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Airt Sense (Level Four) The spirit has a natural sense of the
airts (directions) of the spirit world, and can travel
about without much difficulty. The spirit can create or
find spirit tracks at will. The Storyteller rolls the spirits
Gnosis if it has to locate a particular place or individual
in the Umbra. Even spirits arent infallible, and a botch
can lead them to an unforgiving Realm.
Thieving Talons of the Magpie (Level Five) The Ragabash can steal the
powers of others and use
them herself. These powers can be Gifts (either Garou or
those of other Fera), spirit Charms, vampiric Disciplines,
Sphere magic or any other such power (the Edges of the
Imbued may be exempt, at the Storytellers discretion).
Naturally, a magpie-spirit teaches this Gift.
System: The player must gain three successes on a
Wits + Larceny roll (difficulty of the targets Willpower). If
successful, the Ragabash steals the targeted power, depriving
its owner of its use. Powers are stolen piecemeal, so a
Ragabash who steals a vampires power to merge with the
earth (Protean ) doesnt also gain its ability to see in
the dark or grow claws (Protean and ). The Garou
may keep the power for as many turns as she wishes, so
long as she pays a point of Gnosis each turn. The werewolfs
Gnosis is substituted for any Traits exclusive to the
victim that might be necessary to work the power, such as
a vampires blood pool or a mages Arete. The Ragabash
must know something about her targets powers, either
through observation or rumor, and she must target a power
in the terms by which she would understand it (I wish
to steal the wizards ability to command fire!). This Gift
grants no insight into stolen powers, so botches tend to
be dramatic and memorable.