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FYP in Courseware Development

FY
P
FY
P1

Animation
Development
Phase I:
Background
Analysis

Goal
Do the background
and requirement
analysis

Phase II: Data


mining,
Selection &
Learning the
Content

Do the data mining


and people
knowledgeable in the
area that are relevant
to the subject matter

Phase III:
Structure the
lesson and
Production of
Content

Produce a flowchart

Processes/Tasks

Deliverables

Week

The background analysis for the courseware was


conducted by interviews, literature review and
by conducting a survey on related courseware in
the market. The requirement analysis obtained
include aspects such as target group, course
content, learning time, learning style, learning
objectives, and learning outcome.

1. The background
and requirement
analysis
document

Week 2

In this phase, materials that are relevant to the


subject matter are selected from textbooks,
reference books, original source materials, CD,
and most importantly, people knowledgeable in
the area. Designers must also learn the contents
to become thoroughly familiar with the contents
even though working in conjunction with experts
in the area.

1. The materials
form subject
matter
document
2. The idea or
review from
experts people
in the area
document
1. A diagrams
describing flow
of operations in
a computer
regarding any
related
applications

A structure is a series of diagrams describing


flow of operations in a computer regarding any
related applications. Structure is important
because computer based instruction should be
interactive, and interactions are best depicted
as a visual representation of decisions and
events. While the structure does not include the
actual text and pictures for the lesson, it should

*Present to

Week 5

Week 8

include their sequence. The structure in


flowchart form includes information about when
the computer will draw or animate pictures,
what happens when the student makes
mistakes, and when the lesson should end.
Different amount of details for different
instructional methodologies can be used. For
simpler operations such as tutorial, drill, and
tests; simple flowcharts give an overview on the
scope of the lesson. For complex methodologies
such as simulations and instructional games,
more detailed flowcharts that include the
algorithms underlying the simulation models,
game rules, and so on are recommended.
Produce character
using authoring tool
software
Phase IV:
Digitization
of content

Project I
report

Supervisor only

Hand drawn sketches can be digitized by


scanning and transferred them to Adobe
Photoshop or Adobe Illustrator. Colour,
typography, or composition or certain features
such as shading can be added to produce
attractive drawing. Audio are recorded using
Sony Sound Forge and edited to make it suitable
for specific modules. Video are also captured
and edited using Adobe Premiere by combining
video clips, sound and graphics together in a
way that can convey meaning and fulfil
attractive learning process.

1. Modelling
2. Rigging
3. Character
movement with
different pose
4. Storyboard
animatic

Write a report covering:

1. Project I report

Chapter 1: Introduction
Chapter 2: Literature Review

Week 10

Week 12

Write a report for


project 1

FY
P
FY
P2

Animation
Development
Phase V:
Multimedia
Design

Goal
Produce the interface
design, storyboarding
and content
presentation

Chapter 3: Analysis
Chapter 4: Design
Chapter 5: Conclusion

Processes/Tasks
The courseware attempts to incorporate major
principles for the effective use of multimedia:
modality, contiguity, multimedia,
personalization, coherence, redundancy, pretraining, signalling, and pacing. Multimedia
design for courseware has to consider the
followings :
Interface design
Can be based on eyes movement which begins
from middle of screen to the top left and to the
right bottom screen in form of zig-zag pattern.
The interface design must also include number
of screens, which objects on which screen and
the positions of the objects on the screen,
definition of audio channels and input devices. It
is also imperative to consider the functionality of
object, the content of menu bars, and the
specific controls
Storyboarding
It is a place to plan out digital story in two

Deliverables

Week

1. Interface design
2. Storyboarding
3. Content
presentation

Week 2

*Present to
Supervisor only

dimensions. The first dimension is time : what


happens first, next, and last. The second is of
interaction : how does the voiceover (the story)
interact with the images, how do visual
transitions and effects help tie together the
images, how does the voiceover interact with
the musical soundtrack?
Content presentation
Use, integration, and manipulation of certain
multimedia elements that include video, audio,
texts, graphics, animation and script to present
the content. Script writing is the art of writing
dialogue, character and plot for a specific topic.
The information related to a subject matters
gathered during the previous phase are
compiled to form a draft, followed by strict proof
reading to ensure accuracy of it content.
Produce the blended
courseware
Phase VI:
Development
and
Implementati
on

Phase VII:
Testing,

Produce a review
document from target

The multimedia objects are blended together in


order to produce courseware that help students
into an engaging experience during their
learning process. Contents are delivered to
students in an interactive format, ensuring high
audience retention. The advantages and
flexibility of this medium is extremely valuable,
especially when time/student
enthusiasm/student ability is a factor.

1. Animated
scenes and
objects.

The development of this courseware employs


the technique of user centered design where

1. The documents
reviews from target

Week 4

Week 8

group

Consultation,
and
Modification

Phase VIII:
Completion of
Project

Final Report

Project tested and


accepted the
prototyping

Write a complete
documentation for the
project

testing from the beginning of the development


to its final phase is important to avoid errors to
be left until the last minutes when errors that
should have been corrected at the beginning.
Information can be obtained from future users,
content experts or those who have gone through
the material. Modifications have to be made to
the courseware after consultation to ensure
usability and acceptability of the product.

users, contents
experts or those
who have gone
through the
material.

A software project is said to be completed once


all the modules have been tested and accepted
by the product owner. In this project, multiple
topics are developed in parallel by the
development teams and then related topics are
combined to form a complete courseware
product prototyping.

1. Courseware
product prototyping
*Present to
Supervisor only

Week 10

Write a report covering all chapters.

1. Final report
documentation

Week 12

2. Modifications
after consultation
document

FLOWCHART TO DEVELOP COURSEWARE


FYP 1 (Courseware)

Background Analysis
Deliverables
: The background and requirement
analysis document
Duedate : Week 2

Data mining, Selection & learning the content


Deliverables
:The materials and review experts people
Duedate : Week 5

Structure the lesson & Production of Content


(Consultation / Editing / Translation /Evaluation)
Deliverables
: A diagrams describing flow of operations in
a computer
regarding any related
applications
Duedate : Week 8
*Present to Supervisor only

Digitization of content
(Text/audio/video/images)
Deliverables
: Modelling, Rigging, Character
movement with different pose and Storyboard
animatic
Duedate : Week 10

PROJECT I REPORT
Deliverable
: Project I report
Duedate : Week 12

FLOWCHART TO DEVELOP COURSEWARE


FYP 2 (Courseware)

Multimedia Design
Deliverables

: Comprehensive Environment in authoring tool software and


Objects placement
Duedate
: Week 2
*Present to Supervisor only

Development & Implementation


Deliverables
Duedate

: Animated scenes and objects


: Week 5

Testing, Consultation & Modification


Deliverables: Documents reviews and modifications from target users or
contents experts
Duedate
: Week 8

Completion of Courseware
Deliverables: Courseware product prototyping
Duedate
: Week 10
*Present to Supervisor only

FINAL REPORT
Deliverable : Final Report Documentation
Duedate
: Week 12

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