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I chose to research how digital citizenship is taught in classrooms because this is an issue
that I deal with on a consistent basis in my own classroom. My high school students do not
understand the proper ways to interact online in an academic setting. It has been a frustration of
mine that they consistently do not understand how to communicate with others in a non-social
setting. I have also noticed that many of my students do not know how to perform a proper
internet search or how to safely navigate websites to find the information that they need for a
particular project.
Students can use the skills of digital citizenship far beyond the classroom. Its important
that students realize that the world online is one that can provide a lot of wonderful uses but that
there are also many dangers out there that come in many different forms, such as identity theft or
cyber bullying. I am concerned that my students lack the basic skills to protect themselves from
these threats. My other concerns are that my students do not know how to communicate with
individuals who are not their peers online. Many of the conversations that I have with my
students via email or our classs learning management system consist of nearly incoherent
messages. Students need to learn the skill of communication online so that they will be able to
apply for jobs or email their bosses someday. My attempts to teach these things thus far have
only resulted in students rolling their eyes at me and I have not been as effective as I would have
I wanted to research more about this topic because I am interested in how to best educate
my students about the issue. I have struggled in the past with how to best teach them these topics
and I have never felt that this is a skill that they have mastered. Is this something that needs to be
taught across the curriculum? Would it be best to teach this concept to students starting in
ISSUES IN INSTRUCTIONAL TECHNOLOGY 3
elementary school? Or should this be something that is taught through community outreach that
spans outside of the school walls with help from parents? I ask these questions because my
current students have been using technology from before they even started school in most cases
and for some reason many of them still lack the basic knowledge of how to use the technology
I found it difficult to find research related to this topic because the concept of digital
citizenship is such a broad topic. I found that I had to narrow my search to how digital
citizenship related to high school students and safety online. Many of the studies that I looked at
described the problem that many students do not know how to stay away from websites with
potentially harmful material or even what to do in the event that they are presented with a
potentially dangerous situation online. Much of the research that I found was related to finding
the problem and had little to do with how to fix the problem. I would like to see future research
that focuses on the most effective types of programs that can be used to teach students how to
interact with others online in a responsible way. Essentially my questions is: now that we have
identified that the problem exists, how do we fix it? Hopefully future research will focus on how
teachers can actually teach students how to navigate in our digital world to make more of an
The Efficacy of Social Media Technologies in Academia: A Pedagogical Bliss or Digital Fad?
Summary
In an attempt to determine whether to use to social media technologies are effective in the
classroom, the authors are reporting on the current research being conducted by the University of
Australia. This ongoing study is investigating the efficacy of Google Circles Learning
Communities to facilitate teaching, learning, assessing and curriculum development for high
education students. The researchers are attempting to determine if the use of social media in the
classroom will be a passing fad or if the research suggests that there is an increase in student
interaction and therefore learning. The research sought to answer a total of nine research
questions, two of them are listed here as they relate most to my topic. How does the use of
Google Circles Learning Communities social media technologies in teaching impact on students
participating rates in the learning activities? What evidence is there of students engaging in
critical thinking and problem solving, collaboration, creativity and innovation, and
communication?
Analysis of Methodology
This study is still ongoing and the final results will be published in the future. The study includes
students from the University of Australia who are currently working on their Bachelors of
Education. The first trimester included 35 students and the second trimester included 106
students and is attempting to determine how well the students engage with and develop the Super
4Cs of the 21st century: critical thinking, collaboration, creativity, and communication. The data
collected has been collected through the use of both quantitative and qualitative data collection
ISSUES IN INSTRUCTIONAL TECHNOLOGY 5
which included tracking the amount of times students accessed the systems and how often they
were able to interact with the curriculum and other students. Students were randomly sorted into
Peer Learning Networks (PLNs) to discuss learning interactions and were transitioned from
participating on the Moodle Learning Management System to the Google Circle Learning
Community (GCLC) on a voluntary basis. The researchers felt it important to note that 83% of
the students choosing to transition to the GCLC were students external students participating
remotely.
Summary of Results
The researchers found that moving the Peer Learning Network conversations from the Moodle
platform to the GCLC found a participation increase of 1,640%. They also found that the
introduction of social media technologies helped to build collaboration amongst individuals and
to close the communication gaps that can sometimes occur between internal and external
students. Research also shows that students found the use of the social media tools to be more
interesting, with some of the students describing is as cool in their assessment of the networks.
Finally, the researchers have also found that student interaction has helped students to share their
learning processes and that doing so has increased the level of critical thinking that has been seen
Opinion
I enjoyed reading this research article because I have been recently using social media networks
in my classroom and asking them to collaborate with one another. I do this in my classroom not
because it makes my life easier for them to turn in assignments, but because I want them to learn
to interact with one another in a digital format to increase their understandings of how to use
ISSUES IN INSTRUCTIONAL TECHNOLOGY 6
technology for learning. I think that the researchers still have a long way to go to show how
social media can have an impact on student learning. I would like to have seen more about the
types of strategies that were used to foster student discussions and how they have incorporated
digital citizenship into their curriculum to explain to students the proper ways to interact with
Digital natives and ostrich tactics?: the possible implications of labelling young people as
digital experts
By Ellen Helsper
Summary
This paper from The London School of Economics and Political Science delves into the topic of
labeling students as digital natives while describing teachers and other adults as digital
immigrants. The writer describes these titles as being negative for both parties as it labels the
teacher as being inferior to the student who, based simply on birthdate, is inherently more
advanced in technology. The goal of this article is to describe the study of how different age
groups handle digital issues related to online threats and to infer the possible reasons why
particular age groups were more likely to handle issues by ignoring them, a technique that was
compared to an ostrich sticking their heads in the sand in the hopes that the threat would go
away.
Method
The research method used in this paper entailed surveys that asked the participants about the
types digital issues that they had been exposed during their interactions online. The researchers
then compared these instances across age groups, 14-18, 19-25, and 26 plus to try to determine
the types of issues that each group had been exposed to which ranged from receiving obscene
photos to having credit card information stolen. This survey also contained questions about the
ways that individuals would handle the problems that they faced online. The sample population
Results
ISSUES IN INSTRUCTIONAL TECHNOLOGY 8
The research showed that individuals in the 14-18 age group were more likely to have
experienced risky behavior related to obscene emails, bullying, or potential threats to software.
The surveys also found that people in this age group were more likely to employ the ostrich
tactic, meaning that they will look the other way when negative experiences occur and proceed
as though nothing has happened. Older individuals were more likely to avoid the risky behavior,
however if it did happen they were more likely to take steps to ensure that the experience did not
happen again. The research also stated that older individuals, over the age of 26, were more
likely to have negative experiences related to money or being contacted by individuals from
foreign countries.
Opinions
I feel that the research done in this paper neglects to take into account the differences in the types
of experiences that younger individuals and older individuals experience online. Of course it is
more likely that an individual over the age of 26 is going to have their credit card information
stolen online because they are much more likely be using their credit card information online. I
feel that this is too difficult of a thing to measure across generational lines.
With regard to how younger generations deal with issues online using the ostrich tactic of
pretending that the threat is not present only points out that there needs to be more time spent on
educating students about the dangers that they may be exposed to online and the ways that they
need to work to prevent these types of problems in the future. By identifying a student as a
digital native, we are telling them that they are more knowledgeable about the uses of the
internet than the people that should be responsible for teaching them how to approach this tool in
a safe manner.
ISSUES IN INSTRUCTIONAL TECHNOLOGY 9
This research article describes how a suburban school system has decided to implement social
networking into the classroom for all students. All communication in the district now takes place
in the open forum for all to see and the students and teachers are all interacting in a public way
that fosters the idea of digital citizenship because all individuals are responsible for their conduct
online. The study also describes the ways that they have fostered an environment of digital
citizenship by slowly introducing students to the concept and by creating an environment that
supports this concept throughout. The social media sites used by the district include: Social
Analysis of Methodology
The school system started by introducing the use of these social sites to only the middle school
students because they are new to the use of social networking sites and because they size of the
middle school student body was smaller than that of the high school and therefore would be
easier to control the access and dissemination of content. The schools implemented the sites and
digital citizenship curriculum that was laid out by the county and the teachers provided
Summary of Results
The school district feels that the use of social media in the classroom has provided an
opportunity for all stakeholders to communicate in an open forum. They feel that this access has
ISSUES IN INSTRUCTIONAL TECHNOLOGY 10
taught students how to safely navigate online communities and how to be better digital citizens
in the future.
I can appreciate the task that this school system went to in order to incorporate social media and
digital citizenship discussions into the curriculum for students, but I feel that there could have
been more information about the type of resources that teachers were offered when teaching
students about digital citizenship. It would have also been interesting to have data about the
classrooms in the district that may not have been using social networking in their classrooms to
teach the same concepts in the ISTE and NETS standards for students. However, I do appreciate
the willingness that the teachers in this district were willing to implement this new type of
technology with their students. It will be very interesting to see how this will trickle up to the
high school in future years as the students gain more and more experience.
ISSUES IN INSTRUCTIONAL TECHNOLOGY 11
Digital Citizenship
Summary
The goal of this research was to create a scale to determine a students range of digital
citizenship so that future work can be done to determine the efficacy of digital citizenship
programs. The researchers note the amount of changes that have occurred in schools due to the
recent advances in the 21st century classroom. Digital citizens must have extensive skills,
knowledge, Internet and technology access and schools must guide the students to be a digital
citizen. It is the hope of these researchers that they will be able to create a tool that will be able to
This research took place over the 2012-2013 school year with students to the Faculty of
Education of Sakarya University. The total population of students was 4395 students and a total
of 229 students from the undergraduate program participated voluntarily, representing about 5%
of the student population. In order to create the scale, literature was reviewed about nine specific
touchpoints which was then turned into a Likert-type scale and applied then measured for
validity.
Summary of Results
As a result of this research, a 34-item scale was developed to measure digital citizenship based
on the following nine tenets. The first three were related to student learning and academic
performance which included: digital access, digital communication, and digital literacy.
ISSUES IN INSTRUCTIONAL TECHNOLOGY 12
Followed by three more related to student environment and student behavior, which included:
digital security and safety, digital etiquette, and digital rights and responsibilities. Finally, the
last three were related to student life outside the school environment, including: digital law,
Opinion
I found this research article interesting as it lays out the skills that students must have in order to
successfully be a part of our digital society. The nine touchpoints of digital citizenship bring to
light the types of issues that I need to bring to light in my own classroom to help my students to
understand how to better interact with the online world. Hopefully in the future there will be
further research to determine the best type of curriculum to use to teach students about how to be
Digital Citizenship
Summary
The goal of this research was to create a scale to determine a students range of digital
citizenship so that future work can be done to determine the efficacy of digital citizenship
programs. The researchers note the amount of changes that have occurred in schools due to the
recent advances in the 21st century classroom. Digital citizens must have extensive skills,
knowledge, Internet and technology access and schools must guide the students to be a digital
citizen. It is the hope of these researchers that they will be able to create a tool that will be able to
This research took place over the 2012-2013 school year with students to the Faculty of
Education of Sakarya University. The total population of students was 4395 students and a total
of 229 students from the undergraduate program participated voluntarily, representing about 5%
of the student population. In order to create the scale, literature was reviewed about nine specific
touchpoints which was then turned into a Likert-type scale and applied then measured for
validity.
Summary of Results
As a result of this research, a 34-item scale was developed to measure digital citizenship based
on the following nine tenets. The first three were related to student learning and academic
performance which included: digital access, digital communication, and digital literacy.
ISSUES IN INSTRUCTIONAL TECHNOLOGY 14
Followed by three more related to student environment and student behavior, which included:
digital security and safety, digital etiquette, and digital rights and responsibilities. Finally, the
last three were related to student life outside the school environment, including: digital law,
Opinion
I found this research article interesting as it lays out the skills that students must have in order to
successfully be a part of our digital society. The nine touchpoints of digital citizenship bring to
light the types of issues that I need to bring to light in my own classroom to help my students to
understand how to better interact with the online world. Hopefully in the future there will be
further research to determine the best type of curriculum to use to teach students about how to be