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Station 1

SONG ADAPTATION

Competition Rules

1. Eligbilty: This competition is only for participant in this


games.
2.Team: Each team must be cooperate during the
activities.
3. To start the game, the leader should throw the dice and
three of the
member in the group should catch the dice by their
hands. (6 hands
hold together)
4. The team need to create the vocab based on how many
number show in
the dice.
5. Each people to crawl under the nett to create the
vocab.
6. Each vocab 1 mark.
7. Penalty will be given for those who are out from the
nett. (left/right
side)
PHONICS GAMES

SCORE SHEET

Phonic Penalt Tota Placin


Team
y l g
Blue

Green

Yellow

Purple

Red

Name of adjucator: ____________

Signature: _________________
Date: __________________

Station 2
SONG ADAPTATION
Competition Rules
1. Eligbilty: This competition is only for participant in this games.
2.Team: Each team must be cooperate during the activities.
3. Songs: There are 3 songs. Choose one out of three songs. Theres no
exchange after choose the songs.
Twinkle2
London brigde
The wheels on the bus
4.There are 5 types of themes. The leader has to draw lots a theme for
song adaptation.
5.Time: 7 minutes for preparation. (if not enough time, the participant
make tarzan sound to get additional 5 minutes) The presentation
is allocated 3 minutes. Mark will be deducted thereafter.
6. Contestants are not allowed to refer to any notes or texts during the
presentation. Full mark for the team who are not refer to any notes.
7. The lyric should not touch on sensitive issues such as race, religion,
colour, personalities, politics, etc.
8. Presentation: Creativity is encouraged for this activity. Miming is not
allowed.
SONG ADAPTATION
SCORE SHEET
teamwor pronunciati Penalt
lyrics Actions
Team k on y Total Placing
(25m) (25m)
(35m) (15m) (-5m)

Name of adjucator: ____________


Signature: _________________
Date: __________________
Station 3
Charade
Rules and regulation
1. All the group member are required to stand in a row.
2. One of the group member come in front.
3. (S)He picks a word or phrases strip from the box.
4. (S)He hold the wood, turn 5 rounds, steps to the front and get into the
hula-hoops.
5. (S)He uses body gesture to act out the phrases, the group members
guess.
6. Participant then take turns to pick and act.
7. Each group will be given ten marks if able to guess the word or
phrases correctly.
8. Participant are allowed to skip the words and phrases if they do not
know how to play.
9. The marks will be deducted if used other languages.

Score sheets
Groups
1 2 3 4 5
Scores
Station 4
Crawl and Seek
Rules and regulation
1. A representative from each group draw a theme from the box.
2. Each group will be given a piece of worksheet.
3. The members need to think a word based on the theme they have
picked.
4. Each member from the group have to crawl under the net and seek for
only one alphabet.
5. The members have to arrange the words correctly.
6. A member from the group will write down the word on the worksheet
provided.
7. The group which able to find more words, will get more marks. (Need
to fulfil the theme).
8. Only 10 minutes will be given to complete this activity.
9. The highest marks will be the winner.

Group
s
1 2 3 4 5
Scores
Total

Station 5
Board Game
1. One representative will stand on the board.
2. Decide your turn by rolling the dice.
3. The representative will move according to the number they get.
4. Depending on the block you landed, build a word started with the
alphabet in the block.
5. Example: if you landed at block C, Candle.

Score Sheet:
1. 11.

2. 12.

3. 13

4. 14.

5. 15.

6. 16.

7. 17.

8. 18.

9. 19.
Station 6
Sand Castle
1. Participants are responsible to design and build their castles with sand
and water from Kabong Beach.
2. Sand Castle is to be made from sand, water and objects found naturally
on the beach.
3. Forms and aids may be used for construction but must be removed
before final judging.
4. Castles and structures are based on creativity, originality and
workmanship.
5. Decisions of the committee are final.

SCORE SHEET:
Workmaship Creativity Originality
(20%) (40%) (40%)
Team1
Team 2
Team 3
Team 4
Team 5

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