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DIGICOM
Advantages:
1. The low power emissions helped address health concerns.
2. Going all-digital allowed for the introduction of digital services, such as SMS
and email.
3. Greatly reduced fraud.
4. Digital cellular calls are much harder to eavesdrop on by use of radio
scanners.
Disadvantages:
1. The weaker digital signal may not be sufficient to reach a cell tower,
especially those deployed on higher frequencies.
2. Digital signals will start to completely fail by dropping calls, while analog
slowly gets worse generally holding a call longer.
3. The range of sound that digital signal convey is reduced, thus changing the
tonality of someones voice.
GPRS:
Most GSM carriers are developing a service called General Packet Radio Service
(GPRS), a 2.5G technology. GPRS can theoretically provide IP-based packet data
speed up to a maximum of 160 Kbps. GPRS basically overlays a packet switching
network on the existing circuit switched GSM network. It can be used for services
such as Wireless Application Protocol (WAP) access, Multimedia Messaging Service
(MMS), and for Internet communication services such as email and World Wide Web
access.
EDGE:
Stands for Enhanced Data Rates for GSM Evolution, it introduces new methods at
the physical layer using a new form of modulation (8 PSK) and different ways of
encoding data to protect against errors. EDGE technology was invented and
introduced by Cingular, which is now known as AT&T. It is preferred over GSM due to
its flexibility to carry packet switch data and circuit switch data. The biggest
advantage of using EDGE technology is one does not need to install any additional
hardware and software in order to make use of EDGE technology; there are no
additional charges for exploiting this technology.
comprises: (a) the mobile terminal, (b) the base transceiver station (BTS), (c) the
cell site switch (CSS), (d) mobile service control points (MSCP), and (e) the UMTS
mobility service (UMS).
MMS:
While different applications are being envisioned for 3G, Multimedia Message
Service (MMS) is getting most attention. From man end-user point, it is an SMS with
pictures. Examples of MMS applications include push messaging, automated datagenerated graphics, picture messaging, cartoon delivery, and enhanced dating
service including photos. Another application uses the latest traffic-status
information and knowledge of location to generate a map of the quickest route to a
destination.
HSDPA/HSUPA:
High-Speed Downlink Packet Access (HSDPA) provides a smooth evolutionary path
for UMTS-based 3G networks allowing for higher data transfer speeds. It is a packetbased data service in Wideband Code Division Multiple Access (WCDMA) downlink
data transmission up to 8-10 Mbits/s over a 5 MHz bandwidth in WCDMA downlink.
High-Speed Uplink Packet Access (HSUPA) will enhance advanced person-to-person
data applications with higher and symmetric data rate, like mobile e-mail and realtime person-to-person gaming.
LTE:
Long-Term Evolution is a standard for wireless communications based on 2G and 3G
technologies such as GSM and UMTS network technologies offering high-speed data
for mobile phones and data terminals. The goal of LTE was to increase the capacity
and speed of wireless data networks using new DSP (digital signal processing)
techniques and modulations that were developed around the turn of the millennium.
A further goal was the redesign and simplification of the network architecture to
an IP-based system with significantly reduced transfer latency compared to
the 3G architecture.
extraordinary data capabilities and has ability to tie together unrestricted call
volumes and infinite data broadcast within latest mobile operating system.
Summary
Generat
ion
1G
Definitio
n
Analog
2G
Digital
Narrow
band
circuit
data
2.5G
Packet
Data
3G
Speed
Technolog
y
AMPS,
NMT, TACS
TDMA,
CDMA
Time
period
19701980
19902000
171.2
Kbps
(peak)
20-40
Kbps
GPRS
20012004
Digital
Broadban
d Packet
Data
3.1 Mbps
(peak)
500-700
Kbps
CDMA 2000
(1xRTT,
EVDO,
UMTS,
EDGE)
20042005
3.5G
Packet
Data
14.4 Mbps
(peak)
1-3 Mbps
HSPA
20062010
4G
Digital
Broadban
d Packet
All IP
100-300
Mbps
(peak)
3-5 Mbps
100 Mbps
(Wi-Fi)
WiMax
LTE
Wi-Fi
Now
14.4 Kbps
(peak)
9.6/14.4
Kbps
Features
Wireless phones are
used for voice only.
Allows multiples
users on a single
channel via
multiplexing.
Cellular phones are
used for data also
along with voice.
The internet
becomes popular.
Multimedia services
and streaming starts
to grow. Phones
start supporting web
browsing though
limited.
Has Multimedia
services support
along with
streaming. Universal
access and
portability across
different device
types are made
possible.
Supports higher
throughput and
speeds to support
higher data needs of
the consumers.
Speeds are further
increased to keep
up with data access
demand used by
various services.
High definition
streaming and
phones with HD
capabilities surface.
5G
Not Yet
Probably
gigabits
Not Yet
Soon
(probabl
y 2020)
Portability is
increased thus
making World-wide
roaming possible
sooner.
When this becomes
available, it will
provide very high
speeds to the
consumers by
efficient use of
available bandwidth.
Figure 6. Comparison of mobile cellular phones for each generation of wireless networks
References:
http://www.informit.com/articles/article.aspx?p=26330&seqNum=1
http://www.slideshare.net/noorec786/generations-of-network-1-g-2g-3g-4g-5g
http://www.academia.edu/3099956/Generations_of_Wireless_Communication._From_
0G_to_5G_Abhi
http://www.slideshare.net/mehzabeens/different-generation-of-wireliesscommunication-presentation
http://www.slideshare.net/mushtaqyousafzai1/umts-system-architecture-protocolsprocesses
http://www.tutorialspoint.com/wimax/what_is_wimax.htm
https://en.wikipedia.org/wiki/LTE_(telecommunication)
http://www.slideshare.net/yusufd/introduction-to-mobile-core-network-17667704