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To generate a plot device, create these three elements: Item (see 1), Effect (see 2), and Origin
(see 3).
Table 1a; Plurals (d10): Table 1c; Capacity (d10): Table 1f; Count (d12):
1. Stones 1. Omens 1. Two
2. Keys 2. the Sun 2. Three
3. Masks 3. Power 3. Four
4. Swords 4. the Stars 4. Five
5. Blades 5. Shadows 5. Six
6. Gems 6. Light 6. Seven
7. Jewels 7. Flame 7. Eight
8. Staves 8. the Heavens 8. Nine
9. Rings 9. the Moon 9. Ten
10. Crown 10. Storms 10. Eleven
11. Twelve
Table 1b; Singulars (d10): Table 1d; Name (d8): 12. Thirteen
1. Stone 1. Omega
2. Key 2. Alpha Table 1g; One ():
3. Orb 3. Prime 1. One
4. Book 4. Dragon 2. True
5. Mask 5. Demon 3. First
6. Sword 6. God 4. Perfect
7. Hammer 7. Goblin 5. Last
8. Staff 8. Ultimate 6. Universal
9. Ring
10. Crown Table 1e; Status (d10):
1. Lost
2. Dark
3. Star
4. Thunder
5. Weeping
6. Forgotten
7. Burning
8. Golden
9. Sky
10. Scintillating