Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Risk assessment
Movement of characters
Moodboard
Sets/backgrounds
Sound table
Props list
Audience
Frame rates
Lighting design
Production schedule
Crew details
Frame Numbers
Dope Sheets
LO3
LO3:
The documentation linked to the production will be full and detailed and there will be
evidence that the production management and scheduling of the project has been effective
and carried out in a professional manner. The techniques used in the production of the work
are likely to be related to an understanding of current trends in the industry.
Planning
Risk assessment: Are there any health and safety issues you may encounter?
You could accidently swallow the playdough
You could get the playdough in your eyes
You could get the playdough up your nose
It could hurt someone if it is thrown
Discuss any legal issues you may face. E.g.; sound, plagiarism, age restrictions
I could face some legal issues with the music that I use for my production because I would
be using music created by someone else.
My production will be aimed at 3-8 year olds and the content of the story will be suited to
that age range with no unsuitable language or actions.
What are the different possibilities you could explore using this format?
What are the limitations of using this format? (i.e what problems/ obstacles might you
have?)
Its challenging to achieve a life like shape
It breaks very easily
Time consuming to ensure that the character Ive made looks the same throughout the film.
It can be tricky to make sure the plasticine colours do not bleed into each other.
What imaginative or inventive animations have you seen which use this format?
Aardman Animations - Wallace and Gromit
https://www.youtube.com/watch?v=T0qagA4_eVQ
Subject
What will the subject of your animation be?
Giving is a good as receiving
Aimed at children
Storyline
Describe the storyline of your animation. What events will happen to your characters?
The school bell rings and Zack runs down the steps to meet his dad, Peter, for their walk
home. Peter has lost his job so he now spends all of his time with his son Jack. As they wal
home they always stop by the dog rescue home. Zack loves dog and has always wished to
have one but his mum and dad always say no. He notices the dog of the month sign outside
and longs of the brown puppy with the eye spot. When they get home Zack notices his mum
is back from working long hours, she is sitting on the sofa still in her nurses uniform. He goes
to hug her and feels bad by seeing how tired and sad she is. The next day Zack has a good
idea and makes his way over to Santas Grotto. Instead of keeping the present for himself he
keeps it and gives it to his mum when he gets home as and early Christmas present. His
mum Caroline is over he moon and so happy with her lovely present from her lovely son!
Both Peter and Caroline as so proud of Zack that they think he should get and early present
as well. Peter brings out a box that seems to be moving, Zack opens the top and is the dog
from the dog of the month poster! Zack is so pleased and so excited with his present!
Characters
What characters will be in your animation?
Child Zack
Mum Caroline
Dad Peter
Dog (no name)
Name:
M/F:
Age
Costume:
Zack
Male
7 years old
School uniform black trousers, white shirt, red jumper
Occupation:
School student
Hobbies:
Loves animals
Character
Background:
Only child who loves all animals, dogs in particular, hes very close
to his mum and dad and hes a kind and thoughtful little boy
Name:
M/F:
Age
Costume:
Caroline
Female
34 years old
Nurses uniform
Occupation:
Nurse
Hobbies:
Works very hard and long hours therefore in her spare time she
loves to spend her time with her husband Peter and son Zack.
Character
Background:
She comes from a large family and her Peter and Zack always
spend Christmas with her family.
Name:
M/F:
Age
Costume:
Peter
Male
39 years old
Casual clothes, jeans and t-shirt
Occupation:
Hobbies:
Football
Character
Background:
Name:
M/F:
Age
Costume:
Dog
Male
3
Collar
Occupation:
-----------
Hobbies:
-----------
Character
Background:
-----------
Add in images and drawings/ sketches of what they will look like.
Movement of characters
Mood board
Create a mood board showing what look your animation will have. Add images showing
ideas of mise-en-scene, characters, costumes and colours that will be present in the
different shots.
Sets / backgrounds
Will your set be;
A blue/green screen
An existing location
Draw sketches of how your sets/backgrounds will look. Add in labels to your diagrams and
details of locations / lighting etc.
School
Dog rescue
home
House
Rug
Door
bookcase
Complete the sound list, detailing what sounds you will use, where you will source
them, what equipment you will need to record them and when you will use them in
your animation.
You will need to design your own soundtrack. You cannot use copyrighted music, and
it must be more than simply adding a track.
Think of the scenes in your animation. Each scene should have different
sounds/music to give information about the mood / emotions of the characters.
Sound Table:
Production Name: Childrens stop motion animation
Producer: Tara Pringle-Stacey
Shot
Action
Description
of Sound
Door
opening
creak
Door
closing
Bang
Dog
barking
bark
Christmas
tune
melody
School bell
ringing
ring
Diegetic/non/diegetic
Atmosphere
created
Music type
and
atmosphere
Props List
What props / models / furniture etc will you need to make your animation?
PROPS LIST
Production Name: Giving a gift a Christmas Childrens animation
Producer: Tara Pringle-Stacey
Item
Script page
Description
Character/location
Sofa
2 seater sofa
Lamp
Stand up lamp
Living room
Table
Coffee table
Living room
Television
Small television
Living room
Chair
Arm chair
Notes
Audience
Define the following characteristics of your audience;
Gender
Male and Female
Age
Ages 3-8
Interests
Christmas adverts that tell a poignant storyline
Childrens cartoons and animations
How will they physically watch your animation? (i.e in an exhibition format, on screen,
projection, online?)
On screen
Storyboard
Who?
Where?
Which
characters/
objects are in
the scene?
What is the
location for the
shot?
Say What?
Lighting
Is there any
dialogue/text?
Natural
Ambient
Torchlight
Spotlight
Direction of
light?
And
then.?
What happens?
Describe the
action.
Camera?
Time?
What is the
camera angle?
Duration of the
shot / number
of frames
action is held
for.
Is there any
movement from
the camera?
Shots
Camera Angles
Birds-eye view
High angle
Eye-level
Low angle
Oblique / canted angle
Worms-eye view
Ground Shot
Movement
Editing
Pan
Tilt
Tracking Shot
Zoom
Montage
Cross cutting
Match cut
Shot, reverse shot
Eye-line match
Jump cut
Tracking shot
Frame Rates
What is the duration of your animation in minutes? (minimum 30 seconds)
1 minute
In seconds?
60 seconds
There are 60 seconds in a minute. How many frames (ie. Individual photos) will you
need to take?
960 frames in 1 minute
Lighting Design
Where will you be photographing your animation?
At my home.
Where will you place your light source(s) to create interesting effects?
Above my set, not too close to the camera.
Frame numbers
You will need to label your images as frames
The first 24 frames will be written as;
0_1
0_2 etc etc
Dope sheets
A dope sheet is an animation tool which helps a animator organise the animation shot-byshot.
This gives the camera operator instructions on each shot type and how many frames this will
be used for.
A dope sheet is usually split into 5 different sections.
For example;
Because you will be working with video, you will be using 30fps. You will need to complete a
dope sheet for EVERY SECOND of your animation.
i.e, if you make a 30 second animation, you will need to complete 30 dope sheets.
This will be a time-consuming task, but it will help you understand what will need to
happen in each of the shots you take. The higher marks will come from a detailed and
careful collection of dope sheets. For example, if your characters speaks, you will need to
show the mouth forming every shape in order to look effective.
Frame
0_1
Path of action
Dialogue /
Soundtrack cue
Animation
Camera
instructions
Claymation
Close up
Christmas song
Claymation
Close up
Christmas song
Claymation
Close up
Christmas song
Claymation
Close up
0_2
0_3
0_4
0_5
0_6
0_7
0_8
0_9
0_10
0_11
0_12
0_13
0_14
0_15
0_16
0_17
0_18
0_19
0_20
0_21
0_22
0_23
0_24
0_25
0_26
0_27
0_28
Christmas song
Claymation
Close up
Frame
Path of action
Dialogue /
Soundtrack cue
Animation
Camera
instructions
Christmas song
Claymation
Close up
Christmas song
Claymation
Close up
1_1
1_2
1_3
1_4
1_5
1_6
1_7
1_8
1_9
1_10
1_11
1_12
1_13
1_14
1_15
1_16
1_17
1_18
1_19
1_20
1_21
1_22
1_23
1_24
1_25
1_26
1_27
Frame
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Christmas song
Claymation
Mid shot
Christmas song
Claymation
Mid shot
Christmas song
Claymation
Mid shot
2_1
2_2
2_3
2_4
2_5
2_6
2_7
2_8
2_9
2_10
2_11
2_12
2_13
2_14
2_15
2_16
2_17
2_18
2_19
2_20
2_21
2_22
2_23
2_24
2_25
Christmas song
Claymation
Mid shot
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Christmas song
Claymation
Mid shot
Christmas song
Claymation
Mid shot
2_30
Frame
3_1
3_2
3_3
3_4
3_5
3_6
3_7
3_8
3_9
3_10
3_11
3_12
3_13
3_14
3_15
3_16
3_17
3_18
3_19
3_20
3_21
3_22
3_23
Frame
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Christmas song
Claymation
Close up
4_1
4_2
4_3
4_4
4_5
4_6
4_7
4_8
4_9
4_10
4_11
4_12
4_13
4_14
4_15
4_16
4_17
4_18
4_19
4_20
Christmas song
Claymation
Christmas song
Claymation
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Light bulb
Christmas song
Claymation
Long shot
Christmas song
Claymation
Long shot
Christmas song
Claymation
Long shot
Close up
4_23
4_24
4_25
4_26
4_27
4_28
4_29
4_30
Frame
5_1
5_2
5_3
5_4
5_5
5_6
5_7
5_8
5_9
5_10
5_11
5_12
5_13
5_14
5_15
5_16
5_17
Christmas song
Claymation
Mid shot
Christmas song
Claymation
Mid shot
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Christmas song
Claymation
Mid shot
5_25
5_26
5_27
5_28
5_29
5_30
Frame
6_1
6_2
6_3
6_4
6_5
6_6
6_7
6_8
6_9
6_10
6_11
6_12
6_13
6_14
6_15
Christmas song
Claymation
Mid shot
Christmas song
Claymation
Mid shot
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Christmas song
Claymation
Mid shot
6_17
6_18
6_19
6_20
6_21
6_22
6_23
6_24
6_25
6_26
6_27
6_28
6_29
6_30
Frame
7_1
7_2
7_3
7_4
7_5
7_6
7_7
7_8
7_9
7_10
7_11
7_12
7_13
7_14
end
Christmas song
Claymation
Mid shot
7_18
7_19
7_20
7_21
7_22
7_23
7_24
7_25
7_26
7_27
7_28
7_29
7_30
Copy and paste as many dope sheets as you need. Remember to change the frame
numbering so that the first number refers to the second of animation ie, 1_24 is the 24th
frame of the first second, 3_17 is the 17th frame of the 3rd second.
Liaising with client (write notes on discussions between you and your client)