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Prima Games
A Division of Random House, Inc. TM
3000 Lava Ridge Court, Suite 100
Roseville, CA 95661
1-800-733-3000
www.primagames.com
Special Thanks:
Kensuke Tanaka, Kyoko Saito (Mistwalker), Akio Iyoku
Microsoft
Director of Business Development, New Media and
Franchise Development Group: Sandy Ting
CONTENTS
Special Thanks To:
Kevin Browne, Shiori Morad Hajati, Maiko Hata, Chris Hind,
Characters Quests: Disc 1
Miho Horiuchi, Atsushi Ishiguro, Allyn Iwane, Takayuki
pg. 4 pg. 42
Kawasaki, Shane Kim, Hees Kyung, Jennifer Lorhammer,
Carol Marshall, Yutaka Noma, Joji Sakaguchi, Lisa Sher,
and Edward Ventura
Exploring Quests: Disc 2
Microsoft Game Studios Legal Team: Don McGowan, pg. 10 pg. 108
Maria Dellett, Sue Stickney, Elke Suber, and Andy VanArsdel
ISBN: 978-07615-5709-8
Library of Congress Catalog Card Number:
2007927556
Printed in the United States of America
Art Gallery
07 08 09 10 LL 10 9 8 7 6 5 4 3 2 1 pg. 293
Exploring
pg. 10
Battle Basics
pg. 14
Advanced Combat
pg. 20
Character Growth
pg. 24
Shadow Classes
pg. 28
Spells
pg. 37
4 | characters |
PRIMA OFFICIAL
kluke
GAME GUIDE
me basics
ga
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
jiro
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
Jiro is Shus best friend, but in every way his
ITEMS
opposite. He has a keen analytical mind and
MONSTERS
prefers to assess each situation carefully before
ART GALLERY
he acts, a trait that has left him unable to
adequately express his feelings for Kluke. Jiro
lives in Talta Village with his adoring parents,
who help look after Shu and Kluke as well.
STARTING CLASSES
primagames.com 5
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marumaro
Marumaros constant energy and rapid mood
swings make him an oddity even within his De-
vee tribe. But he will stop at nothing to protect
his tribe and family, even if it means rushing
headlong into a likely trap. Marumaro can be
oblivious to the feelings of others, but when he
makes a friend, its a friend for life.
STARTING CLASSES
ZOLA
Zola was a mercenary before joining the Jibral
Blademasters, where her powerful
shadow made her unstoppable in
battle and won her the devotion of
King Jibral. Little is known about
her past, and her steely face betrays
no emotion, even when speaking
with friends.
STARTING CLASSES
6 | characters |
PRIMA OFFICIAL
NENE
GAME GUIDE
me basics
ga
Virtually nothing
is known about the
elderly being who
calls himself Nene.
But his powerful ch
a r ac t e rs
shadow and his
unlimited access to
CHARACTERS
the technology of
Shu
the past make him Kluke
a force to be reck- Jiro
oned with. Marumaro
Zola
Nene
Deathroy
Szabo
Mechats
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
primagames.com 7
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deathroy
Nenes pet Deathroy does little but mimic his
masters speech. But a malicious intelligence
sparkles in those green eyes.
szabo
Nene has complete control over the robot
technology of the ancients, and has placed
the loyal Szabo in charge of his mechanical
brethren.
8 | characters |
PRIMA OFFICIAL
mechatS
GAME GUIDE
me basics
ga
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
9
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game basics
LESSON
1 SEARCHING FOR HIDDEN TREASURE
Each of the worlds areas is packed with objects that
can be searched with the A button to reveal gold, items,
and even experience points and permanent stat boosts.
These items are too numerous to list in this guide, but
those who thoroughly search every nook and cranny of
every game area will be well rewarded for their efforts.
Note that you can search in any game area, but not the
world map that connects them.
10 | exploring |
important somethings of all. This isnt some zen riddle; a man in Jibral Castle Town collects the Nothings you find when PRIMA OFFICIAL
GAME GUIDE
youre searching objects and will offer you powerful accessories when you hit certain Nothing milestones.
me basics
ga
REWARDS FOR NOTHINGS Search for Nothings, then visit the Nothing Man in Jibral Castle Town to
Nothings Rewards collect your rewards.
50 Leather Belt
100 Stomach-Band
200 Acorn Shoes
400 Ballet Shoes ex
pl ori n g
600 Champions Belt
800 Belt of Hermes CHARACTERS
1000 Shoes of Hermes EXPLORING
1200 Black Belt
BATTLE BASICS
1400 Lei
ADVANCED
1800 Ribbon COMBAT
CHARACTER
GROWTH
SHADOW
LESSON CLASSES
SPELLS
QUESTS: DISC 2
Early in your quest, youll be given a set of Warp Keys that can QUESTS: DISC 3
be used to activate the Warp Devices that exist in most game ACHIEVEMENTS
areas. Once a Warp Device is active, you can warp to it at any BARRIERS
time, from anywhere, by simply selecting Warp from the main ITEMS
menu and choosing its location. There are limits to when you can
MONSTERS
warpsome story events forbid you from teleporting away in the
ART GALLERY
middle of a timed quest, for example. But in general, using the
Warp command is a great way to cut out needless backtracking.
primagames.com 11
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LESSON
3 breaching the colored barriers
Youll encounter a variety of mysterious barriers that
surround chests, doors, and other objects. No force
on earth can smash through these barriers, and the
devices that release them are extremely rare and
difficult to find. But diligent players will ultimately
find the five devices that unlock the barriers of the
corresponding colors, allowing them to reach the great
treasures within. In the walkthrough of this book, we
note how many of each colored barrier lie within each
area, so that when you find the appropriate device,
you can warp back and open them all as quickly as
possible. If you can open up all the barriers, youll
earn an achievementsee the Barrier section in the
appendix of this guide for a full list.
LESSON
4 The encyclopedia blue dragonica
Theres a lot of information
to process in Blue Dragon.
Fortunately, an in-game
Encyclopedia can help you keep
track of it all. Whenever you
beat an enemy, learn a spell, or
acquire an item, its entry will
appear in your Encyclopedia.
The information youll find
there can be quite useful. The
strategy tips for each monster
hint at elemental weaknesses
and possible Monster Fight
tactics, and the spell entries
provide information on each
spells area of effect and the
results of charging that spell, You can find the Encyclopedia option in the Item screen of the
information that is not available main menu, but it wont become available until you acquire your
in their basic descriptions. Shadows.
12 | exploring |
N
AC
T
PRIMA OFFICIAL
THE RECORD-COMPLETION ACHIEVEMENT GAME GUIDE
me basics
Completing the Monster and Item Records ga
in your Encyclopedia will earn you two of Dont miss your chance to get this item in Disc 1, because theres no way
the games most challenging achievements to go back for it.
(each is worth 25 gamer points). Youll
find information on each monster and
items location in the Bestiary and Item
ex
appendices of this book. But dont think pl ori n g
you can get to the end of the game and then
go back to fill in the blanksthere are a CHARACTERS
QUESTS: DISC 1
LESSON
QUESTS: DISC 2
QUESTS: DISC 3
5 OTHER ACHIEVEMENTS
ACHIEVEMENTS
BARRIERS
ITEMS
Blue Dragon offers achievements for completion
MONSTERS
of side quests, maxing out shadows and Shadow
Classes, and other tasks that have been discussed ART GALLERY
Even simple playable events like this one offer an If youre hit even once in certain Mechat Shooting scenes,
opportunity to earn 5-point achievements. you can kiss a 30-point achievement goodbye.
primagames.com 13
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game basics
LESSON
1 GETTING THE JUMP ON YOUR FOES
To get the jump on your foes, engage them in battle by
maneuvering your party leader within a few body lengths of
your target and pressing the X button to use a Dash attack. You
can get an even better advantage if you use this move to hit
them in the back, but sneaking behind them will require a bit of
stealth on your part.
14 | battle BASICS |
PRIMA OFFICIAL
DETECTION
2 THE ENCOUNTER CIRCLE
GAME GUIDE
SHADOW
CLASSES
All Monsters in Blue
Dragon can agree on one SPELLS
Monster Fights are a great way to eliminate, or at least mitigate, two threats
You can catch a stink simply by at the same time. To figure out which monsters will fight which other
sticking your hands into something monsters, watch for monsters whose names appear in yellow text when you
nasty. Frequent searchers should stock spread out your Encounter Circle. You can also get hints by reading their
up on Deodorant. descriptions in your Encylopedias Monster Record.
primagames.com 15
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Hermit Crab Poos
and Broadsword
Fish wont harm
each other, but at
the start of the
Monster Fight the
crabs will destroy
the fishs armor,
leaving it much
more vulnerable to
physical attacks.
CONSECUTIVE BATTLES
When you start a battle with multiple monsters that wont fight each
other, youll battle them one-at-a-time until all have been defeated. While
consecutive battles deny you the opportunity to save or heal between
fights, they do offer several advantages. After the first battle, youll almost
always get to go first against the subsequent enemy groups, making each
the equivalent of a Back Attack. And after each battle, your party earns a
Boost, which may temporarily boost a stat, restore your partys HP or MP,
or provide some other benefit. Boosts are chosen at random, but the more
consecutive battles you engage in, the better the options will be.
16
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LESSON
TM
PRIMA OFFICIAL
3 FIELD SKILLS
GAME GUIDE
me basics
ga
As you increase your rank in certain Shadow Classes, youll learn Field Skills that can be used outside of combat to help
you avoid battles, provoke battles, or score First Attacks and Back Attacks. Some Field Skills are always active so long as
theyre equipped. Others need to be triggered by your party while on the field. To do so, make sure the skill is equipped by
your character. Pull the right trigger to bring up the Field Menu, and scroll down to Field Skills and select either the left
or right bumper. You can then select a Field Skill from the skills your characters have equipped, and map it to that button.
To trigger that skill in the future, you need only press the selected button. (However, Field Skills require MP to activate, so ba
t tl cs
e b a si
make sure you can afford to use them!)
CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
Field Skill barriers and auras last until you leave
an area or get into a battle. To dispel them early, SPELLS
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ATTRACT AURA STUN BOMB ITEMS
ART GALLERY
This skill lures enemies towards you, like a magical Use this skill to throw a bomb that explodes and
stench. Its useful for setting up Monster Fights and releases paralyzing smoke that immobilizes foes.
big multi-monster battles. That should give you plenty of time to escape or
sneak behind them.
primagames.com 17
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THE AWESOME POWER
OF FIELD BARRIERS
The Field Barrier skill is one of Blue Dragons
greatest innovations, but players may miss it if
they dont spend much time with the Barrier
Magic Shadow Class. When you activate a
Field Barrier, a glowing sphere will surround
your character. Whenever that sphere contacts
an enemy that is lower-level than your party
leader, and that you have beaten previously,
that enemy will be destroyed and everyone in
your party will earn a few SP. This allows you
to avoid combat entirely when backtracking or
revisiting old areas, and the free SP is a great
way to rank-up your shadows!
FIELD BARRIER 1
Barrier Magic Rank 6
Barrier costs 5 MP to activate, and
30 MP per foe defeated. Earn 1/3 of
defeated monsters SP.
FIELD BARRIER 2
Barrier Magic Rank 22
Barrier costs 5 MP to activate, and
10 MP per foe defeated. Earn 1/2 of
defeated monsters SP.
FIELD BARRIER 3
Barrier Magic Rank 50
Barrier costs 5 MP to activate, and
1 MP per foe defeated. Earn 1/2 of
defeated monsters SP.
18 | battle BASICS |
PRIMA OFFICIAL
SKILLS GAME GUIDE
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
19
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game basics
FIGHTING SMART
Advanced Combat
Early in your quest, your heroes will be gifted with powerful shadows that can hit hard, use magic, and protect their masters from
devastating attacks. But even their incredible might is no substitute for sound combat strategy. You cant always count on overpowering
your foes, but a skilled tactician can outmaneuver any beast.
LESSON
1 UNDERSTANDING TURN ORDER
Whenever youre in combat, youll see a diagram of all the battle participants at the top of the screen. This diagram displays the order in which
each character and monster will act, from left to right, providing a wealth of useful information. There are several ways to use this knowledge when
formulating your combat strategy.
Obviously, you should try to defeat the monsters whose turns are coming around soonest, so as to preempt their attacks. (If it isnt clear which
icon corresponds to which enemy, highlight an enemy to make an arrow appear over its icon.) But theres no point attacking the first enemy if you
cant kill it. If it will take you two characters worth of attacks to destroy an enemy, and the Turn Order Display lists characters in Hero Monster
Hero Monster order, focus your attacks on the second monster instead.
The Ghost
Crab on the
right has charged
up a killing
blowthe Turn
Order Display
lets us know that
Jiro, Kluke, and
Marumaro will
have a chance to
act before its turn
comes around.
20
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Whenever a characters turn comes around, you can scroll When charging up spells and attacks, the charge meter will TM
through his or her menu of actions, and the display will incorporate the information from the Action Display Bar to PRIMA OFFICIAL
GAME GUIDE
update to show you how much time it will take before that tell you exactly when each characters turn will come. That
characters turn comes around again. Different actions have allows you to charge up until just before an enemys turn,
me basics
different recovery lengths; defending or using an item takes potentially boosting the attacks power enough to kill the ga
less time than using a spell or a special attack, for example. enemy before it can take its turn.
c s
o
mb ic
at tac t
CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
Since Jiro is charging his healing spell to trigger after Klukes Some foes can cancel charged spells with their attacks. By CHARACTER
turn (but before the enemys turn), Kluke can use a Phoenix stopping your charge right before their turn marker on the Turn GROWTH
Talon to resurrect Shu before the spell is cast, allowing him to Order Bar, you can get the maximum effect without risking your SHADOW
CLASSES
share in the healing too! spell being cancelled.
SPELLS
QUESTS: DISC 1
QUESTS: DISC 3
BARRIERS
The Formation command in the Main Menu allows you to individually ITEMS
assign each character to either the front or back rows of combat. MONSTERS
Characters in the front row are targeted more often by foes and are hurt ART GALLERY
more by physical attacks. Characters in the back row enjoy a defensive
bonus against physical attacks, but their own physical attacks will do
much less damage.
As a general rule, you want to keep your fighters in the front row and your spell-casters in the back row. But there are definite
exceptions. Having all of your characters in the same row allows them all to be targeted by row-effect spells, for better and for
worse. For example, heavy users of Barrier and Support spells may want to keep everyone in the same row so the entire party
can share the effects of boost spells. On the other hand, when facing enemies that use row-wide attacks like Mow Down and the
Water spell, mixing up your party can be a life-saving defensive measure.
primagames.com 21
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EXPLOITING ENEMY FORMATIONS
Enemy groups use a two-row system as well,
but it works differently. It isnt possible to target
back-row enemies with a physical attackyou
have to defeat the entire front row first. On the
other hand, it isnt possible for back-row enemies
to use physical attacks against your party,
either. This opens up some interesting strategic
possibilitiesif an enemy that has powerful
melee attacks but weak ranged attacks is stuck
in the back row, its to your advantage to keep it
there for as long as possible. By leaving a single
front-row enemy alive, you can keep your back-
row enemies from moving forward, and slaughter
them with spells while theyre stuck in the rear.
LESSON
3 CHARGING UP YOUR SPELLS
22 | Advanced combat |
PRIMA OFFICIAL
ATTACKS
4 USING ELEMENTS
GAME GUIDE
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 2
RELATIONSHIPS QUESTS: DISC 3
ACHIEVEMENTS
Fire and Water, Earth and Wind, and Light
BARRIERS
and Dark are the three elemental pairings.
That means if you put on an Earth Necklace, ITEMS
is generally true of your foesIf a foe uses Elemental weaknesses dont always involve taking extra damage.
Water-type spells, its probably weak to Fire. For example, soaking a Stone Poo Snake wont do a lot of damage,
But there are lots of exceptions. Wind-users but it will make it mushy, eliminating its high resistance to
typically fly, for example, which puts them physical damage.
out of range of earthquake-causing Earth-
type spells (but not Earth-type attacks). And
flying creatures are often weak to Wind, not
invulnerable to it. Check each enemys monster
box in the walkthrough that follows to see what
its true weaknesses are.
LESSON
1 CHARACTER STATS AND EQUIPMENT
Your characters combat strengths are determined by a set of basic stats that grow as they level up, equip new gear, and rank-up their shadows. The five
basic stats are:
ATTACK
Determines the strength of a characters
physical attacks. This stat is boosted by
bracelet accessories and Monk, Assasin and
Sword Master Shadow Classes.
DEFENSE
Determines a characters resistance to damage
from physical attacks. This stat is boosted by
necklace accessories and Guardian, Barrier
Magic, Monk, Assassin and Sword Master
Shadow Classes.
MAGIC ATTACK
Determines the strength of a characters
magical attacks. This stat is boosted by ring
accessories and magic-using Shadow Classes.
24 | Character growth |
PRIMA OFFICIAL
and Elixirs
2 shadow classes
GAME GUIDE
h
use them only after you gain a rank ar
ac w
t
ter g r o
naturally, so youll be as many SP away
from the next rank as possible.
CHARACTERS
EXPLORING
Hearts, along with Elixirs that
BATTLE BASICS
permanently boost character stats, are
ADVANCED
sold by a mysterious explorer named COMBAT
Toripo. You dont find Toripohe CHARACTER
GROWTH
finds you, and usually offers only one
chance to shop before he moves on SHADOW
CLASSES
to the next location. He accepts only SPELLS
Medals in payment, which can be found QUESTS: DISC 1
in treasure chests and by searching
At the end of a battle, youll receive Experience Points (EXP) for your QUESTS: DISC 2
objects. The medal price of each Heart
characters and Shadow Points (SP) for your Shadows. When a Shadow QUESTS: DISC 3
and Elixir increases by two each time gains enough SP, its current Shadow Class will increase by one rank, ACHIEVEMENTS
it is purchased, so spread your medals providing a bonus to the stats it boosts and possibly a new Shadow Skill. BARRIERS
around and buy a diverse assortment of The stat boosts only apply while you have that particular Shadow Class
Hearts and Elixirs instead of focusing ITEMS
equipped, but the skill is yours to keep, and can be equipped to any Shadow
on a few favorite classes. Class at any time. MONSTERS
ART GALLERY
25
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LESSON
3 selecting the best shadow skills
The Skill Menu of the main screen allows you to equip the skills youve learned by ranking up any Shadow Class. Initially, you have only four skill
slots, one of which is filled by the non-removable Basic Skill of that class. But the Generalist Shadow Class allows you to learn skills that increase
your number of Skill Slots. Some allow you to equip as many as 10 skills at once. A character is as strong as his or her skill list, so think carefully
about which classes to make each character pursue and which skills to equip in your limited selection of slots. Here are a few tips for creating
effective characters:
Specialize in two or three classes per character (not counting Dabble in a few other classes, but dont be a jack-of-all-trades. The
Generalist). Many skills become more effective when used in games best skills come at higher levels that youll never reach if youre
combination with skills from other classes, such as the Monks Counter splitting your SP among nine classes. And the more you focus on a few
skills and the Guardians Guard skills, or the Barrier Magic users Field favored classes, the higher the stat bonuses theyll provide.
Barrier skills and the Black Magic users MP Regenerate skill. Other
skills are only useful in outside classes, such as the Ninja Swiftness
skill, which gives an Agility boost to other classes but does nothing for
the Assassin Class in which its learned.
If your Assassin is going to spend its turns using basic attacks to The difference in stat boosts between a level-20 class and a level-40
take advantage of Loot and Double Strike, you might as well teach it class can be huge.
MP Absorb and HP Absorb as well!
26
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The Generalist class is terrible, but crucially important. Each class has a few spectacular skills that you should try TM
It provides no combat advantages and no stat boosts, so to learn early. Check the skill sections that follows for our PRIMA OFFICIAL
GAME GUIDE
a Generalist must rely on basic stats and skills learned suggestions on the best skills in each class and the best
from other classes. But the rewards of additional skill and combos to use them in.
me basics
accessory slots are hugely significant, so your characters ga
should unlock the class early and take turns using it. (If
everyone is a Generalist at the same time, your combat
performance will suffer greatly.)
h
ar t
ac w
ter g r o
CHARACTERS
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
Whenever you find an SP bonus on the field, give it to your Generalist. The sooner they can get the skills they need, the QUESTS: DISC 3
sooner they can move on to a more exciting class.
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
27
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game basics
PATHS TO POWER
Shadow Classes
Accessories help, but in Blue Dragon, its the shadows that make the man. You can guide your shadows in one of nine directions,
known as Shadow Classes, and the choices you make will heavily influence your heroes basic stats, skills, and spell-casting prowess.
shadow class
generalist
ACCESSORIES +1
Rank 4 Equip one Special Accessory.
Attack
SKILL +2
+0 Rank 8 Add two skill slots.
SKILL +3
Rank 11 Add three skill slots.
De
y
SKILL +4
Agilit
fe nse
ACCESSORIES +2
Rank 18 Equip up to two Special Accessories.
SKILL +5
Rank 22 Add five skill slots.
SKILL +6
Ma
cD t
ac
gi
efe ic At SKILL +7
nse
Mag
Rank 29 Add seven skill slots.
ACCESSORIES +3
W
Rank 32 Equip up to three Special Accessories.
ith no stat boosts or combat tricks to offer, the
Generalist class is the last thing you want to be when SKILL +8
Rank 36 Add eight skill slots.
you go up against a tough foe. But every character should
earn its 36th rank eventually, because without mastering the
Generalist class theyll never be able to use all the cool skills
they learned in the other eight classes, or equip the great
Special Accessories that begin appearing in the second half
of the game.
28 | shadow classes |
PRIMA OFFICIAL
GAME GUIDE
SWORD MASTER
me basics
ga
MAGIC SWORD LV. 1
Rank 2 Use Magic Sword abilities up to level 1.
Attack
MOW DOWN 1
+43 Rank 5 Attack all targets in the front row (at 50% of
normal strength).
SH
MAGIC SWORD LV. 2 AD
O W CL AS
SE
S
De
y
fe nse
+20 +32 ABSORB HP CHARACTERS
Rank 11 Absorb some HP from damage you inflict with the EXPLORING
Attack command.
BATTLE BASICS
MAGIC SWORD LV. 3 ADVANCED
Rank 14 Use Magic Sword abilities up to level 3. COMBAT
CHARACTER
MOW DOWN 2 GROWTH
Ma
Rank 17 Attack all targets in the front row (at normal SHADOW
+18 +25 strength).
k
cD tt
CLASSES
ac
gi
T
Black Magic
he Sword Master is a powerful and versatile class for White Magic
fighters. Its abilities allow attackers to exploit foes MAGIC SWORD LV. 5 Barrier Magic
Rank 26 Use Magic Sword abilities up to level 5. Support Magic
elemental weaknesses, damage an entire row of targets, and
recoup some of the HP and MP lost in normal combat. Best ABSORB MP SPELLS
of all, the Sword Master class offers sizable and well-rounded Rank 29 Absorb some MP from damage you inflict with the
QUESTS: DISC 1
Attack command.
stat boosts that make it ideal for characters who split their QUESTS: DISC 2
focus between physical attacks and spells. MAGIC SWORD LV. 6
QUESTS: DISC 3
Rank 32 Use Magic Sword abilities up to level 6.
ACHIEVEMENTS
BARRIERS
sword master KEY SKILLS ITEMS
MONSTERS
MAGIC SWORD MOW DOWN HP/MP ABSORB
ART GALLERY
Certain White Magic and Black Magic The Mow Down attack hits every The Absorb skills allow you to recoup a
spellbooks automatically unlock the enemy in the front row, allowing you percentage of the damage you deal as HP
corresponding Magic Sword spells. These to easily wipe out weak foes and giving or MP, but only when you use the normal
can be used by Sword Masters to add you an advantage when youre heavily Attack command. At high levels, normal
a splash of the appropriate elemental outnumbered. Mow Down 1 does roughly attacks are rarely as effective as Magic
damage to their attacks, allowing them to half the damage of a normal attack to Sword spells or Mow Down attacks, but
exploit the weaknesses enemies have to each target, so its rarely worth using they combo nicely with Assassin skills
certain elements. In addition to dealing against less than three foes, but Mow like Double-Strike and Loot and the
damage, higher-level Magic Sword Down 2 makes the damage roughly Guardians Berserker skill.
attacks may lower their targets stats or equivalent to a normal attack.
inflict status conditions.
primagames.com 29
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shadow class
Guardian
GUARD
Rank 3 Protect a wounded ally from an attack.
Attack
MAGIC DEFENSE UP
+36 Rank 6 When you defend, boosts Magic Defense as well.
De
Rank 9 Boost maximum MP by 25%.
y
Agilit
SENTINEL SHIELD
fe nse
+10 +48
Rank 12 Defense will be the same as your Guardian class.
CAUTION
Rank 15 Prevent preemptive attacks from enemies.
CHARGED DEFENSE
Rank 18 Decrease damage by the charged amount of the Defend command.
Ma
+13 +2 VIGILANCE
k
cD tt
ac
gi
TOTAL GUARD
Boost maximum MP by 50%.
30 | shadow classes |
PRIMA OFFICIAL
GAME GUIDE
MONK
me basics
ga
ATTRACT AURA
Rank 4 Field Skill: Cause enemies to tenaciously pursue
Attack your party on the field.
+55
COUNTERATTACK BOOST
Rank 7 50% chance of counterattacking when attacked
directly.
SH S
AD SE
MEDITATION O W CL AS
De
y
Agilit
fe nse
+30 +29 CHARACTERS
CHARGED ATTACK
EXPLORING
Rank 13 Boost your Attack power by storing extra energy.
BATTLE BASICS
CRITICAL HIT LIFT ADVANCED
Rank 16 Increase your chance of scoring a critical hit. COMBAT
CHARACTER
BATTLE ESSENCE GROWTH
Ma
Rank 19 Attack power will have the same strength as your SHADOW
+0 +0 Monk class.
k
cD tt
CLASSES
ac
gi
M
Rank 25 Expand the range of your attacks. Black Magic
onk is the most focused of the fighter classes, offering White Magic
the strongest Attack boost but no support for magical LESS IS MORE Barrier Magic
Support Magic
abilities. Its skills offer a grab bag of boosts for front-line Rank 28 The fewer accessories youre wearing, the higher
your combat ability.
fighters, including the ability to counter enemy attacks, SPELLS
increased odds of scoring a critical hit, and the ability to ABSOLUTE COUNTERATTACK QUESTS: DISC 1
charge even basic attacks. Rank 31 Always counterattack a direct attack.
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
MONK KEY SKILLS ITEMS
MONSTERS
COUNTERATTACKS CHARGED ATTACK / LESS IS MORE
ART GALLERY
The Counterattack Boost skill ATTACK AMP Less is More allows you to earn a bonus
provides a 50% chance of delivering a Charged Attack allows you to charge of roughly +7 to your Attack, +6 to
counterattack when hit by an enemys any attack move to boost its power, your Defense, and +4 to your Agility
direct physical attack, while Absolute including basic attacks and the Sword for each of your characters empty
Counterattack boosts that to 100%. Masters Mow Down and Magic Sword Special Accessory slots. Those stats cant
Counterattacks combo beautifully with attacks. Attack Amp has a similar compare to that of a good accessory, but
the Guard and Total Guard skills of the effect, but boosts the attacks range of Less is More comes in handy early in
Guardian class. effect instead of its power (if both are the game; if you pursue the Generalist
equipped, youll get both boosts). Attack class in disc 1 or early in disc 2, youll
Amp works on both basic attacks and have more blank Accessory slots than
Magic Sword attacks. Accessories to fill them with!
primagames.com 31
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shadow class
Assassin
STEAL
Rank 2 Steal an item from targeted foe.
Attack
SECURITY
+43 Rank 5 Prevent items and gold from being stolen.
STUN BOMB
Rank 8 Field Skill: Toss smoking balls of paralysis at enemies on the field.
De
y
Agilit
NEGOTIATE
fe nse
+40 +25 Rank 11 Improve your odds of getting a better price at shops.
NINJA SWIFTNESS
Rank 14 Agility will be same as your Assassin class.
STEALTH
Rank 17 Field Skill: Keep from being spotted by enemies on the field.
SURPRISE
Ma
+22 +4
k
cD tt
Rank 20 Increase your chances of striking first in battle.
ac
gi
efe ic A LOOT
nse
Mag Rank 23 Provide chance of stealing an item from foes targeted with basic Attack moves.
LONG-RANGE ATTACK
T
Rank 26 Can physically attack enemies regardless of position.
he assassin is one of the games most versatile classes.
It offers well-rounded stat boosts, a couple of Field CONTROL
Rank 29 Possess one enemy to use against other enemies.
Skills, the ability to steal from foes, a few powerful combat
tricks, and an across-the-board discount on shop stock. But TREASURE HUNT
most of the good stuff comes at later ranks, so you should Rank 32 Increase your odds of stealing more valuable items.
only pursue this class if you intend to take it all the way to DOUBLE STRIKE
rank 35 or beyond. Rank 35 Automatically attack twice each turn.
32 | shadow classes |
PRIMA OFFICIAL
GAME GUIDE
black magic
me basics
ga
BLACK MAGIC LV. 1
Rank 4 Use Black Magic spells up to level 1.
Attack
REGENERATE MP
+2 Rank 8 Gradually recover MP while walking.
De
y
fe nse
+0 +2 Rank 16 Use Black Magic spells up to level 3. CHARACTERS
B
Black Magic
esides the amazing Regenerate MP and the Max MP White Magic
boosts, Black Magic users dont get anything out of Barrier Magic
Support Magic
their class besides modest stat increases and the ability to
cast Black Magic spells. Fortunately, Black Magic is so SPELLS
strong that Black Magic users dont need much else. But if QUESTS: DISC 1
you dont dabble in another class (Support Magic is a good QUESTS: DISC 2
choice), youll be wasting a lot of empty skill slots. QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
black magic KEY SKILLS ITEMS
MONSTERS
SHADOW SERIES SPELLS REGENERATE MP EXTRACT SERIES SPELLS
ART GALLERY
When targeting a single foe, you should The Regenerate MP skill is one of Sometimes Regenerate MP isnt enough
almost always use Shadow spells unless the games bestyou simply recover to keep you casting spells consistently.
theyre specifically weak to Fire or are MP with every step you take, allowing In that case, cast Extracta or Extractus
an undead creature (the undead are you to cast spells consistently in long spells to steal a bucket of MP from your
typically immune to Dark-type magic). dungeons. Amazingly, this skill requires foes. Not every foe has MP to steal, but
Water, Ground, and Wind are great spells only 8 ranks in Black Magic, so every most do (youll be able to see from their
for hitting multiple foes, but dont do White, Barrier, and Support Magic user profiles in the walkthrough), and you
nearly the damage of single-target spells in your party should take a break from can steal surprising amounts with these
like Shadow and Flare, even against their usual class to earn this skill early powerful spells.
foes who are specifically weak to their in the game.
element. When there are no weaknesses
or resistances at play, Shadow-series spells
do more damage than their Flare-series
counterparts.
primagames.com 33
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shadow class
white magic
WHITE MAGIC LV. 1
Rank 3 Use White Magic spells up to level 1.
Attack
ENHANCE ITEM EFFECT
+2 Rank 6 Boost an items effect.
De
y
DOUBLE ITEM
Agilit
fe nse
+0 +2 Rank 12 Use two items in one turn.
REGENERATE HP
Rank 18 Gradually recover HP while walking.
cD tt
ac
gi
T
Rank 27 Use White Magic spells up to level 6.
he White Magic users ability to heal, cure, and resurrect
wounded characters is the cornerstone of a party. But QUICK MAGIC CHARGE
Rank 30 Cut charge time by 50%.
the price you pay to keep your characters alive can be a bit
steepmost of their other White Magic skills are weak and RESURRECTION
the class provides fewer total stat boosts than any class (except Rank 33 One-time revival from KO, with all HP and MP restored.
Generalist, of course). Develop a few good White Magic users
early in the game, then take their White Magic and Resurrection
skills over to a more powerful class like Support Magic.
34 | shadow classes |
PRIMA OFFICIAL
GAME GUIDE
BARRIER MAGIC
me basics
ga
BARRIER MAGIC LV. 1
Rank 3 Use Barrier Magic spells up to level 1.
Attack
FIELD BARRIER 1
+4 Rank 6 Field Skill: Eliminates previously defeated weak
enemies. Costs 5 MP plus 30 MP per foe.
De
y
fe nse
+10 +13 MAGIC FENCE CHARACTERS
Rank 12 Magic Defense will be the same as your Barrier
Magic class. EXPLORING
BARRIERS
barrier magic KEY SKILLS ITEMS
MONSTERS
FIELD BARRIER WALL SERIES SPELLS RESIST SERIES SPELLS
ART GALLERY
For players who prefer to avoid The Barrier Magic user really comes into While many spells grow more powerful
unnecessary combat, there is no finer Field its own when you find the level-2 Wall or faster to cast as they hit higher-level
Skill than Field Barrier. The Field Barrier spell. This spell creates a magical Wall that versions, its worth noting that the three
lets you outright destroy any foe that is can cover all five of your party members Resist-series spells all have completely
lower-level than you and that you have if theyre on the front row and you charge different effects. Resist protects against
beaten previously (a few oversized foes it fully. Each targeted character will be Poison and Sleep, Resista protects
are immune to its effects, however). The immune to the next physical attack that against Panic and Paralysis, and
cost of Field Barrier 1 is prohibitive30 comes their way, effectively negating Resistus protects against Petrification
MP per foe is a lot early in the game. But five enemy attacks with a single action. and instant-KO attacks. If you lose a
Field Barrier 2 cuts the per-foe cost to a The level-4 Walla spell protects against battle to any of these conditions, cast
reasonable 10 MP, and Field Barrier 3 magical attacks instead, and the level-6 the appropriate Resist-series spell at the
makes it effectively free if you have the Wallus spell provides defense against beginning of your next attempt for a
Regenerate MP skill equipped. bothtwo separate shields per character! near-certain victory.
primagames.com 35
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shadow class
support magic
SUPPORT MAGIC LV. 1
Rank 3 Use Support Magic up to level 1.
Attack
SUPPORT MAGIC LV. 2
+4 Rank 7 Use Support Magic up to level 2.
De
y
fe nse
+10 +4 Rank 15 Extend the duration of spell effects by 50%.
MAGIC ESSENCE
Ma
+32 +55 Rank 27 Magic Attack Power will be the same as your Support Magic class.
k
cD tt
ac
gi
DOUBLE-CAST
W
Rank 35 Cast two spells in the same turn.
hile there are a few strong boost spells, Support
Magic is generally the weakest school of magic in
the game. Thats because most powerful foes are immune to
status conditions. However, the Support Magic Shadow Class
balances this weakness with great stats and the incredible
Double-Cast skill at level 35. Once your White and Black
Magic users have mastered their arts, you may want to switch
them to Support Magic for this skill and the stat boosts alone.
36 | shadow classes |
PRIMA OFFICIAL
GAME GUIDE
sp
ell ls
LEVEL 1 (Must be Rank 2 at Sword Master to cast) LEVEL 4 (Must be Rank 20 at Sword Master to cast)
SWORD MASTER
SWORD MASTER
sc ho o
LEVEL 3 (Must be Rank 14 at Sword Master to cast) LEVEL 6 (Must be Rank 32 at Sword Master to cast)
A
T
T
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
E
E
Fire Short Range Single Battle 10 Earth Short Range Single Battle 25
R
R
Casting Time: C Charge Speed: Faster Charge Effect: Stronger Casting Time: C Charge Speed: Faster Charge Effect: Stronger
Description: Add Flara to your Location: See Black Magic Description: Add Groundus to your Location: See Black Magic
S
S
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
R
Wind Short Range Single Battle 10 Support Short Range Single Battle 25
D MASTE
Casting Time: C Charge Speed: Faster Charge Effect: Stronger Casting Time: C Charge Speed: Faster Charge Effect: Stronger
Description: Add Winda to your Location: See Black Magic Description: Add Erase to your Location: See White Magic
physical attack. physical attack.
WATERA SWORD SHADOWUS SWORD
ER
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
R
Water Short Range Single Battle 10 Dark Short Range Single Battle 25
Casting Time: C Charge Speed: Faster Charge Effect: Stronger Casting Time: C Charge Speed: Variable Charge Effect: Stronger
Description: Add Watera to your Location: See Black Magic Description: Add Shadowus to your Location: See Black Magic
physical attack. physical attack.
37
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
White Magic Spells
LEVEL 1 (Must be Rank 3 at White Magic to cast) LEVEL 4 (Must be Rank 21 at White Magic to cast)
HEAL CURE PARALYSIS
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
GIC WHITE MAGIC WHITE MAGIC WHITE MAGIC
SHINE SHINA
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Light Long Range Single Field/Battle 9 Light Long Range All Battle 22
Casting Time: B Charge Speed: Standard Charge Effect: Stronger Casting Time: C Charge Speed: Standard Charge Effect: Stronger
Description: Inflict Light damage, Location: Purchase in Lago Description: Inflict Light damage, Location: Purchase in Jibral
and possibly stun target. Village and possibly stun all targets. Castle Town (disc 2 or 3)
LEVEL 2 (Must be Rank 9 at White Magic to cast) LEVEL 5 (Must be Rank 24 at White Magic to cast)
CURE KELOLON HEALUS
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Heal Long Range Single Battle 10 Heal Long Range Single Field/Battle 24
Casting Time: C Charge Speed: Standard Charge Effect: Larger Area Casting Time: D Charge Speed: Standard Charge Effect: Stronger
Description: Cure Kelolon condition. Location: Purchase in Lago Description: Restore the targets HP. Location: Purchase in Kelaso
Village Village
WHITE MAGIC WHITE M
ZEPHYR REGENERA
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Heal Long Range All Field/Battle 12 Heal Long Range Single Battle 28
Casting Time: C Charge Speed: Standard Charge Effect: Stronger Casting Time: E Charge Speed: Standard Charge Effect: Larger Area
Description: Restore the HP of all Location: Purchase in Lago Description: Restore the targets HP Location: Purchase in Kelaso
party members. Village (2nd visit) over time. Village
REGENERATE ERASE
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Heal Long Range Single Battle 10 Support Long Range Single Battle 32
GIC WHITE MA
Casting Time: C Charge Speed: Standard Charge Effect: Larger Area Casting Time: C Charge Speed: Standard Charge Effect: Larger Area
Description: Description: Restore the Location: Purchase in Lago Description: Cancel any support Location: Purchase in Kelaso
targets HP over time. Village magi cast on the target. Village
LEVEL 3 (Must be Rank 15 at White Magic to cast) LEVEL 6 (Must be Rank 27 at White Magic to cast)
HEALA CURE-ALL
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Heal Long Range Single Field/Battle 12 Heal Long Range Single Field/Battle 30
C
Casting Time: C Charge Speed: Standard Charge Effect: Stronger Casting Time: E Charge Speed: Standard Charge Effect: Larger Area
GI
Description: Restore the targets HP. Location: Purchase in Mural Description: Cure all status ailments. Location: Find in Nenes
Town Fortress
A
REVIVE ZEPHYRUS
M
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
E
Heal Long Range Single Battle 25 Heal Long Range All Field/Battle 48
T
Casting Time: E Charge Speed: Standard Charge Effect: Stronger Casting Time: E Charge Speed: Standard Charge Effect: Stronger
I
WHI
H
Description: Revive a KOd target. Location: Purchase in Jibral Description: Restore everyones HP. Location: Find in Pachess
W
PRIMA OFFICIAL
GAME GUIDE
sp
ell ls
LEVEL 1 (Must be Rank 4 at Black Magic to cast) LEVEL 4 (Must be Rank 24 at Black Magic to cast) sc ho o
FLARE GROUNDA
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost CHARACTERS
AGIC BL
AGIC BLACK MAG
LEVEL 2 (Must be Rank 12 at Black Magic to cast) LEVEL 5 (Must be Rank 28 at Black Magic to cast) QUESTS: DISC 1
QUESTS: DISC 2
GROUND FLARUS
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost QUESTS: DISC 3
Earth Long Range All Battle 14 Fire Long Range Single Battle 24
ACHIEVEMENTS
Description: Absorb targets HP. Location: Purchase in Lago Description: Inflict Wind damage. Location: Purchase in Kelaso
C
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
A
Dark Long Range Single battle 12 Water Long Range 1 Row Battle 40
C
Casting Time: C Charge Speed: Variable Charge Effect: Stronger Casting Time: D Charge Speed: Faster Charge Effect: Stronger
K
Description: Inflict Dark damage. Location: Purchase in Lago Description: Inflict Water damage on Location: Purchase in Kelaso
M
LEVEL 3 (Must be Rank 16 at Black Magic to cast) LEVEL 6 (Must be Rank 36 at Black Magic to cast)
G
FLARA
I
GROUNDUS
C
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Fire Long Range Single Battle 12 Earth Long Range All Battle 56
B
LACK MAGI
L
Casting Time: C Charge Speed: Faster Charge Effect: Stronger Casting Time: D Charge Speed: Faster Charge Effect: Stronger
ACK MAGIC
Description: Inflict Fire damage. Location: Purchase in Mural Description: Inflict Earth damage on Location: Find in Jibral Castle
Town all targets. basement
WINDA EXTRACTUS
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Wind Long Range Single Battle 16 Absorb Long Range Single Battle 30
Casting Time: C Charge Speed: Faster Charge Effect: Larger Area Casting Time: D Charge Speed: Variable Charge Effect: Stronger
Description: Inflict Wind damage. Location: Purchase in Mural Description: Absorb targets HP Location: Find in Nenes
C
DEFLECT ATTACK UP
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Weaken Long Range Single Battle 6 Strengthen Long Range Single Battle 20
Casting Time: C Charge Speed: Faster Charge Effect: Larger Area Casting Time: C Charge Speed: Standard Charge Effect: Wide Area
Description: Lower the targets Location: Purchase in Talta Description: Strengthen the targets Location: Purchase in Pachess
chance of a successful physical attack. Village physical attack. Town
LEVEL 2 (Must be Rank 7 at Support Magic to cast) LEVEL 5 (Must be Rank 23 at Support Magic to cast)
QUICK SLOWUS
C SUPPORT
C SUPPORT
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Strengthen Long Range Single Battle 12 Weaken Long Range Single Battle 40
Casting Time: A Charge Speed: Standard Charge Effect: Larger Area Casting Time: A Charge Speed: Faster Charge Effect: Larger Area
Description: Increase the targets Location: Purchase in Lago Description: Slow the targets speed. Location: Purchase in Kelaso
speed. Village Village
DIZZY PARALYZE
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Weaken Long Range Single Battle 12 Weaken Long Range Single Battle 20
AGIC SUPPORT MAGI
Casting Time: C Charge Speed: Faster Charge Effect: Wider Area Casting Time: C Charge Speed: Faster Charge Effect: Wider Area
Description: Make 1 target in the Location: Purchase in Mural Description: Paralyze one target. Location: Purchase in Kelaso
back row Dizzy. Town Village
POISON HP MAX UP
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Weaken Long Range Single Battle 10 Stengthen Long Range Single Battle 36
Casting Time: C Charge Speed: Faster Charge Effect: Larger Area Casting Time: C Charge Speed: Standard Charge Effect: Wider Area
Description: Poison one target. Location: Location: Purchase Description: Temporarily raise the Location: Purchase in Kelaso
in Lago Village (2nd visit) targets maximum HP. Village
LEVEL 3 (Must be Rank 11 at Support Magic to cast) LEVEL 6 (Must be Rank 31 at Support Magic to cast)
SLOWA QUICKUS
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Weaken Long Range Single Battle 20 Strengthen Long Range Single Battle 48
SUPPORT M
Casting Time: A Charge Speed: Faster Charge Effect: Larger Area Casting Time: A Charge Speed: Standard Charge Effect: Larger Area
T
Description: Slow the targets speed. Location: Purchase in Jibral Description: Increase the targets Location: Find in Pachess
R
PANIC CURSE
P
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
P
Weaken Long Range Single Battle 16 Weaken Long Range Single Battle 24
U
Casting Time: C Charge Speed: Faster Charge Effect: Better Chance Casting Time: D Charge Speed: Variable Charge Effect: Larger Area
S
Description: Make one target Panic. Location: Purchase in Jibral Description: Weaken the targets Location: Find in Devour
Castle Town (disc 2 or 3) physical and magical attacks. Forest
ANCHOR MAGIC ATK UP
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Weaken Long Range Single Battle 15 Strengthen Long Range Single Battle 50
Casting Time: C Charge Speed: Standard Charge Effect: Larger Area Casting Time: C Charge Speed: Standard Charge Effect: Wider Area
Description: Lower the targets Location: Purchase in Jibral Description: Strengthen the targets Location: Find in Mecha Base
chances of evading attacks. Castle Town (disc 2 or 3) magical attacks.
40
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TM
PRIMA OFFICIAL
GAME GUIDE
sp
ell ls
LEVEL 1 (Must be Rank 3 at Barrier Magic to cast) LEVEL 4 (Must be Rank 18 at Barrier Magic to cast) sc ho o
SHIELD TRAPFLOORA
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost CHARACTERS
Strengthen Front Only Single Battle 10 Support Front Only 1 Row Battle 16
EXPLORING
Casting Time: B Charge Speed: Faster Charge Effect: Stronger Casting Time: C Charge Speed: Standard Charge Effect: Stronger
BATTLE BASICS
Description: Create a barrier against Location: Purchase in Wilder- Description: Set a trap that causes Location: Purchase in Pachess
LEVEL 2 (Must be Rank 9 at Barrier Magic to cast) LEVEL 5 (Must be Rank 27 at Barrier Magic to cast) QUESTS: DISC 1
QUESTS: DISC 2
TRAPFLOOR SHIELDUS
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost QUESTS: DISC 3
Support Front Only Single Battle 8 Strengthen Long Range Single Battle 40
ACHIEVEMENTS
Casting Time: B Charge Speed: Standard Charge Effect: Stronger Casting Time: D Charge Speed: Faster Charge Effect: Larger Area
Description: Set a trap that causes Location: Purchase in Lago Description: Create a barrier against Location: Purchase in Kelaso BARRIERS
damage in the front. Village physical attacks. Village
ITEMS
RESIST SHELLUS
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost MONSTERS
Strengthen Long Range Single Battle 10 Strengthen Long Range Single Battle 40 ART GALLERY
Casting Time: B Charge Speed: Faster Charge Effect: Larger Area Casting Time: D Charge Speed: Faster Charge Effect: Larger Area
Description: Protect a target from Location: Purchase in Mural Description: Create a barrier against Location: Purchase in Kelaso
Poison and Sleep status ailments. Town magical attacks. Village
WALL REFLECTUS
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Strengthen Front Only Single Battle 12 Support Long Range Single Battle 45
Casting Time: B Charge Speed: Standard Charge Effect: Wider Area Casting Time: E Charge Speed: Faster Charge Effect: Larger Area
Description: Nullify a physical attack Location: Purchase in Lago Description: Create a magic-reflect- Location: Purchase in Kelaso
inflicted in the front. Village (2nd visit) ing barrier. Village
LEVEL 3 (Must be Rank 15 at Barrier Magic to cast) LEVEL 6 (Must be Rank 30 at Barrier Magic to cast)
SHIELDA TRAPFLOORUS
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Strengthen Long Range Single Battle 20 Support Front Only 1 Row Battle 32
Casting Time: C Charge Speed: Faster Charge Effect: Wider Area Casting Time: D Charge Speed: Standard Charge Effect: Stronger
Description: Create a barrier against Location: Jibral Castle Town Description: Set a trap that causes Location: Find in Ancient
physical attacks. damage to all targets in the front. Hospital
SHELLA RESISTUS
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Strengthen Long Range Single Battle 20 Strengthen Long Range Single Battle 20
Casting Time: C Charge Speed: Faster Charge Effect: Wider Area Casting Time: D Charge Speed: Faster Charge Effect: Larger Area
Description: Create a barrier against Location: Jibral Castle Town Description: Protects a target from Location: Find in Nenes
magical attacks. (disc 2 or 3) Instant KO and Petrify. Fortress
REFLECT WALLUS
Attribute Range Area Location MP Cost Attribute Range Area Location MP Cost
Support Long Range Single Battle 25 Strengthen Front Only Single Battle 48
Casting Time: C Charge Speed: Faster Charge Effect: Wider Area Casting Time: D Charge Speed: Standard Charge Effect: Larger Area
Description: Create a magic-reflect- Location: Jibral Castle Town Description: Nullify one physical and one Location: Find in Sea
ing barrier. (disc 2 or 3) magical attack inflicted on target in the front. Cube
41
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
DISC Walkthrough
1
walkthrough disc 1
map legend DESTINATIONS
CHEST
RED BARRIER
BLUE BARRIER
GREEN BARRIER
Wilderness
Sheep Camp
WHITE BARRIER Drill
Machine
BLACK BARRIER
Jibral
Gul Castle
WARP POINT Mountains
Lago
Village Lot
SAVE POINT Wilderness
Mural
Mechat Valley
BOSS BATTLE BOSS!
Crash Site
Road
MULTIPLE SHOPS Shops Ancient to Jibral
Ruins
INN Inn
Undersea
Caverns
ITEM SHOP Items Mural
Talta Town
Forest of Forest Village
ACCESSORY SHOP Acc.
the Dead Sheep Camp
SPELL SHOP Spells
Ancient
Ruins
Talta
Village
DISC 1 Prologue
DEFYING THE LAND SHARK
Once a year, a freak storm of purple clouds heralds the arrival of the Land Shark,
a mindless beast that decimates the Talta Village basin and slays all who stand in
Milestones its way. Anticipating the next attack, the people of Talta have been trained to flee to
high ground. But this year, a few of the younger villagers have made other plans.
PRIMA OFFICIAL
After the title card, control will switch to Shus grandfather, Fushira. Send him to speak with Jiros parents at the balcony over- GAME GUIDE
looking the Land Shark, then move towards the exit to bring this brief sequence to an end.
Youll then rejoin Shu at the Talta Village basin, where he is bravely staring down the Land Shark. Before you charge after kthrough
al
w
it, turn around and search for Coluti, a village boy who is cowering behind a boulder. Hell give you a dose of HP Up Elixir,
which you can use immediately to boost Shus Max HP by 3, or save for one of the weakers characters who will be joining you
soon. You can also search for items in the nearby rubble, but you wont find much.
d e
is u
c1
- P r ol o g
CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
MILESTONE
SHADOW
CLASSES
SPELLS
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
45
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
The Ancient Ruins
LOCATION
BARRIERS: X2 X0 X0 X0 X0
2
CHESTS
5
1. Thorn Grass
2. Medicine
3. Light Crystal
3
6 4. Medicine
5. Stone Necklace
B1 6. Stone Bracelet
7 7. Phoenix Talon
4 B1. Bellybutton Ring
of Fire
1
MILESTONE
2 EXPLORE THE ANCIENT RUINS
After surviving the Land Sharks wild ride, Shu will awaken at full health in Youll find two mysterious blue bar-
the cavernous Ancient Ruins. Examine the remains of the Land Shark, where riers in the ruins: One around chest
youll make an alarming discovery, and then search for Jiro and Kluke, who have #8, and the other at the caverns
landed nearby. Theyll join your party, and while neither is quite as strong as Shu, southwest exit. This riddle wont be
theyll give you the strength you need to defeat the caverns Poo Snake guardians solved for hours to come, but make
(if youve been saving the HP Up Elixir, you may want to use it on Kluke now). note of whereever you see colored
Before you rush into battle, head east towards the glowing blue cube, which will barriers, so that you can return for the
allow you to save your game. Then search the debris for supplies, and seek out treasure they guard later.
strength-boosting accessories in the cavern rims unguarded chests.
PRIMA OFFICIAL
The Poo Snakes (seriously, thats what theyre called!) will be a GAME GUIDE
whole lot easier if you equip a few accessories first. Youll find a
power-boosting Stone Bracelet and a defense-boosting Stone kthrough
al
w
Necklace on ledges on the outer rim of the cavern, in chests
#5 and #6. The pathways to them begin in the southeast and
west corners of the map, and are easy to find if you follow the
perimeter. The ledges are also home to some ancient relics that
can be searched for items and gold.
d e
is u
c1
- P r ol o g
CHARACTERS
When exploring the rim that runs along the northwest corner EXPLORING
of the cavern, take a moment to tilt your camera towards the
BATTLE BASICS
western wall (you can control the camera with the right analog
ADVANCED
stick). There youll find a spooky cave painting that tells the COMBAT
tale of some sort of massive beast. What can it mean? CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
primagames.com 47
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The Flying Fortress
LOCATION
BARRIERS: X0 X0 X0 X0 X0
MILESTONE
3 SWIPE THE CREATURE COMPENDIUM
There isnt much in the room where the
Land Shark ship docked, but you can grab a
Creature Compendium out of a chest in the
southwest corner. After claiming that, head
back to the northern door, where the master of
the Flying Fortress will summon you.
Your brief conversation with Nene will
quickly turn into a battle you have no hope of
winning. Dont waste your Phoenix Talons try-
ing to revive your fallen alliesjust lean back
and let him crush you. Hell then dump you out
of the Fortress, but a mysterious updraft will
send you
right back CHESTS
into it.
Creature Compendium
MILESTONE
4 THWART THE MECHA ROBO ARMY
Youll land in a circular room where four chests can be found
in the outer walls. Help yourself to their contents, then ap- CHESTS
proach the central pedestal, where a mysterious presence will
Light Crystal
give each of your characters a Light Sphere.
You wont have much time to analyze the situation before
Stone Necklace
Nenes Mecha Robo army busts in to apprehend you. Save
your game at the cube, then dash past them and out the open
door to the north. You can slip by the Mecha Robos without
a struggle if you try hard enough, but dont take any chances if one is blocking your
waylunge at it so youll get to strike first in combat.
MECHA ROBO 068
LEVEL: 2 HP: 10 MP: 0
Weak: Water
Resists: Light, Dark
Steal (Common): Poison Powder
Steal (Rare): Light Crystal
T
PRIMA OFFICIAL
FORTRESS DOOR Once youve sealed the door and trapped the Mecha Robo GAME GUIDE
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
Prologue
Milestone 1
MILESTONE Milestone 2
Milestone 3
Milestone 4
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
49
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LOCATIONS
Drill Sheep
Machine Camp
Quest1
Lot
Wilderness
Mechat
Crash Site
DISC 1
LOST IN THE WILDERNESS
Shu and the gang have escaped from Nenes Flying Fortress, but the Mechat crash
has left them stranded in unfamiliar territory. There are many dangerous creatures
Milestones in the Lot Wilderness, but with the help of their new shadows, Shu, Jiro, and Kluke
should be able to punch through and reach... the equally desolate wilderness on the
other side. Well, its a start.
1
YOUR AWAKENED SHADOWS
After your crash landing, Jiro will real-
CROSS THE LOT ize that he now has the power to cure
WILDERNESS the partys wounds. In fact, everyone
doesJiro is simply the only one whose
Shadow has been set to the White
2 Magic class. Shu defaults to the Sword
Master class, while Kluke defaults to
Black Magic, but you can set any char-
FIND THE CAMPS acter to any class that you like. As they
LOST SHEEP level up in that class, theyll be able to
keep their skills even after they switch
classes, so eventually youll want to have
3 even your dedicated White Magic user
dabble in Black Magic long enough to
learn the MP Regenerate skill.
INFILTRATE THE
DRILL MACHINE
FOLLOW MARUMARO
AT THE RUINS
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1 - q ues
CHARACTERS
CHESTS Healing
Spring
EXPLORING
ADVANCED
1. Medicine COMBAT
1
2. Magical Medicine CHARACTER
3. Antidote 5 GROWTH
to
4. Ruby Overworld SHADOW
CLASSES
5. Stone Bracelet
SPELLS
QUESTS: DISC 1
CHESTS Prologue
Milestone 1
(on overworld map)
Milestone 2
Milestone 3
Medicine Milestone 4
Magical Medicine 4
Milestone 5
2
Antidote 3
Quest 1
Milestone 1
Milestone 2
Milestone 3
Milestone 4
SEARCHING THE mechat CRASH SITE Milestone 5
Quest 2
Shu has thoroughly wrecked the Mechat, but at least Milestone 1
he picked a nice place to crash. The crash site is free Milestone 2
of enemies, and it has a small pond where you can Milestone 3
Milestone 4
enjoy full HP and MP recovery any time you visit. Milestone 5
Theres also a save spot, five treasure chests, and plenty
Quest 3
of items to search. Examine every stone, pebble, and Milestone 1
dead tree to find some useful recovery items, then Milestone 2
push aside the broken-off Mechat Wing thats block- Milestone 3
Milestone 4
ing the exit to the northwest. After claiming the Crash
Milestone 5
Sites final treasure, youll end up in a small patch of
Quest 4
overworld with a few enemies, three more chests, and Milestone 1
the entrance to the Lot Wilderness area. Milestone 2
Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
primagames.com 51
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TRIGGERING MONSTER FIGHTS
The small patch of land connecting the crash site to the Lot Wilderness is
an ideal place to experiment with an important new game mechanic. Instead
of approaching foes to battle them individually, your party leader can spread
out an Encounter Circle with the right trigger and fight every foe inside of it
by selecting Fight All Enemies. If two of those monster groups are natural
enemies, theyll turn on each other instead of focusing on you! Try it out by
snaring a Poo Snake and an Ancient Katydid within the same Encounter
CircleThe Katydid will attack the Poo Snakes before they attack you.
Weak: Fire
Resists: Light
Steal (Common): Medicine
Steal (Rare): Mega Medicine
BARRIERS: X1 X0 X0 X0 X0
to
Sheep Camp
CHESTS
12 14
1. Thorn Grass
B1
2. Lv 1- Flare
3. Deodorant 11
4. 200 Gold
5. Antidote 9
13
6. Stone Earring Dead
Tree
7. Magical Medicine
8 10
8. Phoenix Talon
9. Magical Medicine 2
10. 300 Gold 7 3
Dead
11. Stone Ring Tree
6
12. Antidote
13. Emerald 1
5
14. Fresh Garlic
4
B1. Cross Trainers
to
Overworld
PRIMA OFFICIAL
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To return to civilization youll
have to cross the Lot Wilder-
ness, a barren desert thats rich
in treasure but full of hostile
creatures. Worse yet, something
is brewing on the horizonis d
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sign of Nenes influence?
CHARACTERS
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
primagames.com 53
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fighting your way up Free Healing in the wilderness
the food chain Smirking Scorpions are even more dangerous than Fat Rats, since they cant
be tricked into Monster Fights and their attacks often inflict poison. Fortu-
Feeding Poo Snakes to Ancient Katydids is always fun, nately, Jiro has your backas soon as you see the first scorpion, approach the
but whos gonna eat the leftover Katydids? Fat Rats, thats chest it guards to trigger an event in which Jiro fully heals the party. Dont
who. These powerful foes love to snack on Katydids, so hold back after that, since more healing awaits at the nearby Sheep Camp.
arrange Monster Fights whenever possible. Instead of
attacking the Katydids yourself, focus your attacks on
weakening the Fat Rat so youll be able to finish it quickly
when its no longer of any use to you. If you cant kill it
immediately, it may summon another Fat Rat when it runs
out of Katydids and turns its fangs on you.
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1 - q ues
2
Spells 3
Items CHARACTERS
Acc.
CHESTS to
EXPLORING
QUESTS: DISC 1
MILESTONE
Prologue
Milestone 1
Milestone 2
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The Lot Wilderness-West
LOCATION
BARRIERS: X0 X0 X1 X0 X0
to
Overworld
BOSS!
CHESTS
6
1. Fresh Garlic 5
2. Copper Bracelet 4
3. Stout Garlic
1
4. Thorn Vines
5. Kelolon Powder B1
6. Light Crystal 3
7. Amethyst 2
8. 500 Gold
9. Copper Earring
B1. Bellybutton Ring
of Water
to
Sheep Camp
PRIMA OFFICIAL
Reptilian Green Grunts guard treasure chests GAME GUIDE
SPELLS
QUESTS: DISC 1
Prologue
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 1
Milestone 1
Milestone 2
Milestone 3
Milestone 4
When your see the Checkpoint text pop up near the end of this map, take a step back and heal all your characters, because youre Milestone 5
only a step or two away from the games first boss. The Flamboyant Dinoram is sluggish but powerful, and your normal attacks dont Quest 2
do much damage to its scaly body. The trick is to attack its horn, where its weakest, but only spells and Milestone 1
spell-like items (like Rubies) can target it. Once you do hit it with a spell like Flare, the Flamboyant Milestone 2
Dinoram will lower its head and expose its horn to physical attacks until its next turn. This makes Milestone 3
Milestone 4
timing important; have your Black Magic user charge up so that his or her spell will be cast im- Milestone 5
mediately after the Dinorams turn, ensuring the horn is exposed for the entire turn.
Quest 3
If you have trouble with this fight, theres a pretty easy solution. When you continue, switch Milestone 1
everyone to Black Magic class and kill a few nearby foes to level them up to Rank 4. Then Milestone 2
everyone will be able to cast Flare directly at the horn, and the Dinoram wont stand a chance. Milestone 3
Milestone 4
Milestone 5
FLAMBOYANT DINORAM 261 Quest 4
Milestone 1
LEVEL: 4 HP: 320 MP: 0 Milestone 2
Milestone 3
Attack: 80
Milestone 4
Defense: 20 Milestone 5
Mag. Attack: 0
Mag. Defense: 0 QUESTS: DISC 2
Weak: BARRIERS
Resists: Earth, Light Donpa doesnt have much to say, but hell offer a ITEMS
Steal (Common): Ancient Scale Light Crystal (which restores the partys HP) and a
MONSTERS
Steal (Rare): Silver Bracelet Shadow Crystal (which restores the partys MP) by
ART GALLERY
way of his thanks.
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The northern coast of the wilderness
Youll emerge from the Lot Wilderness at the northern coast of the continent. When
you open the nearby chest (with a Vitality Elixir) youll notice a shiny yellow Drill
Machine on the horizon. But before you investigate, explore this wide stretch of the
overworld. If you head to the east, youll find a path that will take you to another Vital-
ity Elixir, guarded by new and easily beatable Apcoloypse Moth enemies. But the path
ends at a sleeping Lazy Bear, and if you challenge it, it will almost certainly destroy
you. Those who insist on getting past it will need to do a lot of leveling upthe rest
of us will want to turn
around and head back to-
wards the Drill Machine.
This time, pass it on the
left and follow the cliffs
southwest of it. There youll find a series of chests
with minor items, but dont go too far, or youll run
into spear-wielding Gotsu-Gotsu enemies.
You can probably take
them, but it wont be an
easy fight.
MILESTONE
3 Infiltrate the drill machine
When youre done exploring, approach the Drill
Machine, but dont shimmy up the ladder until
youve thoroughly explored the small area around
ityoull find loot in the scattered rocks and even
in the drillers treads.
Drill Machine
LOCATION PRIMA OFFICIAL
GAME GUIDE
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to
Ancient Hospital Ruins LEVEL 1 is c
1 - q ues
t
1
A
8
CHARACTERS
EXPLORING
CHESTS D
BATTLE BASICS
Inn
9 10 ADVANCED
1. Medal x 1 COMBAT
2. Phoenix Talon
CHARACTER
8. Sapphire Shops
GROWTH
9. No-Ghost Device 1 SHADOW
10. Light Crystal 2 CLASSES
SPELLS
QUESTS: DISC 1
Prologue
LEVEL 2 Milestone 1
Milestone 2
B Milestone 3
A Milestone 4
4 3 B1 Milestone 5
5
CHESTS Quest 1
Milestone 1
3. Mega Medicine Milestone 2
Milestone 3
4. Medals x2
Milestone 4
5. Medals x 3 Milestone 5
6. Ruby Quest 2
7. Medals x 5 Milestone 1
B1. Ancient Warriors Milestone 2
6 Milestone 3
BOSS! Necklace
Milestone 4
7
Milestone 5
C
Quest 3
Milestone 1
Milestone 2
Milestone 3
LEVEL 3 Milestone 4
COCKPIT Milestone 5
B
Quest 4
Milestone 1
Milestone 2
Milestone 3
D Milestone 4
Milestone 5
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
C
ART GALLERY
primagames.com 59
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Hit the mecha Searching the drill machine vents
robo Shops The first few floors of the Drill Machine are free of enemies, so you can take your time and
search every pipe, hose, and wall-mounted duct. There are a ton of things to find here, includ-
Fear not the Robos that hang out on the ing three EXP +50 bonuses
first floor, as theyll happily offer their that should put your whole
healing and mercantile services to your team up a level if you spread
party. If you can afford it, you can up- them around. Theres also a
grade everyone from Stone accessories to booby-trapped vent that will
Copper, and you can pick up the handy damage you when you search
Cure Poison spell for your White Magic it, but it will only cost you a
single HP.
users. A healthy shot of Electro-Wave
Healing will erase your wounds and refill
your MP, so check back here often.
SPELL SHOP
ITEM SHOP
INTERCEPT ELECTROGUE 058 MEDIC MAINTENANCER 060
Medicine 30G LEVEL: 5 HP: 64 MP: 0 LEVEL: 6 HP: 68 MP: 0
Magical Medicine 250G
Phoenix Talon 100G Weak: Water, Wind Weak: Water
Antidote 25G Resists: Earth, Light, Dark Resists: Light, Dark
Deodorant 20G Steal (Common): Kelolon Powder Steal (Common): No-Ghost Device
Fresh Garlic 80G Steal (Rare): Sleep Powder Steal (Rare): Prismatic Crystal
PRIMA OFFICIAL
GAME GUIDE
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1 - q ues
CHARACTERS
The Winking Patroller Robo controls the Cockpit lock, and can be found at EXPLORING
the end of floor 2B (thats the southern part of the map, accessable via the WINKING PATROLLER 260 BATTLE BASICS
elevator in the south fork of level 3F). The Patroller is much tougher than LEVEL: 10 HP: 512 MP: 0 ADVANCED
its Medic brethren, but you can keep COMBAT
it constantly off-balance by using Attack: 0
CHARACTER
elemental spells and Magic Sword at- Defense: 15 GROWTH
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
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LOCATION
LEVEL 1
B CHESTS
ENTRANCE 9
1. Mega MP Up Elixir
Healing
A Device 2. Mental Surge
7
8
3. Vitality Elixir
6 4. Mobility Balm
2
5. HP Up Elixir
6. Mega Magical Medicine
7. Magical Medicine
Elevator
8. Lv 1 - Shine
9. Invisibility Elixir
Drill
Machine
B2. Lv 5 - Slowus
1
B2 B3. Lv 6 - Trapfloorus
B3
5
4
3
A CHESTS
LEVEL 2
10. Magical Medicine
E 11. Head Doctors Of-
fice Key
19
12. Vitality Elixir
18 20 13. Magic Crystal Ring
B1
14. Silver Ring
15. Silver Bracelet
14 16. 300 Gold
21
17. Invisibility Elixir
18. Mega Magical Medicine
C
Elevator 19. Mega Magical Medicine
20. Ultra Medicine
16 15
10 21. Ultra Medicine
B1. Ancient Warriors
17 11 Earring
E
D
12
13
PRIMA OFFICIAL
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Youll descend right outside of the Ancient Hospital Ruins, but dont rush
in before you search between the Drill Machines treads. There youll find Dont Trip the
a hidden chest with a Mega MP Up Elixir that can permanently increase a hover alarms
characters MP max by 10 points.
The lower floors are guarded by Hover
Raiding the hospital lobby Alarms, which are a pushover if you can d
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When you step through the door, look to the right, where youll find a light hit them from behind. But if they nab 1 - q ues
switch. You can hit it to make exploring easier or keep it off to make it easier you with their red alarm beam, theyll
to avoid enemy detectionits up to you. The switch is near the hospitals summon Intercept Electrogues to attack CHARACTERS
reception area, where youll find tons of things to search, including chests of you. They can keep summoning EXPLORING
drawers you can search repeatedly. Theres some great loot here, including a Electrogues while you fight, so BATTLE BASICS
10-pack of Medals in the cash-register-like target the Hover Alarms first ADVANCED
safe on the desk. Youll also find a chest COMBAT
(if theyre in the back
with an HP Up Elixir behind the counter. CHARACTER
row, youll need to use GROWTH
spells) or you could SHADOW
CLASSES
end up battling them
SPELLS
all day long.
QUESTS: DISC 1
Prologue
HOVER ALARM 055 Milestone 1
Milestone 2
LEVEL: 5 HP: 48 MP: 0 Milestone 3
Milestone 4
Weak: Water, Wind Milestone 5
Resists: Earth, Light, Dark Quest 1
Milestone 1
Steal (Common): No-Ghost Device Milestone 2
Steal (Rare): Prismatic Crystal Milestone 3
Milestone 4
Milestone 5
cut through the northwest room Quest 2
Milestone 1
There are three rooms that connect to the first floor lobby. The one to the southwest is protected by a white barrier (similar to Milestone 2
the green and blue barriers youve seen protecting chests in earlier areas), and wont be accessable anytime soon. So raid some Milestone 3
Milestone 4
minor treasures from the northeast room, then thoroughly explore the northwest room. There youll find a Healing Device that Milestone 5
will completely refill your HP and MP each time you use it. Quest 3
Youll also find lots of things hidden in the furniture and medical equipment, as well as chest that holds the Lv 1 Shine Milestone 1
spell. Its a great treasure, but opening the box will generate an Electrogue behind youuse your Encounter Circle to initi- Milestone 2
ate the fight without accidentally backing into it. When youve Milestone 3
Milestone 4
thoroughly looted the room, leave through the door on the east Milestone 5
side to find the stairs to the second floor.
Quest 4
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
Shine is a rare offensive White Magic spell (and also the source of the
MONSTERS
Shine Sword Magic Sword attack). Most normal enemies are immune to
it, but it can be extremely effective against ghosts and demons. ART GALLERY
primagames.com 63
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search for a key in the darkness
When you reach the second floor, hang
a right and open the door on the left
wall (across from the door blocked by a
Blue Barrier). Even if the lights are on
on the rest of the floor, this room will
be darkbut youll need to wade in a
ways and look for the glowing red dots
that marks its position. With the lights
on, it should be no MIDNIGHT GHOST 179
trouble to find the
LEVEL: 7 HP: 64 MP: 210
chest that contains
the Head Doctors Beware of ghosts that are revealed when
Office Key. Grab it, you flip on the lights! If you get caught in a Weak: Light
then leave the room, battle with a Midnight Ghost, use your new Resists: Dark
hang a right, and run Shine spell or Shine Sword technique to Steal (Common): Invisibility Elixir
towards the darkness. end it in a hurry. Steal (Rare): Mega Invis. Elixir
Weak: -
Resists: Light
Steal (Common): Vitality Elixir
Steal (Rare): Magic Eilixir
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URN ROOM d
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1 - q ues
LEVEL 3
CHARACTERS
F Medicine EXPLORING
BATTLE BASICS
ADVANCED
8 COMBAT
E CHARACTER
7
B1 GROWTH
SHADOW
CLASSES
5 SPELLS
9
10
4 QUESTS: DISC 1
Prologue
3 Milestone 1
Elevator Milestone 2
Milestone 3
1 Milestone 4
Milestone 5
Quest 1
2 Milestone 1
Milestone 2
Milestone 3
Milestone 4
D Milestone 5
Quest 2
6 Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
CHESTS Quest 3
1. Silver Necklace Milestone 1
Milestone 2
2. Medals x 5 Milestone 3
3. Phoenix Talon HALLWAY Milestone 4
4. Silver Earring Milestone 5
5. MP Boost Elixir Quest 4
6. Treasure Chest Key Milestone 1
Milestone 2
7. Poison Powder 13 Milestone 3
8. Shadow Crystal Milestone 4
9. Kelolon Powder 12 Milestone 5
10. Magic Crystal
BOSS! QUESTS: DISC 2
Necklace
QUESTS: DISC 3
11. Magic Crystal
Bracelet ACHIEVEMENTS
ART GALLERY
primagames.com 65
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pit wolf against wolf to clear the way
The path from the stairs dead ends at a deep pit, leaving you with a choice of two
darkened rooms at either side of the hallway. In the room to the right, youll find a
Silver Necklace. In the room to the left, youll find five medals, a save spot, and a
hole in the wall that leads to the third floors outer hallway.
Theres a Snow Wolf Ghost on the other side of that hallway, so stay
back and watch it from a distance, then dash through the hole when its
looking the other way. Run forward to lure out the Flame Wolf Ghost,
then lead it back to the Snow Wolf Ghost. Snag both in the same Encoun-
ter Circle and select Fight All Enemies to trigger a Monster Fight that
will transform both powerful foes into lowly Scavenger Wolf Ghosts.
SCAVENGER WOLF GHOST 038 FLAME WOLF GHOST 039 SNOW WOLF GHOST 040
LEVEL: 5 HP: 40 MP: 0 LEVEL: 9 HP: 280 MP: 0 LEVEL: 9 HP: 280 MP: 0
PRIMA OFFICIAL
Youll find Marumaro battling a half-fire, half-ice Wolf Ghost. You ultimately GAME GUIDE
have no choice but to help him, so make sure you have at least two characters
who can use elemental attacks (from the Black Magic or Magic Sword skill) kthrough
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before you open the door to the Ancient Hospital Ruins Hall.
At the start of the fight, the boss will change its element to either fire or
water (ice). Pay close attention, and hit it with the opposite ability for heavy
damage. As a counter, the wolf will then change its type again, forcing you
to alternate between Fire and Water spells and Magic Sword attacks. Ideally,
arrange your order (by charging) so that your Magic Sword user is hitting with ICEFIRE WOLF GHOST 263 d
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should focus on healing, since either form of the wolf is capable of dealing 60- LEVEL: 6 HP: 800 MP: 0
70 damage per hit. Attack: 80 CHARACTERS
Defense: 10 EXPLORING
Mag. Attack: 75 BATTLE BASICS
Mag. Defense: 45 ADVANCED
Speed: 5 COMBAT
CHARACTER
GROWTH
Weak: Light, Fire/Water
SHADOW
Resists: Earth, Dark, CLASSES
Fire/Water
SPELLS
Steal (Common): Shadow Crystal
QUESTS: DISC 1
Steal (Rare): Silver Ring
Prologue
Milestone 1
Milestone 2
MILESTONE Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
The urn shown above is the one ITEMS
with the medicine. Dont search it MONSTERS
till youre ready to leave the area.
ART GALLERY
primagames.com 67
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LOCATIONS
Lago
Village
Undersea
Cavern
Forest of
the Dead
Sheep
Camp
DISC 1 Quest 2 CURING THE DEVEE PLAGUE
After finding the ancient medicine, Marumaro points the Drill Machine west to bore
a hole through the mountain range that separates the village of Lago from the north-
Milestones ern coast. Will he be able to administer the medicine in time? Could a medicine from
a lost civilization really be the cure for a modern-day malady?
Lago Village
LOCATION PRIMA OFFICIAL
GAME GUIDE
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BARRIERS: X0 X0 X0 X0 X0
d 2
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1 - q u es t
CHARACTERS
EXPLORING
BATTLE BASICS
6
CHESTS ADVANCED
COMBAT
5
1. Medals x 7 CHARACTER
GROWTH
2. Grand Shadow Crystal
Items SHADOW
3. Medal CLASSES
4. Ordeal Ring (locked)
SPELLS
Acc. 5. Fire Ring (locked)
6. Ordeal Earring QUESTS: DISC 1
3
B (locked) Prologue
Milestone 1
7. Medicine
Milestone 2
8. Shadow Crystal Milestone 3
Milestone 4
Milestone 5
Quest 1
A Milestone 1
4 TOWN HALL Milestone 2
Milestone 3
Milestone 4
8
B Milestone 5
1
Quest 2
Milestone 1
Milestone 2
Milestone 3
Inn Milestone 4
7
Milestone 5
Quest 3
Milestone 1
2 Milestone 2
Milestone 3
Spells
A Milestone 4
Milestone 5
to
Overworld Quest 4
Milestone 1
hidden treasures of lago village Milestone 2
Milestone 3
Milestone 4
There are only a few unlocked treasure chests in Milestone 5
Lago Village, but there are plenty of items for avid
searchers to find. Make sure to examine the rocks QUESTS: DISC 2
near the entrance, the furniture in the Town Hall, QUESTS: DISC 3
the waterfall basins, the water wheels, the target- ACHIEVEMENTS
shaped decorations on the upper level, the candles BARRIERS
in the tunnel, and all of the objects in the shops.
ITEMS
Dont be discouraged if you come up with a bunch
of Nothingsyoull learn soon that Nothings are MONSTERS
primagames.com 69
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Update your
spell rePertoire
MILESTONE
Accessory and Item Shops are up and
1 search for marumaro
running in the upper part of the town, but
After the medicine fails to heal his
Lago Villages well-stocked Spell Shop people, Marumaro runs off in despair.
has moved into the Town Hall. To find him, follow the thin ramp
that leads from the roof of the Town
Hall to the upper tier of homes, and
travel to the cave at the end. Take the
left fork, and youll discover a bawling
Marumaro at the overlook.
After cheering up your strange
Devee friend, regroup at the Town
Hall. Kluke will suggest you seek out
a Gabo Flower, and the Devee Elder
GOODS & SERVICES will point you in the right direction:
the Forest of the Dead, on an island to
INN the south. At this point, Marumaro will
officially join your party.
Overnight Stay 18G
ACCESSORY SHOP
PRIMA OFFICIAL
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wading through the shallows
The shallows at the end of the winding road are
home to six scattered treasure chests and a variety of SONIC STRIKE FISH 022
aquatic foes. The Cutlass Fish may be the strongest LEVEL: 7 HP: 90 MP: 500
of the bunch, but the weaker Ghost Crabs can cause
d 2
a great deal of trouble by possessing your charac- isc
Weak: Fire 1 - q u es t
ters. If you see a crab wrap around one of your party Resists: Light
members, immediately target the affected character Steal (Common): Medicine CHARACTERS
to kill the crab and free your friend before it can turn Steal (Rare): Mega Medicine EXPLORING
against you.
BATTLE BASICS
Once
youve raided
CHESTS ADVANCED
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
71
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Undersea Cavern
LOCATION
BARRIERS: X 1 X 0 X 0 X 2 X 0
to
A
Overworld 1
(Shore)
2 3
CHESTS B1
1. Iridescent Wind 4
7
2. Water Earring
3. Prismatic Crystal
4. Generalist Heart 11
5. Transformation Chest 10
Hexagonal 8 BOSS!
6. Ultra Medicine Hole
to
7. Hexagonal Crystal A Overworld
(Island)
8. Fish-Shaped Key
9. Lv 3 - Flara
10. Cure-All
11. Water Necklace
9
B1. Flip-Flops
PRIMA OFFICIAL
take down the big fish Chest 5 is the first of several Transformation Chests that GAME GUIDE
SHADOW
CLASSES
SPELLS
Raising the bridge QUESTS: DISC 1
Chest 7 is locked up tight, so youll need to hunt down a Prologue
Fish-Shaped Key before you can open it. That key can be Milestone 1
Milestone 2
found in Chest 8, although Chest 8 wont appear until youve
Milestone 3
defeated every enemy in the vicinity. Milestone 4
When you use the Fish-Shaped Key to open the locked Milestone 5
chest, youll find a Hexagonal Crystal within. Take that back Quest 1
to the pool with the sunken bridge (near Chest 8) and insert Milestone 1
HERMIT CRAB POO 014 it into the barnacle with the hexagonal-shaped mouth. That Milestone 2
LEVEL: 9 HP: 68 MP: 0 Milestone 3
will raise the water level and bring the bridge to the surface, Milestone 4
allowing you to reach the boss area. But before you wade into Milestone 5
Weak: - the bosss lake, explore the side passage to the right to find a Quest 2
Resists: Water, Light powerful level-3 Black Magic spell. Milestone 1
Steal (Common): Medicine Milestone 2
Milestone 3
Steal (Rare): Mega Medicine Milestone 4
Milestone 5
Quest 3
MAGIC JELLYFISH 018 Milestone 1
Milestone 2
LEVEL: 8 HP: 56 MP: 350 Milestone 3
Milestone 4
Milestone 5
Weak: -
Quest 4
Resists: Water, Light Milestone 1
Steal (Common): Emerald Milestone 2
Steal (Rare): Grand Emerald Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 3
LEVEL: 12 HP: 328 MP: 225
ACHIEVEMENTS
BARRIERS
Weak: Fire
Resists: Water, Light ITEMS
Steal (Common): Mega Medicine MONSTERS
Steal (Rare): Ultra Medicine ART GALLERY
primagames.com 73
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slay the four heads of the hydrattler
The Hydrattlers hit points are
divided evenly among its four heads,
so despite its weakness to Fire, you
can do the most damage with a Water
spell that will hit all four in one shot.
After you soften up
the Hydrattler with
such tactics, single out
the individual heads (it
doesnt matter which
one) and blast it with
Flara spells and Flare
Sword attacks.
74
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TM
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BARRIERS: X0 X0 X0 X0 X0
d 2
isc
1 - q u es t
3
2 CHARACTERS
EXPLORING
BATTLE BASICS
SPELLS
ACCESSORY SHOP
QUESTS: DISC 1
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The Forest of the Dead
LOCATION
BARRIERS: X 0 X 0 X 1 X 0 X 0
CHESTS
1. Grand Sapphire
2. Thorn Branch
3. Iridescent Cyclone
4. Death Earring
25
5. Grand Emerald
24 6. Light Crystal
23 7. Spirit of the Elder Tree
22
8. Earth Bracelet
19 20
9. Steadiness Salve
18
21 10. Earth Ring
17
11. 1,000 Gold
27
12. Repeater Weed
9 16 13. Kelolon Powder
Elder
Tree
15 26 14. Phoenix Wing
14
15. Water Wing
13
16. Princesss Kiss
28
17. Thorn Vines
10
8 18. Lv 4 - Shina
11 BOSS!
19. Mega Invis. Elixir
7
12 20. Mega Medicine
4
21. 500 Gold
29
22. Magic Elixir
6
23. Grand Ruby
24. Earth Necklace
3 25. Mega Magical Med.
1
26. Wind Earring
5
to 27. No-Ghost Device
Overworld 2
28. The Way of the Thief
29. Transformation Box
PRIMA OFFICIAL
Skeletons are the chest guardians of choice in the Forest of GAME GUIDE
the Dead. Some stand vigilantly at their posts, while others GREEN SKELETON 077
rise from the earth after their chest is opened (keep an eye LEVEL: 12 HP: 160 MP: 250 kthrough
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out for their telltale skulls near the chests). But all skeletons
live in fear of Scavenger Wolf Ghosts, who will gnaw on their Weak: Light
bones if you can catch them in a Monster Fight. Luring the Resists: Dark
cowardly wolves to the skeletons can be tricky, however. Try Steal (Common): Magical Medicine
an odor (from eating garlic) or the Attract Aura skill. Steal (Rare): Mega Mag. Medicine
d 2
isc
1 - q u es t
BATTLE BASICS
Weak: Light ADVANCED
Resists: Dark COMBAT
Steal (Common): Magical Medicine CHARACTER
Steal (Rare): Mega Mag. Medicine GROWTH
SHADOW
CLASSES
MILESTONE SPELLS
QUESTS: DISC 1
primagames.com 77
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dealing with ghostly shenanigans
The deeper you get into the Forest of the Dead, the more youll realize that its resi-
dents have little respect for the laws of chivalrous, gentlemanly combat. For example,
the Shooter Ghosts that guard Chests 11 and 12 snipe at you before the battle even
begins (hitting your party leader for 10 HP per shot) while hiding behind the chests
where you cant hit them back. The chests are facing them and you cant open them
from behind, so dont even try to get at them from the clearing with the Ancient
Moths and Chest 4. Youll need to approach from the Elder Trees island.
Thief Ghosts arent any less treacherous. They swipe an item on their first turn
(chosen at random
for your consum-
able item inventory)
and then attempt to
flee on their second. Pay attention to who
grabbed what, so you can kill them and get
the good stuff back before turn two
comes around.
The only trick the Slime
Roamers pull is lining up
in neat rows in an attempt
to entice you into wasting
a Water spell. But theyre
almost impervious to Wa-
terCook em with Flare
instead.
MILESTONE
4 turn off the gas machine
The landmass north of the elder tree has several chests that are under enemy guard.
Do whatever it takes to get inside of them, because one of the chests contains the
Level-4 Shina spell. Your characters may not be high enough level to cast it yet, but
youll be glad you have it when your first White Magic user hits Rank 21.
Youll find the gas machine at the end of a winding path to the east. Its lightly
guarded, and it takes only a single button press to clear all the gas out of the forest.
When the purple smoke clears, return to Chest 7 (where you found the Spirit of the
Elder Tree) and head east
to grab an Earth Bracelet
out of a chest that used to
be trapped in a toxic cloud.
Then cross the bridge to
the forests final area, where youll
find a few chests, plenty of enemies,
a warp device, and the entrance to
the Gabo Flower grove.
PRIMA OFFICIAL
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Before you challenge King Ghost, you may want to spend some time consid- w
ering your partys formation. King Ghost knows a few attacks that, like Mow
Down, can damage an entire row of characters. Putting your spellcaster in the
back row will protect them from this attack without weaking their spells any.
However, if you use a lot of Barrier and Power spells that can affect an entire
row, splitting your characters may not be such a good idea.
d 2
When targeting King Ghost, you have two choices of targets. Hitting his isc
1 - q u es t
body does much more damage than hitting his crown, so that should be the
primary target of your Flara and Shine spells and Magic Sword attacks. But CHARACTERS
when he lifts his staff straight and begins casting a spell, youll want to point EXPLORING
your next attack at his crown. It wont do much damage, but it will foil his
BATTLE BASICS
attempt to summon help.
ADVANCED
KING GHOST 265 COMBAT
CHARACTER
LEVEL: 10 HP: 1270 MP: 500 GROWTH
Speed: 0 Prologue
Milestone 1
Milestone 2
Weak: Light Milestone 3
Resists: Fire, Water, Wind, Milestone 4
Earth, Dark Milestone 5
Steal (Common): Mega Medicine Quest 1
Milestone 1
Steal (Rare): Mythril Earring
Milestone 2
Milestone 3
Milestone 4
Milestone 5
rush the cure back to lago village Quest 2
Milestone 1
After taking what you need from the Milestone 2
Gabo Flower grove, youll find a new Milestone 3
save spot next to the Warp Device Milestone 4
at the entrance. Avail yourself of Milestone 5
it, then warp straight back to Lago Quest 3
Milestone 1
Village to administer the cure to the
Milestone 2
ailing Devee in the Town Hall. Then Milestone 3
crash for the night in Marumaros Milestone 4
basementyoull have to wait a day Milestone 5
to see if the cure worked or not. Quest 4
Milestone 1
Milestone 2
search for jiro and kluke Milestone 3
Milestone 4
The next night will be a restless one Milestone 5
for most of your party. Shu will wake QUESTS: DISC 2
up to find Jiro and Kluke missing,
QUESTS: DISC 3
and will go searching for them in the
ACHIEVEMENTS
middle of the night. After climbing
out of Marumaros house, youll find BARRIERS
primagames.com 79
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LOCATIONs
Gul
Mountains
Lago
Quest 3
Village Talta
Village
Mural
Valley
Mural
Town
DISC 1
THE VOYAGE HOME
In the morning, Lago Village awakens to the first good news that the Devee people
have seen in a long time. But while your heroes were curing the afflicted, the Devee
were discovering the source of the plague, and all signs point to Nene. Clearly that
Milestones fiend will stop at nothing to fulfill his strange and mysterious plans, and Shu and
Jiros families may remain in danger. Return to Talta Village before its too late!
PRIMA OFFICIAL
While searching the newly opened De- GAME GUIDE
vee homes, youll find six strange altars.
Examine one to make a prayer, and kthrough
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youll begin the Devee Pilgrimage side
quest. To complete it, pray once at each
Devee altar, then pray at the giant Town
House altar to receive a Fire Ring re-
ward. Youll find two altars in the Devee
Elders House, and one in each of the d
isc 3
other newly unlocked houses in the towns central and highest levels. 1 - q u es t
QUESTS: DISC 3
LEVEL: 14 HP: 112 MP: 0 LEVEL: 15 HP: 264 MP: 0
ACHIEVEMENTS
BARRIERS
Weak: Light Weak: -
Resists: Dark Resists: Light ITEMS
Steal (Common): Invisibility Elixir Steal (Common): Mega Medicine MONSTERS
Steal (Rare): Mega Invis. Elixir Steal (Rare): Ultra Medicine ART GALLERY
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The Gul Mountains
LOCATION
BARRIERS: X 0 X 1 X 1 X 0 X 0
to
Overworld
(Talta Valley)
CHESTS
1. Poison Powder
2. Grand Emerald
21
3. Mega Invisibility Elixir
20 4. Flawless Ruby
5. Grand Sapphire
Ledge
6. Lv 2 - Dizzy
19 7. Wind Bracelet
B1 18
8. Earth Earring
9. Medals x 5
17
6
Ledge 10. Medals x 7
11. 2,000 Gold
9
15 16 12. Flawless Sapphire
14 13. Lv 2 - Resist
10 14. 1,000 Gold
8
15. Power-Swap Dart
22 23
16. Ancient Fossil
7 17. Light Crystal
5
11 18. Flawless Amethyst
4
Blocked 19. Phoenix Wing
3 20. Medals x 9
2
21. Ordeal Necklace
Toripo 13 22. Medals x 40
1 12
23. Chain
B1. Lv 5 - Windus
to
Overworld
(Wilderness)
PRIMA OFFICIAL
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cold water and strange sap
The pools of water in this area will chill you to the bone, knocking a
handful of HP off of each character after every few steps they take in it.
Minimize your exposure as much as possible, but dont let it dissuade you
from examining the crystals that are surrounded by ice waterthey tend
d 3
to hold the best stuff. isc
1 - q u es t
The big prizes in this
dungeon are the Dizzy and CHARACTERS
Resist spells (which are not yet EXPLORING
available in stores), a Phoenix
BATTLE BASICS
Wing, a series of flawless gems,
and a total of 21 Medals. You can recoup some of your lost hit points by ADVANCED
COMBAT
Follow the chests in numerical examining the trees that leak glowing sap, but while
CHARACTER
order to secure all the loot in everyone takes damage from the water, the sap heals GROWTH
the shortest amount of time. only the party leader. SHADOW
CLASSES
QUESTS: DISC 1
Youll encounter a wide variety of strange creatures on your travels. Stone Poo
Prologue
Snakes have hard shells that give them an impressive physical defense stat, but Milestone 1
you can soften them up with a Water spell. Weakening Ore Hermits isnt as Milestone 2
easyoutside of Milestone 3
Milestone 4
waiting for them
to expose a vul- STONE POO SNAKE 002 Milestone 5
Quest 1
nerable spot, your LEVEL: 13 HP: 96 MP: 500 Milestone 1
only option is to Milestone 2
pull in a Chain- Weak: - Milestone 3
Gang Ghost and Milestone 4
Resists: Water, Light Milestone 5
let it smash apart Steal (Common): Fresh Garlic
Quest 2
the Hermits Steal (Rare): Stout Garlic Milestone 1
defenses. Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 3
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 4
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 3
LEVEL: 37 HP: 888 MP: 500 LEVEL: 14 HP: 106 MP: 500
ACHIEVEMENTS
BARRIERS
Weak: Light Weak: -
Resists: Dark Resists: Earth, Light ITEMS
Steal (Common): Ultra Medicine Steal (Common): Mega Medicine MONSTERS
Steal (Rare): HP Boost Elixir Steal (Rare): Ultra Medicine ART GALLERY
primagames.com 83
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the beasts of gul mountain - part II
The strangest of the Gul Mountain creatures is the Mist Walker. If it sees you, it will cause a whiteout that leaves
you nearly blind. When that happens, you can either retreat the way you came so you dont accidentally stumble
into any enemies or ice water, or charge at its
last known location in an attempt to take it
down and end the effect. The best policy is,
of course, to sneak behind them and not be GHOST CRAB MIMIC 032
detected at alldont be afraid to pop open an LEVEL: 13 HP: 176 MP: 250
Invisibility Potion for 20 seconds of translu-
cency. If youre short on potions, you can always Weak: Light
steal more from almost any ghost enemy. Resists: Dark
Steal (Common): Thorn Grass
Steal (Rare): Thorn Branch
When Ghost Crab Mimics drop their claws, like the one on the right
here, look outthe pose gives them the power to drop one of your char-
acters in a single hit! Take those crabs out first, but dont use physical
attacks, or they may dish out a fatal counterattack.
Talta Village
LOCATION PRIMA OFFICIAL
GAME GUIDE
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BARRIERS: X0 X0 X0 X0 X0
to
Overworld
d 3
isc
5 6 1 - q u es t
CHARACTERS
4
Jiros EXPLORING
House 3
BATTLE BASICS
CHESTS Shus
House ADVANCED
COMBAT
1. 2,000 Gold CHARACTER
2. Ancient Phonograph 7 GROWTH
Klukes
House
3. Medals x 7 SHADOW
BOSS! Inn CLASSES
4. Lv 3 Winda Shops
2 SPELLS
5. Medals x 8
6. Medals x 9 QUESTS: DISC 1
7. Broken Eternal Engine Prologue
1 Milestone 1
8. Medals x 1 8
Milestone 2
9. Ordeal Ring Milestone 3
Milestone 4
9
Milestone 5
Quest 1
Milestone 1
Milestone 2
Milestone 3
to Milestone 4
Overworld
MILESTONE
Milestone 5
Quest 2
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
85
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searching in the land sharks wake
Youll find Talta Village in sorry shape. Completists will want to search
all the rubble on the ground level, where you fought the Land Shark,
although youll have to tussle with Skeleton Captains and Rolling Rippers
to get at it. Players who dont care about collecting a handful of Noth-
ings and other
minor junk should
head straight up
the stairs, where
the enemies cant
follow.
Weak: - Weak: -
Resists: Water, Light Resists: Light
Steal (Common): Mega Medicine Steal (Common): Mega Medicine
Steal (Rare): Ultra Medicine Steal (Rare): Sleep Powder
primagames.com 87
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Mural Valley - West
LOCATION
BARRIERS: X 0 X 0 X 0 X 0 X 0
CHESTS
1. Grand Ruby
2. Medals x 5
3. Iridescent Wind
4. Medals x 7
5. Ultra Magical Medicine
6. Thorn Branch
to
Overworld 7. Lv 4 Cure Paralysis
1
(Talta Valley)
22 23 24 8. Ancient Feather
9. Medals x 2
17
10. Gorgo Elixir
2 6 25 11. Flawless Sapphire
18
12. Flawless Ruby
12
13. Medals x 4
16 19 20 21 14. Flawless Amethyst
7
to 15. 500 Gold
Mural Town
8
16. Grand Light Crystal
11 14 15
9 17. Iridescent Cyclone
10
3
18. Ancient Fossil
4
19. Water Bracelet
5
20. Flawless Emerald
13 21. Medals x 9
22. 1000 Gold
23. Fire Earring
24. Medals x 8
25. Wind Necklace
MILESTONE
3 traverse the mural valley
Destroy the Murals to Reveal Chests
The Mural Valley is packed with treasure chests, but many of them are linked to a particular Mural
enemy, and will only appear when that Mural is defeated. Treasure hunters will need to slay every
Mural in the valley, and theyll need all the help they can get. To make things easier, rope in a Hawk
Eye with your Encounter Circle, and theyll happily slay any Mural for you. Setting up these Mon-
ster Fighters can be tough, how-
everboth the Murals and Hawk
Weak: Water
Resists: Light
Steal (Common): Emerald
Steal (Rare): Grand Emerald
as they detect you. If the Hawk Eyes are pestering you and there are no Murals PRIMA OFFICIAL
GAME GUIDE
nearby, fire up a Field Barrier and let them throw themselves to their deaths.
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Weak: Wind
d
Resists: Earth, Dark isc 3
1 - q u es t
Steal (Common): Mega Medicine
Steal (Rare): Ultra Medicine
CHARACTERS
EXPLORING
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
Prologue
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
In the western segment of Quest 1
the Mural Valley, two paths SHRIKE COCKATRICE 120 MISFORTUNE MURAL 241 Milestone 1
Milestone 2
run through the canyon, one LEVEL: 14 HP: 112 MP: 0 LEVEL: 17 HP: 428 MP: 500 Milestone 3
on either side of the gulch. Milestone 4
Its a little hard to tell from Weak: - Weak: Water Milestone 5
the map, but at various Resists: Light Resists: Light Quest 2
points the paths become too Steal (Common): Mega Medicine Steal (Common): Ruby Milestone 1
Milestone 2
thin to traverse, and youll Steal (Rare): Ultra Medicine Steal (Rare): Grand Ruby Milestone 3
need to cross over to the Milestone 4
other side. To reach all the Milestone 5
treasure chests with the least amount of backtracking, take the northern path until you open Treasure Chest #5, then return to Quest 3
the first bridge and collect the chests on the southern path. Stay on that until you reach chest 15, then cross back to the north- Milestone 1
ern track to collect chests 15 and 17. Milestone 2
Milestone 3
Cross over again at chest 17, and head south to hit chests 18 through 21. But tread carefully; that set of chests is guarded Milestone 4
by a Misfortune Mural and several Shrike Cockatrices. Once youve collected the loot to the south, follow the northern path and Milestone 5
cross one last bridge to collect the remaining chests and reach Mural Town. Quest 4
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
Shrike Cockatrices are powerful but weak on Defense, so youll Misfortune Murals are quite a it tougher than their Evil brethren. MONSTERS
want to get the First Strike whenever possible. Their abrupt lunges When they start dancing, it means theyre one turn away from
ART GALLERY
wont make it easy, so use the Stealth skill to sneak up on them. dishing out a savage beating.
primagames.com 89
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Mural Town
LOCATION
BARRIERS: X 0 X 1 X 0 X 1 X 1
B3
Mural
Room B2 B1
CHESTS Shops
to
1. Part of Eternal Engine Mural Valley West
2. Ancient Feather
3. Gorgo Elixir Mystery
B1. Black Belt Part
MILESTONE
4 hear tales of the past in mural town
The living murals of Mural Town are a lot nicer than their cousins in their valley,
and their comments will provide an intriguing glimpse into the world of the ancients.
Continue north from the first chamber of the town and youll find the chamber of
stories, where the machine in the center will take you on a guided tour of the history
of your world. When the tour concludes, the door to the central chamber will open,
allowing you to heal up, buy Mithril equipment, and pick up any spells that youve
missed previously. You can also get more backstory details from the living murals,
who are thousands of years old.
PRIMA OFFICIAL
The northeast chamber of Mural Town contains a Warp Device and sev- GAME GUIDE
eral chests that are locked away within energy barriers. A child here will
ask you to count up the towns cats (which look more like one-eyed bats)
GOODS & SERVICES al
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and report back with the final number. That number is eight, but know- INN
ing it in advance wont save you the legworkyou have to speak to each
cat and instruct your party leader to add it to the tally, taking care not Electro Wave Healing 24G
to count any cats twice. When youve found all eight, report back to the
child, who will send ACCESSORY SHOP
you to the central d
isc 3
console for your 1 - q u es t
Mithril Bracelet 600G
reward: The level-3 Mithril Ring 750G
Anchor spell. Mithril Necklace 800G CHARACTERS
BATTLE BASICS
MONSTERS
ART GALLERY
primagames.com 91
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Mural Valley - East
LOCATION
BARRIERS: X 0 X 0 X 0 X 0 X 0
CHESTS 6
1 2
1. Iridescent Cyclone 5 7
9
2. Medals x 8 8
3. Wind Necklace
BOSS!
4. Medals x 2 3 4
13
12 14
11
CHESTS
10
17
10. Light Crystal
11. Flawless Emerald
15
16 12. Flawless Ruby
Broken
Bridge A 13. Water Bracelet
(Bottom)
18 14. Transformation Box
21
15. Mega Invisibility Elixir
19
Broken
16. Grand Light Crystal
Bridge B 17. Grand Emerald
22 18. Prismatic Circle
20
23 19. Phoenix Wing
20. Transformation Box
21. Ultra Magical Elixir
22. Sleep Powder
23. Broken Eternal Engine
PRIMA OFFICIAL
Make sure to save your game and heal up before you venture GAME GUIDE
into the eastern section of the Mural Valley, because the flaming
raptor that the mural at the exit spoke of is right near the entrance. kthrough
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That mural mentioned that the raptor is weak to Wind, but that
Wind also boosts its attack, suggesting that the benefits to using
Wind may outweigh the negatives. Thats terrible adviceWind attacks
do a bit of extra damage at the expense of boosting the Raptors attack
strength to the point where it can nearly wipe out your entire party with a
single spell. Attack the d
isc 3
Flame Raptor with Water- 1 - q u es t
type Magic Sword attacks
and Extract or Shadow CHARACTERS
spells for a slightly slower EXPLORING
but much safer battle. FLAME RAPTOR 124 BATTLE BASICS
LEVEL: 18 HP: 2000 MP: 500 ADVANCED
COMBAT
Attack: 223 CHARACTER
Defense: 35 GROWTH
Mag. Attack: 38 SHADOW
Mag. Defense: 156 CLASSES
Speed: 10 SPELLS
QUESTS: DISC 1
Weak: Water, Wind Prologue
Resists: Fire, Earth, Milestone 1
Milestone 2
Light Milestone 3
Steal (Common): Mega Medicine Milestone 4
Steal (Rare): Ultra Medicine Milestone 5
Quest 1
Milestone 1
Milestone 2
Use collapsing bridges to reach the surface Milestone 3
Milestone 4
When you cross the bridge to Chest 2, the rope will snap and the bridge Milestone 5
will collapse behind you. You can now use it as a ladder to reach the lower Quest 2
segment of the valley, after you finish collecting the remaining chests on the Milestone 1
Milestone 2
upper floor. Dont forget to return that Shabby Book to Mural Town and col- Milestone 3
lect your Reflect spell! Milestone 4
A second collapsing Milestone 5
bridge in the southeast Quest 3
section of the lower Milestone 1
Milestone 2
floor will take you Milestone 3
down to the surface, Milestone 4
and the entrance to the Milestone 5
Road to Jibral. Quest 4
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 3
LEVEL: 13 HP: 64 MP: 600
ACHIEVEMENTS
BARRIERS
Weak: Water
Resists: Light ITEMS
Steal (Common): Fresh Garlic MONSTERS
Steal (Rare): Stout Garlic ART GALLERY
primagames.com 93
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A NEW PAIR OF TRANSFORMATION BOXES
The lower floor is home to a great many more treasures, including several that are
spawned from Mural fights. Follow the chests in numerical order, defeating every
Mural on the way to ensure you dont miss any good loot, like a new pair of Trans-
formation Boxes. The box at Chest 14 will take Jibral Earrings from Chest 3 and
transform then into a Jibral Ring if you like, and the box at Chest 20 can transform
three Rubies, Sapphires, or Amethysts into a Flawless gem of the same type.
The Hawk Eyes from the West Mural Valley have been replaced with Ruby Halbirds, and the Evil Murals of old have given way to more powerful Misfortune, Poison, and
Chaos Murals. No matterbird plus mural still equals a Monster Fight, regardless of the color of the participants.
MILESTONE
5 Catch up with the talta refugees
When you reach the surface of the
valley, flee south to the Road of
Jibral area. You can only walk for a
few steps before youll stumble into
an ambush, so make those steps
count. Heal at the springs and save
your game, then step forward to
greet a pair of bloodthirsty Steel-
Eating Tigers.
Every attack from these ruthless
beasts is likely to result in the death
of a character. If you have a Barrier STEEL-EATING TIGER 225
Magic user and the Wall spell, charge LEVEL: 16 HP: 244 MP: 0
it up so it covers your entire party to
negate one attack per party member.
Weak: -
If you dont have access to that spell,
Resists: Light
use Sleep Powder to put one of the
Steal (Common): Mega Medicine
Tigers to sleep while you concentrate
Steal (Rare): Ultra Medicine
your attacks on the other.
When fully charged, the Wall spell will protect each front-row PRIMA OFFICIAL
GAME GUIDE
character from one physical attack. But if you cant get a full charge
before the tigers turn, dont get greedyjust protect your healer.
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isc
1 - q u es t
CHARACTERS
EXPLORING
BATTLE BASICS
Topple dullahan from his high horse ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
Prologue
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 1
Unfortunately, the Tigers were just the appetizer
Dullahan is the main course. This head- DULLAHAN 266 Milestone 1
Milestone 2
less thug will begin the battle with a Mow LEVEL: 17 HP: 1200 MP: 500 Milestone 3
Down-esque attack that sweeps away all of Milestone 4
Attack: 98 Milestone 5
your boosts, but theres no reason you cant
recast themsince he uses a lot of physical Defense: 40 Quest 2
Mag. Attack: 100 Milestone 1
attacks, Wall is great against him too. But his Milestone 2
true weakness is Ground spells, which knock Mag. Defense: 125 Milestone 3
him off balance and lower his Defense. Speed: 10 Milestone 4
Spend your first few turns casting Milestone 5
Ground or using Amethysts, then Weak: Earth Quest 3
Milestone 1
tear into him with physical at- Resists: Fire, Water, Wind, Milestone 2
tacks and Ground Sword Light, Dark Milestone 3
spells. He isnt half Steal (Common): Part of Eternal Milestone 4
as tough as he Engine Milestone 5
looks. Steal (Rare): MP Boost Elixir Quest 4
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
primagames.com 95
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LOCATIONS
Jibral
Castle
Villagers
Camp
DISC 1 Quest 4 THE CURSE OF THE CUBES
Shu, Kluke, and Jiro have finally caught up with the refugees from their village, and
are prepared to use their powers to ensure they can travel safely to the capital city of
Milestones Jibral. But the people of Jibral have their own problemsstrange cubes are appear-
ing off the coast, and another violet storm is brewing.
INFILTRATE THE
FLYING FORTRESS
DEACTIVATE THE
ETERNAL ENGINES
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1 - q u est
4
CHARACTERS
2 EXPLORING
BATTLE BASICS
CHESTS Items
ADVANCED
COMBAT
(at Talta Villagers Camp) CHARACTER
GROWTH
1
1. Magic Elixir
2. Lv 4 Kelolon
CHESTS SHADOW
CLASSES
(on Road to Jibral)
3. Devee Elixir 3 SPELLS
4. Grand Amethyst Thorn Branch QUESTS: DISC 1
Prologue
Milestone 1
MILESTONE Milestone 2
Milestone 3
Milestone 4
1 escort the villagers to jibral Milestone 5
Quest 1
Milestone 1
escorting the talta village caravan Milestone 2
Milestone 3
IEVEME
The road to Jibral Castle is fraught with peril, and its your responsibility to guard the townsfolk from monster Milestone 4
H
N
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attacks. The Talta Villagers set forth in a pair of wagons, which Fat Pat Racks and Steel-Eating Tigers will attack Milestone 5
T
from all sides. As soon as a foe appears, a window will pop up to show its location, and youll then be given a few Quest 2
seconds to kill it before it starts tearing into a wagon. The road is blocked by the tottering rocks you saw in the Lot Milestone 1
Milestone 2
Wilderness, and when you run to the front of the procession to push them over youll often trigger ambushes. If things go horrible Milestone 3
wrong, run to a damaged wagon after clearing the area and press the A Milestone 4
button to use a Repair Kit. Milestone 5
As a general rule you should use your Encounter Circle to engage Quest 3
your foes, so you can strike at them from as far away as possible. Those Milestone 1
Milestone 2
with the Field Barrier skill should fire it up after defeating the first group
Milestone 3
of Fat Pack Rats, so they can clear later rats by running through them. Milestone 4
Completing the Wagon Escort mission wont be difficult, but earn- Milestone 5
ing the 30-point achievement for doing it perfectly certainly will be. Quest 4
The key is memorizationif you know exactly where your foes are going Milestone 1
to appear, you can have the first land directly on your Field Barrier and Milestone 2
Milestone 3
reach the other ambushers in record time. For step-by-step instructions Milestone 4
on how to earn a perfect score, see the Achievements section in the back Milestone 5
of this book.
FAT PACK RAT 163 QUESTS: DISC 2
QUESTS: DISC 3
LEVEL: 14 HP: 176 MP: 0
ACHIEVEMENTS
BARRIERS
Weak: Fire
Resists: Light ITEMS
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Jibral Castle Town
LOCATION
BARRIERS: X1 X0 X0 X0 X0
to
Jibral Castle
4.Ultra Medicine
B1. Poo Bracelet
to
Overworld
PRIMA OFFICIAL
GAME GUIDE
Not every merchant in Jibral wants your business, but
the ones who do have a lot to offer. The spell shop offers
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and an opportunity to pick up any level-2 or level-three
spells you missed along the way. Dont forget to equip your
Assassin-Class Negotiate skill before you hand over a bag
full of gold! Youll also find a few choice selections at the
Item Shop, including Crystals and Mega Medicines.
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CHARACTERS
EXPLORING
trade nothings for somethings by the canal
BATTLE BASICS
Before you cross the bridge to Jibral Castle, take the stairs ADVANCED
down to the canal. There youll find the Nothing Man, who COMBAT
will tally up all of the Nothings youve found for search- CHARACTER
GROWTH
ing objects and give you Accessories in return. Diligent
SHADOW
searchers should already have over 600, enough to earn CLASSES
five accessories that include the excellent Stomach-Band SPELLS
and Champions Belt.
QUESTS: DISC 1
Prologue
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Jibral Castle
LOCATION
Quest 1
Milestone 1
Milestone 2
Milestone 3
Milestone 4
BARRIERS: X1 X3 X0 X1 X0 Milestone 5
Quest 2
Milestone 1
Milestone 2
Milestone 3
LABORATORY Milestone 4
Milestone 5
BASEMENT Quest 3
CASTLE 1F Milestone 1
Milestone 2
1 Milestone 3
C C Milestone 4
B2
Milestone 5
B1
A 2 Quest 4
A
Milestone 1
Milestone 2
Milestone 3
Milestone 4
B
CHESTS 3
Milestone 5
B3 QUESTS: DISC 2
1. Cure-All
B4 QUESTS: DISC 3
2. Power-Swap Dart
ACHIEVEMENTS
3. Grand Ruby
4. Medal 4 5 BARRIERS
to
5. Ancient Feather ITEMS
Jibral Castle
Town
B1. Shell Earring B MONSTERS
B2. Shell Badge ART GALLERY
B3. Lv 5 - Waterus
B4. Lv 6 - Grandus
primagames.com 99
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CASTLE 2F CHESTS
1. Medals x 25
Garden
2. Medals x 3
3. Medals x 4
4. Giant Amethyst
5. Ancient Fossil
6. Grand Sapphire
B1. Chain
1 B1 CASTLE 3F
D D
C C
Ministers
Ministers Office
Office
2 3
Zolas 4 5 D D
Room
Kings
Room
Audience
MILESTONE
Chamber
PRIMA OFFICIAL
Newly inspired Nothing-hunters can find plenty of Nothings (as GAME GUIDE
well as the occasional something) in the castle kitchen. More can
be found in the many kthrough
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ornately furnished rooms
above, and in the massive
piles of junk in the base-
ment below. But the best
loot of all can be found in
the garden, where several d
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HP Up Elixirs are hidden 1 - q u est
among the flowers.
CHARACTERS
another violet storm is brewing... EXPLORING
BATTLE BASICS
When youre done
shopping and theres always time ADVANCED
COMBAT
exploring Jibral, re- for little jon! CHARACTER
turn to the Inn and GROWTH
speak to Fushira. On your way out, youll find young Shifa SHADOW
You can catch a few waiting outside your hotel. Shes lost her CLASSES
hours of sleep in dog, and if you can spare a few moments to SPELLS
his room, but then
help her search, youll be well rewarded for QUESTS: DISC 1
youll be awakened
it. Youll find Jon in the Senior Ministers Prologue
prematurely when Milestone 1
the violet clouds roll in. Fushira will give you 10 Phoenix Talons, and office in the second floor of the castle, and if Milestone 2
send you out to investigate. When you approach the castle, the king will you speak to the Minister hell hand over the Milestone 3
level-4 Resista Barrier Magic spell. Milestone 4
give the orders to begin the counterattack, and by the time you reach Milestone 5
his position on the
Quest 1
roof, hell be ready Milestone 1
to have you join the Milestone 2
raiding party. Make Milestone 3
Milestone 4
sure to save your
Milestone 5
game at the Bell
Quest 2
Tower before you Milestone 1
join Zola and the Milestone 2
king on the roof. Milestone 3
Milestone 4
Milestone 5
reel in nenes flying fortress Quest 3
Milestone 1
H
Your first mission is to help pull in the Flying Fortress. Like all button-
IEVEME
Milestone 2
N
Milestone 3
T
is one of the easiest ones to earn. The only real catch is that while the Milestone 4
mini-game starts with the familiar A button, later pulls will require you Milestone 5
to mash on the Y or X buttons instead. Memorize their positions on the controller Quest 4
before you start so you dont have to waste time looking. Once youve successfully Milestone 1
Milestone 2
reeled in the fortress, find Zola and speak to her to join the boarding party. Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
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The Flying Fortress
LOCATION
BARRIERS: X0 X0 X0 X0 X0
CHESTS
1. Lv 4 - Shadowa
LEVEL 1 1 2. Lv 4 Trapflora
3. Elevator Key
4. Iridescent Wind HOVER PATROLLER 056
LEVEL: 16 HP: 150 MP: 0
Elevator
Weak: Water, Wind
Resists: Earth, Light, Dark
2
Steal (Common): Kelolon Powder
Steal (Rare): Sleep Powder
4
Weak: Water
And Zola Makes Five... Resists: Light, Dark
Steal (Common): No-Ghost Device
The first order of business is to welcome Zola Steal (Rare): Power-Swap Dart
to the fold, and to select for her a Shadow
Class and assortment of skills. She joins with
18 ranks in Assassin and 6 in Sword Master,
Black Magic, and White Magic, so you can
take her in a variety of directions. If thats not
enough, just wait till she levels up; then shell
be able to unlock as many classes as necessary
to catch up with the rest of the party.
to
Docks PRIMA OFFICIAL
GAME GUIDE
LEVEL 2
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CHESTS
9 15
1. Phoenix Wing
10 14
BOSS! 2. 1,000 Gold
3. Flawless Emerald
4. Jibral Bracelet d
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16 5. Grand Amethyst 1 - q u est
6. Cure-All
Healing Central Shaft 7. Broken Eternal Engine CHARACTERS
(Eternal
BOSS!
Device
Engine BOSS! 7 8. Ancient Feather EXPLORING
Conrol)
9. The Way of the Thief
6 BATTLE BASICS
3 5 10. Supermetal Earring
11 12 13 ADVANCED
11. Shadow Crystal COMBAT
1 12. Mega Magical Medicine CHARACTER
8
13. Ultra Medicine GROWTH
Elevator 14. Grand Light Crystal SHADOW
2 CLASSES
15. Supermetal Necklace
16. Iridescent Cyclone SPELLS
4
QUESTS: DISC 1
Prologue
Milestone 1
Milestone 2
Milestone 3
MILESTONE
Milestone 4
Milestone 5
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
To beat the Flying Fortresss robot guardians quickly and easily, use MONSTERS
Water spells to wipe them out row by row. A pair of Black Magic
ART GALLERY
users with the MP Regenerate ability will do wonders here.
primagames.com 103
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The laser-beam
limbo challenge
Whenever you trip a red laser beam
youll set off an alarm and spawn a new
SECURITY MECHA ROBO 170 MACHINE GUN CRAB 036 foe. A human party leader would need
LEVEL: 20 HP: 380 MP: 125 LEVEL: 17 HP: 253 MP: 0 to carefully time the movements of the
beams and run under them at the exact
Weak: Water Weak: Water right spot, but clearing them is snap for
Resists: Light, Dark Resists: Light, Dark the diminutive Marumaro. Put him in the
Steal (Common): Sleep Powder Steal (Common): Kelolon Powder
lead spot by opening the Main Menu and
Steal (Rare): Broken Eternal Engine Steal (Rare): Shadow Crystal
pressing the right bumper until the star
lands by his data box.
SILENT KU 283
LEVEL: 18 HP: 2420 MP: 0
Attack: 165
Defense: 30
Mag. Attack: 10
If a key Mag. Defense: 100
spellcaster is Speed: 15
silenced by Kus
Flash Bang,
Weak:
youll have to wait
it out or burn a Resists: Light
valuable Cure-All. Steal (Common): Grand Ruby
No other item will Steal (Rare): Iridescent Cy-
do the trick. clone
PRIMA OFFICIAL
Mai will catch you outside of the third Eternal Engine, GAME GUIDE
so youll have plenty of time to prepare. They key is TURBULENT MAI 289
to make sure that every character can do something LEVEL: 19 HP: 2000 MP: 0 kthrough
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useful from the back row (ie, cast spells), because Mais
trademark Turbulence move will reverse the formation Attack: 170
of your party, putting the spellcasters front-and-center Defense: 35
and the fighters in the back. You can use the Forma- Mag. Attack: 10
tion command to get back in position, but hell Mag. Defense: 150
probably just use Turbulence again. Blast him Speed: 2
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with spells and spell items instead. 1 - q u est
Weak:
Resists: Light CHARACTERS
Steal (Common): Grand Amethyst
EXPLORING
Steal (Rare): Magical Fortifi-
BATTLE BASICS
cation Elixir
ADVANCED
COMBAT
CHARACTER
GROWTH
Mai uses Kus
SHADOW
trick sometimes, CLASSES
entering an
SPELLS
Anticipate
state that QUESTS: DISC 1
allows him to Prologue
dish out deadly Milestone 1
counterattacks. Milestone 2
Watch out for Milestone 3
crossed swords! Milestone 4
Milestone 5
Quest 1
Milestone 1
Szabos third Guardian: Heat-wave sai Milestone 2
Milestone 3
Bombs are Heat-Wave Sais weapon of choice, and Milestone 4
hell toss an awful lot of them your way. But when Sai Youll find a save spot and an Milestone 5
gets cocky and starts tossing bombs up and down, you Ancient-Hospital-style healing device Quest 2
have a chance to target the bomb with a Fire-type spell on your way to the fourth Eternal Milestone 1
and detonate it prematurely for a nice chunk of dam- Engine. Youll be coming back this Milestone 2
way after you deactivate the engine, Milestone 3
age. Outside of that opportunity, stick with Shadowa Milestone 4
so you can afford to battle the Double
spells instead of Fire-type stuff; its by far the most Axe enemies and Heat-Wave Sai Milestone 5
powerful spell in your arsenal. with wild abandonthe healing Quest 3
device will refill your MP too. Milestone 1
Milestone 2
Milestone 3
Milestone 4
HEAT-WAVE SAI 285 Milestone 5
Quest 4
LEVEL: 18 HP: 3700 MP: 0 Milestone 1
Milestone 2
Attack: 140 Milestone 3
Defense: 15 Milestone 4
Mag. Attack: 10 Milestone 5
Mag. Defense: 130 QUESTS: DISC 2
Keep everyones HP up Speed: 8
QUESTS: DISC 3
in anticipation of Sais
ACHIEVEMENTS
Superheated Breath Weak:
attack, which does heavy BARRIERS
Resists: Light
damage to everyone and Steal (Common): Grand Emerald ITEMS
leaves most of them aflame. Steal (Rare): War-Mage Elixir MONSTERS
You can douse the flames
with a weak Water-spell. ART GALLERY
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dealing with ghostly shenanigans
Deactivating the fourth Eternal Engine will lift the barrier in the northwest outer corridor, allow-
ing you to reach the passage to the Warp Device Room. But before you hop into that Warp Device,
grab a Grand Light Crystal in the room to
the south, and then follow that path to its
eastern terminus, where youll find an Irides-
cent Cyclone. Youll also find the door to the
northeast room, where a Supermetal Necklace
can be found in a Treasure Box and 1,000
Gold awaits in a searchable missile. The Warp
Device will take you to Engine Room 5, where you can save your game, search tubes for nothings,
and battle Szabos final guardian.
Weak:
The sooner you can destroy
Resists: All Elements
Szabos henchmen, the easier this
fight will be. Forget the Barrier and
Steal (Common): Part of Eternal
Support spells and go nuts with Engine
Watera spells and Sapphires. Steal (Rare): HP Up Elixir
PRIMA OFFICIAL
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IEVEME
Nene has fled the scene, but you can catch him with w
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SPELLS
QUESTS: DISC 1
Prologue
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 1
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
After Nenes Mechat seems to go down in flames, it rises again Quest 2
to attack with a series of spiky blue mines. Blast them to protect Milestone 1
yourself and earn missile refills. Milestone 2
Milestone 3
Milestone 4
Milestone 5
celebrate the end of nenes scheme... and disc 1! Quest 3
Milestone 1
After the battle, Castle Jibral will be a non-stop party. The buffet Milestone 2
Milestone 3
tables offer dozens of new places to search, and youll find several SP
Milestone 4
bonuses among the usual supply of loot and nothings. Youll also find Milestone 5
a new treasure chest in the corner, containing a Part of Eternal Quest 4
Engine? Great. Thanks. When youve had enough merriment, speak Milestone 1
to Zola, the king, and then to Zola again. That will end the party, the Milestone 2
quest, and Disc 1. Milestone 3
Milestone 4
Milestone 5
IEVEME
H Make sure QUESTS: DISC 2
N
AC
to speak to
QUESTS: DISC 3
the owner of
Caf Jibal ACHIEVEMENTS
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DISC 2
Walkthrough
walkthrough disc 2
map legend DESTINATIONS
CHEST
GREEN BARRIER
Wilderness
Sheep Camp
WHITE BARRIER Drill
Machine
BLACK BARRIER
Jibral
Gul Castle
WARP POINT Mountains
Lago
Village Lot
SAVE POINT Wilderness
Mural
Mechat Valley
BOSS BATTLE BOSS!
Crash Site
Road
MULTIPLE SHOPS Shops Ancient to Jibral
Ruins
INN Inn Exile
Undersea
Caverns Forest
ITEM SHOP Items Mural
Talta Town
Forest of Forest Village
ACCESSORY SHOP Acc.
Alumaru
the Dead Sheep Camp
Coastal Village
SPELL SHOP Spells Road
Coastal
Road
Exile
Forest
Alumaru
Village
DISC 2 Quest1 THE ALUMARU BELL
The king is sending you north, but were sending you southeast for a lengthy side
quest set in the village of Alumaru. Of course, this quest is entirely optional, so if
Milestones youre eager to go gunning for Nene, feel free to skip ahead to Quest 2-2 when day
breaks and the gates of Jibral finally open.
INFILTRATE JEELALAS
TREASURE STOREHOUSE
110
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The snooty Accessory Shop owner is TM
ADVANCED
HP Up Elixir from Waitress in COMBAT
Caf Jibral (in exchange for Special CHARACTER
Gift Card). GROWTH
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
The game proceeds turn by turn, with each
ITEMS
character buying a gem for the ring (by selecting
MONSTERS
it from the list and pressing the A button). Each
gem affects your stats by boosting some and ART GALLERY
Early on, dont try to avoid stat reductionsthose give you more money that you can use to buy better gems. Instead, alternate
big stat boosts with big stat reductions to make the most money, while picking up both HP and MP boost abilities as the
opportunities arise. If possible, try to bankrupt Jiro by buying out a lot of the cheap stuff early (he tends to buy the most
expensive gems he can afford). If you buy gems in the order shown in the caption on the next page, youll bankrupt Jiro and
make a masterpiece ring with incredible stats. But it isnt quite perfect Can you do better?
primagames.com 111
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The recipe for this ring is, in order, Black Zircon, Leaf Ruby, Rings dont equip themselves, so dont forget to give Kluke which-
Turquoise of Love, Mad Amethyst, Ocean Topaz, Forest Sapphire, ever ring turned out better, and have Zola equip the spectacular
Silent Peridot, Princess Garnet, Red Onyx, Spiritual Moon. Royals Ring.
GLUTTON LOCUST 44
LEVEL: 20 HP: 112 MP: 500
Weak: Fire
Resists: Light
Steal (Common): Ultra Medicine
Steal (Rare): Repeater Weed
Youll also nd plenty of monsters in the Jibral Region, including Cockatrices and Chief Rolling
Rippers that can be paired up in a Monster Fight.
N
AC
TM
Cure-All SHADOW
CLASSES
Medals x 3
SPELLS
Medals x 2
QUESTS: DISC 1
Ultra Magical
QUESTS: DISC 2
Medicine
Quest 1
Light Crystal Milestone 1
Medals x 7 Milestone 2
Milestone 3
Milestone 4
Milestone 5
MILESTONE Quest 2
Milestone 1
BARRIERS
The Exile Forest is a tiny, unguarded area that is little more than ITEMS
the entrance to the Exile Forest cave. A thick mist will prevent MONSTERS
you from entering, but you can converse with the caves occupant,
ART GALLERY
an exiled criminal who asks you to deliver a message to someone
named Sura-Sura in Alumaru Village. Before you proceed south
in search of Sura-Sura, search the rocks and massive weapons for a
few bucks, a few nothings, and 10 SP.
BARRIERS: X1
Alumaru Village
X0 X1 X0 X0
to Treasure
Storehouse
4
B1
Jeelalas
Manor
CHESTS B2
Shops
1. Gorgo Elixir Sura-Sura
3
2. Flawless Sapphire
3. 1,000 Gold
4. Scarf 2
B1. Alacrity Elixir
B2. Mirror Earring 1
Inn
MILESTONE
to
Overworld
PRIMA OFFICIAL
GAME GUIDE
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CHARACTERS
PINK GRUNT 141 EXPLORING
ADVANCED
COMBAT
Weak: -
Resists: Light Sura-Sura is waiting by the bell in Alumarus central island-like CHARACTER
GROWTH
Steal (Common): Ultra Medicine plaza, but you dont need us to tell you thatMarumaro will shout the
SHADOW
Steal (Rare): Repeater Weed question to the first Gorgo he sees, and if you somehow forget their CLASSES
answer, virtually anyone in town can point you in the right direction.
SPELLS
QUESTS: DISC 1
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
ART GALLERY
The big attraction in Alumaru is the level-4 spells, particularly the
White-Magic Zephyra and Black-Magic Grounda and Extracta
(which steals MP instead of HP). There isnt much else worth buying,
but nothing-hunters will find scores of objects to search: The usual
itemscrates, barrels, and shop stock displaysas well as a few
Alumaru specialties such as wild ferns and massive weapons. The best
items can be found in the inn, where cabinets and drawers contain
a Grand Light Crystal, Grand Shadow Crystal, and Phoenix Talon.
Youll catch a stink if you search hanging fish, but completists should
do so anyway; at least one holds a medal.
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GOODS & SERVICES
INN ACCESSORY SHOP
SPELL SHOP
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LEVEL B1
CHESTS CHARACTERS
EXPLORING
1. Flawless Sapphire 12 10 BATTLE BASICS
2. 500 Gold 15 Pit B
13 ADVANCED
3. 100 Gold COMBAT
9 8
4. 500 Gold 14 CHARACTER
16 GROWTH
5. 500 Gold Pit C
SHADOW
6. 100 Gold CLASSES
7. Gorgo Elixir 17 6 SPELLS
8. 100 Gold 7
QUESTS: DISC 1
B 5
9. 1,000 Gold Pit A
QUESTS: DISC 2
10. Mega Magical Quest 1
4
Medicine Milestone 1
11. Stomach-Band Milestone 2
2 Milestone 3
12. 500 Gold 3
Milestone 4
A
13. 100 Gold Milestone 5
14. Light Crystal Quest 2
1 Milestone 1
15. Medals x 30
Milestone 2
16. 500 Gold Milestone 3
17. 500 Gold Milestone 4
Milestone 5
Quest 3
Milestone 1
STOREHOUSE
CHESTS to
Alumaru Village Milestone 2
B Milestone 3
18. Phoenix Wing Milestone 4
19. Medals x 1 23
Milestone 5
24. Medals x 7 27
MONSTERS
primagames.com 117
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Monsters in the Follow the blinking light
storehouse cave The Treasure Storehouse is full of pit traps that will send you plummeting to a lower
level, but a faint blue light spawned by Zoras ring will guide you safely around them and
The monsters in the storehouse are tough and to your destination. However, the path of the light wont lead you to all of the treasure
tend to appear in sudden ambushes. Youll be chests and searchable items, so youll need to ignore the light and do some independent
met at the entrance by Parenu Pelicans that pop exploration to get all the loot. For example, at the first fork the light will go right, but
out of nowhere; battle both and attempt to steal there are three chests to the left. If you proceed past the third however, the floor will
a high-value Diamond Necklace if you can. In crumble beneath you and youll end up in the basement.
the tunnels, a wrong turn will often spawn a pair
of Gold-Eating Tigers. In general, its too risky
to runhit them head-on (or better yet, in the
back) so you can get the first move and take them
out before they can score with their nearly lethal
physical attacks.
Weak: -
Resists: Light
Steal (Common): Ultra Medicine
Steal (Rare): Flawless Sapphire
PRIMA OFFICIAL
GAME GUIDE
The only Gold Giant in the entire
games guards the entrance to Jeelalas kthrough
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manor. Its a tough foe, with a high w
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
Quest 1
Milestone 1
Milestone 2
Milestone 3
GOLD GIANT 232 Milestone 4
Milestone 5
LEVEL: 26 HP: 1136 MP: 250
Quest 2
Milestone 1
Weak: - Milestone 2
Resists: Light Milestone 3
Steal (Common): Vanity Elixir Milestone 4
Milestone 5
Steal (Rare): Flawless Sapphire
Quest 3
MILESTONE Milestone 1
Milestone 2
QUESTS: DISC 3
Youve discovered Jeelalas secret, and he ACHIEVEMENTS
cant let you leave with your lives. Hell start BARRIERS
by sending two of his subordinates after you,
ITEMS
and after you defeat them, hell personally
MONSTERS
lead a second wave into battle against you.
Jeelala fights from the back row, forcing ART GALLERY
JEELALA 258
LEVEL: 21 HP: 2300 MP: 500
GORGO BEASTFOLK WARRIOR 259
Attack: 170
Defense: 40 LEVEL: 21 HP: 520 MP: 500
Mag. Attack: 10
Mag. Defense: 120 Weak: -
Speed: 12 Resists: All but Dark
Steal (Common): Gorgo Elixir
Weak: - Steal (Rare): Mythril Bracelet
Resists: Light
Steal (Common): Grand Ruby
Steal (Rare): Supermetal
Necklace
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A
CHARACTERS
EXPLORING
BOSS! BATTLE BASICS
1
CHESTS ADVANCED
COMBAT
CHARACTER
1. Medals x 1 GROWTH
B1. Epistle of the SHADOW
Ghost King CLASSES
A
to
Cave Entrance
B2. Lock-On Upgrade SPELLS
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
primagames.com 121
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With the poison slowly killing Guru-
Guru, youll have only a few turns to
slay the four Poison Mists to save him.
Instead of using area effect spells that
might hurt Guru-Guru, target each
Poison Mist with a Fire-type spell
individually. Even standard Flare may
be able to fry these fire-weak creatures!
POISON MIST 48
LEVEL: 17 HP: 200 MP: 500
Weak: Fire
Resists: Water, Light
Steal (Common): Amethyst
Steal (Rare): Grand Amethyst
122 |
PRIMA OFFICIAL
GAME GUIDE
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CHARACTERS
EXPLORING
BATTLE BASICS
CHESTS ADVANCED
COMBAT
Medals x 9 CHARACTER
GROWTH
Grand Tribes Ring
SHADOW
Grand Tribes Earring CLASSES
Grand Tribes SPELLS
Necklace QUESTS: DISC 1
Broken Eternal Engine QUESTS: DISC 2
Quest 1
Milestone 1
Milestone 2
Once youve filled your pockets Milestone 3
in Jibral, warp back to Alumaru Milestone 4
Village and speak to Guru-Guru. Milestone 5
Hes decided to hand over the Quest 2
Gem of Jibral after all, and it Milestone 1
turns out that its one heck of a Milestone 2
Milestone 3
great Special Accessory!
Milestone 4
Milestone 5
Quest 3
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
123
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LOCATIONS
Baroy
Town
Ancient
Factory
Underground
Quest 2
River
Laser
Field
Jibral
Castle
DISC 2
SCARS OF AN ANCIENT WAR
Nenes flaming Mechat was last seen hurtling towards the rocky badlands north
of Jibral. It isnt yet clear if he survived the crash, but its far too dangerous to
Milestones assume otherwisetraverse the deadly Laser Field to put an end to his depraved
machinations.
1
MILESTONE
SEARCH THE NORTH
1 SEARCH THE NORTH FOR NENE
FOR NENE
TRAVERSING THE NOTHERN JIBRAL PLAINS
2 Head east from Jibral Castle, and youll soon pick up
CHESTS a thin trail that leads north through a barren patch of
Repeater Weed rocky soil. The enemies here are harsh and relentless,
Grand Shadow Crystal especially if you skipped the Chapter 2-1 side quest.
FIND THE ANCIENTS
BLUE DEVICE Medals x 9 There are no Monster Fights to help you, so use a Field
Skill like Stealth to slip around tough foes and avoid
Power-Swap Dart
potentially deadly Orange Soldier ambushes.
3 Ancient Fossil
TUNNEL BENEATH
THE L ASER FIELD
CLIMB BACK TO
THE SURFACE
124
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kthrough
Weak: Water Weak: - al
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Resists: Light, Dark Resists: Light
Steal (Common): Power-Swap Dart Steal (Common): Ultra Medicine
Steal (Rare): Grand Ruby Steal (Rare): Magic Elixir
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LEVEL: 20 HP: 403 MP: 400 ORANGE SOLDIER 144 CHARACTERS
EXPLORING
LEVEL: 25 HP: 672 MP: 500
BATTLE BASICS
Weak: Wind
ADVANCED
Resists: Earth, Light Weak: - COMBAT
Steal (Common): Vitality Elixir Resists: Light CHARACTER
Steal (Rare): Ultra Magical Steal (Common): Ultra Medicine GROWTH
SPELLS
LOCATION
Laser Field
QUESTS: DISC 1
QUESTS: DISC 2
Quest 1
Milestone 1
Milestone 2
BARRIERS: X0 X0 X0 X0 X0
Milestone 3
Milestone 4
Milestone 5
Quest 2
Milestone 1
Milestone 2
18 Milestone 3
Milestone 4
CHESTS to
Baroy Town 16
Milestone 5
Quest 3
1. HP Up Elixir 20
14
Milestone 1
2. Iridescent Cyclone 17
15
12
Milestone 2
19
3. HP Up Elixir 21 13
Milestone 3
11 Milestone 4
4. Broken Eternal Engine Milestone 5
5. Grand Tribes Ring
QUESTS: DISC 3
6. Dog Collar
ACHIEVEMENTS
7. 2,000 Gold
8. Thorn Branch BARRIERS
9. HP Up Elixir ITEMS
Eternal Engine
7
12. Ultra Medicine 8 5
13. HP Up Elixir 9 10
14. HP Up Elixir 4
6
15. Ancient Fossil
16. Mega Invisibility Elixir 3
There arent many objects to search in the Laser Field (only deep craters), but the unusual quantity of treasure chests more than makes up for it.
There are a total of five HP Up Elixirs in chests throughout the area, so diligent players can come out of the Laser Field with a permanent +15
HP boost for their weakest character.
Of course, you can earn an even bigger boost to your stats from the EXP
and SP awarded for killing the areas many powerful foes. The abundant
Flying Needle Moles will typically flee from your party, so you may
need to use an Attract Aura to lure them into Monster Fights with the
Horned Lazy Bears. Once youve beaten at least one group of Flying
Needle Moles, you can fire up a Field Barrier and pop their endlessly
regenerating friends to your hearts content, earning as much SP as you
can afford. The best place to hunt moles is near Chest 4, where they
appear in droves.
Weak: -
Resists: Earth
Steal (Common): Ultra Medicine
Horned Lazy Bears are so phenomenally lazy that they
Steal (Rare): Repeater Weed
can kill a Flying Needle Mole with a single yawn.
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Weak: Fire al
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Resists: Water, Light
Steal (Common): Ultra Medicine
Steal (Rare): Mega Invisibility
HORNED LAZY BEAR 207 Elixir
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
Quest 1
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 2
As you approach the northern half Milestone 1
of the map, youll begin to encounter Milestone 2
Milestone 3
new foes, including Pyre-Rats and Milestone 4
Steel Monkeys, the latter of which will Milestone 5
engage in a knock-down, drag-out Quest 3
Monster Fight with Armor-Shelled Milestone 1
Turtles. Youll also attract the attention Milestone 2
of a distant laser cannon that will fire Milestone 3
Milestone 4
an endless volley of damaging laser Milestone 5
blasts. The blasts wont be able to
connect as long as you keep moving QUESTS: DISC 3
at full speed, but if you pause for even ACHIEVEMENTS
Theres only a single Centipede in the Laser Field, but it will make quite an
a moment, you could be struck by BARRIERS
impression. Blast it with Flara spells and Water Sword attacks (its weak to Water,
several beams. Hit all the chests that
but Flara still does more damage), and use Wall spells to protect your party from its ITEMS
you can, then run east, where youll
deadly Sonic Booms. MONSTERS
stumble upon an underground hatch in
a triggered event scene. ART GALLERY
PYRE-RAT 166
LEVEL: 22 HP: 224 MP: 400
Weak: Water
Resists: Light
Steal (Common): Ultra Medicine
Steal (Rare): Grand Shadow
Crystal
primagames.com 127
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STEEL MONKEY 168
LEVEL: 20 HP: 176 MP: 0 CENTIPEDE 251
LEVEL: 27 HP: 1144 MP: 0
Weak: Light
Resists: Dark Weak: Water
Steal (Common): Iridescent Wind Resists: Earth, Light, Dark
Steal (Rare): Banana Steal (Common): Shadow Crystal
Steal (Rare): Grand Shadow
Crystal
LOCATION
Baroy Town
BARRIERS: X7 X0 X0 X0 X0
GATE ROOM
to
TEMPLE 1F
Underground River
Items
BAROY MAIN
Acc.
Spells
C
A
A 3 4
B4
B
B3
B5 B TEMPLE B1
Shops
2
Inn
B1
BOSS!
B2
CHESTS
1. Generalist Heart
1
2. Barrier Magic Heart
3. Broken Eternal
Engine
4. Light Crystal
B1. Magic Shoes
B2. Generalist Heart
B3. Barrier Magic Heart
to
Laser Field B4. Flawless Sapphire
B5. Generalist Heart
C
128 | DISC 2 : QUEST 2 | SCARS OF AN ANCIENT WAR
Save your game, then follow Number 42s advice and return to the Temple.
The side door leads to the basement, and Yasato will lead you from there to the
terminal where the Blue Device is stored.
PRIMA OFFICIAL
GAME GUIDE
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
Quest 1
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 2
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 3
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
Attack: 180
Defense: 30
Mag. Attack: 185
Mag. Defense: 200
Speed: 20
When its ablaze, the Blazing Kirin
Weak: - can dish out big damage to the entire
Resists: Fire, Light party with its Inferno move. Dont let
Steal (Common): Grand Ruby anyones HP dip into double digits!
Steal (Rare): Bellybutton
Ring of Fire
primagames.com 131
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The blue barriers of baroy and beyond
With the Blue Device
in your hot little hands,
no Blue Barrier is safe.
After gathering the chests
in the Temple basement (and
thoroughly searching the objects
on the perimeter of the room),
return to the surface and use your
device to clear the Blue Barriers in
the Waiting Room, the house by the
General Store, and the house near
the Temple.
IEVEME
H
GOODS & SERVICES
N
AC
The Blue Device has shattered the barriers Ultra Medicine 500G
in the Gate Room, opening the path to Ultra Magical Medicine 800G
your next destination, exposing two rows Grand Light Crystal 800G
of searchable pods (which contain several Grand Shadow Crystal 1000G
stat boosts and SP bonuses), and freeing
several Robots from deep storage. Some of ACCESSORY SHOP
the freed Robots have set up shop, selling
ancient equipment like Attack Up and Walla Supermetal Bracelet 1800G
spellbooks. But the most important item for Supermetal Ring 1400G
collectors is the Supermetal Bracelets and
Rings that are unavailable anywhere else. SPELL SHOP
The shopkeeper who sells them wont stick
around for long, and when his shop closes, Power Lv 4/Quicka 3250G
your opportunity to acquire these items for Power Lv 4/Attack Up 3050G
your Encyclopedia will be lost forever. Buy Barrier Lv 4/Walla 3250G
them now or regret it later!
Underground River
GAME GUIDE
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BARRIERS: X1 X1 X0 X0 X0
d
CHESTS is
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2
to
Baroy Town
1. Phoenix Wing
CHARACTERS
2. Repeater Weed
3. Ancient Sorcerers EXPLORING
MILESTONE
Milestone 5
Quest 2
primagames.com 133
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exploiting enemy rivalries
Youll encounter a staggering amount of foes here. When you cant avoid battle through Field Skills, you can at least make it more pleasant by forcing
your enemies to do the hard parts for you. Pit the Visage Vipers against the Kelolon and the Swashbuckler Fish against Flaying Fish for relatively
easy victories.
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Weak: - al
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Resists: Light
Steal (Common): Grand Sapphire
Steal (Rare): Flawless Sapphire
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SWASHBUCKLER FISH 27 HYPER KELOLON 151
LEVEL: 23 HP: 336 MP: 500 LEVEL: 25 HP: 448 MP: 250 CHARACTERS
EXPLORING
Weak: - Weak: Fire BATTLE BASICS
Resists: Water, Light Resists: Water, Light ADVANCED
Steal (Common): Ultra Medicine Steal (Common): Ultra Medicine COMBAT
Steal (Rare): Phoenix Talon Steal (Rare): Kelolon Elixir CHARACTER
GROWTH
SHADOW
CLASSES
SIDE QUEST: the first of the five dragons SPELLS
primagames.com 135
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MOODY DRAGON 252
LEVEL: 28 HP: 2400 MP: 0
Attack: 170
Defense: 38
Mag. Attack: 0
Mag. Defense: 400
Speed: 30
After the dragon falls, the chest with its fang will appear. But the best treasure isnt in the boxits
the Moody Dragons rare Lei item, which can increase the speed at which your characters level-up. Weak: -
Theres only a one in ten shot youll get that over the more common Ultra Medicine (unless youve Resists: Light
already learned the Treasure Hunt skill), but have your Assassin try to swipe it anyway. Steal (Common): Ultra Medicine
Steal (Rare): Lei
LOCATION
Ancient Factory
BARRIERS: X0 X1 X0 X1 X1
CHESTS
1. Power-Swap Dart
2. Ancient Warriors Necklace
3. Grand Amethyst
4. Mega Magical Medicine
to
14 5. Grand Shadow Crystal
Overworld
13 5
6. Shadow Crystal
7. Leather Belt
12 B3
B4 B1 8. Ancient Warriors Earring
B2 3 9. Lv 5 - Shieldus
11
10. Medals x 15
9 4 to
Underground
11. Grand Emerald
6 7 2 1
River
12. Ancient Warriors Bracelet
10 13. Cure-All
8
14. Mystery Part Beta
B1. Crystal Ring
B2. Ballet Shoes
B3. Shoes of Hermes
B4. Renew Earring
PRIMA OFFICIAL
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CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
After a quick visit with Toripo, youll discover the entrance to an
CHARACTER
Ancient Factory that is churning out an army of Mecha Robos. The GROWTH
main floor is guarded by Defense Mecha Robos, who activate Red SHADOW
Barriers that no attack can penetrate. If they catch you in battle, you CLASSES
have little choice but to Flee. SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
You can come back to give this area a thorough search later, but for Quest 1
Milestone 1
now its worth your time to quaff an Invisibility Elixir or fire up a Milestone 2
Stealth skill and sneak through the robos to reach the stairs over the Milestone 3
conveyor belt (which is just to your left from the factory entrance). Milestone 4
On the other side of the stairs youll find a chest with an Ancient Milestone 5
Warriors Necklace guarded by Gnashing Imp Trap. Quest 2
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 3
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
primagames.com 137
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HOVER CLAXON 57
LEVEL: 22 HP: 112 MP: 500
COORDINATOR 62 FLYING MECHA ROBO 69
Weak: Water, Wind LEVEL: 22 HP: 136 MP: 0 LEVEL: 18 HP: 280 MP: 0
Resists: Light, Dark, Earth
Steal (Common): Sleep Powder
Weak: Water Weak: Water
Steal (Rare): Broken Eternal
Resists: Light, Dark Resists: Light, Dark
Engine
Steal (Common): Sleep Powder Steal (Common): Poison Powder
Steal (Rare): Grand Light Steal (Rare): Light Crystal
Crystal
Weak: Water
Resists: Light, Dark
To the right of the Grand Amethyst chest, follow the glowing arrow that points up the stepladder
Steal (Common): Light Crystal
and onto the conveyor belt. The belt will take you on a one-way trip to the northeast corner of the
Steal (Rare): Ultra Magical
factory floor. There youll find two doors; the upper one dead ends at a Black Barrier, so instead
Medicine
take the lower door into the factorys network of hallways. Aim for the southwest recovery room,
where youll find a Healing Device, a save spot, and a pair of chests that include a new Barrier
Magic spell. But before you can reach the good stuff, youll need to fight off the powerful Double
Lance enemy that ambushes you at the entrance.
PRIMA OFFICIAL
GAME GUIDE
At the west end of the hallway youll find a circular room with a spiral
staircase that leads back to the worlds surface. This area is prowled by
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Gnashing Imps that can be paired with the many wandering Fireworks Rats al
w
and Fat Pack Rats to trigger easy Monster Fights. There are also a handful
of Double Lances that guard treasure chests on the ground floor.
MILESTONE Quest 2
Milestone 1
Weak: Light
Resists: Dark
Steal (Common): Ultra Magical
Medicine
Steal (Rare): Flawless Amethyst
139
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LOCATIONS
Pachess
Quest 3
Nenes
Fortress Town
Mecha
Base Ancient
Prison
DISC 2
ESCAPE FROM NENES CLUTCHES
With no way to resist Nenes massive army of robotsand no way to prevent him
from sending Yasato to his deathShu and his friends were forced to surrender.
Milestones The robots have separated your party and locked them in the icy cells of an Ancient
Prison, where they can only pray that Yasato returns the favor.
1
MILESTONE
BREAK OUT OF THE
1 BREAK OUT OF THE ANCIENT PRISON
ANCIENT PRISON
swipe the dungeon key
2 As Shu, busy yourself by searching your cell until Yasato comes to free you. Then head north
into the main hall, where a Security Mecha Robo is standing guard. Fry its circuits with a
Water-type attack if Shu can muster one, then grab the Dungeon Key it drops and use it to
free Jiro. You can then give the other cells in this block a thorough searchthe Big House
SEEK SHELTER IN
PACHESS TOWN Rats shouldnt be much of a threat to the two of you.
UNEARTH THE
GREEN DEVICE
4
Prisoners flush some pretty strange things. If you go sticking your hands in strange toilets,
youre likely to come out with one hell of a stink, but you may also find a Magic Defense
INFILTRATE boost, an Agility boost, and a five-pack of Medals!
NENES FORTRESS
140
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Ancient Prison
GAME GUIDE
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BARRIERS: X0 X0 X0 X2 X0
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to
Overworld CHARACTERS
(west side)
EXPLORING
to
Overworld BATTLE BASICS
(east side)
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
B2
QUESTS: DISC 1
QUESTS: DISC 2
CHESTS Quest 1
Milestone 1
BIG HOUSE RAT 164 1. Ancient Feather Milestone 2
Milestone 3
2. Medals x 3
LEVEL: 23 HP: 152 MP: 0 Milestone 4
3. Ancient Milestone 5
Weak: Fire
Warriors Ring Quest 2
Resists: Light B1. Belt of Hermes Milestone 1
2 Milestone 2
Steal (Common): Ultra Medicine B2. Champions Belt 1 3
Milestone 3
Steal (Rare): Flawless Ruby B1 Milestone 4
Milestone 5
Quest 3
Milestone 1
free marumaro and zola from the east block Milestone 2
Milestone 3
Try to avoid combat as you run down Milestone 4
Milestone 5
the hall to the other cell block, where
youll find Marumaro and Zola in the QUESTS: DISC 3
center cells to either side. If youre ACHIEVEMENTS
quick, you can rescue both before the
BARRIERS
prowling Security Mecha Robo and Big
ITEMS
House Rat notice you. Reunited, there
isnt much that can stop youincluding MONSTERS
the extremely rare Copper Poo Snake ART GALLERY
and Emerald Ghost enemies that
can only be found in these cells. The
Emerald Ghost certainly isnt much of
a threat, since its only move is to cast
Zephyr on your party and then attempt
to flee. Let it run and fight it again if
you want free healing, but if you want its
Encyclopedia entry, youre going to have
to repay its kindness with death.
primagames.com 141
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Search for kluke beyond the security door
The lock on the central hallway security door has 12 red and blue lights that turn on when a cell
door is open. To flip the lock, youll need to light up only the center row of blue lights, which
correspond to the center cell in each of the four three-cell rows. So before you can pass, all of the
center cell doors must be open, and all of the others cell doors must be closed.
Weak: Water
Resists: Light
Steal (Common): Mega Medicine
Steal (Rare): Prismatic Crystal
SENTINEL MECHA ROBO HEAD 209 SENTINEL MECHA ROBO BODY 211 SENTINEL MECHA ROBO 213
LEVEL: 24 HP: 664 MP: 250 LEVEL: 24 HP: 592 MP: 250 LEVEL: 27 HP: 1144 MP: 500
PRIMA OFFICIAL
GAME GUIDE
At the north end of the prison, youll encounter Nene and his massive army of War Mecha Robos. Theyll attack you eight
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at a time, in two waves. There isnt a boss fight afterward, so you can afford to go all out and destroy them with Watera and w
al
Grounda spells.
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CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
After smashing 16 of the bots, the remainder will form into QUESTS: DISC 2
one giant Mecha Robo and smash its way out of the prison. Quest 1
Give chase, dodging the smaller War Mecha Robos that it drops Milestone 1
Milestone 2
in your path by weaving from side to side. If you run into one, Milestone 3
youll have to destroy it in a 4-on-4 fight. But dont sweat your Milestone 4
mistakesthere arent any achievements at stake here. Milestone 5
Quest 2
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 3
Milestone 1
WAR MECHA ROBO 71 Milestone 2
Milestone 3
LEVEL: 26 HP: 680 MP: 150 Milestone 4
Milestone 5
ART GALLERY
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MILESTONE
2 seek shelter in pachess town
Youll come close to catching Nene, but theres
no way to follow the Giant Mecha Robo over
that canyon. Youve escaped from prison, but now
youre stranded on an icy snowfield, surrounded by
dozens of aggressive native beasts. If youre looking
for shelter, youll find it in Pachess Town, which
is a short hike to the north. If you want to clear
the area of treasure first, begin by following the
ravine southward. Youll find most of the loot on
or beneath the small cliffs at the perimeter of the
snowfield. Treasure hunters should stay away from
Pachess Town when they first spot it, and search
for treasures north of the town and across the
nearby bridge first.
CHESTS
Medals x 3
Medals x 2
The Way of the Thief
Iridescent Wind
Phoenix Wing
Medals x 7
Ultra Magical Medicine
Medals x 3
EXPLODE-A-MOLE 160 CARDINAL EYE 156 The ghosts with guns can never pass up those
LEVEL: 22 HP: 268 MP: 750 LEVEL: 22 HP: 112 MP: 1000 big furry beasts. Lure Assassin Ghosts into
Monster Fights with the deadly Mad Fang
Mammoths, and their tranquilizer darts will
Weak: Water Weak: -
keep the mammoth asleep for most of the
Resists: Fire, Earth Resists: Light
fight. But leave only one Assassin Ghost alive,
Steal (Common): Ultra Medicine Steal (Common): Vitality Elixir
or the second ghosts dart will awaken the
Steal (Rare): Flawless Ruby Steal (Rare): Flawless Emerald
beast.
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Steal (Common): Ultra Medicine
Steal (Rare): Flawless Emerald
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CHARACTERS
EXPLORING
ADVANCED
LEVEL: 23 HP: 152 MP: 0 COMBAT
Pachess Town
Milestone 3
Milestone 4
Milestone 5
Quest 2
Milestone 1
BARRIERS: X0 X0 X0 X2 X0
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 3
Ruined
Tower Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
CHESTS Elders
House
B1
QUESTS: DISC 3
ACHIEVEMENTS
1. Medals x 1
BARRIERS
2. Medals x 7
ITEMS
3. Flawless Amethyst
MONSTERS
4. Fortification Elixir
1 ART GALLERY
5. Medals x 2 4 Items Inn 6 7
6. HP Up Elixir Acc.
7. Medals x 3 5 2
8. Medals x 1
B1. Lv 6 - Quickus
3
B2. Lv 6 - Zephyrus
B2
8
to
Overworld
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GOODS & SERVICES make some fickle new friends
INN Pachess is surrounded by a massive Green
Barrier, but getting through it and into town
Overnight Stay 12G wont be a problem. Getting out, on the other
hand Yeah, that wont be happening anytime
ITEM SHOP soon. To figure out whats going on, speak to
Daveela, the raven-haired young lady near the
fountain. After she tells you what she knows,
Medicine 30G shell ask that you speak to her again after
Mega Medicine 100G making your rounds of the town. Search objects,
Ultra Medicine 500G open chests, and speak with villagers, then
Magical Medicine 250G return to Daveela for that second conversation.
Mega Magical Medicine 500G
Ultra Magical Medicine 800G After your first attempt to smash the barrier
Light Crystal 500G goes horribly wrong, head deeper into town to
Grand Light Crystal 800G trigger a new event. The cows that blocked the
Shadow Crystal 450G stairs to the east are now gone, allowing you
to proceed to the only place left where anyone
Grand Shadow Crystal 1000G
will speak to you: The Pachess Elders mansion.
Phoenix Talon 100G Speak to him on the second floor, and hell
Antidote 25G clear up the whole misunderstanding. After
Deodorant 20G that, return to the fountain and speak with your
Mobility Balm 20G friend Daveela one more time.
Steadiness Salve 20G
Princess Kiss 20G
Stone-Be-Gone 30G
Mental Surge 200G
No-Ghost Device 250G
Fresh Garlic 80G
Stout Garlic 300G
Kelolon Elixir 350G
ACCESSORY SHOP
Through that door youll find the Elders yard and a broken tower filled
with relics of an age long past. Youll also find a rope ladder that heads to a
dungeon below, where the Green Device is said to be hidden.
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BARRIERS: X0 X0 X0 X1 X0
to
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5 CHARACTERS
EXPLORING
CHESTS 3
BOSS!
BATTLE BASICS
1. Medals x 5 ADVANCED
COMBAT
2. Ancient Feather Switch
Switch
3. Lv 5 Flarus Switch 4 CHARACTER
2 GROWTH
4. Grand Shadow Crystal SHADOW
5. Mirror Ring 1 CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
Quest 1
Milestone 1
MILESTONE
to Milestone 2
Pachess Town
Milestone 3
Milestone 4
ITEMS
MONSTERS
ART GALLERY
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Watch out when you open that first chestIn addition to five medals, it contains a pair of powerful Red Skeletons. Use Shina spells or Shina Sword attacks
to kill them before they can petrify a party member or steal your MP.
148
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You can target either the spiders body or its helmet. The helmet is highly resistant to damage, but if you can smash it with spells TM
like Flarus and Flarus Sword, youll expose its skull. Once the skull is exposed, you can target it with Shine spells and Shina PRIMA OFFICIAL
GAME GUIDE
Sword attacks (but not Shina spells) for massive amounts of damage.
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CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
SCYTHING SKULL SPIDER 273 CLASSES
ITEMS
MONSTERS
ART GALLERY
primagames.com 149
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Before you set out to continue your pursuit of Nene, make sure to search the perimeter of Pachess
GOODS & SERVICES town, where youll find several chests that were on the wrong side of the barrier and plenty of
SPELL SHOP items to examine. If youre missing any level-3 or level-4 spells, return to the Elders house, where
the maid will offer to sell you some spellbooks on the sly. But its nothing you havent had an
White Lv 3/Heala 2250G opportunity to buy already.
White Lv 3/Revive 2350G
White Lv 3/Cancel 2100G
White Lv 4/Cure Paralysis 3100G
White Lv 4/Zephyra 3300G
White Lv 4/Shina 2900G
Black Lv 3/Flara 2300G
Black Lv 3/Winda 1950G
Black Lv 3/Watera 2150G
Back Lv 4/Grounda 3100G
Black Lv 4/Extracta 3300G
Black Lv 4/Shadowa 2850G
Power Lv 3/Slowa 2200G
Power Lv 3/Panic 1900G
Power Lv 3/Anchor 2100G
Power Lv 4/Quicka 3250G
Power Lv 4/Kelolon 3450G
Power Lv 4/Attack Up 3050G
Barrier Lv 3/Shielda 2400G
Barrier Lv 3/Shella 2350G
Barrier Lv 3/Reflect 2400G
Barrier Lv 4/Trapfloora 2800G
Barrier Lv 4/Resista 3150G
Barrier Lv 4/Walla 3250G
MILESTONE
4 infiltrate NENES FORTRESS
cross the slender rock
To continue your search for Kluke, leave Pachess Town on foot and head west towards the pillar at the edge of the ravine. The Village Elder will blast
it down for you, and then show up to hand over the Green Device.
On the opposite side of the slender rock lies the Giant Ice Field, a massive ice sheet
that spans much of the northwest. Youll pick up a thin trail a short distance west of
the rock, which soon forks to the north and south. The south fork ultimately leads
to Nenes Mecha Base, a dungeon that you can enter but not yet complete. Instead,
we suggest you stay in the northern section, where Nene has made his base in the
center of a massive crater. But before you charge into the crater, give the perimeter
a thorough search, as nine treasure chests have been scattered at the tops of the hills
and the tips of the icy fingers that stretch into the northern sea.
Sleep Powder
Repeater Weed
Medals x 2
Flawless Ruby
Medals x 5 d
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The rare Ice Raptor guards the Iridescent Cyclone chest, appearing from nowhere to
CHARACTERS
strike anyone who opens it. The raptor is weak to Fire, but any Fire-type attack will
backfire by boosting its speed dramatically. EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
PELICON 117 CLASSES
SPELLS
LEVEL: 24 HP: 240 MP: 500
QUESTS: DISC 1
QUESTS: DISC 2
Weak: Fire
Resists: Water, Light Quest 1
KOCHI-KOCHI 129 Steal (Common): Ultra Medicine Milestone 1
Milestone 2
LEVEL: 26 HP: 136 MP: 600 Steal (Rare): Grand Light Milestone 3
Crystal Milestone 4
Milestone 5
Weak: Fire
Resists: Water, Light Quest 2
Milestone 1
Steal (Common): Sapphire Milestone 2
Steal (Rare): Prismatic Crystal Milestone 3
Milestone 4
Milestone 5
Quest 3
ICE RAPTOR 126 Milestone 1
Milestone 2
LEVEL: 28 HP: 1000 MP: 0 Milestone 3
Milestone 4
Milestone 5
Weak: Fire, Wind
Resists: Water, Earth, Light QUESTS: DISC 3
Steal (Common): Ultra Medicine ACHIEVEMENTS
Steal (Rare): Mega Invisibility BARRIERS
Elixir
ITEMS
MONSTERS
ART GALLERY
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IEVEME
H
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Catch up to nene in the northern crater
The crater at the center of the Northern Giant Ice Field is guarded by
a tight circle of White Gear Defenders and Machine Gunners. You can
dash between them if youre quick, but you might as well destroy one of
each for your Monster Record. Theyre tough, but a healing opportunity
is just ahead so you can afford to go all out with Watera Sword attacks
and Flarus spells.
Nenes Fortress
GAME GUIDE
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MILESTONE CHARACTERS
EXPLORING
ADVANCED
COMBAT
You enter Nenes Fortress with 60:00 on the clock, and time CHARACTER
begins ticking down immediately. Fortunately, there are no GROWTH
Barrier to destroy all other instances of that enemy that get in QUESTS: DISC 2
your way. Monster-Record collectors should make sure to defeat Quest 1
every single monster type once, since you will never be allowed to Milestone 1
Milestone 2
return to this dungeon again.
Milestone 3
Milestone 4
Nenes Fortress is home to 20 Milestone 5
unique enemies and nine bosses, Quest 2
so steel yourself for several tough Milestone 1
fightsnow may not be the time Milestone 2
to pursue the Generalist class. Milestone 3
Milestone 4
Fortunately, youll find a save Milestone 5
spot and Healing Device at the
Quest 3
beginning of each floor, so theres Milestone 1
no need to conserve MP. Milestone 2
Milestone 3
Milestone 4
Milestone 5
start a Monster Fight every time you see either one. But theres no monster MONSTERS
that can help you take down the Stone Giant at the end of the mapyoull ART GALLERY
3 have to rely on Barrier-Magic Walls, Wind-type attacks, and Shadowa
spells to get an edge in that fight.
2
CHESTS
1
from 1. Phoenix Talon
Overworld
2. Phoenix Wing
3. Mega Magical Medicine
primagames.com 153
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GLOWERING IMP TRAP 97 STEEL-CRUSHER LEOPARD 227 STONE GIANT 231
LEVEL: 25 HP: 232 MP: 150 LEVEL: 25 HP: 344 MP: 0 LEVEL: 28 HP: 1152 MP: 500
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CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
LAND SHARK B 277 Quest 1
LAND SHARK A 276 LEVEL: 25 HP: 3210 MP: 500 Milestone 1
LEVEL: 1 HP: 2720 MP: 500 Milestone 2
Attack: 180 Milestone 3
Attack: 240 Defense: 45 Milestone 4
Milestone 5
Defense: 50 Mag. Attack: 10
Mag. Attack: 10 Mag. Defense: 250 Quest 2
Milestone 1
Mag. Defense: 700 Speed: 0 Milestone 2
Speed: 0 Milestone 3
Weak: Water Milestone 4
Milestone 5
Weak: Water Resists: Fire, Earth, Water
Resists: Fire, Earth, Water Steal (Common): Part of Eternal Quest 3
Milestone 1
Steal (Common): Medicine Engine
Milestone 2
Steal (Rare): Medicine Steal (Rare): Guardian Heart Milestone 3
Milestone 4
Milestone 5
they guard. Inside youll find the level-5 White Magic Regenera spell (a much- ITEMS
from needed upgrade to Regen) and the level-6 Resista spell for Barrier Magic users. MONSTERS
Level 2
ART GALLERY
3 1
2 CHESTS
1. Lv 5 - Regenera
to 2. Lv 6 - Resistus
Boss Room
3. Phoenix Talon
primagames.com 155
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Ninja Ghosts are at their most dangerous when they can hide behind a tough defender like the
Horned-Viper Trident. Sweep the back row with a Watera or Shina spell as soon as possible!
Weak: Light
Resists: Dark
Steal (Common): Mega Invisibility
Elixir
Steal (Rare): Assassin Heart
156
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The best defense is a good offense, so skip the Barrier and TM
Support spells and focus on breaking your foes ability to PRIMA OFFICIAL
GAME GUIDE
use deadly group attacks. Have your spellcasters sweep the
front row with Watera spells while you fighters blast Grand
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Raging Kesu with physical attacks and Magic Sword al
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strikes. Kesu is the most dangerous of the bunch, since
its knives can disable your spellcasters with the Silence
condition and set up Grand Turbulent Mais Kelolon
Buster attack. If someone catches the Kelolon condition,
cure it immediately or theyll be dead on Mais next turn!
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CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
You can give yourself CLASSES
an edge in this fight SPELLS
by equipping the right
QUESTS: DISC 1
Accessories. Ballet
QUESTS: DISC 2
Shoes will protect
a key spellcaster Quest 1
Milestone 1
from negative status Milestone 2
conditions, and a Milestone 3
Bellybutton Ring Milestone 4
of Fire will allow its Milestone 5
wearer to gain life from Quest 2
Grand Heat-Wave Milestone 1
Milestone 2
Sais powerful bombs. Milestone 3
Milestone 4
Milestone 5
Quest 3
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
GRAND SILENT KU 284 GRAND HEAT-WAVE SAI 286 ART GALLERY
LEVEL: 26 HP: 1900 MP: 0 LEVEL: 26 HP: 2500 MP: 0
Attack: 170 Attack: 135
Defense: 45 Defense: 25
Mag. Attack: 10 Mag. Attack: 10
Mag. Defense: 130 Mag. Defense: 240
Speed: 20 Speed: 8
Weak: - Weak: -
Resists: Light Resists: Light
Steal (Common): Medicine Steal (Common): Medicine
Steal (Rare): Medicine Steal (Rare): Medicine
primagames.com 157
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GRAND RAGING KESU 288 GRAND TURBULENT MAI 290
LEVEL: 26 HP: 1800 MP: 0 LEVEL: 26 HP: 1700 MP: 0
Attack: 105 Attack: 180
Defense: 35 Defense: 50
Mag. Attack: 10 Mag. Attack: 10
Mag. Defense: 210 Mag. Defense: 230
Speed: 25 Speed: 3
Next up is Szabo,
who gets the benefit of
facing off against an
already exhausted party. The first priority is to destroy Szabos
Fortunately, he can take cannons. Use Mow Down attacks or
only one action per turn, charged Winda spell to damage them
giving you plenty of time all, since theres no advantage to
to recover with Pheonix destroying them one at a time (Watera
Talons and Zephyr spells. works too, but Cannon 3 can absorb
Szabo unleashes physical Water-type damage). Szabo himself
attacks in machinegun has no weaknesses, so just have each
bursts, so the Wall spell character use their strongest attack,
is not effective as a regardless of type.
defensive measure; have
your Barrier Magic user
protect the troops with a
Shielda spell instead.
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PRIMA OFFICIAL
GAME GUIDE
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CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
BARRIERS
ITEMS
MONSTERS
ART GALLERY
from
Level 2
CHESTS
1. Lv 6 Cure-All
2. Phoenix Wing
primagames.com 159
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When the counters
atop Balloon Bombers
tick down to zero,
theyll pick a party
member and self-
destruct beside them.
Weak: Water
Resists: Light, Dark
Steal (Common): Prismatic Crystal
Steal (Rare): Flawless Amethyst
destroy nenes moon lasers
You wont find a boss waiting at the end of the third floor. Instead, youll be caught in the crosshairs
of Nenes seven Moon Lasers, and only the single laser you control can protect you. Fortunately,
youll trigger a checkpoint before this mini-game begins, so you can repeat it without penalty if you
lose. If you lose twice, youll unlock the option to switch to Easy Mode.
them a limited number of times by pressing the B button (resurrecting a PRIMA OFFICIAL
GAME GUIDE
character will pause the moon laser blasts, so you can do it whenever). After
destroying the first three moons, youll need to take on the remaining four in
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triumphant, your
performance will be CHARACTERS
evaluated, and youll EXPLORING
earn a prize based on BATTLE BASICS
the rank. The A-rank ADVANCED
prize of an All-Heart COMBAT
may be the best, CHARACTER
GROWTH
beating even the S-
Rank prize (Forbidden SHADOW
CLASSES
Crystals).
SPELLS
QUESTS: DISC 1
IEVEME QUESTS: DISC 2
H
N
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Quest 1
Milestone 1
earning the moon laser: perfect Achievement Milestone 2
Milestone 3
Scoring a perfect in this mini-game can be quite an ordeal. Perfection involves not just avoiding damage, but also Milestone 4
Milestone 5
scoring an effective hit with every shotany 0-point shot to a turned-around Moon Laser will disqualify you.
Quest 2
Milestone 1
The key is practice and memorization. The lasers turn on the same patterns every time, and you can usually get a Milestone 2
maximum charge on your shots (which does 500+ points of damage) if you know what moon will turn next. Youll Milestone 3
Milestone 4
find the order below, although the order will change if you fail to kill a moon in the listed order or kill one early (it Milestone 5
is possible to do phase two more quickly, but it requires lightning reflexesthis order should be easier). The moons
Quest 3
are numbered from left to right, with the ideal amount of laser charge listed in parenthesis beside it. For example, in Milestone 1
Phase One begin charging on the far-right moon (#3), and hit it with two fully-charged blasts before moving on to Milestone 2
Milestone 3
the middle moon (#2). Milestone 4
Milestone 5
PHASE ONE
QUESTS: DISC 3
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Phase two is much tougheras soon as the crosshairs appears you need to move
PHASE TWO immediately to moon #2. The charge amounts are rough estimatesthe important thing
is that moon #1 gets blasts with a near-maximum charge so that it will be destroyed by the
2 (3/4 charge) second shot. On the quick shots, charge as much as you safely can, but dont push your luck.
1 (Max charge)
4 (1/3 charge)
3 (1/3 charge)
1 (Max charge; destroyed)
2 (1/3 charge)
3 (quick shot)
4 (quick shot)
4 (Max charge)
2 (1/3 charge; destroyed)
3 (quick shot)
4 (Max; destroyed)
3 (destroy at your leisure)
IEVEME
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AC
LEVEL 4 The Erase White Magic spellbook also includes the Erase
Sword spell. Both clear away enemy stat boosts, but only
Erase Sword deals damage too.
from
Level 3
to
INTERCEPT DYNADRONE 59
Boss Room
LEVEL: 20 HP: 160 MP: 0
PRIMA OFFICIAL
GAME GUIDE
At first, the Jumbo
Mecha Robo is a pretty kthrough
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conventional boss fight. It
attacks with machineguns
and laser blasts and can
drop your partys defenses
with its Lost Hurricane
move (You can restore your d 3
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defenseand then some c 2
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by responding with a Shielda
or Shieldus spell). It has no CHARACTERS
particular weakness, so hit it EXPLORING
with whatever does the most BATTLE BASICS
damage. When it takes a few
ADVANCED
thousand points of damage, COMBAT
its head will fall off, and CHARACTER
eight War Mecha Robos will GROWTH
fall out. To win the battle, SHADOW
CLASSES
youll have to kill whichever
of the War Mecha Robos is SPELLS
BARRIERS
Weak: -
Resists: Light
Steal (Common): Part of Eternal
Engine
Steal (Rare): Eternal Engine
Bracelet
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Be careful when charging
spells in this fight. Whenever
the War Mecha Robos get
a turn, theyll target anyone
whos in mid-charge with a
charge-canceling blast. Always
stop your charges before the
first robos turn!
from
Level 4
ENFORCER MECHA ROBO 84 ASSASSIN MECHA ROBO 87
LEVEL: 25 HP: 162 MP: 500 LEVEL: 27 HP: 456 MP: 600
STANDARD DEFENDER 86
LEVEL: 26 HP: 380 MP: 0
The boss of this floor is your old friend Yasato, who seems to have fallen under Nenes
Weak: Water control. Your goal is not to defeat him, but to free him by directly targeting the strange
Resists: Light, Dark sweeper hes holding. You wont be able to hit it until he exposes it to you, so spend your
Steal (Common): Prismatic Crystal first few turns wiping out his henchmen to earn their Encyclopedia records. Dont worry
Steal (Rare): Flawless Amethyst if Yasato gets caught in the crossfire of a Grounda or Watera spellhe can take it. When
Yasato holds out the sweeper, smash it to pieces!
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IEVEME
H
An achievement-
N
AC
TM
T
PRIMA OFFICIAL
packed finale GAME GUIDE
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
Quest 1
Milestone 1
Milestone 2
SERVANT MECHA ROBO B 85 Milestone 3
LEVEL: 18 HP: 496 MP: 500 Milestone 4
Milestone 5
BARRIERS
ITEMS
MONSTERS
After the battle, youll
ART GALLERY
earn an achievement if
you successfully made it to
Nene in time. But what if
you didnt? If you run out
of time prematurely, youll
miss the achievement but
will earn a lengthy and
dramatic event scene.
Load up your saved game
and let the time run out if
you want to see it.
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DISC 3
Walkthrough
walkthrough disc 3
map legend DESTINATIONS
Devour Devour
CHEST Kelaso Forest Village
Village
Aurora
RED BARRIER CHEST Ruins
Pachess
Town
BLUE BARRIER CHEST Nenes
Fortress
GREEN BARRIER CHEST Noluta
Village
Wire
WHITE BARRIER CHEST Highlands
Underground
Ancient River
BLACK BARRIER CHEST Mecha Ancient
Base Factory
Prison Baroy
RED BARRIER Town
Laser
BLUE BARRIER Field
Lal Mtn.
Sheep Camp
GREEN BARRIER
Wilderness Mechat
Sheep Camp Sea Dock
WHITE BARRIER Drill Cube
Ancient
Machine Forest Ruins
BLACK BARRIER Great
Jibral
Castle Desert
Gul
WARP POINT Mountains
Lago
Village Lot
SAVE POINT Wilderness
Mural Eastern
Valley Deserted Isl.
BOSS BATTLE BOSS! Mechat
Crash Site
Road
MULTIPLE SHOPS Shops Ancient to Jibral
Ruins
INN Inn Exile
Undersea
Caverns Forest
ITEM SHOP Items Mural
Talta Town
Forest of Forest Village
ACCESSORY SHOP Acc.
Alumaru
the Dead Sheep Camp
Coastal Village
SPELL SHOP Spells Road
Deserted
TORIPO SHOP Toripo Islands
Upper
MAP POINT CONNECTION A Mecha Base
PAGE 168 PAGE 184 PAGE 194 PAGE 210 PAGE 224
Devour
Village
Devour
Forest
Quest 1
Sheep
Noluta Camp
Village
DISC 3
Great
Our heroes have been beaten, stripped of their shadows, and left to die in one
of Nenes cursed towns. But somehow Shu manifested his shadow to survive the
Milestones Squashtrich attack Could that magic power still be within him somewhere?
CROSS THE
DEVOUR FOREST
DEFROST
NOLUTA VILLAGE
TRAVERSE THE
LAL MOUNTAINS
SEEK CLUES IN
THE GLASS SPIRES
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Devour Village
GAME GUIDE
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Cliff d 1
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CHARACTERS
CHESTS EXPLORING
ART GALLERY
ACCESSORY SHOP
N
AC
T
SPELL SHOP
RECLAIM SHUS SHADOW
White Lv 4/Cure Paralysis 3100G After his defeat, Shu will again awaken in the old womans home. Everyone else has gone
White Lv 4/Zephyra 3300G to the Inn, where theyre tending to an ailing Kluke. After checking in with them, youll
White Lv 4/Shina 2900G emerge to find that night has fallen on the village. Head to the north end of town, where
Back Lv 4/Grounda 3100G youll find a cliff that overlooks the sea, and a despondent Sahlia who is considering
Black Lv 4/Extracta 3300G ending it all.
Black Lv 4/Shadowa 2850G
Power Lv 4/Quicka 3250G
Power Lv 4/Kelolon 3450G
Power Lv 4/Attack Up 3050G
Barrier Lv 4/Trapfloora 2800G
Barrier Lv 4/Resista 3150G
Barrier Lv 4/Walla 3250G
This event will give Shu the impetus to reclaim his shadow,
although it will take a bit of button-mashing on your part. If
you hit the button quickly, youll have to fill three progressively
longer energy bars, and will earn the Summoned Shus
Shadow achievement at the end. Theres no way to lose this
mini-game, but if you press too slowly, you wont get the third
energy bar, and will not earn the achievement.
Before the Shadow will resume its bond with Shu, youll have
to destroy its own evil nature. Trade blows with your Shadows
shadow, healing when necessary, until your Tension meter
(above Shus name and picture) is totally full. Youll then be
able to select Corporeal from the top of your command menu,
which will make your shadow flesh and unleash it upon your
foe. That move will end the fight immediately.
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shu versus the eat-yeet: round two TM
PRIMA OFFICIAL
GAME GUIDE
Now you have the power to destroy the Eat-Yeet, even if Shu is the only party member with a shadow. That doesnt mean the
other characters are uselesson the contrary, they serve several important functions in this fight. For one thing, they can heal
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Shu and erase the Eat-Yeets paralysis and poison effects with items. (Although if possible, you should equip Shu with the Ballet al
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Shoes to protect him from status conditions entirely.) Also, your party members can slap away the Eat-Yeets hands, since the
Eat-Yeet covers itself after every attack. You dont want to waste Shus turns striking at the hands, so make sure whoever comes
directly before him in Turn Order takes care of it.
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CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
But the main function of your friends is to die
SHADOW
painfully. Shu can boost his Tension gauge by CLASSES
taking damage and attacking foes, but nothing SPELLS
boosts the Tension meter as dramatically as the
QUESTS: DISC 1
death of a friend. When Shus Corporeal attack is
QUESTS: DISC 2
charged and ready, the fight is as good as won.
QUESTS: DISC 3
Quest 1
baking cookies Milestone 1
Milestone 2
with sahlia Milestone 3
Milestone 4
Milestone 5
Sahlia will stop Shu on his way out of town
and hand over a bag of her fresh-baked Quest 2
Milestone 1
cookies, which restore 100 HP and 50 Milestone 2
MP when consumed. After leaving Devour Milestone 3
Milestone 4
Village, step right back in and talk to Sahlia
again to get her Cookie Recipe (a key item). Quest 3
Milestone 1
There are only two ingredients: Radiant Milestone 2
Flour and Zephyr Chocolate, which can be If Shu has pursued Milestone 3
found by searching objects or stealing from the Assassin class, Milestone 4
make sure he has Milestone 5
foes. If you have them on you, talk to Sahlia
Steal and Treasure Quest 4
again and shell cook up another batch. Hunt equipped so Milestone 1
Milestone 2
he can try to swipe
Milestone 3
the Eat-Yeets Black Milestone 4
Belt. This amazing Milestone 5
EAT-YEET 271 accessory reduces Quest X
LEVEL: 29 HP: 1700 MP: 500 elemental damage and Milestone 1
doubles all SP you Milestone 2
Attack: 180 earn! Black Belts are Milestone 3
Defense: 35 rare, so you may want ACHIEVEMENTS
Mag. Attack: 10 to save your game
Mag. Defense: 195 before the fight and
BARRIERS
LOCATION
Devour Forest
BARRIERS: X0 X0 X1 X0 X1
to Giant
Snow Field
CHESTS
17
15
16
10
9 Pedestal
8
Toripo 11 12
13
6
B2 Pedestal
14
1
3 5
2
4 B1
to
Devour Village
PRIMA OFFICIAL
GAME GUIDE
A row of vines prevent you from reaching the heart of the forest, so youll need
to hang a right and venture east from the entrance. Youll face several foes,
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including a pack of Razor-Wing Skimmers spawned by a shrieking mandrake al
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root, so keep everyones HP high and consider dipping into your stock of
Invisibility Elixirs if Shu is unable to handle them by himself.
BLUE SKELETON 80
LEVEL: 32 HP: 240 MP: 300
d 1
Weak: Light is
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Resists: Dark
Steal (Common): Ultra Magical
CHARACTERS
Medicine
EXPLORING
Steal (Rare): Cure-All
BATTLE BASICS
At the end of the path youll find a Stupefying Ghost and a Ravenous ADVANCED
Acornivore that guard a particularly important chest. Step between the two COMBAT
guardians and spread your Encounter Circle to snare them in a Monster Fight CHARACTER
GROWTH
that will make two tough foes quite a bit easier. One of their chests contains
the Flower Shard, which will fit nicely in the pedestal at the entrance. That SHADOW
CLASSES
will lower the vines, allowing you to proceed deeper into the forest, where
SPELLS
youll chance upon your old friend Toripo.
RAZOR-WING SKIMMER 109 QUESTS: DISC 1
LEVEL: 29 HP: 120 MP: 500 QUESTS: DISC 2
QUESTS: DISC 3
Weak: Water, Wind Quest 1
Resists: Earth, Light Milestone 1
Steal (Common): Ultra Medicine Milestone 2
Milestone 3
Steal (Rare): Grand Light Milestone 4
Crystal Milestone 5
Quest 2
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Quest 3
Milestone 1
Milestone 2
STUPEFYING GHOST 184 Milestone 3
Milestone 4
LEVEL: 28 HP: 808 MP: 0 Milestone 5
Quest 4
Weak: Light plant the sacred tree shard Milestone 1
Resists: Dark Milestone 2
Steal (Common): Ultra Magical From the second pedestal, head east towards chest 13 (at the easternmost Milestone 3
Medicine Milestone 4
point of the forest) to find its key, the Sacred Tree Shard. Once again, the Milestone 5
Steal (Rare): Zephyr Chocolate shard is guarded by a Stupefying Ghost and Ravenous Acornivore, which can
Quest X
easily be turned against each other. The chest you want is the one beneath Milestone 1
the lanternthe other contains a lowly Grand Amethyst and is guarded by a Milestone 2
Mandrake Root that will surround you with Razor-Wing Skimmers. Milestone 3
ACHIEVEMENTS
BARRIERS
RAVENOUS ACORNIVORE 105 ITEMS
LEVEL: 30 HP: 180 MP: 0 MONSTERS
ART GALLERY
Weak: Fire, Dark
Resists: Water, Light
Steal (Common): Ancient Fossil
Steal (Rare): Zephyr Chocolate
173
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IEVEME
H
EXPOSE THE Youll want to explore the rest of the north forest paths as well, as theres a rare Mirror
N
AC
T
Ring in Chest 17 to the northeast and a Green Barrier-sealed chest (containing Stone
SKELETON MONKEY Shoes) to the southeast. When youve had your fill of the woods, activate the second
pedestal and step out into the Giant Snow Field.
Youll meet new Zombie Monkey foes near the loop
in the northern part of the map, along with classic
Scavenger Wolf Ghosts. If you pair these foes up
in battle, youll be in for a surprisethe wolves will
tear the flesh off the monkeys and expose a new
Skeleton Monkey foe. This is the only way youll
ever fight a Skeleton Monkey, so achievement-
hunters cant miss this Monster Fight!
avoid combat, you need only stay on the path and keep moving. Bear right at PRIMA OFFICIAL
GAME GUIDE
the first fork, and youll reach the gates to Noluta Village without incident.
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CHESTS ADVANCED
COMBAT
CHARACTER
Grand Ruby GROWTH
Medals x 13 SHADOW
Broken Eternal Engine CLASSES
GLACIER TURTLE 147 POLAR LAZY BEAR 206 Medals x 9 QUESTS: DISC 2
LEVEL: 32 HP: 552 MP: 600 LEVEL: 35 HP: 864 MP: 500 Prismatic Crystal QUESTS: DISC 3
Medals x 1 Quest 1
Flawless Amethyst Milestone 1
Weak: Fire Weak: Fire Milestone 2
Resists: Water, Light Resists: Light Medals x 3 Milestone 3
Steal (Common): Ancient Fossil Steal (Common): Ancient Feather Mega Magical Medicine Milestone 4
Milestone 5
Steal (Rare): Body Builders Steal (Rare): Broken Eternal Flawless Emerald
Elixir Engine Ancient Fossil Quest 2
Milestone 1
Milestone 2
Milestone 3
LOCATION Milestone 4
2 MONSTERS
ART GALLERY
Inn
Acc.
Spells
Toripo
to Great
Snow Field primagames.com
175
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MILESTONE GOODS & SERVICES
3 defrost noluta village INN
Medicine 30G
Mega Medicine 100G
Ultra Medicine 500G
Magical Medicine 250G
Mega Magical Medicine 500G
Ultra Magical Medicine 800G
Light Crystal 500G
Grand Light Crystal 800G
Shadow Crystal 450G
Grand Shadow Crystal 1000G
Phoenix Talon 100G
Nenes violet clouds have been sowing chaos again, this Antidote 25G
time flash-freezing the town of Noluta Village. But Deodorant 20G
these violet clouds have a silver liningthe victims of Mobility Balm 20G
the tragedy can inspire Kluke, Jiro, and Marumaro to Steadiness Salve 20G
finally reclaim their own shadows. Visit the Old Mans Princess Kiss 20G
House (the first one on the right) and talk to both Stone-Be-Gone 30G
occupants to set the fire burning within Kluke. Jiro will
Mental Surge 200G
find similar inspiration in the second house on the right,
and Marumaro will be inspired after speaking to the four
No-Ghost Device 250G
frozen children who were playing near the river. When Fresh Garlic 80G
all three have a light shining in their hearts, theyll Stout Garlic 300G
each be taken to battle their shadows, which can only Kelolon Elixir 350G
be beaten by charging up tension and unleashing the
Corporeal command. ACCESSORY SHOP
SPELL SHOP
CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SPELLS
You didnt think it would be that easy, did you? Nene has one last precaution in place: A mighty Azure Sentinel charged with
QUESTS: DISC 1
protecting the terminal. The Sentinels only real vulnerability is Fire, but anyone who exploits that weakness will take an immediate
QUESTS: DISC 2
pounding from the sentinels devastating Rocket Punch. These counterattacks can kill, so time your Flarus spells and Flarus Sword
attacks carefullyonly one character should use them per turn, and only when a healers turn is coming around soon. QUESTS: DISC 3
Quest 1
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 2
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Quest 3
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 4
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest X
Milestone 1
Milestone 2
Milestone 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
177
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After a handful of fire attacks, the boss should
be softened up enough to take damage from
normal strikes, but with 7,000 hit points,
youll be in for a long fight. A quicker
method is to let him get a few kills
in (ideally always to the same
character), which will rapidly
charge your heroes Tension
meters. Two or three Corporeal
attacks will surely take him down.
Weak: -
Resists: Water, Wind,
Earth, Light, Dark
Steal (Common): Shadow Crystal
Steal (Rare): Bellybutton Ring
of Earth
IEVEME
H
N
AC
PRIMA OFFICIAL
kthrough
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beasts of the northern lal mountains
The southern gate leads to a thin
mountain path that is guarded by CHESTS
a handful of new foes. The most Ultra Magical Medicine
d
interesting are the Rock Hermit Flawless Amethyst is
c 3 st
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Crabsyou can destroy them easily Medals x 7
with Wind spells, but try to steal from
CHARACTERS
each firstthey often hold stat-
EXPLORING
boosting Body Builders Elixirs!
BATTLE BASICS
After crossing the river, youll enter the ADVANCED
COMBAT
Lal Highlands, where the Sheep Tribe
have made a camp. Stop in for healing, CHARACTER
BLUE INFANTRY 138 advice, and to get started with a brief
GROWTH
SHADOW
LEVEL: 34 HP: 480 MP: 0 but lucrative side quest. CLASSES
SPELLS
Weak: Flare QUESTS: DISC 1
Resists: Water, Light QUESTS: DISC 2
Steal (Common): Ancient Fossil
QUESTS: DISC 3
Steal (Rare): Grand Shadow
Quest 1
Crystal
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 2
Milestone 1
Milestone 2
PIPER 113 Milestone 3
Milestone 4
LEVEL: 31 HP: 136 MP: 250
Quest 3
Milestone 1
ROCK HERMIT CRAB 17 Weak: Wind Milestone 2
Resists: Light Milestone 3
LEVEL: 30 HP: 200 MP: 350
Steal (Common): Ancient Fossil Milestone 4
Steal (Rare): Zephyr Chocolate Milestone 5
Weak: - Quest 4
Resists: Earth, Light Milestone 1
Steal (Common): Ancient Fossil Milestone 2
Milestone 3
Steal (Rare): Body Builders
Milestone 4
Elixir Milestone 5
Quest X
Milestone 1
Milestone 2
Milestone 3
LEVEL: 30 HP: 608 MP: 500 LEVEL: 32 HP: 248 MP: 0 BARRIERS
ITEMS
Weak: Wind Weak: Flare MONSTERS
Resists: Earth, Light Resists: Light ART GALLERY
Steal (Common): Grand Emerald Steal (Common): Ancient Fossil
Steal (Rare): Flawless Ruby Steal (Rare): Radiant Flour
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179
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LOCATION
CHESTS
3
1. Flawless Sapphire 2
GOODS & SERVICES 2. Cure-All to
INN 3. Kimono Sash Overworld Inn
B1
4
4. Medals x 1 Acc.
Overnight Stay 24G 5. Medals x 10 1 Spells Items
B1. Missile Upgrade
ITEM SHOP Part B 5
Medicine 30G
Mega Medicine 100G
Ultra Medicine 500G
Magical Medicine 250G Pirates, monkeys, and a senile sheep
Mega Magical Medicine 500G
There are quite a few interesting creatures to speak with at the Mountain Sheep Camp. Near the
Ultra Magical Medicine 800G entrance, speak to the man in the headband about the Killer Bandit. Apparently her treasure is
Light Crystal 500G hidden somewhere in the desert ahead, and if you bring it to him, hell give you a fabulous reward.
Grand Light Crystal 800G
Shadow Crystal 450G If you approach the monkey on the nearby crate,
Grand Shadow Crystal 1000G hell swipe the Banana you got from the chest in
Phoenix Talon 100G the Bodyguards Office at Jibral Castle Town, and
Antidote 25G hand over a set of Forbidden Crystals in return. Its
Deodorant 20G just a healing item, but a rare one, and one that you
may not yet have the Encyclopedia entry for.
Mobility Balm 20G
Steadiness Salve 20G
Princess Kiss 20G
Stone-Be-Gone 30G
Mental Surge 200G
No-Ghost Device 250G
Fresh Garlic 80G SPELL SHOP
Stout Garlic 300G
Kelolon Elixir 350G White Lv 4/Cure Paralysis 3100G
White Lv 4/Zephyra 3300G
ACCESSORY SHOP White Lv 4/Shina 2900G
Back Lv 4/Grounda 3100G
Diamond Bracelet 5000G Black Lv 4/Extracta 3300G
Diamond Ring 5200G Black Lv 4/Shadowa 2850G
Diamond Necklace 5500G Power Lv 4/Quicka 3250G
Diamond Earring 4400G Power Lv 4/Kelolon 3450G
Scarf 6000G Power Lv 4/Attack Up 3050G
Stone Shoes 3500G Barrier Lv 4/Trapfloora 2800G
Leather Belt 4500G Barrier Lv 4/Resista 3150G When you speak to the elderly tribesman at
Kimono Sash 4000G Barrier Lv 4/Walla 3250G the fire pit, hell have trouble remembering the
rumors hes heard about the area ahead. But
if you repeatedly speak to him from behind,
hell recall more and more details.
180 | DISC 3 : QUEST 1 | reclaiming your shadows
PRIMA OFFICIAL
GAME GUIDE
Sheep tribe members love to knit, but the tribeswoman with the knitting
basket under her arm is having trouble with her next stitch. After speaking
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with her, warp to the Wilderness Sheep Camp and ask the local Knitting al
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Sheep Tribeswoman for advice. The Lal Mountain tribeswoman will
appreciate the help, but will immediately run into trouble again. This time,
warp to the Forest Camp, where their knitting specialist knows the right
stitch. That will allow the Lal Mountain tribeswoman to complete her
masterpiecea Mirror Bracelet, which shell immediately offer to you.
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st
The fortune-teller in camp sees colorsone for each barrier left in the CHARACTERS
world. She wont tell you where to find them, but at least she can help you EXPLORING
narrow down how many of each color are left. BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
MILESTONE
SHADOW
CLASSES
Weak: Earth
Resists: Fire, Water,
Wind, Light
Steal (Common): Ultra Magical
Medicine When you reach the glass
Steal (Rare): Zephyr Chocolate spires at the heart of the
desert, youll get a surprise
opportunity to take a
Mechat for a ride. Pilot
it a bit until you see an
event scene and a controls
tutorial pops up, then return
to where you found the
Mechatyou have more
treasure-hunting to do!
CHARACTERS
EXPLORING
YELLOW CHIROPTRIDENT 193
BATTLE BASICS
LEVEL: 32 HP: 684 MP: 0
ADVANCED
COMBAT
Weak: Wind CHARACTER
GROWTH
Resists: Earth, Light
Steal (Common): Ancient Fossil SHADOW
CLASSES
ROLLING BARB 94 Steal (Rare): Zephyr Chocolate
SPELLS
LEVEL: 30 HP: 484 MP: 0 QUESTS: DISC 1
QUESTS: DISC 2
Weak: - QUESTS: DISC 3
Resists: Light
Quest 1
Steal (Common): Ancient Fossil Milestone 1
Steal (Rare): Flawless Sapphire Milestone 2
Milestone 3
DULCET KATYDID 46 Milestone 4
LEVEL: 30 HP: 338 MP: 0 Milestone 5
Quest 2
Milestone 1
Weak: Fire Milestone 2
Resists: Light Milestone 3
Steal (Common): Ancient Fossil Milestone 4
Steal (Rare): Flawless Ruby Quest 3
Milestone 1
Milestone 2
Milestone 3
Milestone 4
CHIEF ROLLING BARB 95 Milestone 5
Quest 4
LEVEL: 33 HP: 592 MP: 500
Milestone 1
Milestone 2
Weak: - Milestone 3
Milestone 4
Resists: Light
Milestone 5
Steal (Common): Ancient Fossil
Steal (Rare): HP Boost Elixir Quest X
Milestone 1
Milestone 2
Milestone 3
ACHIEVEMENTS
SKILLSUCKER 103 BARRIERS
183
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
LOCATIONS
Wire
Highlands
Quest 2
Mecha
Base
Sea Cube
DISC 3
CLEARING THE BARRIERS
Now that you have your own Mechat, the entire world is open to you. You can head
straight for the games final area (Quest 3-4), but if youd like to visit a half-dozen
Milestones new areas, battle some optional bosses, and collect scores of rare treasures, youll first
want to pursue the many new side quests that are now available. While youre free to
challenge these quests in any order, we suggest you begin by searching for the Black
1 Device and clearing most of the games remaining barriers.
MILESTONE
LIFT THE
COLORED BARRIERS 1 lift the colored barriers
2 UNLOCK THE WHITE, RED, AND GREEN BARRIERS
If you havent gone Barrier hunting in a while, now is the time to do it. Your White, Red, and
Green Devices can unlock nearly 30 chests, and youll be able to reach even more treasure
FIGHT FOR THE
when you get the Black Device from the Sea Cube. The White, Red, and Green treasures
BLACK DEVICE include most of the remaining -us series spells: Waterus and Groundus in the Jibral Castle
basement, Windus in the Gul Mountains, Shellus, Slowus, and Trapfloorus in the Ancient
Hospital, and Quickus and Zephyrus in Pachess Town. They also hold several key accessories,
3 including the Ballet Shoes in the Ancient Factory and the Black Belt in Mural Town. Youll
find a complete list of Barriers and their contents in the appendix section of this book.
EXPLORE THE
SOUTH ICE FIELD
INFILTRATE THE
MECHA BASE
There arent any chests in Talta Village, but as long as youre touring the world, you should stop
in and see how the towns recovery is going.
Cure-All kthrough
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Medals x 1 w
SHADOW
CLASSES
When you return to the cave in the Exile Forest, youll find that the barrier
SPELLS
chests are now guarded by a rare Poison Hydrattler. Get the jump on it so you
QUESTS: DISC 1
can wipe out the Poison Mists with Mow Down attacks and Watera spells, and
the Hydrattler should then go down with minimal resistance. The Red Barrier QUESTS: DISC 2
chest behind it holds the mysterious Epistle of the King Ghost, which seems QUESTS: DISC 3
to be the item they spoke of in the Forest Sheep Camp. Head back to the Quest 1
Forest of the Dead, and lift the Green Barrier on the east side of the map to Milestone 1
reveal several item-filled acorns and a transformation box. Insert the Epistle Milestone 2
Milestone 3
of the King Ghost, and the box will spit out the Crown of the King Ghost, an Milestone 4
POISON HYDRATTLER 247 accessory that offers across-the-board stat boosts and doubles the amount of Milestone 5
LEVEL: 30 HP: 1176 MP: 500 gold you receive in each battle! Quest 2
Milestone 1
Milestone 2
Weak: - Milestone 3
Resists: Light, Dark Milestone 4
Steal (Common): Ancient Fossil Quest 3
Steal (Rare): Grand Shadow Milestone 1
Crystal Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 4
LOCATION
Part, but most importantly, it is the home of the Black Device. ART GALLERY
With that you can open the final nine barrier chests and clear
the barriers in Nenes Mecha Robo Bases.
primagames.com 185
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MILESTONE
2 Fight for the black device
The Sea Cube - Level 1
There are only a handful of enemies on the first floor, but their
2 3 habit of ambushing unsuspecting travelers makes them hard to
avoid. Youll spawn a Chain-Gang Ghost when you open treasure
chest #2, and a pair of Armored Fish when you cross through the
floors central hub after claiming the key from chest #3. Once
you have the key, you can use it to reach Level 2 from the warps on
A A
either side of this floorboth lead to the exact same place.
1
CHESTS
1. Medals x 5
2. Mega Magical Medicine
3. Key to Layer One
ARMORED FISH 30
AQUA ROAMER 50 LEVEL: 35 HP: 488 MP: 500
LEVEL: 34 HP: 208 MP: 500
Weak: Fire
Weak: Fire Resists: Water, Light
Resists: Water, Light Steal (Common): Ancient Fossil
Steal (Common): Grand Sapphire Steal (Rare): Body Builders
Steal (Rare): Radiant Flour Elixir
appear. This is true in every room where Kelolon Defenders appear, so prepare to act
quickly whenever you see these foes! The two best ways to wipe them out are running into
their midst and pulling all the Kelolon into one long continuous battle, or using your
Field Barrier and bowling them all over. If any do escape, youll have to leave the room and
wait for them to return.
CHESTS C
3
B
1. Ancient Fossil
2. Cure-All
3. Tech-Crusher
Bracelet
4. Phoenix Wing
2
5. Key to Layer Two 5
Kelolon Defenders to a real fight at least once. Kill the normal Kelolon in the PRIMA OFFICIAL
GAME GUIDE
front row, then leave the Kelolon Defender alive long enough for it to take a
turn. It will transform
kthrough
into a new Balloon al
w
Toad enemy, a powerful
attacker that can dish
out some pretty solid
hits.
JELLY JOLT 21 d
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2
- ques
LEVEL: 35 HP: 152 MP: 750
CHARACTERS
Weak: - EXPLORING
Resists: Light
BATTLE BASICS
Steal (Common): Grand Sapphire
ADVANCED
Steal (Rare): Flawless Sapphire COMBAT
CHARACTER
GROWTH
SHADOW
COCONUT CRAB POO 15 CLASSES
ITEMS
Weak: - MONSTERS
Resists: Fire, Water, Wind
ART GALLERY
Earth, Light
Steal (Common): Grand Sapphire
Steal (Rare): HP Boost Elixir
primagames.com 187
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The Sea Cube - Level 3 and the deepest area
INTO THE HEART OF THE SEA CUBE CHESTS LEVEL 3
After locating the warp on the straightforward Level
3, youll arrive near Chest 1 of the much vaster 1. Medals x 5
Deepest Area. The key to the boss room is in the 2. The Key to Layer 3 D
northeast corner of the map, but you should first 3. Grand Shadow
hang a right and follow that hallway to its dead end, Crystal 1
where Kelolon Defenders conceal the Lv 6 - Wallus B1. Renew Bracelet
spell. Not only is this your only chance to get a
fantastic spell, its the cornerstone of a good defense
in this floors boss fight.
3
10 11 9
C
B1 2
1
2
D
ROBBER CLAM 98
LEVEL: 34 HP: 200 MP: 500 WANDERING REFLECTION 204
LEVEL: 33 HP: 224 MP: 750
Weak: -
Resists: Light Weak: -
Steal (Common): Ancient Fossil Resists: Light
Steal (Rare): Body Builders Steal (Common): Grand Sapphire
Elixir Steal (Rare): Body Builders
Elixir
188 | DISC 3 : QUEST 2 | clearing the barriers (optional)
SHADOW
CLASSES
SPELLS
Your best defense is the Wallus spell you QUESTS: DISC 1
found earlier in the dungeon, since its QUESTS: DISC 2
barriers will negate one physical and one QUESTS: DISC 3
magical attack. (The Bellybutton Ring of AZURE ABYSSAL DRAGON 268
Quest 1
Water will also allow a character to absorb LEVEL: 30 HP: 6800 MP: 500 Milestone 1
much of the damage dealt by the dragon.) Milestone 2
The best offense is Fire, especially Flarus Attack: 230 Milestone 3
Defense: 45 Milestone 4
spells. If you build up a Corporeal attack, Milestone 5
save it for a new segment, since it will Mag. Attack: 100
only damage the frontmost segment. Mag. Defense: 520 Quest 2
Speed: 0 Milestone 1
Milestone 2
Milestone 3
Weak: Fire Milestone 4
Resists: Water, Light Quest 3
Steal (Common): Magic Shoes Milestone 1
Steal (Rare): Bellybutton Milestone 2
Milestone 3
Ring of Water Milestone 4
Milestone 5
Quest 4
TAKE THE BLACK DEVICE OUT FOR A SPIN Milestone 1
After slaying the boss, youll earn the Laser Barrier Parts and Black Device, as well as several other treasures in the room Milestone 2
Milestone 3
beyond. But the best treasure is yet to come. First, head south and return to the warp by erasing the black barrier on this floor
Milestone 4
its easy to go around it, but you must deactivate every barrier to earn the Barriers Unlocked achievement. On the third floor, Milestone 5
deactivate the Barrier to the left of the warp and continue down the hall until you find the Sea Cubes final chest. It holds the
Quest X
Renew Bracelet, one of the games best pieces of gear. Milestone 1
Milestone 2
Milestone 3
You can find other Black Barriers to clear in the Exile Forest, Mural
ACHIEVEMENTS
Town, Ancient Factory, Devour Forest, and the Mountain Sheep Camp.
BARRIERS
ITEMS
MONSTERS
ART GALLERY
189
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
LOCATION
Mecha Base
BARRIERS: X1 X1 X0 X1 X2
MILESTONE
3 explore the south ice field
The Mecha Base Region
The southern half of the Giant Ice Field is home to several
CHESTS unique foes and many treasure chests that hold minor items.
Mega Invisibility Monster Collectors should make sure to beat one of each,
Elixir including the stationary Ice Giants that guard the paths
Iridescent Wind connecting the two halves of the Ice Field. Everyone else
Medals x 6 should head straight for the groove in the center, which Nenes
Part of Eternal Engine Mecha Base travels along. Simply run towards the base (or let
it run into you) to get inside.
Flawless Emerald
Medals x 7 SHOCKING ACORNIVORE 107
Cure-All
GAUDY GHOST 181
LEVEL: 26 HP: 316 MP: 500
Flawless Sapphire LEVEL: 26 HP: 394 MP: 500
Thorn Branch Weak: Fire, Dark
Weak: Light
Part of Eternal Engine Resists: Water, Light
Resists: Dark
Steal (Common): Ultra Medicine
Steal (Common): Iridescent Cyclone
Steal (Rare): Grand Light
Steal (Rare): Grand Shadow
Crystal
Crystal
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Earning the 10+ Monster Achievement GAME GUIDE
Earning the 10+ Monsters in an Encounter achievement here is a cinch, if you know the trick. Stand on the snow al
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inside of the Mecha Bases groove, fire up a Field Barrier, and stand perfectly still. Whenever the Mecha Base circles
past you, it will drop off a bunch of Roballs. Some will charge at you (dying when they hit your Field Barrier), but
others will simply line up a short distance away. After a few more Mecha Base passes, there should be a thick line
of spectatorsyou can run right into their midst, fire up your Encounter Circle, and catch 10 with ease. Youll earn
your achievement after you win the fight.
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CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
MILESTONE SHADOW
CLASSES
ITEMS
1. Medals x 3 LEVEL: 24 HP: 224 MP: 300 MONSTERS
2. Medals x 7 ART GALLERY
3. Medals x 8 Weak: Water
4. Medals x 5 Resists: Earth, Light
5. Ballet Shoes Steal (Common): Ultra Medicine
B1. Lv 6 - Magic Atk Up Steal (Rare): Phoenix Talon
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SHARKFLY 24 GRIM SECURITY MECHA ROBO 171
LEVEL: 32 HP: 304 MP: 0 LEVEL: 33 HP: 400 MP: 0 BOMBER MECHA CRAB 37
LEVEL: 33 HP: 376 MP: 500
Weak: Water, Wind Weak: Water
Resists: Earth, Light, Dark Resists: Light, Dark Weak: Fire, Water
Steal (Common): Grand Shadow Steal (Common): Grand Light Resists: Light, Dark
Crystal Crystal Steal (Common): Grand Shadow
Steal (Rare): Part of Eternal Steal (Rare): Grand Shadow Crystal
Engine Crystal Steal (Rare): Radiant Flour
3
BLACK DOUBLE AXE 218
LEVEL: 38 HP: 1248 MP: 0
Weak: Water
2 1 You can find other Black Barriers to Resists: Light, Dark
clear in the Exile Forest, Mural Town, Steal (Common): Grand Light
Ancient Factory, Devour Forest, and Crystal
the Mountain Sheep Camp. Steal (Rare): HP Boost Elixir
to
Level 3
CHESTS to
Level 4
PRIMA OFFICIAL
GAME GUIDE
1. Medals x 5
6
2. Grand Shadow kthrough
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3. Medals x 3 B2
7
4. Medals x 5
5. Brawler Elixir
6. Ancient Kings 3
BOSS!
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SPELLCASTER 223
B1. Belt of Hermes
LEVEL: 36 HP: 2768 MP: 1000 CHARACTERS
B2. Eternity Bracelet
2 EXPLORING
4
1 Weak: - BATTLE BASICS
Resists: Light
ADVANCED
Steal (Common): Grand Ruby COMBAT
Steal (Rare): HP Boost Elixir CHARACTER
to GROWTH
Level 2
SHADOW
CLASSES
mecha base - Levels 4 and 5
SPELLS
The fourth floor is simple and straightforward, with no QUESTS: DISC 1
challenges greater than the pair of Black Double Axes that LEVEL 4 CHESTS QUESTS: DISC 2
guards chests 2 and 3. Clearing the Grim Security Robos in the
1. Medals x 7 QUESTS: DISC 3
next room will unlock the elevator, allowing you to rise to the to
2. Medals x 4 Quest 1
small top floor where the Mecha Base boss awaits. Level 3
Milestone 1
3. Prismatic Cyclone Milestone 2
The Gold Scything Skull-Spider rarely messes around with Bracelet Milestone 3
dealing damage. While its Wrist Chopper move will hurt Milestone 4
4. Medals x 9 Milestone 5
everyone, its more common Ear Chopper attack will simply kill 5. Missile Upgrade Part A
a character outright. If you leave your dead characters alone, the Quest 2
6. Gravitic Bracelet Milestone 1
spider may resurrect them as zombies, but theres no reason to 1
7. Renew Ring Milestone 2
do thatyou should heal your dead immediately, or use your Milestone 3
new Previve spell to prevent their deaths entirely. If you have a Milestone 4
hero with the Guardians Total Guard skill, he or she will leap Quest 3
in front of all the killing blows. If you can cast Previve on that Milestone 1
character every turn, youll have a nearly impregnable defense. LEVEL 5 Milestone 2
The prize the boss guards is the Renew Ring, as well as a room Milestone 3
2 Milestone 4
full of Nothings. Milestone 5
3
7 Quest 4
After defeating the boss of the Mecha Base, pay a visit to Milestone 1
BOSS!
the Bodyguards Office in Jibral Castle. Theyll reward your Milestone 2
achievement with 20 medals. Milestone 3
Milestone 4
Milestone 5
GOLD SCYTHING SKULL-SPIDER 274
Quest X
LEVEL: 26 HP: 6800 MP: 5000 4 Milestone 1
Milestone 2
Attack: 210 Milestone 3
Defense: 60
ACHIEVEMENTS
Mag. Attack: 100
Mag. Defense: 500 BARRIERS
Speed: 37 ITEMS
MONSTERS
5 6
Weak: - ART GALLERY
Resists: Fire, Water, Wind,
Earth, Light, Dark
Steal (Common): Magic Shoes
Steal (Rare): Ballet Shoes
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LOCATIONS
Aurora
Ruins
Kelaso
Village
Quest 3
Ancient
Forest
Upper Mecha
Base DISC 3
COLLECTING THE MECHAT PARTS
Deserted
Islands
There are a few new Mechat shooting levels ahead, and youll want to prepare
yourself by upgrading your Mechat with the spare parts that have been scattered
Milestones throughout the planet. Along the way youll battle a few bosses, lower a few more
barriers, and find lots of exclusive new treasures.
EXPLORE THE
DESERTED ISLANDS
PHANTOM PELICAN 118
LEVEL: 32 HP: 392 MP: 500
5 ALBINO MAMMOTH 238
LEVEL: 38 HP: 1248 MP: 500 Weak: Light
Resists: Dark
RAID THE UPPER Weak: Fire Steal (Common): Ultra Magical
MECHA BASE Resists: Light Medicine
Steal (Common): Ancient Feather Steal (Rare): Part of Eternal
Steal (Rare): Phoenix Wing Engine
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TM
Kelaso Village
GAME GUIDE
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BARRIERS: X0 X0 X0 X0 X1
MILESTONE
Quest 4
Milestone 1
Milestone 2
ITEMS
MONSTERS
ART GALLERY
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GOODS & SERVICES many prospects for marumaro
INN As you walk the perimeter of the village, Marumaro will be harassed by many young ladies who are
desperate to be his bride. Eventually, one will chase him into one of the houses, where youll find a
Overnight Stay 30G strange old woman named Feenu sitting on a sofa. Ask her about the towns love of headgear, and
shell disappear in mid-sentence. When you find her on a sofa in the upper floor, shell repeat her
ITEM SHOP strange behavior. But dont get discouraged; if you keep chasing her from sofa to sofa shell eventually
complete her tale, and Zola will take action to save Marumaro from the towns many interested ladies.
Medicine 30G
Mega Medicine 100G SPELL SHOP
Ultra Medicine 500G
Magical Medicine 250G White Lv 4/Cure Paralysis 3100G
Mega Magical Medicine 500G White Lv 4/Zephyra 3300G
Ultra Magical Medicine 800G White Lv 4/Shina 2900G
Light Crystal 500G White Lv 5/Healus 4350G
Grand Light Crystal 800G White Lv 5/Regenera 4250G
Shadow Crystal 450G White Lv 5/Erase 4050G
Grand Shadow Crystal 1000G Back Lv 4/Grounda 3100G
Phoenix Talon 100G Black Lv 4/Extracta 3300G
Antidote 25G Black Lv 4/Shadowa 2850G
Deodorant 20G rare treasures in
Black Lv 5/Flarus 4300G kelaso village
Mobility Balm 20G Black Lv 5/Windus 3800G
Steadiness Salve 20G Black Lv 5/Waterus 3950G In the east side of town youll find a Black Barrier
Princess Kiss 20G Power Lv 4/Quicka 3250G that you can deactivate if youve taken the Black
Stone-Be-Gone 30G Power Lv 4/Kelolon 3450G Device from the Sea Cube. Behind it youll find a
Mental Surge 200G Mechat part and a rare Eternal Engine Necklace.
Power Lv 4/Attack Up 3050G
No-Ghost Device 250G The towns other treasures include the undead-
Power Lv 5/Slowus 4100G slaying Ghost-Crusher Bracelet, and the level-5
Fresh Garlic 80G Power Lv 5/Paralyze 4300G spells available at the shop for those who missed
Stout Garlic 300G Power Lv 5/HP Max 4200G them previously.
Kelolon Elixir 350G Barrier Lv 4/Trapfloora 2800G
Barrier Lv 4/Resista 3150G
ACCESSORY SHOP Barrier Lv 4/Walla 3250G
Barrier Lv 5/Shieldus 4200G
Eternal Engine Ring 7900G Barrier Lv 5/Shellus 4250G
Eternal Engine Necklace 9000G Barrier Lv 5/Reflectus 4400G
LOCATION
Toripo has
been searching
tirelessly for the
Aurora Ruins, and
with your help, he has finally found them. Hes run
into trouble again, but if you help him out, hell
thank you with a new Mechat Part. Youll find him
due west of Kelaso Village.
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blow away
the stonesaurus BOSS!
CHARACTERS
EXPLORING
The Aurora Ruins
is a tiny area, and
CHESTS BATTLE BASICS
This thickly
forested area is
home to ten new
enemies and a variety
of rare treasures, including the Mechat Weapon
Parts and a Black Belt. But the greatest gift is the
opportunity to settle matters for once and for all
with an old nemesis.
CHESTS
1. Prismatic Crystal
Button 2. Medal x 1
6 7 9 3. Shadowstep Shoes
5
4. Iridescent Wind
Button 5. Magic Elixir
4
6. Gravitic Necklace
8 BOSS! 7. 10,000 Gold
Button
8. Black Belt
11
9. Flawless Sapphire
Button 10 10. Ancient Kings Ring
2 Button
Button
11. Weapon Parts
1 14
12. Iridescent Cyclone
to 12 13
Overworld
3
13. Magic Life-Crusher
15 Bracelet
16
14. Medals x 50
15. Flawless Amethyst
16. Part of Eternal
Engine
MILESTONE
3 hunt for forest ruin treasures
seven buttons to unlock the chest
Chest #6 is locked up tight, and will only open when the buttons on Chest #8 and the path beyond it are guarded by a Gorgon Hydrattler that
seven machines scattered throughout the forest have been pushed. (Keep will attempt to petrify your characters. You can head this move off with
an eye out for the orange stripe that separates the button machines from the Resistus spell, but its easier to simply lunge at the sluggish Hydrattler
the rest of the scattered forest debris.) When all seven have been pressed, on the field, then tear through its 1280 HP before it can score more than
the chest will open to reveal a Gravitic Necklace that offers strong a hit or two. The prize it guards is another SP-doubling Black Belt.
defensive stats and boosts its wearers HP and MP as well.
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GAME GUIDE
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Weak: - The never-ending feud between beetles and scarabs continues! Pair up
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CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
In addition to the Mechat Weapon Parts, the Land Shark leaves behind a Attack: 160
boss room with dozens of rocks that can be searched for nothings. Defense: 40
Mag. Attack: 10
Mag. Defense: 250
Speed: 0
Weak: Water
Resists: Fire, Earth, Light
Steal (Common): Part of Eternal
Engine
Steal (Rare): Bellybutton Ring
of Wind
LOCATION
In the southern
sea youll find
four small islands
that can only be reached
by Mechat. They host exclusive enemies and rare
treasures, including a Mechat Part and a Mystery
Part youll need to complete your collections. Theres
also a boss to battle and an achievement to earn!
MILESTONE
4 Explore the deserted Islands
western deserted island
The tiny western island lies just east of the wetlands where you found the entrance to the Undersea Caverns.
The big treasure on this island is the Mystery Part Trois (only one more to go!) but those seeking the Monster CHESTS
Record achievement will be interested in this areas two exclusive enemies as well. You may need to spend some Grand Shadow Crystal
time dodging Sea-Temple Turtles before the rare Thief Clam will appear. Mystery Part Trois
200 | DISC 3 : QUEST 3 | collecting the mechat parts (optional)
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SEA-TEMPLE TURTLE 148
LEVEL: 30 HP: 472 MP: 500 THIEF CLAM 99
CHARACTERS
LEVEL: 31 HP: 472 MP: 500
EXPLORING
Weak: Fire
BATTLE BASICS
Resists: Water, Light Weak: -
ADVANCED
Steal (Common): Ancient Fossil Resists: Light COMBAT
Steal (Rare): Mega Invisibility Steal (Common): Ancient Fossil CHARACTER
Elixir Steal (Rare): Phoenix Wing GROWTH
SHADOW
CLASSES
ITEMS
Weak: Water MONSTERS
Resists: Light, Dark ART GALLERY
The Platinum Poo Snake isnt the only rare enemy here. If you challenge a Steal (Common): Ancient Feather
normal Poo Snake, youll probably find a Dark Poo Snake in the mix. Steal (Rare): Cure-All
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IEVEME
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Southern deserted island
At the eastern end of the archipelagos youll
find the Southern Deserted Island, which is
home to only a single foe: The Golden Poo
Snake. You get only one chance to fight it, and
the snake will often attempt to flee on its first
turn. If you can hit it from behind you should
have plenty of time to kill it before it can get
away, but you can pretty much guarantee a
victory by equipping one character with both
the Shoes of Hermes and the Poo Bracelet. (If
the snake does manage to flee, save the game
and reload to make it reappear.) Beating the
Golden Poo Snake is the easiest 30-point GOLDEN POO SNAKE 6
achievement Blue Dragon has to offer! LEVEL: 40 HP: 1408 MP: 500
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Mag. Defense: 210
Speed: 0
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Steal (Common): Stone Shoes CHARACTERS
Steal (Rare): Ribbon EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
The Ghost Yeets rare item is the incredible Ribbon, which boosts its wearers
SPELLS
HP and MP and provides protection against all elements and status conditions.
QUESTS: DISC 1
Since the Ghost Yeet respawns whenever you save and reload, you can fight it
repeatedly, and, with the help of Treasure Hunt, steal Ribbons for everyone. QUESTS: DISC 2
QUESTS: DISC 3
Quest 1
MILESTONE Milestone 1
Milestone 2
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
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LOCATION
IEVEME
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The first phase will end when the final missile pod is destroyed, but achievement hunters will want to destroy all the machine guns first.
Its hard to tell which machine guns are still active, since the destroyed ones stop smoking after a while. Sweep the bottom of the base
with your crosshairs while holding B to search for targets you can lock onto, and keep an eye out for any that are still capable of firing.
To earn the achievement, you need to destroy every single gunhow much damage you take is completely irrelevant. There is no need
to reset if you get tagged by a missile or two.
In the second phase, your goal is to destroy the tower at the top of the base, but to do so safely (and earn the achievement), youll want
to first destroy its defenses, which include energy pods that fire powerful laser blasts. You can block up to five laser blasts with the
Laser Barrier Parts you found in the Sea Cube, but if you use both missiles and your machine gun you can easily destroy them before
they fire. To earn the achievement, make sure to destroy all the machine guns at the base of the tower and the tips of the outer turrets
before you set your sights on the tower itself. The missile pods behind the energy pods should be destroyed as a defensive measure, but
they regenerate over time and cannot be permanently stopped. They will not affect the achievement.
If you missed a machine gun and want to take a second crack at the
achievement, just exit the Upper Mecha Base and challenge it again. You
can attempt this one as many times as you like.
PRIMA OFFICIAL
to GAME GUIDE
Level 1 The Upper Mecha Base borrows much of the lower Mecha Bases
structure, but is populated by an entirely different batch of
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who appears in battle alongside a pack of Rolling Rippers and
1 uses techniques to transform them into more powerful Chief
Rolling Rippers and Chief Rolling Barbs. Wipe it out first, or use
a spell like Waterus to sweep away the Rolling Rippers before they
can get their boost.
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CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
This floor is the only one in the installation to feature a security lock
SPELLS
like the one in the lower Mecha Base. To flip it, youll need to wipe
out every foe in each of the five round rooms. That will release the QUESTS: DISC 1
2 lock on the elevator room, where youll find Mystery Part Gamma, QUESTS: DISC 2
which the Mad Chief Researcher has been waiting for since disc 2. QUESTS: DISC 3
Quest 1
from Milestone 1
Overworld
Milestone 2
Milestone 3
CHESTS Milestone 4
Milestone 5
2. Grand Shadow Crystal Quest 2
1. Mystery Part Gamma Milestone 1
Milestone 2
Milestone 3
Milestone 4
Quest 3
CLAWED BOMBER 115 Milestone 1
Milestone 2
LEVEL: 34 HP: 248 MP: 0 Milestone 3
Milestone 4
Weak: Water Milestone 5
Resists: Light, Dark Quest 4
Steal (Common): Grand Shadow Milestone 1
Milestone 2
Crystal Milestone 3
Steal (Rare): Zephyr Chocolate Milestone 4
Milestone 5
Quest X
Milestone 1
RED DEFENDER 176 Milestone 2
Milestone 3
LEVEL: 31 HP: 368 MP: 0
ACHIEVEMENTS
3
1
1
to
Level 2
The central room of the third floor is packed with Black Double Axes
and a Security Electrogue who will rush you as soon as you enter the
3 2 room. You cant use a Field Barrier to avoid these fights, so be ready for
them!
Monster-Record collectors should take it easy on the Security Elec-
to
trogueif youre very high-level and kill it too quickly, it wont have a
Level 3 chance to split into two unique foes, Electrogue Part A and Electrogue
Part B. Hit it with weak attacks so you wont blow past the damage
On this floor, a veil of barriers will halt your progress if you dont yet have threshold at which it splits. But if you mess up, you can try again with
the Black Device from the Sea Cube. Inside them is the usual red-beam one of the Security Electrogues on the next floor.
security system, but this time it has teethif you trip the wires five times,
youll be sent back to the first floor. The shortest possible route that gets Theres no real need to clear the central room, although collectors will
you the Life-Crusher Bracelet still requires you to pass through five want to search the slits for those sweet, juicy nothings. Everyone else
barriers, so youll need to slip under a few of them. Theyre hung lower should move straight to the elevator room to get their hands on another
this time, so even Marumaro will have to time their movements carefully. EXP-boosting Lei as quickly as possible.
CHESTS CHESTS
1. Life-Crusher Bracelet 1. Shield Badge
2. Eternity Ring 2. Eternity Ring
3. Eternity Necklace 3. Lei
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Resists: Light, Dark d 3
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CHARACTERS
Steal (Rare): Body Builders
Elixir EXPLORING
BATTLE BASICS
ADVANCED
SECURITY ELECTROGUE 214 ELECTROGUE PART B 212 COMBAT
CHARACTER
LEVEL: 36 HP: 2064 MP: 0 LEVEL: 33 HP: 936 MP: 0 GROWTH
SHADOW
CLASSES
Weak: Water Weak: Water
Resists: Light, Dark Resists: Light, Dark SPELLS
Steal (Common): Grand Light Steal (Common): Grand Light QUESTS: DISC 1
Crystal Crystal QUESTS: DISC 2
Steal (Rare): HP Boost Elixir Steal (Rare): Cure-All QUESTS: DISC 3
Quest 1
Milestone 1
upper mecha base - levels 4 and 5 Milestone 2
Milestone 3
LEVEL 4 Milestone 4
The final two
floors are a
CHESTS Milestone 5
to
Quest 2
straight shot to 1. Coating Part A Level 3
LEVEL 5 Milestone 1
the boss, but a 2. Infinity Necklace Milestone 2
bunch of Security 3. Renew Necklace Milestone 3
Electrogues and Milestone 4
a new Soaring Quest 3
Globe foe will get in the way. Destroy the Soaring Milestone 1
3
Milestone 2
Globe quickly, before it can start casting its powerful
Milestone 3
-us series spells. Then heal up in anticipation of the Milestone 4
BOSS!
Steel Giant fight ahead. Milestone 5
Quest 4
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest X
Milestone 1
Milestone 2
Milestone 3
1 2
ACHIEVEMENTS
BARRIERS
SOARING GLOBE 224 ITEMS
LEVEL: 40 HP: 6300 MP: 1250 MONSTERS
to ART GALLERY
Level 5 to
Weak: Water Level 4
Resists: Light, Dark
Steal (Common): Grand Amethyst
Steal (Rare): Flawless Amethyst
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The Steel Giant begins each battle with the
Fifth Reflect move, which is a variety of reflect
barrier that you cant dispel. That makes it a
bad idea to cast spells at it directly, which is a
shame, since it has very little defense against
magic. Old-school RPG fans should know the
solution to this riddle: Cast Reflect on one
of your own guys, and target him or her with
your spells. Theyll bounce harmlessly off,
hitting the Steel Giant for heavy damage. Of
course, healing spells will bounce off too, so if
you need to do some healing, target the Steel
Giant with a Zephyr-series spell to make it
bounce back on your party.
The only hazard with this strategy is that its hard to tell when the Weak: Water, Earth
Reflect effect has faded from your party member. Press one of the Resists: Fire, Light
bumper buttons to make sure its still active before you target an Steal (Common): Part of Eternal
ally with an attack spell! Engine
Steal (Rare): Monk Heart
208 | DISC 3 : QUEST 3 | collecting the mechat parts (optional)
PRIMA OFFICIAL
designer urn trade in your
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LOCATIONS
The Deep
Zone
Shu and his friends have survived Nenes machinations, but failed to stop his master
plan from reaching fruition. When youre ready to discover the true purpose of those
Milestones mysterious glass spires, return to the icy northern pit that Nene has transformed into
an underground home. You wont believe where that tunnel leads!
1 MILESTONE
1 enter the cube worlds
ENTER THE
CUBE WORLDS the road to the cube worlds
When youre ready to enter the games final
2 area, return to the northern section of the
Great Ice Field where you found Nenes
Fortress in Disc 2. The game will strongly
caution you to save before you enter the Deep
DISCOVER THE
PRIMITIVE CUBE Zone, but dont take that to mean theres no
going backyoull still be able to return and
resume any side quests you left unfinished.
3
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The games final Mechat Shooting Stage pits you against a Land Shark in an
4 underground tunnel. As with the first Shooting Stage, youll need to avoid ever
being hit to win the achievement. But that should be a bit easier now if your Mechat
is tricked out with an enhanced machine gun and an increased missile capacity.
FIND AND
DEFEAT SZABO
BREACH NENES
INNER SANCTUM
210
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At first the Land Shark will drop only mines, which you can easily blast with your machine gun as you launch wave TM
after wave of missiles. After taking a certain amount of damage, the Land Shark will fall behind youuse the PRIMA OFFICIAL
GAME GUIDE
bumper buttons to follow it, because it wont give you much time before firing off its first missile. Sweep from side
to side to destroy them, since the missiles each follow different trajectories this time. When the Land Shark nears kthrough
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EXPLORING
BATTLE BASICS
The Land Shark will then attempt to go out fighting, firing a larger volley
ADVANCED
of missiles that come from every possible direction. But if you get a couple COMBAT
quick missile locks and continue to blast the head with your machine gun, CHARACTER
GROWTH
you may be able to destroy the Land Shark and earn your achievement
SHADOW
before any of the missiles connect. CLASSES
SPELLS
QUESTS: DISC 1
LOCATION
Items Acc.
Youll also find a Warp Device and two Black Barrier Chests here, which Milestone 2
should leave you at 97% Barriers completed. Youll find some nice Milestone 3
Milestone 4
enhancement items in the various chests, and the bots themselves will hand Milestone 5
over a Cure-All, Bow Tie, Ultra Magical Medicine, Radiant Flour, HP Up
Quest X
Elixir, Aurora Droplet, and Zephyr Chocolate. Youll also find a bot who Milestone 1
can upgrade your Medicines into Mega Medicines. Milestone 2
Milestone 3
1 Mechat
ACHIEVEMENTS
CHESTS BARRIERS
ITEMS
1. MP Boost Elixir MONSTERS
2. MP Boost Elixir
ART GALLERY
B1. Mega MP Up Elixir
B2. Mega HP Up Elixir
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GOODS & SERVICES SPELL SHOP
ITEM SHOP
White Lv 5/Healus 4350G
Radiant Flour 150G White Lv 5/Regenera 4250G
Zephyr Chocolate 180G White Lv 5/Erase 4050G
Vitality Elixir 300G White Lv 6/Cure-All 5100G
Magic Elixir 500G Black Lv 5/Flarus 4300G
Banana 877G Black Lv 5/Windus 3800G
Black Lv 5/Waterus 3950G
If youve been pursuing the side quests, you ACCESSORY SHOP Black Lv 6/Extractus 5300G
probably have way better gear than the Eternal Power Lv 5/Slowus 4100G
Engine Bracelet and Earring. But if you want to fill Eternal Engine Bracelet 8000G Power Lv 5/Paralyze 4300G
out your item list, youll need to buy one of each, as Eternal Engine Ring 7900G Power Lv 5/HP Max 4200G
theyre not available anywhere else. Eternal Engine Necklace 9000G Power Lv 6/Curse 4800G
Eternal Engine Earring 8000G Barrier Lv 5/Shieldus 4200G
Barrier Lv 5/Shellus 4250G
Barrier Lv 5/Reflectus 4400G
Barrier Lv 6/Resistus 4900G
through the dimensional break
At the north end of town youll find a dimensional break that will return you to the
old, round world you used to know. Dont spend too much pondering the implications of
dimensional rifts and time travelpassing through the dimensional break wont erase any
of the progress you made in the cubes or anything. But you do have to use the dimensional
break in order to visit any past location, and again to return to the cubes, because your
Warp command cannot be used to travel through time.
LOCATION
Primitive Cube
BARRIERS: X0 X0 X0 X0 X0
CHESTS MILESTONE
1. Kelolon Necklace
2 Discover The
Primitive cube
Defeat the primitive
to cube guardians
Level 1
When youre ready to begin the search for Nene, return
to your Mechat and set a course for the only cube that
appears solid on your map. The Primitive Cube seems like
an Eden-esque paradise, but that wont last longa boss
fight will begin as soon as you disembark from your ship.
1 BOSS!
SHADOW
CLASSES
SPELLS
ACHIEVEMENTS
CHESTS
1. Black Magic Heart
2. Grand Shadow Crystal
15 16 30 29 3. Ancient Emblem - Moon
17 9 28 4. Grand Light Crystal
25
to 5. MP Boost Elixir
Level 2
24 6. Broken Eternal Engine
14
7. Part of Eternal Engine
23
8. Generalist Heart
12 27
Rotating 13
Room Rotating 9. MP Boost Elixir
Room 22 10. HP Up Elixir
BOSS!
11. Ultra Magical Medicine
11 26 12. Monk Heart
13. Barrier Magic Heart
21
14. Phoenix Wing
15. Mega HP Up Elixir
Rotating
Room Sun
Rotating 16. Himikos Necklace
Room
8 Door 17. Ancient Emblem - Sun
19
6 5 18. HP Up Elixir
18
7 19. Support Magic Heart
Moon
10 Door 20. Monk Heart
1 21. Assassin Heart
20
22. Grand Light Crystal
23. Cure-All
2 4 24. Barrier Magic Heart
25. Ancient Emblem - Void
26. Phoenix Wing
3
27. Cure-All
28. Prismatic Wind Bracelet
29. Guardian Heart
to
30. Himikos Earrings
Exterior
MILESTONE
3 collect the ancient emblems
create a path to the moon emblem
To progress through the first room, youll need to activate a series of switches that move the dark grey and blue platforms, creating paths to otherwise
inaccessible areas. Start by hitting the switch on the raised central platform, which will move a bridge to the chest on the island. Then move to the
north end of the room and activate a switch there to move the bridge away from the glowing moon door and instead to the west rim of the room.
Grab a Grand Shadow Crystal on the western rim, and hit a second switch to move the bridge at the north end of the room. That will allow you to
reach the chests on the east rim and the island, where youll find the Ancient Emblem - Moon. Hit the northern switch again to return the bridge to
the moon door, and use your Ancient Emblem to open it.
N
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PRIMA OFFICIAL
wandering sage GAME GUIDE
BATTLE BASICS
The Moon Emblem is guarded by a Spin-Laser Defender
that can absorb damage from any element except Dark. ADVANCED
COMBAT
Youll have to use physical attacks and Shadow spells to
CHARACTER
pierce its defenses. GROWTH
SHADOW
CLASSES
LAND-TEMPLE TURTLE 149 SPELLS
WANDERING SAGE 202 LEVEL: 37 HP: 1494 MP: 500 QUESTS: DISC 1
LEVEL: 36 HP: 948 MP: 750 QUESTS: DISC 2
T
nuclear fusion Beyond another pair of Emblem-locked doors youll find a
magma-drenched hallway with a switch on a circular
The Primitive Cube is home to another elusive platform. Pressing the switch will rotate the entire room,
monster that wont make things easy for achievement allowing you to use the doors that were formerly set in
seekers. When a Bowa-Bowa and a Lazy Spine Ghost the floor and ceiling to reach side rooms full of treasure
appear together in the same party (which is usually chests and Robber Ghosts, and to proceed north to
represented by a Bowa-Bowa on the field), they may a second rotating room that borders even more
fuse into a super-rare Red Razor Ghost. But the odds treasure chests. If you open each door at both
of this happening are fairly low, and if doesnt happen rotation settings youll turn up a few hearts
in the first few turns, it probably wont happen at all. and elixirs, but either setting will allow
you to reach the northwest room where the
Your only option is to keep battling Bowa-Bowas until
Ancient Emblem - Sun can be found.
you get lucky.
Weak: Light
Resists: Fire, Dark
Steal (Common): Ultra Magical
Medicine
Steal (Rare): Cure-All
N
AC
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PRIMA OFFICIAL
create a path to the void emblem GAME GUIDE
Dont rotate the room beyond the sun door until youve al
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looted the chests in the two adjoining rooms. Then flip
it over and head north to reach the switch room with
the Void Emblem. You can use the usual series of switch
flips to reach the Ancient Emblem, but once you do,
dont be too hasty about jumping into the warp. Instead
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across the lava to the final barrier, then return to the
south end of the room and open the door to the west. CHARACTERS
Cross through the final magma room without rotating it EXPLORING
(although if you do you can reach a chest with a Cure-
BATTLE BASICS
All), and youll end up back in the northeast room, at
ADVANCED
the bridge to the Black Barrier. If youve cleared them COMBAT
all up to this point, youll earn the All Barriers Cleared CHARACTER
GROWTH
achievement when you bring it down.
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
ART GALLERY
Weak: Water
Resists: Fire, Light
Steal (Common): Ancient Feather
Steal (Rare): Sun Necklace
217
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LOCATION
1 3
2 4
SPIKE-ARM SENTRY 215
LEVEL: 41 HP: 8000 MP: 500
Weak: -
to
Resists: Fire, Light, Dark
Level 1 Steal (Common): Grand Light
Crystal
Steal (Rare): Generalist Heart
MILESTONE
4 find and defeat szabo
destroy the door lock guardians
The warp from level 1 will drop you at the south end of this map, where youll find a long-
awaited save point. Battle past Riot Puppets and Mad Scarlet Spear to get the HP Up SCOWLING DYNAMO 216
elixirs and Hearts from the treasure rooms to the northwest and northeast, then head to LEVEL: 41 HP: 6500 MP: 0
the control rooms at either end of the hall. To the west youll find a Spike-Arm Sentry
guarding the first door switch, and to the east a Scowling Dynamo guards the second. Their Weak: -
physical attacks can be easily foiled by a tough guardian with the Total Guard skill, but the Resists: Fire, Light, Dark
Scowling Dynamos barrage of missiles can hurt the whole party. Both foes are resistant to Steal (Common): Grand Light
Fire, Light, and Dark-type attacks, so focus on Magic Sword attacks and Windus spells. Crystal
Steal (Rare): MP Boost Elixir
218 | DISC 3 : QUEST 4 | into the deep zone
PRIMA OFFICIAL
GAME GUIDE
ADVANCED
COMBAT
CHARACTER
GROWTH
ACHIEVEMENTS
BARRIERS
RED INFANTRY 139 TORNADO RAPTOR 125 ITEMS
LEVEL: 38 HP: 1336 MP: 0 LEVEL: 39 HP: 2532 MP: 0 MONSTERS
ART GALLERY
Weak: Water Weak: Wind
Resists: Fire, Light Resists: Light
Steal (Common): Ancient Feather Steal (Common): Ancient Feather
Steal (Rare): HP Boost Elixir Steal (Rare): HP Boost Elixir
primagames.com 219
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build a bridge to the sanctuary - Part 1
The southernmost room of Level 2 is a confusing jumble of bridges and switches. Your
goal is to reach the two switches that create a bridge through the center of the room, but
doing so will require some clever maneuvering on your part.
Weak: -
Resists: Fire, Light
Steal (Common): Grand Amethyst
Steal (Rare): White Magic
Heart
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BARRIERS: X0 X0 X0 X0 X0
CAULDRON SANCTUARY
CHAMBER CHAMBER d 4
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to
Final Boss
CHARACTERS
CHESTS EXPLORING
1. Mega HP Up Elixir BOSS!
BATTLE BASICS
2. All-Heart 1 2 3 4
ADVANCED
3. All-Heart COMBAT
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
QUESTS: DISC 3
Quest 1
Milestone 1
to
Milestone 2
Level 2 Milestone 3
Milestone 4
Milestone 5
Quest 2
finish szabo for once and for all Milestone 1
Milestone 2
Milestone 3
Ultimate Szabo may incorporate all of Szabos old Milestone 4
henchmen, but they count as only a single foe, and Quest 3
get only one attack per turn. Szabo can put one of his Milestone 1
other henchmen in the drivers seat with the Mode Milestone 2
Milestone 3
Change ability, but while each is capable of dishing Milestone 4
out heavy damage, its nothing you cant compensate Milestone 5
for by casting Zephyrus every turn. Quest 4
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest X
Milestone 1
Milestone 2
Milestone 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
To ensure your healer is able to respond after Szabos
ART GALLERY
powerful attacks, target him or her (and ideally the
rest of the party) with a Quickus spell. But dont
waste too much time with other Support and Barrier
spells, since Szabos Double Special Shot will erase
them all and do a ton of damage in the process.
221
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This will be a long fight, and between all the damage you dish out with your Magic
Sword attacks and Flareus spells, and all the damage you receive from Szabos
attacks, everyone will probably get a chance to use
their Corporeal forms at least once. If
those dont kill Ultimate Szabo
outright, theyll at least give your
heroes the MP they need to
finish the job.
Weak: -
Resists: Light, Dark IEVEME Stealing from Ultimate Szabo is the only way
H
Steal (Common): Part of Eternal
N
AC
to get Nenes Ring. If youre aiming for the Item
T
Engine Record achievement, youll need to reset (or die
Steal (Rare): Nenes Ring and continue) if you cant steal it.
MILESTONE
5 breach nenes inner sanctum
H
IEVEME the final battle - Round 1
prepare for the
N
AC
Nene is as arrogant as ever, and will toy with you for quite
final battle some time before the real battle begins. At first hell be nearly
immune to your attacks, but this problem will be solved during
After besting Szabo youll find a few treasure chests with precious All- an event scene that occurs after two rounds of combat. Then
Hearts and elixirs, as well as the final Warp Device. Now that you can hell begin attacking in earnest, but wont put up much of a
warp back here with ease, return to the Mecha Robo Cube to heal and fighthe unleashes one spell and one physical attack per turn,
save (there is no save point ahead). If youre determined to complete but both can be negated with a Wallus spell. Use your best
all the achievements, now is the time to return to the previous world to spells and attacks to cut through his 10,000 HP as quickly as
possible, because when the real battle begins hell restore all of
battle the optional superbosses and earn the final Item and Monster
the partys lost HP and MP.
Records. (But we suggest you challenge Nene for fun, first, before
you become ungodly powerful by pursuing all the side quests.) The
superbosses are covered in the quest that follows.
PRIMA OFFICIAL
GAME GUIDE
BATTLE BASICS
Use spells like Waterus and Mow Down
ADVANCED
attacks to tear off the pipes as quickly COMBAT
as possible, and pound Nene with your CHARACTER
strongest attacks. When he attempts to get GROWTH
get toripos
T
After Nene falls, youll be given the opportunity to save your game. In the next battle, Quest 3
Milestone 1
simply defend for a few turns and let the confrontation resolve itself peacefully. But Autograph! Milestone 2
you certainly wont want to hold back on the battle that follows! Milestone 3
We dont want to ruin the ending, Milestone 4
Fortunately, your final enemy is a cocky fellow, and will do almost nothing in the first Milestone 5
so well keep this vagueitem
few turns. That gives you plenty of time to set up spells like Previve and Quickus, hunters who are missing the final Quest 4
which he wont be able to clear efficiently until late in the fight, when he begins to use Milestone 1
two items will find them during Milestone 2
the powerful Final Judgment move. Even when the battle truly begins, your foe will the playable parts of the ending. Milestone 3
attack so rarely that youll have plenty of time to recover between turns. But the more Milestone 4
The first is something you literally
damage he takes, the faster hell become, so save your Corporeals until youre actually Milestone 5
feeling some heat. Dont get cocky yourself, because he can be quite tough in the final cant miss, but the second requires
Quest X
few turns. In particular, watch out for the Stealth Mist move, which creates a barrier bringing the Autograph Paper Milestone 1
of life-sucking fog. The only way to clear it is with a Wind-type attack! you won from the King Poo Snake Milestone 2
Milestone 3
to Toripo, who is hiding behind
the Mechat in one of the games ACHIEVEMENTS
final scenes. Hell sign it for you, BARRIERS
and if youve truly found all 379 ITEMS
other items, youll receive the Item MONSTERS
Record Complete achievement. ART GALLERY
Quite the achievement indeed!
Your foe has no particular weaknesses or resistances, so use your most powerful
single-target attacks.
primagames.com 223
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LOCATION
Blizzard
Dragon
Ancient
Factory
Gul
Quest X
Mountains
Ancient
Ruins
Phantom
Dragon
Amethyst
Dragon DISC 3
THE SUPERBOSSES
Nene is far from the games strongest foe. If youre ready to face down the games
toughest monsters (and earn a bunch of achievements for it), attempt the three
Milestones optional superboss quests that are the games ultimate challenges.
1 H
IEVEME MILESTONE
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legendary dragons
FINISH OFF THE
LEGENDARY DRAGONS
the quest begins and
ends in kelaso Village
2 You met the first of the Legendary Dragons in the Underground River (see Quest 2-2),
although it didnt put up all that legendary of a fight. But its brothers will certainly provide
one, if you can find them. As a general rule, your character levels should be at least in the
high-40s before you challenge the remaining dragons, although you can compensate for
OVERTHROW physical weakness if you have the right accessories. If you havent yet earned key skills like
KING POO
Double-Cast, Resurrect, and Endure for your characters (ideally, each character should have
at least one of those skills), then you may want to spend some time slaughtering for SP with
3 your Black Belts and Eye Patches.
224
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the blizzard dragon TM
PRIMA OFFICIAL
GAME GUIDE
LOCATION: HILL WEST OF KELASO VILLAGE
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CHARACTERS
Equip your party with gear that provides elemental protection against Water.
Your best character should wear the Bellybutton Ring of Water; everyone else EXPLORING
can make do with Ribbons or even Scarves and Flip-Flops if necessary. Give
your White Magic and Barrier Magic users the Shoes of Hermes so they can
BLIZZARD DRAGON 256 BATTLE BASICS
ADVANCED
cast protective spells like Previve and Shellus before the dragons first turn. LEVEL: 38 HP: 19880 MP: 500 COMBAT
The dragon will cast Reflecta on itself as a counter to being hit by spells, so Attack: 175
CHARACTER
GROWTH
cast Reflecta one of your own heroes and target him or her with your Flarus Defense: 120 SHADOW
spells to bounce them onto the dragon. (Press the left or right bumper to make Mag. Attack: 170 CLASSES
sure your Reflect shield is still active before you hurl a fireball at a friend!) Mag. Defense: 750 SPELLS
Speed: 24 QUESTS: DISC 1
QUESTS: DISC 2
Weak: - QUESTS: DISC 3
Resists: Water, Light Quest 1
Steal (Common): Ancient Feather Milestone 1
Steal (Rare): Ribbon Milestone 2
Milestone 3
Milestone 4
Milestone 5
the amethyst dragon Quest 2
Milestone 1
LOCATION: COASTAL ROAD NEAR TALTA VILLAGE (AT LANDSLIDE) Milestone 2
Milestone 3
Milestone 4
Quest 3
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 4
Milestone 1
AMETHYST DRAGON 257 Milestone 2
The remaining three dragons have no elemental weaknesses besides the LEVEL: 38 HP: 24990 MP: 500 Milestone 3
standard winged-creature weakness to Wind, so youll want to change tactics Milestone 4
Milestone 5
to focus on Windus spells and Wind Sword attacks. Since the remaining Attack: 342
dragons uses Wind attacks themselves, switch to the Bellybutton Ring of Defense: 190 Quest X
Mag. Attack: 176 Milestone 1
Wind, and make sure everyone has wind-resistant Belts of Hermes or Shoes
Milestone 2
of Hermes. (In addition to the wind resistance, the added Agility provided Mag. Defense: 897 Milestone 3
by these accessories will come in very handy.) One of the Amethyst Dragons Speed: 5
two main attacks is the Lightning of the Gods, a single-target attack that ACHIEVEMENTS
any character with Total Guard will leap in front of every time. Make sure to Weak: Wind BARRIERS
protect your Total Guardian with a steady supply of Previve spells. Resists: Fire, Earth, ITEMS
Light, Dark MONSTERS
Steal (Common): Ancient Feather ART GALLERY
Steal (Rare): Ancient Kings
Ring
primagames.com 225
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the Spark dragon
LOCATION: GUL MOUNTAINS (WHERE THE RED BARRIER USED TO BE)
Weak: Wind
Resists: Fire, Earth,
Light, Dark
Steal (Common): Ancient Feather
Steal (Rare): Ancient Kings
Bracelet
N
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PRIMA OFFICIAL
STEALING NENES EARRING GAME GUIDE
Make sure you have a character with the Steal and kthrough
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Treasure Hunt skills equipped, because the only Nenes
Earring in the game is in the Phantom Dragons
clutches. Its a unique item, so if you miss it, youll need
to reset and reload or give up any hope of earning the
Completed Item Record achievement.
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CHARACTERS
EXPLORING
BATTLE BASICS
MILESTONE ADVANCED
COMBAT
SHADOW
CLASSES
the realm of king poo SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
QUESTS: DISC 3
Quest 1
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 2
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Quest 3
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Once you acquire the Blue Device Quest 4
in Baroy Town, you can return Milestone 1
to the Ancient Ruins cave that Milestone 2
Milestone 3
lies north of Talta Village. There
Milestone 4
youll find a Jumbo Poo guarding a Milestone 5
treasure chest (which contains an
Quest X
Ancient Warriors Ring). Slay it, Milestone 1
and a slightly tougher Corrosive Milestone 2
Poo will appear. You can swipe an Milestone 3
Black Belt from it if you get lucky!
ACHIEVEMENTS
BARRIERS
You can kill either boss in one hit with the Poo Bracelet found in the Jibral ITEMS
Castle Gate area, but the Corrosive Poo Snake will try to defend itself
MONSTERS
by continuously attacking the character who wears it. If you plan to fight
ART GALLERY
fair, note that while both Poos are weak to water, the Corrosive Poo Snake
can counter spells with its Acid Breath attack (but not Water-type Sword
attacks), making it the more dangerous of the two. Both have attacks that
deal massive damage to the entire party, but these attacks cant get past
your trusty Wall spell.
primagames.com 227
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IEVEME
H
N
AC
T
his highness, king poo
JUMBO POO 11
LEVEL: 19 HP: 2250 MP: 0
Attack: 176
Defense: 50
Mag. Attack: 0
Mag. Defense: 156
Speed: 0
Weak: Water
Resists: Light
Steal (Common): Mega Medicine
Steal (Rare): Ultra Medicine
King Poo will appear only after
the other two snakes have been
slain, and only during disc 3.
This is not a battle for the faint
of hearteven parties with levels
in the 50s can be wiped out
entirely by moves like Invitation
to the Dark (so anti-Dark gear
is a must). The key to victory
is ensuring that you have a
KING POO 13
way to recover from inevitable LEVEL: 50 HP: 15872 MP: 750
death, like Previve spells, the Attack: 389
Resurrection or Endure skills, or Defense: 0
the Revive Necklace. A Double- Mag. Attack: 176
Cast-equipped healer dishing Mag. Defense: 805
out Previves is a must here, even Speed: 5
CORROSIVE POO 12
though the King Poo can erase
LEVEL: 20 HP: 4980 MP: 500 Weak: Water
your Previves with his Kings
Attack: 183 Scare moveif you can bait the Resists: Light
Defense: 52 King Poo into using Kings Scare Steal (Common): Golden Poo
Mag. Attack: 159 Steal (Rare): Golden Poo
instead of dealing damage, its
Mag. Defense: 256 a turn well spent. Your primary
Speed: 0
offense in this fight will come from
your Corporeal attacks, which
Weak: Water
are easily charged when so many
Resists: Light
of your heroes are dying. Victory
Steal (Common): Ulta Medicine
Steal (Rare): Black Belt will earn you two pieces of HP-
boosting Golden Poo and the
Autograph Paper key item.
228 | DISC 3 : QUEST X |
N
AC
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PRIMA OFFICIAL
destroy the gold mecha robo GAME GUIDE
The Gold Mecha Robo appears in the Ancient Factory after you collect kthrough
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all the Mystery Parts and redeem them for accessories. The die-and- w
revive tactics that work against the King Poo arent so effective here,
because the Gold Mecha Robo constantly attacks with a Large-Caliber
Beam that can deal over 1,000 points of damage to all characters, often
killing the survivors as soon as they revive. A better strategy is to use
Shield effects to reduce the damage to a survivable extent. Use Stealth or d
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an Invisibility Elixir to back attack the robo, and give your Barrier Magic - q ues
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
QUESTS: DISC 3
Quest 1
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 2
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Quest 3
Milestone 1
Milestone 2
Milestone 3
Milestone 4
Milestone 5
Quest 4
Milestone 1
Milestone 2
Milestone 3
Barriers
pg. 240
Items
pg. 244
Monsters
pg. 260
Art Gallery
pg. 293
CATEGORY
1 Combat achievements
SUCCESSFUL BACK ATTACK 5 PTS.
100 BACK ATTACKS 30 PTS.
Pulling off a single back attack is a snap, but pulling off 100 will take
some effort. The easiest way to win this one is to return to an early game
area like the Lot Wilderness as a high-level party and back attack foes as
they flee from you. The back attack is tallied as soon as the battle begins,
so its okay to flee and attack the same foe repeatedly.
100 MONSTER FIGHT 100 PTS.
MULTI-MONSTER ENCOUNTER 5 PTS. Even diligent Monster Fight-arrangers probably wont have anywhere
10+ MONSTERS IN AN ENCOUNTER 30 PTS. near 100 Monster Fights under their belt at the end of the game (you
can check your tally in the Battle Records page of the Encyclopedia). To
Earning the 10+ Monsters in an Encounter achievement near the earn this achievement with relative ease, set up a Monster Fight, then
Mecha Base in the Southern Giant Ice Field is a cinch, if you know the Flee on your first turn and immediately set it up again. Youll get a tally
trick. Stand on the snow inside of the Mecha Bases groove, fire up a each time, even if you never actually win the battle.
Field Barrier, and stand perfectly still. Whenever the Mecha Base circles
past you, it will drop off a bunch of Roball enemies. Some will charge
at you (dying when they hit your Field Barrier), but others will hang
around a short distance away. After a few more Mecha Base passes, there
should be a thick line of spectatorsyou can run right into their midst,
fire up your Encounter Circle, and catch 10 with ease. Youll earn your
achievement after you win the fight.
232 | ACHIEVEMENTS |
PRIMA OFFICIAL
BEAT GOLDEN POO SNAKE 30 PTS. This event occurs in Quest 1-4, when you visit the castle GAME GUIDE
BEAT GOLD MECHA ROBO 30 PTS. garden after spending your first night in Jibral Castle Town. pendices
Youll be asked to pull a chain by hammering on the A ap
King Poo and the Gold Mecha Robo are optional super- button at first, and then with the the Y or X buttons instead.
bosses that are the two toughest foes in the game. For details Memorize their positions on the controller before you start
on revealing them and strategies for beating them, see pages so you dont have to waste time looking. (See page 101 for
227-229. more details.)
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
QUESTS: DISC 3
SAVED KLUKE FROM CHOKING 5 PTS. ACHIEVEMENTS
At the end of disc 2, Klukes collar will come alive and Combat
Achievements
attempt to squeeze the life out of her. One by one, your Interactive Events
characters will have to yank at a leg and pull it away by Mini-Game
pressing down on the left analog stick and whichever button Achievements
ITEMS
The games first interactive event comes in the prologue,
MONSTERS
after Shu and his friends first acquire the Light Spheres and
are chased down a hall by Mecha Robos. Once Shu grabs the ART GALLERY
door handle and the bar appears on the screen, hammer the
A button as fast as you can. Youll be prompted to turn the
handle three times, and if you can turn it so fast that not a
single robot slips through, youll earn the achievement. (See
page 49 for more details.)
primagames.com 233
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ESCAPED FROM SQUASHTRICH 5 PTS.
At the end of disc 2 Nene will attempt to crush Shu with his Squashtrich,
and youll have to resist by hammering the X button as fast as you can.
After you do, youll be sent to a battle screen where you must select Flee
to proceed. This is the hardest button-masher yet, but if you fail to enter
the battle screen before Shu takes damage, you can let him die, continue,
and try for the achievement again. (See page 165 for more details.)
CATEGORY
3 mini-game achievements
MECHAT SHOOTING
STAGE 1: PERFECT 30 PTS.
The first Mechat Shooting Stage takes place at the very end of disc 1,
after clearing the Flying Fortress. To earn the achievement you must play
in Normal Mode and never get hit, which means obsessively targeting
Nenes missiles and mines. Use your L and R bumpers to track Nene so
he cant hit you from behind, and attack him exclusively with rockets
you cant risk your machine gun overheating when he sends a missile your
way. (See page 107 for more details.)
234 | ACHIEVEMENTS |
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
1. Stay in front of the first wagon. A Fat Pack Rat will CLASSES
appear slightly to the left. SPELLS
QUESTS: DISC 1
2. Move to the space between the two wagons. A Fat
QUESTS: DISC 2
Pack Rat will appear to your right.
QUESTS: DISC 3
3. Stay in the center, and towards the left. A Fat Pack ACHIEVEMENTS
primagames.com 235
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MOON LASER: PERFECT 30 PTS.
Once again, the key is practice and memorization. The moons turn on
the same patterns every time, as listed below, although the order will
change if you fail to kill a moon in the listed order or kill one too early.
The moons are numbered from left to right, with the ideal amount of
laser charge listed in parenthesis beside it. For example, in Phase One
begin charging on the far-right moon (#3), and hit it with two fully-
charged blasts before moving on to the middle moon (#2). (See page
160 for more details.)
236 | ACHIEVEMENTS |
PRIMA OFFICIAL
4 LEVEL-MAXING 5 Collection
GAME GUIDE
ACHIEVEMENTS AChievements
pendices
ap
DRAGON: MAX ONE CLASS 30 PTS. EQUIPPED ALL MECHAT PARTS 50 PTS.
MINOTAUR: MAX ONE CLASS 30 PTS. Youll earn this achievement once youve collected all nine
PHOENIX: MAX ONE CLASS 30 PTS. of the Mechat Parts and had them equipped at the Mechat
Dock. Heres the full list:
SABER-TOOTH: MAX ONE CLASS 30 PTS. ac
h ie ts
KILLER BAT: MAX ONE CLASS 30 PTS. Lock-On Upgrade Part A (Gift from Toripo at vem e n
Aurora Ruins)
DRAGON: MAX ALL CLASSES 50 PTS. Lock-On Upgrade Part B (Found in Exile Forest*) CHARACTERS
MINOTAUR: MAX ALL CLASSES 50 PTS. Missile Upgrade Part A (Found in Mecha Base 4F) EXPLORING
Missile Upgrade Part B (Found in Mountain Sheep BATTLE BASICS
PHOENIX: MAX ALL CLASSES 50 PTS. Camp*)
ADVANCED
SABER-TOOTH: MAX ALL CLASSES 50 PTS. Coating Part A (Found in Upper Mecha Base 4F) COMBAT
Coating Part B (Found in Kelaso Village*) CHARACTER
KILLER BAT: MAX ALL CLASSES 50 PTS. Laser Barrier Parts (Found in Sea Cube Deepest GROWTH
ITEMS
MONSTERS
ART GALLERY
primagames.com 237
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
GOT ULTIMATE WEAPON BRACELET 10 PTS. COMPLETED MONSTER RECORD 25 PTS.
GOT FINAL WAR NECKLACE 10 PTS. Finding all of the games monsters isnt easy, especially when some appear
only once or can only be spawned by other enemies. You can find a full
You acquire these items by collecting Mystery Parts and giving them
list of monsters by Encyclopedia Number in the Monsters section of this
to the researcher in the Jibral Castle Basement. To get the Ultimate
book, with page references to help you track the missing ones down. But
Weapon Bracelet, youll need:
some monsters are spawned by other monsters, so if you kill the spawner
Mystery Part Alpha (found in Mural Town) too quickly, you may never earn the spawnees record. Here are a few rare
Mystery Part Beta (found in Ancient Factory) monsters to watch out for:
Mystery Part Gamma (found in Upper Mecha Base)
There are 24 Warp Devices in all (the first is already active). If you dont Intercept Dynadrones (#59) appear when summoned by
earn this achievement before the last boss, compare your Warp list to the Versatile Mecha Robos in Nenes Fortress at the end of disc 2.
locations shown here to figure out which one you missed.
The Servant Mecha Robo A (#83) and B (#85) appear only in
the Yasato boss fight at the end of disc 2. Make sure to destroy
Wilderness Camp Baroy Town them then before you destroy Yasatos Controller.
Drill Machine Ancient Factory
Ancient Hospital Ruins Ancient Prison Skeleton Monkeys (#169) appear when you arrange a Monster
Lago Village Pachess Town Fight between a Scavenger Wolf Ghost and a Zombie Monkey.
Forest Camp Devour Village
Forest of the Dead Noluta Village Dont destroy the Rockwind Wolf Ghost boss too quickly, or it
Gul Mountains Lal Mountains Camp wont be able to split into the Gale Wolf Ghost (#41) and the
Talta Village Kelaso Village Stone Wolf Ghost (#42).
Mural Town Sea Cube
Electrogue Part A (#210) and Electrogue Part B (#212) appear
Jibral Castle Mecha Robo Cube when a wounded Security Electrogue in the Upper Mecha Base
Alumaru Village Primitive Cube splits apart.
Laser Field Cauldron Chamber
Balloon Toads (#153) appear when a Kelolon is killed in front
of a Kelolon Defender. These foes only ght together in the Sea
REMOVED ALL BARRIERS 25 PTS. Cube.
See the Barriers section of this book for a complete list of the colored Cursed Spine Ghosts (#186) and Sanguine Slashers (#199)
barriers in the game. appear when summoned by Wandering Sage enemies in the
Primitive Cube.
238 | ACHIEVEMENTS |
Bowa and a Lazy Spine Ghost in the same enemy during the party at the end of disc 1. Dont leave the PRIMA OFFICIAL
GAME GUIDE
party fuse together. This happens only in the party without it!
Primitive Cube, and only rarely.
pendices
Early in disc 2, get the Shield Earring (#281) from ap
the Jibral Guard in Caf Jibral and the Designer Vase
(#327) at the vase workshop. These items are not
available later in the game.
CATEGORY
Shame
Achievements
ITEMS
MONSTERS
ESCAPED MORE ART GALLERY
THAN 50 TIMES 0 PTS.
AMBUSHED MORE
THAN 50 TIMES 0 PTS.
These 0-point achievements seem designed to shame careless
players. But if you want em, allow foes to hit you in the back
and then flee from battle so they can do it again.
primagames.com 239
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Contents: Ancient Warriors Earring
APPENDIX
Youll discover many chests wrapped
in colored barriers on your journey.
To deactivate the barriers, you
simply need to return after collecting
the Device of the same color. Below
Barriers
youll find a list of every chest thats
wrapped in a barrier or a blocked by
onedeactivate them all to earn the
All Barriers Unlocked achievement.
CHEST COMPENDIUM
Location: Baroy Town Location: Wilderness Sheep Camp
000 Contents: Barrier Magic Heart 005 Contents: Ancient Warriors Bracelet
In the Waiting Room (east side of town). In the Sheep Camp at the center of the Lot Wilderness.
In the General Store (west side of town). Leave the Wilderness Sheep Camp out the east exit to
find it easily.
In the House Near Temple (north side of town). Tale elevator to 3F, cross to other elevator, descend to 2F.
UE BLUE BLUE BL
BLUE BLUE BLU
In the Eternal Engine Lab (in basement). Take the elevator down to 2F. Follow the corridors east
to the barrier-blocked room.
E BL
E
U
U
B
B
In the Castle Gate area (at the entrance to town). Warp to Talta Village and head northwest to find the
entrance. You can also fight optional bosses here to earn an
BLUE
E
240
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
TM
Location: Undersea Cavern Location: Gul Moutains
Contents: Flip-Flops 010 Contents: Chain, Medals x 40 005 PRIMA OFFICIAL
GAME GUIDE
BLUE BL
RED RE
Warp to the Forest Sheep Camp and walk backwards A barrier blocks two chests in the eastern side of the map.
through the dungeon. The chest will be at the end of the
fourth side path. PENDICES
AP
D RED RE
UE BLUE B
Location: Alumaru Village Location: Mural Town
Contents: Alacrity Elixir 011 Contents: Black Belt 006
Behind Jeelalas Mansion in the northeast part of town. In the same room as the Warp Device. bar
r i e rs
BATTLE BASICS
ADVANCED
Location: Ancient Factory Location: Wire Highlands COMBAT
Contents: Crystal Ring 000 Contents: Crystal Bracelet 007 CHARACTER
On the main floor, after riding the first conveyor belt.
RED RED RED RED RED RED RED RED RED RED RED In Wire Highlands (at top of Ancient Factory).
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 3
Location: Underground River Location: Exile Forest - Cavern
Contents: Shoes of the Ancients 001 Contents: Epistle of the King Ghost 008 ACHIEVEMENTS
Enter from Baroy Town and bear left at the fork. In cave, guarded by Poison Hydrattler. BARRIERS
Blue
Red
Green
White
Black
ITEMS
Location: Jibral Castle Lounge Location: Lot Wilderness - West
Contents: Shell Badge 002 Contents: Bellybutton Ring of Water 000 MONSTERS
GREEN GREE
ART GALLERY
Located in basement guard lounge. Exit the Wilderness Sheep Camp to the west and head
northeast.
In basement of castle, near White Barrier. In the southeast corner of the Devour Forest.
REEN GREEN GREE
In corner of garden, on 2nd floor of castle. Near the Scholars House in northwest part of town.
N
primagames.com 241
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Location: Gul Mountains Location: Ancient Prison
003 Contents: Lv 5 - Windus 004 Contents: Belt of Hermes
GREEN
Just south of the entrance on the Talta Village side. In one of the southeast cells.
WHITE
N GREEN
TE WHITE
Location: Wire Highlands Location: Ancient Prison
004 Contents: Cross Trainers 005 Contents: Champions Belt
In Wire Highlands (at top of Ancient Factory). At east dead end of central area.
GREEN GREEN GREE
Insert Epistle of the King Ghost (from the Exile Forest) Pass though town square and then bear right at dead end.
in the chest behind the barrier.
In basement of castle, near Red Barrier. Behind a hay bale in the upper level pasture area.
The barrier blocks a door on the east side of 3F. The barrier blocks an elevator at the end of the
underground area, which leads to a small overworld area.
E WHITE WHIT
The barrier blocks a door in the southwest of 1F. At east end of town.
HITE
IT
In the same room as the Warp Device. On spiral staircase to the Wire Highlands.
WHIT
WHITE
242
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Location: Exile Forest - Cavern Location: Mecha Base 3F
000 007
TM
PENDICES
BLACK B
BLACK B
AP
LACK BLACK
LACK BLACK
Contents: Eternity Earring Contents: Eternity Bracelet
CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
QUESTS: DISC 3
Location: Devour Forest Location: Mecha Robo Cube
003 Contents: Ribbon 010 Contents: Mega MP Up Elixir ACHIEVEMENTS
Enter from the Devour Village side and take a left. West side of town. BARRIERS
Blue
Red
Green
LACK BLACK BLACK BLACK B
ITEMS
Location: Sea Cube Location: Mecha Robo Cube
004 Contents: Renew Bracelet 011 Contents: Mega HP Up Elixir MONSTERS
ART GALLERY
Behind Black Barrier on Level 3. East side of town.
Against back wall of town. Behind barrier at north end of northwest room.
LACK BLAC
LACK BLAC
primagames.com 243
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
APPENDIX
2 Mega Medicine Heals about 100 HP. Ally/Enemy Single YES YES 100 50 Buy at Jibral Castle Town
3 Ultra Medicine Heals about 200 HP. Ally/Enemy Single YES YES 500 250 Buy at Baroy Town
4 Magical Restores about 20 MP. Ally/Enemy Single YES YES 250 125 Buy at Wilderness Sheep Camp
Medicine
5 Mega Magical Restores about 50 MP. Ally/Enemy Single YES YES 500 250 Buy at Jibral Castle Town
Medicine
6 Ultra Magical Restores about 100 MP. Ally/Enemy Single YES YES 800 400 Buy at Baroy Town
S U P P LIES
Medicine
7 Light Crystal Heals about 50 HP to all. Ally/Enemy All YES YES 500 250 Buy at Jibral Castle Town
8 Grand Light Heals about 100 HP to all. Ally/Enemy All YES YES 800 400 Buy at Baroy Town
Crystal
9 Shadow Crystal Restores about 20 MP to all. Ally/Enemy All YES YES 450 225 Buy at Jibral Castle Town
10 Grand Shadow Restores about 80 MP to all. Ally/Enemy All YES YES 1,000 500 Buy at Baroy Town
Crystal
11 Phoenix Talon Revives someone who has Ally/Enemy Single NO YES 100 50 Buy at Wilderness Sheep Camp
been KOd.
12 Phoenix Wing Revives a KOd character Ally/Enemy Single NO YES 500 Find in Forest of the Dead
with full MP.
13 Aurora Droplet Restores about 200 MP Ally/Enemy Single YES YES 1,000 Find in Noluta Village
and HP.
14 Forbidden Completely restores the Ally/Enemy Single YES YES Trade Banana to monkey in Lal
Crystals targets MP and HP. Wilderness Sheep Camp
15 Fresh Garlic Heals about 100 HP and Ally/Enemy Single YES YES 80 40 Buy at Wilderness Sheep Camp
adds Stink.
16 Stout Garlic Heals about 250 HP and Ally/Enemy Single YES YES 300 150 Buy at Jibral Castle Town
adds Stink.
HEALING HEAL
17 Sahlias Cookie Restores about 100 HP and Ally/Enemy Single YES YES Receive from Sahlia in Devour
50 MP. Village
18 Radiant Flour Heals about 10 HP. Ally/Enemy Single YES YES 150 75 Buy at Mecha Robo Cube
19 Zephyr Restores about 10 MP. Ally/Enemy Single YES YES 180 90 Buy at Mecha Robo Cube
Chocolate
20 Antidote Cures the Poison status Ally/Enemy Single YES YES 25 13 Buy at Lago Village
ailment.
21 Deodorant Cures the Stink status Ally/Enemy Single YES YES 20 10 Buy at Wilderness Sheep Camp
ailment.
22 Mobility Balm Cures the Paralyze status Ally/Enemy Single YES NO 20 10 Buy at Lago Village
ailment.
23 Steadiness Cures the Dizzy status Ally/Enemy Single YES NO 20 10 Buy at Lago Village
G
Salve ailment.
N
24 Princess Kiss Cures the Kelolon status Ally/Enemy Single YES NO 20 10 Buy at Jibral Castle Town
ailment.
LI
25 Stone-Be-Gone Cures someone who has been Ally/Enemy Single YES YES 30 15 Buy at Jibral Castle Town
A
petrified.
E
26 Mental Surge Cures Sleep, Panic, and Stun Ally/Enemy All NO YES 200 100 Buy at Alumaru Village
H
ailments.
27 No-Ghost Cures the Zombie and Ghost Ally/Enemy All NO YES 250 125 Buy at Alumaru Village
Device ailments.
28 Cure-All Cures all status ailments. Ally/Enemy Single YES YES 750 Find in Undersea Caverns
244
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
ATTACK ITEMS TM
# Item Description Targets Effects Field Battle Cost Resale Location PRIMA OFFICIAL
GAME GUIDE
29 Thorn Grass Inflicts a small amount of Ally/Enemy Row NO YES 75 Find in the Ancient Cave
damage on a row
ATTACK
30 Thorn Vines Inflicts a moderate amount of Ally/Enemy Row NO YES 175 Find in Lot Wilderness - West PENDICES
damage on a row. AP
31 Thorn Branch Inflicts a large amount of Ally/Enemy Row NO YES 425 Find in overworld near Gul
damage on a row. Mountains
32 Ruby Inflicts a small amount of Ally/Enemy Single NO YES 100 Find at Mechat Crash Site
Fire damage.
ATTACK ATT
33 Grand Ruby Inflicts a moderate amount of Ally/Enemy All NO YES 250 Find at Forest Sheep Camp
Fire damage to all.
34 Flawless Ruby Inflicts a large amount of Ally/Enemy All NO YES 500 Find in Gul Mountains
Fire damage to all
35 Emerald Inflicts a small amount of Ally/Enemy Single NO YES 100 Find in Lot Wilderness - East ITE MS
Wind damage.
36 Grand Emerald Inflicts a moderate amount of Ally/Enemy All NO YES 250 Find in Gul Mountains CHARACTERS
Wind damage to all.
37 Flawless Inflicts a large amount of Ally/Enemy All NO YES 500 Find in overworld near Gul EXPLORING
Emerald Wind damage to all. Mountains
BATTLE BASICS
ACK ATTACK
38 Sapphire Inflicts a small amount of Ally/Enemy Single NO YES 100 Find at Wilderness Sheep Camp
Water damage. ADVANCED
39 Grand Sapphire Inflicts a moderate amount of Ally/Enemy All NO YES 250 Find in Gul Mountains COMBAT
Water damage to all. CHARACTER
40 Flawless Inflicts a large amount of Ally/Enemy All NO YES 500 Find in Gul Mountains GROWTH
Sapphire Water damage to all.
SHADOW
41 Amethyst Inflicts a small amount of Ally/Enemy Single NO YES 100 Find in Lot Wilderness - West CLASSES
Earth damage.
42 Grand Inflicts a moderate amount of Ally/Enemy All NO YES 250 Find in overworld near Gul SPELLS
Amethyst Earth damage to all. Mountains
QUESTS: DISC 1
43 Flawless Inflicts a large amount of Ally/Enemy All NO YES 500 Find in Gul Mountains
Amethyst Earth damage to all. QUESTS: DISC 2
QUESTS: DISC 3
SUPPORT ITEMS ACHIEVEMENTS
# Item Description Targets Effects Field Battle Cost Resale Location
44 Kelolon Powder Turns the target into a Ally/Enemy Single NO YES 75 Find in Lot Wilderness - West BARRIERS
58 Ancient Fossil Slightly reduces physical Ally/Enemy Single NO YES 500 Find in Mural Valley - West
damage.
59 Ancient Slightly reduces magical Ally/Enemy Single NO YES 600 Find in Mural Valley - West
Feather damage.
60 Part of Eternal Slightly increases movement Ally/Enemy Single NO YES 1,000 Find in overworld near Talta
Engine speed. Village
61 Broken Eternal Slightly decreases movement Ally/Enemy Single NO YES 1,000 Find in Mural Valley - East
Engine speed.
RT
62 Invisibility Turns you invisible for a Ally All YES NO 150 Find in Ancient Hospital Ruins
Elixir short time. (1F)
63 Mega Turns you invisible for a Ally All YES NO 250 Find in Forest of the Dead
Invisibility long time.
Elixir
primagames.com 245
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
ENHANCEMENT ITEMS
# Item Description Targets Effects Field Battle Cost Resale Location
64 Brawler Elixir Increases your attack power Ally Single YES NO 2+ Medals Buy from Toripo
by 1.
65 War-Mage Increases your magical attack Ally Single YES NO 2+ Medals Buy from Toripo
ENT
Elixir power by 1.
66 Fortification Increases your defense power Ally Single YES NO 2+ Medals Buy from Toripo
Elixir by 1.
ENHANCEM 67 Magical
Fortification
Increases your magical
defense power by 1.
Ally Single YES NO 2+ Medals Buy from Toripo
Elixir
68 Alacrity ElixirIncreases your agility by 1. Ally Single YES NO 2+ Medals Buy from Toripo
69 Body Builders Increases your maximum Ally Single YES NO Find in Jibral Castle Town
Elixir HP by 1. Bodyguards Office
70 HP Up Elixir Increases your maximum Ally Single YES NO 2+ Medals Buy from Toripo
HP by 3.
71 MP Boost Increases your maximum Ally Single YES NO 2+ Medals Buy from Toripo
Elixir MP by 3.
ENHANCEMENT ENHANCEMENT
72 Mega HP Up Increases your maximum HP Ally Single YES NO Find in Ancient Hospital Ruins
Elixir by 10. (3F)
73 Mega MP Up Increases your maximum MP Ally Single YES NO Find in Ancient Hospital Ruins
Elixir by 10. (entrance)
74 Golden Eternal Increases your agility by 3. Ally Single YES NO Earn by defeating Gold Mecha
Engine Robo
75 Sword Master Increases your Sword Master Ally Single YES NO 2+ Medals Buy from Toripo
Heart class by 1 rank.
S U PPLIES
76 Guardian Heart Increases your Guardian class Ally Single YES NO 2+ Medals Buy from Toripo
by 1 rank.
77 Monk Heart Increases your Monk class by Ally Single YES NO 2+ Medals Buy from Toripo
1 rank.
78 Assassin Heart Increases your Assassin class Ally Single YES NO 2+ Medals Buy from Toripo
by 1 rank.
79 Black Magic Increases your Black Magic Ally Single YES NO 2+ Medals Buy from Toripo
Heart class by 1 rank.
80 White Magic Increases your White Magic Ally Single YES NO 2+ Medals Buy from Toripo
Heart class by 1 rank.
81 Barrier Magic Increases your Barrier Magic Ally Single YES NO 2+ Medals Buy from Toripo
Heart class by 1 rank.
82 Support Magic Increases your Support Ally Single YES NO 2+ Medals Buy from Toripo
heart Magic class by 1 rank.
83 Generalist Increases Generalist class by Ally Single YES NO 2+ Medals Buy from Toripo
Heart 1 rank.
84 All-Heart Increases all of your classes Ally Single YES NO Find in Primitive Cube (Chamber
by 1 rank. of the Cauldron)
85 Golden Poo Increases your maximum HP Ally Single YES NO Earn by defeating King Poo
by 15.
SPELLBOOKS
ELLBOOKS
everyones HP.
91 Lv 2 - Gradually restores everyones Ally/Enemy Single NO YES 1,050 Buy at Lago Village
Regenerate HP.
92 Lv 3 - Heala Restores targets HP. Ally/Enemy Single YES YES 2,250 Buy at Mural Town
93 Lv 3 - Revive Cures the KO status ailment. Ally Single NO YES 2,350 Buy at Jibral Castle Town
94 Lv 3 - Cancel Cancels the targets charge. Ally/Enemy Single NO YES 2,100 Buy at Jibral Castle Town
95 Lv 4 - Cure Cures the Paralyze status Ally/Enemy Single NO YES 3,100 Buy at Alumaru Village
Paralysis ailment.
96 Lv 4 - Zephyra Restore everyones HP. Ally/Enemy All YES YES 3,300 Buy at Alumaru Village
97 Lv 4 - Shina Inflicts Light damage and Ally/Enemy All NO YES 2,900 Find in Forest of the Dead
Stun to all.
98 Lv 5 - Healus Restores a large amount of Ally/Enemy Single YES YES 4,350 Buy at Mecha Robo Cube
the targets HP.
KS
99 Lv 5 - Regenera During battle, this will Ally/Enemy Single NO YES 4,250 Buy at Mecha Robo Cube
O
101 Lv 6 - Cure-All Cures all status ailments. Ally/Enemy Single YES YES 5,100 Buy at Mecha Robo Cube
B
102 Lv 6 - Zephyrus Heals a large amount of Ally/Enemy All YES YES Find in Pachess Town
L
everyones HP.
SPEL
103 Lv 6 - Previve Automatically revives Ally Single NO YES Find in Mecha Base (2F)
someone wo is KOd.
104 Lv 1 - Flare Inflicts a small amount of Ally/Enemy Single NO YES 600 Buy at Wilderness Sheep Camp
Fire damage.
246
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
# Item Description Targets Effects Field Battle Cost Resale Location TM
105 Lv 1 - Wind Inflicts a small amount of Ally/Enemy Single NO YES Included with shadows PRIMA OFFICIAL
Wind damage. GAME GUIDE
106 Lv 1 - Water Inflicts a small amount of Ally/Enemy Row NO YES 450 Buy at Wilderness Sheep Camp
Water damage.
107 Lv 2 - Ground Inflicts a small amount of Ally/Enemy All NO YES 850 Buy at Lago Village PENDICES
AP
Earth damage.
108 Lv 2 - Extract Absorbs HP. Ally/Enemy Single NO YES 1,200 Buy at Lago Village
109 Lv 2 - Shadow Inflicts a small amount of Ally/Enemy Single NO YES 1,100 Buy at Lago Village
Dark damage.
SPELLBOOK
110 Lv 3 - Flara Inflicts Fire damage on Ally/Enemy Single NO YES 2,300 Buy at Mural Town
targets.
111 Lv 3 - Winda Inflicts Wind damage on Ally/Enemy Single NO YES 1,950 Buy at Mural Town
targets.
112 Lv 3 - Watera Inflicts Water damage on Ally/Enemy Row NO YES 2,150 Buy at Jibral Castle Town
targets. ITE MS
113 Lv 4 - Grounda Inflicts Earth damage on Ally/Enemy All NO YES 3,100 Buy at Jibral Castle Town
targets.
CHARACTERS
S SPELLBOOKS SPELL
114 Lv 4 - Extracts Absorbs MP. Ally/Enemy Single NO YES 3,300 Buy at Alumaru Village
115 Lv 4 - Shadowa Inflicts Dark damage on Ally/Enemy Single NO YES 2,850 Buy at Alumaru Village EXPLORING
targets.
116 Lv 5 - Flarus Inflicts a large amount of Ally/Enemy Single NO YES 4,300 Buy at Mecha Robo Cube BATTLE BASICS
Fire damage. ADVANCED
117 Lv 5 - Windus Inflicts a large amount of Ally/Enemy Single NO YES 3,800 Buy at Mecha Robo Cube COMBAT
Wind damage.
118 Lv 5 - Waterus Inflicts a large amount of Ally/Enemy Row NO YES 3,940 Buy at Mecha Robo Cube CHARACTER
GROWTH
Water damage.
119 Lv 6 - Inflicts a large amount of Ally/Enemy All NO YES Find in Jibral Castle Basement SHADOW
Groundus Earth damage. CLASSES
120 Lv 6 - Absorbs HP and MP. Ally/Enemy Single NO YES 5,300 Buy at Mecha Robo Cube
SPELLS
Extractus
121 Lv 6 - Inflicts a large amount of Ally/Enemy Single NO YES Find in Sea Cube - Deepest Layer QUESTS: DISC 1
Shadowus Dark damage.
122 Lv 1 - Slow Slightly decreases movement Ally/Enemy Single NO YES 500 Buy at Wilderness Sheep Camp QUESTS: DISC 2
speed.
BOOKS SPE
QUESTS: DISC 3
123 Lv 1 - Sleep Inflicts the Sleep status Ally/Enemy Single NO YES 450 Buy at Lago Village
ailment. ACHIEVEMENTS
124 Lv 1 - Deflect Reduces the targets chance to Ally/Enemy Single NO YES 550 Find in Talta Village
inflict a critical hit. BARRIERS
125 Lv 2 - Quick Slightly increases movement Ally/Enemy Single NO YES 950 Buy at Lago Village ITEMS
speed.
126 Lv 2 - Dizzy Inflicts the Dizzy status Ally/Enemy Single NO YES 1,000 Buy at Jibral Castle Town Supplies
ailment. Healing Items
140 Lv 1 - Shield Slightly increases physical Ally/Enemy Single NO YES 500 Buy at Wilderness Sheep Camp
defense.
141 Lv 1 - Shell Slightly increases magical Ally/Enemy Single NO YES 500 Buy at Lago Village
defense.
142 Lv 1 - Heal Up Increases HP recovery Ally/Enemy Single NO YES 650 Buy at Talta Village
power.
143 Lv 2 - Trapflor Sets up a trapped area that Ally/Enemy Single NO YES 900 Buy at Lago Village
inflicts damage.
144 Lv 2 - Resist Wards against Poison and Ally/Enemy Single NO YES 1,100 Find in Gul Mountains
Sleep status ailments.
145 Lv 2 - Wall Prevents a single physical Ally/Enemy Single NO YES 1,150 Buy at Lago Village
attack.
146 Lv 3 - Shielda Increases physical defense Ally/Enemy Single NO YES 2,400 Buy at Jibral Castle Town
strength.
primagames.com 247
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
# Item Description Targets Effects Field Battle Cost Resale Location
147 Lv 3 - Shella Increases magical defense. Ally/Enemy Single NO YES 2,350 Buy at Alumaru Village
KS
148 Lv 3 - Reflect Reflects a single magical spell. Ally/Enemy Single NO YES 2,400 Buy at Jibral Castle Town
149 Lv 4 - Sets up a trapped area that Ally/Enemy Row NO YES 2,800 Buy at Alumaru Village
SPELLBOO
Trapfloora inflicts damage.
150 Lv 4 - Resista Wards against Panic and Ally/Enemy Single NO YES 3,150 Buy at Alumaru Village
Paralyze status ailments.
151 Lv 4 - Walla Prevents a single magical Ally/Enemy Single NO YES 3,250 Buy at Baroy Town
attack.
152 Lv 5 - Shieldus Greatly increases physical Ally/Enemy Single NO YES 4,200 Buy at Kelaso Village
defense.
153 Lv 5 - Shellus Greatly increases magical Ally/Enemy Single NO YES 4,250 Buy at Kelaso Village
SPELLBOOKS
defense.
154 Lv 5 - Reflecta Reflects two magical spells. Ally/Enemy Single NO YES 4,400 Buy at Kelaso Village
155 Lv 6 - Sets up a trapped area that Ally/Enemy Row NO YES Find in Ancient Hospital Ruins
Trapfloorus inflicts damage. (1F)
156 Lv 6 - Resistus Wards against the Petrify Ally/Enemy Single NO YES 4,900 Buy at Mecha Robo Cube
status ailment and Instant
KO.
157 Lv 6 - Wallus Defends against a single Ally/Enemy Single NO YES Find in Sea Cube - Deepest Layer
physical and magical attack.
VALUABLES
ABLES VALUABLES VALUABLES VALUABLES
Please turn to the next section for expanded coverage of items #158 through #317, which include equipable objects.
S U PPLIES
338 Head Doctors The key to the Head Doctors Ally n/a NO NO Find in Ancient Hospital Ruins
Office Key office. (2F)
ES
339 Safe Key The key to the safe. Ally n/a NO NO Find in Ancient Hospital Ruins
L
340 Treasure Chest The key to the treasure chest. Ally n/a NO NO Find in Ancient Hospital Ruins
A
Key (3F)
VALU
341 Fish-Shaped Oddly shaped key you got in Ally n/a NO NO Find in Undersea Caverns
Key the Underwater Cave.
342 Hexagonal This is the amethyst you Ally n/a NO NO Find in Undersea Caverns
Crystal found in the Underwater
Cave.
248
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
# Item Description Targets Effects Field Battle Cost Resale Location TM
343 Elevator Key Operates the elevator in the Ally n/a NO NO Find in Flying Fortress (1F) PRIMA OFFICIAL
Flying Fortress. GAME GUIDE
344 Dungeon Key This is the key you found in Ally n/a NO NO Find in Ancient Prison
VALUABL
the ancient prison.
PENDICES
345 Flower Shard A flower-shaped stone Ally n/a NO NO Find in Devour Forest AP
fragment.
346 Sacred Tree A sacred tree-shaped stone Ally n/a NO NO Find in Devour Forest
Shard fragment.
347 Key to Layer The key to Layer One. Ally n/a NO NO Find in Sea Cube - Layer 1
ES VALUABL
One
348 Key to Layer The key to Layer Two. Ally n/a NO NO Find in Sea Cube - Layer 2
Two
349 Key to Layer The key to Layer Three. Ally n/a NO NO Find in Sea Cube - Layer 3
Three ITE MS
350 Deep Sea Key The key to the deepest layer Ally n/a NO NO Find in Sea Cube - Deepest Layer
of the sea.
351 Fireplace Key The key found in Kelaso Ally n/a NO NO Find in Kelaso Village CHARACTERS
Village.
EXPLORING
378 Laser Barrier Protect mechat against five Ally n/a NO NO Find in Sea Cube - Deepest Layer
Parts ring laser attacks.
379 Heatsink Parts Prevents a mechats guns Ally n/a NO NO Find on Eastern Deserted Island
from overheating. (overworld)
380 Weapon Parts Upgrade mechat weapons Ally n/a NO NO Receive after beating boss in
attack strength. Ancient Ruins - Forest
primagames.com 249
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158 STONE BRACELET
Att. +10
166 ORDEAL BRACELET
Att. +70
Use: Increases physical Use: May poison a target that
Def. attack. Def. attacked physically.
LETS
Mag. Att. Mag. Att.
BRACELET
Location: Buy at Wilderness Location: Find in Gul
Mag. Def. Mag. Def.
Sheep Camp Mountains
Agility Agility
TS BRACE
HP HP
MP Cost: 100 Resale: 50 MP +5 Cost: Resale: 5
Att. +45 Use: Absorbs HP from a tar- Att. +85 Use: Increases physical
Def. get that attacked physically. Def. attack.
Mag. Att. Mag. Att.
Location: Find in Ancient Location: Buy at Jibral Castle
Mag. Def. +5 Mag. Def.
Hospital Town (disc 2 or later)
Agility Agility
HP HP
MP Cost: Resale: 5 MP Cost: 1,000 Resale: 500
T
E
L
E
Att. +60 Use: Adds Earth damage to Att. +145 Use: May instantly kill an
C
BR
250
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
CRYSTAL BRACELET 174 INFINITY BRACELET 182
TM
Use: Increases physical Att. +150 Use: Making a physical at- Att. +195 PRIMA OFFICIAL
GAME GUIDE
attack. Def. tack restores about 30 HP. Def.
BRACELE
BRACELE
Mag. Att. +5 Mag. Att. +15
Location: Find in Wire High- Location: Find in Upper
Mag. Def. +5 Mag. Def. PENDICES
lands (Red Device Required) Mecha Base (3F) AP
Agility Agility +10
HP HP +10
Cost: Resale: 5 MP Cost: Resale: MP +10
TS BRACELE
TS BRACELE
DIAMOND BRACELET
Att. +140
175 RENEW BRACELET
Att. +200
183
Use: Increases physical Use: Primarily enhances
attack. Def. physical attack power. Def. +5
Mag. Att. Mag. Att. +45
Location: Find in Devour Location: Find in Sea Cube ITE MS
Mag. Def. Mag. Def. +5
Village - Layer 3
Agility Agility +25
HP HP +100 CHARACTERS
Cost: 5,000 Resale: 2,500 MP Cost: Resale: MP +10
TS BRACELETS BRACELET
TS BRACELETS BRACELET
EXPLORING
ANCIENT KINGS BRACELET 176 LIFE-CRUSHER BRACELET 184 BATTLE BASICS
Use: Making a magical attack Att. +155 Use: May instantly kill a Att. +150
ADVANCED
restores about 10 MP. Def. living monster. Def. COMBAT
Mag. Att. Mag. Att.
Location: Find in Mecha Location: Find in Upper CHARACTER
Mag. Def. Mag. Def. GROWTH
Base 2(F) Mecha Base (2F)
Agility Agility
HP HP SHADOW
Cost: Resale: 5 Cost: Resale: CLASSES
MP MP
SPELLS
GRAVITIC BRACELET
Att. +170
177 GHOST-CRUSHER BRACELET
Att. +165
185 QUESTS: DISC 1
Use: Primarily enhances Use: May instantly kill a
Def. +5 Def. QUESTS: DISC 2
physical attack power. ghostly monster.
Mag. Att. Mag. Att. QUESTS: DISC 3
Location: Find in Mecha Location: Find in Kelaso
Mag. Def. Mag. Def.
Base (4F) Village ACHIEVEMENTS
Agility +5 Agility
HP +30 HP BARRIERS
Cost: Resale: 5 MP +20 Cost: Resale: MP
S BRA
S BRA
ITEMS
NENES BRACELET
Att. +175
180 DRAGON BRACELET
Att. +250
188
Use: Raises physical attack Use: Primarily enhances
and magical attack power. Def. physical attack power. Def. +100
Mag. Att. +35 Mag. Att. +100
Location: Find in Primitive Location: Receive in Kelaso
Mag. Def. Mag. Def. +100
TS BRACEL
TS BRACEL
ETERNITY BRACELET
Att. +190
181 ULTIMATE WEAPON BRACELET
Att. +200
189
Use: Making a physical at- Use: Primarily enhances
tack restores about 30 MP. Def. physical attack power. Def.
ETS
ETS
primagames.com 251
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190 POO BRACELET 198 WATER RING
CELETS
Att. +1 Use: Instantly kills most Att. +10 Use: Strengthens the wearers
NGS
Def. +1 types of Poo. Def. magical Water attacks.
Mag. Att. +1 Mag. Att. +45
Location: Find in Jibral Location: Find in Forest of
Mag. Def. +1 Mag. Def.
Castle Basement the Dead
RINGS RI
Agility +1 Agility
ELETS BRA
HP +1 HP
MP +1 Cost: Resale: MP Cost: Resale: 1,050
Att. +165 Use: Adds the Cancel effect Att. Use: Strengthens the wearers
Def. to a physical attack. Def. magical Earth attacks.
Mag. Att. Mag. Att. +45
Location: Find in Mecha Location: Find in Forest of
Mag. Def. Mag. Def.
Base (4F) the Dead
Agility Agility
HP HP +10
MP Cost: Resale: MP Cost: Resale: 950
Office)
HP HP
MP Cost: Resale: 5 MP Cost: 1,100 Resale: 550
HP HP +80
G
Def. Def.
G
252
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
ANCIENT WARRIORS RING 206 HIMIKOS RING 214
TM
Use: May inflict Petrify if Att. Use: Primarily enhances Att. +30 PRIMA OFFICIAL
GAME GUIDE
RINGS R
RINGS R
physically attacked. Def. magical attack. Def.
Mag. Att. +145 Mag. Att. +185
Location: Receive after Location: Find in Primitive
Mag. Def. Mag. Def. PENDICES
beating Jumbo Poo Snake in Cube AP
Agility +5 Agility
Ancient Ruins
HP HP +80
Cost: Resale: 5 MP Cost: Resale: MP
INGS RING
INGS RING
PLATINUM RING
Att.
207 NENES RING
Att. +20
215
Use: Increases magical Use: Primarily enhances
attack. Def. magical attack. Def.
Mag. Att. +120 Mag. Att. +175
Location: Buy at Pachess Location: Steal from Ultimate ITE MS
Mag. Def. Mag. Def.
Town Szabo in Primitive Cube
Agility Agility
HP HP CHARACTERS
Cost: 2,600 Resale: 1,300 MP Cost: Resale:
DIAMOND RING
Att.
210 RENEW RING
Att. +45
218 Supplies
Healing Items
Use: Increases magical Use: Primarily enhances
attack. Def. magical attack. Def. +5 Attack Items
Mag. Att. +135 Mag. Att. +195 Support Items
Location: Find in Noluta Location: Find in Mecha Enhancement Items
Mag. Def. Mag. Def. +5
Village Base (5F) Spellbooks
Agility Agility +25
HP HP +50 Valuables
Cost: 5,200 Resale: 2,600 MP Cost: Resale: MP +100
Equipment
ANCIENT KINGS RING 211 SHUS RING 219 Bracelets
Rings
Use: Making a magical attack Att. Use: Only Kluke can wear Att.
Necklaces
restores about 10 MP. Def. this. Def.
Earrings
Mag. Att. +165 Mag. Att.
Location: Find in Ancient Location: Receive in Jibral Accessories
Mag. Def. Mag. Def.
Ruins - Forest Castle Town ring-making
Agility Agility
event
HP HP MONSTERS
G
R
I
Use: Primarily enhances Att. Use: Only Kluke can wear Att.
N
event
HP +30 HP
I
I
N
GS RING
HP HP +15
Cost: 7,900 Resale: 3,950 MP Cost: Resale: MP +15
primagames.com 253
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222 DIAMOND-ENCRUSTED RING 230 EARTH NECKLACE
LACES
Att. -100 Use: The wearer gains gold Att. Use: Has Earth-resistant
RINGS
Def. when attacking in battle. Def. +55 powers.
Mag. Att. +140 Mag. Att.
Location: Find in Alumaru Location: Find in Forest of
Mag. Def. Mag. Def. +5
Village Treasure Storehouse the Dead
ES NECK
Agility -20 Agility
HP HP +10
MP Cost: Resale: MP Cost: Resale: 1,150
HP HP
NECKLACES N
C
C
254
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
MIRROR NECKLACE 238 ETERNITY NECKLACE 246
TM
NECKLA
NECKLA
Use: Has Dark-resistant pow- Att. Use: Gradually restores MP. Att. PRIMA OFFICIAL
GAME GUIDE
ers. Reflects magic spells. Def. +135 Prevents the Poison state. Def. +190
Mag. Att. Mag. Att.
Location: Find in Devour Location: Find in Upper
Mag. Def. Mag. Def. PENDICES
Forest Mecha Base (2F) AP
Agility Agility +10
HP HP +30
CES NECK
CES NECK
Cost: Resale: 5 MP Cost: Resale: MP +30
CRYSTAL NECKLACE
Att.
239 INFINITY NECKLACE
Att.
247
Use: Increases physical and Use: Gradually restores HP.
magical defense. Def. +150 Prevents the Sleep state. Def. +195
Mag. Att. Mag. Att.
Location: Receive in Noluta Location: Find in Upper ITE MS
Mag. Def. +5 Mag. Def.
LACES NECKLAC
LACES NECKLAC
Village (in exchange for giving Mecha Base (4F)
Agility Agility +25
Toripo the Aurora Droplet)
HP HP CHARACTERS
Cost: Resale: 5 MP Cost: Resale: MP +50
EXPLORING
DIAMOND NECKLACE
Att.
240 RENEW NECKLACE 248 BATTLE BASICS
Use: Increases physical Use: Resists all status ailments. Att.
ADVANCED
defense. Def. +140 Revives the wearer once. Def. +205 COMBAT
Mag. Att. Mag. Att.
Location: Buy at Devour Location: Find in Upper CHARACTER
Mag. Def. Mag. Def. +45 GROWTH
Village Mecha Base (5F)
Agility Agility +40
HP HP +50 SHADOW
GRAVITIC NECKLACE
Att.
242 ANCIENT SORCERERS NECKLACE
Att.
250 Supplies
Healing Items
Use: Primarily enhances Use: Primarily enhances
physical defense. Def. +180 magical attack and defense. Def. +115 Attack Items
Mag. Att. Mag. Att. Support Items
Location: Find in Ancient Location: Find in Under- Enhancement Items
Mag. Def. +5 Mag. Def. +5
Ruins - Forest ground River Spellbooks
Agility +5 Agility
HP +30 HP Valuables
Cost: Resale: 5 MP +20 Cost: Resale: MP +30
Equipment
ETERNAL ENGINE NECKLACE
Att.
243 SUN NECKLACE
Att.
251 Bracelets
Rings
Use: Increases physical Use: Protect an ally from an Necklaces
defense. Def. +170 attack. Def. +180
Earrings
Mag. Att. Mag. Att.
Location: Buy at Kelaso Location: Find on Southwest Accessories
Mag. Def. Mag. Def.
Village Deserted Island (overworld)
Agility Agility
HP HP +20 MONSTERS
S
HP HP +200
S
HP HP
S
primagames.com 255
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
254 COPPER EARRING 262 MITHRIL EARRING
RINGS
RINGS
Att. Use: Increases magical Att. Use: Raises your maximum
Def. defense. Def. MP and magical defense.
Mag. Att. Mag. Att.
Location: Buy in Drill Location: Buy at Mural Town
Mag. Def. +35 Mag. Def. +60
Machine
Agility Agility
INGS EAR
INGS EAR
HP HP
MP Cost: 120 Resale: 60 MP +25 Cost: 410 Resale: 205
RRINGS EARRIN
S
G
Att. Use: Prevents the Poison Att. Use: Increases physical and
N
EARR
256
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
DIAMOND EARRING 270 RENEW EARRING 278
TM
EARRIN
Use: Increases magical Att. Use: Resists all elemental dam- Att. PRIMA OFFICIAL
GAME GUIDE
defense. Def. age and all status ailments. Def. +20
EARRING
Mag. Att. Mag. Att.
Location: Buy at Noluta Location: Find in Ancient
Mag. Def. +140 Mag. Def. +200 PENDICES
Village Factory AP
Agility Agility +5
GS EARRI
HP HP +50
Cost: 4,400 Resale: 2,200 MP Cost: Resale: MP +100
S EARRING
ANCIENT KINGS EARRING
Att.
271 DEATH EARRING
Att.
279
Use: Increases physical and Use: Prevents Instant KO.
magical defense. Def. +15 Def.
Mag. Att. Mag. Att.
NGS EARRINGS
Location: Find in Mecha Location: Find in Forest of ITE MS
Mag. Def. +165 Mag. Def. +75
Base (3F) the Dead (after killing all
Agility Agility
moths)
HP HP CHARACTERS
Cost: Resale: 5 MP Cost: Resale: MP +30
S EARRINGS EARRINGS
EXPLORING
GRAVITIC EARRING
Att.
272 SHELL EARRING
Att.
280 BATTLE BASICS
Use: Raises defense against Use: Has the Shell ability. ADVANCED
Earth attacks. Def. Def. COMBAT
Mag. Att. Mag. Att.
Location: Find in Mecha Location: Find in Jibral CHARACTER
Mag. Def. +170 Mag. Def. +90 GROWTH
Base (3F) Castle Basement
Agility +10 Agility
HP +15
EARRINGS EARRINGS EARRINGS EARRI HP SHADOW
Cost: Resale: 5 Cost: Resale: CLASSES
MP +25 MP
SPELLS
ETERNAL ENGINE EARRING
Att.
273 SHIELD EARRING
Att.
281 QUESTS: DISC 1
Use: Increases magical Use: Has the Shield ability.
Def. Def. QUESTS: DISC 2
defense.
Mag. Att. Mag. Att. QUESTS: DISC 3
Location: Buy at Mecha Robo Location: Receive in exchange
Mag. Def. +160 Mag. Def. +95
Cube for Special Gift Card at Cafe ACHIEVEMENTS
Agility Agility
Jibral (disc 2 only)
HP HP BARRIERS
Cost: 8,000 Resale: 4,000 MP Cost: Resale: MP
ITEMS
HIMIKOS EARRING
Att.
274 KLUKES COLLAR
Att.
282 Supplies
Healing Items
Use: Resist Light and prevent Use: It cannot be removed.
Petrify. Def. +5 Def. Attack Items
Support Items
ACCESSORIES ACCESSORIES
Mag. Att. Mag. Att.
Location: Find in Primitive Location: Receive in Nenes Enhancement Items
Mag. Def. +180 Mag. Def.
Cube Flying Fortress event Spellbooks
Agility Agility
HP HP -20 Valuables
Cost: Resale: MP Cost: Resale: MP
Equipment
NENES EARRING
Att.
275 SHUS COLLAR
Att.
283 Bracelets
Rings
Use: Resists Light. Prevents Use: It cannot be removed. Necklaces
the Panic status ailment. Def. +10 Def.
Earrings
Mag. Att. Mag. Att.
Location: Steal from Phan- Location: Receive in Nenes Accessories
Mag. Def. +185 Mag. Def.
tom Dragon in Great Desert Flying Fortress event
Agility Agility
HP HP MONSTERS
N
Att. Att.
E
HP +30 HP
G
INFINITY EARRING
Att.
277 MARUMAROS COLLAR
Att.
285
Use: Prevents the Poison Use: It cannot be removed.
status ailment. Def. Def.
ES
Agility Agility
HP HP
Cost: Resale: MP +50 Cost: Resale: MP
primagames.com 257
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
286 DOG COLLAR
Att.
294 CROSS TRAINERS
Att.
Use: Resists Earth but makes Use: Increases your agility.
ORIES
ORIES
Def. the wearer Stink. Def.
Mag. Att. Mag. Att.
Location: Find in Jibral Location: Find in Lot Wilder-
Mag. Def. Mag. Def.
Castle Town Inn ness - East
Agility Agility +15
ES ACCESS
ES ACCESS
HP +15 HP
MP +15 Cost: Resale: MP Cost: Resale:
289 KERCHIEF
Att.
297 ACORN SHOES
Att.
Use: Has Wind-resistant Use: Moves wearer to the back
Def. powers. Def. if HP drops to a certain level.
Mag. Att. Mag. Att.
Location: Find in Wire Location: Receive from
Mag. Def. Mag. Def.
Highlands Nothing Man in Jibral Castle
Agility Agility +5
Town (200 Nothings)
HP HP
MP +100 Cost: Resale: MP Cost: Resale:
290 LEI
Att.
298 SHADOWSTEP SHOES
Att.
Use: Resists all elements and Use: Has powers that resist
Def. gains +50% EXP. Def. all elemental damage.
Mag. Att. Mag. Att.
Location: Find in Upper Location: Find in Ancient
Mag. Def. Mag. Def.
Mecha Base (3F) Ruins - Forest
Agility Agility +15
HP HP
MP Cost: Resale: MP +5 Cost: Resale:
291 RIBBON
Att.
299 SHOES OF THE ANCIENTS
Att.
Use: Resists all elemental Use: Has Dark-resistant pow-
Def. damage and status ailments. Def. ers. Prevents Instant KO.
ACCESSORIES AC
ACCESSORIES AC
MP MP
I
I
R
Att. Att.
S
ACC
258
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
CHAIN 302 GEM OF JIBRAL 310
TM
Use: Has Light-resistant Att. Use: Resists Earth. Prevents Att. PRIMA OFFICIAL
ACCESSO
ACCESSO
GAME GUIDE
powers. Def. the Petrify status ailment. Def. +5
Mag. Att. Mag. Att. +20
Location: Find in Jibral Location: Receive in Alumaru
Mag. Def. Mag. Def. PENDICES
Castle Gardens Village (reward for complet- AP
Agility Agility
ing Alumaru Bell quest)
HP +55 HP +30
Cost: Resale: MP Cost: Resale: MP +30
RIES ACCE
RIES ACCE
KIMONO SASH
Att.
303 BELLYBUTTON RING OF FIRE
Att.
311
Use: Raises your maximum Use: Absorbs magical Fire
MP value. Def. attacks. Def.
Mag. Att. Mag. Att.
Location: Buy at Lal Moun- Location: Find in Ancient ITE MS
Mag. Def. Mag. Def. +5
tains Sheep Camp Ruins
Agility Agility
SSORIES ACCESSOR
SSORIES ACCESSOR
HP HP CHARACTERS
Cost: 4,000 Resale: 2,000 MP +15 Cost: Resale: MP
EXPLORING
BELT OF HERMES
Att.
304 BELLYBUTTON RING OF WATER
Att.
312 BATTLE BASICS
Use: Has Wind-resistant Use: Absorbs magical Water ADVANCED
powers. Def. attacks. Def. COMBAT
Mag. Att. Mag. Att.
Location: Find in Ancient Location: Find in Lot Wilder- CHARACTER
Mag. Def. Mag. Def. +5 GROWTH
Prison ness - West
Agility +60 Agility
HP HP SHADOW
Cost: Resale: Cost: Resale: CLASSES
MP MP
SPELLS
STOMACH-BAND 305 BELLYBUTTON RING OF WIND 313 QUESTS: DISC 1
IES ACCESSOR
Use: Raises your maximum Att. Use: Absorbs magical Earth Att.
HP and MP. Def. attacks. Def. Attack Items
Mag. Att. Mag. Att. Support Items
Location: Find in Ancient Location: Find in Alumaru Enhancement Items
Mag. Def. Mag. Def. +5
Prison Village Treasure Storehouse Spellbooks
Agility +10 Agility
HP +75 HP Valuables
Cost: Resale: MP +75 Cost: Resale: MP
Equipment
BLACK BELT
Att.
307 CROWN OF THE KING GHOST
Att. +5
315 Bracelets
Rings
Use: Resistance to all Use: Doubles the amount of Necklaces
elemental damage. Doubles Def. gold received. Def. +5
Earrings
SP gained. Mag. Att. Mag. Att. +5
Location: Receive in Forest Accessories
Mag. Def. Mag. Def. +5
Location: Find in Ancient of the Dead (in exchange for
Agility Agility +5
Ruins - Forest Epistle of the King Ghost)
HP HP +45 MONSTERS
C
ART GALLERY
E
S
S
Use: Raises Dark defense Att. Use: Prevents being sur- Att.
O
Agility Agility
Aid Urn)
HP HP +150
A
CCESSORIE
SHIELD BADGE
Att.
309 Att.
EYEPATCH
317
Use: Raises Dark defense Use: Prevents the Paralyze
and power of Shield ability. Def. state and doubles SP gained.Def.
Mag. Att. Mag. Att.
Location: Find in Mecha Location: Received in Lal
Mag. Def. Mag. Def.
Base (3F) Mountain Sheep Camp (traded
ES
HP +50 HP
Cost: Resale: MP Cost: Resale: MP +50
primagames.com 259
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APPENDIX
COMPLETE BESTIARY
Monsters
Page Attack Defend M. Attack M. Defend Agility
001 POO SNAKE 47 18 0 0 0 0
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 1 8 0 0 -100 0 0 100 0 Medicine Mega Medicine
M O N STERS
260
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TM
SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
201 168 0 160 626 20 DARK POO SNAKE 010 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Monster 36 168 1000 0 -100 0 0 100 130 Ancient Feather Cure-All
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Putrefaction Gas Shadowus QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
228 176 50 0 156 0 JUMBO POO 011
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 19 2250 0 0 -50 0 0 100 0 Mega Medicine Ultra Medicine MONSTERS
primagames.com 261
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Page Attack Defend M. Attack M. Defend Agility
016 ORE HERMIT 83 171 150 148 163 5
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 14 106 500 0 0 0 40 100 0 Mega Medicine Ultra Medicine
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Hermit Ex-Hermit
262
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
TM
SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
151 199 5 79 132 17 GAUDY CUTLASS FISH 028 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Monster 23 320 400 -20 130 0 0 100 0 Ultra Medicine Ultra Medicine
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Coup de Grace Multiple Stab QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
73 180 80 60 70 0 BROADSWORD FISH 029
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 12 328 225 -20 100 0 0 100 0 Mega Medicine Ultra Medicine MONSTERS
primagames.com 263
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Page Attack Defend M. Attack M. Defend Agility
034 MOUNTAIN CRAB 84 156 20 60 65 0
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 14 176 500 20 100 0 0 100 0 Mega Medicine Ultra Medicine
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Shell
264
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
TM
SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
183 165 0 0 480 45 DULCET KATYDID 046 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Monster 30 338 0 -30 0 0 0 100 0 Ancient Fossil Flawless Ruby
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Jump Attack Gobble Up Balance of the Soul QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
84 126 1 68 120 30 MIST WALKER 047
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Magic Monster 12 112 500 -50 0 0 0 100 0 Amethyst Grand Amethyst MONSTERS
primagames.com 265
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Page Attack Defend M. Attack M. Defend Agility
052 BLAZING MOTH 213 180 0 48 626 35
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 34 168 500 150 -50 -30 30 100 0 Ancient Fossil Part of Eternal Engine
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
266
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TM
SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
54 48 5 0 5 0 SMIRKING SCORPION 064 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Monster 3 68 0 0 0 0 0 100 0 Antidote Mega Medicine
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Poison Needle QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
84 178 12 0 60 0 PARALYZING SCORPION 065
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 15 164 0 0 0 0 0 100 0 Antidote Mega Medicine MONSTERS
primagames.com 267
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Page Attack Defend M. Attack M. Defend Agility
070 BATTLE MECHA ROBO 138 243 40 0 199 20
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Mecha Robo 24 440 0 0 -30 0 0 100 70 Light Crystal Ultra Magical Medicine
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Sink Deeper Supersonic Body Slam Stormbringer
Mecha Robo 26 680 0 0 -30 0 0 100 70 Light Crystal Grand Shadow Crystal
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Machine Gun Beam
268
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TM
SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
149 206 15 76 300 5 SKELETON GENERAL 082 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Undead 30 240 400 0 0 0 0 -90 100 Ultra Magical Medicine Radiant Flour
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Scream Double Slash Tri-Blade Mind Slash QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
165 87 82 160 161 14 SERVANT MECHA ROBO A 083
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Mecha Robo 20 456 600 0 -30 0 0 100 70 Power-Swap Dart Flawless Ruby MONSTERS
primagames.com 269
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Page Attack Defend M. Attack M. Defend Agility
088 ANCIENT BEETLE 81 175 12 0 68 0
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 15 264 0 0 0 0 0 100 0 Mega Medicine Ultra Medicine
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Upper Thrust Knock Back
270
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SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
125 156 0 101 245 25 SOULEATER 100 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Magic Monster 20 403 400 0 0 -30 30 100 0 Vitality Elixir Ultra Magical Medicine
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Devour Soul QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
199 261 35 183 661 5 BRAINEATER 101
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Magic Monster 38 384 500 0 0 -30 30 100 0 Grand Emerald HP Boost Elixir MONSTERS
primagames.com 271
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Page Attack Defend M. Attack M. Defend Agility
106 POISONOUS HELMET 113 215 0 0 105 5
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 23 336 0 -30 50 0 0 150 -30 Ultra Medicine Repeater Weed
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Bite Big Bite
Monster 20 128 500 -30 0 -20 30 200 0 Ultra Medicine Repeater Weed
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Heala Fan
272
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TM
SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
194 300 0 133 660 20 PHANTOM PELICAN 118 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Undead 32 392 500 0 0 0 0 -30 150 Ultra Magical Medicine Part of Eternal Engine
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Extracta Light of Condemnation Mind Trip QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
174 173 20 176 560 20 HAUNTING PELICAN 119
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Undead 31 256 500 0 0 0 0 -30 120 Ultra Magical Medicine Radiant Flour MONSTERS
primagames.com 273
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Page Attack Defend M. Attack M. Defend Agility
124 FLAME RAPTOR 93 223 35 38 156 10
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 18 2000 500 200 -30 -20 50 100 0 Mega Medicine Ultra Medicine
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Deep Breathing Fire Breath Hurricane
Monster 28 1000 0 -50 100 -20 50 100 0 Ultra Medicine Mega Invisibility Elixir
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Ice Breath Petrifying Attack
274
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TM
SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
57 86 4 0 11 0 GREEN GRUNT 136 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Monster 6 162 0 0 0 0 0 100 0 Thorn Vines Fresh Garlic
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Spinning Slash QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
145 304 36 73 130 5 BLUE GRUNT 137
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 27 476 200 0 30 -30 0 100 0 Ultra Medicine Flawless Emerald MONSTERS
primagames.com 275
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Page Attack Defend M. Attack M. Defend Agility
142 GREEN SOLDIER 81 206 30 0 60 0
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 13 496 0 0 0 0 0 100 0 Fresh Garlic Stout Garlic
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Tail Mow-Down
276
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TM
SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
87 130 0 64 144 0 MAD EYE 154 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Magic Monster 18 545 750 0 0 0 0 100 0 Vitality Elixir Magic Elixir
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Endless Summons Summon More Final Summons Flara Winda Grounda QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
156 148 12 170 288 10 IMPOSTER EYE 155
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Magic Monster 25 298 750 0 0 0 0 100 0 Vitality Elixir Magic Elixir MONSTERS
primagames.com 277
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Page Attack Defend M. Attack M. Defend Agility
160 EXPLOD-A-MOLE 144 170 1 96 130 15
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 22 268 750 150 -30 0 50 10 0 Ultra Medicine Flawless Ruby
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Vanishing Dance Flarus Last Flight
278
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SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
160 240 30 98 250 5 PATCHWORK PUPPET 172 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Mecha Robo 27 448 250 0 -30 0 0 100 70 Sleep Powder Flawless Amethyst
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Stun Attack Jump Attack Dizzy QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
218 265 10 0 630 5 RIOT PUPPET 173
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Mecha Robo 37 892 0 150 0 0 0 100 70 Grand Light Crystal Part of Eternal Engine MONSTERS
primagames.com 279
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Page Attack Defend M. Attack M. Defend Agility
178 SPIN-LASER DEFENDER 213 171 170 75 736 5
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Mecha Robo 36 1328 600 150 150 150 150 100 0 Grand Shadow Crystal Body Builders Elixir
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Beam Walla
Undead 22 88 625 0 0 0 0 -50 150 Mega Invisibility Elixir Ultra Magical Medicine
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Zephyrus
280
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SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
216 257 5 76 754 40 ROBBER GHOST 190 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Undead 38 920 250 150 0 0 0 -50 150 Ultra Magical Medicine Cure-All
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Arrest Unease Murder QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
89 158 1 64 73 15 HAWK EYE 191
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 15 176 500 0 0 -50 30 100 0 Mega Medicine Ultra Medicine MONSTERS
primagames.com 281
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Page Attack Defend M. Attack M. Defend Agility
196 SHOOTER GHOST 78 121 1 69 91 25
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Undead 11 80 500 0 0 0 0 -50 150 Invisibility Elixir Mega Invisibility Elixir
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Fire Sphere
282
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SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
190 280 30 0 140 5 THUNDER BEAR 208 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Monster 28 736 0 0 0 0 0 100 0 Ultra Medicine Prismatic Crystal
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Lightning Flash Multiple Attack QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
142 219 29 45 180 25 SENTINEL MECHA ROBO HEAD 209
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Mecha Robo 24 664 250 0 -30 0 0 100 70 Power-Swap Dart Part of Eternal Engine MONSTERS
primagames.com 283
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Page Attack Defend M. Attack M. Defend Agility
214 SECURITY ELECTROGUE 207 330 78 0 760 5
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Mecha Robo 36 2064 0 0 -20 0 0 100 70 Grand Light Crystal HP Boost Elixir
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Large-Caliber Beam Lightning Flash Open Mechat
Mecha Robo 41 6500 0 150 0 0 0 100 70 Grand Light Crystal MP Boost Elixir
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
284
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TM
SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
118 250 5 60 115 15 GOLD-EATING TIGER 226 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Monster 23 448 250 0 0 0 0 100 0 Ultra Medicine Flawless Sapphire
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Rattling Tail Bite QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
154 152 19 0 140 10 STEEL-CRUSHER LEOPARD 227
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 25 344 0 -50 50 0 0 100 0 Ultra Medicine Ultra Medicine MONSTERS
primagames.com 285
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Page Attack Defend M. Attack M. Defend Agility
232 GOLD GIANT 119 313 150 70 228 5
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Magic Monster 26 1136 250 0 0 0 0 100 0 Vitality Elixir Flawless Sapphire
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Coup de Grace Break Voice
Undead 25 672 120 0 0 0 0 -50 150 Mega Invisibility Elixir Mega Invisibility Elixir
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Multi-Strike Buff Up
286
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SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
94 152 1 90 150 0 CHAOS MURAL 244 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Magic Monster 18 280 1000 0 -50 0 0 100 0 Ruby Grand Ruby
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Tranquilizer Overdose QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
74 140 30 0 100 0 HYDRATTLER 245
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 14 1440 500 -20 90 0 0 100 0 Mega Medicine MONSTERS
primagames.com 287
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Page Attack Defend M. Attack M. Defend Agility
250 AZURE SCORPION 175 342 100 0 539 5
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Monster 38 1152 0 -50 50 0 50 100 0 Ancient Feather MP Boost Elixir
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Blood Fang Freezing Swing
288
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SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
197 200 85 10 750 7 STONESAURUS 262 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Magic Monster 36 10000 0 80 80 -50 100 100 80 Flawless Amethyst Black Magic Heart
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Mow Down Earthquake Fire Breath Ice Breath Poison Breath Petrification Breath QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
67 80 10 75 45 5 ICEFIRE WOLF GHOST 263
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Undead 6 800 0 -100 200 50 50 -50 100 Shadow Crystal Silver Ring MONSTERS
primagames.com 289
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Page Attack Defend M. Attack M. Defend Agility
268 AZURE ABYSSAL DRAGON 189 230 45 100 520 0
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Mecha Robo 30 6800 500 -30 180 5 0 100 0 Magic Shoes Bellybutton Ring of Water
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Watera Water Laser Mow Down Massive Tsunami
Mecha Robo 33 10200 0 35 -10 0 -20 100 0 Part of Eternal Engine Monk Heart
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Continuous Strike Earth Crash Ray Beam Fifth Reflect
290
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TM
SHADOW
Page Attack Defend M. Attack M. Defend Agility CLASSES
106 130 30 10 150 13 SZABO 280 SPELLS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
QUESTS: DISC 1
Mecha Robo 20 1900 750 50 50 50 50 100 50 Part of Eternal Engine HP Boost Elixir
QUESTS: DISC 2
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Dispelling Punch Chest Laser Power Charging High-Power Charging Full-Power Charging QUESTS: DISC 3
ACHIEVEMENTS
Page Attack Defend M. Attack M. Defend Agility BARRIERS
159 180 60 10 400 18 GRAND SZABO 281
ITEMS
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Mecha Robo 27 2100 750 60 60 60 60 100 60 Part of Eternal Engine Barrier Magic Heart MONSTERS
primagames.com 291
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Page Attack Defend M. Attack M. Defend Agility
286 GRAND HEAT-WAVE SAI 157 135 25 10 240 8
Type Lvl HP MP Fire Water Wind Earth Light Dark Steal Common Steal Rare
Mecha Robo 26 2500 0 0 0 0 0 100 0 Medicine Medicine
Move 1 Move 2 Move 3 Move 4 Move 5 Move 6
Throw Bomb Throw Bombs Superheated Breath Rolling Punch Raging Flames
292
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PRIMA OFFICIAL
GAME GUIDE
Art Gallery ap
pendices
ar
t g a l le ry
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
primagames.com 293
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ancient hospital RUINS
ART GALLERY
devee village
drill machine
294
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PRIMA OFFICIAL
MURAL TOWN GAME GUIDE
pendices
ap
ar
t g a l le ry
CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
ITEMS
MONSTERS
ART GALLERY
primagames.com 295
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JIBRAL CASTLE
ART GALLERY
296
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PRIMA OFFICIAL
BAROY TOWN GAME GUIDE
pendices
ap
ar
t g a l le ry
CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
Ancient PRISON
primagames.com 297
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DEVOUR village
ART GALLERY
DEVOUR FOREST
ALUMARU village
298
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PRIMA OFFICIAL
MURAL VALLEY GAME GUIDE
pendices
ap
ar
t g a l le ry
CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
SEA CUBE QUESTS: DISC 1
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
MECHA-ROBO CUBE
primagames.com 299
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wire HIGHLANDS
ART GALLERY
underground RIVER
THE WETLANDS
300
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PRIMA OFFICIAL
ancient ruins - CAVERNS GAME GUIDE
pendices
ap
ar
t g a l le ry
CHARACTERS
EXPLORING
BATTLE BASICS
ADVANCED
COMBAT
CHARACTER
GROWTH
SHADOW
CLASSES
SPELLS
QUESTS: DISC 1
QUESTS: DISC 2
QUESTS: DISC 3
ACHIEVEMENTS
BARRIERS
ITEMS
MONSTERS
ART GALLERY
primagames.com 301
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GAME PRODUCTION CREDITS
scenario HIRONOBU SAKAGUCHI AJ REDMER KEI JYUMONJI
character design AKIRA TORIYAMA NORMAN P. CHUCK TADASHI TSUKAHARA
music NOBUO UEMATSU group senior managers GORDON HEE NOBUYUKI TAKAHASHI
director TAKUYA MATSUMOTO RAY NAKAZATO TAKASHI HIRAMICHI
art director YOSHIHITO TAKAHASHI senior program manager JUN TANIGUCHI ATSUSHI SUGIYAMA
concept art MANABU KUSUNOKI program manager YUTAKA NOMA TOMOMI SAKUMA
monster designers HIDEO MINABA development lead YUKIE YAMAGUCHI MEGUMI NAGOYA
AKIRA TORIYAMA art leads TAKEHIKO AKABANE YUKI ITO
lead programmer SHINJI ISEKI game design lead MASAO SUGANUMA TAKAHIRO ABE
lead planner MASAHIDE KOBAYASHI audio lead KAZUTAKA YAMAGUCHI TAKAYUKI UMEMOTO
project manager YUTAKA SUGANO SHOKO IWANO TAKAHUMI MORO
test lead KENSUKE HAYASHI HARUMI NOGUCHI
real time event lead NOBORU SHIRASU user research lead JONAH MASARU NAGAI YUKI KATO
character motion lead KEN AWATA ux coordinator HIROMI MIHARA SHINYA SUGAI
npc model lead NORIKO OMIZO business manager TAKAYUKI KAWASAKI MAKIO UENO
shadow & monster model lead DAISUKE ITO localization program manager TACEY MILLER MASAMI NARITA
eld map model lead KOH OKAMURA TSUKASA SIGAKI
world & battle map lead DAISUKE KOJIMA MISTWALKER CO., LTD. DAISUKE KANBAYASHI
special effect lead TAKESHI OHASHI marketing producer KENSUKE TANAKA monster B motion artists YUKO HAYASHI
sub real time event lead KEISUKE WATANABE studio manager HIROKO NAKAMURA HANAE OKABE
real time event storyboard artist DAISUKE SHIMAMURA marketing coordinator KYOKO SAITO TAKAYOSHI NIHEI
real time event A motion lead SHINGO ITO SHUEISHA INC. SHUNSUKE KANADA
real time event B motion lead RINKO YAGIHASHI executive producer KAZUHIKO TORISHIMA HARUYA TAKESHITA
battle lead programmer MINORU OGAWA producer YU KONDOH EMIKO MICHISHITA
script lead programmer MANABU KOBAYASHI copyright management dept. TAKASHI WATANABE AYA IGARASHI
monster lead programmer ATSUSHI GOTOH weekly shonen jump HISASHI SASAKI KEN TAKAHASHI
monthly v jump AKIO IYOKU KENICHIRO KUMAO
battle lead planner TAKASHI KUROKI monster C motion artists RYUZO ABE
dungeon-map lead planner YASUNARI SEKINE ARTOON NAOKI TAGUCHI
town-map lead planner TAMICHI OHTSU executive producers YOJI ISHII SYUNSUKE UEMATSU
menu / sound planner TSUKASA TANAKA NAOTO OHSHIMA ATSUKO KATAKURA
scenario script writer ATSUHIRO TOMIOKA background designers MORIYOSHI OHARA ARITOMO SAEKI
monster concept designers YOSHINORI SAYAMA MASARU MINOKAWA JUNNA SATO
ERIC FENG MASAHIRO SATO SHINO NISHITANI
interface designer OSAMU YAMAZAKI EIJI TAGUCHI HIRONARI HASHIMOTO
NAOKO OSAKABE YOSHIYUKI YAJIMA
CHARACTER VOICE shadow & monster model artists HIDETAKA KAKIHANA ATSUSHI YOKOYAMA
shu MARINA INOUE KAZUHIRO FUJITA npc motion artists TOMOATSU GODAI
jiro KOUKI MIYATA monster model lead YOSHIHISA SHIMIZU TAKAHIRO MIYAJI
kluke AYAKO KAWASUMI monster model artists TAKUSHI YAMAGUCHI KAORI TAKAHASHI
zola HOUKO KUWASHIMA KAZUYOSHI TAGAYA MASAYASU YOKOSE
marumaro ETSUKO KOZAKURA MASATOSHI OHMURA TAKAYUKI HIRANO
nene NORIO WAKAMOTO NAHO OHKAWA HIDEAKI SAKADO
szabo TESSYOU GENDA MISAO KOBAYASHI RYO MIYATA
deathroy/destroy YUJI UEDA TOMOHIRO NARUSE main background artists TOMOHIRO ISHINO
king gibral DAISUKE NAMIKAWA ISAO HASEGAWA KAYO HOSHINA
fushira KENICHI OGATA MASAYOSHI SHINODA TAKAMI MATSUO
jiros father NAOMI KUSUMI NAOKI NISHIKAWA SHINJI NARIAI
jiros mother HIROKO NISHI YOSHINOBU KAKIZAKI NAOKO WATANUKI
marumaros father TAKASHI NAGASAKO MASAYUKI TANO YUKA SAITO
marumaros mother KIKUMI UMEDA NOBUHIRO TUCHIYA TORU SHOJI
yasatt ATSUSHI GOTO main npc model artists MASASHI TATSUMI town map model A lead EIKO NISHIMINE
hinnett YUTAKA AOYAMA HASHIHITO KOMATSU town map model A artists YOKO HONMA
patriarch of paches town KOICHI KITAMURA SHOGO UEMA TAKAHARU SUZUKI
king ghost CHAFURIN TOMOKO MAEDA TAKESHI WAKABAYASHI
village chief of lago village MASAAKI TSUKADA npc model artists SATOSHI TAMAKI HIROOMI YAMAZAKI
sahlia RYOKO ONO HIROMI TABUCHI SATOSHI TERADA
jeelala JIN YAMANOI YOSHIMI HOSAKA MASAYUKI ENDOU
sura-sura CHIE SAWAGUCHI KEN FURUYA YUKIE CHIBA
kabura TAEKO KAWATA TUYOSHI TAKAHASI TAKANORI DAITO
devour village - old woman TOSHIKO KOMURA HIROKI KOIKE AKIRA FUJISAKI
kelaso village - old woman ROKO TAKIZAWA CHIHARU HIRAGA AIKO SHINOHARA
silent ku HIDEO KAZAMA AKIRA MASUDA OTOKAZU EDA
heat-wave sai HIROMU KONDO TOMOHIRO MORINAGA YUSUKE WATANUKI
turbulent mai EISUKE ASAKURA TAKAYUKI NAKAMURA KAORU TAKINO
raging kesu JUN OHSUKA AYUMI MIYAKE KENGO MIYAKUNI
paches town - townsperson ATSUSHI IMARUOKA MITSURU KATSUBE YUMIKO SUGIHARA
village chief of tata village RIKI KITAZAWA CHIE MATSUOKA ATSUSHI NUMATA
noluta village - child KEI KOBAYASHI TOYOTAKE ISHIDA NAOSHI ITO
paches town - child NORIKO OGANE main character motion artists YOUHEI SUNAMURA HIDEYASU ISHIHARA
lago village - child MEGUMI MATSUMOTO KAZUYO YOSHIDA town map model B manager TARO MURAYAMA
guard/soldier HUMINORI KOMATSU KAZUHIDE FUKUZAWA town map model B lead HITOMI HATTORI
child KAZUKI MIZUSHIRO NAOHIRO ENDO town map model B artist KAZUE SAITOU
guru-guru TADASHI MUTOH KAZUAKI NISINARI SORAMI OKASHITA
female villager AKI UNONE TOMOYUKI SHINODA MEGUMI WATANABE
KAORI YAGI KOUJI MIYOSI AKITO NIWANO
TOYOTAKE ISHIDA town map model C lead HIROYUKI SEKIGUCHI
MICROSOFT GAME STUDIOS monster A motion artists NAOKI MORO town map model C artists YUUKI
executive producers SHANE KIM ATSUSHI SUGIYAMA YOSHIDA
PHIL SPENCER DAISUKE FUKAGAWA SHOU KUMAGAI
SAORI YANO NORIHITO FUKUDA producers SOICHIRO SANO
dungeon map A model lead TAKASHI NINOMIYA MICHIKO MUTO (Aniplex)
dungeon map A model artists YASUHIRO SHIMADA KEITA USAMI JIRO AMBE
KAZUHIRO AKIYAMA YUTAKA ISHIDA (Voice & Heart)
TAKASHI NAKAGAWA KAZUAKI DAIMON
HIDETOMO TOTSUKA npc concept designer TAKAHIRO KAJIMOTO recording
KEIHAN FUJII concept model artist HIROSHI ARAI voice recording engineer YASUHIKO MIYASAKA
AYUMU KAWAMOTO 2d design supports TAKAO WATANABE studio booking manager IZUMI ARAI
KAZUHIRO OKUMA MANAMI WATABE voice recording directors YUKA SASAKI
MIKIO OKUBO HIROYUKI ISHIYAMA HIROKI SATO
AKANE OKAWA SAYURI NISHIKAWA voice recording supervisor MASAYA HOJO
KAZUYA NANJO MIO OHTA voice recording producer MANABU SAITO
dungeon map B model manager MASAYA ISHIZUKA RISO FURUYA voice recording assistant producer SHINTARO ODA
dungeon map B model lead HIDEAKI KATO gimmick programmer TOMOAKI MATSUKAWA
dungeon map B model artists REINU TAKENAKA sfx programmer MASASHI OGAWA sound effects
YUKA ITO UI programmer KAZUTSUNA KURISU sound design manager YUKIFUMI MAKINO
KAORI KITANO event programmer TOMOYA TATEISHI sound effects YASUFUMI FUKUDA
AKIKO KUBO system programmer SHUNSUKE SEKIKAWA HIDEAKI MIYAMOTO
MASAYA ANNO shooting programmer HIROYUKI TORII YASUAKI MATSUMOTO
SHINO HIRANABE effect/carriage programmer TAKUTO NAKAMURA mixing engineers MASAO KIYOTA
DAISUKE KATO programmers KENTA WATANABE TOSHIHIRO HAYANO
SATOSHI HIGUCHI YASUNORI HIRATA YOSHIJI KOBAYASHI
battle & event map model artists ANRI KOBAYASHI YUTA KAWANO assistant sound creator SHINYA SAMESHIMA
RYO OTA KOJI KAIFU
HISANORI OHYAMA DAISUKE KOIKE CG Cinematics by
SHOGO KUNIGAMI KENYA SHIMAZAKI ROBOT
world map model artists GO KAKAZU boss-monster planners TAKAMICHI NITTA producer MIKITAKA KURASAWA
NAOMI KITAZAWA MINORU KAWAMURA technical supervisor IKUO NISHII
MAI OIKAWA monster planners HIDENORI OIKAWA production manager JUNJI KAWAGUCHI
YUTA NORO TOMOHIDE HAYASHI
MAIKO YAMAMOTO DAISUKE TAKAGAWA Storyboard Unit
YUKIKO ESAKI RYO SATO ufo table
TOMOMI IMAZU HIROSHI HASOBE storyboard producer HIKARU KONDO
MOTOHIRO YAMADA dungeon-map scripters MASAAKI SHIMOMA chief storyboard assist KATSUMI TERAHIGASHI
battle effect manager KEIICHI OKAWARA YUUSUKE NAKADAIRA storyboard production manager HITOMI ODASHIMA
battle effect lead TAIZO INUKAI NAOYA IIDUKA storyreel editor YASUYUKI FUJII
battle effect artists KANAKO SANO AKIHITO OHGINO production manager TADASUKE KIYOYAMA
YUJI TAGO town-map scripters DAISUKE MORIWAKI
IKUKO MATSUMOTO KAZUYOSHI ISARI Computer Graphics Unit Shirogumi Inc.
SHUICHI MURATA JAEYOUNG LEE producer/animation supervisor YOUICHI OGAWAI
CHIAKI ASAKURA world / mechat planner SHUETSU KADOWAKI CG director YOSHIHIRO KOMORI
OSAMU YAZU lead tester JUN IMANISHI sequence CG directors NAOTO TAKAHASHI
SATORU WATANABE planners TAKEO NISHIYAMA MANABU KOIKE
MASATAKE KANEOKA SHIROU JIBIKI chief CG artists SHINYA OHASHI
YOUHEI FUJII TAKAYOSHI YARIMIZU YUUTA HATSUSHIKA
YOUSUKE HISASUE MITSUAKI SHIBATA YUI SUZUKI
KEIICHIROU KUSANAGI NAOYA KAWAHIRA DAISUKE SHIONOYA
map effect artists YOSHIAKI HONMA YOUSUKE WATANABE CG artists NORIAKI SAKA
KEISUKE SAITO YUKI HIRANO MASAYOSHI YAMANE
HIROTASU ISHIDA SHOICHI WATABE SUNG UI FANG
interface designers TAKESHI YAMADA NAOKI KUSABA TOMOAKI KAJIKAWA
AOI NAKAMURA MASARU YONEZAWA IKUMI MINAGAWA
item designers TAKESHI MATUZAWA KENJI KURONO YUTARO KISHIKAWA
MAMI HORIGUCHI NORITSUGU MIYAO TAKAHITO ASAKINO
KEI IRITA DAI MIZUGUCHI YUTA SUKEGAWA
PAKU SHIN TAKASHI TANAKA MASAHIRO YASUDA
real time event authoring artists MAKOTO YAMAMOTO HIROTO SAIKI YUU HOSHI
GEN SHIOMI MASAYA KANEKO TETSUO MAEDA
TAKUMA SUGAWARA KOICHI NISHINO AYAKO SHIGEISHI
HIDETO SUZUKI KAZUYOSHI TSUGAWA RIEKO YAMAMOTO
KOUICHI OKADA SHINO TAIRA KIM JUNG HYO
real time event motion lead SHINJI HARADA collision planners TSUTOMU ABE ASUKA ONO
real time event motion artsts TAKANOBU MIYAZAWA CHIZURU ONODERA KONOMI WATANABE
WATARU HORIKAWA TAKUYA MATSUDA TAKAAKI OKAMURA
YOSHIAKI OGURA KAZUKI KOBAYASHI TOMOHIRO KUROKAWA
ERIYA ASHINO YU HAMANO SHINJI TANAKA
WATARU NAGANO TAKASHI KIKUCHI
ATSUSHI HASHIMOTO music RYUUJI HIDA
TADASHI CHIBA all composed NOBUO UEMATSU production manager MAYU OMATA
SHINOBU KAWAI all words HIRONOBU SAKAGUCHI CG support artists KAZUHIKO TAKAHASHI
TAKASHI YOKOYA arrangers SATOSHI HEMMI NORITARO SHINOZAKI
NORIAKI ISOGAI HIROYUKI NAKAYAMA TSUKASA SAKAMOTO
NORIAKI KAKEI recording engineer TAKASHI SASAKI NATSUMI HANEISHI
DAISUKE SATO (Sony Music Studios Tokyo) promotion movie CG director RYUICHI YAGI
AKITOYO NARASAKO assistant engineers MOTOHIRO NOGUCHI promotion movie CG artists YOSHINORI TAGAWA
YUMIKO FUJISHIMA (Sony Music Studios Tokyo) SEIJI ITABASHI TAKEYUKI SUZUKI
CHIAKI OMOTE (Sony Music Studios Tokyo) AKITOMO TAKAKUWA SACHIKO YOSHINO
SHIZUE YOSHITOMI (Victor Studio) SHUNSUKE SHIBUSAWA MASANORI NUMAGUCHI
YOSHIHISA HORIKAWA (Sound City) MIZUKI TATSUNO
KIMIKO HIRATA Jo-ko-Ke-ta software development MASARU KUBOTA
MEGUMI SUZUKI (Sound Arts) system management MASARU SUZUKI
MAYU ABIKO recording coordinator TAKAYOSHI IKEDA RYUJI SUGIYAMA
CHIAKI KANG (Voice & Heart) CG artist UTAKO KOMORI
TAKAHIRO KWAMURA recording director YOSHIAKI ISHIWATA
TAICHI SUZUKI (Voice & Heart)
real time event B sample assistant producer KAZUKI ADACHI
picture artists YUICHI UCHIDA (Aniplex)
Jet studio Inc. Microsoft KIMIE INAGI
CG producer TOMONORI KUBOKAWA general manager TAKASHI SENSUI JUNICHI YANAGIHARA
CG director SATOSHI MOCHIZUKI group product manager JOJI SAKAGUCHI HIROKO MARCINKOWSKI
CG animators ATSUSHI INOUE senior product manager MAIKO HATA TERUKO SASAKI
YASUYUKI BANDAI ethics and cero managers ATSUSHI UNO AKIRA FUJII
HIDEKI ITOU TAKASHI KOGURE MITSUTOSHI OZAKI
CG background sets TOMOHISA ODA print production specialists FUMIO YANAGIDA DAISUKE FUKUGAWA
CG artist MITSUGU ISHII EIICHI OGAWA TOMOYOSHI SAKAGUCHI
group product manager RAJA SUBRAMONI SATO LAURA MICHELE
Live Company Ltd. global product manager HEES KYUNG RARALIO
CG director HIROMITSU KOHSAKA xbox release manager WILLIAM BACON TADAO TORISHIMA
CG artists SEI ITO account manager MINAKO KODAMA KENJI NAKAMURA
GORO TOKUDA testers NOBORU NARIGASAWA KEIKO MIYAKODA
SHINNOSUKE TOHMA TEPPEI KOIKE KIYOTAKA KAWASAKI
HIROYUKI MITOMO SHINYA UTSUMI JUNKO SAKURAI
TOGASHI YOSHIFUMI CHIKA KAMEYA MASAKATSU YAMAGUCHI
TAKAYUKI HATAMA RIE INAMOTO HIROSHI HIRAGA
TAKASHI TERASAWA MITSURU YOSHIKAWA HIROTSUGU KOBAYASHI
MASAYOSHI SHIGYO YOSUKE FUJIWARA KIYOSHI MIYAGI
HARUKI KOMIYAMA JUNICHI OHTA
Sunny Gapen., Ltd. MAKOTO NAKAMURA TETSUYA NAKAMURA
chief CG artist TETSUYA KITAGAWA YUTAKA USHIKUBO SATOSHI TAKEDA
CG artist YOSHIYUKI ODAJIMA YUKI TOYA KENICHI HARADA
lead CG artist KAIHEI HAYANO MASATERU YAEO YASUHIKO MATSUO
KEI SETOGUCHI TOMOHIRO HAGIWARA
print SHIHO TAKIMOTO NORIHIRO ADACHI
dtp director MASASHI NAGAKURA NAOHITO SHIMOHATA GOSUKE SUGIMURA
dtp designer AKI YOKOYAMA TOMOYA OKADA NOBUYUKI MARUYAMA
manual writer OSAMU NAKAZATO YUKI KOMABA HIROYUKI KAWAGUCHI
KEIICHIRO MIKADO MASAYA AMANO
test KAZUMI ITO TETSUYA TAKAHASHI
test manager ROBERT LAMB KOTA MACHIYA TADAYUKI HOSHINO
test lead HIDEAKI MATSUOKA SHINPEI KURIHARA NAOKI MATSUMOTO
KOJI OTA TOMOAKI SATO NAOTO NAKAGAWA
MASATO SASAKI YUKI HASHIMOTO MICHIO OKAMIYA
SAKIKO KANO NORIYOSHI SATO MASAKATSU TAMURA
MIYUKI SAKATA AYAKO SEKIGUCHI MASAAKI AMANO
CHRIS HIND JUNICHI SOEDA TAKEHIRO KAMINAGAYOSHI
MIHO HORIUCHI MUNEO NUKAGA
TONY CHU, JR JUN TAKEMOTO Microsoft Game Technology Group
assistant test leads MANABU ENDO YOSHITERU NISHIKAWA
TAKAMI KURAMOCHI YUSUKE NONAKA ETERNITY
sde / test engineers TOMOKO FUKUI YOHEI OSANAMI vocals performed by IAN GILLAN
YOICHIRO KATAOKA KEIKO MORISHITA (IAN GILLAN appears courtesy of immergent Records)
TAKAHIRO MURATA
Microsoft Game Studios YOSHIYUKI OOTAWA WATASHI NO MIZU TO SORA
group senior manager ANDREW FLAVELL RYOSUKE MAKABE HAPPY BIRTHDAY
development leads TOMOYUKI HOSHI MASAKI MORI vocals : AYAKO KAWASUMI
JUNYA SHIMODA NORIMASA KASAI
art leads KENTARO YOSHIDA AKIRA MATSUDA BAD BUT BAT
KOJI KUBO AKIHIRO SAGAWA vocals : ETSUKO KOZAKURA
game design manager YUKIO FUTATSUGI MASARU TAKEYOSHI
game design leads KATSUHIKO YAMADA DAISUKE NOGUCHI
HIROYUKI TSUNODA HIDEKI SUGIMOTO
YASUTAKE NAKAYAMA DAISUKE SUNAMORI
group senior manager RICHARD NEWMAN YUTA YOKOO
audio director YOSHIKAZU KAMATA KENTARO NAMIKI
user research manager DENNIS WIXON TOSHIYUKI EMOTO
user research lead KEVIN KEEKER MASAMI OBAYASHI
user research engineers HIROKO NAKATA RYO OOKAWA
DANNIEL GUNN TOSHIYA OKAMOTO
JUN KIM HIROKI KITSUYA
user research assistant NATSUKO NOZAWA KENJI MORI
tnt engineers JON BURNS HISAHUMI NISHIHARA
ANNA SWEET JUNSUKE MISAWA
content publishing manager LAURA HAMILTON MIYUKI OOYAMA
content editor JEYEN BARHAM-KAIEL RYUSUKE YAMANAKA
document design lead JEANNIE VOIRIN-GERDE TAKEHIRO SAITO
senior business manager ALFRED TAN TATSUNARI YAMAMOTO
assistant business manager EIICHIRO KOJIMA YASUO SUZUKI
localization program managers MASAKI AKAHANE ATSUYUKI WAKABAYASHI
YUMIKO MURPHY KAORU NAKAYAMA
administrative assistants YUKO KUSAKABE NAOKI UEDA
TAKAKO ONODERA
translators EDGAR COOKE special thanks ALEXANDER O. SMITH
MIHO MURANO NAOKO MULDOWNEY
YUMIKO ESHIMA KEIKO A. JAFFUEL
KOKI TAKEDA YOSHIHIRO MARUYAMA
operations engineer GRAHAM BELL KENTARO KAWAI
asset management TAKESHI KONO WATARU MATSUOKA
program managers TSUTOMU UCHIDA DAISUKE FUJIMOTO
TOSHIHARU TANGE HIDEHIKO SAKURAI
ISAO MURAYAMA ATSUHIKO SUZAKI
MICKY YAMAGUCHI TAKAHIRO ASAHI
SOKICHI SHIMOOKA
YUSUKE TERATANI
NOBUKO IZUMIDA