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COURSE CURRICULUM
UG Programme
Fashion Communication
Year : 2010
Subject
Monitored Self
Subject Code
Elective (CE)
/ Field Study
Workshops
Practical /
Lecture
Credits
Study
BFC201P Core PB Graphic Design- Level I 1.5 3 4.5 72 3
BFC203P Core PB Visual Merchandising-Level I Not Uniform for all weeks 4.5 72 3
BFC205P Core PB Photography-Level I Not Uniform for all weeks 4.5 72 3
BFC207P Core PB Integrated Term Project - I Not Uniform for all weeks 1.5 1.5 24 1.5
PB Graphical Representation & Technical
BFC209P Core Not Uniform for all weeks 3.0 48 2
Drawing - Level I
BFC211P Core PB Design Methodology 1.5 1.5 3.0 72 3
BFC213T Non Core TH/CBE History of Costumes 1.5 1.5 24 1.5
BFC215P Non Core PB Publication Design 1.5 1.5 3.0 48 2
BFC217T Non Core TH/CBE Introduction to Marketing & Merchandising 1.5 1.5 24 1.5
TH/CBE Communication Concept s & Processes
BFC219T Non Core 1.5 1.5 24 1.5
Level I
BFC221P Non Core PB History & Philosophy of Design - Level I 1.5 1.5 24 1.5
Subjects may be offered on regular / modular basis based on available faculty resources at the respective centre
Fashion Communication
Bachelors of Design (Fashion Communication)
Evaluation Matrix
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
Subject Code
Elective (CE)
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Total
Jury
BFC201P Core PB Graphic Design- Level I 10 10 20 20 40 100
PB
Semester : III
Elective (CE)
Workshops
Field Study
Practical /
Lecture
Credits
BFC202P Core PB Graphic Design- Level II 1.5 3 4.5 72 3
BFC204P Core PB Visual Merchandising- Level II Not Uniform for all weeks 4.5 72 3
BFC206P Core PB Photography- Level II Not Uniform for all weeks 4.5 72 3
BFC208P Core PB Integrated Term Project - II 3 3.0 48 2
PB Graphical Representation & Technical
BFC210P Core Not Uniform for all weeks 3.0 48 2
Drawing Level II
BFC212P Non Core PB Introduction to Written Communication 1.5 1.5 24 1.5
BFC214P Non Core PB Fashion Basics 1.5 1.5 3.0 48 2
BFC216P Non Core PB Design Interpretation on AutoCAD 1.5 1.5 3.0 48 2
BFC218T Non Core TH/CBE Consumer Behavior in Fashion 1.5 1.5 24 1.5
TH/CBE Communication Concepts & Processes
BFC220T Non Core 1.5 1.5 24 1.5
Level II
BFC222P Non Core PB History & Philosophy of Design - Level II 1.5 1.5 24 1.5
Total Hours for Semester 504
Total Credits for Semester 23
Internship total -Hrs /Duration /credit --------------------------
Subjects may be offered on regular / modular basis based on available faculty resources at the respective centre
Fashion Communication
Bachelors of Design (Fashion Communication)
Evaluation Matrix
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
Subject Code
Elective (CE)
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Total
Jury
BFC202P Core PB Graphic Design- Level II 10 10 20 20 40 100
BFC204P Core PB Visual Merchandising- Level II 10 10 20 20 40 100
Semester : IV
Subject
Subject Code
Elective (CE)
Workshops
Field Study
Practical /
Lecture
Credits
BFC301P Core PB Graphic Design- Level III 1.5 3.0 4.5 72 3
PB
BFC303P Core Visual Merchandising- Level III Not Uniform for all weeks 4.5 72 3
BFC305P Core PB Photography- Level III Not Uniform for all weeks 4.5 72 3
PB
BFC307P Core Integrated Term Project III 3.0 3.0 48 2
PB 3week/
BFC309CC Core Craft Cluster Initiative 3
5weeks
PB
BFC311P Core Fashion Journalism- Level I 1.5 1.5 3.0 48 2
Fashion Communication
Bachelors of Design (Fashion Communication)
Evaluation Matrix
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
Subject Code
Elective (CE)
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Total
Jury
BFC301P Core PB Graphic Design- Level III 10 10 20 20 40 100
Semester : V
Tutorial / Seminars /
Monitored Self
Subject Code
Elective (CE)
Workshops
Field Study
Practical /
Lecture
Credits
Study
BFC302P Core PB Graphic Design- Level IV 1.5 3.0 4.5 72 3
PB
BFC304P Core Visual Merchandising- Level IV 2.5 2.0 4.5 72 3
BFC306P Core PB Photography- Level IV Not Uniform for all weeks 4.5 72 3
PB
BFC308P Core Integrated Term Project IV 3.0 3.0 48 2
PB
BFC310P Non Core Event Management Not Uniform for all weeks 3.0 48 2
PB
BFC312P Core Fashion Journalism- Level II 1.5 1.5 3.0 48 2
Fashion Communication
Bachelors of Design (Fashion Communication)
Evaluation Matrix
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
Subject Code
Elective (CE)
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Total
Jury
BFC302P Core PB Graphic Design- Level IV 10 10 20 20 40 100
Semester : VI
/Department elective
(TH) /Process (PB)
Seminars / Field
Core / Non Core
Monitored Self
Subject
Subject Code
Total Hours /
Workshops
Practical /
Tutorial /
Lecture
Credits
Study
Study
Week
BFC401P Core (CE) PB Graphic Design- Level V 1.5 3.0 4.5 72 3
BFC403P Core PB Exhibition & Display Design 1.5 3.0 4.5 72 3
BFC405II Core PB Industry Internship (Between VI & VII Semester) 8 weeks 6
BFC407P Core PB Colloquium Paper 4.5 4.5 72 3
PB Not Uniform for
BFC409P Non Core Design Management & Entrepreneurship all weeks
3.0 48 2
BFC411T Non Core TH/CBE Professional Ethics & Responsibilities 3.0 3.0 48 2
BFC413P Non Core PB Design Interpretation on 3D Max Level-II 1.5 1.5 3.0 48 2
CE Common Elective
BFC415CE 1) Presentation Techniques
Non Core 1.5 1.5 3.0 48 2
BFC417CE 2) Product Photography
BFC419CE 3) Photo Journalism
Department Elective
BFC421DE 1) Prop Design
BFC423DE 2) Signage Design
BFC425DE Non Core DE 3) Traditional Folk Media 1.5 1.5 3.0 48 2
BFC427DE 4) Calligraphy
BFC429DE 5) Light, Sound & Set Design
BFC431DE 6) Non-Linear Editing
Total Hours for Semester 456
Total Credits for Semester 25
Internship total -Hrs /Duration /credit 8 weeks
Subjects may be offered on regular / modular basis based on available faculty resources at the respective centre
Evaluation Matrix
Evaluation Matrix
/Department elective
(TH) /Process (PB)
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
Subject Code
Subject
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Mid Term
Evaluation
Total
Jury
BFC401P (CE) Core PB Graphic Design- Level V 20 20 20 40 100
BFC403P Core PB Exhibition & Display Design 20 20 20 40 100
PB Industry Internship
BFC405II Core Mentor 20 80 100
(Between VI & VII Semester)
BFC407P Core PB Colloquium Paper Mentor 40 20 40 100
Semester : VII
PB Design-Management &
BFC409P Non Core 10 10 20 20 40 100
Entrepreneurship
BFC411T Non Core TH/CBE Professional Ethics & Responsibilities 10 10 20 20 40 100
PB Design Interpretation on 3D Max Level-
BFC413P Non Core 10 10 20 20 40 100
II
CE Common Elective
BFC415CE 1) Presentation Techniques
Non Core 20 20 20 40 100
BFC417CE 2) Product Photography
BFC419CE 3) Photo Journalism
Department Elective
BFC421DE 1) Prop Design
BFC423DE 2) Signage Design
BFC425DE Non Core DE 3) Traditional Folk Media 10 10 20 20 40 100
BFC427DE 4) Calligraphy
BFC429DE 5) Light, Sound & Set Design
BFC431DE 6) Non-Linear Editing
/Department elective
(TH) /Process (PB)
Seminars / Field
Core / Non Core
Monitored Self
Subject
Subject Code
Total Hours /
Workshops
Practical /
Tutorial /
Lecture
Credits
Study
Study
Week
(CE)
BFC402GP Core PB Graduation Project 30 18 weeks 18
Total Hours for Semester 18 weeks
Total Credits for Semester 18
Internship total -Hrs /Duration /credit -------------------
Evaluation Matrix
Evaluation Matrix
External Jury
Internal Jury
/Process (PB)
Subject Code
Subject
Mentor
Total
(CE)
BFC402GP Core PB Graduation Project 20 40 40 100
Table of Contents
Subject type-
Theory (TH)
/Process (PB) Core / Non
Subject Code Subject Page No
/Department Core
elective (DE)/
Common Elective
(CE)
Subject type-
Theory (TH)
/Process (PB) Core / Non
Subject Code Subject Page No
/Department Core
elective (DE)/
Common Elective
(CE)
Subject type-
Theory (TH)
Core /
/Process (PB)
Subject Code Non Subject Page No
/Department
Core
elective (DE)/
Common
Elective (CE)
Subject
type-
Theory (TH)
/Process
(PB) Core / Non
Subject Code Subject Page No
/Department Core
elective
(DE)/
Common
Elective
(CE)
BFC302P Core PB Graphic Design- Level IV 246
Semester : VI
/Process (PB)
Subject Code
(CE)
BFC401P Core PB Graphic Design- Level V 312
Subject type-
Semester : VIII Theory (TH)
/Process (PB) Core / Non
Subject Code Subject Page No
/Department Core
elective (DE)/
Common
Elective (CE)
SEMESTER III
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
3
GRAPHIC DESIGN - Tutorial / Seminars / Field
BFC201P 72 Hrs 3 Core PB
LEVEL-1 Study
Self Study
Total 4.5
Course objective:
Course structure:
Concept domain-
Developing concepts of visual & sensorial perception
Developing contextual dimension and approaches to visual language
Developing insight into grammar of visual language
Developing sensitivity towards basic elements of graphic design
Knowledge domain-
Introduction to elements of visual language
Introduction to type & typographic elements
Introduction to grammar of graphic composition
Knowledge of space, format, grid and layout
Skill domain-
Introduction to skill of composition
Developing basic skill and understanding of typography
Developing skill to generate feelings and emotions and to communicate through basic elements of graphic design
Course contents:
Practical/ Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 - - 20 40 100
Teaching Tools:
Task base assignments
Lecture and demonstration by various field experts and subject faculty
Presentation and group discussion
Review and Feedback by Subject Faculty
Learning outcome:
Understanding of Graphic Design Fundamentals
Understanding of Aesthetic Principles & Elements of Composition & Layout
Understanding of Form, Space & Structure
Understanding of Typefaces & Form integration
Skill to create effective visual communication
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
Self Study
Total 4.5
Course objective:
The proposed course in Visual Merchandising is focused to train the Fashion Communication students in the area of display and exhibit design. A thematic approach to visual merchandising, understanding of
space and support material in relation to the product to be displayed. An area of specialization requiring training in multi-disciplines. The course is geared towards imparting training more specifically in the
area of retail design.
Course structure:
Concept domain-
Knowledge domain-
Skill domain-
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Total hrs
number of required for one Keywords of the chapter to detailed referencing with
Details of the contents to
sessions chapter and define the depth of the text book/ publishers/ Hrs Hrs Hrs
be taught
required per further breakup input edition with pg no
chapter/ topic per topic
MS Lab-Wood , Metal,
5-16 18 Material handling 18
acrylic, etc
Benchmarked assignment 1-
Identify various material and finishes in a space, an object, an automobile etc. & document it 10 Marks
Basics of Design in Silent Selling: Best 6
17-21 7.5 1.5
relevance to VM practices & Effective
Strategies in Visual 3
17-19 4.5 Elements & Principles Merchandising - Judith A 1.5
Bell & Kate Ternus Pg: 38-
Light, shadow, texture , 41 3
20-21 3
aesthetic & colour
Benchmarked assignment 2-
Creating 2D and 3D mood board to understand theme, story, colour and materials & small assignments relevant to theory .-10 Marks
22-24 4.5 MID TERM EVALUATION (20 marks) 4.5
25-30 9 Environmental studies Design & Environment- an 6 3
introductory manual- H.
31-32 3 Introduction kumar Vyas, NID, 3
Ahemdabad
Local environment,
3
33-36 6 Consumer behaviour & VM 3
enhancing sales
Benchmarked assignment 3- Creating visual texture using light and visual impact of light- 20 Marks
VM&RD
VMSD (visual Merchandising & Store Design)
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
End Term
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
The course will be workshop based and provide hands on experience to the students.
Learning outcome:
Upon the completion of the course, the students shall be able to:
Demonstrate an understanding of materials, their use in various forms and kinds and techniques that make them happen.
Analyze and articulate design construction concepts
Demonstrate a practical understanding of different display environments
Strengthen presentation skills
Self Study
Total 4.5
Course objective:
Introduction to Photography. To develop the basic competency level in photography equipment handling and understanding.
Provide the base upon which creative development in photography will take place.
Understanding about rules of photography & composition
Understanding the concept of Light & Shade throughBlack & White Photography
Course structure:
Concept domain
Photography & its relevance as a Communication medium.
Understanding Photography as a conceptual process i.e. transcending the technical.
Knowledge domain
Photography tools
Understanding & appreciating the Monochrome /Black & White
Scope of black & white photography
Exploring light & shade in the outdoor environment
Learning Composition
Skill domain
Handling & manipulation of Tools
Gaining confidence in concepts like focus, exposure, field etc.
Precision & Accuracy
Total hrs
Details of
required for Keywords of the
number of Detailed referencing with text
one chapter chapter to define
sessions Details of the contents to be taught book/ publishers/ edition with pg Hrs Hrs Hrs
and further the depth of the
required per no
breakup per input
chapter/ topic
topic
Introduction to Photography
-Various Genres
1 3 3
-Introduction to Masters of
Photography
-Various genres
-Viewfinder
-Focusing Mechanism
-Types of camera
Photography 2nd Edition by Bruce
Warren, Publisher: Delmar
Aperture, Shutter
6 3 F Stop & Shutter Speeds Cengage Learning; 2 edition 1.5 1.5
speed, Exposure
(August 21,2001), Pg no28-34
9 3 Film Media 3
-Types of Film Photography Edition by Bruce
2nd
Color/Black & white
-Advantages of Different Films Warren, Publisher: Delmar
film
-Indoor / Outdoor Films Cengage Learning; 2 edition
Digital Photography
15-16 6 Filters 3 3
-Pattern
-Texture Hand Book of Photography,5th
-Shape Edition, by James Folts, Ronald
Composition
-Horizontal Line Lovell, Zwahlen, Page No 65 to
-Vertical Line 69
-Balance
Students have to take photograph
based on the below rules
(Rule of Thirds, Golden Section
Rule) Based on the photographs
taken by the student between the
Chapter 13 to 14. Students have to
19-23 15 15
take photograph based on the
composition(Pattern, Texture,
Shape, Horizontal Line, Vertical
Line, Balance) Based on the
photographs taken by the student in
Presentation of Photography
24 3 END TERM EVALUATION
Smart Photography
Better photography
Popular photography
Evaluation Matrix:
Assignment-2
Benchmark
Benchmark
Mid Term
Evaluation
Total
Jury
20 20 20 40 100
Teaching Tools:
Illustrated demonstration based lectures.
Class field assignment class pattern.
Continuing assignment based. Learning through performance appraisals, discussions on compositions & Concept execution, use of available resources etc.
Exhibition visits
Learning outcome:
A well initiated and well grounded student of photography.
A student with Creative Instincts stimulated for further experimentation and exploration.
An in-depth understanding of composition and visual coherence developed.
Capabilities developed for using Photography as a means of Documentation.
Capability to venture into Color Photography and other complexities, in the field of Photography.
Assignment 1 Basics of Camera & lighting-Geometrical Lines, Patterns, Textures, Play of Light & Shadows Composition of light Rules of Third Etc
Details/ description of assignment Photography rules, Composition Exposure Control, Depth of Field
Weightage 20
Weight age 20
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
Practical / Workshop
Total 1.5
Course objective:
Design Research, Compilation & Presentation
To collate learning of all courses undertaken in third semester with the intent to understand and exercise the role of a communication designer with acquired skills and knowledge.
Learning how to amalgamate the input received in the semester of varied nature, along with experiences of live projects / assignments and to consolidate it in the form of creative as well as practical
output.
Course structure:
Concept domain-
Understanding of the practice of design methodology within the purview of Communication Design as a whole.
Understanding the effectiveness of design process by revisiting the process from point of design research.
Knowledge domain-
To set up the research objective with in the context of communication.
Gathering and collation of relevant data for understanding the scope of the project.
Skill domain-
To be able to conceptualize, plan the design activity towards the feasible implementation of appropriate solution.
To achieve ability in identifying design opportunity.
Course contents:
Art, Design & Visual Culture: Malcom Barnard: St. Martins Press Inc.
Ways of Seeing: John Berger: Penguin
The image and Eye: E. H. Gombrich: Phaidon
Sense of order: E. H.Gombrich.
Design History a students handbook: Hazel Conway: Routledge.
Twentieth C. Design: Jonathan M. Woodham: Oxford History of Art.
Cognition and the Visual Arts: Robert L. Solso: Solso.
Design In the Indian context: H. Kumar Vyas: NID.
History of Modern Design: David Raizman: Laurence King
Design Issues Journel mit press.
Thinking for the next millennium: Edward De-Bono.
And any other source suggested by the expert faculty
Evaluation:
Topic Understanding & Selection
Secondary research
Data Compilation - Analysis, Interpretation & Synthesis
Presentation & articulation
Final Execution
Teaching Tools:
Lectures
Observation and analysis
Presentations and reviews
Monitored self-study
Tutorials
Learning outcome:
Development of capability to think analytically and get exposed to more topics on design.
Ability to document research processes and concluded in a defined format
Benchmark
Assignment-2
Benchmark
Assignment-3
Continuous Evaluation -40
Benchmark
Assignment-4
Evaluation Matrix
Benchmark
Assignment-5
Mid Term
20
Evaluation
End Term
40
Exam/ Jury
Total
100
Self Study
Total 3
Course objective:
To channelize V&R, Geometry and EOD into visual language of design.
To creatively present and represent existing and visualized environments.
To use appropriate representation tools for various modes of Fashion Communication- Graphics, VM, Photography, Journalism, Advertising.
Course structure:
Concept Domain
Graphic Representation in communication as a whole.
To understand Visual syntax, language and Visual literacy.
Knowledge domain
Representation techniques used in various communication channels.
Graphic representation techniques to be seen both as tools of visualization as well as final outcome of design.
Skill Domain
Application of EOD and Geometry in Graphic representation in communication.
Application of Graphic representation skills in all areas of specialization
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture Study
Workshop
Introduction to Graphic
1.5 Introduction representation for the 1.5
communication arts.
1.5 Visual thinking 1.5
2-4 9 Basic visualization
3(classroom
3 Memory drawing
assignment)
6(classroom
6 Measured drawing
assignment)
Benchmarked assignment 1- (20 marks)
Evaluation of the basic visualization classroom exercises(session 2-4)
Communication Arts
Domus
International Design
Form
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
20 20 20 40 100
Teaching Tools:
Illustrated lectures
Explanation on visualization and execution methods
Drawing assignments with demonstration
Brain teaser puzzles
Learning outcome:
Visualization, understanding and representation of the communication media in Fashion Communication.
Skill to handle medium and tools.
Integrating skills and representation techniques to come up with effective communication.
Assignment 1
Evaluation of the basic visualization classroom exercises
Details/ Description of assignment
Understanding, correctness of representation
Evaluation parameter
Weight age 20
Assignment 2
Collect newspapers, magazines, building elevations etc and identify grids
Details/ description of assignment
Presentation
Type of assignment
20
Weight age
Lecture
Self Study
Total 3.0
Pre-requisite: Visualization &Representation I&II, Field Studies, Elements of Design, Visual Studies
Course objective:
Understanding and application of the various tools that define the main activity of Design and development process, to develop the ability to systematically investigate and critically evaluate a given
situation, formulate design criteria, conceptualization, realization and communication of the same.
To develop the ability to anticipate strategies and plan design activities within the context of market forces and consumer aspirations.
Course structure:
Concept domain
Understanding the concept of Design process categorized into three stages of Analysis, Synthesis and evaluation
Understanding the structure of the Design Process and the need for context building to effectively apply the same
Recognizing the influence of material and non- material aspects in the Design Process.
Knowledge domain
Understanding the need to follow a systematic approach and of the various tools that facilitate in defining the main activity and defining opportunities.
Gaining new insights through analysis, formulation of design criteria, realization of concepts and communication of Design Connect.
Understanding of Design Process & Activities.
Skill domain
Ability to articulate and plan design activity towards target market and consumer segments.
Identification and articulation of design opportunities.
Ability to collate structures and analyze information and to form contextual conclusions.
Application of skills acquired earlier to be demonstrated in presentations and communication of design concepts.
Effective research and collation of information, & In-depth analyses and synthesis.
Course contents:
Practical Self
Session Hrs Content Keywords Reference Lecture Workshop/ Study
Studio
Introduction to Design
An Illustrated dictionary of
Methodology
Twentieth century designers-
Introduction to the basic
Introduction by Peter Dormer
Design Theories in the
Understanding the historical (Pgs 20- 25)
1&2 6 context of Design 3 3
perspective of Design Design- The Indian Context H.
Methods Understanding
Kumar Vyas
the differentiation
(Pgs 13-33)
between the domains of
Art, Craft & Design
Understanding the The Fundamentals of Graphic
scope of different Understanding the role of a Design- G. Ambrose & P. Harris
3-4 6 design disciplines, the Designer/ Communication Design- The Indian Context H. 3 3
role of the designer & Designer Kumar Vyas
the design process. (Pgs 13-20)
Benchmarked assignment 1- (10 Marks)
Group Assignment : To trace and understand the scope of work of Designers in various Design Disciplines like Graphic Design, Industrial Design, Fashion design, Accessory
Design and Visual Merchandising etc. and to map the role of Fashion Communication Designer
Type of Submission: Class Presentation & Submission of CD ( Power point with supportive Paper work)
Design Methods- John Chris
Jones The Fundamentals of
To devise a
Graphic Design- G. Ambrose & P.
methodology to
Task Analysis & Activity Harris( Pgs 9-74)
5-6 6 investigate a given 3 3
Mapping
Scenario to define
Design Methodology- Christopher
design intervention
Alexander
To formulate design
directions and possible The Fundamentals of Graphic
Design Intervention Design- G. Ambrose & P. Harris
Articulation of different design
19-21 9 based on Identification (Pgs80 -109) 3 6
directions
of Scenario, articulating
design opportunity.
Articulation of Design
Final Outcome and Process
22 3 Solutions & alternatives. 1.5 1.5
Documentation
Final Class
Presentation &
23 3 3
Interaction of entire
Design Process
End term Evaluation - ( 40 Marks)
Presentation of Charts, Mood boards, research etc. mapping the entire Design Process with possible Design Solutions
Type of Submission: Presentation and Documentation of the Design Process
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 -- -- 20 40 100
Teaching Tools:
Audio Visuals
Case Studies
Presentations
Group Discussion & Feedback
Learning outcome:
Ability to articulate and plan activity towards target market and consumer segments
Identification and articulation Design Opportunities
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5 hrs.
Practical / Workshop
-
BFC213T History of Costumes Tutorial / Seminars / Field 24 hrs. 1.5 NC TH
-
Study
Self Study
-
Total 1.5 hrs.
Prerequisite:
Course objective:
To provide a historical understanding of world costume and its development from prehistoric to the modern age.
To enable students to make relevant connections and offer critical analysis of textual and visual information.
To draw inspiration form historic costume for developing a personal design philosophy.
To demonstrate creative and effective presentation techniques.
To provide reference to the students
Course structure:
Concept domain-
Knowledge domain-
Skill domain-
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Total hrs required Hrs Hrs Hrs
Details of number of Keywords of the chapter detailed referencing with
for one chapter and Details of the contents to be
sessions required to define the depth of the text book/ publishers/
further breakup per taught
per chapter/ topic input edition with page no
topic
--
2 1.5 Egypt Same Book Pg 13 47 1.5 --
Political, social,
economic influences on
the costumes & textiles
of the ancient period. Costume and Fashion A --
Concise History James
3 1.5 Crete 1.5 --
Laver 2002 Pg 21 23
--
5 1.5 Rome Same Book Pg 159 204 1.5 --
etc.
Post independence
era, Influence of
cinema dressing ,
emergence of
designers in India etc.-
Rohit Khosla, Ritu
Influence of western world on
15 1.5 Beri, Ritu Kumar, JJ 1.5 - -
Indian fashion
Valaya, Rohit Bal,
Manish Arora, Tarun
Tahiliani, Sabyasachi,
Ranna Gill, Reena
Dhaka, Meera &
Muzaffar Ali etc.
Benchmarked assignment 3- (20 marks)
The study of sociological changes in each decade from 20th century and its impact on textile & fashion of those times.
FILMS: ( western)
Cleopatra
Ben Hur
Julius Ceasar
Gladiator
Spartacus
Ten Commandments
Elizabeth
Shakespeare in Love
Gone with the Wind
Sense & Sensibility
War & Peace
Marie Antoinette
Less Miserables
The Scarlet Express
Hamlet
Joan of Arc
Dangerous Liaisons
Robin hood: King of Thieves
Saturday Night Fever
FILMS: (Indian)
Chanakya
Bharat Ek Khoj
Mughal e Azam
Garam Hawa
Gandhi
Regional Films
Charulata
Ghare Baire
Evaluation Matrix:
Assignment-1
Assignment-2
Assignment-3
End Term
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Learning outcome:
At the end of module the students should be able to:
Assignment 1
Review of a periodic film based on the understanding of the textile & costume of that
Details/ Description of assignment
period.
Evaluation parameter
Methodology, content analysis & overall presentation skills.
Type of assignment Written report
Assignment 2
Quiz based on the understanding of the external influences on the costume & fashion
Details/ description of assignment
of the period.
Understanding the fashion environment of the period with reference to terminology,
Evaluation parameter
influences & major developments in textile.
Spot evaluation
Type of assignment
10 marks
Weight age
Assignment 3
The study of sociological changes in each decade from 20th century and its impact on
Details/ description of assignment
textile & fashion of those times.
Evaluation parameter Methodology, research, content analysis & overall presentation skills.
Pattern for mid term/ final term examination paper: CEB Written exam
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
1.5
Publication Design Tutorial / Seminars / Field
BFC215P 48 2 NC PB
Study
Self Study
Total 3 / Week
Course objective:
Publication design for effective report generation, layouts and documentation of projects with Graphics and Print Media and to create Brochures, Newsletters, Posters, Flyers & Magazine.
Course structure:
Concept domain
Understanding of Print Media as a concept.
Knowledge domain
Understanding of various paper types and layout designs and printing techniques.
Skill domain
Sharpen cognitive skills & develop sensitivity towards communication
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Total hrs
number of required for one Keywords of the chapter to detailed referencing with
Details of the contents to
sessions chapter and define the depth of the text book/ publishers/ Hrs Hrs Hrs
be taught
required per further breakup input edition with pg no
chapter/ topic per topic
Illustrator cs4 in simple
1 3 Introduction to illustrator 1.5 1.5
steps
Menus,
Toolbox, View,
Preferences,
Creating documents,
rulers and measurement
units,
Workspace,
2&3 6 Grids, Using ADOBE INDESIGN 3 3
Layout
pages and spreads, CS4
Master pages Pg (19-96)
Layers,
Frames,
page numbering,
text variables
Format text, Using ADOBE INDESIGN
4& 5 6 type attributes, CS4 3 3
Typography
Using fonts Pg (221-267)
Benchmarked assignment 1- (10 Marks)
Newspaper article layout / Flyer Design using various fonts & formatting styles.
Embed,
Using ADOBE INDESIGN
Importing, 1.5 1.5
6 3 CS4
Tables graphics to a table,
Pg (268-267
text to a table,
headers and footers
Benchmarked assignment 2 (10 Marks)
Design a two page Advertisement (centre spread) for a Lifestyle magazine.
Using ADOBE INDESIGN
Understanding paths and
3 Drawing, CS4 1.5 1.5
7 shapes,
pg(317- 345)
line or shape tools
Vogue
Elle
Harper Bazaar
Marie Claire
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Lectures
Demonstrations
Presentations
Hands-on exercises
Practical sessions
Learning Outcome
Lecture
1.5 hrs.
Practical / Workshop
-
Introduction to Marketing & Tutorial / Seminars / Field
BFC217T 24 1.5 NC TH
Merchandising Study -
Self Study
-
Total 1.5 hrs.
Course objective:
To sensitize Communication students towards the marketing and merchandising functions of the fashion business.
To enable students to gain better understanding on markets and marketing concepts.
To familiarize them with the distinctive aspects between fashion and generic marketing.
To enable them to classify markets.
To familiarize them with the concepts of merchandising.
Course structure:
Concept domain
Understand the Concept of a marketing mix and merchandise mix for a brand.
To relate market and consumer studies towards evolving effective marketing strategies.
To be able to relate product, place and price towards deriving an effective form of visual communication.
Knowledge domain
Knowledge of fashion marketing techniques and methodologies.
Knowledge of merchandising techniques and methodologies.
Planning and allocation of merchandise as per consumer demand.
Overview of marketing activities and techniques for basic and fashion products.
Skill domain
Merchandise planning activity and documentation.
Designing and selecting marketing techniques as per the identified target market.
Range development and its co relation to brand identity.
Pricing strategies as per various fashion categories and target markets.
Using merchandise as a tool for effective marketing and promotion.
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture Study
Workshop
Principles of marketing-
Introduction to Definitions, need for marketing
1 1.5 ( Philip Kotler and Gary 1.5 - -
marketing , need, want & demand etc.
Armstrong) (page no.1-30)
2-5 6 Markets 6 - -
Principles of marketing-
Markets & their
2 1.5 Classification, size & structure. ( Philip Kotler and Gary 1.5 - -
classification
Armstrong)
Principles of marketing-
Micro environment, macro
3 1.5 Marketing environments ( Philip Kotler and Gary 1.5 - -
environment & market trends.
Armstrong) (page no.62-89)
Benchmarked assignment 1- (10 marks)
Create a repository of ads (preferably for one brand/product) which are targeted at different markets.
Types, bases of segmentation,
Principles of marketing-
Market segmentation & market positioning &
4 1.5 ( Philip Kotler and Gary 1.5 - -
positioning perceptual mapping.
Armstrong) (page no. 194-226)
Principles of marketing-
Identifying the right consumer,
5 1.5 Identifying target market ( Philip Kotler and Gary 1.5 - -
consumer behaviour.
Armstrong) (page no.132-162)
Components of
6-7 3 3 - -
Marketing mix
Product classification,
Principles of marketing-
attributes, branding,
Marketing mix ( Philip Kotler and Gary
6 1.5 packaging, labeling, lifecycles, 1.5 - -
Product & Price Armstrong) (page no.236-266 ,
range planning. Pricing
303-319)
decisions approaches etc.
Comparative study & research of retail spaces wherein VM is incorporated as a promotional tool and the spaces where VM is not important in promoting the image of the brand &
the merchandise
VM as promotion, VM as
marketing, Relationship of
Visual merchandising Retailing management ( Levy &
merchandise mix to VM (Co-
14-15 3 and display Weitz) (page no. 586-615) 3 - -
ordinates, sell through
maximizing sales per sq feet).
Evaluation Matrix:
Assignment-1
Assignment-2
Assignment-3
End Term
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Lectures
Case study analysis
Group discussion, debates and crossfire
Observation and analysis
Presentations and reviews
Monitored self-study
Tutorials
Games
Role-playing
Learning outcome:
Assignment 1
Create a repository of ads (preferably for one brand/product) which are targeted at
Details/ Description of assignment
different markets.
Evaluation parameter
Assignment 2
Identify a promotional plan for a new product in the market. Develop collaterals (e.g.
Details/ description of assignment an advertisement, pamphlet, packaging etc.) to help the product promote itself in the
market.
Evaluation parameter
Promotional material (prints)
Type of assignment
10 marks
Weight age
Assignment 3
Comparative study & research of retail spaces wherein VM is incorporated as a
Details/ description of assignment promotional tool and the spaces where VM is not important in promoting the image of
the brand & the merchandise.
Evaluation parameter
Written comparative analysis
Type of assignment
20 marks
Weight age
The paper setter must submit two distinct sets of question papers and the answer key strictly question wise. Each question paper should strictly be accompanied by its respective key.
Proper care must be taken to make question papers as lucid and clear as possible, addressing all expected queries of students.
For theory papers, the question paper may include objective type, short answers for essay type questions and numerical etc. however in case of essay type and short answer type papers the word limit
may be clearly prescribed as follows-
The questions must be designed to assess conceptual and analytical understanding as well as application of the concept.
The paper setters may submit an indicative brief describing the expectations from the students in a separate envelope. Material requirement any may also be indicated in a separate envelope.
The paper setters may ensure representation of all units of the ratified curriculum for the subject, the question paper. The weight age and maximum marks to be mentioned in the question papers should
conform to the evaluation matrix for the respective Programme.
While preparing the question paper, paper setter is instructed to ensure the following font size: FONT: Arial, SIZE: 12
Lecture
1.5
Practical / Workshop
-
Communication concept & Tutorial / Seminars / Field
BFC219T 24 1.5 NC TH
Processes-1 Study -
Self Study
-
Total 1.5
Prerequisite: none
Course objective:
Course structure:
Concept domain
Knowledge domain:
Skill domain:
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture Study
Workshop
Details of
number of Total hrs
sessions required for one Detailed referencing with text
Details of the contents to Keywords of the chapter to
required chapter and book/ publishers/ edition with pg Hrs Hrs Hrs
be taught define the depth of the input
per further breakup no
chapter/ per topic
topic
Fundamentals of Introduction to the concept,
1 -5 7.5 7.5 - -
communication types, elements & patterns.
Importance of communication,
scope & functions,
commandants of
Communication as a communication, methods of
1 1.5 1.5 - -
concept communicating, stages of
Mass communication in India (
development of communication
K.J.Kumar)- (page no.-1-40)
over the years, effective
communication & its barriers.
Types of communication
Verbal, non-verbal, formal & Mass Media IV
2 1.5 based on channels & 1.5 - -
informal communication (page no. 17-20)
purpose
Types of communication Interpersonal, intrapersonal,
3 1.5 1.5 - -
based on audience Group & Mass communication.
Message, audience, receiver,
Elements of source, destination, reception,
4 1.5 1.5 - -
communication process feedback, encoding, Decoding
& noise.
Benchmarked assignment -1 (10 marks)
Identify various communication processes from the simple to the complex from the study of the environment of the students. Illustrate the same with examples of print
advertisements.
Mass Communication Theory,
Patterns of information Allocution, conversation,
5 1.5 Denis Mc Quail (SAGE)-
traffic consultation, registration.
(page no. 145-146)
Communication Arts
Communicator, IIMC
Journal of Mass Communication
Newspaper Articles on the Media
Evaluation Matrix:
Assignment-1
Assignment-2
Assignment-3
End Term
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Learning outcome:
Develop cognitive skills to identify, segregate, understand the process of communication as it exists among the various sub-systems that maintains an organization or the society.
Develop sensitivity towards effect of any action, which as communication at its base.
Develop the urge of theory construction, thereby creating a science of communication and also vice-versa.
Assignment 1
Identify various communication processes from the simple to the complex from the existing
environment based on the categories for classifying communication processes.
Details/ Description of assignment
Illustrate the same with atleast 5 examples each from day-to-day lives.
Evaluation parameter
Assignment 2
Identify the various examples of bad communication and how it affects the audience. Based
Details/ description of assignment
on the understanding of these, develop a model to overcome the problem.
Evaluation parameter
Written assignment + presentation
Type of assignment
10 marks
Weight age
Assignment 3
Quiz on the basic understanding of the mass communication theories.
Details/ description of assignment
Evaluation parameter
On spot evaluation
Type of assignment
20 marks
Weight age
The paper setter must submit two distinct sets of question papers and the answer key strictly question wise. Each question paper should strictly be accompanied by its respective key.
Proper care must be taken to make question papers as lucid and clear as possible, addressing all expected queries of students.
For theory papers, the question paper may include objective type, short answers for essay type questions and numerical etc. however in case of essay type and short answer type papers the word limit
may be clearly prescribed as follows-
The questions must be designed to assess conceptual and analytical understanding as well as application of the concept.
The paper setters may submit an indicative brief describing the expectations from the students in a separate envelope. Material requirement any may also be indicated in a separate envelope.
The paper setters may ensure representation of all units of the ratified curriculum for the subject, the question paper. The weight age and maximum marks to be mentioned in the question papers should
conform to the evaluation matrix for the respective Programme.
While preparing the question paper , paper setter are instructed to ensure the following font size: FONT- Arial , SIZE- 12
Subject Type
(C /
Subject Code Subject Sessions Hours / Week Hour / Semester Credit (TH/ PB/
NC)
DE/CE)
1.5
Lecture
Practical / Workshop
BFC221P History & Philosophy of Design Level I 24 hrs / Semester 1.5 NC PB
Tutorial / Seminars /
Field Study
Self Study
Total 1.5
Prerequisite:
Introduction to World Art and Culture,
Art and Design Aesthetics
Course objective:
To initiate the students into the contextual study for the rise of design in India and the West.
To become aware of the evolution of design.
To provide an overview of design movements history from ancient till medieval period.
To analyze critically the design philosophies of west and east.
Note: The term design has not been used purposely in the first part because this term came into use namely after the industrial revolution.
This way, it would help the students to understand the evaluation of this category. This course should be seen as run-up towards design as a formal field of study which was initiated
Post Industrial Revolution.
Course structure:
Concept domain
Knowledge domain
To gain an overview of the different design movements in the world.
To gain an overview of the different design philosophies and their expressions.
Skill domain:
To visually appreciate the stylistic elements of the different design movements.
To visually and conceptually find parallels from art movements.
To develop the ability to recognize the style and inspiration behind designed products.
Course contents:
Practica Self
l/ Study
Session Hrs Content Keywords Reference Lecture
Worksh
op
Details of Total hrs required for Details of the contents to be taught Keywords of the Detailed referencing with text Hrs Hrs Hrs
number of one chapter and chapter to define the book/ publishers/ edition with pg
sessions further breakup per depth of the input no
required topic
per
chapter/
topic
15 7.5 SOCIOLOGY AND HUMAN NEED 7.5
1 1.5 Nature and the Cosmos and their Metaphysics, Story of Art E.H Gombrich 1.5
interrelations Epistemology, and 1995 Pg 39 53
logic
Ritual, Religion and expression, Art and
aesthetics as means of expression
2& 3 3 Sociology & Artifacts (How art and design Art Design and Visual Culture: 3
evolves from the An Introduction. Malcolm
sociological Barnard, 1999 pg 10 30,
conditions)
4 1.5 Culture, Art and Aesthetics Importance of History of Art H.W. Janson 1.5
context for design 1995 Pg 37 43
7 1.5 Ancient and Medieval Oriental world Brief on the Oriental Indian Art Partha Mitter 2001 1.5
Context and Pg 7 85
Emphasis on India
Main periods of
Indian History which
are important for art
and artistry relating
them to the sociology
of the period
8 3 MID TERM EVALUATION Oriental Context and
Emphasis on India
Main periods of
Indian History
9 1.5 Ancient and Medieval Oriental world Continued from Indian Art Partha Mitter 2001 1.5
Pg 7 85
10 11 3 CONCEPT OF ART AND 3
AESTHETICS: WEST AND EAST
10 & 11 3 Art and Aesthetic of the West and the Reasons for the An Introduction to the Philosophy 3
Oriental world differences and differences in the of Art Richard Elridge 2003 Pg
similarities philosophies 25 96
Principles of Art and Beauty
Benchmarked assignment 2 ( 20 MARKS)
Group discussion based on Visual clues / open book test on the understanding of the topics taught.
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
20 20 20 40 100
Teaching Tools:
Learning outcome:
Details/ Description of assignment Research based visual diary on the life and culture of any primitive tribe
Weight age 20
Assignment 2
Group discussion based on Visual clues / open book test on the understanding of the
Details/ description of assignment topics covered
Evaluation parameter Understanding, participation (in case of GD), presentation
Presentation on any of the topics studied (Can be a group work) (Mid Term)
Students can design a space based on any art period (Can be a group work) (End Term)
Objective
To encourage team building, trust, motivation among students and faculty, a outbound workshop for students have been conducted every year for students of Fashion Communication as part of the Academic
Plan.
Brief
Students entering the field of Design immerse themselves into learning the requisite skills to become successful designers without really being given an understanding of the subject in its macro sense. It is
therefore imperative to see design in its broader perspective, and understand its relation with technological, sociological and ecological issues.
Introspection and deeper understanding of the subject and an exploration into what they would like to do with the know-how aspect will ensure a much more directional and meaningful approach to their entire
forthcoming design education. The Design Fundamental Workshop (DFW) aims to put the bigger picture in front of the students and help them individually to find their own place and co-relation with it. The
DFW aims to:
Provide a wholistic understanding of design (as a participatory process) and its relation with sociological and ecological issues.
Provide requisite behavioral training to complement classroom skill-based inputs to maximize learning. This includes issues like teamwork, planning, communication, stretching limits and recognizing
ones potential, lateral thinking, accepting feedback, self exploration, co-ordination, and sensitivity building.
Updates participants on important global issues, which will have a direct impact in their profession and will give them a competitive edge.
Build a better rapport / understanding / trust between in-house faculty and students.
The outdoor sites are carefully chosen to take participants to a setting different to their regular environment (a campsite in the midst of natural surroundings) to put them in a resourceful state of mind. The
facilitators use the campsites and other tools like adventure activities, camp games, natural settings and local people and their habitat to provide qualitative and lateral experiences to the participants from
which they can derive universal learnings applicable to their work. This fun-filled outing also provides the space and environment to de-stress and introspect, allowing participants to understand themselves
and others better. The result is positive behavioral and attitude changes that greatly help the student in his/her future education and life
Deliverables
The workshop is recommended within the first year or towards the middle of the design education. This enables students to apply the learnings from the DFW to make the most of their forthcoming design
studies. The duration of the workshop is 3-day residential outbound component and 3-hour indoor sessions. It also includes:
A presentation to the Department and in-house faculty to brief them on the nature and objectives of the workshop and their involvement in it. Their input is also used to assess any specific needs/problem
areas that could be addressed through the DFW.
An introductory discussion with the students to introduce them to the workshop. This interaction is to set a base and create enthusiasm and also take their needs and inputs.
A feedback report to the Department and discussion for maintenance/assimilation of learnings.
A feedback session with the participants within a month of workshop completion.
Before the workshop: Introductory discussion with the students (1.5 hrs)
Days 1, 2, 3: Residential Outdoor Component.
After the workshop: Feedback session with faculty. (1.5 hrs)
Feedback session with students. (2 hrs)
SEMESTER IV
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
3
Graphic Design Tutorial / Seminars / Field
BFC202P 72 Hrs 3 Core PB
Level-2 Study
Self Study
Total 4.5
Course objective:
To explore the avenues of interaction between ideas, audience and visual design and thus communicate more effectively
To understand the advantages disadvantages of new media and processes
Course structure:
Concept domain
Knowledge domain
Skill domain
Introduction to skill of composition
Developing basic skill and understanding of page layouts
Developing skill to generate feelings and emotions and to communicate through basic elements of graphic design
Application of tools, techniques and processes of visual communication
Course contents:
Practical/ Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Richard Hollis
Swiss Graphic Design: The Origins and
Growth of an International Style, 1920-
1965
Yale University Press, 2006
Communication arts
Graphix
Creative Brief
Wallpaper
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 - - 20 40 100
Teaching Tools:
Learning outcome:
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
Not Uniform
Practical / Workshop for all weeks
Total 4.5
Course objective:
The proposed course in Visual Merchandising is focused to train the Fashion Communication students in the art of display design for show windows, in store displays, exhibit design, display graphics and
signage system. An area of specialization requiring training in multi disciplines.
To introduce the visual and display properties of presentation. Functional and decorative units for display and exhibits are designed and critiqued. Production material and techniques are introduced and
reviewed.
Inputs on Visual Merchandising and display and exhibit - Principles of Visual Merchandising
Thematic approach to visual merchandising
Perception of visual Merchandising
Connection between Visual merchandising and fashion and lifestyle
How is Visual Merchandising and exhibitions operated in India and abroad
Organizational importance of Visual Merchandising
Budgeting for Visual Merchandising
Visual Merchandising calendar
Scope of visual Merchandising
Course structure:
Concept domain
Consumer - merchandise - concept interplay
Conceptualization of themes
Knowledge domain
Understanding the client brief and market position
Understanding and creating space
Skill domain
Materials and their usage for props and exhibits
Interpretations of themes into a display
Execution of design ideas
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
1. Visual merchandising:
Introduction & The business of
connection between Merchandise
1-2 03 Chapter heading 03
visual merchandising presentation- Robert
and fashion Colborne
Pg: 275-281
Principles of VM,
3-12 15 Chapter heading Material, Display systems 09 06
& Anthropometric data
Creating mood boards to 1. Silent Selling: Best
depict different thematic practices & Effective
presentations for lifestyle Strategies in Visual
and fashion products. Merchandising - Judith
A Bell & Kate Ternus
3-4 3 Sub topics 1 03
Understanding colour and Pg: 38-41, 208-209
their visual language for 2. Visual Merchandising :
display and exhibit. Window and Instore
Displays for retail-
Tony Morgan
Understanding of materials
for creating display props
and display design.
Benchmarked assignment 1- Material exploration for display props and display design: an assignment based on this &
Exploration for display systems and study of anthropometric data: an assignment based on this- 10 marks
13-19 10.5 Chapter heading Light 4.5 06
1. Silent Selling: Best
13 1.5 Sub topics 1 Introduction 1.5
practices & Effective
Understanding light, light
Strategies in Visual
design, light fixtures etc. as
Merchandising - Judith
14-16 4.5 Sub topics 2 the most important aspect 1.5 03
A Bell & Kate Ternus
of display and exhibition,
Pg: 213-220
followed by field trip
17-19 4.5 Sub topics 3 Vendor dealing with 1.5 03
- 105 - 2010,National Institute of Fashion Technology(NIFT)- updated_Sep 2010
Fashion Communication
Project - Merchandise study, Theme/ concept development, Mood board, prop design / selection, light effects, scaled down model of a window
Benchmarked assignment 3- Creating life size window to present a fashion or lifestyle product-20 Marks
lifestyle product
Project - Merchandise
study, Theme/ concept
development, Mood board,
prop design / selection,
light effects, Technical
drawings, measurement &
specification sheets, cost
sheet, for Full size window.
1. Boutique
2. The New Boutique: Fashion And Design (Design New Titles) by Neil Bingham
3. Prop Design Basics Technical Drawing~ Bert Bielefeld
4. Times Saver Standards
5. Architectural Graphic Standards, Tenth Edition
6. Lighting design basics By Mark Karlen, James Benya
7. Visual Merchandising and Display, 5th Edition by Martin M. Pegler
8. Silent Selling: Best Practices And Effective Strategies In Visual Merchandising ~ Judith A. Bell & Kate Ternus
9. Visual Merchandising: Windows and In-store Displays for Retail by Tony Morgan
10. Store windows that sell Display Design: An Introduction to Window Display, Point-Of-Purchase, Posters, Signs and Signage, Sales Environments, and Exhibit Displays (Art & Design Series) by
Laszlo Roth
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
The teaching would be through:
Learning outcome:
Upon the completion of the course, the students shall be able to:
Demonstrate an understanding of materials, techniques and design concepts of visual merchandising and exhibit industry
Analyze and articulate design construction concepts
Strengthen presentation skills
Demonstrate a practical understanding of lighting in a retail and display environment
Demonstrate a practical understanding of technical / construction drawings that convey visual merchandising and exhibition design concepts
Self Study
Total 4.5
Course objective:
Course structure:
Concept domain
Knowledge domain
Skill domain
Course contents:
Practical / Field
Session Hrs Content Keywords Reference Lecture Trip
Workshop
6
Portrait Lighting in practice
- versatile Portrait Lighting
13-14 6 Master Lighting Guide for
Setup
Portrait photographers by
- A single subject Lighting for portrait
Christopher Grey, Published by
with two subject & More
Amherst Page no 52 to 53
lights
19-21 9 9
Students have to take
photograph based on the
above sessions
22-23 6 3 3
Based on the photographs
taken by the student between
the Session 1 to15. Brief on
how to make the photography
portfolio
Christopher Grey's Studio Lighting Techniques for Photography: Tricks of the Trade for Professional Digital Photographers (Kindle Edition)by Christopher Grey
Lighting Photo Workshop by Chris Bucher
Sculpting with Light: Techniques for Portrait photography by Allison Earnest
The Complete Guide to Light & Lighting in Digital Photography (A Lark Photography Book) Michael Freeman
50 Lighting Setups for Portrait Photographers by Steven H. Begleiter
Lighting for Photography: Techniques for Studio and shoots by Glenn Rand
Light: Science and Magic: An Introduction to Photographic Lighting by Fil Hunter,Steven Biver, Paul Fuqua
Master Lighting Guide for Portrait Photographers by Christopher Grey
Evaluation Matrix:
Assignment-2
Assignment-3
Benchmark
Benchmark
Benchmark
Mid Term
Evaluation
Total
Jury
10 10 20 20 40 100
Teaching Tools:
Assignment based
Class field assignment class
Illustrated lectures
Teaching through performance appraisals, discussions on compositions, use of available resources etc.
Exhibition visits
The subsequent classes will involve the students with various fields of color photography. Composition Study at every stage and sensitizing students to the variables that contribute into making a good
picture.
Learning outcome:
Weight age 10
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
Practical / Workshop
Total 3 hrs
Course objective:
To collate learning of all courses undertaken in fourth semester with the intent to understand and exercise the role of a communication designer within the sphere of fashion industry.
Learning how to amalgamate the input received in the semester of varied nature, along with experiences of live projects / assignments and to consolidate it in the form of creative as well as practical
output.
Developing Communication Design solutions for a Fashion Design event, Designers collection or for a fashion, textile or handicraft design brand promotion.
Course structure:
Concept domain-
Understanding of the practice of Communication Design within the needs of any one sector of Fashion industry.
Understanding the effectiveness of communication design process by revisiting the process from point of view of practical implementation of communication design solutions based on real time brief.
Knowledge domain-
To understand and identify the various needs of Fashion promotion within product promotion or brand promotion or event promotion which focuses on communication within domain of Fashion.
To be able to interpret the brief or identify the need from the given design situation.
Skill domain-
To be able to conceptualize, plan the design activity towards the feasible implementation of appropriate solution.
To achieve ability in identifying design opportunity and articulation & implementation of the same in the area of promotion of a any sector of fashion industry.
Course contents:
To research on Avenues of Fashion Business promotion. Identification of the project - allotment / selection of the topic.
Mapping of the designer or institute / company or nature of an event. Understanding of the needs and the market scenario.
Theme development- based on the first two exercises through brainstorming and associative keywords.
Suggestive deliverables- Image, target customer profile/ Logo, store windows and layouts, packaging, styling, PR kits, exhibition stall etc etc.
A stall window in the Exhibition area. Must include mood board/ theme board etc, layout, props, costing, technical drawings, and final sketch.
Brochure and CD (in a docket) with a profile of the Designer/ Organisation highlighting current collection, pictures, addresses etc.
(The deliverables may vary as per the brief/ requirement of the project)
Art, Design & Visual Culture: Malcom Barnard: St. Martins Press Inc.
Ways of Seeing: John Berger: Penguin
A Historical mela The ABC of India, The Artbook of Cinema: Curetted by: Neville Tuli
Raja Ravi Varma and printed Gods of India: Oxford
The image and Eye: E. H. Gombrich: Phaidon
Sense of order: E. H.Gombrich.
Design History a students handbook: Hazel Conway: Routledge.
Twentieth C. Design: Jonathan M. Woodham: Oxford History of Art.
Cognition and the Visual Arts: Robert L. Solso: Solso.
Design In the Indian context: H. Kumar Vyas: NID.
History of Modern Design: David Raizman: Laurence King
Design Issues Journel mit press.
Thinking for the next millennium : Edward De-Bono.
And any other source suggested by the expert faculty
Learning outcome:
The main task in ITP-II is to Develop design solutions for the promotion of a Fashion Design event, Designers collection or for a fashion, textile or handicraft design brand promotion. (Any one or more could
be chosen on the basis of the competency of the centre and local requirement, since it is essential to have a real life project.)
a) Promotion of any national or international fashion event, eg. Lakme Fashion week)
b) Promotion of Fashion designers collection or design enterprises or any area of Fashion and Lifestyle (well known designer or upcoming, FD student of 8th semester).
C) Promotion for un-organized sector in Fashion, textile or handicraft sector. (in this case it could be designing for an event like an exhibition/ display.)
The deliverables:
Study of the designers profile, past and present collections, communication devices
The students have to study new and upcoming in the area of Fashion and Lifestyle to understand their communication needs and design accordingly. They can study any one of the following:
The broad structure for conducting the course as following.
Survey / research on promotions of above mentioned sectors of fashion and design.
Mapping of the designer or institute / company or nature of an event. Understanding of the needs and the market scenario.
Theme development- based on the first two exercises through brainstorming and associative keywords.
Based on this theme, design the identity for the event, brand, craft or designer.
(The Project must be indicative of learning from all subjects of Semester IV)
Benchmark
Assignment-2
Benchmark
Assignment-3
Continuous Evaluation -40
Benchmark
Assignment-4
Evaluation Matrix
Benchmark
Assignment-5
Mid Term
20
Evaluation
End Term
40
Exam/ Jury
Total
100
Course objective:
To study principles of form & space through construction in generating two dimensional forms & 3 Dimensional space.
Application of principles of two dimensional geometry in exploring and generating three dimensional structure & form & space
Capability and construction of complex three-dimensional forms and space.
To understand the properties and relation of scales in three-dimensional space.
To understand material abilities / specifications and represent the same to facilitate fabrication / construction.
To learn about the various presentation techniques.
Course structure:
Concept domain-
Understanding & representation of three-dimensional objects & space in two-dimensions & vice versa
Linkages between drawings & scaling, Linkages between drawings & fabrication.
Knowledge domain-
Isometric & Perspective - scale, Axes, lines & Planes
Understanding of measurement & volume
Co-relations of orthographic & isometric views, Orthographic & perspective views
Skill domain-
Methods of use of instruments, nomenclature, dimensioning and communication modes in technical drawings.
Analysis & Synthesis of complex three-dimensional objects & space.
Model making skill
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
orientation, scale in
drawing / objects /
space. etc.
Machine Drawing by
3 3 hrs. N.D.Bhatt.& V.M.Panchal 1.5 hrs 1.5 hrs
Published by R.P.Patel.
Rupali Publication.(29th edition)
Pg. no.- 61 to 91
Collective
characteristics of Design Drawing by Francis D.
effective Presentation K. Ching with Steven P.
Drawing- Juroszek.
Communicating Information
Point of view, Published by John Wiley &
efficiency, clarity, Sons.
accuracy, unity, Pg. no.- 322 to 325
continuity etc.
*Classroom assignment - 1 Drawing sheet & 1 model.
Assignment description (Suggestive)
Drafting orthographic projections, isometric view of a specific product/ object & making a model for the same. e.g. Retail Fixtures, Props, Furniture, Complex objects, etc
Lettering legibility,
consistency, spacing,
serifs, distance of
viewing, emotive value
-126 - 2010,National Institute of Fashion Technology(NIFT)- updated_Sep 2010
Fashion Communication
Bench Mark Assignment No 2 (Class room assignments- Drawing sheets & a Model/Project completed in session no 9 to 12) Total Marks 20
Classroom assignment -
Assignment description (Suggestive)
Making perspective drawings of the space. From various design areas e.g. Retail space/ Visual Merchandising/Exhibition Design area, etc. for Client With rendering techniques.
Design Drawing by Francis D.
K. Ching with Steven P.
Juroszek.
Published by John Wiley &
Sons.
Pg. no.- 185 to 191
Presentation drawings
for clients for approving Rendering with Pen & Ink by
the design idea. One Gill
15 3 hrs. Perspective Drawings - - 3.0 hrs
point perspective, Two
point perspective. Engineering Drawing Planar
and Solid Geometry by
N.D,Bhatt.
Published by R.P.Patel.
Rupali Publication.(36th edition)
Classroom assignment -
Assignment description (Suggestive)
Making perspective drawings of the space. From various design areas e.g. Retail space/ Visual Merchandising/Exhibition Design area, etc. for Client With rendering techniques.
End Term Evaluation
16
Submission of assignments (Drawing sheets) / project completed during session no. 9 to 15
Total Marks 40 Marks
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
20 20 - - - 20 40 100
Teaching Tools:
Lecture / Demonstration / Presentation
Learning outcome:
Assignment 1
Details/ description of assignment Drafting isometric views for 5 subtractive / additive forms of a cube, from given
orthographic projections & making models for all objects. Presentation drawings.
Evaluation parameter Understanding of the Topic & assignment, Content, Design Concept, Creativity, Systematic
thinking.
Assignment 2
Details/ description of assignment Giving a design solution for any specific use. (e.g. Special fixture) from various
design areas. e.g. Retail space/ Visual Merchandising/Exhibition Design area, etc.
Making working drawings & a model for the manufacturer & Client With rendering
techniques.
Evaluation parameter Understanding of the Topic & assignment, Content, Design Concept, Creativity, Systematic
thinking.
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
Self Study
-
Total 1.5
Prerequisite: NA
Course objective:
Course structure:
Concept domain:
Knowledge domain:
Skill domain:
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Details of the contents to Keywords of the chapter to define Detailed referencing with Hrs Hrs Hrs
Total hrs
number of be taught the depth of the input text book/ publishers/
required for
sessions edition with pg no
one chapter
required
and further
per
breakup per
chapter/
topic
topic
WRITE better, SPEAK 0.5 Hrs - -
Introduction to Good
better/ Readers Digest/ Pg
Writing
No 3-6
1 1.5 Hrs Hallmark of Good Writing Brief introduction to 0.5 Hrs - -
Prominent writers/ authors to
Writing for an audience 0.5 Hrs - -
understand the impact of different
styles of writing.
Revisiting the rules of Verb Agreement; Tenses; Active & WRITE better, SPEAK 1.5 Hrs 1.5 Hrs -
English grammar Passive Voice; Reported Speech; better/ Readers Digest/ Pg
Prepositions; Conjunctions; No 320-337
2,3 3 Hrs
Effective Sentence Construction
Oxford Grammar Builder,
John Eastwood
Expanding vocabularies Word power; Word play; Word WRITE better, SPEAK 1.5 Hrs 1.5 Hrs -
choice better/ Readers Digest/ Pg
No 293-319
4,5 3 Hrs
Online (word building)
board games
Punctuation & Apostrophe; Comma; Colon; WRITE better, SPEAK 1.5 Hrs -
pronunciation Semicolon; Exclamation better/ Readers Digest/ Pg
6 1.5 Hrs etc.(phonetics) No 338-356
Elements of - Schematic structuring; proofreading McGraw-Hills Proofreading 0.5 Hrs 1.0 Hrs -
Outline symbols & what mistakes to look Handbook, Laura Anderson
10 1.5 Hrs Drafting out for
Editing
Proofreading
Introduction to writing Letters; invitations & WRITE better, SPEAK 1.5 Hrs 1.5 Hrs -
genres announcements; corporate better/ Readers Digest/ Pg
communication press release, No 7-88
11,12 3 Hrs
news letter; Pg No 193-232
(Crafting a Resume)
e- pages from:
Evaluation Matrix:
Benchmark Assignment-1
Benchmark Assignment-2
Benchmark Assignment-3
Total
10 10 20 20 40 100
Teaching Tools:
Learning outcome:
Assignment 2
As a buddy student attached to an incoming foreign student from London College of
Details/ description of assignment Communication, write a Letter to the foreign student before he/she departs for India.
No specific word limit.
Structure & Form; Word choice; Word play; Clarity in writing; Originality in writing; Overall
Evaluation parameter
impact.
Individual submission.
Type of assignment
10 Marks
Weight age
Assignment 3
In about 700 words write about Alexander McQueen, spanning his career highlights
Details/ description of assignment
and his signature style.
Research & Information; Structure & Form; Clarity in writing; Word choice; Word play;
Evaluation parameter
Impact of the Title; Originality in writing; Overall impact.
Individual submission.
Type of assignment
20 Marks
Weight age
1.5
Lecture
1.5
Practical / Workshop
BFC214P Fashion Basics Tutorial / Seminars / Field 48 Hrs 2 Non Core PB
-
Study
-
Self Study
Total 3
Course objective:
To develop an understanding of fundamentals of fashion
To understand market influences via fashion designers, fashion centres and brands.
To understand the relevance of forecasting in the fashion business.
Course structure:
Concept domain:
Knowledge domain:
Assimilate knowledge on the fashion perspective with relation to Elements & Principles of Design.
Assimilate knowledge pertaining to fashion basics.
Understand concepts related to aesthetics and its application to design.
Understanding of market segmentation for apparel and lifestyle.
Understanding of fashion centers and its influencing factors.
To understand various steps and sources & tools in the process of fashion forecasting.
Skill domain:
To develop skills for understanding the interpretation and application of the Elements and Principles of Design.
To develop analytical skills for understanding the nature of fashion.
To develop analytical skills towards understanding of design details, apparel classifications and market segmentations.
To effectively use skills in identifying, analyzing and applying trends to relevant markets.
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture Study
Workshop
Total hrs Details of the contents Keywords of the chapter to Detailed referencing with text Hrs Hrs Hrs
Details of to be taught define the depth of the input book/ publishers/ edition with pg
required for one
number of no
chapter and
sessions
further breakup
required per
per topic
chapter/ topic
Evaluation Matrix:
Assignment-2
Assignment-3
Benchmark
Benchmark
Benchmark
Mid Term
Evaluation
Total
Jury
10 10 20 20 40 100
Teaching tools:
Illustrated lectures
Faculty guided brainstorming & group discussions
Individual and group assignments
Cross critiquing & review of assignments by students
Review and feedback from faculty
Learning outcome:
An understanding of the concepts of fashion and the various factors associated with it.
Identifying, analyzing and applying trends to relevant markets.
Assignment 1
Research reflecting the interpretation and application of Elements & Principles of
Details/ Description of assignment
Design in apparel and lifestyle products.
Understanding of the Topic; Research; Presentation skills
Evaluation parameter
Assignment 2
Research on major fashion designers of the world, reflecting their highlights &
Details/ description of assignment
signature style.
Evaluation parameter Understanding of the Topic; Research; Presentation skills
Assignment 3
Trend Research based on a specific season and category (eg: Spring Summer 2011,
Details/ description of assignment
Womenswear).
Understanding of the Topic; Research; Presentation skills
Evaluation parameter
Presentation in student pairs.
Type of assignment
20 Marks
Weight age
Lecture
1.5
Practical / Workshop
1.5
Tutorial / Seminars / Field
BFC216P Design Interpretation on AutoCAD 48 2 NC PB
Study
Self Study
Total 3
Prerequisite: GRTD
Course objective:
To give a working knowledge and skill on AutoCAD in relation to the different drawing & modeling usages Fashion Communication
Concept Domain
Understanding of AutoCAD as a tool for technical drawing & interpretation.
Knowledge domain
Skill domain
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Total hrs
Details of
required for
number of detailed referencing with
one chapter Details of the contents to Keywords of the chapter to
sessions text book/ publishers/ Hrs Hrs Hrs
and further be taught define the depth of the input
required per edition with pg no
breakup per
chapter/ topic
topic
AutoCAD's Cartesian
Workspace, various
coordinate systems
Auto CAD 2010 Bible(Pg1-
1 3 Introduction to Auto CAD (Absolute, Relative & Polar) 1.5 1.5
105)
Opening an Existing
Drawing File Viewing Your
Work Saving Your Work
Drawing Lines Erasing
Objects Drawing Lines with
Basic Drawing & Editing Polar Tracking Drawing
Auto CAD 2010 Bible(Pg
2&3 6 Command, Rectangles Drawing Circles 3 3
107-160)
Drawing Precision Undo and Redo Actions
Object Snap Tracking
Drawing with Snap and Grid
Benchmarked assignment 1-
Make 5 drawings each using various coordinate systems i.e Absolute, Relative & Polar coordinate system.
(10 marks)
Creating a Custom
Workspace Using the
Keyboard Effectively
Working in Multiple
Working Effectively with Drawings Copying and Auto CAD 2010 Bible(Pg
12 & 13 6 Pasting between Drawings 3 3
AutoCAD 379-556)
Using Grips Effectively
Additional Layer Tools
Coordinate Entry Locating
Points with Tracking
Construction Lines Placing
Reference Points
Types of 3D Models,
3dface, Hide, Vports
Rulesurf, Tabsurf, Revsurf,
Edgesurf Box, Cylinder,
Wedge, Cone, Sphere,
Torus, Extrude, Revolve
UCS, Ucsicon, Union, Auto CAD 2010 Bible(Pg
Introduction to 3D 3 3
14&15 6 Subtract, Intersect, Interfere 557-740)
3darray, Mirror3d,
Rotate3d, Slice, Align,
Fillet, Chamfer, Solidedit
Render, Rmat, Rpref, Light,
Scene, Lsnew, Lsedit,
Export, Import
Benchmarked assignment 3
Student to create 2D & 3D design of Exhibition Space & create 5 Props for Visual Merchandising (20 marks)
End Term Evaluation
16
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Lectures
Demonstrations
Presentations
Hands-on exercises
Practical sessions
Learning Outcome
Lecture
1.5 hrs.
Practical / Workshop
-
Tutorial / Seminars / Field
BFC218T Consumer Behavior in Fashion 24 Hrs. 1.5 NC TH
Study -
Self Study
-
Total 1.5 hrs.
Course objective:
Course structure:
Concept domain:
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture Study
Workshop
Choose two brands within the same lifestyle-product category (e.g. Nike & Bata) that appear to be projecting different images. Characterize each image by comparing and
contrasting them & What methods or techniques are being used to project these images.
Decision making
10-14 7.5 7.5 -
process -
Consumer Behaviour
Consumer needs Dynamic
nature of needs & goals, (Schiffman, Leon , G., Kanuk
Maslows hierarchy of needs, L.L.) (page no. 66-102)
-
Motivation; motive arousal; the
Understanding Consumer behaviour :
10 1.5 motivation process; positive 1.5 -
consumer motivation
and negative motivation, Concepts and applications
rational and emotional motives; (Louden, David, Bitta, albert J.
implanted hidden persuasion Della) (Page no.321- 339)
techniques, motive conflict.
Consumer Behaviour
(Schiffman, Leon , G., Kanuk
L.L.) (page no. 253-261)
Consumer Behaviour in
Fashion (Michael R Solomon &
Nancy J Rabolt (page no. 118-
126)
Consumer Behaviour
(Schiffman, Leon , G., Kanuk
L.L.) (page no. 269- 286, 291- -
Attitudes, their characteristics
and functions, attitude 312)
12 1.5 Consumer Attitudes development, attitude 1.5 -
dynamics and attitude Consumer behaviour :
changes, theories & models. Concepts and applications
(Louden, David, Bitta, albert J.
Della) (Page no.421-443)
Consumer Behaviour
(Schiffman, Leon , G., Kanuk
L.L.) (page no. 587 - 618)
Engel, James F., Blackwell, Roger B., and Miniard, Paul W. - Consumer Behaviour
J Paul Peter & Jerry C Olson consumer behavior & Marketing Strategy
Business World
Business India
Business Today
Economic Times
Inside fashion
WWD
DNR
Vogue
Evaluation Matrix:
Benchmark Assignment-1
Benchmark Assignment-2
Benchmark Assignment-3
Total
10 10 20 20 40 100
Teaching Tools:
Lectures
Case study analysis
Group discussion, debates and crossfire
Observation and analysis
Presentations and reviews
Monitored self-study
Tutorials
Games
Role-playing
Learning outcome:
Understanding of consumers and factors that influence their behavior
Understanding of consumer behavior and consumer motivation
Understanding of the decision making process
Consumer-research and its analysis
Application of the above to the communication design
Assignment 1
Choose two brands within the same lifestyle-product category (e.g. Nike & Bata) that appear
Details/ Description of assignment to be projecting different images. Characterize each image by comparing and contrasting
them & What methods or techniques are being used to project these images.
Evaluation parameter
Assignment 2
Choose any lifestyle product category (e.g. T-shirts). Based on Maslows hierarchy of
needs, create advertisements (using visuals & copy) for the given product category to attract
Details/ description of assignment
consumer at different levels of need satisfaction (e.g. - physiological need, safety needs
etc.)
Evaluation parameter
A4 advertisements
Type of assignment
10 marks
Weight age
Assignment 3
A product, common for the whole class, will be identified (e.g. eyeglasses). Simultaneously,
groups of 3-4 students will identify an existent sub-culture (e.g. - musicians, foodies, sports-
persons, bookworms, artists, designers, gamers, tech-savvy etc.) and study its demographic
Details/ description of assignment and psychographic characteristics.
Based on this information, an advertisement has to be created for the print media,
appropriate for the sub-culture with a detailed report of the researched demographics
& psychographics.
Sensitivity towards the role of segmentation, culture & personality in context of consumer
Evaluation parameter behavior and its application to communication design + aesthetic layout design for
advertisements + research.
Lecture
1.5 hrs.
Practical / Workshop
-
Communication Concept & Tutorial / Seminars / Field
BFC220T 24 1.5 NC TH
Processes-2 Study -
Self Study
-
Total 1.5 hrs.
Course objective:
Course structure:
Concept domain:
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture Study
Workshop
Normative Theories of
13 4.5 1.5 - -
Media Performance
Mass Communication Theory,
Authoritarian, libertarian,
Denis Mc Quail (SAGE)
development media &
1 1.5 Theories of the press (page no. 161-187) 1.5 -
democratic participant media -
theory.
Mass communication in India (
Social responsibility
2 1.5 K.J.Kumar) 1.5 -
theory -
(page no. 41-51)
Everyday theory v/s normative
3 1.5 Operation theory 1.5 - -
theory
Theory of media &
46 4.5 4.5 - -
society
Mass society, Marxism
4 1.5 1.5 -
& mass media. -
Functionalist theory of
Mass Communication Theory,
media & society, Critical
Denis Mc Quail (SAGE)
5 1.5 political economic 1.5 - -
(page no. 77-109)
theory, media &
development theory
Communication
technology
6 1.5 1.5 - -
determinism, the
information society.
Benchmarked assignment 1- ( 10 marks)Media review & analysis (films, news, hoardings, TV programmes, print media etc.)
Studying Media
7- 9 4.5 4.5 - -
Content Mass Communication Theory,
The concept of text & Denis Mc Quail (SAGE)
Polysemy. (page no. 339-367, -
7 1.5 1.5 -
Open & closed text, 384 392)
differential encoding.
- 166 - 2010,National Institute of Fashion Technology(NIFT)- updated_Sep 2010
Fashion Communication
Communication Arts
Communicator, IIMC
Journal of Mass Communication
Newspaper Articles on the Media
Evaluation Matrix:
Benchmark Assignment-1
Benchmark Assignment-2
Benchmark Assignment-3
Total
10 10 20 20 40 100
Teaching Tools:
Learning outcome:
Develop cognitive skills to identify, segregate, and understand the process of communication as it exists among the various sub-systems that maintain an organization or the society.
Ability to understand the society and its processes as an organic and interactive system
Develop sensitivity towards effects of Communication and understanding about the audience or the mass audience.
Develop sensitivity towards effect of any action, which has communication at its base.
Develop the urge of theory construction, thereby creating a science of communication and also vice-versa.
Assignment 1
Details/ Description of assignment Media review & analysis (films, news, hoardings, TV programmes, print media etc.)
Evaluation parameter
Assignment 2
Develop a communication strategy to disseminate any of the following messages:
Assignment 3
1. NIFT
2. Kindergarten school
3. Market ( in locality) etc.
Evaluation parameter
Print collaterals (flyers, packaging, POPs etc.) with the research & analysis of the topic
Type of assignment
chosen.
20 marks
Weight age
The paper setter must submit two distinct sets of question papers and the answer key strictly question wise. Each question paper should strictly be accompanied by its respective key.
Proper care must be taken to make question papers as lucid and clear as possible, addressing all expected queries of students.
For theory papers, the question paper may include objective type, short answers for essay type questions and numerical etc. however in case of essay type and short answer type papers the word limit
may be clearly prescribed as follows-
The questions must be designed to assess conceptual and analytical understanding as well as application of the concept.
The paper setters may submit an indicative brief describing the expectations from the students in a separate envelope. Material requirement any may also be indicated in a separate envelope.
The paper setters may ensure representation of all units of the ratified curriculum for the subject, the question paper. The weight age and maximum marks to be mentioned in the question papers should
conform to the evaluation matrix for the respective Programme.
While preparing the question paper , paper setter are instructed to ensure the following font size: FONT: Arial , SIZE: 12
Lecture
1.5
Practical/Workshop
Self Study
Total 1.5
Course objective:
To initiate the students into the contextual study for the rise of design in India and the West.
To become aware of the evolution of design.
To understand the importance of industrial revolution in the field of design
To provide an overview of design movements history from 1850s till date.
To analyze critically the formation and development of designers and the design professions.
To become aware of significant philosophical issues pertaining to design in India.
To Understand about different Design Movements
Course structure:
Concept domain:
To understand the evolution of design and the different related professions in western world.
To see the relation of design evolution with wider global processes like the industrial revolution , colonialism and modernism.
To have an overview of the concurrent rise of different institutions like the department store and the large corporations.
To gain an understanding of Indias position with respect to the design philosophy of other cultures.
To gain an understanding of the design methodology.
Knowledge domain:
Course contents:
1900-1930. Bauhaus
Streamlining- Consumerism
and Style 1935-1955
7 1.5 1.5
Pop - Age of Affluence 1955-
1975
Mid term Evaluation : Taking the inspiration from any of the design movements design a space
9 11 4.5 4.5
Influences and
Inspirations in the Oriental Indian Art Partha Mitter 2001
world with emphasis on Pg 169 219
India
Colonial Design: Ideology, Thinking Design S. Balaram
9 1.5 1998 pg 55 79, 103 111 1.5
Economy & Patronage
Design and Nationalism: The
10 1.5 Also notes need to be prepared 1.5
Case of India
by the faculty teaching the
Introduction of Design subject with lots of visual as
1.5
11 Education in India, Indian reference. 1.5
Design context
Benchmarked assignment 2-
Take any area of Indian art, architecture and Design and do a thorough research on the Colonial influence on that area (20 marks)
12 15 Contemporary thoughts in Thinking Design S. Balaram
6 6
Design 1998
Post Modernism / Retro and Pg 123 129
12 1.5 1.5
Vernacular, Sub Cultures
SustainAble Aaris Sherin 2008
The issue of Sustainability, Pg 12 36
13 1.5 Green Design, Universal 1.5
Design Also notes need to be prepared
Plagiarism Intellectual
14 1.5 by the faculty teaching the 1.5
Property Rights
Communication Design in subject with lots of visual as
Introduction to Fashion reference.
15 1.5 India 1.5
Communication
16 End term Evaluation: Research and Presentation on the changes which have come in different areas of Communication Design in India
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
20 20 20 40 100
Teaching Tools:
Learning outcome:
Awareness of the context of the evolution of design in its philosophic basis
Ability to audit designed products on the basis of parameters defined by themselves
Awareness of the fact that non western cultures have a distinct (and shared) design idiom
Assignment 1
Group Discussion based on the topics taught
Details/ Description of assignment
A student would be marked according to the clarity of the topics, understanding,
Evaluation parameter participation and presentation of the points
Weight age 20
Assignment 2
Take any area of Indian art, architecture and Design and do a thorough research on
Details/ description of assignment the Colonial influence on that area
A student would be marked according to the clarity of the topics, research, understanding
Evaluation parameter and presentation of the points
Taking the inspiration from any of the design movements design a space (20 Marks) Mid Term Evaluation
Research and Presentation on the changes which have come in different areas of Communication Design in India (40 Marks) Jury
SEMESTER V
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
3
Tutorial / Seminars / Field
BFC301P Graphic Design-Level-3 72 Hrs 3 Core PB
Study
Self Study
Total 4.5
Course objective:
To cover the ground rules of printing process and enforce confidence to experiment and explore
To understand the advantages disadvantages of various media and processes
To explore the avenues of interaction between printing techniques, post printing finishes & paper formats available
Course structure:
Concept domain
Introduction to Various mediums of Production
Understanding the methodology involved in various printing techniques
Knowledge domain
Knowledge of various paper formats
Knowledge of printing techniques & various finishing techniques
Knowledge of pre press techniques & post press finishes
Skill domain
Formats & paper standardization
Understanding the Graphic production process
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Daniel Mason
Materials, Process, Print: Creative Ideas for Graphic Design
Laurence King Publishers, 2007
Communication arts
Graphix
Creative Brief
Wallpaper
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Learning outcome:
Subject
Hours / (C / NC)
Subject Sessions Hour / Semester Credit Type(TH/ PB/
Subject Code Week
DE/CE)
Lecture
Non Uniform for
Practical / Workshop all weeks
Visual Merchandising- Level
BFC303P Tutorial / Seminars / Field 72 3 C PB
III
Study
Self Study
Total 4.5
Course objective:
The proposed course in Retail Display Design is focused to train the Fashion Communication students in the art of display design for a retail store. This would include specific areas for visual merchandising in
a store, like show window, in store display, POP, display graphics and signage system. The course also focuses on usage and designing of functional/decorative display units, lighting, props, fixtures etc. for a
retail setup based on a specific product category.
The course equips students with the skill of exploring various materials based on cost, wastage, practicality and reusability.
The course provides an understanding of store layout, in store movement, consumer purchase patterns, surrounding environment and ambience.
The students are equipped to plan a VM Calendar which would include a promotional event.
Course structure:
Concept domain-
Consumer-merchandise-concept interplay
Conceptualization of themes based on design brief
VM calendar including promotional events
Knowledge domain-
Understanding retail display design
Understanding and creating space
Understanding Visual Merchandising for all aspects of retail set up.
Understanding costing
Understanding of client brief w.r.t product category.
Skill domain-
Materials and their usage for fixtures, display units and props.
Interpretations of themes for effective Visual Merchandising
Execution of design ideas.
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Retail Asia
Textile Asia
Point-of-Purchase
Outdoor Asia
Evaluation Matrix:
Evaluation Matrix
Assignment-2
Assignment-3
Assignment-4
Assignment-5
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Mid Term
Evaluation
Total
Jury
10 10 20 20 40 100
Teaching Tools:
Learning outcome:
Demonstrate an understanding of materials, techniques and design concepts of visual merchandising and exhibit industry
Analyze and articulate design construction concepts
Strengthen presentation skills
Demonstrate a practical understanding of lighting in a retail and display environment
Demonstrate a practical understanding of technical / construction drawings that convey visual merchandising and exhibition design concepts
Market survey to identify different retail environments, market within market, store within a store etc.
Study of various markets e.g. a weekly market, a boutique, vendors at railway station, shopping mall etc.
Self Study
Total 4.5
Course objective
Course structure:
Concept domain:
Knowledge domain:
Skill domain:
Practical / Field
Session Hrs Content Keywords Reference Lecture Trip
Workshop
- Barndoors Shooting
Fashion shots, Published by
- Booms
Rotovision SA, Largalex and
- Diffuser
wood jane Page 10 to 12
- Honey Comb
Fashion Shots
2-7 9 1.5 7.5
Fashion shots, Published by
- Working with fashion Rotovision SA, Largalex and
models wood jane Page 13 to 15
- The team Working in a team
- Studio or Location
- The clothes
35 - 42 12 3 9
Introduction to final
assignment.
The students have to
choose a theme or
mood to represent along
- 196 - 2010,National Institute of Fashion Technology(NIFT)- updated_Sep 2010
Fashion Communication
Fashion Photography: A Complete Guide to the Tools and Techniques of the Trade by Bruce Smith
Master Guide for Glamour Photography: Digital Techniques and Images By Chris Nelson
Fashion Photography Course: Principles, Practice, and Techniques: An Essential Guide by Eliot Siegel
Commercial Photography Handbook: Business Techniques for Professional Digital Photographers by Kirk Tuck
Outdoor Lighting: Fashion & Glamour by Cathy Joseph
Contemporary Fashion Photographers by Natalie Viaux
Master Guide for Glamour Photography: Digital Techniques and Images by Chris Nelso
Digital Fashion Photography by Chris Farantino
Fashion Photography Now by Catherine Chermayeff
Unseen Vogue, The secret history of Fashion Photography by Robin Derric
Lighting techniques for Fashion & Glamour Photography by Bill Hurter
Fashion Photography - by Mirram Moss
Vogue Book Of Fashion Photography, the first sixty years by Poly Devlin
History of Fashion Photography Nancy Hall Duncan
Lighting for Glamour Photography, a complete guide to professional techniques for film and digital photography by Duncan Evans, David Kimber
Smart Photography
Better photography
Popular photography
Evaluation Matrix:
Assignment-2
Assignment-3
Benchmark
Benchmark
Benchmark
Mid Term
Evaluation
Total
Jury
10 10 20 20 40 100
Teaching Tools:
Learning outcome:
Assignment 1
Planning
Evaluation parameter
Weight age 10
Assignment 2
Production- Fashion Photography(with models)
Details/ description of assignment
Assignment 3
Post Production (Photoshop)
Details/ description of assignment
Manipulation of Image
Evaluation parameter
Submission of Photos on CD or PPT
Type of assignment
20
Weight age
20
Mid Term Evaluation
40
End Term( Jury)
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
Practical / Workshop
Total 3 hrs
Prerequisite: NA
Course objective:
Course structure:
Concept domain
To address contemporary issues in the domain of fashion and communication.
Knowledge domain
To understand in depth the fashion and communication in the contemporary scenario.
To comprehend the factors that dictate/ influence fashion communication
Skill domain
Research methodology
Course contents:
Nature of Assignment
The ITP in Semester V is the beginning of a three-part research study that culminates in a colloquium paper presentation in Semester VII.
In semester V, students are required to identify an area of study in the field of Fashion and Lifestyle Communication. It could be a phenomenon/ trend/ problem/ movement/ experience that is relevant to the
larger domain of fashion and communication. A pilot study needs to be carried out based on secondary data to understand the area of study. The deliverables will be the Objectives for study in the next
semester.
In semester VI, the study will be advanced further on the basis of the delineated objectives. Relevant primary data will be collected and coalesced with the secondary data, and a preliminary analysis will be
carried out. This will be presented as a document and presentation, with emphasis on visually communicating the research.
In Semester VII, in continuation to the earlier study a paper will be generated that will further analyse and draw conclusions/ offer solutions along with evolving a personal design philosophy. A jury will
evaluate this paper (document + viva)
Methodology
Lectures
Observation and analysis
Presentations and reviews
Monitored self-study
Tutorials
Course Evaluation
Instruments of Evaluation
Regular assessment of the progress of the study with focus on understanding of research concepts.
The learning process is interactive, and will culminate in a document and presentation on the area of study.
Benchmark
Assignment-2
Benchmark
Assignment-3
Continuous Evaluation -40
Benchmark
Assignment-4
Evaluation Matrix
Benchmark
Assignment-5
Mid Term
20
Evaluation
End Term
40
Exam/ Jury
Total
100
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
Practical / Workshop
Self Study
Total 30 hrs
Prerequisite: NA
Course objective:
To observe the complete existing communication systems of product communication and promotions and to record (visual documentation) the methods, message and media, which should eventually indicate possible
product communication systems, the regional essence and feel of the cluster to build & promote the craft products and services identity.
Understanding of the craft, the community & socio economic ethos of each craft.
Understanding of regional essence and visual feel of the cluster
Understanding, study & visual documentation of the detailed process of each craft activity.
Study & documentation of communication systems, channels & media for each craft with special emphasis on trademarks & logos for brand identity.
Understanding of promotional activities, (haats, local bazaars, fairs & exhibitions) carried out by various organizations involved.
Study of packaging details for each craft.
Course structure:
Concept domain-
Understanding of the craft, the community & socio economic ethos of each craft.
Understanding of regional essence and visual feel of the cluster
Knowledge domain-
Understanding, the craft practice from the point of view of the complete production cycle & potential market.
Study & documentation of communication systems, channels & media for each craft with special emphasis on trademarks & logos for brand identity.
Study of packaging details for each craft.
Skill domain-
To understand the visual characteristics of the crafts and documentation of the same along with detailed process of each craft activity.
Understanding of promotional activities, (Haats, local bazaars, fairs & exhibitions) carried out by various organizations involved.
Brief:
Course Methodology:
Deliverables:
Each group would document the current status and opportunities available for the craft within the Communication Design scenario.
Creating Promotional material for the craft (deliverables to be decided at the Centre level based on respective cluster)
Documentation of the suggested opportunities
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of
Total hrs required
number of Keywords of the chapter to detailed referencing with
for one chapter Details of the contents
sessions define the depth of the text book/ publishers/ Hrs Hrs Hrs
and further to be taught
required per input edition with pg no
breakup per topic
chapter/ topic
Evaluation Matrix:
Evaluation Matrix
20 80 100
Teaching Tools:
Learning outcome:
Understanding of the craft, the community & socio economic ethos of each craft.
Understanding of regional essence and visual feel of the cluster
Understanding, study & visual documentation of the detailed process of each craft activity.
Study & documentation of communication systems, channels & media for each craft with special emphasis on trademarks & logos for brand identity.
Understanding of promotional activities, (haats, local bazaars, fairs & exhibitions) carried out by various organizations involved.
Study of packaging details for each craft.
- 209 - 2010,National Institute of Fashion Technology(NIFT)- updated_Sep 2010
Fashion Communication
Lecture
1.5
Practical / Workshop
1.5
Tutorial / Seminars / Field
BFC311P Fashion Journalism-Level I Study - 48 Hrs 2 Core PB
Self Study
-
Total 3
Course objective:
To foster analytical commentators who can create original and insightful ideas for print fashion & lifestyle journalism.
To write clear, concise, in-depth and innovative journalism.
To develop skills in identifying, researching and writing fashion & lifestyle related stories for a range of readership.
To equip students with skills to optimize stories with visual components.
Course structure:
Concept domain:
Appreciation of Fashion Journalism as a means for enhancement of the fashion & lifestyle industry.
Knowledge domain:
Skill domain:
Researching, writing, presenting and pitching for a wide range of publications pertaining to the fashion & lifestyle industry.
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture Study
Workshop
Details of Total hrs Details of the contents Keywords of the chapter to Detailed referencing with text Hrs Hrs Hrs
number of required for one to be taught define the depth of the input book/ publishers/ edition with pg
sessions chapter and no
required per further breakup
chapter/ topic per topic
1 3 Hrs Introduction to
3 Hrs - -
Journalism
Definition: Nature, French Journal; Latin Journalism Principles &
Scope & Functions Diurnalis; As a Craft & as a Practice/ Tony Harcup/ Third
Profession Edition/ Pg No 1-11
3 3 Hrs Guided benchmarked assignment 1 (Description & weightage documented separately) - 3 Hrs -
4 3 Hrs Identifying Elements
in a Story (such as a 3 Hrs - -
Trend Story)
Pull quotes; captions; Fashion Magazines Issue of W/
headlines; sub- Harpers Bazaar/ Vogue/ Elle/
headings; Femina/ Marie Claire/ GQ
slug lines; blurbs
5 3 Hrs Effective Trend Trend ideas; Trend spotting Fashion forecast services 3 hrs - -
Writing subscribed at NIFT Resource
Centre such as Promostyl,
Doneger.
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 10 10 20 40 100
Teaching Tools:
Illustrated lectures (faculty & domain experts)
Faculty guided brainstorming & group discussions
Individual and group assignments
Cross critiquing & review of assignments by students
Print-media appreciation (magazines, journals, newspapers)
Review and feedback from faculty
Learning outcome:
Identifying, researching and effectively implementing stories for fashion & lifestyle industry
Developing different writing styles towards a range of readership
Editing and sub-editing practices
Supplementing written matter with appropriate visual material
Pitching for a story
Understanding different genres of publication
Ethical responsibility in Fashion Journalism
Assignment 1
To write a Story for specific audience and present three different angles in writing for
Details/ Description of assignment
each. (Word limit - 500 words, no visual material to supplement the Story).
Understanding of the Topic; Effective writing.
Evaluation parameter
Individual. Class Assignment (Faculty to ensure that the Story is written & submitted in the
Type of assignment
class session dedicated for the Assignment)
Weight age 10
Assignment 2
To write a Trend Piece/ Report based on a specific season and category (Spring
Details/ description of assignment Summer 2011, Womenswear). Word Limit 1000 words. Visual material (sketches,
illustrations, photographs of designer showings) to supplement the Story.
Evaluation parameter Understanding of the Topic; Research; Effective writing; Selection of visual material.
Research for Trend spotting to be done in groups. Individual written pieces by the students.
Type of assignment
10
Weight age
Assignment 3
10
Weight age
Assignment 4
To critique a Fashion Sow of a well known designer (Indian or international). Word
Details/ description of assignment
limit - 700 words. Visual material (one visual from the show) permitted.
Understanding of the Topic; Critique points; Effective writing; Selection of visual material.
Evaluation parameter
Individual. Class Assignment (Faculty to ensure that the Story is written & submitted in the
Type of assignment class session dedicated for the Assignment)
10
Weight age
Lecture
1.5
Practical / Workshop
Tutorial / Seminars /
BFC313P Textile Appreciation 24 hrs 1.5 NC PB
Field Study
Self Study
Total 1.5
Course objective:
To provide a comprehensive exposure to the field of textiles viz-a-vie fashion and lifestyle.
To introduce students to the terminology, and fundamentals of textiles.
To achieve appreciation of global textiles.
To understand the behaviour and performance of textiles viz-a-vie fashion and lifestyle.
Course structure:
Concept domain:
Knowledge domain:
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of number Total hrs Details of the contents to be taught Keywords of the Detailed referencing with text Hrs Hrs Hrs
of sessions required for chapter to define book/ publishers/ edition with pg
required per one chapter the depth of the no
chapter/ topic and further input
breakup per
topic
1 1.5 Overview of Textiles and the textile industry Fabric Science by Pizzuttos JJ Pg 1.5
1-21
1 1.5 Introduction to textiles and their role in Fabric Science by Pizzuttos JJ, 1.5
fashion Pg 1-21
The textile chain from fibre to fabric
The segments of textile industry in India www.india-crafts.com/business-
handloom, power-loom and mill sector reports/indian-textile-
SWOT analysis of Indian Textile Industry industry/swot-analysis.htm
7 1.5 Introduction to knits - terminology (warp/ Fabric Science by Pizzuttos JJ, 1.5
weft knits, wales, courses, inter-looping, Pg 183-208, 223-235
gsm etc), identification and properties.
Types of knits (Warp and Weft knits single
jersey, rib, interlock, popcorn, ottoman,
velour, tricot)
Identification, properties and uses of felts
and non-wovens.
9 10 3 Fabric Finishes 3
Dyeing and Printing
9 1.5 Differences between Dyeing and Printing Fabric Science by Pizzuttos JJ, 1.5
Differences between Natural and Synthetic Pg 243-258
Dyes
Stages of dyeing dope, fibre, yarn, fabric Fabric Science by Pizzuttos JJ,
and garment Pg 271-288
Styles of printing (Direct/ discharge/ Resist/
Pigment) Textiles Fibers to Fabric by
Methods of Printing Roller, block, screen Corbman BP, Pg No. 223- 243
(Flat bed & Rotary Screen)
Types of Prints (Floral, botanical,
conversational, regimental, juvenile/
nursery, photographic, handkerchief,
optical, psychedelic, toile de jouy
All-over, directional, engineered, stripes, checks
and plaids)
Suggested references Books: (Apart from ones mentioned with the course curriculum)
Textile Processing Printing Dyeing Finishing by JL Smith
Textile Finishing By W S Murphy
Textile Weaving & Design by WS Murphy
Knitting Technology by AJ Gaonkar DB
Introductory Textile Science by Hudson, Peyton B, Clapp, Anne C, Kness, Darlene, Josephs
Textiles 5000 years by Harris
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
20 20 20 40 100
Teaching Tools:
Illustrated Lectures (Slides and samples)
Market surveys and research
Presentations
Visit to Library and Resource Centre.
Visits to Handloom Unit, Textile Mill, Processing Unit & Dyeing and Printing Units.
Task based assignments
Written quiz/ Test
Learning outcome:
An understanding of fundamentals of textiles.
Inter-relationship between fashion and textiles
Identification and appreciation of different fabrics
Understanding the behavior and uses of different fabrics
Understanding the structure of the textile industry
Assignment 1
Details/ Description of assignment Swatch Book 1. Fibers / Yarns 2. Fabrics Different weaves, non woven and knits etc.
A students should be evaluated based not only on the making of the file but also the
Evaluation parameter
understanding and identifying capabilities
Type of assignment Swatch File Submission
Weight age 20
Assignment 2
Quiz (Written / Oral) Spot Evaluation
Details/ description of assignment
Mid Term Evaluation Posters based on properties / characteristics of fibers / yarns / fabrics (Can be open ended) (20 Marks)
End term Evaluation: Jury Documentation and presentation of one textile designer (international / national) evaluation to be done based on the proper understanding of process of textile design used
by that designer (40 marks)
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
1.5
Self Study
Total 3
Course objective:
To produce multimedia and web based presentations using Flash, Bringing the awareness of the various tools used for the purpose of making web sites and interactive multimedia presentations.
The students develop understanding and command with the comprehensive set of web based and multimedia tools to create animations / presentation & website.
Concept domain
Understanding of Web as a strong medium for communication
Knowledge Domain
To assimilate knowledge in area of digital presentation and new media
Skill Domain
sharpen cognitive skills & develop sensitivity towards communication
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Total hrs
Details of required
number of for one detailed referencing with
Details of the contents to be Keywords of the chapter to
sessions chapter text book/ publishers/ Hrs Hrs Hrs
taught define the depth of the input
required per and further edition with pg no
chapter/ topic breakup
per topic
Using ADOBE FLASH CS4
Flash workflow,
1 3 Introduction to flash PROFESSIONAL 1.5 1.5
workspace
(Pg no 9-17)
Timeline,
Property inspector,
Using ADOBE FLASH CS4
Undo, Redo, and Repeat
2&3 6 PROFESSIONAL 3 3
Stage and Tools panel commands,
(Pg no 17-42)
Commands menu,
Set preferences
Placing artwork,
Importing text,
Adobe Illustrator AI files, Using ADOBE FLASH CS4
Managing documents, Working with Photoshop PROFESSIONAL
4& 5 6 Using imported artwork, and Flash, (Pg no 43-90) 1.5 1.5
Converting bitmap to a Editable Text,
vector graphic Vector Outlines,
Flattened Bitmap Image,
bitmap as a fill
Benchmarked assignment 1
Create an animated interface for Digital Presentation ( 10 marks)
Drawing,
Vector and bitmap
graphics,
Reshape lines and shapes, Using ADOBE FLASH CS4
1.5 1.5
6 3 Creating and Editing Artwork, Moving, arranging, and PROFESSIONAL
Symbols, instances, and deleting artwork, (Pg no 91-171)
Colors, gradients, and
strokes,
About 3D graphics in Flash
About symbols,
Benchmarked assignment 2
Create 10 Web Banners (10 Marks)
8 Midterm Evaluation
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Lectures
Demonstrations
Presentations
Hands-on exercises
Practical sessions
Learning Outcome
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
Self Study
Total 1.5
Prerequisite: none
Course objective:
To acquaint the participants with knowledge & skills for retail management
To familiarize the students with the concept of Brand Management and their application in appropriate situations in fashion industry.
Course content :
Concept domain
This course gives understanding of the retail industry, various retail formats and functioning of various types of retail structures in addition to exposure to brand management.
Knowledge Domain
Students will get knowledge of store operations, retailing & merchandising management functions and brand building strategies adopted by industry.
Skill domain
This course gears the students towards retail merchandising management. Students develop skills of retail merchandising in addition to learning various branding strategies.
Course contents
Practic Self
al / Study
Session Hrs Content Keywords Reference Lecture
Worksh
op
Details of Total hrs
number of required for
sessions one chapter Details of the contents to Keywords of the chapter to define Detailed referencing with text book/
Hrs Hrs Hrs
required per and further be taught the depth of the input publishers/ edition with pg no
chapter/ breakup per
topic topic
Overview of Retailing
FICCI Study, Images, Business
environment, current Definition, history & evolution, size
1 1.5 hrs world, images retail. 1.5
scenario, emerging of Indian retail
trends in retailing
Types of Retailers, types of
Retailing Management- Fourth
ownership, non-store retailing
Edition Levy and Weitz 2, chapter
2 1.5 Store Formats Types of retailer on the basis of 1.5
2&3
ownership services price &
merchandise
Six Ps of retail Retailing Management- Fourth
Elements of Retail Mix,
3 1.5 Organizational structure for various Edition Levy and Weitz 2, 1.5
Store Organization
retail formats Chapter 1 & Chapter 10
Retailing Management- Fourth
10 steps (identification of target
Edition Levy and Weitz 2, chapter
4 1.5 Retail Market Strategy market, etc., managing customer 1.5
2 & 3, Chapter 6
relationship &vendorship)
Benchmarked assignment 1- Documented separately
Trading area characteristics, site
Chapter 9 levy and Weitz.
Trade area analysis & site characteristics, location theories(
5 1.5 Chapter 7 1.5
selection retail gravity theory,
BPI, CLT)
Function, Roles & Responsibilities
Merchandiser of Retail Buyer & Retail Merchandise Buying by Maryanne
6 1.5 Merchandiser---Merchandise Smith Bohlinger, Fair Child 1.5
Planning & Buying, Sales & Publications chapter3
Purchase Planning.
Retail Pricing, Basic Price adjustment theories, product Mathematics for Retail Buying 4th
7 1.5 1.5
Profit factors, the bundle pricing & Product mix pricing. Edition Bette K. Tepper, Newton
BOOKS :
Business World
Business India
Business Today
Economic Times
Apparel Fortnightly
Inside Fashion WWD/DNR
Images/ Retail
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Task-based assignments during the course and written examination based evaluation
Learning outcome:
Understanding of retailing as an industry
Knowledge & skills for retail management
Understanding of Brand Management
Application of above in the fashion industry
Develop branding strategies.
Evaluation parameter Analysis of the case, neatness and clarity in the presentation
Type of assignment Submission
Weight age 10
Assignment 2
Details/ description of assignment Profiling of a fashion retailer. Students will use all the concepts of retailing taught in the class
and develop profile an existing retailer.
Evaluation parameter Concepts covered, neatness and clarity in the presentation
Type of assignment Submission and Presentation
Weight age 10
Assignment 3
Details/ description of assignment Understanding the Branding strategy and consumer perception of the
Manufacturers Brand vs. Store Brand with reference to a fashion retailer.
Evaluation parameter Concepts covered, neatness and clarity in the presentation
Weight age 20
For CEB subject (theory) suggested format of CEB question paper to be mentioned
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
Self Study
Total 1.5
Course objective:
To understand the role and scope of advertising vis--vis fashion and lifestyle industry
To understand as industry functioning and ad agency structure and its specialist departments
To learn about brands and brand management especially with regard to fashion and fashion designer brands
To learn about ad planning and strategies.
To understand the concept of advertising
To understand the necessity of advertising in this competitive scenario (both in fashion & lifestyle industry and retail industry)
Course structure:
Concept domain-
Understanding of types of advertising
Understanding the purpose of advertising and promotion
Overview of Advertising as a Marketing Tool
Advertising as a Communication Too
Knowledge domain-
Seven Ps of Marketing
Understanding of the background of todays advertising.
Role and structure of the Ad agency.
Knowledge of different media services and strategies.
Tools of retail communication.
Role of Visual Communication
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Total hrs
number of required for
detailed referencing with
sessions one chapter Details of the contents to Keywords of the chapter to define the depth
text book/ publishers/ Hrs Hrs Hrs
required per and further be taught of the input
edition with pg no
chapter/ breakup per
topic topic
1-4 6.0 Introduction 6.0
Definition, Origin & development, Growth of
Introduction to advertising in India, Scope (Effects on
1 1.5 1.5
Advertising: Economy/Industry), Facets of advertising (As
an act of commerce, as hidden persuader)
Need for advertising, Functions of advertising,
2 1.5 Purpose of advertising: Benefits of advertising: To Seller, Buyer & 1.5
Media
Communication Process & Advertising,
Advertising as a
3 1.5 Communication Principles, Theories applied 1.5
Communication Tool:
to advertising
Concept of Marketing & advertising,
Advertising as a Marketing Mix-5 Ps of marketing,
4 1.5 1.5
Marketing Tool: Segmentation of consumer & positioning of
product
Benchmarked assignment 1 Total Marks 10
Comparison of different advertisements and its effect on consumers.
Segregating ads on the basis of types of appeal the advertisements are having
57 4.5 4.5
Advertising as a PR Relationship of Advertising & Public Relation,
5 1.5 1.5
Tool: Corporate/Institutional Advertising
Unique Selling Proposition, Brand Image,
6 1.5 Advertising Theories: 1.5
Relevance to Indian Advertising
Websites:
www.adsoftheworld.com
www.adforum.com
www.campaignindia.in
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
Mid Term
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Evaluation
Total
10
10 20 - - 20 40 100
Teaching Tools:
Videos of advertisements
Examples of Corporate Advertisements (Print, Video, Online, Others)
Lectures supported by Visuals
Brainstorming & interactive session
Group & individual presentations
Learning outcome:
Understanding of advertising & its role in the fashion industry.
Conceptual understanding of marketing, promotion & advertising
Equipped to understand media.
Assignment 1
Details/ description of assignment Comparison of different advertisements and its effect on consumers.
Segregating ads on the basis of types of appeal the advertisements are having
Evaluation parameter Intensive research must be done, students should be able to understand what he/she is
talking about.
Type of assignment Document/Presentation
Weight age 10
Assignment 2
Evaluation parameter
Weight age 10
Assignment 3
Details/ description of assignment Study the working of advertising agencies, Indian or global, focusing more on the
working of creative department.
Studying and analyzing successful ad campaigns
Suggest Tools of IMC for an Ad Campaign of an renowned brand
Evaluation parameter
Type of assignment Written Document
Weight age 20
SEMESTER VI
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
3
Tutorial / Seminars / Field
BFC302P Graphic Design Level IV 72 Hrs 3 Core PB
Study
Self Study
Total 4.5
Course objective:
Course structure :
Concept domain
Conceptual clarity about the form, its interpretation and interaction with other mediums and medias.
Ability to analyze and conceptualize a scenario and interpret the solution through appropriate representation.
Knowledge domain
Understanding the contextual interpretation of icons and symbols in our society
Understanding the nuances of 2D forms and its interaction with different mediums and media
Knowledge of building identity and in-depth understanding of its elements
Skill domain
Ability to create a 2D form and its appropriate application with various mediums
Interpretation and articulation skill through form and medium
Software skill to develop identity and presentation skill
Communication skill through symbols and icons
Formats and Layouts
Reproduction techniques
Course contents
Practical/ Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Brand Basics
1 3 Brand Identity Ideals 3
Brand Identity elements
Benchmarks
Pictorial Marks
2 3 Abstract Marks 3
Emblems
Characters
Visual styles, graphic What is Branding? Mathew
3-5 9 Brand Forces styles, brand personality, Healey, Rotovision, pg. no. 3 6
sensorial perspective. 6-26
Brand dynamics
3-4 3 3 3
Sustainability
5 1.5 Personal Branding 3
Consumer research, issues What is Branding? Mathew
6-7 6 Conducting Research of globalization, market Healey, Rotovision, pg. no. 3 3
scenario. 34-53
Overview,Market research
6-7 6 3 3
Usability,Marketing audit
Competitive
audit,Language audit
Benchmarked assignment 1-Study of an existing brand (10 marks)
What is Branding? Mathew
8-11 12 Clarifying Strategy Portfolios & case study Healey, Rotovision, pg. no. 3 9
158-247
Overview
8-9 6 3 3
Narrowing the focus
Brand brief
10-11 6 6
Naming
12 3 MID TERM EVALUATION 3
What is Branding? Mathew
13 - 19 21 Designing Identity Healey, Rotovision, Pg. no. 3 18
72- 104
Overview,Logotype +
13-17 15 3 12
signature,Color,Typography
Trial Applications
18-19 6 6
Presentation
Benchmarked assignment 2-Finalisation of the topic(10 marks)
What is Branding? Mathew
20-21 6 Identity collaterals Healey, Rotovision, pg. no. 6
54-66
Overview
20-21 6 Trademark process 6
Identity Collaterals
Identity Application
22-23 6 6
Guidelines
Benchmarked assignment 3 Compilation of Identity design & Identity collaterals(20 marks)
Identity Application
22-23 6 6
Guidelines/Documentation
24 3 END TERM EVALUATION 3
Michael Bierut, Seventy-nine Short Essays on Design, Princeton Architectural Press, 2007
Stephen Eskilson, Graphic Design: A New History, Yale University Press, 2007
Steven Heller ,Iron Fists: Branding the 20th-Century Totalarian State ,Phaidon Press Inc, 2008
Steven Heller & Mirko Ilic ,Icons of Graphic Design, Second Edition ,Thames & Hudson, 2008
Michael Kroeger, Paul Rand: Conversations with Students ,Princeton Architectural Press, 2008
Grant McCracken ,Transformations: Identity Construction in Contemporary Culture ,ndiana University Press, 2008
Angus Hyland & Emily King, C/ID: Visual Identity & Branding for the Arts ,Laurence King, 2006
William J. Mitchell ,Placing Words: Symbols, Space and the City ,MIT Press, 2005
Rick Poynor ,No More Rules: Graphic Design and Postmodernism ,Yale University Press, 2003
Communication arts
Graphix
Creative Brief
Wallpaper
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 - - 20 40 100
Teaching Tools:
Learning outcome:
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture Not Uniform
for all weeks
Practical / Workshop
Self Study
Total 4.5
Course objective:
This course in Retail Display Design II will further the study started in RDD-I. An in-depth study of Retail environments, the different formats and the factors which govern design in each format.
Acquainting the students with the concept of Brand Identity and how one can reflect this in the various areas of VM Show window, in-store display, POP, display graphics, both of Exterior and Interior of a
store.
The objective of the course is to expand the definition of VM from a one store activity to developing an Identity for the client across their operations (across cities). This will require mature understanding of
businesses, and how VM can be an important area of Brand Building.
The course will further the understanding of Consumer Behaviour gained in the earlier semester. Here the students will learn how VM can be instrumental in creating sustained recall values for a brand.
Course structure
Concept domain-
Brand Identity results in appropriate visual experience and effective space creation
Consumer brand Experience Interplay
Knowledge domain-
Understanding different retail formats
Understanding time-cost implications of a design development
Understanding the larger implications of VM as a company strategy.
Skill domain-
Course contents
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Recap of Retail
1&2 03 03
Knowledge
Recap of Retail Knowledge
Case studies may
1&2 3 become a relevant 03
part in understanding
retail& brand identity
04-19 24 Brand Identity 1. The power of retail 12 12
Branding- Arthur A
Meaning in the broader
14-17 6 Winters, Peggy 1.5 4.5
sense
Finchers Winters,
18-21 6 Meaning specific to Design Carole Paul & the 1.5 4.5
How do the Big Brands editors of RETAIL AD
22-24 6 1.5 4.5
work? WORLD
Understanding the Pg: 10-13,46-47,148-149
25-28 6 constraints in this area of 1.5 4.5
Design.
Benchmarked assignment 1: Based on the concept of design as a strategy in business, and the integration of knowledge, skills, imagination and culture of
different disciplines for the effective development of product concepts including the vitalization of product and brand identity.- 10 marks
Benchmarked assignment 2: Assignment based on Creating a defined image of a store/brands customer- 10 marks
22-24 Mid term Evaluation: Case study of VM setup in a company- Presentation- 20 marks
Understanding a VM set
25-30 09 . ID 03 06
up in company
Understanding competition Stores
25-27 4.5 VM&SD 1.5 03
to a brand
28-30 4.5 To prepare a VM kit 1.5 03
Benchmarked assignment 3: Case study of VM setup in a company- Presentation- 20 marks
31-45 22.5 Final Project-Live 11 13
31-45 22.5 Retail format & design 11 13
46-48 End term Evaluation : 40 marks
1. Creative Review
2. Design Week
3. Business Week
4. Wallpaper
5. Advertising Age
6. ID
7. Stores
8. VM&SD
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Teaching will be through:
Learning outcome:
Upon completion of the course the students shall be able to:
Self Study
Total 4.5
Prerequisite: V&RT, Photoshop, Introduction to Photography, Lighting for Photography, Fashion Photography I
Course objective
Course structure
Concept domain
Conceptual clarity about studio composition, sets, indoor and outdoor shooting.
Ability to conceptualize a mood of theme and to articulate the same through photography.
Ability to explore different forms of photography with models.
Knowledge domain
Skill domain
Course contents
Practical / Expert
Session Hrs Content Keywords Reference Lecture
Workshop input
Details of
Total hrs
number of
required for
sessions Detailed referencing with
one chapter Details of the contents to be Keywords of the chapter to
required text book/ publishers/ edition Hrs. Hrs. Hrs.
and further taught define the depth of the input
per with pg no.
breakup
chapter/
per topic
topic
Introduction Fashion Fashion Photography: A
1-4 12 Complete Guide to the Tools 3 9
Photography
and Techniques of the Trade
by Bruce Smith
Commercial Photography Handbook: Business Techniques for Professional Digital Photographers by Kirk Tuck
Outdoor Lighting: Fashion & Glamour by Cathy Joseph
Contemporary Fashion Photographers by Natalie Viaux
Master Guide for Glamour Photography: Digital Techniques and Images by Chris Nelso
Digital Fashion Photography by Chris Farantino
Fashion Photography Now by Catherine Chermayeff
Unseen Vogue, The secret history of Fashion Photography by Robin Derric
Lighting techniques for Fashion & Glamour Photography by Bill Hurter
Fashion Photography - by Mirram Moss
Vogue Book Of Fashion Photography, the first sixty years by Poly Devlin
History of Fashion Photography Nancy Hall Duncan
Lighting for Glamour Photography, a complete guide to professional techniques for film and digital photography by Duncan Evans, David Kimber
Better photography
Popular photography
Evaluation Matrix:
Assignment-1
Assignment-2
End Term
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
20 20 20 40 100
Teaching Tools:
Learning outcome:
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
Practical / Workshop
Total 3hrs
Course objective
To give an opportunity for study about any area of research pertaining to global Communication issues related to ecology, new technology, trends, and changes in life style.
To encourage the students to evolve a self-initiated thinking process, building upon the skill and knowledge base acquired in the previous semester.
Course structure
Concept domain
Insight and familiarity to global issues, directly or indirectly related to domain of design, fashion & communications.
Insight into evaluation and significance of area of study in contemporary as well as future context.
Knowledge domain
Understanding issue related to the selected area of study and its application to develop relevant perspective
Understanding of essential tools and techniques of research.
Understanding the dynamics of issues to the chosen subject areas.
Skill domain
Application of research tools and techniques.
Application of skills of collation, classification and analyses of research information.
Course contents
Global Communication issues related to ecology, new technology, trends, and changes in lifestyles.
Understanding issue related to the selected area of study and its application to develop relevant perspective
Mentoring Insight into evaluation and significance of area of study in contemporary as well as future context.
Nature of Assignment
In semester VI, the study will be advanced further on the basis of the delineated objectives. Relevant primary data will be collected and coalesced with the secondary data, and a preliminary
analysis will be carried out. This will be presented as a document and presentation, with emphasis on visually communicating the research.
Art, Design & Visual Culture: Malcom Barnard: St. Martins Press Inc.
Ways of Seeing: John Berger: Penguin
A Historical mela The ABC of India, The Artbook of Cinema: Curetted by: Neville Tuli
Raja Ravi Varma and printed Gods of India: Oxford
The image and Eye: E. H. Gombrich: Phaidon
Sense of order: E. H.Gombrich.
Design History a students handbook: Hazel Conway: Routledge.
Twentieth C. Design: Jonathan M. Woodham: Oxford History of Art.
Cognition and the Visual Arts: Robert L. Solso: Solso.
Design In the Indian context: H. Kumar Vyas: NID.
History of Modern Design: David Raizman: Laurence King
Design Issues Journel mit press.
Thinking for the next millennium: Edward De-Bono.
Research Methodology Methods & Techniques, by C.R. Kothari, Wishwa Prakashan Press, 2003
Research Methodology, by Sranavel P. 14th ed, Kitab Mahal Publication 2004
MLA Handbook for Writers of Research Paper, by Joseph Gibaldi, 5th ed., Affiliated East West Press2000
Handbook of International Sources on Reference and Information, by Dr. Sewa Singh, Crest Publication House, New Delhi 2001
And any other source suggested by the expert faculty
Teaching Tools:
Standard methods of research may be reviewed by individual student before embarking on their specific detailed study.
Regular guidance and feedback is mandatory and each student will be mentored by the faculty.
Self learning with periodic reviews by the faculty on individual basis. It is especially suitable in this module if the students initiative be given full rein in choosing and pursuing the area of
his / her interest. The faculty shall be a guide of overall progress.
Learning outcome:
Development of capability to think analytically and critically about issues of global concerns.
Ability to document research processes and concluded in a defined format
Ability to define scope of work and research methodology as articulated Statement of Purpose.
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
20 40 100
Continuous Evaluation -40
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture Not Uniform
for all weeks
Practical / Workshop
Self Study
Total 03
Course objective
To enable the students develop an understanding the various aspects of holding a successful Event from Planning to Execution
Course structure:
Concept domain
To understand how events can be used to brand promotion
Knowledge domain-
Understanding events in terms of Brand promotion
Skill domain-
Course contents
Practical / Self
Session Hrs Content Keywords Reference Lecture Study
Workshop
Details of Total hrs
number of required for one Detailed referencing with text
Details of the contents Keywords of the chapter to
sessions chapter and book/ publishers/ edition with pg Hrs Hrs Hrs
to be taught define the depth of the input
required per further breakup no
chapter/ topic per topic
Introduction to Event Event Management by Lynn Van
1-4 06 6
Management Der Wagen Pg: 13-57, 125-131
Introduction to event & event
1 1.5 1.5
management Event Planning by Judy Allen Pg:
2 1.5 Types of events 1-14 1.5
3 1.5 Scope & Planning 1.5
Successful event management by
4 1.5 Pre event research study Anton Shone Pg: 64-95 1.5
16-17 Mid term evaluation : Case Study: Any event running currently where students can go and evaluate hands-on-20 marks
Research: On customer /
23 1.5 1.5
product / audience
Design: Signage, Print material,
24 1.5 Publicity, set design, seating 1.5
etc.
Finance: Budget, recovery plan /
fund raising
25 1.5 1.5
Logistical requirements
Benchmarked assignment 3-
Hypothetical Event Organization-20 marks
26-30 7.5 Final project Event Planning : The Ultimate 7.5
Work on practical execution of Guide to Successful Meetings,
26-28 4.5 4.5
the event Corporate Events, Fundraising
Work on peer evaluation format Galas, Conferences,
29 1.5 1.5
& methodology Conventions, Incentives and
Other Special Events by Judy
30 1.5 Work out contingency plan Allen Pg: 241-245, 266-271 1.5
Corporate Event Project Management (The Wiley Event Management Series) by William O'Toole, Phyllis Mikolaitis
Event Planning : The Ultimate Guide to Successful Meetings, Corporate Events, Fundraising Galas, Conferences, Conventions, Incentives and Other Special Events by Judy Allen
The International Dictionary of Event Management (The Wiley Event Management Series) by Joe Goldblatt, Kathleen S. Nelson
Event Entertainment and Production (The Wiley Event Management Series) by Mark Sonder
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10
10 20 20 40 100
Teaching Tools
Lectures
Case study analysis
Group discussion, debates and crossfire
Observation and analysis
Presentations and reviews
Monitored self-study
Tutorials
Workshop/Seminar
Learning outcome:
The aim of the course is to develop knowledge, understanding and professional management skills relevant to the organization, planning, marketing and operation of various forms of events.
Subject
Hour / (C / NC)
Subject Code Subject Sessions Hours / Week Credit Type(TH/ PB/
Semester
DE/CE)
Lecture
1.5
Practical / Workshop
1.5
Fashion Journalism Tutorial / Seminars / Field
BFC312P 48 hrs 2 Core PB
Level II Study
Self Study
-
Total 3
Course objective:
Course structure:
Concept domain
Knowledge domain
Skill domain
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture Study
Workshop
Total hrs Details of the contents Keywords of the chapter to Detailed referencing with text Hrs Hrs Hrs
Details of
required for one to be taught define the depth of the input book/ publishers/ edition with pg
number of
chapter and no
sessions
further breakup
required per
per topic
chapter/ topic
Understanding the Magazine Writing, Portable MFA,
1 3 profile of a fashion New York Writers Workshop/ Pg 3
magazine/ newspaper No 36-196
Organizational/ Structure; hierarchy;
operational structure of operations; departments work Fashion Magazines - Issue of W/
a fashion magazine/ flow Harpers Bazaar/ Vogue/ Elle/
newspaper Femina/ Marie Claire/ GQ/ Dazed
& Confused
Jacobi P, The Magazine Article: How to think it, Plan it, Write it; Bloomington, Indiana Univ.
Gough, Understanding Womens Magazines, Yates, Routledge
Making Sense of Mens Magazines, Polity Press
Hennessey B, Writing Feature Articles: A Practical Guide to Methods & Markets, 3rd Edition, Oxford: Focal press
Evaluation Matrix:
Assignment-2
Assignment-3
Benchmark
Benchmark
Benchmark
Total
10 10 20 20 40 100
Teaching Tools:
Learning outcome:
Identifying, researching and effectively implementing stories for a particular genre of fashion/ lifestyle publication
Editing and sub-editing practices
Understanding of operations and structure of magazines/ newspapers
Roles and responsibilities in a publication
Assignment 1
Research & present the history of a chosen fashion magazine from its launch to
Details/ Description of assignment
current day.
Research; Understanding the operations of the magazine specific strategies adopted over
Evaluation parameter
the years.
Type of assignment Group assignment.
Assignment 2
Present 02 Stories of the magazine being created.
Details/ description of assignment
Relevance of the Story in the chosen magazine; effective writing; ability to understand the
Evaluation parameter
over all feel of the chosen magazine; relevance & quality of visual material (if any).
Group assignment.
Type of assignment
10 Marks
Weight age
Assignment 3
Present the Cover Story of the magazine being created.
Details/ description of assignment
Relevance of the Story in the chosen magazine; effective writing; ability to understand the
Evaluation parameter
over all feel of the chosen magazine; relevance & quality of visual material.
Group assignment.
Type of assignment
20 Marks
Weight age
Lecture 1.5
Self Study -
Total 3
Course objective:
To analyze and employ historical and contemporary imagery in developing fashion images that are fresh & innovative.
Course structure:
Concept domain
To understand changing cultural trends and the connotations of modern visual idiom.
To understand the processes involved in the creation of a successful /effective fashion image for diverse areas like runway, editorial, advertising, catalogues, films etc.
To learn the fundamentals of make-up: basic make-up to stage / theatre /occasion / shoot oriented make-up.
To learn about characteristics of hair and hairstyling.
To learn about significance of accessorization (jewellery, belts, bags, shoes etc) in styling.
Knowledge domain
Skill domain
To develop skills needed to be a contributing entity (as a stylist) along with the designer, photographer, art director, makeup artist, hair stylist.
To develop skills to conceptualize and style a complete Look.
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture Study
Workshop
Details of Total hrs Details of the contents Keywords of the chapter to Detailed referencing with text book/ Hrs Hrs Hrs
number of required for one to be taught define the depth of the input publishers/ edition with pg no
sessions chapter and
required per further breakup
chapter/ topic per topic
Introduction to Styling: Style; look; stylist Vogue Fashion, Linda Watson, Carlton 3
1 3 Concept, nature & Books, Pg No 6-393
scope. Stylist, Interpreters of Fashion, Rizzoli
Types of Styling Product; people; editorial; New York 3
2 3 newspaper; shows; catalogue; Mastering Fashion Styling, JD Bingemans
make over
Elements of Styling Make up; back drop; posture; Style Makers : Inside Fashion, Marcia 1.5 1.5
3 3 dress; attitude; lighting; Sherrill & Carey Karmel
accessories; props; composition
Vogue Fashion, Linda Watson, Carlton 1.5 1.5
Conceptualization; Sourcing; Books, Pg No 6-393
4 3 Process of Styling
bookings; location; equipments
Sources of inspiration History; clothes / costumes; Fashion A history from the 18th to the 1.5 1.5
nature; culture; trend & 20th century, The collection of the Kyoto
forecast; current affairs; Costume Institute, Volume I &II
5 3
fashion icons; movies; Phaidon, Fresh Fruits
magazines; events; opera / A History of the Western Dress, Phyllis G.
theatre Tortora & Keith Eubank, Fourth Edition,
6 3 Interpretation of Correlating inspirations with Fairchild publication. 1.5 1.5
inspirations intended style direction Mastering Fashion Styling, JD Bingemans
Visual imagery (slides, films) & Fashion forecast services subscribed at
current exhibitions NIFT Resource Centre such as Promostyl,
Doneger.Online Services WGSN,
ww.fashioncapital.co.uk, www.style.com
Trend Stories from Fashion Magazines
Issue of W/ Harpers Bazaar/ Vogue/ Elle/
Femina/ Marie Claire/ GQ/ Dazed &
Confused
Benchmarked assignment 1
(Description & weightage documented separately)
7 3 Creating Mood Boards Mood Board; Style direction; Mastering Fashion Styling, JD Bingemans 1.5 1.5
- 282 - 2010,National Institute of Fashion Technology(NIFT) updated_Sep 2010
Fashion Communication
Hair & make-up Different face types & figure Industry/ domain expert 3 -
types;
Basic daytime make-up to
9 3
stage / theatre /occasion /
shoot oriented make-up;
Hair styling
Benchmarked assignment 2
(Description & weightage documented separately)
Interaction with a Styling Industry: Structure & Industry/ domain expert 1.5 1.5
fashion designer to Operations
10 3 understand the
mechanics of the
Styling Industry
Interaction with a Styling Industry: Structure & Industry/ domain expert 1.5 1.5
fashion photographer to Operations
11 3 understand the
mechanics of the
Styling Industry
Interaction with a Styling Industry: Structure & Industry/ domain expert 1.5 1.5
fashion magazine stylist Operations
12 3 to understand the
mechanics of the
Styling Industry
Benchmarked assignment 3
(Description & weightage documented separately)
Portfolio Development Story boarding; photo The Pocket Stylist: Behind-the-Scenes 3 6
(To effectively create montage; collage Expertise from a Fashion Pro on Creating
targeted imagery that Your Own Look, Kendall Farr
13-15 9
showcases the skill set
of the students as
prospective Stylists)
16 3 END TERM EVALUATION 3
Evaluation Matrix:
Assignment-2
Assignment-3
Benchmark
Benchmark
Benchmark
Mid Term
Evaluation
Total
Jury
10 10 20 20 40 100
Teaching tools:
Learning outcome:
Identifying, researching and effectively implementing styles for fashion communication and media.
To create original and provocative imagery for an increasingly competitive and diverse market.
To assimilate the best practices in Styling.
Assignment 2
Select a current celebrity (Indian/ international). Identify and understand the following
elements of image analysis -
Face analysis - size, proportion, skin tone
Details/ description of assignment
Body and figure analysis - size and proportion
Skin and Hair analysis
Thereafter, style a look for the chosen celebrity for a specific occasion / event,
common to the class set.
Evaluation parameter Understanding of the topic; creativity in ideation; presentation skills
Assignment 3
Research key looks that have prevailed in the fashion industry from the end of 19th
Details/ description of assignment
century till current. Based one prevalent look, pick any one colour and style
individual self employing tints, tones & shades of the chosen color.
Evaluation parameter Understanding of the topic; creativity in ideation; presentation skills
Type of assignment Individual assignment. Story Boards/ photographs to be submitted in actual and digital
format.
Weight age 20 Marks
Lecture
1.5
Practical / Workshop
1.5
Design Interpretation on 3D Max Tutorial / Seminars / Field
BFC316P 48 2 NC PB
Level-I Study
Self Study
Total 3
Course objective:
This 3D Studio Max training course will enable the students to create 3D product design for product prototyping, animations and to create photorealistic images and rendering sequences for 3D animations for
multimedia productions, broadcasting and space design.
Course structure
Concept domain
Understanding of 3d modeling of virtual spaces.
Knowledge domain
To assimilate knowledge in area of 3d modeling
Skill domain
Sharpen cognitive skills & develop sensitivity towards 3D Visualization and communication.
Course contents:
Practical Self
/ Study
Session Hrs Content Keywords Reference Lecture
Worksho
p
Total hrs
Details of
required for
number of Keywords of the chapter detailed referencing with
one chapter Details of the contents to
sessions to define the depth of text book/ publishers/ Hrs Hrs Hrs
and further be taught
required per the input edition with pg no
breakup per
chapter/ topic
topic
Concept of space,
perspective, Status Line,
Controlling Objects,
Bible 3ds max 2010
Introduction to 3D Studio Max Selecting Objects,
(Willey Publications)
1 3 Working with Files 1.5 1.5
Pg( 13-126)
Configuring Viewports,
spline, bezier
mathematics and 3 d
coordinate system.
Standard Primitives,
Editing Objects and
tools-selection, move,
rotate, cloning, scaling,
mirroring & array
Bible 3ds max 2010
Extended Primitives (C- (Willey Publications)
2&3 6 Working with objects 3 3
Ext & L-Ext, Torus Knot Pg(129-253)
& Polyhedron, Chamfer
Box & Oil Tank, Ring
Wave, Capsule, Gregon,
Spindle ,Chamfer
Clyinder, Prism
Benchmarked Assignment 1
Create 5 Props to be used for Visual Merchandising Display (10 Marks)
Understanding Material
Properties, Colors,
Working With Material
Editor, Creating &
1.5 1.5
6 3 Materials, Applying standard
materials, Adding details
with maps, Compound
materials with Material
modifiers
Creating a camera
object, camera view,
Controlling camera Lens
setting,
Cameras &
7 3 Natural & Artificial Pg(491-518) 1.5 1.5
Lighting Basics
Lighting, Standard
Lighting Methods,
Ambient, Standard &
Photometric lights
MID TERM EVALUATION
8 3
Benchmarked Assignment 2
Create a Virtual Space design for an Art Exhibition (10 Marks)
Connect Objects,
Scatter, Shape Merge,
Creating Terrains,
Conforming Objects,
Lofting, Lofting with Bible 3ds max 2010
Shapes & Modifying (Willey Publications)
6 3 3
9&10 Compound Objects Lofted Objects, Lofting Pg(887-915)
along a Path, Patch Pg(680-702)
Modeling, Quad Patch,
Tri Patch & Converting
Objects to Patches,
Editable Patches,
Surface Tools
Morphing Objects,
Creating Morph
Geometry, Morph
Animation, Morph
Modifier, Modifiers, Mesh
Complexity, Bending an Bible 3ds max 2010
Working with Compound
11&12 Object, Twist & Taper, (Willey Publications) 3 3
6 objects
Modifier Stack, Multiple Pg(641-702)
Modifiers, Removing
Modifiers from Stack,
Gizmo Subobject,
Turning Modifiers On/Off,
Edit Modifier Stack
Benchmarked Assignment 3
Create a virtual Ramp Design and Exhibition space with Material detailing (20 marks)
Additional Modifiers,
Ripple, Free Form
Space Wraps Deformation, X-Form Pg(917-938) 9 9
13 to 15 9
Modifiers, Surface
Complexity, Optimize a
Mesh, Smoothing
3ds max 10Animation: CG Filmmaking from Concept to Completion (Consumer) by Barrett Fox
Deconstructing the Elements with 3ds max 6 : Create natural fire, earth, air and water without plug-ins by Pete Draper
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Lectures
Demonstrations
Presentations
Hands-on exercises
Practical sessions
Learning Outcome
The students after completion of the course will be able to design 3D Models of the Props /objects with animation and will be able to create photorealistic rendered image and sequences to be used
for multimedia productions.
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
Self Study
Total 1.5
Course objective:
Course Content
Concept domain
Knowledge Domain
Skill domain-
Course contents:
Pract Self
Lect ical / Stud
Session Hrs Content Keywords Reference
ure Work y
shop
Details of Total hrs
number of required for
Details of the Detailed referencing with text
sessions one chapter Keywords of the chapter to define the depth of
contents to be book/ publishers/ edition with pg Hrs Hrs Hrs
required per and further the input
taught no
chapter/ breakup per
topic topic
Introduction to PR
Introduction and Early practices and founders of PR
1 1.5 History of Public Global PR forums The fall of advertising and the 1.5
Relations Some case studies of PR campaigns in the 60s rise of PR by Al Ries
and 70s. The 22 immutable laws of
Brand promotions branding by Al Ries
Corporate PR Business as unusual by Dame
Image management Anita Roddick
Application of PR Lifestyle PR The Daily Drucker: 366 Days of 1.5
2 1.5
Promoting fashion Insight and Motivation for
Political PR Getting the Right Things Done
Hospitality clients
Art and design PR
Benchmarked assignment 1 (10 marks)
How to pitch for a new client? Eats, Shoots & Leaves: The
How to present your PR strategy in a ppt Zero Tolerance Approach to
format? Punctuation by Lynn Truss)
4 1.5 PR Pitch 1.5
Some PR pitches as case studies
PR pitch for a retainer client
PR pitch for a one time client
Benchmarked assignment 2 (10 marks)
New media
Search engine optimization for social
networking sites like face book, myspace,
5 1.5 New Media youtube , twitter as an effective PR tool 1.5
Some case studies of how new medias turned
the fortune of brands
The fall of advertising and the
The making of a star
rise of PR by Al Ries
Promoting fine art and artists
6 1.5 Image Management The 22 immutable laws of 1.5
Handling the image of a designer
branding by Al Ries
Profiling spokesperson of a corporate
Business as unusual by Dame
Launching new products & services
Anita Roddick
Sustaining media interest around the brand
Brand PR Creating brand and product visibility
The Daily Drucker: 366 Days of
Ensuring the brand is seen in the right company
Insight and Motivation for
always
Getting the Right Things Done
7 Types of crisis
1.5 1.5
Turning a negative into positive before the
media
Crisis Management Writing a release to reveal your clients stand
Communicating and handling the media
Communicating and handling the employees
and intenral pressure groups
8 MID-TERM EVALUATION-20 marks
Creating a crisp pitch.Talking to the entire media The fall of advertising and the
universe.One story-many angles: Promoting the rise of PR by Al Ries
same news in different formats.Custom making
How to pitch a story The 22 immutable laws of
9 1.5 briefs as per the needs of the media/Good English 1.5
to the media branding by Al Ries
vs Correct English. Is there a difference?
Spelling and punctuation can make or break a Business as unusual by Dame
quote and the entire PR sheet. Anita Roddick
The Daily Drucker: 366 Days of Insight and Motivation for Getting the Right Things Done
Eats, Shoots & Leaves: The Zero Tolerance Approach to Punctuation by Lynn Truss)
Blogs on PR
Magazines/ Journals:
Business World,
Business India,
Business Today,
Advertising and Marketing,
Economic Times,
Inside fashion,
WWD,
Vogue, Bazaar, GQ
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Lectures
Case study analysis
Group discussion, debates and crossfire
Observation and analysis
Presentations and reviews
Monitored self-study
Tutorials
Games
Role-playing
Instruments of Evaluation:
PR project work
Exploratory research for purpose of understanding and application to fashion-PR
Writing Press Releases
Creating a Press Kit
Planning a Press Conference
Planning a PR campaign
Learning outcome:
Understanding Fashion PR
Understanding Image and brand building
Strategic PR Planning and implementation
Assignment 1
Details/ description of assignment Use some prominent national designers and write mock press release based on hypothetical collections
you may think the designer will launch for an upcoming season. Writing press releases
Evaluation parameter Clarity of thought
Presentation skills
Communication skills
Public speaking
Type of assignment Individual Presentation also to be submitted as a soft copy on a CD.
Weight age 10
Assignment 2
Details/ description of assignment Case study of a faulting organization and how a successful PR campaign has been carried out with
proper branding strategies and endorsements to turnaround the organizations public image. For e.g ICICI
Bank,Cadburys
Evaluation parameter Clarity of thought
Presentation skills
Communication skills
Understanding of the brief and its interpretation.
Weight age 10
Assignment 3
Details/ description of assignment Making a media strategy for the brand using the web and social networking sites like facebook, twitter,
orkut etc
Evaluation parameter Clarity of thought
Presentation skills
Communication skills
Understanding of the brief and its interpretation.
Weight age 20
Assignment 4
Weight age 20
MID TERM
Multiple choice question 10 marks
Short notes 10 marks = 20 Marks
END TERM
Multiple choice question 10 marks
Match the following 10 marks
Short notes 20 marks = 40 marks
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
3
Practical / Workshop
Self Study
Total 3
Course objective:
To equip students with the tools and techniques of creating advertisements for different media
To make them understand the importance of research before actualizing an ad concept
To understand the basics of advertising campaign for fashion, lifestyle and retail industry
To understand the nature of media and its effect on consumers
Course structure:
Concept domain-
Understanding of Hindi and English language
Conceptually relating a fashion brand / product to its positioning
Conceptualizing a multimedia advertising campaign.
Understanding advertising as a creative concept
To understand mass media
Media planning and the marketing process
Knowledge domain-
Understanding research models and & methodologies.
Understanding advertising strategy
Understanding Basic ad design principles and ad structuring
Understanding media with respect to advertising
To understand the strengths and weaknesses of each media
To comprehend the factors that dictate media decisions
Skill domain-
Application tools & techniques of advertising
Plan & create an advertising campaign
Knowledge of software like Photoshop, Illustrator, Corel Draw
Some basic knowledge of non-linear editing techniques
Strategic planning of media mix for specific products/ services pertaining to the fashion industry
Media decision making
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture Workshop Study
Details of Total hrs
number of required for detailed referencing
sessions one chapter Details of the contents Keywords of the chapter to define the depth of with text book/
Hrs Hrs Hrs
required per and further to be taught the input publishers/ edition with
chapter/ breakup per page no
topic topic
1-4 6 6
Advertising Objectives:
Setting the objectives, Strategies to achieve
1 1.5 1.5
objectives
Advertising Campaign: Various stages of the campaign, combined
2 1.5 campaigns & inter-media co-ordination, 1.5
Case studies of successful ad campaigns
Advertising expenditure & process of
budgeting, Factors affecting advertising
3 1.5 Advertising Budget: expenditure, Methods of determining 1.5
advertising expenditure, Administering the
budget
Selection of media category; Reach,
Media Planning & Frequency & Impact of selected media; Cost
4 1.5 1.5
Scheduling: & other factors influencing the choice of
media; Media Scheduling
Benchmarked assignment 1- (10 marks)
Study and comparison of different advertising campaigns. Make a report based on your research. The document must include reasons behind success or failure of the
campaigns you are taking.
5-7 4.5 6
Translating advertising message into copy,
Preparing effective copy, Punch lines,
Elements of a print copy- Headlines, Body
Advertising Copy copy, Illustration, Slogan, Logo, Role of
5&6 3 colours, Elements of a broadcast copy 3
(Storyboard), Copy writing techniques for
audio & video, Use of visual signs, sound,
audio-video effects, words, Script writing for
radio & television ad
- 305 - 2010,National Institute of Fashion Technology(NIFT) updated_Sep 2010
Fashion Communication
Websites:
www.adsoftheworld.com
www.adforum.com
www.campaignindia.in
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 - - 20 40 100
Teaching Tools:
Videos of advertisements
Examples of Corporate Advertisements (Print, Video, Online, Others)
Lectures supported by Visuals
Brainstorming & interactive session
Group & individual presentations
Learning outcome:
Develop cognitive skills to understand the process of advertising and how it functions, especially or the fashion and retail industry
Ability to define key issues and concerns in creative positioning of a brand / product
Develop sensitivity towards effects of advertising on the consumers / target audience.
Ability to understand different media requirements.
Ability to conceptualize, plan & creative successful advertising campaigns
Benchmarked assignment
Assignment 1:
Study and comparison of different advertising campaigns. Make a report based on your research. The document must include reasons behind success or failure of the campaigns you are
taking.
Details/ description of assignment Thorough study of different ad campaigns to understand what works in what circumstances
and also for understanding the target audience
Evaluation parameter The data should be correct with correct information
Type of assignment Research Document
Weight age 10
Assignment 2
1. Make Print advertisements for different retail or lifestyle brands.
2. Create storyboard for your ad concept. Please include the concept note.
Details/ description of assignment Should include all the elements of Print ad; the terminologies used in the storyboard should
be crosschecked.
Evaluation parameter Originality of the concept, Design sense, Should include the elements of Print ad and
Storyboard.
Type of assignment Print outs of Advertisements; Hand made storyboard or print outs
Assignment 3
Suggest a fruitful media planning for the advertisements you created in the last assignment. .
Details/ description of assignment Should include media planning concept, selection of media, budget, positioning etc.
Weight age 20
It should include objective type questions based on general awareness and concepts of advertisement.
Creative aspects of the students should come out in the examination. They might be asked to make print ads for any given brand/product.
They could be asked to design an advertising campaign for a given brand/corporate house.
Concepts and theories of Advertising, Importance of research in Advertising, Selection of Media, Media planning, etc. could also be asked.
SEMESTER VII
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
3
Tutorial / Seminars / Field
BFC401P Graphic Design-Level-V 72 Hrs 3 Core PB
Study
Self Study
Total 4.5
Prerequisite:
Graphic Design I, II III & IV
Course objective:
To understand the basic fundamentals of Packaging Design
To be able to analyse and understand the materials and processes in packaging.
To understand the structure, function and utility of packaging.
To understand the graphic elements used in packaging.
Course structure:
Concept domain-
Conceptual clarity about the structure, function and utility of the package.
To be able to conceptualize the graphics and its application on packaging.
Knowledge domain-
Understanding the user behaviour and utility of the package
Understanding the nuances of 3D Graphics and its interaction with package
Knowledge of building package and in-depth understanding of its elements
Skill domain-
Ability to create a 3D structure and to apply the same for packaging
Interpretation and articulation skill through form and medium
Software skill to develop 3D Graphics and presentation skill
Communication skill through Package and graphics
Production techniques of Package and material usages.
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Packaging design,
Introduction to packaging
1-3 9 UNCTAD CNUCED, Pg. no. 3 6
1-10
History of packaging
Earliest Practices to
2&3 6 Design 1.5 4.5
current days
Packaging design,
Structural Design
4& 5 6 UNCTAD CNUCED Pg. no. 3 3
11-61
Form generation and Correlation of branding
4 3 1.5 1.5
structure for packaging with design basics
Ergonomics in packaging,
Relation of branding & form
generation
5 3 1.5 1.5
Transportation &
Distribution
Packaging design,
Types of Packaging
5-6 6 UNCTAD CNUCED Pg. no. 3 3
13-15
Benchmarked assignment 1
Case study (20 marks)
Packaging design,
Packaging Graphics
7-12 18 UNCTAD CNUCED Pg. no. 6 12
65-82
Positioning of product,
packaging solutions-
color,shape, copy, Packaging- Family
7-10 12 3 9
Barcodes, Warnings etc
Technical Information:
Labeling, marking & coding
Printing Methods: Their Flexography, Screen etc,
11&12 6 3 3
requirements & limitations requirements & limitations
13 3 MID TERM EVALUATION 3
Introduction to Materials Packaging design,
14-18 15 & Mediums Paper, Wood, Metal etc UNCTAD CNUCED Pg. no. 3 12
103-112
Benchmarked assignment 2
To select Fashion or Lifestyle Accessories and to create Packaging solutions for the same.(20 marks)
Packaging design,
19- 23 15 Packaging Issues UNCTAD CNUCED Pg. no. 6 9
83-93
Safety & Health Issues
Sustainable Design, Green
19-23 15 6 9
Design, Glocalization,
Disposing of packaging
Package Design Workbook: The Art and Science of Successful Packaging -Steven DuPuis, and John Silva
Packaging Design: Successful Product Branding from Concept to Shelf -Marianne R. Klimchuk, and Sandra A. Krasovec
Little Book of Big Packaging Ideas - Catharine Fishel, and Stacey King Gordon
Really Good Packaging Explained: Top Design Professionals Critique 300 Package Designs and Explain What Makes Them Work - Rob Wallace, Bronwen Edwards, Marianne Klimchuk, and
Sharon Werner
Communication arts
Graphix
Creative Brief
Wallpaper
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
20 20 20 40 100
Teaching Tools:
Learning outcome:
Subject Type
Hour /
Subject Code Subject Sessions Hours / Week Credit (C / NC) (TH/ PB/
Semester
DE/CE)
Lecture Not uniform for
all weeks
Practical / Workshop
Tutorial / Seminars /
BFC403P Exhibition and Display Design 72 3 Core PB
Field Study
Self Study
Total 4.5
Course objective
To round up the knowledge of display design learnt in the previous semesters into a complete experience design.
To integrate the skills in graphics and other communication arts into creating effective communicative environments.
To become aware of the various avenues for designing communicative environments such as museums, trade shows etc.
Course structure
Concept domain:
To understand the importance of display.
To understand the audience.
To integrate storytelling into the design.
Knowledge domain
To understand the various kinds of exhibition spaces.
To explore different materials used in exhibition design.
To gain awareness of good exhibits and exhibition designers.
Skill Domain
To use thematic and storytelling devices to design environments.
To use appropriate materials for the exhibits.
To position information and graphics in the environment to maximize the efficiency of communication.
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture Study
Workshop
Total hrs
Details of
required for
number of Detailed referencing with text
one chapter Details of the contents Keywords of the chapter to
sessions book/ publishers/ edition with pg Hrs Hrs Hrs
and further to be taught define the depth of the input
required per no.
breakup per
chapter/ topic
topic
Introduction and
History of Modern Design,
History of Exhibition Great Exhibition, other
1-2 9 David Raizman, Thames and
design international exhibitions
Hudson
Introduction to the
1 4.5 1.5 1.5 1.5
subject
Research, Ambience ,
Communicating with
2 4.5 communication, Graphics, 1.5 3
audience
colour scheme
What is Exhibition Design?, Jan
Types of exhibition
3-4 9 Case studies Lorenc, Lee Skolnick, Craig
display
Berger, Rotovision
Design for museums/
Experience design, immersive
3 4.5 Public centers/ 1.5 3
design
Commercial spaces
4 4.5 Trade shows Branding, circulation, logistics 1.5 3
Benchmarked assignment 1- (20 MARKS)
Case study on a landmark exhibition/exhibit/ Case study on experience design of a themed exhibition/presentation.
Development of Design
What is Exhibition Design?, Jan
5-7 18 The process Lorenc, Lee Skolnick, Craig
Berger, Rotovision
Travelling
Concept generation,
5 3 shows/Modular 1.5 3
Environment concerns
approach
6 3 Fabrication and Material Connexion- The global 1.5 3
Human Dimension & Interior space-a sourcebook of Design Reference standards, Julius Panero&Martin Zelnik, Whitney Library of Design
The best of Exhibition Design- Print casebooks 8, RC Publications, Bethesda MD, Edward K. Carpenter
The best of Exhibition Design- Print casebooks 9, RC Publications, Bethesda MD, Edward K. Carpenter
Karim Rashid, I want to change the world, Universe
Materials, Structures, Standards, Rockport-Julia Mcmorrough
Neufert Architects Data-the Handbook of building types-II International edition, Blackwell science
New Exhibition stands, Page one
Outstanding stands, Links
Domus
International Design
Indian Architect and Builder
Inside Outside
VM&RD
PoP
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
20 20 20 40 100
Assignment 1
Case study on a landmark exhibition/exhibit/ Case study on experience design of
Details/ Description of assignment
a themed exhibition/presentation
Evaluation parameter Understanding, articulation
Weight age 20
Assignment 2
Weight age 20
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
Practical / Workshop
Tutorial / Seminars / Field
BFC405II Industry Internship 8 weeks 6 C PB
Study
Self Study
Total
Prerequisite: None
Course objective
Internship Brief:
The Industry Internship is an integral part of the Fashion Communication course and is intended to give students an appreciation and working knowledge of the industry. In order to structure and monitor the
Internship so that the students gain appropriate and valuable experience, a guideline of methodology & deliverables is provided. One Mentor would be assigned to each student. They are advised to meet
their mentor at least 3-4 times during the Internship period.
1 The industry would be assigning project work to the internees. Apart from the assigned project the students are required to perform the following as part of their Internship
Study of different sections / departments of the organization
Study of different procedures involved and their application.
Time study and operational breakdown.
Making day book / scrap file.
2 After joining the industry, the students are advised to send a Joining Report, with attestation of the contact person / HRD Manager / MD of the industry.
3 After completing the internship the students are advised to collect a Relieving letter from the industry mentor.
4 The student should maintain an internship observation note book, where the daily proceeding during internship can be noted. The internee may submit a copy of intermediate report to the organisation or
send the final report after completing the internship. The internee may attach all relevant material, samples, visuals etc. for documentation of the report. A separate file should be made of design
developments etc., during the internship in the industry.
5 A report not more than one hundred pages (including visual plates) should be prepared and submitted to the department at least five working days before the Final Presentation to Jury. Each student /
group of students need to submit one copy of document to the department, which will become a part of the department resource material.
6 The students (as a group or individually) are required to make an audio visual presentation about their general observations, assignments, project work etc on the completion of the internship which will
be evaluated (individually) for each student by a panel of jury. The jury panel would comprise of internal faculty & industry mentors.
Benchmark
Assignment-2
Benchmark
Assignment-3
Mentor -20
Benchmark
Assignment-4
Evaluation Matrix
Benchmark
Assignment-5
Mid Term
Evaluation
End Term
80
Exam/ Jury
Total
100
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
Practical / Workshop
Tutorial / Seminars / Field
BFC407P Colloquium Paper 4.5 72 hrs 3 C PB
Study
Self Study
Total 4.5 hrs
Course objective
To initiate and promote industry interface through interaction, dialogue and collaboration.
To reflect primary & contextual issues and concerns of Fashion environment in areas of Visual Merchandising, Graphic Design, Styling & Photography Fashion Journalism, and other forms of Fashion
Promotion.
To articulate and present effective and financially viable communication solutions for the Fashion and Lifestyle Industry.
To illustrate assimilation, articulation, application and innovation in communication tools, techniques and strategies.
To articulate fresh and innovative perceptions / observations towards evolving a personal design philosophy through effective application of communication design and pedagogy, within a socio-cultural
perspective.
`
Course Content
Identification and research of primary concerns and issues pertinent to the Fashion and Lifestyle Industry.
Study and research of how these are being addressed in related aspects of communication design- Visual Merchandising, Graphic design, Advertising, Events, Styling and Photography, Fashion
Journalism etc in various media.
Study/Case Study of various innovative and successful communication tools, techniques and strategies.
Identification and articulation of parameters of proposed study in the area of communication design.
Documentation, classification, analysis of researched material within its relevant socio-cultural context.
Multimedia presentation supported by exhibition displays.
Teaching Tools:
Standard methods of research may be reviewed by individual student before embarking on their specific detailed study.
Regular guidance and feedback is mandatory and each student will be mentored by the faculty.
Self learning with periodic reviews by the faculty on individual basis. It is especially suitable in this module if the students initiative be given full rein in choosing and pursuing the area of his / her
interest. The faculty shall be a guide of overall progress.
Learning outcome:
Development of capability to think analytically and critically about issues of global concerns.
Ability to document research processes and concluded in a defined format
Ability to define scope of work and research methodology as articulated Statement of Purpose.
Understanding the area of study
Deliverables
Methodology
Lectures
Observation and analysis
Presentations and reviews
Monitored self-study
Tutorials
The research will be student driven with interaction and guidance from a faculty mentor.
The jury will evaluate the Colloquium papers and based on the results Colloquium papers will be selected for presentation in the Seminar. The other papers will be part of the exhibition.
- 331 -
Benchmark
Assignment-1
Benchmark
Assignment-2
Benchmark
Assignment-3
Continuous Evaluation -40
Benchmark
Assignment-4
Evaluation Matrix
Benchmark
Assignment-5
Mid Term
20
Evaluation
End Term
40
Exam/ Jury
Total
100
Self Study
Total 3
Course objective
To develop an understanding of design and the designer from the management perspective and the importance of Design Strategies.
Course structure
Concept domain:
Knowledge domain:
Skill domain:
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of
Total hrs required
number of Keywords of the Detailed referencing with text
for one chapter and Details of the contents to be
sessions chapter to define the book/ publishers/ edition with pg Hrs Hrs Hrs
further breakup per taught
required per depth of the input no
topic
chapter/ topic
Understanding Design & the Design Management: A
1-3 Designer from a Design Handbook of issues & methods 9
Perspective By M. Oakley
Setting up of Design
Objectives and standards
Principles of Design
Key issues related Thinking Design S.Balaram (
1 3 Management , Design & 3
to Design Policies Pgs.3 103)
Policy
Design as a neglected
contributor to Success
Business & Design Strategies
Design & Business culture,
Developing a strategy
Design Thinking Tim Brown
2 3 Proposal Building Strategy Building 3
Thinking Design S.Balaram
Designers as Visionaries
Different Perspectives of
managers & Designers
Understanding Corporate
Identity and the need for
change Corporate Identity &
Design and Corporate Success-
3 3 Design Perspective Managing 3
By Clive Rassam
the Identity Incremental
Innovation
Case Studies & Analysis
Benchmarked assignment 1- ( 10 marks)
Research on Design management Issues related to Case Studies. Analysis of a Case Study
The Design- Management
Design- Management Interaction Process- Design and
4 -6 9 9
Interaction Process Corporate Success- By Clive
Rassam
Entrepreneurship-
Introduction to
12- 15 12 Bruce. R. Barringer, 12 9 3
Entrepreneurship
R. Duane Ireland
Entrepreneurship-
Introduction to Bruce. R. Barringer,
Entrepreneurship R. Duane Ireland
12 3 Product/ Service Feasibility (Pgs. 4- 24) 1.5 1.5
Analysis (Pgs. 26- 70)
Industry/ Market Analysis The Design Entrepreneur-
StevenHeller & Lita Talrico
Writing a Business Plan Entrepreneurship-
Making a proposal Bruce. R. Barringer,
Sequencing of Design R. Duane Ireland
13 3 1.5 1.5
Management Process with (Pgs. 202 222)
respect to Costing, manpower
& Time
Benchmarked assignment 3- ( 20 Marks)
Group Assignment and Class presentation on Business Proposal
Project Implementation
Entrepreneurship-
Marketing & Branding
Bruce. R. Barringer,
Concerns
14- 15 6 R. Duane Ireland 1.5 4.5
Close out a Project
(Pgs. 252 -274, 328- 352)
Unique Marketing Plan
Strategies for Firm Growth
16 3 END TERM EVALUATION 3
Design Digest
Design Issues
Design Methods
Design Studies
Business World
Business India
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 -- -- 20 40 100
Teaching Tools:
Lectures
Case Studies
Presentation
Experimental Learning
Interactive Sessions & Feedback
Learning outcome:
Understanding and application of Design Management interactive strategies for creative new market avenues through Design innovation.
Understanding of Issues related to Entrepreneurship, Proposal Building & effective Planning/Management of a Design related Firm.
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
3.0
Practical / Workshop
-
Professional Ethics &
Responsibilities Tutorial / Seminars / Field
BFC411T 48 2.0 NC / CEB TH
(2008-12 batch, Study -
2009 -13 batch)
Self Study
-
Total 3.0
Prerequisite: None
Course objective
To impart a relatively advanced knowledge of the subject of Intellectual Property Rights (IPR) specifically as applied to the area of creative arts, fashion design and textile industry. The idea is to give
an overall exposure to the students so that they not only learn how to protect their own rights and but also learn how to respect others rights. An important aspect is leveraging ones IP in business.
Sufficient inputs have been added in the curriculum to show students how IP is and can be used for commercial benefits.
(It is also proposed to introduce the concepts of CSR and Business ethics)
Course structure
Concept domain-
The idea of this course is to elucidate the use of IP in area of design and technology. It is important to explain to students how in todays world IP is crucial for knowledge economies to survive. And
also how knowledge has itself become a product that can be traded in the form of IP.
Knowledge domain-
Knowledge of the process of filing and registration of various IP rights, how IP is used for commercial benefit, why it is important to protect ones IP.
Disseminating information on CSR policies and effect of CSR practices on individuals, Organizations, societies / communities and environment.
Skill domain-
To be able to recognize which particular IP right is applicable in a particular situation and then proceed accordingly.
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Total hrs
number of required for
detailed referencing with
sessions one chapter Keywords of the chapter to define
Details of the contents to be taught text book/ publishers/ Hrs Hrs Hrs
required per and further the depth of the input
edition with pg no
chapter/ breakup per
topic topic
Introduction, Tangible Property, WIPO: secrets of
Intangible Property, Intellectual
Introduction to IPR Industrial Property, Copyright Property: A Guide to
1-2 6 6 -
Small and Medium Sized
Quiz at the end of the topic Exporters -
Definition,
WIPO; creative
Significance, legal
Expression: an
Protection, filling procedure,
introduction to industrial
5 3 Industrial Design prosecution, case studies, overlap 3 -
Designs or for Small
of design and trademark .
and Medium- sized
-
Enterprises;
Quiz at the end of the topic
Definition Patentability criteria, WIPO ; Inventing the
product and process patents, Future : an introduction
significance, non patentable to Patents for small and
inventions, legal protection, filling Medium Sized
6 3 Patents procedure, projection, PCT and Enterprises; 3 - -
convention application , case
studies
WIPO: Secrets of
Intellectual
Property: A guide to
Definition, types, due diligence,
Small and Medium
Licensing, Franchising
10 3 IP Transactions Sized Exporters 3 - -
Merchandising, case studies
www.wipo.int
www.wto.org
Case Study Discussion -How can the argument about obesity be a positive game changer for the food industry? Best Practices Cases
CSR Audit
How do ethical management Case Studies on
14 3 practices help the firm make money Corporate Social 3
and stay in business for the long- Responsibility Vol.I by
term? Vara Vasanthi
What are the political, social,
Business Ethics and
and environmental factors that
Corporate Social 3
affect business?
15 3 Developmental challenges of Responsibility - edited
What are sustainable business
modern times by Duro Njavro &
practices?
Kristijan Krkac, 2006
How can businesses positively
interact with their eco-systems?
WIPO publications:
Making a Mark: An introduction to trademarks for small and medium sized enterprises
Looking Good: An introduction to Industrial Design for small and medium sized enterprises
Inventing the Future: An introduction to Patents for small and medium sized enterprises
Secrets of Intellectual Property: A guide for small and medium sized exporters
A stitch in time Smart use of Intellectual Property by Textile Industry
Introduction to Corporate Social Responsibility by Guler Aras & David Crowther
Case Studies on Corporate Social Responsibility Vol.I by Vara Vasanthi
Social Responsibility in India edited by David Crowther & Renu Jatana, 2005
Perspectives on Corporate Social Responsibility edited by David Crowther & Lez Rayman Bacchus, 2004
Business Ethics and Corporate Social Responsibility edited by Duro Njavro & Kristijan Krkac, 2006
Films
www,wipo.int
www.wto.org
www.patentoffic.nic,in
wwwuspto.gov
www.epo.org
Patent and Trademark Cases
Continuous
10
evaluation - Quiz
Benchmark
10
Assignment-1
Benchmark
20
Assignment-2
Benchmark
-
Assignment-3
Evaluation Matrix
Benchmark
-
Assignment-5
Mid Term
20
Evaluation
Jury
Total
100
Teaching Tools:
Lectures and presentations
Learning Outcome:
Awareness amongst students vis--vis. IPR protection, commercialization and recent trends in the field.
Assignment3
Details/ description of assignment Case Study Presentation in groups of five
Evaluation parameter Content, presentation quality and skills
Type of assignment Power point presentation; Submission to COE on CDs
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
3
Practical / Workshop
-
Professional Ethics &
Tutorial / Seminars / Field
BFC411T Responsibilities 48 2 NC /CBE TH
Study -
(2007-11 batch)
Self Study
-
Total 3
Course objective:
To impart a relatively advanced knowledge of the subject of Intellectual Property Rights (IPR) specifically as applied to the area of creative arts, fashion design and textile industry.
The idea is to give an overall exposure to the students so that they not only learn how to protect their own rights and but also learn how to respect others rights. An important aspect is
leveraging ones IP in business. Sufficient inputs have been added in the curriculum to show students how IP is and can be used for commercial benefits.
Course structure:
Concept domain-
The idea of this course is to elucidate the use of IP in area of design and technology. It is important to explain to students how in todays world IP is crucial for knowledge economies to
survive. And also how knowledge has itself become a product that can be traded in the form of IP.
Knowledge domain-
Knowledge of the process of filing and registration of various IP rights, how IP is used for commercial benefit, why it is important to protect ones IP.
Disseminating information on CSR policies and effect of CSR practices on individuals, Organizations, societies / communities and environment.
Skill domain-
To be able to recognize which particular IP right is applicable in a particular situation and then proceed accordingly.
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of
number of Total hrs required for Keywords of the chapter to detailed referencing with
Details of the contents to be
sessions one chapter and further define the depth of the text book/ publishers/ Hrs Hrs Hrs
taught
required per breakup per topic input edition with pg no
chapter/ topic
Definition, types, due
diligence, Licensing, WIPO: Secrets of
Franchising Intellectual
Merchandising, case Property: A guide to Small
IP Transactions
1-2 6 studies ; leveraging IP for and Medium Sized 6 - -
business NDA, non- Exporters
compete agreements, CA
Definition, Significance,
Types, Audit team,Initial
data gathering, Audit www.wipo.Int
5 3 IP Audit 3
report, elements of report,
case studies
Definition, advantages of
Patent information and IP patent information, access
3 to databases both in 3
Valuation
India and other countries
6
Quiz at the end of the topic
Introduction to Corporate
Social Responsibility
by Guler Aras & David
Disseminating Crowther
information on CSR
Overview of CSR BSR
policies throughout the
notes
organization (Textile &
11 3
Driving Social Responsibility
Apparel Industry) CSR in Fashion Industry 3
Throughout the Organization Rajesh Bheda
Communicating the
impact of social Improving working
responsibility to conditions and
stakeholders Productivity in the
garment Industry Ed.
J.C. Hiba, Adapted by
Rajesh Bheda
How do ethical
Case Studies on Corporate
management practices
Social Responsibility Vol.I
12 3 help the firm make money 3
by Vara Vasanthi
and stay in business for the
long-term?
Assignment 3- (20 marks)
Case Study Discussion
How can the argument about obesity be a positive game changer for the food industry? Best Practices Cases - CSR Audit
Films
Websites
www,wipo.int
www.wto.org
www.patentoffice.nic,in
wwwuspto.gov
www.epo.org
Evaluation Matrix:
Continuous assessment
Benchmark Assignment-2
Benchmark Assignment-3
Total
10 10 20 20 40 100
Learning Outcome:
Awareness amongst students vis--vis. IPR protection, commercialization and recent trends in the field.
QUIZ 10 marks
Assignment 2
Details/ description of assignment Present a presentation on why you think IPR is important in Current global scenario-
Its impact in India.
Presentation in groups of five
Evaluation parameter Content, presentation quality and skills
Assignment 3
Lecture
1.5
Practical / Workshop
1.5
Tutorial / Seminars / Field
BFC413P Design Interpretation on 3D Max 48 2 NC PB
Study
Level-II
Self Study
Total 3
Course objective:
This 3D Studio Max training course will enable the students to create 3D product design for prototype development, photorealistic rendered sequences for 3D animations, multimedia
productions, broadcast and the web. Also the students would be able to create virtual space design for Visual Merchandising and for creating walk-through.
Concept Domain
Advanced Understanding Of 3d Modeling Of Virtual Spaces.
Knowledge Domain
To Assimilate Knowledge In Area Of 3d Modeling And Walk-Through
Skill Domain
Sharpen cognitive skills & develop sensitivity towards 3D Visualization and communication.
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Total hrs
Details of
required for
number of detailed referencing with
one chapter Details of the contents to Keywords of the chapter to
sessions text book/ publishers/ Hrs Hrs Hrs
and further be taught define the depth of the input
required per edition with pg no
breakup per
chapter/ topic
topic
Modeling with Patches & Bible 3ds max 2010 (Willey
Nurbs, Adding & Styling Publications)
1 3 Advanced Modeling 1.5 1.5
Hair & Fur & Using Cloth. Pg(679- 703)
Matte/shadow,
Architectural, Mental ray,
Painting in View port
canvas rendering, Surface Bible 3ds max 2010 (Willey
Mapping, Unwrapping UVs Publications)
2&3 6 Advanced Materials 3 3
& Mapping Textures. Pg(721-782)
Creating baked textures &
Normal Maps
14 & 15
3 Live Project based on Exhibition Display & Design
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Lectures
Demonstrations
Presentations
Hands-on exercises
Practical sessions
Learning Outcome
Students would be able to visualize and create 3D Models for Visual Merchandising and create digital simulations and walk through
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
1.5
COMMON ELECTIVE: Tutorial / Seminars / Field
BFC415CE 48 Hrs 2 Non-Core CE
Presentation Techniques Study
Self Study
Total 3
Prerequisite: N/A
Course objective:
To cover the ground rules of presentation design and enforce confidence to experiment and explore
To understand the advantages disadvantages of new media and processes
To explore the avenues of interaction between ideas, audience and visual design and thus communicate more effectively
Course structure:
Knowledge domain-
Introduction to Various mediums of Presentation Design
Introduction to various production processes and techniques
Knowledge of space, format, grid and layout
Introduction to non verbal communication
Skill domain-
Presentation skills
Communicating effectively
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Total hrs
number of required for one Keywords of the chapter to detailed referencing with
Details of the contents to be
sessions chapter and define the depth of the text book/ publishers/ Hrs Hrs Hrs
taught
required per further breakup input edition with pg no
chapter/ topic per topic
Introduction to
1&2 6 3 3
Presentation design
What is presentation
design, objectives of
1&2 6 presentation, defining the 3 3
audience, overview of
presentation techniques
3&4 6 Presentation media 3 3
Methodology of
5-7 9 4.5
Presentation Design 4.5
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
20 20 20 40 100
Teaching Tools:
Learning outcome:
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture Not uniform
for all weeks
Practical / Workshop
COMMON ELECTIVE
Tutorial / Seminars / Field
BFC417CE Product Photography 48 2 Non core CE
Study -----
Self Study
Total 48
Prerequisite: Photoshop
Course objective
Course structure
Concept domain:
Knowledge domain:
Skill domain:
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Total hrs
number of required for one Keywords of the
Details of the contents to be Detailed referencing with text book/
sessions chapter and chapter to define the Hrs Hrs Hrs
taught publishers/ edition with pg no
required per further breakup depth of the input
chapter/ topic per topic
Advance digital black and white
photography, Approach by Jone
Beardsworth,page no.12 to 37.
Black and white and colour
Introduction to
photography Exploring colour photography(A
1 3 Photography 1 2
complete guide )Laurence king
publishing,Robert Hirsch,page
no.,page no.25to47,
Colour photography (Assoline),
Gabrel Bauret
Intro Format and techniques Exploring colour photography(A
2 3 about digital cameras, complete guide )Laurence king
1 2
Photographic medium publishing, Robert Hirsch,page
no.150 to 161/
New Product shoot (a guide to
Analysis of work Understand the work
3 professional lighting teaching,
3 done by famous 1 2
photographer
Approach By Alex Larg and Jane
wood, Page no.42 to 153
Equipment, back drops, The fundamental of photography
props Studio equ,and its
Approach By Helen Drew,Page
Arranging key element, implementation
no.10 to 42
4-5 format, Framing and 4
6 2
boundaries,Judging the The fundamental of photography
composition
moment Texture, pattern and Approach By Helen Drew,Page
form. no.46 to 60
Evaluation Matrix:
Assignment-1
Assignment-2
Assignment-3
End Term
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
20 20 ---- 20 40 100
Teaching Tools:
Learning outcome:
Assignment 1
Evaluation parameter
Weight age 20
Assignment 2
Evaluation parameter
Weight age 20
Self Study
Total 3
Prerequisite: Photoshop
Course objective:
Course structure:
Concept domain:
Knowledge domain:
Skill domain:
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture Study
Workshop
Details of Total hrs
number of required for one Keywords of the Detailed referencing with text
Details of the contents to be
sessions chapter and chapter to define the book/ publishers/ edition with pg Hrs Hrs Hrs
taught
required per further breakup depth of the input no
chapter/ topic per topic
Chapter 1 & 2
1-2 3 1.5 1.5
Introduction to Photography
Photojournalism, Sixth Edition:
-Types of camera The Professionals' Approach,
-Aperture Publisher: Focal Press; 6 edition
-Shutter (February 19, 2008) by Kenneth
Kobre
Chapter 3 & 4
3-4 3 1.5 1.5
Overview of Photojournalism
- Responsibilities of
Photojournalism, Sixth Edition:
Photojournalism
The Professionals' Approach,
- Qualities needed by a
Publisher: Focal Press; 6 edition
Photojournalist,
(February 19, 2008) by Kenneth
-Photographers Right over their
Kobre
pictures
Assignment 1 (20 marks)
Chapter 5 & 6
5-6 3 1.5 1.5
Picture Stories
-Illustrated text
Photojournalism, Sixth Edition:
- Photo text combination
The Professionals' Approach,
-Pure picture story
Publisher: Focal Press; 6 edition
-Picture story with in text
(February 19, 2008) by Kenneth
Kobre
Chapter 7 & 8
7-8 3 1.5 1.5
Picture Stories
Photojournalism, Sixth Edition:
-Single picture story The Professionals' Approach,
-Abstract picture Publisher: Focal Press; 6 edition
- Informal portrait (February 19, 2008) by Kenneth
Kobre
Photojournalism: The Professionals' Approach by Kenneth Kobre Publisher: Focal Press; 5 edition (March 29, 2004)
Better Photography
Evaluation Matrix:
Assignment-1
Assignment-2
End Term
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
20 20 20 40 100
Teaching Tools:
Learning outcome:
Assignment 1
Details/ Description of assignment Composition
Evaluation parameter
Weight age 20
Assignment 2
Photo story, Photo Editing & Events( Political meeting, Government Ignorance etc)
Details/ description of assignment
Evaluation parameter
Photo submission in CD or PPT
Type of assignment
20
Weight age
1.5
Lecture
1.5
Practical / Workshop
DEPARTMENT ELECTIVE
Prop Design 48 2 NC DE
BFC421DE Tutorial / Seminars / Field
Study
Self Study
Total 3
Course structure
Concept domain:
Knowledge domain:
Skill domain:
The ability to visualize props for Visual Merchandising & Exhibition Design Scenarios
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Total hrs
number of required for one Keywords of the Detailed referencing with text
sessions chapter and Details of the contents to be taught chapter to define the book/ publishers/ edition with pg Hrs Hrs Hrs
required per further breakup depth of the input no
chapter/ topic per topic
Introduction to types
of props and
techniques and its
uses Display and
1-4 12 Introduction 9 3
Display settings.
Deconstructing the
display in terms of
product and prop.
Introduction to types of props vis-
Visual Merchandising & Displays-
1 3 a- vis a Retail Scenario and 1.5 1.5
Martin Peggler (Pgs1-74)
techniques
Introduction to Display and
Visual Merchandising- the
Display settings
Business of Merchandise
2 3 Retail Visits 1.5 1.5
presentation- Robert Colborne
( Pgs 1-47)
Visual Merchandising- the
Deconstructing the display in terms
Business of Merchandise
of product and prop.
3-4 6 presentation( Pgs 53-104) 4.5 1.5
To make Perspective & Isometric &
Visual Merchandising & Displays-
Technical Drawings
Martin Peggler (Pgs 178-263)
5-6 6 Material Interface 3 3
5 3 Visual Merchandising Dressing 3
fixtures. Flexible and Multipurpose
fixtures.Introduction to different Visual Merchandising- the
6 3 materials & Innovative Prop Business of Merchandise 3
making. presentation( Pgs 157-181)
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 -- -- 20 40 100
Teaching Tools:
Lectures
Demonstrations
Field visits Industry/ Retail
Relevant Audio Visuals
Learning outcome:
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
1.5
DEPARTMENT ELECTIVE
Tutorial / Seminars / Field
BFC423DE Signage Design 48 Hrs 2 Non-Core DE
Study
Self Study
Total 3
Prerequisite: N/A
Course objective:
Course structure:
Concept Domain-
Knowledge domain-
Skill domain-
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Total hrs
number of required for one Keywords of the chapter to detailed referencing with
Details of the contents to be
sessions chapter and define the depth of the text book/ publishers/ Hrs Hrs Hrs
taught
required per further breakup input edition with pg no
chapter/ topic per topic
Introduction to Signage
1 3 Design 1.5 1.5
Case studies
3 3
2&3 6 Signage types
3 3
2&3 6 Classification
Study of existing 3 3
4&5 6
materials & techniques
Benchmarked assignment 1- (10 marks)
Case study with suggestions
Graphics symbols for 3 3
6&7 6
environment signage
Visualization process 3 3
Iconic representations
6&7 6
Indexical representations
Arbitrary representations
8 3 MID TERM EVALUATION 3
Data collection
Understanding in design
9-11 9 problem for investigation 4.5 4.5
Ergonomics / navigation /
materials Analysis
Synthesis & problem
9-10 6 3 3
solving
Benchmarked assignment 2 (10 marks)
Design a signage system
11 3 Material specifications 1.5 1.5
Application : Prototype,
models & feedback
12 3 Refine implementation 1.5 1.5
prototyping
Final Project
13-15 9 4.5 4.5
Assignment 3 (20 marks)
Selection of Project,
13 3 Relevant Inspiration, 1.5 1.5
conceptualization
Presentation of Final
14-15 6 concepts, actualization of 3 3
project
16 3 END TERM EVALUATION 3
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Learning outcome:
1.5
Lecture
1.5
Practical / Workshop
DEPARTMENT ELECTIVE
BFC425DE 48 2 Non-Core DE
Traditional Folk Media Tutorial / Seminars / Field
Study
Self Study
Total 3
Course objective
Introduction to the scope & potential of Traditional Folk Forms of India such as Puppetry, Kawar, Ganjeefa cards, Katha etc. in the field of Communication Design
Course structure
Concept domain:
Identify Different Folk forms of India & understand the basic characteristics of the forms
Contemporary application of the Folk Media for entertainment & communication
Understand the potential of the Traditional Folk Media
Knowledge domain:
To understand and identify the various opportunities to use various traditional folk forms
Understand the role of traditional folk media in the field of communication
To be able to utilize the characteristics of the Traditional folk media in the field of Communication Design
Skill domain:
To utilize the characteristics of the folk tradition of India in contemporary communication design opportunities
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Total hrs
number of required for one Detailed referencing with text
Details of the contents Keywords of the chapter to
sessions chapter and book/ publishers/ edition with pg Hrs Hrs Hrs
to be taught define the depth of the input
required per further breakup no
chapter/ topic per topic
Asian Folklore Studies, Nagoya
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 -- -- 20 40 100
Teaching Tools:
Learning outcome:
Identify Different Folk forms of India & understand the basic characteristics of the forms
Contemporary application of the Folk Media for entertainment & communication
Understand the potential of the Traditional Folk Media
1.5
Lecture
1.5
Practical / Workshop
DEPARTMENT ELECTIVE
BFC427DE 48 2 Non-Core DE
Calligraphy Tutorial / Seminars / Field
Study
Self Study
Total 3
Course objective:
Introduction to the scope & potential of Traditional calligraphy in the field of Communication Design
Course structure:
Concept domain:
Identify Different forms of calligraphy & understand the basic characteristics of the forms
Contemporary application of the calligraphy for communication design
Knowledge domain:
Skill domain:
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Total hrs
number of required for one Detailed referencing with text
Details of the contents to be Keywords of the chapter to
sessions chapter and book/ publishers/ edition with pg Hrs Hrs Hrs
taught define the depth of the input
required per further breakup no
chapter/ topic per topic
Introduction to Calligraphy The complete Guide to
1-5 15 9 6
Historical Perspective Calligraphy - Oceana
The complete Guide to
Introduction to the art of
1 3 Calligraphy Oceana Pg no. 6- 3
calligraphy
15
The complete Guide to
2&3 6 History of Calligraphy Calligraphy Oceana Pg no. 15- 3 3
25
Introduction to Materials &
4 3 1.5 1.5
Equipment
5 3 Layout & Design 1.5 1.5
Benchmarked assignment 1- (10 marks)
Research & presentation on Calligraphy techniques
The complete Guide to
6-7 6 Introduction to Letterforms Calligraphy Oceana Pg no. 90- 1.5 4.5
136
6 3 Mastering Letterforms 1.5 1.5
The Alphabet and its
7 3 3
manifestations
Benchmarked assignment 2 (10 marks)
Exploration of an alphabet with various calligraphic techniques
8 3 MID TERM EVALUATION 3
The complete Guide to
9-12 12 Advanced Techniques Calligraphy Oceana Pg no. 9 3
224-380
Advanced techniques of
9-10 6 6 3
calligraphy
11-12 6 Illuminated Letters 3 3
13-15 9 Final Project 1.5 7.5
Selection of Project, Relevant
13-14 6 1.5 4.5
Inspiration, conceptualisation
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 20 -- -- 20 40 100
10
Teaching Tools:
Learning outcome:
Identify Different Folk forms of India & understand the basic characteristics of the forms
Contemporary application of the Folk Media for entertainment & communication
Understand the potential of the Traditional Folk Media
- 398 - 2010,National Institute of Fashion Technology(NIFT)- updated_Sep 2010
Fashion Communication
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
1.5
DEPARTMENT ELECTIVE
Tutorial / Seminars / Field
BFC429DE Light, Sound & Set 48 2 NC DE
Study
Design
Self Study
Total 3
Prerequisite: none
Course objective:
Course structure:
Concept domain
Designers would take a more holistic approach to theatrical design and will be responsible not only for set design but costume, lighting and sound.
Knowledge domain
They would understand the technicality involved in Sound, Light and Set Design.
Skill domain
They would be responsible for collaborating with the theatre director and other members of the production design team to create an environment for the production and then communicating the details of this
environment to the technical director, production manager, scenic artist and prop master.
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Total hrs
number of required for one Keywords of the chapter to detailed referencing with
Details of the contents to
sessions chapter and define the depth of the text book/ publishers/ Hrs Hrs Hrs
be taught
required per further breakup input edition with pg no
chapter/ topic per topic
1-7 10.5 Set Design 4.5 06
1 1.5 Introduction to set design 1.5
2-4 4.5 Types of sets 1.5 03
Material used & structural
5-7 4.5 1.5 03
feasibility in set designs
Benchmarked Assignment 1(10 marks)
Present a Report on various kinds of Sets and create basic set design
8-14 10.5 Sound Design 4.5 06
Quality of Sound Pitch,
Introduction to Sound frequency, intensity,
8 1.5 1.5
Design loudness
Introduction to Sound
Mood creation through
9-11 4.5 Equipments 1.5 03
Sound & Light
Introduction to Lighting
Instruments Lighting
12-14 4.5 Lighting 1.5 03
Controls
Qualities of Lighting
Intensity, colours, pattern
17 1.5 1.5
Introduction to Lighting
Instruments Lighting
18-20 4.5 Lighting Design 4.5
Controls
Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema [Paperback] David Sonnenschein
Audio cyclopaedia by Howard tremaine
Scene Design and Stage Lighting- W. Oren Parker , R. Craig Wolf, Dick Block
Designing Sound by Andy Farnell
Sound and Music for the Theatre, Third Edition: The Art & Technique of Design by Deena Kaye and James lebrecht
A Method of Lighting the Stage (1958) by Stanley & mccandless
Architectural Lighting Design -Gary Steffy
Design for the Stage: First Steps (1974) by Darwin Reid Payne.
Stage Design: A Practical Guide-Gary Thorne, Tanya Moiseiwitsch
Evaluation Matrix:
Evaluation Matrix
Assignment-1
Assignment-2
Assignment-3
Assignment-4
Assignment-5
End Term
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Exam/ Jury
Mid Term
Evaluation
Total
10 10 20 20 40 100
Teaching Tools:
Lectures
Demonstrations
Presentations
Hands-on exercises
Practical sessions
Learning outcome:
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
1.5
Practical / Workshop
1.5
Self Study
Total 3
Course objective:
Discuss and apply foundation concepts in non-linear video modification, film direction, and digital sound editing.
Develop a basic proficiency with the tools and techniques available in standard digital video editing programs.
Shoot, capture, edit, and output short video projects, organizing the material and modifying it into a coherent sequence.
Set up short video projects and shoot them using a variety of appropriate camera angles, shots, and framing.
Apply a variety of techniques for establishing or breaking continuity in a video sequence.
Edit a video sequence to synchronize it to a musical soundtrack or dialogue.
Apply a variety of techniques compressing for expanding the perception of time in a video sequence.
Apply basic techniques for mixing a soundtrack incorporating the human voice, ambient noise, sound effects, and music.
Add basic titles to a digital video, do basic production checks, and output it in common video formats for DVD or the Web.
Concept Domain
Understanding of Foundation Concepts of Non-Linear Editing, Video Modification, Film Director
Knowledge Domain
To Assimilate Knowledge In the Areas of Video Mixing And Video Sequencing.
Skill Domain
Sharpen cognitive skills & develop sensitivity in digital video formats.
Course contents:
Practical / Self
Session Hrs Content Keywords Reference Lecture
Workshop Study
Details of Total hrs
number of required for one Keywords of the chapter to detailed referencing with
Details of the contents to
sessions chapter and define the depth of the text book/ publishers/ Hrs Hrs Hrs
be taught
required per further breakup input edition with pg no
chapter/ topic per topic
1-4 12 Editing Basics 6 6
The Technique of Film And
Video Editing: History,
Picture Edit and Continuity, Theory, And Practice,
1&2 6 Principles of Editing 1 3 3
Pace Fourth Edition By Ken
Dancyger, Focal Press,
p361-382
The Technique of Film And
Sound Edit and Clarity, Video Editing: History,
Creative Sound, Nonlinear Theory, And Practice,
3&4 6 Principles of Editing 2 3 3
Editing and Digital Fourth Edition By Ken
Technology Dancyger, Focal Press,
p383-416
Benchmarked assignment 1 (10 Marks)
Make a photo montage which tells a story
Getting started, Interface, The Focal Easy Guide to
5 3 Non-Linear Editing Capture, Organizing Final Cut Pro 6 By Rick 1.5 1.5
footage Young, Focal Press, p1-68
The Focal Easy Guide to
Insert, Override, Final Cut Pro 6 By Rick
6&7 6 Editing 3 3
Sequence, Subclip Young, Focal Press, p69-
112
Benchmarked assignment 2 (10 marks)
Capture and log a series of clips and assemble a rough edit on the time line
The Focal Easy Guide to
Transitions, Filters, Final Cut Pro 6 By Rick
8 3 Effects 1.5 1.5
Compositing, Motion-lab Young, Focal Press, p129-
178
9 3 MID TERM EVALUATION 3
Cut by Cut: Editing Your Film or Video by Gael Chandler, Michael Wiese Productions
DV Filmmaking: From Start to Finish : From Start to Finish (O'Reilly Digital Studio) by Ian Aronson, O'Reilly Media, Inc.
Film and Video Editing By Roge Crittenden, Routledge
Film Editing: Great Cuts Every Filmmaker and Movie Lover Must Know by Gael Chandler, Michael Wiese Productions
Grammar of the Edit, Second Edition by Roy Thompson, Christopher J. Bowen, Focal Press
Guide to Postproduction for TV and Film: Managing the Process, Second Edition by Barbara Clark, Susan Spohr, Focal Press
High Definition Postproduction: Editing and Delivering HD Video by Steven E. Browne, Focal Press
In the Blink of an Eye Revised 2nd Edition by Walter Murch, Silman-James Press
Practical DV Filmmaking, Second Edition by Russell Evans, Focal Press
The Conversations: Walter Murch and the Art of Editing Film by Michael Ondaatje, Knopf
The Eye Is Quicker: Film Editing: Making a Good Film Better by Richard D Pepperman, Michael Wiese Productions
Videomaker Guide to Digital Video and DVD Production, Third Edition by Videomaker, Focal Press
Videomaker Magazine
Sound & Vision Magazine
DV Magazine
- 407 - 2010,National Institute of Fashion Technology(NIFT)- updated_Sep 2010
Fashion Communication
Evaluation Matrix:
Evaluation Matrix
Assignment-2
Assignment-3
Assignment-4
Assignment-5
Benchmark
Benchmark
Benchmark
Benchmark
Benchmark
Mid Term
Evaluation
Total
Jury
10 10 20 20 40 100
Teaching Tools:
Lectures
Demonstrations
Presentations
Hands-on exercises
Practical sessions
Learning outcome
Thorough understanding of the techniques of non-linear digital video editing to make digital video spots and presentations.
Assignment 1
Weight age 10
Assignment 2
Details/ description of assignment Capture and log a series of clips and assemble a rough edit on the time line
Evaluation parameter The logic of sequence of film clips in the rough cut
Weight age 10
Assignment 3
Details/ description of assignment A short 30-60 sec title sequence with sound
Evaluation parameter Audio & video synchronization & idea of the title sequence
Weight age 20
SEMESTER VIII
Subject
Hours / (C / NC)
Subject Code Subject Sessions Hour / Semester Credit Type(TH/ PB/
Week
DE/CE)
Lecture
Practical / Workshop
Self Study
Total 30
Introduction:
Fashion Communication is one of the newest, most exciting avenues to open up in the fashion and lifestyle industry. With the multitude of domestic and international brands, companies and
designers exploding into the Indian retail scenario, it has become essential for each of them to develop a unique brand identity, and maximize its visibility. This is made possible by fashion
communication professionals, who excel in extending the design strategy beyond the domain of the product, to include all aspects of communication design.
This encompasses areas such as visual merchandising, styling, graphic design, display and exhibit design, advertising and public relations, and creative writing, specific to the fashion and lifestyle
industry. At the exit level therefore, equipped with an intensive skill, knowledge and concept base, fashion communication students emerge as dynamic professionals qualified to offer the most
effective and financially viable communication solutions for the fashion and lifestyle industry.
Due to its strong industry focus, the successful completion of the Programme depends on the students ability to professionally demonstrate an all round competence through a real life industry
project. The project format over its 18 weeks duration is structured around internationally followed approaches and is a constructive experience for the students and industry to appreciate and
account for all important parameters governing a specific communication solution.
Since the project is realistic in all its aspects the industry collaboration is expected to jointly develop with students a specific brief based on which the students work out a detailed project proposal
indicating working methodologies, approaches and schedules with a clear definition of the project outcome. It is crucial that all schedules and infrastructure requirements from the industry is
adhered to in order to ensure smooth functioning and professional outcome of the project.
Since the project is emphasis is realistic, all-important aspect of professional exchange must bring on board the costs, it is imperative that appropriate funds, developmental costs, and other related
costs must be borne by the sponsoring industry towards a very professional commitment from the graduating students backed by experienced faculty who oversee the qualitative and logistical
aspects of the whole endeavour, from planning to final presentation of fully detailed and realistic product ranges. While the actual expenses cannot be discounted, all other costs and fees are
towards students subsistence, actual expenses and institutional infrastructural facilities and project advice. A detailed and systematic documentation of the project is an intrinsic project requirement
and becomes a useful design and marketing reference for the sponsoring industry.
The projects are scheduled to commence from January onwards for duration of 16-18 weeks. The following stages are proposed as part of the graduation project structure.
Project Registration:
As after identifying the project, the same have to be registered with the Department along with the complete Project Proposal.
1. Name the Sponsors / Clients along with complete detail for communication
2. Name and details of Project Guide and Industry Mentor
3. Project Brief, Objective, Scope of Work, Deliverables, and Estimated Budget for the entire Project including stipend, TA/DA etc.
4. Methodology and Time Schedule for the entire project including schedule for guide visit ( a minimum of 4 visits to be made by the student during the project) with up-to-date report.
The following are detail structure proposed as part of the graduation project structure:
A Project Brief: A clear articulation of this scope of the project including market / consumer / product range specifications, trends, price range, material specification and any other factors to
be detailed for defining the complete nature of the project. The project brief is required to be developed by the students in consultation with industry client and the project guide.
B Scale of the Project: At least three final options of communication solutions are to be developed in at the end of the project. The exact quantum will vary according to the area of work
and will have to be defined mutually as a part of the project brief.
C Information / database collection research Essential enquiry into trends, Market definition, consumer profile and other relevant materials, production & technology related enquiry to
ensure a sound basis & focus for understanding client (industry) and consumer (market), which will from important design guidelines.
D Design Criteria Developing design parameters based co project brief, information and research as well as forecast and trend studies as a set of guide lines towards design
development.
E Concept Development Initial concept development based on eh design criteria through drawings, sketches & models if required.
F Sampling and Prototyping Material explorations for specific design decisions Development of concepts into three dimensional, models samples
G Design Specifications Development of technical and manufacturing guidelines of the selected design concepts.
H Final Prototype Development Final prototypes in actual material of the entire set of selected design collections
I Project Documentation The systematic and thorough documentation of the entire project as a strategic design argument. This is aimed at a clear demonstration and compilation of all
major stages involved in design development along with essential data and information base, concept development, technical specifications detailed photo representation of three
dimension models and final prototypes and any other related material for references. The document should also contain the completion and Performance report / certificate by the
Sponsors / Client.
J The Graduation Project Jury: The jury at the end of the project will evaluate the project. The jury will consist of members from the department along with Experts from the Industry and
Industry Mentor.
The following terms are proposed by National Institute of Fashion Technology for the Industries interested in sponsoring the graduation projects.
1 The exact nature of the project will be to be approved by the concerned faculty guide in order to evaluate the complexity of the Project keeping in mind the interests of the sponsoring
industry.
2 Minimum Stipend for the student (Rs.7500/- per month) for the entire duration of the project.
3 Travel and local conveyance (minimum one visit during the project time to and fro from the city of the work to Delhi) and local conveyance on actual.
4 Documentation Rs.5000/- approx. for each copy. The student is expected to prepare two copies of the project for NIFT document. The sponsoring industry would finance for two copies:
one for the institute (NIFT) and the other for themselves.
5 It would be appreciated if the boarding facility, in the city of work, is provided to the students by sponsoring industry for the duration of the project.
6 All in house facilities for sampling / prototype making and material exploration along with specialist samplers / models makers / master makers will be provided by the sponsor on actual.
7 As the students are often required to source new materials / skill base / information related to the project form external sources, the costs, if any, will be paid by the sponsor on actual.
8 The student is required to work are most times with the industry at their premises. However, the development of the project brief, project documentation and the presentation are to be
carried out at NIFT. During the project, the students are required to make two interim presentations to the respective departmental guide. Throughout the project the students is required to
be in regular contact with the NIFT faculty guide through correspondence / telefax / or mail.
9 The design rights for the design collection will be passed on to the sponsor at the end of the full and final completion of the project and payment of all dues. However, NIFT will retain the
right to publish / display / present the work purely for the purpose for academic pursuits taking due care regarding the secrecy of the project.
10 The project evaluation is carried out on its full completion after 16-18 weeks at NIFT by a Jury consisting of experts from the field. The departmental guide and the industry guide are a part
of the evaluating jury and ware expected to be available for the final project evolution the schedules for the jury will be mutually decided and will intimate in advance to all concerned.
Project Guide:
For the entire duration of the project one of the senior faculties from the Department of Fashion Communication would act as project guide for the entire duration of the project. Similarly the
sponsoring industry is to appoint one of their representatives (preferably from design department) for the same of which the Department should inform at the beginning of the project. The student is
expected to report to the industry guide on day-to-day basis. The role of the guide is to advise on design and market related issues and simultaneously oversees the project logistics for its smooth
functioning. The departmental faculty guide and the industry guide, along with the student are expected to maintain regular dialogue on the progress of the project to ensure that original time
schedules and project commitments are maintained for quality and deadlines.
Benchmark
Assignment-2
Benchmark
Assignment-3
Mentor -20
Benchmark
Assignment-4
Evaluation Matrix
Benchmark
Assignment-5
End Term
40
Internal Jury
End Term
40
External Jury
Total
100