculative fiction in one of Seattles
Your chill blade sends a rain of frozen rain cascading over Daily Arcane, Cold, Weapon many coffee shops.
your enemy, inhibiting its ability to move without slipping. Standard Action Melee weapon
Encounter Arcane, Cold, Weapon Target: One creature
Standard Action Melee weapon Attack: Intelligence vs. AC
Target: One creature. Hit: 2[W] + Constitution modifier cold damage, and you
Attack: Intelligence vs. AC slide the target into any square adjacent to you.
Hit: 2[W] + Strength modifier cold damage. The target Miss: Half damage, and do not slide the target.
and each enemy adjacent to the target fall prone after
shifting until the end of your next turn.
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