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SolvingtheRubik'sCubemadeeasy...

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TheCompleteRubiksCubeSolutionGuideforBeginners!

HowtoSolveaRubik'sCube,GuideforBeginners

HowtoSolveaRubik'sCube|Introduc on
TheRubik'scube(some mesmisspelledrubixcube)isamechanical3Dpuzzle,inventedmorethan
30yearsagoands llconsideredasthebestsellingtoyofall mes!Yet,solvingtheRubik'sCubeis
consideredanearlyimpossibletask,whichrequiresanIQof160...Isthatreallysohard?Denitely
not!!Justfollowthissimplestepbystepsolvingguideandyou'llshortlyndoutthatyoucansolve
theRubik'scubeaswellLet'sgettowork!
Watchmy7.63sRubik'sCubesolu on>>

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Thisistheimagebasedsolu on(Idealforoldbrowsers,mobilesortabletdevices).
Fortheanima onbasedversionofthesolu on(javaapplets) ClickHere

ThemechanismoftheRubik'sCube

TheRubik'scubeisactuallya26piecespuzzle.Therearethreetypesof
pieces:(seeimage)

Cornerpiece:hasthreedierentcolors ckersonit(thereare8cornerpieces
inthecube)
Edgepiece:hastwodierentcolors ckersonit(thereare12edgepiecesin
thecube)
Centerpiece:hasonecolors ckeronit(6centerpieces,allarea achedtothecore)

ThecoreistheinsideoftheRubik'sCube,whichholdsallthepiecestogetherandisa achedtothe
centerpieceswithrotatableaxes.

Important!Thecenterpiecesarepartofthecoreandsubsequentlycannotmoverela velytoeach
other.Forthatreasontheyarealready"solved".Thesolvingprocessisactuallybringingallcorner
andedgepiecestothe"alreadysolved"centerpieces(meaningthereareonly20piecestosolveout
ofthe26).Forexample,thebluecenterpiecewillalwaysbeoppositetothegreencenterpiece(ona
standardcolorschemecube).Itdoesn'tma erhowhardyouwilltryscramblingthecube,itwilljust
staythatway.

RubiksCubeMovenota ons

Movenota onsaremadeinordertoconveyasequenceofmovesthroughwri ng.Whendescribing


thesolu onwe'llusethefollowingmovenota ons(tradi onalmovenota ons).
Hereishowitworkseveryfacegivenale er:

F(front):thefrontface(facingthesolver)
B(back):thebackface(oppositetothefrontface)
R(right):therightface
L(le ):thele face(oppositetotherightface)
U(up):theupperface
D(down):thebo omface(oppositetotheupperface)

Thele ermeansturningthatface90,clockwise(singleturn).(e.g.R)
Ale erfollowedby'(apostrophe)meansturningthatface90,counterclockwise(singleturn).(e.g.
R')
Ale erfollowedby"2"meansturningthatface180(doubleturn).(e.g.R2)

Forexample:execu ng[FR'U2]inarowlooksthatway:

Asequenceofmovesiscalledanalgorithm.

(Ifyou'rehavingdicultyinndingtheCW/CCWdirec onofaface(likeBorD),temporarilytwist
thecubesothatfacewillbecometheFfacewhichistheeasiestfacetodeterminethecw/ccw
direc on.)
Don'tbeworriedaboutit,you'lleasilygetusedtothesemovenota ons.Besides,allthealgorithms
arefollowedbyanima onsliketheoneofthelastexample(onlyifanima onsareturnedon).

Forfurtherexplana onsandfullmovenota on:Fullmovenota onpage.

NowyouknoweverythingyouneedtostartandlearnhowtosolveaRubik'sCube!
So,proceedandsolvetheRubik'sCube,forgood..GoodLuck!

EndofIntro.

TheRubik'sCubeSolu on
SolvingtheRubik'scubeismadepiecebypiece,justlikeanyotherpuzzle.Thereforethesolu onis
dividedintostepseachofwhichsolvesnumberofpieceswithoutdestroyingtheonescompletedon
previoussteps.Let'sstart!

Step1:Solvingtheedgepiecesofthetoplayer

Inthisstepwehavefourpiecestosolve.Firstchooseacolortobeginwith.Ichosewhiteinthis
guide.Forthis me,choosethewhiteaswell,sotheimagesalongthesolu onwillberelevantto
yoursolvingprocess.Inaddi on,itisbesttostartwiththewhite/yellowcolorsastheyarethe
easiestcolorsforquickrecogni onwhichisimportantforspeedsolving.

Sincethecenterpiecescannotbemovedrela velytoeach
otherit'simportanttosolvetheedgepiecescorrectlyinrela ontoeachother.Forexample,when
solvingthewhiteinourcasethegreencenterpieceistothele oftheredcenterpiece,therefore
thegreenwhiteedgepieceshouldtobesolvedtothele oftheredwhiteedgepiece(seeimage).
Remember!Bringthewhiteedgepiecestothewhitecenter,andnotthewhitecentertotheedge
pieces.

Thefollowingexamplescoverallpossiblecasesforthisstep:
(solu onisbelowtheimage/anima on)

[F2] [U'RU] [F'U'RU]

Step2:Solvingthecornerpiecesofthetoplayer

Inthisstepwe'llsolvethefourcornerpiecesofthetoplayer.

Paya en on!Thecornerpiecehastomatchnotonlythe
whitecolorontop,butalsothecolorstothele andright(seecorrect/wrongimages).

Inser ngacornerpiecetoitssolvedposi onisdonethisway:


Firstndanunsolvedwhitecorner(atthebo omlayer),andposi onitundertheplaceitshouldbe
solvedinto(bydoingDmoves).Thencon nueasfollows:

Thefollowingexamplescoverallpossiblecasesforthisstep:

[FDF'] [R'D'R] [R'D2RDR'D'R]

Repeatthatfortheotherthreecorners.

Solvingacornerthatitswhites ckerisinoppositetotheupperface(thethirdcaseabove),isdone
intwosteps.Therstisorien ngthecornersothewhites ckerwillshowononeofthesidefaces
(donebyR'D2RD),thenSolvingusingthesecondcasesolu on(R'D'R).

Ifawhitecornerpieceislocatedonthetoplayerbutinthewrongplace(seewrongimageabove)or
incorrectlyorientedinitsplace,justinsertanonwhitecornerthere,andbythatthewhitecorner
piecewillgobacktothebo omlayer.Thensolveitcorrectly.

Step3:Solvingtheedgepiecesofthemiddlelayer

Inthisstepwe'llsolvethefouredgepiecesofthemiddlelayer,andbythatwe'llactuallycomplete
thersttwolayers(a.k.aF2L).

Flipthecubeupsidedownsothesolvedlayerwillbeonthebo om.Chooseanedge
piecetobeginwithwhichiscurrentlyonthetoplayer,andlocateitabovethe
correctcenterpiecetoformanupsidedownTshape(seeimage).

Inordertoinserttheedgepieceintoitsposi onwe'lluseoneofthefollowingalgs:

[U'L'ULUFU'F']
[URU'R'U'F'UF]

(Thesearemirroralgorithmswhichbasicallydoesthesame.Oneisforedgepieceswhicharetothe
rightofthesolvingposi onandthesecondisforthoseonthele )

Repeatthatfortheotherthreeedgepieces.

Inacasethatanedgepieceisinitscorrectposi onbutincorrectlyoriented(see
image),insertawrongedgepiecetothisposi on,andasaresultthewantededge
piecewillgobackintothetoplayer.Thensolveitcorrectlyusingthesuitable
algorithm.

Step4:Orien ngthelastlayeredgepieces

Inthisstep,fortherst mewewon'tcompletelysolvethepiecesbutonlyorientthemcorrectly.In
otherwordsourstepgoalistoformacrossshapeontheupperfaceofthecube.Theedgepiecesdo
notneedtotthecolorsonthesides.

Thereareonlyfourpossibleorienta onstates:

State1
State2

State3

State4

Inordertocompletethisstep(reachingstate4)we'llusethefollowingalgorithm:

[R'U'F'UFR]

Thisalgorithmpromotesthecubeonestateaheadeachexecu on.
Meaningthatexecu ngthisalgonce,onstate1willpromotethecubetostate2,andsoon.
Therefore,we'llhavetoapplythisalg13 mestocompletethisstep.(Anima onnote:waitforthe
algorithmtonishbeforeclicking"play"again,remembertoturntheupperfacetwiceyourself(U2)
beforethelastexecu on).

Paya en on!Execu ngthisalgfromthecorrectangle(angleofthecubeinyourhands)iscrucial.


Forexample,instate3it'simportanttoexecutethisalgwhenthetwocorrectlyorientededgepieces
arefacingtothebackandle faces,andnottothefront\rightfaces.

Step5:Permu ngthelastlayercorners

Inthisstepourgoalistopermutethefourlastlayercornerpieces.
Paya en on!Ourgoalisonlytoposi onthecornersintheircorrectplace;wedon'thavetoorient
themcorrectly.Forexample,takealookattheimagetotheright;theyellowgreenredcornerpiece
iswellpermuted.

Inthisstepthereareonly2dierentpossibleunsolvedstates:

Whentwowellpermutedcornersareadjacenttoeachother.
Whentwowellpermutedcornersarediagonaltoeachother.

Ifyoucan'tnd2wellpermutedcorners,turntheupperface(U)un lthey'llshow
up.Theymustbethere.

Inordertocompletethisstepwe'llusethefollowingalgorithm:(Keepreadingbeforeexecu ng)


[LR'U'RUL'U'R'UR]

Thisalgorithmrotates3cornerpiecescounterclockwise,andleavesthefourthcorneruntouched.

Ifyouhave2adjacentwellpermutedcornersturntheupperfaceonceclockwise(U).Thatmovewill
reposi onthecornersintoasitua onwhichonlyonewellpermutedcornerwillremainwhilethe
otherthreecornersneededtoberotatedcounterclockwise.Nowjustexecutethealgorithmabove,
andbythissingleexecu onyouactuallycompletedthisstep(remembertoexecutethisalgorithm
fromthecorrectanglewhenthewellpermutedcornerisonthebackright.seealgorithmimage
above).

Ifyouhave2diagonalwellpermutedcornersjustexecutethisalgorithmaboveonce(theangle
doesn'tma er),andbythat,yourcubestatewillchangeintoatwoadjacentwellpermutedcorners
state.Thenfollowthetwoadjacentcornersinstruc onsabove.

Step6:Orien ngthelastlayercorners

Inthisstepourgoalistoorientthefourcornerpiecesofthelastlayer,theoneswehavejust
permuted.
Inordertodosowe'llusethefollowingalgorithms:

[LUL'ULU2L'U2] [R'U'RU'R'U2RU2]

Thesealgorithmsactuallydothesamething,justinanoppositedirec on.Therstalgorithmorients
threecornersclockwise,whilethesecondorientsthreecornerscounterclockwise.Forthatreason
youcanlearnonlyoneofthemifyouprefer(execu ngonealgtwiceequalstoexecu ngthesecond
once).

Ifyouhaveonlyonewellorientedcorner(likeinthealgimages),thenyouareluckyjustexecutethe
suitablealgonceandnishthisstep.

Ifyouhavetwowellorientedcornersornowellorientedcorners,executeoneofthesealgs
randomlyfromdierentanglesun lyou'llgetonlyoneorientedcorner,thenjustexecutethe
suitablealgonemore metocompletethisstep.

Step7(andlast!):Permu ngthelastlayeredgepieces

Inthisstepourgoalistopermutethelastlayeredgepiecesintotheircorrectposi on,andbythatto
completelysolvetheRubik'scube.

Forthat,we'llusethefollowingalgorithms:
[RU'RURURU'R'U'R2] [R2URUR'U'R'U'R'UR']

Justlikethepreviousstepalgs,thesealgorithmsactuallydothesamething,justinanopposite
direc on.Therstalgorithmrotatesthreeedgescounterclockwise,whilethesecondrotatesthree
edgesclockwise.Forthatreasonyou'llhavetolearnonlyoneofthemifyouprefer.

Inthisstepthereareonlytwopossiblestates:

1correctedgepiece,ornocorrectedgepieces.
(Ofcoursealsoalledgepiecescorrectlyposi onedcanoccurandthatmeansthecubeisalready
fullysolved..:)Congratula ons!)

Ifyouhaveonesolvededgepiece,thenexecutethesuitablealgorithmaboveandbythatactually
completethewholeRubik'sCube!

Ifyouhavenosolvededgepieces,thenexecuteonce,one
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ofthealgsabove(theangledoesn'tma er),andbydoing
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that,oneoftheedgeswillbecomesolved.Thensolve
usingthesuitablealgorithm.
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Congratula ons!!Youdidit!Keepprac cingthesolu on


un lyou'llbeabletosolvetheRubik'scubewithout
lookingatthealgorithms(memorizethem),Ipromiseyou
itwillhappensoonerthanyouthink!

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