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BY EDDY WEBB
NASHVILLE BY NIGHT 2014 EDITION
WHAT DO YOU MEAN STILL?
Your Game Sucks: Given over a dozen times over four years
Consistently my most requested presentation
I have more to say, but I cut some excess material think of this as
Sucking 2.0
BUT FIRST: DISCLAIMERS
The idea is to get the most people to have the most fun
My personal theories
Based on my experiences not automatically right
A chance to think critically about your opinions
PLAYSTYLES: HOW DO THEY WORK?
A BRIEF OVERVIEW
DIFFERENT KINDS OF FUN
If players and Storytellers dont know how everyone is having fun, playstyle
conflict can result
A playstyle is not wrong; imposing your playstyle on others is
GETTING AND USING FEEDBACK
The more bleed, the more likely that conflicts against the character
will be felt by the player, as well as the reverse
This is good or bad, depending on the style of game
Playstyle often shifts depending on the amount of bleed, even into
or out of disruptive forms
BLEED