Documenti di Didattica
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82
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General Source Changes
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6502 cycle count fix [Stefan Jokisch]
Some cleanups to Flower driver [Pierpaolo Prazzoli]
Fixed 4enraya colours [Pierpaolo Prazzoli]
i960: Added a bunch of fp opcodes, stylistic fixes [Olivier Galibert]
Small VC compile fixes [Bryan McPhail]
Fixed S22 crash [R.Belmont]
i386 improvements [Nathan Woods]
- Implemented zeroing out A20 lines
- Implemented state save support
- Unknown instructions now disassemble as '???'
- Implemented XLAT opcode
- DAA fixes
Fixed the MEM_DUMP debug code [Nathan Woods]
added MC68008 support to the MC68000 core [Curt Coder]
Simulated protection in FlyBoy [MASH]
PSX sio improvements [smf]
Various DIP fixes [Brian Troha]
Behind the scenes Konami GX improvements [R. Belmont]
0.81u9
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General Source Changes
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Cleanups of i960 core so the disassembler compiles [Olivier Galibert]
Corrected some vsnes filenames [Chack'n]
SCSP Update [ElSemi]
- Fixed envelope rates to be correct
- Added key rate scaling support
- Added ringbuffer support
Added colour proms to Moon Base [Stefan Jokisch]
Changed file handling behavior, adding a one character buffer [Andrea Mazzoleni]
New Games supported or promoted from GAME_NOT_WORKING status:
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Strider 2 [smf]
but suffers from random lockups on bosses
0.81u2
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Minor Update, just to help me stay in sync
General Source Changes
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Various ZN updates [smf, R.Belmont]
Improvements to Raiden 2 decryption
New Games supported or promoted from GAME_NOT_WORKING status:
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Rival Schools [smf, R.Belmont]
Shanghai Matekibuyuu [R.Belmont, smf]
0.81u1
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Just a dev-sync update, done by request
General Source Changes
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Fixed a bug with Beastorizer hi-score portraits [smf]
Fixed another Hyperstone bug [Pierpaolo Prazzoli]
Partial Raiden 2 Sprite Decryption (check sprite gfx with viewer, F4)
New Non-Working games / clones supported
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Sega Model 1 [Olivier Galibert]
some vital tgp coprocessor functions are not simulated correctly
Virtua Fighter
Virtua Racing
Star Wars Arcade
Wing War
Raiden DX
Zero Team / New Zero Team
unemulated protection