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Digital Painting Tutorial Series : Volume Three


Sandstorm Chapter 01
Carlos Cabrera 003

Twister Chapter 02
Carlos Cabrera 010

Rainstorm Chapter 03
Carlos Cabrera 018

Snowstorm Chapter 04
Carlos Cabrera 026

Heatwave Chapter 05
Carlos Cabrera 032

Download all brushes

used in these tutorial
Chapter 01 : By Carlos Cabrera
Chapter 01 Sandstorm

Created In:
Adobe Photoshop 7

In this first part of our new Elements series,

cartoon and comic artist, Carlos Cabrera shows
us how to transform a basic given scene into
the first of five different weather conditions. This
month, he tackles:

Sandstorm +11, +18; Midtones +85, 0, -62; Highlights +23, this step; when you finish applying the wave
0, -4. With these settings you should achieve an effect, press Shift + Ctrl +F (Fade), change the

This tutorial is perfect for anyone who is looking orange atmosphere (Fig01). Alright, now youre opacity to 50, and you will see your last wave

to create a sandstorm effect in any landscape ready to create a new layer and paint the shape effect duplicated with a nice opacity. Repeat

painting (Fig00 base image). of your sandstorm with a brown colour (RGB this step 3 or 4 more times and you will create a
196, 147, 81). I decided to paint a triangular perfect cloud shape. These effects have much

First of all, open the image you want the shape in order to increase the size of the effect better results if you change the parameters of

sandstorm to be added to, then change the over the other objects in the scene (Fig02). Now the wave filter before applying the fade effect

Color Balance of the entire image to something go to Filter > Distort > Wave and apply a nice (Shift + Ctrl + F) (Fig03 - 04).

similar to the following settings: Shadows -2, distortion to your shape. Pay close attention to page 4 Elements v3: Sandstorm

Sandstorm Chapter 01
Well, we now have a good cloud shape; the
colour is OK and the shape is perfect, but it
needs more detail. You can now either search
through your personal collection of textures to
find a good photographic image of a mammatus
cloud, or you can search the Internet for some
good images. We need this photograph to add
a realistic touch to our sandstorm shape. Select
your chosen mammatus cloud photograph and
search for a good shape within it. When you find
what youre looking for, select it with the Lasso
tool and paste it into a new layer. Change the
layers blend mode to Overlay and move your
mammatus cloud into your sandstorm shape

As you can see, the pasted photograph looks

good but we dont yet have the quality that
we need. Remember that we are using this
photograph only as a base from which to paint
our own clouds. Now create another layer and
change the blend mode of it to Overlay, and set
it to 80% opacity; select a grey colour and start
painting your own clouds. (Note: dont use white
in Overlay blend mode for the clouds because
the white colour will burn the image below, and
we dont want a shiny cloud we need a matte
brown one.) So, paint the highlights using grey
on your sandstorm cloud, and then - with black
or a dark grey colour - start painting in some
shadows. Play around with the opacity of your
brush to achieve some interesting shapes. (Tip:

if you use the numbers on your keyboard whilst

painting then you can quickly and easily change
the opacity of your brush - try it! This short-cut is
very helpful.)

Lets now go back to our cloud to smooth the

edges. For this you can either use the Smudge
tool (R) or paint several strokes using a low
opacity brush (I always use the latter technique).
When you finish you should have an image such
as Fig06.

It looks good but it needs more light and shading

work, dont you think? Check the bottom of page 5 Elements v3: Sandstorm

Chapter 01 Sandstorm

the cloud: it doesnt have a great amount of in Overlay blend mode, and paint with a big Repeat the same procedure that we used for
shadows at the base, and so to fix this simply soft brush at the bottom of the cloud. (Note: the shadows: create a new layer in Overlay
create a new layer in Multiply blend mode, and remember not to paint using a high opacity mode and paint in the highlights using grey. Try
paint using a brown colour at the base of your brush - always use 50% or less when painting to follow the direction of the clouds to create
cloud. When done, change the opacity of the clouds or smooth surfaces.) The shadows are volume (Fig07). The cloud is now perfect... but
layer to around 40%. Now create another layer OK now, so lets start work on the highlights. where is the farm? We now need to show the page 6 Elements v3: Sandstorm

Sandstorm Chapter 01

farm again because its a important object in this scene. Simply go to

the background layer (the one that holds the base painting) and select
the farm using the Lasso tool (it doesnt have to be a perfect selection).
Press Ctrl + J to duplicate the selection you just made into a new layer,
and move it over the top of the cloud layer. Change the blend mode of this
new farm layer to Luminosity, and move the opacity slider to about 10%

If you want, you can leave the painting at this stage, but if we go on to
tweak the colours a little you will see just how much better it can look!
To do this, create a new adjustment layer (from the black and white icon
positioned at the bottom of the layer window) and select Color Balance.
Click on the Shadows option (Colour Adjustment > Tone Balance) and
move the sliders to Cyan -22, Green +12 and Blue +7. Then click on the
Highlights button and move just the Yellow slider to -13. If you check your
image now, the shadow changes into a greenish-grey. This shadow colour
stands out the sandstorm effect.

You can then create another new adjustment layer and play with the
curves. I always use these last few steps to tweak my paintings, and its page 7 Elements v3: Sandstorm

also a good way to check if everything is OK or
needs to be changed at the end.

The best way to learn Photoshop is simply to

experiment with it. Try every tool, read tutorials
and books - anything which will help you to learn
this program. And practice. Practice all the time!

Carlos Cabrera
For more from this artist visit:
Or contact:
Chapter 02 : By Carlos Cabrera
Twister Chapter 02

Created In:
Adobe Photoshop 7

Are you prepared to transform a calm landscape
base image into a scene featuring a dramatic
twister? Okay, well lets start! ...

If you dont have too much of an idea about

what a particular scene looks like, then I always
recommend you use the Internet to find some
photographs that can help you in your work.
Years ago, artists needed to have hundreds of You can learn a lot if you look at and study any First of all, we need to change the light of this
books in their studios to help them find good images, not just artists works. You can learn image a little. Go to Image > Adjustments >
reference images for their works, but now, with lots of things from photographs, too. Curves and make a similar curve, as you can
the Internet, we have the opportunity to instantly see in Fig01.
find the images that we are looking for. So, find Fig00 shows the base image that I will use for
some good reference images of what we need, this demonstration. So, lets see the first step Its not a huge change of colour, but this is just
and study the colours and atmosphere of them. in transforming the scene and adding a twister. the first step. Now we have to work hard on the page 11 Elements v3: Twister

Chapter 02 Twister
clouds. This may be both the hardest and funniest part of the painting,
as we have to create a cool twister mixed in with the clouds. For the dark
colour of the twister pick a dark blue colour (RGB: 93, 117, 130), and for
the brighter area of the twister select a sky blue colour (RGB: 137, 163,
179). With these two colours we are going to create a cool twister...

To create the effect of the clouds and twister, I used a custom brush which
you can download with this tutorial. First, I will show you how you can

paint clouds easily using this brush (download

can be found at the end of this tutorial). The
first thing we need is a base colour, so lets
use the dark blue colour that we picked before,
and paint an irregular cloud shape. This brush
has the pressure opacity turned on, so you can
create some nice and interesting effects with it.
The next step is adding light to this cloud shape,
so pick the light colour and paint on the area of
the cloud where the light hits. Use the pressure
of your pen to smooth between the dark and
bright area of the cloud (Fig02). A simple way to
smooth two colours is using a brush with a low
opacity, so lets try using 30% or 40% for this
image. Pick the brighter colour and paint over
the darker colour with a low opacity. Then select
the Eyedropper tool (Press the Alt key) and pick
this freshly mixed colour. Continue doing this a
couple of times and youll see how the edges of
your cloud begin to smooth, without the help of
the Smudge tool.

Fig.03 shows the path of my brush strokes when

creating these cloud formations. Its easy, dont
you think? Try doing a couple of extra clouds in
a new document, before you continue with the

Ready? Okay, so now lets paint the twister...

With the dark colour (RGB: 93, 117, 130), paint
the twisters body and mix it in with the clouds. page 12 Elements v3: Twister

Twister Chapter 02

Spend some time painting and smoothing the last step you are going to separate the twister We now have to darken the sky, so pick a green
clouds as this is the most important part of this from the background. Pick an earth colour and colour (RGB: 121, 166, 151) and paint on a
illustration, so do your best here! paint the base of the twister with this colour. new layer using the Gradient tool (Foreground
Try to paint something like what you can see in to Transparent) from top to bottom. Change the
Now, with the light colour (RGB: 137, 163, 179), Fig04. properties of the layer to Multiply and change
paint the edge of the twisters body. With this the opacity to 91%. This will change the sky to a page 13 Elements v3: Twister

Chapter 02 Twister
green/grey colour (Fig05), although its still too
bright at this stage!

Now create another layer and change the

properties to Color Burn. We need the opacity
to be lowered here too, so change it to around
80%. Again, select the Gradient tool and paint
over the clouds with this green/grey colour
(RGB: 164, 178, 170). Now it is dark! You
can see just how dramatically the image has
changed (Fig06).

Its now time to destroy the farm. Create a new

layer and paint, using a hard brush, the trash,
earth and wood that will be flying around the We will transform these dots into a foreground Im going to show you what I did, but its not

base of the twister. This is a fun part, so spend of flying trash! Pick any bright colour from the a technique as such, just a final tweak of the

some time putting the details in here (Fig07). image to paint these dots, and when youve image. You can continue modifying the image

You can paint cows flying around the tornado finished go to Filters > Motion Blur and apply until you personally feel that the illustration is

too if you like, or maybe even a farmer! these settings: Angle = 8; Distance = 40px finished. Remember that only you know when a
(Fig08). painting is finished! Some artists flip the entire

The farm is ready and the tornado looks scary image to see errors; others zoom in and out of

now, but we still need to add the wind effect to We are almost finished with this image at this the image to see and feel what is wrong. Try to

the entire scene. Create another layer and paint stage. Lets now create the last layer. This find your own way.

some random dots on it - any place is okay. layer is very important, so take your time on it. page 14 Elements v3: Twister

Twister Chapter 02

So in this last layer well change the properties image you can see the layer without the Overlay create, and learn to feel comfortable with what
to Overlay (opacity 52%) and paint with browns, properties (Fig09). Compare that with the final you do. See you in the next tutorial: Rainstorm!
greens and yellows over the image, in order to image (Fig10). And this is the end of the tutorial.
enhance the different areas. In the following Try to apply these steps to any image you page 15 Elements v3: Twister

Carlos Cabrera
For more from this artist visit:
Or contact:
Chapter 03 : By Carlos Cabrera
Rainstorm Chapter 03

Created In:
Adobe Photoshop 7

The first thing we need to do is to grab some
reference images (I always use Google Images
to search) in order to understand how the
colours change in different weather conditions.
Remember that we are only using the reference
photographs as a colour guide for our painting.

In this tutorial I will show you the steps that the stormy, ambient colour that we are looking simply make a search for some interesting cloud

I followed in order to transform this base for. Create a new layer (Hard Light 100%) and images, or take some of your own photographs.

illustration (Fig01) into a storm scene, but is fill it with our ambient colour. Do you see how it Create a new layer (Overlay 100%) and paste

essential that you also practice and create your changes with only one colour (Fig02)? And this your cloud picture onto it. Or, if youre feeling

own techniques, too. is only the first step! Lets continue. confident, then try doing it like me and paint
your own clouds! Remember that we must only

Our first step is to change the ambient colour of Now we need some clouds. In this step, if you paint with this grey colour though on this layer,

the entire scene. Lets pick a grey/brown colour have a cool cloud picture to hand than you can because we dont want to dramatically change

(RGB: 83, 71, 65); this colour is going to give us use that. If you dont have one that you can use, our brown ambient colour (Fig03). page 19 Elements v3: Rainstorm

Chapter 03 Rainstorm

Create another new layer (Normal 100%) now The image still looks too bright for a stormy day, layer with a dark colour (RGB: 59, 56, 53). Now
in order to add some fog to the mountains in the so lets darken it a little more. Create another its looking like a stormy day (Fig04), dont you
distance. In a storm scene such as this then fog new layer (Overlay 100%), select a Gradient think?
is really important. tool (Foreground to Transparent) and paint the page 20 Elements v3: Rainstorm

Rainstorm Chapter 03

We need to add more fog in the distance now, bright rain colour (RGB: 100, 97, 96) and paint light hits the trash can, and a simple reflection/
so select a soft round brush (Size 300; Opacity over the entire scene using the rain brush, trying back light on the back of it, we will achieve a
50%) and paint on the horizon line (Fig05). to put more rain on the horizon line (Fig06). nice wet-look effect (Fig07).

Now its time to add the rain! To paint the rain I In a new layer we are now going to add a wet To increase the wet/rain effect we have to add
created a simple brush which is available as a effect to the trash can in the foreground. With water splashes, too. I created another simple
download at the end of this tutorial. So, select a just a few white strokes in the area where the brush for this effect, as well (this brush doesnt page 21 Elements v3: Rainstorm

Chapter 03 Rainstorm
have any special configurations). So, select the layer are there, too! Select the farm and the
brush, create another new layer and paint in the trash can with the Lasso tool, Ctrl + J and we
little rain splashes around the trash can. will automatically obtain a copy of our selection
in a new layer (Fig08).
We still need to add the reflection from the farm
and the trash can over our wet floor. This step Now go to Edit > Transform > Flip Vertical,
is very important so pay attention here. Create move the duplicated trash can and farm to
a new layer and merge the visible layers (Shift the base of its original ones, and erase the
+ Ctrl + Alt +E). Now you have all the painting in edges with a soft round brush. You should
one unique layer, but you can still see that other obtain a similar result to what can be seen in

Fig09. To increase the reflection, change the

Layer properties to Overlay; this will create the
reflection effect on the floor.

Lets now add our lightning to this storm scene!

First of all, we have to darken the top of our
painting a little more, because the lightning
needs some contrast.

Create another new layer, pick a darker colour

(RGB: 65, 61, 59) and paint again using the
Gradient tool over this new layer. Change the
properties of the layer to Overlay and reduce page 22 Elements v3: Rainstorm

Rainstorm Chapter 03
the Opacity to 50%. Now we can easily paint a
couple of highlights over this dark sky.

To create the lightning in this storm youll have

to paint an irregular shape in a bright colour; you
can then smooth the top of the lightning, as if it
is coming from inside the clouds (Fig10).

Create another new layer (Normal) and add

the first lightning glow (yes, we will add another
one in just a couple of minutes) with a soft
round brush. To increase the light effect, add a
reflection to the base of the clouds. Create an
Overlay layer and paint the second glow effect
with white over the lightning. You can see the
difference of some lightning with a glow and
without, in Fig11a & b.

And for the final step we are going to add a

technique that I always use to add texture to a
painting and increase the shadow. Create a new

layer and merge all the visible layers again. Do

you remember how to do this? Shift + Ctrl + Alt
+ E. Now we have the entire scene merged, go
to Image > Adjustments > Threshold and play
with it until you obtain a result similar to Fig12.

Do you see how it looks as and old ink

painting? Well this technique is good in order to
see if your painting has good light and shadow

Now select this new black and white layer and

change its properties to Multiply. We have to
reduce the Opacity to 5% in this particular case,
but remember that if you use this technique then
the maximum opacity is something like 15%,
because you dont want to cover all of your cool

Well I think we can now say that this image is

finished! I hope this tutorial has helped you to page 23 Elements v3: Rainstorm

try some of these steps or techniques in your
images. Practice every day and force yourself to
speed up your skills, because in this business
the speed and quality are very important!

Carlos Cabrera
For more from this artist visit:
Or contact:
Chapter 04 : By Carlos Cabrera
Snowstorm Chapter 04

Created In:
Adobe Photoshop 7

In this tutorial I will show you how to create a
snowstorm from the first to the last stroke. We
need some specific steps to transform this
painting; one of these steps is to add to the
snow - a lot of it! The next step is to change the
Color Balance to blue, and finally add some fog.
You can follow these steps or you can create
your own, unique way. Please use this method
only as a guide or for reference, rather than a
rigid way of doing things (Fig00 base image).

Create a new layer and start painting the snow.

Use a blue/grey colour for the snow. I used
these colours: RGB 84,112,126 for shadows,
and RGB 113,140,157 for the highlights. Please
try your own palette: you can even use a
photograph of some snow for reference, if you

Paint, with fast strokes, the shape of the snow

and cover all the grass that you see in the

picture (Fig01). This is a quick step, so dont

waste too much time on it - we will add more
details later on.

Change the Brightness and Contrast of the

whole image. I used these settings: Brightness
+16; Contrast -48 (Fig02). Can you see how
the complete image came into a different
atmosphere with just a few colour tweaks? Well
this is just the beginning!

The next step is to change the atmospheric

colour to blue. To do this, create a new layer
and fill it with this colour: RGB 161,173,197.
Change the layers properties to Color 100%
and check your new atmospheric colour. page 27 Elements v3: Snowstorm

Chapter 04 Snowstorm
Now lets smooth the snow a little bit, on the
ground. Create another layer and start painting
with a soft round brush at 50% opacity. Try
to use the Eye-dropper tool a lot - this is very
important, and please do not use the Smudge
tool in this case!

Create another layer and paint the fog on the

horizon, with a brighter blue colour. Use a soft
round brush at 30% opacity, for this (Fig03).

Lets put more fog in the sky, now. On another

layer (Normal layer; 82% opacity), paint with
this blue colour (RGB 127, 184, 208) and try

to merge the mountains with the sky. The new

atmosphere looks very good, dont you think?
So lets continue...

With a good brush, now you can paint some

more detailed snow. You can spend much more
time on this step, because we need a good-
looking snow environment!

On another new layer, paint the clouds using

shades of grey, and change the properties of
this layer to Overlay at 85% opacity (Fig04).

You can use a photograph for the clouds,

but remember that the photograph must be
greyscale, because we dont want to change the
blue/grey colour from our own sky.

But now we have a problem... The sky is too

bright to be a stormy sky! So lets fix this really
quickly. Create another layer and fill it with a
gradient. Use the colour RGB 81,91,103, and
change the layers opacity to 48%. Dont fill the
whole image with the gradient, just the upper
middle section (Fig05).

Now is the time to add some snowflakes.

Create a new layer and fill it with black paint.
Paint random dots onto it in a grey colour
(RGB: 128,128,128). You can paint the
snowflakes one by one, you can make a custom
brush, or you can duplicate the layer (Ctrl + page 28 Elements v3: Snowstorm

Snowstorm Chapter 04
J) and change the opacity to simulate distant
snowflakes. When you paint the dots, use
different sizes of brushes, too (Fig06). And
pay attention! Change the properties of the
layer to Color Dodge and find a good opacity
level - I used 78% opacity, but see what is
better for your own painting. You can see how
the black is gone now, with the Color Dodge
property, and the white is now there. Well,
those white dots are our snowflakes! But they
still need some adjustments. The snowflakes
need Motion Blur, so go to Filter > Motion Blur
and set these parameters: Angle 20; Distance
25 pixels, and then add a Gaussian Blur (3%),
too. To increment the snowflake effect, you can
duplicate the layer and transform it a couple of
times and obtain an image such as Fig07.

Now its time to add some little tweaks and

the image is then done. We need to put more
attention to the trash can in the foreground, and
the farm in the background. To do this, create
another layer (Overlay; opacity 77%) and fill
it again with the Gradient tool and the colour
RGB 58, 60, 66, from the top right corner to
the left corner. Now, on another layer, paint
the windows from the farm in orange. Add

another layer with Soft Light properties, and

set the opacity to 68%. Play with this last layer
to change the amount of light coming from the

In this final step you can add whatever you

want, just use your imagination! For the final
layer I painted, with a soft round brush, some
more fog onto the horizon, and the final colour
tweak was a Curve adjustment. So, open the
Curves pop-up menu (Ctrl + M) and enter these
settings: input 172; output 120 (Fig08).

If you want to, you can paint more snow on

the trash can and maybe add some more
snowflakes to the scene. Use all of your skills in
this final step and add more details. When you
feel that the image is done, save it and upload
it to your portfolio! You can see how I added page 29 Elements v3: Snowstorm

more snow detail on the ground and mountains
in the final image; I did this with several low
opacity strokes in the dark area of the snow.

Remember to practice all the time! And please

feel free to send me your results or comments
to my e-mail address, as Id love to see your

Carlos Cabrera
For more from this artist visit:
Or contact:
Chapter 05 : By Carlos Cabrera
Heatwave Chapter 05

Created In:
Photoshop 7

Heat Wave
Before we begin painting, we need more
information about the subject. In this case
we have to transform this image into a warm
desert. The first thing you have to do is find all
the material you can get from Internet about the
subject: images, photographs, references, and
so on. From this material, check the type of
colour schemes that usually have a desert-like, base painting (Fig01). This particular base non-destructive corrections to your images. For
warm environment. If you check one of your image is perfect for this brief: the grass is short, example, if you create a Curves adjustment
reference images you will see that the colours the sky is clean, and the solitary trash can in layer, you can go back to the Curves dialogue
are usually warm orange hues in this type of the foreground is ideal for this subject. The box later and change the settings at any time!
environment. One of the perfect examples first thing we have to do is change the colour In the Colour Balance dialogue box, select
of this kind of weather is a photo from Africa, scheme of the entire image to orange. Go to Shadows and move the Cyan value sliders to
where you would see how the horizon line the little round icon in the bottom of your layer -23, the Yellow values to -10, and leave the
disappear because of the hot weather, and windows, create a new adjustment layer, then Magenta and Green values at zero. Now, go
youd find that the heat waves distort distant select Color Balance. Adjustment layers can be to Midtones and move the value sliders to Red
objects. Well, this is exactly the weather effect used for making many types of adjustments to +9, Green +3 and Yellow -70. Now we have the
we need, so lets start! your work, without actually doing anything to the shadows and midtones finished, so its time to
original layer. This is perfect if you have to do change the highlights. Click on highlights and
Open your base painting and check if you have modifications to your final image, so remember move the value sliders to Red +100, Yellow -44,
something to modify, which in this case is the that these kinds of layers allow you to make and leave the Magenta and Green values at
zero. What do you think? (Fig02)

The image is orange now, but it doesnt look like

a desert so well have to desaturate the image a
little. Lets create another adjustment layer. Go
to the little black and white round icon and select
Levels. Into the three input Level boxes put the
values: 0, 1.62 and 244. The image looks really
good now, dont you think? (Fig03)

Now its time to add a simple sky. You can find

one of these on the Internet, or even better
create one yourself! I painted this sky using
the default Photoshop round brush with a low
opacity (something like 30%). I painted the sky
on the right-hand side because I felt that the
image was going to be too heavy on the left page 33 Elements v3: Heatwave

Chapter 05 Heatwave

side. When you paint the sky in a new layer, important because the sky must have the same Weve finished with the sky and the colour
change the blend mode to Hard Light and move color balance of the image! (Fig04) scheme of this scene now, so its time to
it below the adjustment layers. This step is very change the ground a little. Create a new layer page 34 Elements v3: Heatwave

Heatwave Chapter 05

and move it below the sky and the adjustment click on Duplicate merged layers only. In this
layers, select the default round brush and paint new merged image, select the Lasso tool and
a cracked, dry earth near the trash can. If you draw a selection over the farm, as you can see
prefer, paste a texture instead of paint, but in the next image (Fig06). Press Ctrl + C to
remember to change the blend mode of this copy the selected image and paste it (Ctrl + V)
layer to Pin Light or Hard Light, with a low value onto your original painting. Now, on this new
opacity (Fig05). farm layer, go to Edit > Transform > Flip Vertical,
and position it as a reflection of the original farm.
Now we are going to create a heat reflection With the Eraser tool (E), erase, with a soft round change the blend mode of this layer to Overlay
on the horizon, so go to Image > Duplicate and brush, the contours of this flipped farm. If you you can see how the reflection looks more real!
Weve almost finished the painting now, so lets
do the final step!

In this last step were going to use the mask

mode to do a smooth selection. So, press the
Quick Mask mode ic on in the tools window (or
press Q on your keyboard), select the Gradient
tool and select a Foreground to Transparent
gradient. Change the gradient from Linear
gradient to Reflected gradient and paint with
black the horizon line, as you can see in the
next image (Fig07). Now go back to Standard
mode again (Q).

Now create a new layer and press Shift + Ctrl

+ Alt + E and merge all the visible layers in this page 35 Elements v3: Heatwave

new clean layer. You still have the selection
from your quick mask mode, so press Del and
erase the selection. Why do we make all this
mess? Well, its because we have to create
the heat weaves! Rename this layer to heat
waves, then go to Filter > Distort > Wave and
select a good value for your heat weaves.
When youve finished it, youll have an image
like this (Fig08). Voil! Weve finished!

Carlos Cabrera
For more from this artist visit:
Or contact:
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work from a whole number or different sources,
such as students, independents animators and
commercial studios. We want people to be able to
view this wealth of elite animation in one conve-
nient high resolution package whilst generating
much exposure for these talented artists at the
same time.

- Running Time: 3hrs 8 mins

- 27 Shorts movies
- 6 Clips & Trailers
- Region Free, NTSC & PAL versions
- Shorts & trailers from artist and studio like:
Blur Studios
Brian Taylor
Marco Spitoni
Patrick Beaulieu
& Alex Mateo

- Running Time: 3hrs 8 mins

- 27 Shorts movies
- 3 Trailiers
- Region Free, NTSC & PAL versions
- Shorts & trailers from studios such as:
Blur Studios
Keytoon Animations Studios
Redrover Studios
& Platige Image
- Loads of extra including images and storyboards

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