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Speed - 30 feet
Speed - 25 feet
Darkvision - 60 feet
Darkvision - 60 feet
Lucky - when you roll a natural 1 on an attack
roll, ability check or saving throw, you can
reroll the dice and must use the new result
Kobold Nimbleness - you can move through
any creature's space if its size is at least one
category larger than yours
Quick Wits - you are proficient in the skills of
Deception and Insight
Lizardman Racial Traits
Ability Score Increase +3 Con +2 Str
Age - same as humans
Alignment - any (PC), mostly evil (NPC)
Size - Medium as humans
Speed - 30 feet
Languages - Draconic, one other (Common or
Undercommon)
Darkvision - 60 feet
Lizardman Toughness - your HP maximum
increases by one, and it increases by 1 every
time you gain a level
Size - Large
Speed - 35 feet
Speed - 30 feet
Darkvision - 60 feet
Darkvision - 60 feet
Gnoll