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Beech A36

Orientation Manual
For Flight Simulation Use Only!

PLEASE NOTE
The Reality XP Garmin GNS430 & WX500 Radar, along with the
Sandel 3308 EHSI and EDM700 EGT are locked to this aircraft, and will
not operate if installed in another Flight Simulator aircraft.

This manual is provided free of charge in the public domain, and no copyright is claimed. It is intended
for Flight Simulation use only, and may not be used in any real world aviation applications. The authors
are not responsible for any errors or omissions.

Beech A36
Table of Contents
Section 0: Introduction
0-1: Product Support Information- Where to go for help
0-2: About this Manual & Product
0-3: History of the Beech A36
Section 1: Getting Started
1-1: Important Information Click Spots, Computer & FS Performance
1-2: Computer & FS Performance
1-3: Computer & FS Performance
1-4: Loading the A36 into FS for the first time
1-5: Familiarizing yourself with the aircrafts 2D and 3D environment
Section 2: 2D Panels, Panel Windows & Interior Views
2-1: Listing of available 2D Panel Windows and 2D Interior Views and general access information
2-2: Panel Window Click Spot locations on the Left Main Instrument Panel
2-3: Using the DropStack XP gauge to open panel windows
2-4: Navigating the four 2D Instrument Panels
2-5: Navigating the 2D Interior Views
Section 3: Configuration Control
3-1: Overview
3-2: Aircraft Page - Frame Rate Saver VC options
3-3: Aircraft Page - Model options, Internal Sound options, Avionics Page
3-4: Preflight Page- Selecting preflight animations for conducting a virtual walk around inspection
Section 4: 3D Aircraft Model, Virtual Cockpit, Sounds & Settings
4-1: Overview- Aircraft Models, Virtual Cockpit, Configuration Control and Sounds
4-2: Aircraft Models- Pre-Flight Options available via the Configuration Control
4-3: Virtual Cockpit- Animations and features of the Virtual Cockpit
4-4: Virtual Cockpit- Performance Options available via the Configuration Control
4-5: Aircraft Models- Visual and Sound Options available via the Configuration Control
4-6: Aircraft Models- Permanently Changing the Virtual Cockpits eyepoint
Section 5: Cockpit Gauges, Avionics and Controls
5-1: Left and Right Instrument Panel gauges
5-2: Left and Right Instrument Panel gauges
5-3: Left and Right Instrument Panel gauges
5-4: Ignition, Gear, Flaps Switches Panel Window gauges
5-5: Ignition, Gear, Flaps Switches Panel Window gauges
5-6: Throttle Quadrant and Trim Panel Window gauges
5-7: Fuel Tank Selector Panel Window Gauge
5-8: Clock and Timer Panel Window gauge
5-9: Audio Selector Panel
Continued on next page

Beech A36
Table of Contents
Section 5: Cockpit Gauges, Avionics and Controls (Contd)
5-10: VHF Navigation and Communication Transceivers
5-11: Distance Measuring Equipment (DME) Receiver
5-12: Automatic Direction Finder (ADF) Receiver
5-13: Automatic Direction Finder (ADF) Receiver
5-14: ATC Transponder
5-15: Autopilot and Flight Director, Proper Autopilot use
5-16: Proper Autopilot use, Autopilot Tutorial Introduction
5-17: Autopilot Tutorial
5-18: Autopilot Tutorial
5-19: Autopilot Tutorial
5-20: Autopilot Tutorial
5-21: Autopilot Tutorial
5-22: Autopilot Tutorial
5-23: EDM700 Digital Engine Temperature Gauge - Overview
5-24: EDM700 Digital Engine Temperature Gauge Operation
------: Garmin GNS Users Manual (separately numbered pages)
------: Garmin WX500 Radar Users Manual (separately numbered pages)
------: Sandel 3308 EHSI (separately numbered pages)
5-25: Adjusting gauge sound levels
Section 6: Check Lists & Performance Charts
6-1: Check List Before Starting Engine, Starting Engine
6-2: Check List After Starting, Before Take Off
6-3: Check List Take off, Climb, Cruise, Descent, Before Landing
6-4: Check List Balked Landing, After Landing, Shut Down
6-5: Limitations Weights, Airspeed Limitations, Operating airspeeds
6-6: Performance Charts Introduction
6-7: Performance Charts Stall Speeds Idle Power
6-8: Performance Charts Manifold Pressure vs. RPM
6-9: Performance Charts Wind Components
6-10: Performance Charts Take Off Distance Flaps Up
6-11: Performance Charts Take Off Distance Flaps Approach
6-12: Performance Charts Climb
6-13: Performance Charts Time, Fuel & Distance to Cruise Climb
6-14: Performance Charts Cruise Power Settings
6-15: Performance Charts Cruise Power Settings
6-16: Performance Charts Cruise Power Settings
6-17: Performance Charts Cruise Power Settings
6-18: Performance Charts Cruise Speeds
6-19: Performance Charts Cruise Speeds
6-20: Performance Charts Range Profile
6-21: Performance Charts Range Profile
6-22: Performance Charts Endurance Profile
6-23: Performance Charts Endurance Profile
6-24: Performance Charts Landing Distance
6-25: Performance Charts Useful Load Weights & Moments Moment Limits vs. Weight
6-26: Performance Charts Useful Load Weights & Moments
Section 7: DreamManager- Aircraft Repainting Program (replacement for Text-o-Matic)
7-1: DreamManager for Aircraft Repaints Introduction, Installation, How to use

Beech A36

0-1

Introduction

Product Support
You should read this manual from cover to cover before asking for support / help with this
product. We have found that over 95% of all product support questions can be answered by
reading the manual first.
There is an on-line support forum, and a FAQ forum available for the asking of questions and specific problem
solving concerning this product. It is:

DreamFleet General Aviation Product Support Forum


http://forums.flightsim.com/dc/dcboard.php?az=show_topics&forum=27

This forum requires user registration before a question can be posted.

DreamFleet General Aviation FAQ Forum


http://forums.flightsim.com/dc/dcboard.php?az=show_topics&forum=24
This is a read-only forum, where Frequently Asked Questions are posted, along with the answers from the
products developers. No questions can be posted here.

NOTE: Over time the above web addresses (URL) may change. If you find one of the
above links is no longer working, please visit the SUPPORT page at the DreamFleet web
site, where the current URLs for these forums will always be listed.
http://www.dreamfleet2000.com
Thank you.

Beech A36

0-2

Introduction

About this Manual & Product


This manual is intended for flight simulation purposes ONLY, and shall not be used for any real world aviation
application or reference.
The user should understand that it is impossible to simulate 100% reality in Flight Simulator, and for
this reason performance of the simulated Beech A36 may differ from that of the real aircraft. The Flight
Simulator slogan As real as it gets does NOT mean As real as the real thing.
The simulated Beech A36 aircraft and instrument panel, that this manual is intended for is designed
strictly for entertainment purposes.
By reading this manual you should become well acquainted with the simulated Beech A36, and should be
able to obtain the information necessary to fly the Beech A36 within Flight Simulator, provided you
have taken the lessons provided in Flight Simulator, and have passed the Private Pilot flight exam that is
provided in Flight Simulator.
Please take the time to read this manual completely; so that you can become properly acquainted with the Beech
A36, its operation and systems; doing so will help avoid unnecessary support questions, and will allow you to
enjoy the Beech A36 to its fullest.

Navigating the Manual


In Adobe Acrobat Reader: Click on any page in the Table of Contents to be taken to that page. When at a page
in the manual, clicking on the Chapter Title (e.g.: Configuration Control) will take you back to the Table of
Contents.

Beech A36

0-3

Introduction

Thank you for purchasing The Beech A36!


This particular Beech A36 is a simulation of a real 1998 Beech A36 based in the Northeastern United States. In
almost every respect the 1998 model is identical to the newest A36s rolling off Beechcrafts Wichita, Kansas
assembly line today. Only its registration number has been changed in order to protect the privacy of the aircrafts
owner who, we should add, is a most-lovely lady, who uses the aircraft for personal use; often flying with her
family and children. She was most helpful to us in creating this simulated version of her aircraft, and also assisted
us in the testing of it in Microsoft Flight Simulator.
To our friend, Julie we extend our deepest appreciation and thanks.

History of the Beech A36


The story of Walter and Olive Ann Beech is perhaps one of the best known in General Aviation history. From their
classic Beech Model 17 Staggerwing of the 1930s, to the immortal V-Tail V35 Bonanza of 1947, Beechcrafts are
among the most recognized general aviation aircraft in the skies today. Known for their high performance and
rugged construction, Beech Bonanzas are truly in a class by themselves.
The A36 is a direct descendant of the original V35 Bonanza, and aside from its straight tail maintains much of the
original V-Tails look. It remains the only Beech Bonanza in production today, and is considered one of the finest
single-engine aircraft in the world.
Today, Beechcraft is owned by Raytheon.
Three interesting articles on this company and their amazing aircraft can be found at the links below.
http://www.centennialofflight.gov/essay/GENERAL_AVIATION/beech/GA9.htm
http://www.centennialofflight.gov/essay/GENERAL_AVIATION/bonanza/GA10.htm
http://www.pilotfriend.com/aircraft%20performance/Beech/FRAME.htm

Beech A36

1-1

Getting Started

IMPORTANT INFORMATION
Click Spots & Tool Tips
The instrument panel on the Beech A36 features a newer method of implementing click spots that is intended to
greatly increase user convenience and ergonomics. The operation of these click spots is described in detail is this
manual.
Failure to read this manual, especially where these click spots are concerned could cause the user great difficulty
in using the panel, and may deny the user some of the features these click spots provide.
When familiarizing yourself with the panel, it is suggested that you turn on Tool Tips. These tips will then appear
when you hold your cursor over the various click spots, and the tips will describe what each click spot is for. Tool
tips can be activated under the FS menu under Options / Settings / General.

Computer Performance (Frame rates)


Despite the fact that the Beech A36 is a relatively simple aircraft in real life, for the purposes of FS it is a VERY
complex aircraft and panel. With a highly detailed aircraft model, virtual cockpit, and complete 2D interior it will
place a greater performance strain on your system than other similar aircraft. To date, no general aviation aircraft
yet released for Flight Simulator has been as complex as this Beech A36. In many ways it is even more complex
than most jet airliner products on the market.
With the latest versions of FS, many users are under the somewhat false impression that products such as the
Beech A36 should run faster (frames per second) than they might have in previous versions; this is only partially
correct.
The newest versions of FS are more complex from a scenery standpoint than previous versions. From its
textures, to AI aircraft, to Auto Gen scenery, enhanced clouds and weather generation, all of these features tax
your system to a greater degree than previous versions of FS did. For example: A medium scenery density
setting in the current version of FS is still MORE than a medium density setting was in the previous version.
For those with slower computer systems especially, it will still be necessary to keep your scenery density at
minimum levels, and this may even require decreasing Auto Gen density, and reducing the number of AI aircraft.
Remember, some earlier versions of FS had none of these features, and these features do degrade performance,
often to a great degree.
If you find the Beech A36 running slower than you would like, then you will need to reduce your scenery density
settings further.
Continued on next page.

Beech A36

1-2

Getting Started

FS Performance Notes
Make no mistake about it: FS is a far more complex simulator than its predecessor.
These notes do not just apply to the Beech A36 product, but to FS in general.
Aside from the advice provided on the previous page, we wish to strongly caution you concerning the various
scenery density, options, and hardware display settings available in FS. You will need to spend some time
experimenting with these settings, in order to see what works best with your system, and which settings provide
the best performance.
These various settings can be found on the FS menu bar, under: Options / Settings then look for Display and
Traffic, and make changes as required under each of these headings.
Unless you have the very fastest computer available, with the most system and video memory, you will need to be
prepared to turn down some of these display settings and options.
Do not expect to simply push all the sliders to their maximum settings, enable all options, and then fly away with
fast, smooth performance. You may be lucky, and your computer can handle this. Then again, if you have an
older computer, such settings may prove un-wise.
In some cases updating your video cards drivers may help. If you are using a particularly old video card, you may
wish to consider upgrading it. In some cases increasing your systems memory (RAM) may help. We consider the
bare minimum of system RAM for FS to be 256mb, and this is a MINIMUM. 512mb or more would be preferable.
As to video memory, we would prefer to see no less than 64mb.
Locking Frame Rates: FS allows you to lock the maximum frame rates you will get, and we strongly suggest
doing this. Lock your frame rates at no more than 30; you need no more than this for smooth operation.
AI Traffic: Do not assume that this has no impact, as on the ground, and at very busy airports it can.
If you find yourself running slow at a particular airport, turn down the volume of AI traffic.
Weather: Its a whole new world of weather in FS, and such realism, as always, comes at a price. Be sure you
examine the various settings available for weather (this is under the Display menu) and experiment with various
adjustments to see their effect on performance.
Continued on next page.

Beech A36

1-3

Getting Started

1. While the Beech A36s 2D instrument panels were designed in 1024 x 768 resolution, you may wish to try
running FS at a higher resolution, such as 1280 x 960, or 1280 x 1024. This may actually improve performance
with some video cards, especially in full-screen display mode.
2. Anti-Aliasing: If you feel performance is suffering, turn OFF antialiasing in FS, and be sure it is turned ON in
the hardware settings for your video card. You will need to refer to the documentation for your video card to learn
how to do this, as methods can vary, however, the example below may help.
Yes, you can still have antialiasing in FS, even though it is turned off in FS itself. Just be certain it is enabled on
your video card.
Here is an example of the settings for
an nVIDIA GeForce Ti 4200 video
card. These settings can be located
by right-clicking on your desktop, and
selecting Properties from the menu,
then navigating your way to the
appropriate page.
Note that we have un-checked the
Allow applications to control
antialiasing mode, and instead have
checked Manually select antialiasing
mode.
While we show 2X being selected
here, you can experiment with what
setting works best, and these
settings may vary depending upon
the make of video card in your
computer.

Continued on next page

Beech A36

1-4

Getting Started

As you no doubt learned installing the Beech A36 was easy; a simple click on the executable that you
downloaded, or running of the CD-ROM and following of the installers instructions.
Now that the Beech A36 is installed in to FS, it is time to go find it and become familiar with it. This is where this
manual will be very handy once printed out and at your side.

IMPORTANT!
Initial Loading of the A36
When loading the Beech A36 in to Flight Simulator for the first time, it is essential that it be loaded
fresh. This means it should not be loaded over an existing aircraft or flight that you have saved. Also,
as a rule, the Beech A36 should never be loaded over an existing aircraft, unless it is the default Cessna
start flight. Loading the A36 over another aircraft could cause settings that have been saved with that
aircraft to cause problems with the A36. Once you have loaded the A36 fresh, save that flight with the
A36 instead, and use it in the future.
If starting Flight Simulator takes you directly to a pre-saved flight, one featuring another aircraft, you must first do
the following before loading the A36:
1. Go to the FS menu, and select Flights.
2. On the menu that now appears select End Flight
3. Once you have ended the current flight that was loaded when starting FS, you will
be taken to the Create a Flight menu.
If you see the Create a Flight screen when you first start Flight Simulator, then you will have no problem, and
should proceed to the information below.
Selecting the Beech A36 from the FS menu
The Beech A36 can be found under the manufacturer DreamFleet & Flight One; it will NOT be found
under Beechcraft.
With the Beech A36 now located you will see that it appears with one of two models: A straight wing version
(Beech A36), and a version with wing tip fuel tanks (Beech A36 Tip Tanks). Both of these versions are also
available with two different paint schemes (Variation). The first paint scheme shown is that which is authentic to
the real Beech A36 we simulated, and an alternate scheme in different colors is also available.
One you have selected the A36 you wish to fly, continue to create your flight, and load the A36.
NOTE: Depending on your system there is a chance that upon loading the Beech A36 that your screen will
go black for several seconds before it appears. This is normal, and should cause you no concern.
Upon loading the A36 into FS, the main, 2D instrument panel will now appear before you, and it does not get
more real than this! From the gauges programmed using actual photos of the real Beech A36s gauges, to the
panel itself, there is little compromise in design here, and you are looking at almost exactly what Julie sees when
she flies her Beech A36.
Before moving on to the next section of this manual, lets take a moment to talk about how to navigate through the
various 3D views.
Continued on next page

Beech A36

1-5

Getting Started

By default, changing your 3D view is accomplished using the S key on your keyboard to move forward through
these views, and Shift-S to move backward through them. These 3D views are:
1.
2.
3.
4.

3D outside view with 2D main instrument panel


3D Virtual Cockpit (VC) and panel
3D Tower View
3D Spot plane view

From the 2D Main Panel, hitting the S key will take you to the virtual cockpit (VC). Hitting the S key again will take
you to the Tower View, and so on. For example, if you are on the Tower View, hitting S will take you to the Spot
Plane view, and hitting Shift-S will take you back to the Tower view.
Take a moment to cycle through your 3D views then return to the 2D main panel. Yes, the VC is nice to look at,
and you might be spending much of your time flying behind it, however it is the 2D main panel that has the easiest
access to all the gauges and various features you will need to operate the aircraft with and that is where we will
start.
With your tour of the 3D world complete, go back to the main 2D instrument panel, and turn to the next section of
this manual. There you will find described all of the various instrument panels (there are four instrument panels)
and the panel windows. You will also learn about the complete, photo real 2D interior that is also included with the
Beech A36 (yes, you get your choice of using 3D virtual cockpit, or 2D interior!).
This section will also describe how to access these instrument panels, panel windows, and 2D interior views,
using either keyboard, click spots, or in some case both.
Move to next section

Beech A36

2-1

2D Panels, Panel Windows & Interior Views

The Beech A36 contains a complete virtual cockpit / cabin and complete 2D instrument panels, panel windows,
and interior views. This section will describe the 2D instrument panels, panel windows and interior views, and the
keystrokes and click spots necessary to access them.
Panel Window Name:
Avionics Stack
Reality XP GNS430
Throttles and Trim
Ignition - Gear Flaps
Fuel Selector
Reality XP WX500 Radar
Configuration Control Panel
Reserved For 3rd Party Add-on
Clock Timer
EHSI Zoom
Default GPS500
Reality XP DropStack
EDM700 EGT Zoom
Airspeed Indicator Zoom
Attitude Indicator Zoom
Altimeter Zoom
Turn Coordinator Zoom
Vertical Speed Indicator Zoom

How to open the window:


Keyboard: Shift 2, Click spot, or FS Views Menu
Keyboard: Shift 3, Click spot, or FS Views Menu
Keyboard: Shift 4, Click spot, or FS Views Menu
Keyboard: Shift 5, Click spot, or FS Views Menu
Keyboard: Shift 6, Click spot, or FS Views Menu
Keyboard: Shift 7, Click spot, or FS Views Menu
Keyboard: Shift 8, Click spot, or FS Views Menu
Keyboard: Shift 9, Click spot, or FS Views Menu
Accessed via click spot or FS Views menu only
Accessed via click spot or FS Views menu only
Accessed via click spot or FS Views menu only
Accessed via click spot or FS Views menu only
Accessed via click spot or FS Views menu only
Accessed via click spot or FS Views menu only
Accessed via click spot or FS Views menu only
Accessed via click spot or FS Views menu only
Accessed via click spot or FS Views menu only
Accessed via click spot or FS Views menu only

Click spots for accessing panel windows will be described later in this section.
FS Outside View
Name

Default Key to access

2D Image / Cockpit View Provided

Look ahead/right
Look right
Look back/right
Look back
Look back/left
Look left
Look ahead/left

SHIFT + Num Pad 9


SHIFT + Num Pad 6
SHIFT + Num Pad 3
SHIFT + Num Pad 2
SHIFT + Num Pad 1
SHIFT + Num Pad 4
SHIFT + Num Pad 7

Forward right side of cockpit


Right side of cockpit
Rear right side of cockpit
Rear of cockpit
Rear left side of cockpit
Left side of cockpit
Forward left side of cockpit

Three additional outside view windows are provided for the Right Main, Right Landing View, and Left Landing
view panels.
Continued on next page

Beech A36

2-2

2D Panels, Panel Windows & Interior Views

Panel Window Click Spot Locations


Refer to the panel window number in the list below in order to find the corresponding click spot for the panel
window in the picture.
1
2
3
4
5
6
7
8
9
10

Avionics Stack
Reality XP GNS430 GPS
Throttles and Trim
Ignition - Gear Flaps
Fuel Selector
Reality XP WX500 Radar
Configuration Control Panel
Clock Timer
EHSI Zoom
Default GPS 500

11
12
13
14
15
16
17
18

Reality XP DropStack
EDM700 EGT Zoom
Airspeed Indicator Zoom
Attitude Indicator Zoom
Altimeter Zoom
Turn Coordinator Zoom
Vertical Speed Indicator Zoom
OAT Gauge Zoom*

* This is not a panel window but a part of the gauge.

NOTE: On the Left Landing View Panel click spot #8 (for the clock) is moved to the left of the Vacuum
gauge and the air conditioning vent above it, as shown by the black box.
Continued on next page

Beech A36

2-3

2D Panels, Panel Windows & Interior Views

Reality XP DropStack Gauge


The DropStack Gauge is the most convenient way to access the most frequently used panel windows, as it can
be displayed in all of the instrument panel views, even those that do not feature the click spots shown on the
previous page. The DropStack gauge appears by default in the upper left corner of the Left Main Instrument
panel. You can show / hide this gauge by clicking on the click spot described on the previous page.
To expand the DropStack gauge place your mouse cursor over the DropStack label at the top.
There is no need to click on it. When the gauge expands, move your cursor down, and click on the
appropriate window icon to open that window. Once you remove your cursor from over the gauge, it
will collapse after a few seconds.
If you wish to lock the gauge open in its expanded state, RIGHT click on the RIGHT half of the
DropStack label, and a small red pin will appear to indicate it is locked open. RIGHT click again to
remove the pin, and the gauge will collapse.
To UNDOCK the DropStack gauge for use in the Virtual Cockpit, RIGHT click on the LEFT half of
the DropStack label and select Undock Window from the menu that appears.
1. Avionics Stack
2. Reality XP GNS430 GPS
3. EHSI Zoom
4. Throttles and Trim
5. Ignition - Gear Flaps
6. Fuel Selector

Continued on next page

7. Clock Timer
8. Reality XP WX500 Radar
9. Default GPS500
10. Configuration Control Panel
11. EDM700 EGT Zoom
12. Reserved For 3rd Party Add-on

Beech A36

2-4

2D Panels, Panel Windows & Interior Views

Navigating the 2D Instrument Panels & 2D Interior Views


The 2D instrument panels are accessed by using the provided click spots.
Navigating the 4 Instrument Panels
Click spots shown as white boxes - Arrows indicate direction of travel

Left Landing View

Right Landing View

To the
adjacent
Interior View

To the
adjacent
Interior View

To the
adjacent
Interior View

To the
adjacent
Interior View

Left Main Panel


Continued on next page

Right Main Panel

Beech A36

2-5

2D Panels, Panel Windows & Interior Views

Navigating the 2D Instrument Panels & 2D Interior Views


The 2D Interior Views are accessed by using the provided click spots, or you can use your hat switch or default
keyboard command for the desired view.
Navigating the 2D Interior Views
Click spots shown as white boxes - Arrows indicate direction of travel

NOTE: Click spots only operate over the 2D image, not over the outside view area. Thus, the click
spots for the LEFT and REAR LEFT views are much smaller than the others, and you must be sure to
click over visible 2D image, not over the outside view.
THE VISIBLE WINGS ARE NOT 2D IMAGE, BUT ARE ANIMATED 3D PARTS, AND ARE PART OF THE
OUTSIDE VIEW. CLICKING OVER THE WINGS WILL HAVE NO AFFECT.

Continue to next section

Beech A36

3-1

Configuration Control

Overview
Unlike similar Utilities found in other products, the A36s Configuration Control (CC) operates within FS and
inside the A36 aircraft, and does not need to be run prior to starting FS, or selecting your aircraft. It can literally be
operated on the fly!
The CC is used to change certain aircraft and avionics settings, and also to operate certain features found on the
aircraft.
When using the CC you will find that certain settings take immediate affect when you push the button,
while others require that a SAVE be performed after you push their button. When you SAVE these
settings, the aircraft is automatically reset in order for these settings to take affect.
The CC appears by default when you first load the A36, but this can be changed by clicking on the button, and
extinguishing the green light just under the title at the top left of the CC.

A green light indicates the CC will be visible upon loading the aircraft.
When the CC is not visible it may be brought into view using one of several methods:
1. Keyboard: Shift 8
2. Click Spot to the Left of the WX500 Radar on the Left Main Instrument Panel
3. The DropStack XP gauge
4. The FS Views / Instrument panel menu
At the upper right corner of the CC is a ? icon. Pressing this will take you to the CCs Help page.

NOTE: All settings on the CC are stored after you exit FS, and will remain for the
next time you fly the aircraft.
Continued on next page

Beech A36

3-2

Configuration Control

Aircraft Page
Note: The Frame Rate Saver Options are intended for increased computer performance when using the
Virtual Cockpit. They are not intended to simulate any operational or failure condition on the aircraft.
These options only affect the Virtual Cockpit, and will not appear on the external aircraft model.
4. Selecting this option will remove the radar pod from both the Virtual Cockpits wing, and the external aircraft
models wing. This is an esthetic / visual option, and is not intended to simulate any operational or
failure condition on the aircraft. The WX500 Radar will continue to operate when the pod is removed.

1
2
3
4
5
6

Internal Engine Sounds


5. Realistic: The internal engine sound is greatly muffled, as the pilot would hear it while wearing Active Noise
Reduction (ANR) headphones. Almost all pilots wear these or similar headphones today in order to protect their
hearing and ease communication over the radios. It is very rare to see these aircraft flown without the pilot and
passengers wearing headphones.
6. Unrealistic: These are the sounds as they would normally be heard in default FS aircraft, and are very loud
and generally unrealistic to the real cockpit environment.
Continued on next page

Beech A36

3-3

Configuration Control

Aircraft Page
The aircraft will default to using the Realistic sounds. If you wish to use the Unrealistic sounds, press the
button for them, the green light will illuminate, then press the SAVE button.
The Realistic sounds only affect the engine sounds. All other sounds such as switch clicks, etc. will
remain at their normal volume regardless of sound set chosen.
NOTE: Whenever you press the SAVE button your aircraft / flight will be Reset. Changing the sounds
should only be done when you initially load the aircraft, and before making any settings changes on the
aircrafts instrument panel, especially the GNS430 GPS.

Avionics Page
The Avionics page is selected by pressing the AVIONICS button at the bottom left of the CC.
Options on this page are strictly for use by the Reality XP GNS430 GPS, and you should read the GNS430s
Manual to become acquainted with these options.
NOTE: Aside from changing the Navigational Data Base from Americas to International, or changing
the Screen Display Quality of the GNS430s moving map display, the remaining options on this page are
set for optimum use by the A36 and the GNS430, and should not be changed unless you are familiar with
the affect they will have on the aircrafts instruments.

All option changes on the


Avionics Page require a
SAVE after selecting /
changing. Change these
settings upon initial loading
of the aircraft, and before
programming the GNS430,
or making any other
changes to settings on the
instrument panel.

Continued on next page

Beech A36

3-4

Configuration Control

Preflight Page
The Preflight page is ideal for those who wish to perform a virtual walk-around inspection of the aircraft, using any
add-on camera utility they may posses. Otherwise, these features can be viewed using the default spot view in
FS. The options on this page take immediate affect upon selection, and no SAVE is necessary. For this
reason there is no Save button on the Preflight page.

1
2
3
4
5

1. Selecting this option removes / replaces the pilot in the aircraft so he can conduct the preflight inspection.
2. Selecting this option open / closes the fuel caps from the tanks for a visual fuel inspection (sorry, but we do not
have virtual fuel visible in the tanks!)
3. Selecting this option opens / closes the engines cowling for inspection of the power plant.
4. Selecting this option opens / closes the fuel sump drain door, on the aircrafts belly, just under the pilots seat.
The fuel sump is drained prior to flight to check for water / contaminates in the fuel.
5. Selecting this option will tie down or un-tie the aircraft prior to flight.

As stated on the Configuration Controls Preflight page, these animations are not available in
flight, only when the aircraft is on the ground. In addition, to remove the pilot from the aircraft or
to tie down the aircraft, the engine must also be shut down.
Continued to next section

Beech A36

4-1

Aircraft, Virtual Cockpit, Sounds & Settings

Overview
Subjects mentioned in this overview are discussed in greater detail later in this section.
Available Aircraft Models
There are three (3) Beech A36 3D aircraft models available for flying.
1. Beech A36
2. Beech A36 Tip Tanks
3. Beech A36 Floats*
Aside from the extra fuel and weight provided by the Tip Tanks version, both aircraft 1 & 2 are identical, and as in
real life fly / handle the same.

*NOTE: The A36 on floats has been provided strictly for fun, as there is no float version of the
A36 in real life. The flight dynamics provided for this aircraft are similar to those for the other
versions, and this aircraft is not intended to simulate what a real A36 on floats might fly like.
Virtual Cockpit
Both aircraft models feature identical Virtual Cockpit / Cabin environments, and these VCs integrate seamlessly
with the 2D interior views and instrument panels. You can easily switch between the 2D world and the 3D world
with just a click of your mouse. You can also remove the entire VC or reduce some of its complexity, in order to
increase computer performance, at any time using the Configuration Control described below.
Configuration Control
A Configuration Control panel is built into the aircraft / instrument panel, and this is used to modify certain features
of the aircraft model, the virtual cockpit, engine sounds, and certain animated parts on the aircraft.
The Configuration Control is brought into view by pressing Shift 8, by using the provided click spot on the Main
Left Instrument Panel, or via the DropStack XP gauge.
Sounds
The engine sounds you hear were recorded from the real Beech A36 that is simulated. The internal engine
sounds that you hear while in the cockpit are available in two versions: Realistic and Unrealistic by using the
Configuration Control.
Continued on next page

Beech A36

4-2

Aircraft, Virtual Cockpit, Sounds & Settings

Detailed Information
Aircraft Models
In addition to the expected control surface animations and similar, the aircraft models also feature the following
special animations that can be activated via the Preflight page in the Configuration Control. These animations
will allow for a simulated aircraft pre-flight inspection or walk-around, when the user is equipped with an
appropriate add-on camera utility that allows such movement. Even without such a utility, you can still view these
animations by using Spot View.
1. Remove Pilot from cockpit
2. Open Fuel Tank caps
5. Tie Down Aircraft

3. Open Engine Cowling


4. Open Fuel Sump Drain Door

Press button to
activate option. Green
light will illuminate.

There is no SAVE button on the Preflight page, as these options take immediate affect.
As stated on the Configuration Controls Preflight page, these animations are not available in
flight, only when the aircraft is on the ground. In addition, to remove the pilot from the aircraft or
to tie down the aircraft, the engine must also be shut down.

Continued on next page

Beech A36

4-3

Aircraft, Virtual Cockpit, Sounds & Settings

Detailed Information
Virtual Cockpit
The virtual cockpit is completely interactive, and all controls can be adjusted just as they would be with the 2D
instrument panels. In addition, the following animations and features are available as shown in the photos below.

Sun Visors: Click to lower


/ raise.

Arm Rests (Front &


Rear): Click to lower /
raise.

Yoke (Left & Right): Click


column to show / hide.

Storm Window: Click to


open / close.

Checklist: Click on small


map in the side pocket to
display.

Glove Box: Click on door


to open / close. Click on
map inside to display the
FS Map View.

Doors (Front & Rear):


Click on handle to open /
close.

Table: Click to open /


close.

Table: Once open, click


either leaf to open / close.
When leaf is closed, click
main tables surface to
close.

Rear Seats: Click to


individually fold / unfold.
Seats 5 & 6 only.

Reading Lights (Front and


Rear): Press either button
to illuminate both in
cockpit. In the cabin, all 4
reading lights illuminate
when any one of the 4
buttons is pressed.

Panel Lights: Flood:


switch illuminates Panel
Flood Light. Panel
switch illuminates gauge
back lighting. Both
operate independently.

Continued on next page

Beech A36

4-4

Aircraft, Virtual Cockpit, Sounds & Settings

Detailed Information
Virtual Cockpit
The Virtual Cockpit also features certain options to assist with your computers performance (frame rates), and
these options are also available on the AIRCRAFT page in the Configuration Control.
1. Virtual Cockpit Visible (show / hide the VC)
2. Remove Reflective Glass (removes the glass windows from the VC)
3. Remove 3 Rear Cabin Seats and 1 Rear Cabin Door
NOTES: These options are only seen within the VC, and will not appear on the external aircraft model.
They are not intended to simulate any operational or failure condition, and are strictly provided to
lessen the impact the VC has on your computer system.
When the VC is removed, the wings and horizontal stabilizer will remain for use with the 2D interior views.
You will also note a small part of the VC remaining in the lower half of your screen. This is required to
remain for the landing / taxi lights to work.
When the 3 rear seats and 1 rear door are removed, you will NOT even see this if you pan around the
cockpit from the pilots seat. This is why one seat remains, as it is the seat you would see when panning.

Press button to
activate option. Green
light will illuminate.

Continued on next page

Beech A36

4-5

Aircraft, Virtual Cockpit, Sounds & Settings

Detailed Information
Virtual Cockpit
One final option that is located with these VC options pertains not only to the VC but to the external aircraft model
also, and this is the Remove Wings Radar Pod option. Clicking this button will remove the radar pod from the
wing. This is intended solely as an esthetic feature, and is not intended to simulate any failure or
operational condition. Your radar will still work even with the pod removed.
NOTE: As stated on the Configuration Control, all of these settings take immediate affect when the button
is clicked. DO NOT PRESS THE SAVE BUTTON AFTER CHANGING THESE SETTINGS!
All of these VC settings are remembered even after you close FS, and will return the next time you fly
the aircraft.
Sound
The Aircraft page also allows you to choose the internal engine sounds that you hear while in the aircraft (no
affect on the external sounds).
1. Realistic: The internal engine sound is greatly muffled, as the pilot would hear it while wearing Active Noise
Reduction (ANR) headphones. Almost all pilots wear these or similar headphones today in order to protect their
hearing and ease communication over the radios. It is very rare to see these aircraft flown without the pilot and
passengers wearing headphones.
2. Unrealistic: These are the sounds as they would normally be heard in default FS aircraft, and are very loud
and generally unrealistic to the real cockpit environment.
The aircraft will default to using the Realistic sounds. If you wish to use the Unrealistic sounds, press the
button for them, the green light will illuminate, then press the SAVE button.
The Realistic sounds only affect the engine sounds. All other sounds such as switch clicks, etc. will
remain at their normal volume regardless of sound set chosen.

NOTE: Whenever you press the SAVE button your aircraft / flight will be Reset. Changing the sounds
should only be done when you initially load the aircraft, and before making any settings changes on the
aircrafts instrument panel, especially the GNS430 GPS.
Continued on next page

Beech A36

4-6

Aircraft, Virtual Cockpit, Sounds & Settings


Permanently Changing the Virtual Cockpits Eye point

While the pilots eye point in the VC can be temporarily changed using the keys provided for this in FS, a
permanent change to the eye point can be made by making adjustments within the Aircrafts Aircraft Configuration
file (aircraft.cfg). This file can be found in the main folder(s) for the Aircraft, located along the following path(s).
FS \ Aircraft \ DreamFleet Beech A36

and

FS \ Aircraft \ DreamFleet Beech A36 Tip Tanks

To change the eye point, locate the aircraft.cfg file in the folder and make a backup copy of it first. Then, open
the original aircraft.cfg file in Notepad, and locate the following section, that appears as shown below:
[Views]
eyepoint=-7.2, -1.0, 1.5

//Longitudinal, Lateral, Vertical (feet)

Note the three numbers highlighted in bold. These represent the Longitudinal, Lateral, and Vertical positions of
the eye point.
You can adjust these three numbers in order to permanently change your eye point within the VC.
NOTE: Make only very small changes at first, as these figures are in feet. Make adjustments to the decimal
values first, and only if larger adjustment is required should you make changes to the whole numbers.
Upon changing the eye point values, save the aircraft.cfg, and launch FS and the Aircraft to see the changes.
NOTE: You can make eyepoint adjustments while FS is running. Simply make the changes, save the aircraft.cfg,
then re-load the aircraft, and this will refresh the Aircraft using your new settings.

IMPORTANT!
Once you are satisfied with the settings, you will then need to make these changes to the aircraft.cfg files
that appear in the Text-o-Matic folder for this aircraft. These files can be found along this path. Failure to
do this will cause any new aircraft created with Text-o-Matic to have the original, un-modified settings.
FS\Flight One Software\Text-o-Matic \Data.DFA36 and
FS\Flight One Software\Text-o-Matic \Data.DFA36TT
Continue to next section

Beech A36

5-1

Cockpit Gauges, Controls & Avionics

Right and Left Main Panels


(Avionics appear later in this section)

1. Outside Air Temperature: This is a zoom gauge. Click on the partial face of the OAT and it will pop up in
enlarged form. Click again to hide it.
2. ADF Indicator / Radar Altimeter (ADF appears by default): A right or left click on this gauge will toggle it
between ADF and RA. The ADFs Heading Knob and RAs DH (Decision Height) setting knob is turned with left
clicks to turn left, right clicks to turn right, or mouse wheel scroll. DH lamp illuminates both on the RA and on the
ADI upon reaching DH. There is also an aural DH warning that works with the AAS (see 7A below). The RA has a
minimum altitude readout of 20, and will go no lower. This is accurate to the real unit.
3. Vacuum Pressure Gauge
4. Airspeed Indicator: Readout is in knots. Left click on the gauge to zoom out to a larger version, right click on
the gauge to place a cover over it.
5. Turn Coordinator: Left click on the gauge to zoom out to a larger version, right click on the gauge to place a
cover over it.
6. Exhaust Gas Temperature / Engine Monitor Gauge: Please see detailed information at the end of this
section.
7A. Audio Advisory System Mute Switch: Left or right click to operate. When Illuminated, Audio Advisories for
Landing Gear, Autopilot and Decision Height can be heard.
7B. DME NAV1 / NAV2 Switch: Left or right click to operate. Switches the DMEs NAV source between NAV 1
(GNS430) and NAV 2 (KX155 NAV/COM Receiver).
7C. GPS Source Select Switch: Left or right click to operate. Toggles the primary GPS source between GPS1
(Garmin GNS430) and GPS2 (Default GPS500).

IMPORTANT
7D. NAV / GPS Switch & Annunciator: Left or right click to operate. When GPS Source Select Switch is set
to GPS1 (Garmin GNS430) this switch acts as an annunciator only, and GPS / VOR switching is handled
by the GNS430. When GPS Source Select Switch is set to GPS2 (Default GPS500) this switch acts as a
standard NAV/GPS switch as found in many other FS aircraft.
Depressing this switch when GPS1 (GNS430) is set will have no affect, and will momentarily flash between
settings and return to the setting as provided by the GNS430.

Beech A36

5-2

Cockpit Gauges, Controls & Avionics

Right and Left Main Panels


(Avionics appear later in this section)

8. Attitude Indicator & Flight Director: Standard air-driven attitude indicator with single-cue Flight Director bar.
The Flight Director is controlled by the autopilot (see Autopilot description later in this section for more
information). Left click on the gauge to zoom out to a larger version, right click on the gauge to place a cover over
it. The Decision Height (DH) lamp will illuminate upon reaching the altitude set on the Radar Altimeter (see #2).
9. Sandel 3308 EHSI: Electronic Horizontal Situation Indicator. Knobs are turned with left clicks to turn left, right
clicks to turn right, or mouse wheel scroll. Left click on the gauge to zoom out to a larger version, right click on the
gauge to undock window. Please see detailed information at the end of this section for more information.
10. Autopilot Mode Annunciator: A remote annunciator that indicates modes set on the autopilot located in the
Avionics Stack (see Autopilot description later in this section for more information).
11. Primary Altimeter (Left side of panel): Knob is turned with left clicks to turn left, right clicks to turn right, or
mouse wheel scroll. Left click on the gauge to zoom out to a larger version, right click on the gauge to place a
cover over it. This altimeter features individually adjustable altitude bugs, and each bug can be set by locating its
click spot at the upper left, right, and lower right corners of the gauge. Bugs are adjusted using left clicks to turn
left, right clicks to turn right, or mouse wheel scroll
11. Standby Altimeter (Right side of panel): Identical to the Primary Altimeter, except without altitude bugs.
12. Vertical Speed Indicator: Left click on the gauge to zoom out to a larger version, right click on the gauge to
place a cover over it.
13. VOR2 Course Deviation Indicator: OBS Knob is turned with left clicks to turn left, right clicks to turn right, or
mouse wheel scroll. Either a right or left click on this gauge will place a cover over it.
14A. Manifold Pressure Gauge: Either a right or left click on this gauge will open the Throttle Quadrant panel
window.
14B. Tachometer: Either a right or left click on this gauge will open the Throttle Quadrant panel window.
14C. Fuel Flow Gauge: Either a right or left click on this gauge will open the Fuel Selector panel window.
14D. Cylinder Head Temperature & Exhaust Gas Temperature Gauge: Either a right or left click on this gauge
will open the Throttle Quadrant panel window.
14E. Oil Temperature & Oil Pressure Gauge: Either a right or left click on this gauge will open the Throttle
Quadrant panel window.

Beech A36

5-3

Cockpit Gauges, Controls & Avionics

Right and Left Main Panels


(Avionics appear later in this section)

15: Standby Attitude Indicator: Standard electrically driven attitude indicator. The caging knob is not
simulated.
16: Emergency Locator Transmitter (ELT) Switch: Left or right clicks to toggle switch. The normal position for
this switch is the ARM position. To test the ELT set a COM radio to 121.5, select that COM radio on the ASP,
and turn the ELT switch ON. ELT tests may be performed during the first 5 minutes of the hour, and during this
time the signal will be ignored by authorities. NOTE: As we do not simulate crashes or damage modeling the
ELT serves no other purpose on this aircraft except for its ability to be tested.
17. Carbon Monoxide Detector: Left or right clicks to activate TEST function. This detector is battery operated
and is not connected to the aircrafts electrical system. It will work at all times. The only item simulated on
this unit is its TEST function. There is no simulation of carbon monoxide leaks in the aircraft cabin. NOTE: The
tone heard when testing this unit is VERY LOUD, as it is in real life, and will be heard once, followed by a
delay, then it will sound a second time.

Glare shield Annunciator Panel: Contains various warning annunciations, and can be tested by holding a
mouse click over any of the annunciator lights, or by holding a click over the red Annunciator Test Button to the
left of the Ignition Switch.
Continued on next page

Beech A36

5-4

Cockpit Gauges, Controls & Avionics

Ignition, Gear, Flaps, Switches Panel

NOTE: All switches on this panel operate with either a left or right click to toggle their
position. The white box surrounding numbers 1, 2 & 3 above shows the location of a
hidden click spot that can be used to close this window.
1. Battery & Alternator Switches
2. Avionics Master Switch
3. Air Conditioning and Fan / Blower switch: Aside from being able to turn on the air conditioning any
affects that air conditioning may have on the aircraft are not simulated, including erratic magnetic
compass operation.
4. Standby Vacuum Pump Switch: The A36 is equipped with an electrically driven Standby Vacuum Pump that
is used in the event of a failure of the primary vacuum source.
5. Auxiliary Fuel Pump Switch: Use this pump as described in the check list. It is not necessary that this
switch be turned on at all times in order for the engine to run, as an engine-driven fuel pump is also
installed.
6. Landing Gear Switch and Indicator Lights: When using the optional float version of the aircraft this switch is
used to raise / lower the Water Rudder, and is labeled accordingly.
7. Fuel Quantity Gauges: When using the version with Tip Tanks these gauges will indicate total fuel quantity in
each wing of the aircraft (main tank + tip tank). There is no need for separate gauges for the tip tanks, as these
tanks feed the respective main tank.
8. Flap Position Switch and Indicator Lights: Left click = flaps down, Right click = flaps up.
9. Glare Shield Annunciator Test Button: Tests the lights on the annunciator when pressed and held.
10. Ignition Switch: Left clicks turn the key left and right clicks turn it right. When key is in the OFF position, a
Left click will remove the key and a right click will replace it.

To Start the Engine: When the key is at the BOTH position, right click and HOLD the click. You will
hear the pilot call out clear! the key will move to the start position and the engine will crank. Release
the right click only after the engine has started.
Continued on next page

Beech A36

5-5

Cockpit Gauges, Controls & Avionics

Ignition, Gear, Flaps, Switches Panel

11. Pitot Heat Switch


12. Strobe, Tail Strobe (Beacon) and Navigation Light Switches
13. Avionics & Panel Light Switches, Taxi & Landing Light Switches:
NOTE: For reasons of computer performance, panel lighting differs between the 2D instrument panels
and the Virtual Cockpit. Please note the following:
A. On the 2D instrument panels the Avionics light switch controls back lighting on the Avionics and the
Panel Light switch controls the panel flood light and gauge back lighting.
B. In the Virtual Cockpit these switches are labeled Flood and Panel. Here, the Flood switch activates
the panels flood light, while the Panel switch activates the gauge back lighting.
14. Firewall Air, Cabin Heat & Defrost Controls: While these controls move when clicked on, their operation is
otherwise not simulated.
15. Parking Brake Control
Continued on next page

Beech A36

5-6

Cockpit Gauges, Controls & Avionics

Throttle & Trim Quadrant

1. Throttle Lever
2. Propeller / RPM Control Lever
3. Mixture Control Lever
4. Elevator Trim Wheel & Indicator: Left or right clicks or mouse wheel scroll to operate.
5. Manifold Pressure, Tachometer & Fuel Flow gauges (added for convenience): Clicking on the Manifold
Pressure and Tachometer gauges will close the Throttle Quadrant window. Clicking on the Fuel Flow gauge will
open / close the Fuel Selector panel window. These gauges are identical to those appearing on the Left
Instrument Panel.
6. Aileron Trim Knob & Indicator: Left or right clicks or mouse wheel scroll to operate.

NOTE: The real Beech A36 is NOT equipped with Rudder Trim, and neither
is our simulated version.
7. Cowl Flap Lever: Left or right clicks Left or right clicks or mouse wheel scroll to operate.

NOTE: On the real Beech A36 opening Cowl Flaps does NOT cause any
noticeable decrease in airspeed.
Continued on next page

Beech A36

5-7

Cockpit Gauges, Controls & Avionics

Fuel Tank Selector

Left or right clicks to change levers position. The OFF STOP BUTTON is not simulated.
The Fuel Tank Selector is the same for both versions of the aircraft, as on the version with Tips Tanks, the Tip
Tanks feed the main tanks.
NOTE: In order to keep this gauge in accordance with FS standards and to avoid issues with a heavy
wing caused by Flight Simulators exaggeration of weight and balance affects, the fuel selector is
provided with a BOTH position that does not appear on the real A36.

It is suggested that you keep the Fuel Tank Selector in the BOTH position.
Failure to do this could cause an unrealistically heavy wing unless you
switch tanks very frequently.
Continued on next page

Beech A36

5-8

Cockpit Gauges, Controls & Avionics

Clock & Timer

1 2

NOTE: Due to the limited height of the Left Landing View Panel, there is a click spot available to
open / close the clocks panel window on the Left Landing View Panel. It is located just to the
left of the Vacuum Pressure Gauge and air conditioning vent above it.
This is a simplified version of the unit appearing in the real A36, and should serve your flying needs well. It
features a current time display (time set using the FS menu) and two Elapsed (count up) Timers. You can use
one timer for flight time and the other for timing an approach, or time between waypoints.
A click spot over the Clocks display is used to close the Clocks panel window. All click spots operate with either
left or right clicks to activate the selected function.
1. Mode Button: Pressing this button will change the display from showing the current time to displaying the first of
the two Elapsed Timers. A second press of this button will display the second Elapsed Timer, and a third press
will return the display to current time. Continued presses of this button will cycle the display as just described.
NOTE: Timers will run in the background even when not on display.
2. Start Stop Button: Starts or Stops the selected Elapsed Timer.
3. Reset Button: Resets the selected Elapsed Timer.

Continued on next page

Beech A36

5-9

Cockpit Gauges, Controls & Avionics

Audio Selector Panel (ASP)

1. Marker Beacon Lights


2. Marker Beacon Test Switch
3. Audio Receive / Transmit Buttons: Press the appropriate button to listen to the audio source you desire.

Continued on next page

Beech A36

5-10

Cockpit Gauges, Controls & Avionics

COMM
Frequency in use
Swap button

NAV

Standby frequency

Frequency in use
Swap button

Standby frequency

6
NAV / COM 1 & NAV / COM 2

NOTE: NAV / COM 2 appears on the Right Instrument Panel. NAV / COM 1 only appears in the
Avionics Panel Window, just below the ASP. This unit is intended for use by those who care not
to use the GNS430 GPS for NAV / COM 1 duties.
1. Power Switch and Test Switch: Left clicks ONLY will toggle the unit on/off. When the unit is ON, a right click
can be used to pull out the knob, and this will turn off Auto Squelch, allowing static to be heard, provided that
particular COM radio is selected on the ASP.
2, 3. Communications Frequency Selector Knob: Using left and right clicks or mouse wheel scrolling on the
click spots shown by the boxes labeled 2 (whole numbers) and 3 (decimal numbers) will allow for frequency
setting of the STANDBY frequency above it. Once the standby frequency has been set, it can be put into use, or
made active by left or right clicking on the transfer or swap button. This will cause the standby frequency to
move to the left, and the frequency formerly the active or use frequency will move to the right and become the
standby frequency. ONLY THE STANDBY FREQUENCY CAN BE SET. When audio reception / transmission is
required, it will be necessary to activate either the COM 1 or COM 2 buttons on the ASP (depending upon the
transceiver in use) in order to receive or transmit. Activating the BOTH button on the ASP will only allow for audio
reception via both COM radios, and transmit capability will only be allowed for that radio, either COM1 or COM2,
when it is selected separately on the ASP.
4, 5, 6. Navigation Frequency Selector Knob: Using left and right clicks or mouse wheel scrolling on the click
spots shown by the boxes labeled 4 (whole numbers) and 5 (decimal numbers) will allow for frequency setting of
the STANDBY frequency above it. Once the standby frequency has been set, it can be put into use, or made
active by left or right clicking on the transfer or swap button. This will cause the standby frequency to move to
the left, and the frequency formerly the active or use frequency will move to the right and become the standby
frequency. ONLY THE STANDBY FREQUENCY CAN BE SET. Audio reception for IDENT (Morse code
identification) of the navigation station is achieved by left or right clicking on the IDENT knob (6). It will also be
necessary to select the appropriate NAV radio (either NAV1 or NAV2) on the ASP. Using the keyboard to select a
NAV ident will automatically select the appropriate NAV ident knob and the corresponding ASP button. Using your
mouse will NOT do this, and you must select both separately, as in real life.
Continued on next page

Beech A36

5-11

Cockpit Gauges, Controls & Avionics

DISTANCE SPEED TIME / FREQUENCY

99

170 116.6

RMT FREQ GS/T

2
1

Distance Measuring Equipment (DME)


The Bendix-King KR 62A DME is used to provide distance, ground speed and time to station information when
it is tuned to a VOR or Localizer frequency that provides distance information. In reality, it is a separate receiver
that can be tuned independently to such stations separate from the NAV1 and NAV2 receivers, however, such
simulation is not possible in FS, and the DME receiver is instead used in conjunction with either the NAV1 or
NAV2 receivers.
1. ON / OFF Switch: Use left or right clicks to turn the unit ON or OFF.
2. Mode Switch:
RMT position: The unit will readout the distance to the station (if signal is reliable) and the frequency of either
NAV1 or NAV2, depending upon with NAV receiver the unit it coupled to.
FREQ position: As this function cannot be simulated in FS, as a convenience feature, this switch position will
display the next GPS waypoint followed by the distance in Nautical Miles next to it. It has nothing to do with the
DME or the NAV radios. Again, it is just a convenience feature.
GS/T position: The display reads out distance to station, ground speed, and time to station. Frequency will not be
shown.
Use left or right clicks to toggle the switch between the 3 positions.
NOTE: Not all VORs or Localizers provide distance information. When such a non-DME station is selected, or a
station that provides DME information is out of range, the distance, ground speed and time to station displays will
read out four dashed lines, ----.
The NAV1 / NAV2 DME Switch is located above the Attitude Indicator.

Continued on next page

Beech A36

5-12

Cockpit Gauges, Controls & Avionics

0347.5

Frequency in use

Standby frequency / timer

3
7

4
3
5

Automatic Direction Finder (ADF) Receiver


While we have simulated much of the functionality of the Bendix-King KR87 ADF receiver, limitations within FS
prohibit us from simulating all of it, and what IS missing is relatively minor. The ADF receiver is used to receive
signals from low to medium frequency navigation stations, such as NDBs (non-direction beacons) and LOMs
(locater outer marker beacons). In real life it can also receive commercial broadcast stations (AM radio band). The
ADF receiver works in conjunction with the ADF indicator gauge on the main instrument panel. When reception of
a station is achieved, the needle on this gauge will point to that station.
1, 2. ADF /ANT / BFO Buttons: Use left or right clicks to toggle the mode. Essentially these buttons do nothing!
Leave them alone, and if you do not leave them alone, and change their settings, your ADF will still work properly.
With the ADF button, clicking on it will put you into ANT mode, which is used mostly for improved audio reception
with broadcast stations (not simulated). Selecting the BFO (Beat Frequency Oscillation) button will put you in BFO
mode, which is hardly used today, not simulated in FS, and out of the scope of this manual to explain. Again,
there is no need to touch these first two buttons ever.
3. Frequency Swap Button and Frequency Selector: As with the NAV and COM radios, the ADF frequency is
set in the standby frequency display ONLY, and then transferred / swapped to the active frequency by pressing
this button using left or right clicks. Frequency is set using left and right clicks, or mouse wheel scrolling on the
four clicks spots shown over the frequency selector knob at the far right of the unit. The first digit (0) is not set,
only the remaining 4 digits (hundred, tens, ones, and decimal), and each of these digits are set using the four click
spots shown. Simply match up each number of the frequency shown above with the number shown in each of the
click spot boxes to determine which click spot controls which number. EXAMPLE: The lower right click spot
controls the decimal (.5), number.
3, 4, 5. Timer Control Buttons: The ADF features an ELAPSED (ET) timer and a FLIGHT (FLT) timer, and these
timers will display in place of the standby frequency when selected. The ET is usually used for timing short
intervals up to one hour, and the display reads out in minutes and seconds. It is often used for timing of nonprecision approaches, such as VOR approaches. The FLT is used for long segments, such as an entire flight, and
the display will read out in hours and minutes. EXAMPLE: You might wish the start the FLT running when you taxi
from the ramp, or as you take off. Both timers operate independently, and both timers can be running at the same
time, however, only one timer can be displayed at a given time. The timer also works in conjunction with the
frequency transfer button.
Operation of timers:
A. With a frequency on display in the standby frequency window, left or right click on the FLT/ET button (4). The
display will change to show 00:00, and the notation FLT will appear next to the display. At this point left or right
click on button 5, the SET / RESET button, and the flight timer will start. Remember, the FLT records hours and
minutes, so you will not see the display change until one minute has passed.
B. With the FLT running, press the FLT/ET button (4) again, and the display will change to 00:00, the FLT
notation will disappear, and be replaced with the ET notation just below it. Now, press the SET / RESET button
again, and the ET will begin running, and you should immediately see seconds count up on the left two digits of
the display.

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Automatic Direction Finder (ADF) Receiver Contd


At this stage you now have both timers running, and the ET being shown in the standby frequency display. If you
wish to change from ET to FLT, simply left or right click on the FLT/ET button (4) to toggle back and forth between
the two timers. If you wish to see the standby frequency, push the FRQ button (3), and the standby frequency will
appear in place of the timer. With the standby frequency in place, you can adjust it and transfer it normally by
using the FRQ button. If at any time you wish to return to the timers, simply left or right click on the FLT/ET button
to toggle between the two timers, and the FRQ button to return to the frequency display.
C. When you wish to stop a timer, you have only one choice, and that is to reset it to 00:00. You cannot freeze it
and continue as with a stopwatch. To do this, with the desired timer (FLT or ET) being displayed, left or right click
on the SET / RESET button (5) and the display will reset to 00:00, and the timer will stop. Press the SET / RESET
button again to start the timer running again.
NOTE: While the FLT timer will be the first to appear when you click on the FLT/ET button, this does not mean
that you need to run it. You can simply click again on the FLT/ET button and go to the ET and run that timer
instead.
REMINDER: Whenever the timer is displayed, you can return to the standby frequency by left or right clicking on
the FRQ button (3). You can return to the timers by left or right clicking on the FLT / ET button (4) and toggle back
and forth between the two timers by clicking on that button.
6. ON / OFF Knob: Left or right click on this knob to toggle the unit ON or OFF. NOTE: Turning the ADF off will
reset any timers that are running!
Continued on next page

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Cockpit Gauges, Controls & Avionics

Transponder

1. IDENT Button (IDT)


2. Code Select Buttons: Press buttons in the order that the code requires.
3. Clear Button (CLR): Clears code entry up to 3 digits when a mistake is made in entering the code. Example: If
you press 327 pressing the CLR button will clear this entire entry and the display will show the previous code
entered. If you press 3274, this is now a valid code, and the clear button will not clear it. In this case you will need
to enter the full code again.
4. VFR Button: Pressing this button will immediately set the code to 1200.
5. Altitude Display
6. Code Display
7. Mode Knob: Available positions are OFF, Standby (SBY), TEST, ON and ALT (Mode C).
Continued on next page

Beech A36

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Cockpit Gauges, Controls & Avionics

Autopilot (AP) & Flight Director (FD)

The Autopilot (AP) is a simplified version of the Bendix-King KFC 225 autopilot, and is programmed using
standard Flight Simulator autopilot variables. It is not a custom autopilot. It is designed to be
relatively simple to use, while also being as accurate as possible.
The AP/FD is designed so that modes can be selected for use with the FD when flying manually, or the AP
can be engaged to fly the selected mode.
1. Autopilot Engage Button (AP): Press to engage the autopilot
2. Flight Director Engage Button (FD): Press to engage the Flight Director. It is not necessary to engage the AP
when using the FD. You can also select the modes you wish to use, and these will automatically engage the FD
without need to push the FD button.
3. Mode Buttons: Heading Hold (HDG), GPS or VOR Navigation Hold (NAV), Approach Hold for either Localizer
or ILS (APR), Back Course Localizer Hold (REV) and Altitude Hold (ALT). Modes can be selected prior to
autopilot engagement for use with the FD, and later by the AP when engaged.
4. Vertical Speed Setting Buttons: Press the UP or DN (down) button as required to change your vertical
speed. When you have set a vertical speed, a single left or right click on the Altitude select knob will
return the display to showing the selected altitude.
5. Altitude Select Knob: Use left or right clicks to turn the knob to set the desired altitude.
6. Mode, Altitude and Vertical Speed Display

Proper Autopilot Use


1. You should never use the autopilot to fly the plane if you are not first capable of flying the plane yourself.
Example: Do not use the autopilot to fly an ILS approach until you are first capable of flying an ILS yourself by
hand. An autopilot is NOT a replacement for flying skills.
2. As in real life, the Autopilot is not perfect under all circumstances. It is necessary for the pilot to use it
properly in order for it to perform as expected.
Continued on next page

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Cockpit Gauges, Controls & Avionics

Autopilot (AP) & Flight Director (FD)


Proper Autopilot Use
3. The autopilot cannot guess exactly what you want it to do, even if you have a mode set. You need to provide
it with some guidance.
A. Be sure your aircraft is in proper trim before engaging the Autopilot; this will make the transition to the
autopilot smoother. Example: If you wish to manually climb to altitude, then engage the AP to hold
altitude, first level off and trim for level flight, then engage the AP. Your passengers will appreciate this!
B. Be sure to use the COURSE and HEADING bugs on the EHSI as required. Example: If you are flying
the ILS to runway 22, be sure the course bug on your EHSI is set to 22. The same applies when using the
GPS or VOR for navigation.

Autopilot Tutorial
In an effort to further educate FS pilots on proper autopilot use, we have asked Peter McLeland, a real,
retired British Airways captain, and former RAF fighter pilot, who is also an extremely accomplished FS
pilot to write a tutorial for the Beech A36.
It is long, and you will need to follow it precisely. However, if you stick with it and complete it, you will not
only learn proper procedures concerning flying, using the autopilot, and Flight Simulator in general, but
you will also see just how well this autopilot will perform when used properly. Even if you should
experience some problems with it, you may still learn new things that will increase your enjoyment of
flying the A36.
This tutorial commences on the following page.

Continued on next page

Beech A36

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Cockpit Gauges, Controls & Avionics

Beech A36: Automatic ILS circuit - A Step by Step Tutorial


By Peter McLeland
Retired British Airways captain, and former RAF Fighter pilot

Part One: Setting up the Flight


Note: This tutorial makes use of certain default key strokes for setting power, flaps, autopilot, etc. However, you
may click on the panel or use the throttles, etc. if you prefer. Please read this tutorial very carefully, and follow
each step precisely as indicated.
1.

Start FS9.1 (FS2004 with the 9.1 update installed)

In opening screen, click SETTINGS > TRAFFIC. Pull the Air traffic density (%) slider full left. Click OK.
Realism & Weather > click Realism > Pull P-Factor slider fully left, check other sliders fully right. TICK
Autorudder (do it even if you have pedals, you will see why later). Set Detect crashes and damage, Display
indicated airspeed and tick Pilot controls aircraft lights. Click OK.
On left of panel click SELECT A FLIGHT
1. Choose a category, scroll to and select Other
2. Choose a flight and select Default Flight
Click FLY NOW!

When sitting in the Cessna at Tacoma (KSEA), press ALT to get the menu, if necessary and GO > Aircraft >
Select aircraft > Aircraft Manufacturer > Scroll to and select Dreamfleet and Flight One > Select Beechcraft
Bonanza A36 Tip Tanks. Click OK.

Press SHIFT+ S to Spot View. Move your stick in a couple of full circles and check that the control surfaces
move full and free, and centre when you release the stick. Press S to return to the 2D cockpit. For some
people, including myself, step 4 is necessary for every first start of FS9 after computer boot. All will be well
after that for as many FS9 starts as you wish, but, after the next reboot step 4 is again necessary (certain
sticks with certain operating systems will boot with full control displacement in effect, until waggled preferably
in Spot View.

GO > Aircraft > Fuel and Payload > Change Fuel > Edit Left and Right to 50% each and Left and Right tip
tanks to Zero > Click OK.

GO > World > Go to airport > in Airport ID: box, type KBFI > Click OK.

You will be on runway 31 and you will be slightly right of centre line. Dont worry about this, the start position
is slightly displaced here, but FS9 knows exactly where the centre line is and you can expect to Autoland in
these still air conditions, very close to centre.

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Cockpit Gauges, Controls & Avionics

Now we must set our Navaids. If you have FSNav then you can get them from its map by hovering your
pointer over a runway end. If not then GO > World > Map > Click the + at the top left to zoom in. Click on
the runway to get Facilities. Select each runway in turn and note the details on paper:

5-18 Cockpit Gauges, Controls & Avionics


ILS/DME 31L (ICHJ) 110.9 310 degrees .. -.-. . .- ILS/DMA 13R (IBFI) 110.9 130 degrees .. - ..-. ..
Also note the NDB 281.0 SZ
Click Cancel.
Click the Autopilot window to get the Radio Stack. Tune the NAV1 Standby Frequency to 110.9 and click the
swap button to place it in use. Note that an ILS signal is now on the EHSI. Click the Pull Ident button and on the
ASP at the top, click NAV1 to bring on green light. Listen to the Morse ident for ICHJ. Click the Pull Ident to switch
the Ident off.
Tune the STBY ADF Freq. to 281.0 and click the FRQ swap button to make it active. Note the ADF needle will
swing to point ahead. In the ASP at the top, click the ADF button to bring on the green light. Wait for the Morse
Ident for SZ - -.. and click the ASP ADF button again to switch the ident off.

Your aids are now tuned, but while the radio stack is up, let us set up the Autopilot. On the Autopilot panel,
Right click on the large knob at the right to dial the Altitude up to 3000 feet (we will ignore the 16 feet
elevation of Boeing Field). Now click the UP button to dial the rate of climb up to 1200 feet/min. Finally click
the Autopilot HDG and ALT button to prime these two modes (Do NOT click the AP button as this would
wreck the trim). Click in the Autopilot window to close the Avionics stack.

Now we can set our Instruments. On the EHSI, Left click the Course Knob to put the pointer on 310 degrees
and check the green numbers read 310.
Left click the Heading Knob to set the index to 310 degrees and check the brown numbers read 310. Check
on left, green ILS1 is showing with ICHJ 330 0.1 nm
Bottom left of EHSI click SHFT followed by BRG. Now click on the blue letters BRG1 till you get ADF. (This
BRG setting will not be saved with the flight but I thought we would practice it here and then do it again later)
Press B to set Altimeter but it is already set to 29.92.
One final setting: GO > Options > SETTINGS > Weather > Drag the rate slider fully left to NONE > click OK.

Click in the RPM gauge to open the Throttle window and set the Trim in the middle of the green sector (you will
need to trim back to do this). Click RPM gauge to close the window.

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Cockpit Gauges, Controls & Avionics

Click top left under the glare shield to open the Switch Panel. Switch ON Pitot Heat, STROBE, BCN and NAV
lights. Close the Switch Panel.

On the keyboard press ; and wait for the SAVE FLIGHT box to appear. Type into the Title box, in capital
letters AUTOMATIC ILS CIRCUIT and click OK.
You have now created a saved flight that has completely fixed conditions built into it. The next section of this
document will explain, step by step, how to use it; there may be one or two surprises!

Part Two: Flying the Circuit


This part of the exercise relies on you having saved a special flight, using the instructions in Part One. If you
have not done it, then return to the beginning of this document and follow the exact instructions to make and
save that flight.
This flight is flown on Autopilot from 70 knots on the Take-Off run to the completion of the landing rollout.
There is absolutely no control input from the pilot. I know this is completely unrealistic as this would never be
done in real life in this aeroplane. However, it will demonstrate to you the handling of the Autopilot and in Part
Three I will show you how to turn that saved flight into another saved flightthat one will be extremely
Realistic! OK, lets get on with our flightyou may see the odd P in the textthis is a suggested Pause point
where you just hit the key P and then read ahead in this document to see what comes next. You will not need
these after flying the circuit a couple of times.

Start FS9.1

In opening screen choose SELECT A FLIGHT.

Choose a category > scroll to top My Saved Flights and click it to select.

Click FLY NOW!

Some things have not been saved > bring up the Radio Stack by clicking in the Autopilot window. Click the
HDG and ALT buttons to arm those modes, and park the stack again.

On EHSI re-select SHFT > BRG > BRG1 > ADF

On the top line of magnetic switches Set: AAS, DME N1, GPS2, NAV (the GPS is not used on this flight but
with the GPS1/GPS2 switch in the GPS2 position the last switch is freed to operate from NAV to GPS and
back by clicking. This last switch can only be moved by the GNS430 if the GPS1/GPS2 switch is on GPS1).

Now for a very big shock: GO > Options > Controls > Click Disable JoystickYES, I mean itWe will not be
using our stick, yoke or rudder pedals on this flight. Now, perhaps some of my settings are more
understandable, and If you have modified any, I suggest you put them right.

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Cockpit Gauges, Controls & Avionics

When you have got over the shock and horror of this situation, click SHFT+S to go to Spot ViewWaggle
the stick and verify control surfaces do not move. Try your hat switchmore shock and
horrorNOTHING works on your stick. Press S to return to your seat and press .(period) to release the
brakes.

We are now ready to depart.

This entire departure is carried out with three key strokeseach at the right time. The first is F4this will
apply full power and the Take-Off will commence.
The second is done at 70 knots and it is Z to engage the Autopilot (the modes should already selected,
correct?).
The third is G to retract the gear and is done as soon as you are safely climbing away.
OK, lets go then > F4watch for 70 knotshit Zclimbing safely hit G to retract the gear.
When the climb reaches about 500 feet press P (Pause) to read ahead.

OK. That wasnt bad was it? Here is the next sequence.

When you have un-paused with P, place your mouse pointer on the heading knob of EHSI and press and
hold the Right mouse button to wind the index round to 130 degrees. Click to correctthe brown number
should read 130.
The aircraft will now be in a climbing turn right onto 130 degrees and will level at 3000 feet on the
altimeter. As the aircraft is leveling at 3000 feet start tapping the key F2 to reduce the Manifold Pressure
to 20 inchesIf you overdo it, taps on F3 will open it again in small bits.
Look now at the DME reading (Radio Stack and EHSI). We are going to do nothing until it reaches 11
miles. BTW this is nice as we are flying straight at that pretty mountain As you go along you will see the
Glide Path short need on the right side of EHSI, work its way up the scalenow P to read ahead.

At 11 miles tap F2 to reduce the MP to 15 inches.

At 13 miles turn the Heading Knob right on to 270 degrees. As soon as you have done it click the APR
button on the Autopilot (no need to open the stack window). APR will probably replace HDG on the Mode
Indicator at this stage.

When nicely established on the Localiser, click SYNC at bottom of EHSI.

Watch the Glide Path short needle come down the scale on the right side of EHSI and at One Dot to Go
Press G to lower the Gear.

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Watch for the nose to dip as the Glide path is captured (ALT will go out on the Mode indicator). As the
rate of descent dips through 300 feet/min, press F7 for approach flaps.

As the aircraft descends, The Manifold Pressure will rise. Keep it exactly at 15 inches with occasional
taps on F2.

At 2000 feet press F8 for full flaps.

At Decision Height, 200 feet, slowly tap F2 to bring the Manifold Pressure back slowly just 2 inches to 13
inches and leave it there.

Keep your finger ready to hit F1 the moment you get the squeal from the tires as they touch. This will
close the throttle. The aircraft will be close to the centre line and the nose wheel will be lowered gently
onto the runway.

Just tap the Period key to slow the aircraft to a stop, near the Boeing Field tower.

Finally press CTRL+; to reset the flight and start again at the beginning, but, do remember to reset the
Autopilot HDG and ALT modes, the top four magnetic switches and the EHSI BRG1.

Part Three: Making the flight totally realistic


Here is how to create a new saved flight which is totally realistic and great fun to fly.

Load the AUTOMATIC ILS CIRCUIT flight.

GO > Options > Controls > Click on Enable Joystick.

Key SHIFT+ S to go to Spot View, verify that controls work from stick and hat switch pans.

GO > World > Go to airport > Airport ID: Type in KBFI. At the bottom left on that window,
Runway/Starting position, click the drop down list and scroll to and select PARKING 17RAMP GA
SMALL. Click OK

Key CTRL+SHFT+F1 to shut down engine.

GO > Options > Settings > Traffic and pull the slider fully right to 100%. Click OK

GO > World > Time and Season > Set the Time and Date as required. Click OK

GO > World > Weather > Pull the slider one click to right at Mild > Place dot in Real World weather
(updated every 15 minutes). Click OK > When the weather has loaded and the summary read, click OK

Beech A36

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Cockpit Gauges, Controls & Avionics

Open the ATC window and press 1 to tune Boeing Ground. Close the ATC panel.

GO > Aircraft > Realism settings > Change them back to your normal settings. Click OK

Press S to re-enter cockpit. Press B to set Altimeter. Call the switch panel and switch off all the switches.
Park the switch panel.

Press ; and wait for the SAVE FLIGHT window. Scroll to your AUTOMATIC ILS CIRCUIT and click it to
place it in the slot. Click next to the last T to get a cursor and type REALISTIC. Click OK

Exit FS9 with CTRL+C and Yes.

Well, I hope you get some pleasure out of these two flights. Thank you for reading.
Peter McLeland
14th February 2005

Continued on next page

Beech A36

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Cockpit Gauges, Controls & Avionics

EDM 700
Digital Engine Temperature Gauge
Provided by Fr. Bill Leaming - Eaglesoft Development Group

The EDM 700 is an advanced gauge that will display a bar graph of Exhaust Gas Temperature for each of the six
cylinders, the T average Exhaust Gas Temperature and a bar graph of the Oil Pressure. At the bottom of the
gauge, there is a digital readout of EGT (left display) and CHT (right display).
1. The left button (Step) will display the EGT temperature for each cylinder in the left display, as well as the T
average EGT.
2. The right button (LeanFind) is used to engage automatic search for the Peak EGT.
The CHT for each of the six cylinders is displayed as a red bar, as can be seen in the picture above. These red
bars will not be visible unit CHT has reached 310.
The major function of the EDM700 gauge is to allow the pilot to lean or enrich the mixture* so that fuel/burn ratio
is maximized, while at the same time allowing the cooling effect of rich mixture settings.

*Note: Make sure that you have "Auto Mixture" turned off in FS otherwise this will not work properly!

Continued on next page

Beech A36

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Cockpit Gauges, Controls & Avionics

Operation
1) When starting the engine, open Mixture Full Rich.
2) After rotation, during climb out, slowly reduce Mixture until Fuel Flow is approximately 18 GPH.
3) You may need to lean a bit more, if you are climbing > 8,000' or are operating from high altitude airport.
4) After leveling out at cruise altitude, slowly pull the throttle back to Cruise MAP.
5) Press the LeanFind button to start the automatic process.
6) Slowly lean Mixture, while watching the EDM 700's EGT display. Note where the 'peak EGT' is reached, the
display will lock on the Peak EGT for the hottest cylinder, and will display a bar above the cylinder number.**
7) Click on the LeanFind button to turn it off. The display will automatically lock to the T column, which
displays the average EGT for all cylinders in the left digital display.
8) Slowly enrich the Mixture to ~20 RICH of the 'peak EGT' point.
For example, if 'peak EGT is 1640, set the Mixture until EGT reads ~`1620.
9) Running 20 ROP (Rich of Peak) will give the best Economy.
10) For best "Performance," set the Mixture to ~60 degrees RICH of peak. Fuel Flow will be ~15 to 18 GPH for a
typical engine.
*Note: Make sure that you have "Auto Mixture" turned off in FS otherwise this will not work properly!
**Note: because of FS limitations, cylinder #5 will always have the hottest EGT.
Continued on next page

Reality XP
430XP/530XP
Users Manual

NOTE:
This is the complete Reality XP 430XP/530XP manual. Certain items
described within will not pertain to the A36s GNS430 installation.
There is no need to install the Garmin Trainer, as it was installed at
the time you installed the A36.

This manual is intended for Flight Simulation use only, and may not be used in any real world
aviation applications. The authors are not responsible for any errors or omissions. This manual
may be printed out by the user or at the users request by a commercial print shop. This
authorization is provided by the publisher of this product.

About this manual


This manual is intended for flight simulation purposes only, and shall not be used for
any real world aviation application or reference.
By reading this manual you should become well acquainted with the product, and
should be able to obtain the information necessary to fly the product within Flight
Simulator.
Please take the time to read this manual completely; so that you can become
properly acquainted with the product and its operation.
We thank you for having chosen a Reality XP Product and wish you a pleasant and a
safe virtual flight with us.
Important information
No part of this document may be reproduced in any form or by any
means without the express written consent of Reality XP.
2002-2005 Reality XP all rights reserved.
www.reality-xp.com
Standard Disclaimer
This software is designed for entertainment only. Although we have
designed the product to resemble and function like the original, it is not
designed as a training device. Not all systems have been simulated,
and some of those that have been simulated may not be entirely
functional.
NOT FOR USE IN REAL FLIGHT OR AIRPLANE OPERATION.

Inclusion of Garmin copyrighted material in this presentation does not imply any
endorsement by Garmin Ltd or its affiliates of the flight training material provided by
Reality XP. Please note that Garmin Ltd. or its affiliates owns the copyright to this
material and it is reproduced by permission.

Gns 430XP/530XP

Table of Contents
FLIGHT LINE 430XP/530XP OVERVIEW .................................................................. 1
Important information for customers of a previous version .......................... 2
Additional information....................................................................................... 2
Getting Started ................................................................................................... 3
GENERAL FEATURES .............................................................................................. 4
Tool-tips.............................................................................................................. 4
Gauges settings ................................................................................................. 4
GARMIN SIMULATION .............................................................................................. 5
GnsCore XP ........................................................................................................ 5
Garmin Series Trainer program ........................................................................ 6
INTEGRATION WITH FLIGHT SIMULATOR ............................................................. 7
Navigation data and Flight Simulator............................................................... 7
Enhanced capabilities with Reality XP............................................................. 7
HSI / VOR / RMI Operation................................................................................. 8
Knobs and mouse interface .............................................................................. 8
OPERATION WITH FLIGHT SIMULATOR ................................................................ 9
Special Click spots ............................................................................................ 9
Special features ................................................................................................. 11
430XP/530XP PROFESSIONAL ................................................................................ 12
ADDITIONAL GAUGES ............................................................................................. 13
GMA340 GTX327 ............................................................................................. 13
GI106A GI102A VOR........................................................................................ 13
PRODUCT SUPPORT ................................................................................................ 14

Gns 430XP/530XP

Flight Line 430XP/530XP overview

The Flight Line 430XP/530XP is a comprehensive full-featured radio and navigation


stack. Its modern components perfectly replace the radio stack equipment of the
default Flight Simulator airplanes, or any additional third party airplane.
With Flight Line Avionics, you will be flying a simulated avionics package capable of
providing the same features and benefits as the real avionics. The Reality XP GNS
package is so realistic that pilots can use it as a training tool to familiarize themselves
with the workings of the actual equipment. Each button and knob is fully functional
and performs identically to its real-world counterpart.

Gns 430XP/530XP

Important information for customers of a previous version


The Flight Line 430XP/530XP 2005 is a major upgrade from previous versions. In
addition to some gauge name changes, several configuration settings may work
differently.
Prior to installing the Flight Line 430XP/530XP in an aircraft with the Gns Config
application, it is recommended that you remove any previous installations with the
EZConfig program. The EZConfig program locates the v2.x installations and is
installed in the following folder:
[fs9]\RealityXP\Flight Line 430XP\obsolete\
[fs9]\RealityXP\Flight Line 530XP\obsolete\
If you already have installed the Garmin 500 Series Trainer for the 530XP v2.x, you
dont need to install it again.
NB: custom designed retrofits may be broken when upgrading from GNS v2.x to GNS
v5.0+

Additional information
After installation, a new program group is accessible from your Windows Start Menu \
Reality XP. This program group contains the necessary utilities and documentation.
Make sure you review all available documentation.
Please take the time to read all manuals completely; so that you can become
properly acquainted with the product and its operation.
Avionics Manuals
The systems features are simulated in form, fit and function. The Flight Line
430XP/530XP has been developed as accurately as is possible based on its realworld counterpart. We strongly recommend that you download the Garmin avionics
documentation from the Internet:
Garmin GNS530, Garmin GNS430, Garmin GTX327 and Garmin GMA340
http://www.garmin.com/support/userManual.jsp

Gns 430XP/530XP

Getting Started
The Flight Line 430XP/530XP is a Flight Simulator compatible gauge and can be
configured in any Flight Simulator aircraft panel. The software package includes an
easy to use configuration program to assist with integration and configuration. There
are two Reality XP versions and they are Gns Config and Gns Config Pro (the
Professional version)
When first started, Gns Config detects and prompts you with all available aircrafts
and panels with the select an aircraft panel. Flight Simulator has an open
architecture that permits several aircraft to share the same panel, and the selected
aircraft can use different panel configurations. Not all available aircraft and panels
configurations are listed in the select an aircraft: Gns Config lists only the unique
combinations of both aircraft and panels.
NB: Gns Config operation, advanced panel integration and GNS gauges settings are
covered in separate documents. Make sure to review the complete documentation
located in your Windows Start Menu / Reality XP program group.

Gns 430XP/530XP

General features
All of the Reality XP gauges and controls utilize a relatively unique implementation of
click spots. They work as follows:
1.
2.
3.

4.

As your mouse cursor passes over a click spot on the panel it will cause it to
turn from an arrow cursor into a hand cursor. There are no + or - click spots:
the hand cursor will be empty.
Whenever a single click spot is used, and depending upon its function a left click
will accomplish the same task as a right click. In other cases, a left click will
accomplish one task, while a right click will accomplish another.
In some cases the click spot will not function as stated above, but instead will
feature separate functions for the left and right clicks. Example: For a toggle
switch with 3 positions, a left click will move the switch in one direction, while a
right click will move it in the opposite direction.
Certain click spots will work with left and right clicks, and the mouse wheel, if
your mouse is so equipped. This type of click spot is used on gauges that
require adjustment, such as the knobs, etc. In this case the left click turns the
item left and a right click turns it right. Forward / back scrolling on your
mouse wheel will also do the same.

Tool-tips
By turning on FS Tool Tips you will see descriptions of these clicks spots when your
mouse cursor is placed over them.

Gauges settings
The gauges can be configured for a variety of panel/aircraft situation. These features
are designed to get the most out of Flight Simulator.
Configuration File
Gns Config provides a graphical user interface to most of the settings provided for
the Flight Line 430XP/530XP. These settings are configured in several files located
in:
[fs9]\RealityXP\Common\Settings\
Refer to the additional Gns Service Manual (located in your Windows Start Menu \
Reality XP program group) for additional details and configuration options.
4

Gns 430XP/530XP

Garmin Simulation
With the Flight Line 430XP/530XP youll be flying with a simulated avionics package
capable of providing the same features and benefits as the real avionics. The
simulation solution includes:

The gauge pack that runs the user interface in Flight Simulator. The gauge pack includes
the GPS gauges with the correct look and feel.
The GPS simulation running in the background. The GPS simulation runs with a unique
Reality XP interface to the Garmin Series Trainer program: GnsCore XP

GnsCore XP
GnsCore XP is our unique technology that integrates with the Garmin Series Trainer
program. This allows us to offer extended simulation and control capabilities to the
GPS within Flight Simulator programs. GnsCore XP unpacks the 16 bits Trainer
program from its 16 bits windows components while they are running in memory and
wraps the GNS Simulation components in a Win32 shell.

GnsCore XP offers key enhancements to the solution:

Increased stability.
Minimizes overhead by just running what is required.
Intel Hyper Threading optimizations.
Precise and direct control of any GNS simulation core parameters.
Avionics Electric Bus interface (cold and dark cockpits are now supported!).
Interface to our new Reality XP Avionics Bus Driver for Cross fill between GNS units and
Avionics data exchange between other Avionics products.
Possibility to run more than one Trainer at the same time on the same computer.
And many more features described in this manual!

Gns 430XP/530XP

Garmin Series Trainer program


The Flight Line 430XP/530XP uses the Garmin 400/500 Series Trainer program to
run. GnsCore XP automatically detects, starts, controls and stops the Trainer in the
background when the GNS gauges are running. This process is fully automatic and
does not alter the genuine Garmin Trainer installation on the hard drive. GnsCore XP
manages its settings in memory dynamically.
To complete your 430XP/530XP installation, you also need to install the Trainer
program, which is available as a downloadable installer. Download links are provided
when finalizing the 430XP/530XP installation.
Installing the Trainer Program
We strongly recommend you install the Garmin Trainer Program in its default
location:
C:\Program Files\GARMIN\GARMIN 400 Series Trainer
C:\Program Files\GARMIN\GARMIN 500 Series Trainer
If however the installer fails because short filenames are not configured or are not
compatible, we recommend you install the Trainer programs in the following
locations:
C:\GNS430
C:\GNS530
If the Trainer installer, or the Trainer program, fail with an error about 16-bit
MS-DOS Subsystem
Windows XP is designed to properly run the Trainer (a 16bit windows application),
with the same user interface characteristics as Win32 program. However, under
certain circumstances some systems can fail.
If you try to start or install an MS-DOS-based or a 16-bit Windows-based program on
your Windows XP-based computer, you may receive an error message about 16-bit
MS-DOS Subsystem or something similar. Please make sure to review the following
information to try solving this system specific issue on your computer:
http://support.microsoft.com/default.aspx?scid=kb;en-us;324767
6

Gns 430XP/530XP

Integration with Flight Simulator


This section details the enhanced navigational capabilities with this product.

Navigation data and Flight Simulator


Flight Simulator is designed to work with a single GPS source. Gauges made with the
Flight Simulator SDK (Software Development Kit) can only access three basic
sources of information:
1. VOR: related to VLoc type of information such as signal strength, CDI deviation.
2. HSI: to display both VLoc and GPS information. The type of information is selected with the
typical FS Nav/Gps switch.
3. GPS: to display GPS only information, like desired track, cross track etc

Enhanced capabilities with Reality XP


When a Reality XP product is loaded that offers additional Navigation Information the
flight simulator Options Menu displays an additional Navigation Device selection.
The possible entries in the menu are described below.
The Reality XP technology enhances the basic capabilities to offer realistic options to
the virtual pilot. The following diagram shows the basic Flight Simulator structure, and
the enhancements introduced with the Reality XP solution:

Navigation Device: selects the active GPS data source. The selection is made from the Options
menu and/or the Device Select Switch Gauge included in the product. The Default FS GPS source
is always available.
Simple Vor Compatibility: some VOR gauges working with the VOR variables require this option
to be checked to display the information from the Reality XP GPS source.

Gns 430XP/530XP

The following guidelines cover most of the situations:

Advanced EHSI displaying nav data sources simultaneously (VOR + GPS) should run
with Simple Vor off.
General and regular VOR, should run with Simple Vor On for having the VOR CDI
displaying the correct information.

Autopilot and GPSS


In addition to selecting the navigation information source gauges display, the
Navigation Device Menu selects the device driving the Autopilot Course to Steer
(CTS) when armed in NAV mode.

HSI / VOR / RMI Operation


The Flight Line 430XP/530XP replaces or complements the Flight Simulator default GPS
system. It is able to drive any Flight Simulator EHSI / VOR / RMI gauge information and
display:

CDI deviation per GNS530 current phase flight (enroute, terminal)


TO/FR flag, NAV Flag
Distance to Waypoint
Waypoint Name
Desired Track

Due to Flight Simulator limitations, the Flight Line 430XP/530XP is not able to interface yet
with XML gauges. This is the type of gauge found with the default Baron 58 EHSI gauge. The
Flight Line 430XP/530XP gauge pack includes an advanced analogue GI106A VOR that
accurately depicts the current navigation information.

Knobs and mouse interface


A unique mouse handling system controls the complex nature of the simulated GNS knobs:
Knob rotation

Knob selection
(push)

Left mouse button: turns the knob counter clockwise


Right mouse button: turns the knob clockwise
Mouse wheel: turns the knob in both directions
Middle mouse button (wheel push): over the inner or the outer knob
Left mouse button: over the special click spot

Left Knobs click spots

Right Knobs click spots

Gns 430XP/530XP

Operation with Flight Simulator


This section covers detailed information about the enhanced features the gauge
offers when running with Flight Simulator.

Special Click spots


Special click spots located on the gauge bezel enhance some of the Flight Line
430XP/530XP functions. The following illustrations show their locations:

Gns 430XP/530XP

1- Database Change: The Flight Line 430XP/530XP comes with two databases. The click
spot swaps the two databases when clicked with the right mouse button.

Americas

International

NB: the database loaded when the 430XP/530XP starts is configured with Gns Config. The
click spot changes the database only during the session.
2- Navigation Device selection: The click spot cycles the available navigation devices. Its
operation is similar to the Device Select Switch Gauge or the Options menu, when clicked
with the right mouse button.
3 - Contrast: The 430XP/530XP screen contrast is adjusted with this click spot, in a range
from 0.3 to 1.5. The middle mouse button (wheel push) resets the contrast to 1.0.
4 and 5 - Radios Sets swap: The click spot swaps the radios set between COM1/NAV1 and
COM2/NAV2 when clicked with the right mouse button. In dual GNS configuration (dual
430XP or dual 530XP), the click spot swaps the radios between the two GPS.
6 - Autoresize: The click spot autoresize the GPS to the gauge original size and aspect ratio
when clicked with the right mouse button. The middle mouse button (wheel push) resizes the
gauge only to keep its aspect ratio.
7 - Popup: The click spot toggles the popup window. The Left and Right mouse buttons
operate two different popup idents when configured in the RXPGNSx30.INI file. Gns Config
automatically configures the click spot for proper operation.
8 - Auto-course: The click spot toggles/activate the Auto-course function when clicked with
the right mouse button.
9 - Export Flight Plan: Using the right mouse button on the click spot exports the active
route (from the present position up to the next 10 waypoints) to the MS Map, the MS GPS
and the flight plan file is stored in the following folder:
My Documents\Flight Simulator Files
10 - GPSS mode: The click spot cycles the GPSS modes when clicked with the right mouse
button.

10

Gns 430XP/530XP

Special features
The Flight Line 430XP/530XP gauge features additional functions for Flight
Simulator.
Virtual Cockpit enhancements
The 430XP/530XP gauge bezel automatically adjusts the knob perspective to provide
greater realism.

Simulation data
In addition to the enhanced navigation data information and VOR/EHSI/RMI
integration presented above, the Flight Line 430XP/530XP also integrates several
other Flight Simulator parameters:

Synchronization of the Flight Simulator Magnetic Variation with the GNS by


setting the GNS Magnetic Variation to user mode.
Synchronization of the GNS UTC time with Flight Simulator
Shadin Fuel interface: providing Fuel Capacity, Quantity and Flow.
Shadin Air Data interface offering wind direction, speed and cross wind values
along with air data information in the AUX pages.
Accurate Navigation information with fractional precision for Altitude, Speed,
Latitude, Longitude, Heading, Track etc for precise positioning and tracking.
Per-aircraft GNS Flight Odometer.

11

Gns 430XP/530XP

430XP/530XP Professional
With the Professional Expansion Pack, the Flight 430XP/530XP allows you to run
dual GNSs be it two of the same type or a combination of 430 and 530 gauges if you
have acquired both products. Most importantly, these are independent GNS
displaysalthough your aircraft position will be the same you can be running unique
flight plans on both.
In all cases, it permits you to transfer flight plans from any Reality XP GNS model to
any other Reality XP GNS model using the same Crossfill procedure that is in the
real units.
The Flight Line 430XP/530XP Professional offers an enhanced Gns Config Pro
adding additional capabilities to edit and tailor you GNS features and to load
Checklists for the aircraft, as well as supporting the extended settings tailored
specifically to the most demanding user.

12

Gns 430XP/530XP

Additional Gauges
GMA340 GTX327
The Flight Line 430XP/530XP includes a Garmin standard Audio Panel and Transponder.
Not all features of the units have been implemented due to limitations of Flight Simulator.
They will provide an excellent replacement to the default gauges.

GI106A GI102A VOR

The Garmin GI106A VOR Receiver is a VOR/LOC/GS/GPS


CDI capable device with LED annunciators (green for GPS /
white for VLOC or NAV / red for back-course). The Garmin
GI102A VOR Receiver is a VOR/LOC capable device only.

A dual function click spot is provided at the center of the


GI106A VOR:
Left mouse button toggles a
digital readout of the currently
selected OBS:

Right mouse button opens a


popup menu to choose between
VOR1 or VOR2:

13

Gns 430XP/530XP

Product Support
You should read this manual, and the others included with this product from
cover to cover before asking for support or help with this product. We have
found that over 95% of all product support questions can be answered by
reading the manual.
You can visit the Reality XP General Forum for general customer service
issues.at:
http://www.reality-xp.com/community/users.htm
While anyone may read this support forum, you will need to register in order to
post a question or reply with an answer. Support at this forum may be
provided by any one of the following individuals:
1. Members of the Development / Publishing Team.
2. Members of the products beta testing team.
3. Knowledgeable users of the product who know the correct answer.
If you still require help: Product support is available through our online help
system. Please visit http://www.reality-xp.com for additional support
information.
Thank you.

14
2002-2005 by Reality XP. All rights reserved.

Reality XP
Wx500 Radar
Users Manual

This manual is intended for Flight Simulation use only, and may not be used in any real world
aviation applications. The authors are not responsible for any errors or omissions. This manual
may be printed out by the user or at the users request by a commercial print shop. This
authorization is provided by the publisher of this product.

About this manual


This manual is intended for flight simulation purposes only, and shall not be used for
any real world aviation application or reference.
By reading this manual you should become well acquainted with the product, and
should be able to obtain the information necessary to fly the product within Flight
Simulator.
Please take the time to read this manual completely; so that you can become
properly acquainted with the product and its operation.
We thank you for having chosen a Reality XP Product and wish you a pleasant and a
safe virtual flight with us.
Important information
No part of this document may be reproduced in any form or by any
means without the express written consent of Reality XP.
2002-2005 Reality XP all rights reserved.
www.reality-xp.com
Standard Disclaimer
This software is designed for entertainment only. Although we have
designed the product to resemble and function like the original, it is not
designed as a training device. Not all systems have been simulated,
and some of those that have been simulated may not be entirely
functional.
NOT FOR USE IN REAL FLIGHT OR AIRPLANE OPERATION.

Wx500

Table of Contents
FLIGHT LINE WX500 OVERVIEW ............................................................................. 1
Important information for customers of a previous version .......................... 2
Additional information....................................................................................... 2
Getting Started ................................................................................................... 3
GENERAL FEATURES .............................................................................................. 4
Tool-tips.............................................................................................................. 4
Gauges settings ................................................................................................. 4
INTRODUCTION TO WEATHER RADAR.................................................................. 5
Weather Radar Principle.................................................................................... 5
Radar Reflectivity............................................................................................... 7
Weather Attenuation Compensation ................................................................ 8
INTRODUCTION TO WEATHER INTERPRETATION ............................................... 9
Thunderstorm Avoidance.................................................................................. 10
OPERATION WITH FLIGHT SIMULATOR ................................................................ 11
Special Click spots ............................................................................................ 11
Controls .............................................................................................................. 12
Flight Simulator Interface and Settings ........................................................... 13
OPERATION IN-FLIGHT ............................................................................................ 14
Tilt Management................................................................................................. 14
Over Scanning and Tilt Management ............................................................... 15
General Operation.............................................................................................. 16
Separation of Weather and Ground Targets.................................................... 16
Shadowed Areas ................................................................................................ 17
PRODUCT SUPPORT ................................................................................................ 18

Wx500

Flight Line Wx500 overview

For the discriminating pilots, Flight Line Wx500 is a unique and innovative solution
brought to you by Reality XP. Modeled after todays real world avionics, it is a
modern Onboard Weather Radar based on a state of the art technology. The Flight
Line Avionics products are unequaled in providing the features, levels of performance
and reliability that flight simulation users require. The Reality XP Flight Line Avionics
sets a new higher standard to which all other Avionics Simulations will be compared.
The Flight Line Wx500 is a comprehensive Onboard Weather Radar Simulation
accurately modeled from real world radar physics and simulated weather scenarios in
Flight Simulator. With its unique real-time rendering technology and true to life
graphics, the Flight Line Wx500 offers a solid foundation to understanding and using
modern onboard weather radar.
With Flight Line Avionics, youll be flying a simulated avionics package capable of
providing the same features and benefits as the real avionics. The Reality XP Wx500
package is so realistic that pilots can use it as a training tool to familiarize themselves
with the workings of the actual equipment. Each button and knob is fully functional
and performs identically to its real-world counterpart.

Wx500

Important information for customers of a previous version


The Flight Line Wx500 2005 is a major upgrade from previous versions. Several
configuration settings may work differently.
Prior to installing the Flight Line Wx500 in an aircraft with the Wx500 Config
application, it is recommended to remove any previous installations with the
EZConfig program. The EZConfig program locates the v2.x installations and is
installed in the following folder:
[fs9]\RealityXP\Flight Line Wx500\obsolete\

Additional information
After installation, a new program group is accessible from your Windows Start Menu \
Reality XP. This program group contains the necessary utilities and documentation.
Make sure you review all available documentation.
Please take the time to read all manuals completely; so that you can become
properly acquainted with the product and its operation.

Wx500

Getting Started
The Wx500 is a Flight Simulator compatible gauge and can be configured in any
Flight Simulator aircraft panel. The software package includes an easy to use
configuration program to assist with integration and configuration: Wx500 Config.
When first started, Wx500 Config detects and prompts you with all available aircrafts
and panels with the select an aircraft panel. Flight Simulator has an open
architecture that permits several aircraft to share the same panel, and the selected
aircraft can use different panel configurations. Not all available aircraft and panels
configurations are listed in the select an aircraft: Apollo Config lists only the unique
combinations of both aircraft and panels.
NB: Wx500 Config operation, advanced panel integration and Wx500 gauges
settings are covered in separate documents. Make sure to review the complete
documentation located in your Windows Start Menu / Reality XP program group.

Wx500

General features
All of the Reality XP gauges and controls utilize a relatively unique implementation of
click spots. They work as follows:
1.
2.
3.

4.

As your mouse cursor passes over a click spot on the panel it will cause it to
turn from an arrow cursor into a hand cursor. There are no + or - click spots:
the hand cursor will be empty.
Whenever a single click spot is used, and depending upon its function a left click
will accomplish the same task as a right click. In other cases, a left click will
accomplish one task, while a right click will accomplish another.
In some cases the click spot will not function as stated above, but instead will
feature separate functions for the left and right clicks. Example: For a toggle
switch with 3 positions, a left click will move the switch in one direction, while a
right click will move it in the opposite direction.
Certain click spots will work with left and right clicks, and the mouse wheel, if
your mouse is so equipped. This type of click spot is used on gauges that
require adjustment, such as the knobs, etc. In this case the left click turns the
item left and a right click turns it right. Forward / back scrolling on your
mouse wheel will also do the same.

Tool-tips
By turning on FS Tool Tips you will see descriptions of these clicks spots when your
mouse cursor is placed over them.

Gauges settings
The gauges can be configured for a variety of panel/aircraft situation. These features
are designed to get the most out of Flight Simulator.
Configuration File
Wx500 Config provides a graphical user interface to most of the settings provided for
the Flight Line Wx500. These settings are configured with files located in:
[fs9]\RealityXP\Common\Settings\
Refer to the additional Wx500 Service Manual (located in your Windows Start Menu \
Reality XP program group) for additional details and configuration options.

Wx500

Introduction to Weather Radar


The primary use of this radar is to aid the pilot in avoiding thunderstorms and
associated turbulence. Each owner/operator normally develops their own operational
procedures for use of weather radar in conjunction with the manufacturers
recommendations. The following information is presented to assist the FS user in
getting the most out of this gauge. Operational techniques for the Flight Line Wx500
are similar to earlier generation weather avoidance radars where the proficient
operator manages the antenna tilt control and gain to attain the best awareness of
the storm threats by analyzing the height, size, and relative direction of movement.
Radar is fundamentally a distance measuring system using the principle of radio
echoing. The term RADAR is an acronym for Radio Detecting and Ranging. It is a
method for locating targets by using radio waves. The transmitter generates
microwave energy in the form of pulses. These pulses are then transferred to the
antenna where they are focused into a beam. The radar beam is much like the beam
of flashlight: the energy is focused and radiated by the antenna in such a way that it
is most intense in the center of the beam and the intensity decreases close to the
edge. The same antenna is used for both transmitting and receiving. When a pulse
intercepts a target, the energy is reflected as an echo, or return signal, back to the
antenna. From the antenna, the returned signal is transferred to the receiver and
processing circuits located in the receiver transmitter unit. The echoes, or returned
signals, are displayed on an indicator.

Weather Radar Principle


Airborne weather avoidance radar, as its name implies, is for avoiding severe
weather, not for penetrating it. Whether to fly into an area of radar echoes depends
on echo-intensity, spacing between the echoes, aircraft capabilities and pilot
experience. Remember that weather radar detects only precipitation drops; it does
not detect minute cloud droplets, nor does it detect turbulence. Therefore, the radar
provides no assurance of avoiding instrument weather in clouds and fog. The
indicator may be clear between intense echoes; this clear area does not necessarily
mean it is safe to fly between the storms and maintain visual sighting of them.
Probably the most important aspect of a weather radar is the antenna beam
illumination characteristic. To make a proper interpretation of what you are seeing on
the display, you must have an understanding of what the radar beam is seeing. The
following figure is a side view of the radar beam characteristic with a storm depicted
at a distance. The size of the storm causes it to just fill the 3 dB beam width. Its
important to understand and visualize this situation, in order to enhance your
understanding of the content of this manual. First some observations are in order:
5

Wx500

Note that the antenna gain versus angle characteristic is a continuous function at all
angles. This means that there is a gain value associated with all forward angles
relative to the selected tilt angle. In this figure the tilt angle is shown as zero degrees.
This means the beam center is along the same angle as the aircraft flight angle.
Next, the points on either side of the beam where the antenna gain is down 3 dB
relative to the maximum gain defines the 3 dB beam width. The remainder of the
manual uses the cone shaped 3 dB beam width extensively to illustrate how the
beam spreads with distance, much like a flashlight beam. Note that there are small
side lobes characteristically at fairly large angles to the main beam.
The cone formed by the 3 dB beam width is where most of the radar energy is
concentrated, so it is important to realize that at any given time whatever is within this
cone (and sometimes other strong targets like clutter outside the cone) is what is
being painted on the display. The pilot should be aware of how wide this cone is as a
function of range. The primary target of interest is obviously weather cells of
significance. The typical cell is considered to be 3 nm in diameter.

Flight Line Wx500 models a simplified antenna gain continuous function with a fairly
accurate 3db beam width. It does not model side lobes.

Wx500

Radar Reflectivity
What target will reflect the radars pulses and thus be displayed on the indicator?
Only precipitation (or objects more dense than water such as earth or solid
structures) will be detected by an X-band weather radar. Therefore weather radar
does not detect clouds, thunderstorms or turbulence directly. Instead, it detects
precipitation which may be associated with dangerous thunderstorms and turbulence.
The best radar reflectors are raindrops and wet snow or hail. The larger the raindrop
the better it reflects. Because large drops in a small concentrated area are
characteristic of a severe thunderstorm, the radar displays the storm as a strong
echo. Drop size is the most important factor in high radar reflectivity. Generally, ice,
dry snow, and dry hail have low reflective levels and often will not be displayed by the
radar.
A cloud that contains only small raindrops, such as fog or drizzle, will not produce a
measurable radar echo. But if the conditions should change and the cloud begins to
produce rain, it will be displayed on radar.

Due to limitations of the Flight Simulator Weather Engine, the Flight Line Wx500 may
not display an accurate picture for every possible weather condition. It however is
accurate enough for building solid training and understanding foundations of weather
radar operation.

Wx500

Weather Attenuation Compensation


An extremely important aspect that the operator of a weather avoidance radar system
must understand is the significance of attenuation. When a radar pulse is transmitted
into the atmosphere, it is progressively absorbed and scattered so that it loses its
ability to return to the antenna. This attenuation or weakening of the radar pulse is
caused by two primary sources, distance and precipitation. The Flight Line Wx500
models Weather Attenuation Compensation as well as radar advanced features
which significantly reduce the effects of attenuation. It is therefore up to the operator
to understand the radars limitations in dealing with attenuation.
Attenuation is affected by distance. This is because the radar energy leaving the
antenna is inversely proportional to the square of the distance. The displayed effect
is that as the storm approaches, it will appear to be gaining in intensity. To
compensate for the attenuation caused by distance the Sensitivity Timing Control
(STC) and Extended STC circuitry are simulated. The Flight Line Wx500 has an STC
range of 0 to approximately 20 nautical miles. The radar unit will electronically
compensate for the effects of distance attenuation and the net effect is that targets
do not appear to change color as the distance decreases.
Outside the STC range the Extended STC circuitry increases the displayed intensity
to more accurately represent storm intensity. Attenuation due to precipitation is far
more intense and is less predictable than attenuation due to distance. As the radar
pulses pass through moisture, some radar energy is reflected. But much of that
energy is absorbed. If this beam has been fully attenuated the radar will display a
radar shadow which appears as an end to the precipitation when, in fact, the heavy
rain may extend for many more miles. In the worst case, precipitation attenuation
may cause the area of heaviest precipitation to be displayed as the thinnest area of
heavy precipitation. It may cause one cell containing heavy precipitation to totally
block or shadow a second heavy cell located behind the first cell and prevent it from
being displayed on the radar. Never fly into radar shadows and never believe that the
full extent of heavy rain is being seen on radar unless another cell or a ground target
can be seen beyond the heavy cell. Proper use of the antenna tilt control can help
detect radar shadows.

Wx500

Introduction to Weather Interpretation


This section contains general information on use of radar for weather interpretation.
Review of this information will assist the operator in using radar.
The Flight Line Wx500 can give you a clue to the presence of turbulence. Areas of
the display where the colors change rapidly over a short distance represent steep
rainfall gradients, which are usually associated with severe turbulence. Turbulence
may be divided into two basic types: (1) clear-air turbulence; and (2) turbulence
associated with thunderstorms and precipitation. The latter is most common. It is with
this type that weather radar is most helpful to the pilot. It is not possible to detect
clear air turbulence with this type of radar system. Weather guidance is now available
from ground radar stations in some areas. However, this system suffers in
comparison with the airborne weather radar where the weather is clearly visible on
the pilots indicator, instantly available for the pilot to act upon, considering his
immediate circumstances and future flight planning. The strong up and down drafts in
a thunderstorm create very large raindrops which are usually displayed on a radar as
level 3. The probability of turbulence in these strong vertical gusts is great. The
National Severe Storms Laboratory (NSSL) has found that the intensity level of the
precipitation reflection correlates with the degree of turbulence found in a
thunderstorm. The most severe turbulence in the storm, however, may not be at the
same place that gives the greatest radar reflectivity.
The rate of change in rainfall rate laterally within a storm is called the rain gradient.
This change will appear on the indicator as a change from green to yellow to red.
Areas of the display where colors change rapidly over a short distance represent
steep rainfall gradients. These are usually associated with severe turbulence. Avoid
any storm with a steep rain gradient by an extra margin and especially avoid flying
near the portion of the storm with the steepest gradient.

Wx500

Thunderstorm Avoidance
Above all, remember: Never regard any thunderstorm as LIGHT, even when radar
observers report the echoes are of light intensity. Avoiding thunderstorms is the best
policy:

DONT attempt to plan a course between closely spaced echoes.


DONT land or take off into a thunderstorm. A sudden wind shift or low level
turbulence could cause loss of control.
DONT attempt to fly under a thunderstorm even if you can see through to the
other side. Turbulence under the storm could be severe.
DONT try to navigate between thunderstorms that cover 6/10 or more of the
display. Fly around the storm system by a wide margin.
DONT fly without airborne radar into a cloud mass containing scattered
embedded thunderstorms. Scattered thunderstorms not embedded usually can be
visually circumnavigated.
DO avoid by at least 20 nautical miles, any thunderstorm identified as severe or
giving an intense radar echo. This is especially true under the anvil of a large
cumulonimbus.
DO clear the top of a known or suspected severe thunderstorm by at least 10,000
feet altitude. This may exceed the altitude capability of the aircraft.
DO remember that vivid and frequent lightning indicates a severe thunderstorm.
DO regard any thunderstorm with tops 35,000 feet or higher as severe whether
the top is visually sighted or determined by radar.

10

Wx500

Operation with Flight Simulator


This section covers detailed information about the enhanced features that the gauge
offers when running with Flight Simulator.

Special Click spots


Special click spots located on the gauge bezel enhance some of the Flight Line
Wx500 functions. The following illustration show their locations:

1- Stab Mode toggle: Controls the Tilt 0 degrees reference. When set to On the Tilt 0 degrees is in
relation to the horizontal. When set to Off the Tilt 0 degrees is in relation to the aircraft pitch. NB:
When stabilized, the radar does not simulate gimbals limits.
2- Easy Mode toggle: When set to On, the radar simulation is based on a simpler model and provides
a top-down view of the actual weather conditions, regardless of the Tilt setting. WAC and Radar
Shadows are eliminated.
3 - Popup: The click spot toggles the popup window. The Left and Right mouse buttons operate two
different popup idents when configured in the RXPWX500.INI file. Wx500 Config automatically
configures the click spot for proper operation.

11

Wx500

Controls
ON: selects the normal condition of operation for weather detection and/or other
modes of operation. The system will transmit after a 5 seconds warm-up time is
completed. The radar system initializes the Wx mode at 80nm.
TEST: in this mode the multicolored arc displays a test pattern The test pattern
(typical 3 color) is initialized and sized to fit the display. No radar transmissions
occur while TEST is selected.
STBY: fully energizes the system circuitry but no radar transmissions occur.
OFF: removes all power from the radar unit.
BRT: controls brightness of the indicator display (CW rotation for max
brightness).

Gain: the gain knob adjusts the radar gain from 0 to -20db (CCW rotation
reduces gain).

Wx mode selection: opens a menu screen to select between the Wx (weather),


WxA (weather alert) and Map modes of operation. Wx, WxA or Map will appear
in the lower left of the display. Colors are Black for no returns, Green for weak
returns, Yellow for moderate returns, and Red for heavy returns. When the WxA
mode is selected, Red areas of storms flash between red and black. Map mode
selects an alternate sensitivity scheme to enhance the ground returns (Flight
Line Wx500 does not include an elevated earth surface model and considers the
world flat).
RANGE: clears the display and advances the indicator to the next range. The
upper button increases range, the lower button decreases it. The Wx500 display
ranges are: 20, 40, 80 nm. The selected range is displayed in the upper right
corner of the display with the range ring distance displayed along the right edge.

HOLD: suspend the radar beam in its last position and freezes the display.
Pressing Hold again resumes normal operation.

TRACK: provides a yellow track centerline for horizontal profile. With the radar
on and a track button pushed, the track line position moves left or right in 1
degree increments. The track line is automatically removed from the display after
a 10 seconds interval.
TILT: permits manual adjustments of antenna tilt 15 up or down for best
indicator presentation. When the Wx500 is configured in the Vertical Stabilization
mode, the tilt angle range is relative to the horizontal. When the Stabilization
mode is disabled, the tilt angle range is relative to the aircraft pitch angle.

12

Wx500

Flight Simulator Interface and Settings


The Flight Line Wx500 is closely integrated to the Flight Simulator Weather engine
simulation. For best results, it is recommended that you understand the following
features and limitations:
Radar Range: the Flight Line Wx500 detection range capability is directly affected by
the Flight Simulator cloud draw distance setting. The greater the Flight Simulator
range, the better the detection in the large scales.
Radar Detection: the Flight Line Wx500 detection level is directly affected by the
number of 3D clouds simulated and displayed. For best results, it is recommended to
set the following parameters in Flight Simulator Option/Display/Weather settings:

Cloud Draw Distance: from 40 to 80nm


3D cloud percentage: 100%
Cloud detail: detailed clouds
Cloud coverage density: a minimum of Medium
When 3D cloud percentage setting is 100%, it forces Flight Simulator to exclusively
use 3D shaped volumetric clouds. It greatly enhances the capability of the Wx500 to
detect water in the distance.
Set detailed clouds to a minimum setting of medium as this forces Flight Simulator to
display the cloud shapes closer to the actual weather condition it is trying to simulate.
This greatly enhances the experience.
Note that the factor affecting the performance the most is the Cloud Draw Distance,
which exponentially affects the number of displayed clouds. The other settings do not
affect the number of displayed clouds. They only affect the complexity of their
displayed shape.

13

Wx500

Operation in-flight
The Flight Line Wx500 provides weather avoidance information with greater clarity
than any previous generation weather avoidance radars. The purpose of this section
is to help you get acquainted with the radar and used to interpreting the display so
that you can get the maximum benefit during your flying. Your proficiency will only
improve with usage. Hence, we recommended that you become familiar with the
operation of the system during fair weather instead of while trying to penetrate a
storm front.
In previous sections of this Users Manual we have described the various controls
and discussed the features of the radar system. This section gives a more detailed
discussion of some of these controls and how to make the most benefit from them.
Note: Your radar is a weather-avoidance device. It will help you see the weather
ahead and will assist you in planning the best routing to avoid any significant
conditions in your path.

Tilt Management
Management of the antenna tilt is the single most important function performed by
the pilot to ensure that the radar depicts the weather in front of the aircraft as
accurately as is possible in order to assist in making good tactical decisions:

The earths curvature must be considered in determining the location of the beam
at long distances.

The center of the radar beam is referenced to the horizon by the aircraft vertical
reference system.

Adjusting the antenna tilt control will cause the center of the radar beam to scan
above or below the plane of the attitude reference system.

14

Wx500

Simply, a low setting will result in excessive ground or sea returns while too high a
setting (although excessive returns are eliminated) can result in the radar beam
passing over the top of a weather target.
For detecting weather targets at long ranges and to allow adequate time for planning
the proper avoidance path, the tilt angle should be set for a sprinkle of ground target
returns on the display. By slowly raising the tilt angle, weather targets will emerge
from the ground returns because of their height above the ground. In order to
minimize ground returns when closely examining weather targets below the aircraft
flight level, select the shortest range that allows full depiction of the area of interest.

Over Scanning and Tilt Management


When flying at high altitudes, the use of proper tilt management ensures observation
of weather targets without over scanning. For example, a low altitude storm detected
on the long range setting may disappear from the display as it is approached. While it
may have dissipated during your approach toward the storm, dont count on it. It may
be that you are directing the radiated energy from the antenna above the storm as
you get closer. Judicious management of the antenna tilt control will avoid overscanning a weather target.

15

Wx500

General Operation
Follow these steps to adjust the antenna tilt to optimize the radars capability to
identify significant weather:
1. Select the WX (weather) mode of operation and adjust the Brightness control as
desired.
2. Select the 40 or 80 nm range.
3. Adjust the antenna tilt control down until the entire display is filled with ground
returns.
4. Slowly work the antenna tilt up so that ground returns are painted on or about the
outer one third of the indicator area.
5. Watch the strongest returns on the display. If they become weaker and fade out
as the returns move to the near limit of the ground return pattern, then they are
probably just ground returns or insignificant weather. If, on the other hand, the
returns continue strong after moving down into the lower half of the indicator then
you are approaching a potential hazardous storm or storms and should take
evasive action immediately.
6. Examine the area behind strong targets. If radar shadows are detected you are
approaching a hazardous storm or storms and should deviate immediately,
regardless of the aircrafts altitude. If weather is being detected, move the
antenna tilt control up and down in small increments until the return object is
optimized. At that angle, the most active vertical level of the storm is being
displayed.

Separation of Weather and Ground Targets


One of the most difficult tasks when using airborne weather radar is separating
weather targets from ground targets. This is especially true since the maximum return
from a storm cell occurs when the radiation beam is centered on the rainfall shaft. In
many cases, this shaft may be no higher than 5,000 feet thus requiring some
antenna down tilt to observe it. If you are flying at an altitude considerably above this,
the antenna beam will also intersect the ground, thus masking the storm cells with
ground targets. Proper adjustment of the antenna tilt will assist you in target
separation.

16

Wx500

Significant weather will exhibit a


stronger return than ground return
at shallow angles.
Notice the Radar Shadow behind
the red cells as shown from no
ground returns in the far side of the
displayed cell.

Raising the antenna tilt until a


weather target emerges from the
ground returns.

Shadowed Areas
Extremely heavy rainfall can reduce the ability of the radar energy to penetrate a
weather cell and present a complete picture of the weather area. This condition is
referred to as radar attenuation. Under these conditions ground returns can be
helpful in analyzing the weather situation. Tilt the antenna down and observe the
ground returns around the displayed cell. If no ground returns are displayed on the
far side of the displayed cell (shadowed area), heavy rain may be blocking the radar
energy. This could mean that a larger area of precipitation exists than that which is
displayed.
WARNING: AVOID AND NEVER PENETRATE A SHADOWED AREA.

17

Wx500

Product Support
You should read this manual, and the others included with this product from
cover to cover before asking for support or help with this product. We have
found that over 95% of all product support questions can be answered by
reading the manual.
You can visit the Reality XP General Forum for general customer service
issues.at:
http://www.reality-xp.com/community/users.htm
While anyone may read this support forum, you will need to register in order to
post a question or reply with an answer. Support at this forum may be
provided by any one of the following individuals:
1. Members of the Development / Publishing Team.
2. Members of the products beta testing team.
3. Knowledgeable users of the product who know the correct answer.
If you still require help: Product support is available through our online help
system. Please visit http://www.reality-xp.com for additional support
information.
Thank you.

18
2002-2005 by Reality XP. All rights reserved.

Coyote Avionics
Users Guide

SN3308 EHSI

Coyote Avionics DesignTM


Ike H Slack
03/30/2004
i

Standard Disclaimer
This software is designed for entertainment only. Although it has been
designed to resemble and function as much like the actual avionics as possible, it
is not designed as a training device. Only a sub set of the real instruments
functions have been simulated.
NOT CERTIFIED FOR USE IN REAL FLIGHT OR FLIGHT TRAINING.

No part of this document may be reproduced in any form or by any means


without the express written consent of Coyote Avionics Design.
2004 Coyote Avionics DesignTM
All rights reserved.
ii

Table of Contents
Introduction

Welcome to the Coyote Avionics SN3308 EHSI

Display Overview

Operation Basics

Button Operations

10

Getting the Most from Your SN3308

16

iii

Introduction
The goal of Coyote Avionics Design is to provide modern, high quality avionics
for the use of the flightsim community.
The purpose of this document is to provide a detailed user's guide for the Coyote
Avionics Design version of the SANDEL SN3308 EHSI. An updated version of
this document will be included with each new release of the software.
This document is for use with Version 2.0.0 and above.

Welcome to the Coyote Avionics SN3308 EHSI


For years the pilots of larger commercial aircraft have had the benefits of
Electronic Flight Instrumentation Systems, commonly know as EFIS. A full EFIS
system combines data from different sources in the aircraft and provide the pilot
with a common display.
Until SANDEL released the SN3308, EFIS systems were rarely found in smaller
General Aviation (GA) cockpits. The cost and size of most EFIS systems limited
them to jets, turboprops, and large piston engine twins.
The SANDEL Avionics SN3308 packs the essential features of an EFIS nav
display into a standard 3 inch instrument. It combines the functions of an HSI,
RMI, a moving map, and a Storm scope into one instrument. It also includes
OMI and GPS annunciator displays.
The SN3308 shatters the size barriers of traditional EFIS systems and brings
high-end EFIS functions to the GA cockpit.
Now, thanks to SANDEL Avionics and Coyote Avionics Design, most of these
same features are available for GA aircraft in FS2004.

Display Overview
Information Sources
The SN3308 displays data from the following instruments:

NAV1 and NAV2 receivers


DME1 and DME2
GPS (FS2004 default, Reality XP FlightLine GPS, and Reality XP
GNSxxxXP)
Marker Beacon Receiver
ADF
Directional Gyro

The following section describes the appearance of the SN3308 display and
identifies each functional element. Descriptions of these elements and a tutorial
guide to their use are detailed in this document.

Display Areas

Primary Display
The primary display area shows a 360 degree view, as indicated by the white
compass rose. The white airplane represents the aircraft's current position.
Upper Display
This area presents data from the selected navigation source.
Upper Left Display
The data displayed depends on the navigation source selected (VOR/DME/ILS or
GPS) but it will normally include bearing and distance and the waypoint ID of the
specified source. It also includes information on whether the VOR nav display is
currently receiving either a localizer or a full ILS (localizer/glide slope) signal. The
selected course is numerical displayed.
Upper Center Display
The aircraft magnetic heading and the selected A-B mode of the EHSI are
displayed.
Upper Right Display
This displays the ground speed if available and the selected heading.
Lower Display
This area presents the numeric data associated with the two bearing pointers.
This includes nav source, bearing and distance (if available). The upper section
of this area also contains a display of the marker beacon lights.

Indicators
Several different symbols, or indicators, are used in each of the display areas.
These are described below. The white symbol is the "lubber line", pointing to
the magnetic heading. It is always at the top of the display.
The orange symbol on the outer edge of the compass rose is the heading bug.
This can be set by rotating the Heading Select knob or pressing [SYNC].
The green needle is the course pointer. By rotating the Course Select knob, you
can set the course pointer to the desired course of a VOR nav source. When a
GPS nav source is selected, the course pointer can automatically rotate to the
desired track being sent by the nav source (i.e. "Auto-Slew") if Auto Slew mode is
active.
The Course Deviation Indicator, or "CDI" (also known as a deviation bar or "Dbar") is the movable center section of the course pointer which depicts deviation
to the left or right of course. The large Deviation Indicators can be turned on and
off using the DBAR option. The CDI is also repeated at the bottom of the display.
4

The large Glide Slope deviation is displayed if the DBAR option is active and the
nav source is an ILS. The Glide Slope deviation is always indicated on the right
side of the display if the nav source is an ILS.
The single and split arrow symbols are the two bearing pointers. Depending on
user-selected settings, these pointers may show the bearing to a VOR, ADF, or
GPS waypoint. The numeric information from the instruments assigned to these
pointers are displayed in the lower display area. The information is displayed in
the same color as the bearing pointer with which it is associated. Bearing1
information is Cyan and Bearing2 information is Magenta. Also the tail of each
pointer can be used to determine the bearing from the selected nav source.

Data Color Coding


Alphanumeric data displayed is color coded as follows:
GREEN

Primary nav source data and aircraft speed

CYAN

Bearing 1 information

WHITE

Compass Rose
Magnetic heading
Airplane symbol
To/From indicator
Inner Marker indicator (IM)

RED

Flags indicating invalid glide slope or CDI data

ORANGE

Heading bug and associated readout


Middle Marker indicator (MM)

MAGENTA

Bearing 2 information

BLUE

Outer Marker indicator (OM)

NAV Source Labels


VOR1
VOR2
LOC1
LOC2
ILS1
ILS2
ADF
GPS

--

default GPS or RealityXP GNS430

Operation Basics
You can configure and control the SN3308 to provide the information you need at
any point in the flight. Configuring the SN3308 refers to connecting the
appropriate data to a given display. For example, a bearing pointer can be
driven by VOR1, VOR2, ADF or the GPS receiver. Controlling the SN3308 refers
to tailoring the display to suit your information needs. For example, you may
decide to turn off a bearing pointer completely during the enroute portion of the
flight and use it only during an approach.

Selecting the Data


Sensor data is data that comes from various devices within the aircraft. This
includes primary navigational instruments such as the VOR, ADF and GPS. You
can control the display of these instruments by configuring the course, heading
and bearing pointers.

GPS NAV Sources


The SN3308 supports three GPS nav sources. If a Reality XP gps is installed
the active gps nav source is detected and used by the SN3308 for all gps
functions.
If the Reality XP GNS430XP is the active gps the gps label will be GNS.
If the Reality XP Apollo GL-50 is the active gps the gps label will be FLA.
If the default gps is the active gps or the aircraft being used does not have a
Reality XP gps installed the gps label will be GPS.

Selecting Primary NAV Source


The SN3308's course pointer and CDI can be driven from VOR1, VOR2 or GPS
data source.
The [NAV] button on the left side of the SN3308 is used to select the primary nav
source.
Clicking the [NAV] button will cycle through the available primary navigation
sources. Numeric data from the primary nav source, such as distance, bearing
and groundspeed is displayed in the upper display area. If the selected nav
source is a VOR receiver with a localizer frequency tuned, a status message of
"LOCn" appears next to the [NAV] button. If the tuned station has a glide slope a
status message of "ILSn" appears next to the [NAV] button and a glide slope
scale is displayed on the right side of the primary display area. If the selected

nav source is a GPS receiver a status message of "GPS" appears next to the
[NAV] button.

Selecting Bearing1 Pointer and Bearing2 Pointer NAV Source


The SN3308 provides two independent bearing pointers which function in much
the same way as a traditional radio magnet indicator (RMI). The head of each
bearing pointer indicates the bearing to the selected nav source, and the tail of
each pointer indicates the bearing from the selected nav source. Each pointer
can be connected to navigation source VOR1, VOR2, GPS, ADF, or none. The
pointer is not displayed when none of the sources are selected. When the GPS is
selected as the nav source, the bearing pointer indicates the bearing to the
current active GPS waypoint.
The desired bearing sources are selected using the SHFT-BRG mode. To use
the SHFT-BRG mode click the [SHFT] button and then the [BRG] button. The
SHFT-BRG mode labels will be displayed. They are BRG1 and BRG2. The text
ESC is displayed to the right of the BRG on the left hand side of the instrument.
This indicates that the BRG mode is active for selection and using the ESC key
returns you to the normal mode.

To select which nav source is connected to BRG1 pointer use [SHFT] button to
select desired Bearing1nav source.
To select which nav source is connected to BRG2 pointer use [A-B] button to
select desired Bearing2 nav source.
To exit SHFT-BRG mode click [BRG] button. The ESC text will clear indicating
that you are back in the normal mode.

Controlling the Display


The SN3308 is capable of displaying a lot of data. Using the SN3308 effectively
means balancing desirable information against undesirable clutter. This section
describes the controls available to help you achieve that balance.

Auto-Slewing the Course Pointer


One unique feature of the SN3308 is its ability to automatically rotate the course
pointer to the desired track (DTK) being sent digitally from a GPS. This feature is
called "auto-slewing", and is especially useful during a GPS approach or while
flying a complex flight plan.
The Auto Slew mode is selected using the SHFT-NAV mode. To use the SHFTNAV mode click the [SHFT] button and then the [NAV] button. The SHFT-NAV
mode labels will be displayed. The text ESC is displayed to the right of the
NAV button on the left hand side of the instrument when in SHFT-NAV mode.

To enable auto-slewing, select the [SHFT] button, which has the SLEW label. A
white "AUTO" status message appears next to the nav source status message
when the selected nav source is the GPS and auto-slewing is on.
With auto-slewing on the course pointer will be set to the desired track (DTK)
being sent by the selected GPS. When flying a gps flight plan the course pointer
will automatically point to the next waypoint as the flight progresses.
With auto-slew off the course select knob rotates the course indicator in the
same way as a conventional HSI.
The Reality XP gps support a similar function called Auto Crs and if you have
Auto Crs turned on you will not need Auto-Slew.
To exit SHFT-NAV mode click [NAV] button if ESC label present.

Centering Heading Bug or Course Pointer


To rapidly set the heading bug to the aircraft's present heading click [SYNC]
button. To rapidly set the course pointer to the current Direct-To course click
[SHFT] button then click [SYNC] button.
When no valid course is available, such as when flying a LOC/ILS approach,
[SHFT][SYNC] rotates the course pointer to the current heading.

Adjusting Course Pointer


The course pointer is adjusted manually by placing the mouse pointer over the
CRS knob (left knob) and clicking the left mouse button to decrease the setting or

clicking the right mouse button to increase the setting. The CRS readout is
displayed in the left side of the Upper Display Area.

Adjusting Heading Bug


The heading bug is adjusted manually by placing the mouse pointer over the
HDG knob (right knob) and clicking the left mouse button to decrease the setting
or clicking the right mouse button to increase the setting. The HDG readout is
displayed in the right side of the Upper Display Area.

10

Button Operations
NAV
The [NAV] button selects the avionics supplying information to the main course
indicator, CDI and upper display area. Each selection of the button cycles
through the available choices. The sequence is VOR1, VOR2, and GPS. The
selected option is displayed to the right of the [NAV] button.

SHFT>NAV
[SHFT][NAV] activates other nav-related user settings. The SHFT-NAV mode
labels are:

SLEW: Turns GPS auto slew mode on/off


DBAR: Selects display of the large horizontal and vertical D-bars in the
center of the screen.
To exit the SHFT-NAV mode click the [NAV] button. The [NAV] button will have
and ESC label when in SHFT-NAV mode.

BRG
No function in non-shifted mode.

SHFT>BRG
[SHFT][BRG] activates BTG mode selection buttons. The SHFT-BRG mode
labels are:

11

BRG1: Assigns a nav source to the Bearing1 pointer. The available nav
sources are None, NAV1, NAV2, GPS, and ADF. The selected
nav source will be indicated in the left area of the lower display
area.
BRG2: Assigns a nav source to the Bearing2 pointer. The available nav
sources are None, NAV1, NAV2, GPS, and ADF. The selected
nav source will be indicated in the right area of the lower display
area.
If the selected source is not tuned to an active navigational aid or an active GPS
waypoint then the bearing data field will contain "---". If the selected source is not
active or cannot provide distance information the distance data field will contain
"--.-".

SHFT
Selecting [SHFT] will toggle the shift mode on and off. When on the ESC is
visible over the SHFT key and A=B over the A-B Key. Pressing the SHFT key
again will clear the ESC and put the instrument back into default mode.

When in the SHFT mode the following buttons are active :


NAV :
BRG :
SHFT :
SYNC :
A-B :

selects SHFT-NAV mode


selects SHFT-BRG mode
exits SHFT mode
sets CRS setting to DirectTo bearing
copies active memory to inactive memory

12

SYNC
Pressing SYNC moves the heading bug to the current heading.

SHFT>SYNC
Sets the course pointer "Direct-To" the current nav source. If a VOR is the
selected nav source, the current bearing to the VOR is used as the direct-to
course and the CDI needle centers with a "TO" flag indication. If the selected
nav source is the GPS the direct-to function is performed if auto-slew is off.

A-B
The SN3308 can memorize and display two presentations of information,
referred to as A and B.
[A-B] cycles the display between these two memories, each of which retains the
selected values for:
Primary Navigation Source
Bearing1 Source
Bearing2 Source
Auto Slew mode
DBAR mode
A or B is shown at the top of the display indicating which memory is currently
active. This option can be setup in a variety of ways such as an enroute view and
an approach view.

SHFT> A-B
Copies the active memory into the inactive memory page, overwriting the
previous settings (i.e. If A is active, pressing [SHFT][A-B] will copy the settings in
A over to B).

CRS Knob
The CRS knob is used to manually select the desired course. The left mouse
button decreases the setting and the right mouse button increases the setting.

13

HDG Knob
The HDG knob is used to manually set the desired heading. The left mouse
button decreases the setting and the right mouse button increases the setting.

Zoom EHSI Function


The zoom EHSI hotspot in the center of the EHSI will toggle the zoom EHSI
window on and off if a zoom EHSI window is installed.

14

Button Summary
The function associated with each of the active buttons is summarized in the list
below:
A-B

Switches between two groups of screen settings. Allows pilot to set


up two different displays and swap back and forth between them
with a single button.

SYNC

Moves the heading bug to the top of the display, to align it with the
current aircraft heading.

SHFT

Allows access to sub-menu functions.

BRG

No function implemented.

NAV

Selects the nav source to be connected to the HSI course pointer,


i.e. the primary navigational source.

15

SHFT>Button Summary
The [SHFT] button accesses the shft mode which provides additional functions.
The SHFT mode button functions are:
SYNC

Performs course synchronization, i.e. sets the course pointer to the


direct-to bearing of the navigation source.

SHFT

Cancels SHFT mode.

BRG

Selects SHFT-BRG mode which is used to select sources for the


two bearing pointers.

NAV

Selects SHFT-NAV mode, which allows selection of NAV functions


which include the Auto-Slew mode and the center D-bar for the CDI
and GS needles.

16

Getting the Most from Your SN3308


If you have never flown with an HSI, you will find that the combination of heading
information and selected navigation course is a wonderful feature. If you have never
flown with an RMI, youll find that a simple bearing pointer can greatly improve your
situational awareness. And if you have never flown with an SN3308, with its
combination of HSI and RMI in a single display, youre about to discover how the whole
can be greater than the sum of its parts.

Using the HSI


A horizontal situation indicator (HSI) is basically a VOR needle superimposed over a
directional gyro (DG), or heading indicator.
On a conventional VOR display, a course deviation indicator (CDI) indicates left or right
deviation, and an Omni-Bearing Select (OBS) knob allows selection of the desired
course. On an HSI, the OBS knob turns a course pointer which rotates until it is pointing
to the desired course on the compass rose. The center section of the course pointer swings
left and right to perform the CDI function. A glide slope (vertical deviation) scale is
displayed on the right side of the course pointer, and the TO/FROM flag is a white
triangle displayed next to the course pointer.
By using the heading indicator as a background for the entire course pointer/CDI
combination, an HSI gives you an immediate visual indication of the location of the
desired radial. You can see at a glance your intercept angle to the desired radial, whether
or not you have flown through the radial, and whether you are tracking inbound or
outbound.
In normal operation you connect the HSI course pointer to your primary navigation
source. This is done by pressing the [NAV] button until the desired source is
annunciated.
When the nav source is a VOR receiver, turn the OBS knob until the course pointer is set
to the desired radial. To immediately center the needle and proceed Directly-To the VOR
station, press [SHFT][SYNC]. If the receiver is tuned to a localizer frequency, set the
course pointer to the published inbound course. Even though the OBS setting doesnt
affect the CDI when a localizer is tuned, it helps maintain the correct visual orientation
on the HSI.
When the navigation source is a GPS the SN3308s course pointer can auto-slew, or
automatically point to the correct course. The auto-slew function can be enabled or
disabled by pressing [SHFT][NAV] and then clicking the [SHFT] button, which has a
SLEW label. When the GPS sequences to the next waypoint on a flight plan or an
approach, the course pointer will auto-slew to each new course. Use standard intercept
and tracking techniques to keep the needle centered.

17

Bearing Pointers (RMI)


Conceptually a Radio Magnetic Indicator (RMI) is even simpler than an HSI. A
traditional RMI provides one or two independent pointers which point to the navigation
source, much like an ADF display. Instead of using a fixed compass card like many ADF
displays, an RMI automatically rotates the compass card so that the current heading is
always at the top of the display. The head of each pointer indicates the actual bearing TO
the station and the tail of the pointer indicates the radial FROM the station.
The two bearing pointers on the SN3308 are especially useful because they can be
connected to a VOR receiver, an ADF receiver, or a GPS. Since all three types of
navigation signals are converted to a common display format, the SN3308s bearing
pointers make excellent crosschecks against your primary nav source.
The bearing pointers are useful in the following situations:
Cross-check

Bearing pointer uses a different nav source to track the


same waypoint as the HSI. Bearing pointer aligns with
course pointer if both receivers agree.

Expanding CDI scale

Bearing pointer is set to the same nav source as HSI. If CDI


needle is pegged, the bearing pointer will give a visual
indication of how soon until intercept. This is especially
useful when intercepting a localizer or close-in to a VOR
station when the CDI is most sensitive.

Crossing radial

Bearing pointer is connected to a VOR or NDB abeam the


desired track. Use to cross-check DME fixes and identify
step-down fixes or changeover points.

ADF tracking

Bearing pointer is connected to the ADF and used for


primary navigation. The HSI course pointer cannot be
connected to an ADF.

18

Example: Flying an ILS


In this example, we will fly a full ILS approach with a standard configuration. Well see
how the SN3308 can be set up to provide course guidance both out bound and inbound,
as well as crosschecking of navigation data. The fictional approach is depicted below:
Assume that we are approaching the airport from the northwest, heading 140 degrees. We
are told to proceed direct to the locator outer marker (LOM), and are cleared for the ILS
to runway 36. The procedure is to navigate to the marker using the ADF, track outbound
on the localizer, perform a procedure turn, and then reintercept the localizer inbound.
To configure the SN3308 for the approach, we will select the following nav sources:
NAV1 for the HSI course pointer, ADF for bearing pointer #1, and GPS for bearing
pointer #2. The NAV 1 receiver should then be tuned to the localizer, the ADF should be
tuned to the locator outer marker, and the GPS should be given the airport as the directto destination. Rotate the OBS knob until the head of the course pointer is aligned with
the inbound course of 360.
In this configuration, the HSI course pointer will track the localizer, bearing pointer #1
will point to the outer marker, and bearing pointer #2 will point to the airport just as a
general reference and final cross-check.
To begin the approach, keep bearing pointer #1 at the top of the display. Assuming zero
wind, this will track you directly to the LOM (in the presence of a crosswind, use
standard ADF tracking techniques). As you near the localizer course, the CDI needle will
start to swing inward. Because you are flying the localizer outbound, the tail of the course
pointer is near the top of the display and the left-right sense of the needle is correct. As
the needle centers, the OM light will start flashing and a few seconds later, the #1 bearing
pointer should swing around to the bottom of the display. These are all confirmations that
you have passed the outer marker and are established on the localizer outbound. As you
keep the CDI centered on the outbound leg, both bearing pointers should line up with the
head of the course pointer at the bottom of the display. You are now using VHF nav,
ADF and GPS simultaneously to verify the proper outbound course. In addition the LOCDME distance from the threshold (if available) is displayed in the upper left corner, and
this can be cross-checked by the GPS distance from the airport in the lower left corner.
Perform the procedure turn by simply turning to a heading that puts the course pointer at
the desired angle, usually 45. After holding this heading for the desired time or distance
and then turning a full 180, the aircraft will be inbound on a 45 intercept to the
localizer. Now the course pointer and both bearing pointers will be in the upper half of
the display. If the CDI needle is pegged to the left, bearing pointer #1 will give a visual
indication of how soon to expect an intercept. Again, as the CDI begins to move inward,
bearing pointer #1 will be approaching the head of the course pointer.

19

Tracking the localizer in bound; keep the CDI centered using standard techniques. Outer
marker passage will be marked by the flashing OM display and bearing pointer #1 will
swing to the bottom of the display.
LOC-DME and GPS distance can be used as a cross-check. If the procedure terminates
in a missed approach, especially one in which ATC issues multiple vectors, bearing
pointer #2 becomes especially useful. It simply points at the airport, which can greatly
improve your situational awareness.

This example is the same as the one provided in the SANDEL SN3308 Pilot's
Guide and it is fully functional in FS with the Coyote Avionics SN3308.

20

Navigation Flags
The SN3308 detects lack of information from the navigation equipment and flags
these conditions.
Condition

Display

NAV flag

HSI display: large red "X" through the CDI scale.


Numeric bearing display shows "---".
RMI display: Numeric bearing display shows "---".

GS (glide slope) flag

Large red "X" through glide slope scale.

Invalid GPS data

red "X" through LNAV indicates invalid data is being


received from GPS receiver. This is accompanied by
the normal "X" through the CDI at the bottom of the
screen. Invalid GPS data includes GPS off, no valid
waypoint, etc.

21

Beech A36

5-25

Cockpit Gauges, Controls & Avionics


Adjusting Gauge Sound Levels

There are numerous sounds that are played by certain gauges on the instrument panel. Such sounds are: Switch
clicks, audible warnings, test sounds, etc.
While we have endeavored to set the volume of these sounds to a level that we consider to be generally realistic
and pleasing to the majority of customers, you may wish to adjust the volume level of these sounds further in
order to suit your particular needs. You may wish to make some louder or some softer.
The sounds that you can adjust volume on are located here:
\Flight Simulator \Sound\DFA36

This folder is located in the main FS sound folder, NOT in the aircrafts sound folder.
In this folder you will see the various gauge sounds that can be adjusted.

First, make a backup copy of any files you wish to adjust.


Sound volume can be adjusted using Windows Sound Recorder, or any sound application that you may have.
NOTE: Adjust volume ONLY. Do not change the sounds format, and never change the file name of the
sound as this will cause a failure when you load your aircraft.
Volume level adjustment is done at your own risk; it is advised that you back up any sound files that you
wish to adjust volume on first, so that you may revert back to them if there is a problem.

Continued on next page

Beech A36

6-1

Check Lists & Performance Charts

CHECK LIST: Beechcraft A36 Bonanza For Flight Simulation Use Only
BEFORE STARTING ENGINE

STARTING ENGINE

[ ] Preflight inspection- COMPLETE

[ ] Mixture - FULL RICH

[ ] Seat belts, Shoulder Harnesses - FASTEN /


ADJUST

[ ] Propeller - HIGH RPM


[ ] Throttle - OPEN 1/2 INCH

[ ] Parking Brake - SET


[ ] Flaps - UP

[ ] Magneto / Start Switch - START (Release to


BOTH when engine starts)

[ ] Avionics - OFF

AFTER STARTING

[ ] Throttle - CLOSED

[ ] Throttle - 1000 TO 1200 RPM AFTER START

[ ] Propeller - HIGH RPM

[ ] Oil Pressure - CHECK

[ ] Mixture - FULL RICH

[ ] Start Annunciator - CHECK

[ ] Cowl Flaps - OPEN

[ ] Low Bus Volts Annunciator - CHECK

[ ] Autopilot - OFF

[ ] Alternator Load - CHECK

[ ] Landing Gear Handle - DOWN

[ ] Voltmeter - CHECK

[ ] Fuel Selector Valve - Check Operation, then


select fullest tank

[ ] Engine Instruments - CHECK


[ ] Lights - AS REQUIRED

[ ] Battery and Alternator Switches - ON


[ ] Brakes - RELEASE AND CHECK
[ ] Fuel Quantity Indicators - CHECK QUANTITY
[WARNING]
Do not take off if gages indicate in yellow arc or
with less than 13 gallons in each main tank.
[ ] ELT Switch - ARM (Transmit light extinguished)
[ ] Auxiliary Fuel Pump - ON

Beech A36

6-2

Check Lists & Performance Charts

BEFORE TAKEOFF

[ ] Mixture - FULL RICH

[ ] Parking Brake - SET

[ ] Fuel Selector Valve - CHECK SELECTED TANK

[ ] Seat Belts and Shoulder Harnesses - CHECK

[ ] Auxiliary Fuel Pump OFF

[ ] Avionics - CHECK

[ ] Parking Brake - RELEASE

[ ] Flight Instruments - CHECK


[ ] Engine Instruments - CHECK (within operating
range)
[ ] Flight Instruments - CHECK AND SET
[ ] ANNUN TEST Push-Button - PRESS
[ ] Throttle - 1700 RPM
[ ] Propeller - EXERCISE
[ ] Magnetos - CHECK INDIVIDUALLY
[ ] Instrument Air Gage - CHECK PRESSURE
[ ] Throttle - IDLE TO 1200 RPM
[ ] Autopilot - CHECK
[ ] Trim - SET
[ ] Flaps - CHECK OPERATION; SET FOR
TAKEOFF
[ ] Doors and Windows - SECURE
[ ] Flight Controls - CHECK FREEDOM OF
MOVEMENT AND PROPER DIRECTION OF
TRAVEL

Beech A36

6-3

Check Lists & Performance Charts

TAKEOFF

CRUISE

Take-off Power - Full Throttle, 2700 RPM

[ ] Cowl Flaps - CLOSE

[ ] Power - SET

[ ] Power - SET

a. Throttle - FULL FORWARD

[ ] Auxiliary Fuel Pump - OFF

b. Propeller - HIGH RPM

[ ] Mixture - SET USING EGT

c. Mixture - FULL RICH OR AS REQUIRED BY


FIELD ELEVATION

DESCENT
[ ] Altimeter - SET

[ ] Brakes RELEASE
[ ] Mixture - FULL RICH OR AS REQUIRED
CLIMB
[ ] Cowl Flaps - CONFIRM CLOSED
[ ] Power- SET
[ ] Flaps - AS REQUIRED
(Maximum Continuous Power)
a. Mixture - FULL RICH or as required

[ ] Power - AS REQUIRED (Avoid prolonged idle


settings)

b. Propeller - 2700 RPM

BEFORE LANDING

c. Throttle - FULL FORWARD

[ ] Seat Belts, Shoulder Harnesses - FASTENED

(Cruise Climb Power)

[ ] Seat backs - POSITION FOR LANDING

a. Mixture - FULL RICH or as required

[ ] Fuel Selector Valve - SELECT FULLER TANK

b. Propeller - 2500 RPM

[ ] Cowl Flaps - AS REQUIRED

c. Throttle - FULL FORWARD

[ ] Mixture - FULL RICH OR AS REQUIRED

[ ] Cowl Flaps - AS REQUIRED

[ ] Landing Gear (154 kts or below) - DOWN AND


CHECK

[ ] Power - SET
[ ] Landing Lights - AS REQUIRED
[ ] Engine Temperatures - MONITOR
[ ] Flaps (124 kts or below) DOWN
[ ] Auxiliary Fuel Pump - OFF
[ ] Airspeed - ESTABLISH NORMAL APPROACH
SPEED, Propeller HIGH RPM
[ ] Propeller - HIGH RPM

Beech A36

6-4

Check Lists & Performance Charts

BALKED LANDING

SHUTDOWN

[ ] Throttle - FULL THROTTLE, 2700 RPM

[ ] Parking Brake - SET

[ ] Mixture - FULL RICH OR AS REQUIRED

[ ] Electrical Switches and Avionics Equipment OFF

[ ] Airspeed - 80 KTS
[ ] Throttle - 1000 RPM
[ ] Flaps - UP (0)
[ ] Mixture - IDLE CUT-OFF
[ ] Landing Gear - RETRACT
[ ] Cowl Flaps- Open

[ ] Magneto/Start Switch - OFF (after engine


stops)

AFTER LANDING

[ ] Alternator Switch - OFF

[ ] Cowl Flaps- Open

[ ] Battery Switch - OFF

[ ] Flaps - UP

[ ] Control Locks - INSTALL

[ ] Landing, Taxi, and strobe lights - AS


REQUIRED

[ ] Wheel Chocks- INSTALL


[ ] Parking Brake - RELEASE

[ ] Trim Tabs - RESET AS REQUIRED

Beech A36

6-5

Check Lists & Performance Charts


Limitations: Beechcraft A36 Bonanza For Flight Simulation Use Only

MAXIMUM CERTIFICATED WEIGHTS

Flaps APPROACH (12)

Maximum Ramp Weight: 3663 lbs

Rotation: 67 Kts

Maximum Take-off Weight: 3650 lbs

50-ft Obstacle : 77 Kts

Maximum Landing Weight: 3650 lbs

Best Angle-of-Climb (Vx): 84 Kts

Maximum Zero Fuel Weight: No Structural


Limitation

Best Rate-of-Climb (Vy): 100 Kts


Cruise Climb: 110 Kts

AIRSPEED LIMITATIONS
Never Exceed (Vne): 205 KIAS
Maximum Structural Cruising (Vno): 167 KIAS
Maneuvering (Va): 141 KIAS
Maximum Flap Extension/Extended:
Approach (12): 154 KIAS
Full Down (30): 124 KIAS
Maximum Landing Gear
Operating/Extended(Vlo/Vle): 154 KIAS

AIRSPEEDS FOR SAFE OPERATION


(3650 LBS)
Maximum Demonstrated Crosswind Component:
17 Kts
Take-off Speeds:
Flaps UP (0)
Rotation: 73 Kts
50-ft Obstacle : 84 Kts

Turbulent Air Penetration: 141 Kts


Landing Approach
Flaps DOWN (30): 79 Kts
Flaps UP (0): 90 Kts
Balked Landing Climb: 80 Kts

Beech A36

6-6

Check Lists & Performance Charts

Performance Charts: Beechcraft A36 Bonanza


For Flight Simulation Use Only
The following performance charts are for the non-Tip Tank version of the A36 however they can also be
used for the Tip Tank version. Simply allow for the additional fuel carried when making calculations.

Due to limitations within Flight Simulator the user should not expect the
performance of this simulated A36 to match in every respect the data
derived from the use of these charts.
If you find these charts difficult to read, this is realistic, and is the case
with the real charts that appear in the real A36 Operating Handbook and
Flight Manual.

Beech A36

6-7

Check Lists & Performance Charts

Beech A36

6-8

Check Lists & Performance Charts

Beech A36

6-9

Check Lists & Performance Charts

Beech A36

6-10

Check Lists & Performance Charts

Beech A36

6-11

Check Lists & Performance Charts

Beech A36

6-12

Check Lists & Performance Charts

Beech A36

6-13

Check Lists & Performance Charts

Beech A36

6-14

Check Lists & Performance Charts

Beech A36

6-15

Check Lists & Performance Charts

Beech A36

6-16

Check Lists & Performance Charts

Beech A36

6-17

Check Lists & Performance Charts

Beech A36

6-18

Check Lists & Performance Charts

Beech A36

6-19

Check Lists & Performance Charts

Beech A36

6-20

Check Lists & Performance Charts

Beech A36

6-21

Check Lists & Performance Charts

Beech A36

6-22

Check Lists & Performance Charts

Beech A36

6-23

Check Lists & Performance Charts

Beech A36

6-24

Check Lists & Performance Charts

Beech A36

6-25

Check Lists & Performance Charts

Beech A36

6-26

Check Lists & Performance Charts

Beech A36

7-1

DreamManager
DreamManager: The replacement for Text-o-Matic

Click ? for Help in


using DreamManager

Introduction
DreamFleets newest Aircraft Utility is DreamManager. In this first version it is designed as a direct replacement
for Flight 1 Softwares Text-o-Matic, which was used in previous DreamFleet products. In time, DreamManager
will be expanded, and will serve other uses in relation to your DreamFleet aircraft.
DreamManager is used to easily apply new paint schemes / liveries to your DreamFleet aircraft, and will create a
new aircraft featuring your new paint scheme. It does this by automatically making a copy of your aircraft and
applying the new paint scheme to it, while also making all other necessary changes to Flight Simulator that are
required for your new aircraft to appear in the aircraft menu.
DreamManager is a Windows program developed in the C++ programming language to be both reliable and
stable in operation. It will be installed automatically with your aircraft, and an icon for it will be placed on your
Desktop.
DreamManager is not a paint program, and cannot be used to create new paint schemes. It can only apply a paint
scheme that has already been created by you or someone else using our provided Texture Template and a
painting program such as JASC Paint Shop Pro, Adobe Photoshop, etc.
For those who wish to create a new paint scheme, the master Texture Template for the Beech A36 can be
downloaded from this link:
http://www.dreamfleet2000.com/Previews/A36/downloads/TOM_TEMPLATE.jpg

Installation
DreamManager along with the Aircraft Packs necessary to make your aircraft compatible with DreamManager
installs automatically with your DreamFleet aircraft. Upon installation an icon for it will appear on your desk top.
The DreamManager program will be installed to the DreamFleet folder, located in your Flight Simulator folder.
Example: c:/Program Files/Microsoft Games/Flight Simulator/DreamFleet/DreamManager

How to use DreamManager


A complete Help fie is included with DreamManager. Launch DreamManager and access Help by clicking on the
? icon at the upper right corner of the window.

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