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14:59:05: Creating resource group General

14:59:05: Creating resource group Internal


14:59:05: Creating resource group Autodetect
14:59:05: SceneManagerFactory for type 'DefaultSceneManager' registered.
14:59:05: Registering ResourceManager for type Material
14:59:05: Registering ResourceManager for type Mesh
14:59:05: Registering ResourceManager for type Skeleton
14:59:05: MovableObjectFactory for type 'ParticleSystem' registered.
14:59:05: OverlayElementFactory for type Panel registered.
14:59:05: OverlayElementFactory for type BorderPanel registered.
14:59:05: OverlayElementFactory for type TextArea registered.
14:59:05: Registering ResourceManager for type Font
14:59:05: ArchiveFactory for archive type FileSystem registered.
14:59:05: ArchiveFactory for archive type Zip registered.
14:59:05: FreeImage version: 3.10.0
14:59:05: This program uses FreeImage, a free, open source image library support
ing all common bitmap formats. See http://freeimage.sourceforge.net for details
14:59:05: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pb
m,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xp
m,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
14:59:05: DDS codec registering
14:59:05: Registering ResourceManager for type HighLevelGpuProgram
14:59:05: Registering ResourceManager for type Compositor
14:59:05: MovableObjectFactory for type 'Entity' registered.
14:59:05: MovableObjectFactory for type 'Light' registered.
14:59:05: MovableObjectFactory for type 'BillboardSet' registered.
14:59:05: MovableObjectFactory for type 'ManualObject' registered.
14:59:05: MovableObjectFactory for type 'BillboardChain' registered.
14:59:05: MovableObjectFactory for type 'RibbonTrail' registered.
14:59:05: Loading library .\RenderSystem_Direct3D9
14:59:05: Installing plugin: D3D9 RenderSystem
14:59:05: D3D9 : Direct3D9 Rendering Subsystem created.
14:59:05: D3D9: Driver Detection Starts
14:59:05: D3D9: Driver Detection Ends
14:59:05: Plugin successfully installed
14:59:05: Loading library .\RenderSystem_GL
14:59:05: Installing plugin: GL RenderSystem
14:59:05: OpenGL Rendering Subsystem created.
14:59:06: Plugin successfully installed
14:59:06: Loading library .\Plugin_ParticleFX
14:59:06: Installing plugin: ParticleFX
14:59:06: Particle Emitter Type 'Point' registered
14:59:06: Particle Emitter Type 'Box' registered
14:59:06: Particle Emitter Type 'Ellipsoid' registered
14:59:06: Particle Emitter Type 'Cylinder' registered
14:59:06: Particle Emitter Type 'Ring' registered
14:59:06: Particle Emitter Type 'HollowEllipsoid' registered
14:59:06: Particle Affector Type 'LinearForce' registered
14:59:06: Particle Affector Type 'ColourFader' registered
14:59:06: Particle Affector Type 'ColourFader2' registered
14:59:06: Particle Affector Type 'ColourImage' registered
14:59:06: Particle Affector Type 'ColourInterpolator' registered
14:59:06: Particle Affector Type 'Scaler' registered
14:59:06: Particle Affector Type 'Rotator' registered
14:59:06: Particle Affector Type 'DirectionRandomiser' registered
14:59:06: Particle Affector Type 'DeflectorPlane' registered
14:59:06: Plugin successfully installed
14:59:06: Loading library .\Plugin_OctreeSceneManager
14:59:06: Installing plugin: Octree & Terrain Scene Manager
14:59:06: Plugin successfully installed

14:59:06: Loading library .\Plugin_CgProgramManager


14:59:06: Installing plugin: Cg Program Manager
14:59:06: Plugin successfully installed
14:59:06: *-*-* OGRE Initialising
14:59:06: *-*-* Version 1.6.5 (Shoggoth)
14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Shaders
' of type 'FileSystem' to resource group 'General'
14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Materia
ls' of type 'FileSystem' to resource group 'General'
14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Fonts'
of type 'FileSystem' to resource group 'General'
14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Overlay
s' of type 'FileSystem' to resource group 'General'
14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Composi
tors' of type 'FileSystem' to resource group 'General'
14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Caelum'
of type 'FileSystem' to resource group 'General'
14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Caelum\
Caelum.zip' of type 'Zip' to resource group 'General'
14:59:06: D3D9 : RenderSystem Option: Floating-point mode = Consistent
14:59:06: D3D9 : RenderSystem Option: Full Screen = No
14:59:06: CPU Identifier & Features
14:59:06: ------------------------14:59:06: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 Duo CPU
E6850 @ 3.0
0GHz
14:59:06: *
SSE: yes
14:59:06: *
SSE2: yes
14:59:06: *
SSE3: yes
14:59:06: *
MMX: yes
14:59:06: * MMXEXT: yes
14:59:06: *
3DNOW: no
14:59:06: * 3DNOWEXT: no
14:59:06: *
CMOV: yes
14:59:06: *
TSC: yes
14:59:06: *
FPU: yes
14:59:06: *
PRO: yes
14:59:06: *
HT: no
14:59:06: ------------------------14:59:06: D3D9 : Subsystem Initialising
14:59:06: ***************************************
14:59:06: *** D3D9 : Subsystem Initialised OK ***
14:59:06: ***************************************
14:59:06: D3D9RenderSystem::_createRenderWindow "MainRenderWindow", 2x2 windowed
miscParams: externalWindowHandle=1114714
14:59:06: D3D9 : Created D3D9 Rendering Window 'MainRenderWindow' : 1020x747, 32
bpp
14:59:06: D3D9 : WARNING - disabling VSync in windowed mode can cause timing iss
ues at lower frame rates, turn VSync on if you observe this problem.
14:59:06: Registering ResourceManager for type Texture
14:59:06: Registering ResourceManager for type GpuProgram
14:59:06: RenderSystem capabilities
14:59:06: ------------------------14:59:06: RenderSystem Name: Direct3D9 Rendering Subsystem
14:59:06: GPU Vendor: intel
14:59:06: Device Name: Intel(R) Q35 Express Chipset Family
14:59:06: Driver Version: 6.14.10.4864
14:59:06: * Fixed function pipeline: yes
14:59:06: * Hardware generation of mipmaps: no
14:59:06: * Texture blending: yes
14:59:06: * Anisotropic texture filtering: yes

14:59:06: * Dot product texture operation: yes


14:59:06: * Cube mapping: yes
14:59:06: * Hardware stencil buffer: yes
14:59:06:
- Stencil depth: 8
14:59:06:
- Two sided stencil support: yes
14:59:06:
- Wrap stencil values: yes
14:59:06: * Hardware vertex / index buffers: yes
14:59:06: * Vertex programs: yes
14:59:06: * Fragment programs: yes
14:59:06: * Geometry programs: no
14:59:06: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0
vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
14:59:06: * Texture Compression: yes
14:59:06:
- DXT: yes
14:59:06:
- VTC: no
14:59:06: * Scissor Rectangle: yes
14:59:06: * Hardware Occlusion Query: no
14:59:06: * User clip planes: yes
14:59:06: * VET_UBYTE4 vertex element type: yes
14:59:06: * Infinite far plane projection: yes
14:59:06: * Hardware render-to-texture: yes
14:59:06: * Floating point textures: no
14:59:06: * Non-power-of-two textures: yes (limited)
14:59:06: * Volume textures: yes
14:59:06: * Multiple Render Targets: 1
14:59:06:
- With different bit depths: no
14:59:06: * Point Sprites: yes
14:59:06: * Extended point parameters: yes
14:59:06: * Max Point Size: 256
14:59:06: * Vertex texture fetch: no
14:59:06: * Render to Vertex Buffer : no
14:59:06: * DirectX per stage constants: yes
14:59:06: ResourceBackgroundQueue - threading disabled
14:59:06: Particle Renderer Type 'billboard' registered
14:59:06: SceneManagerFactory for type 'OctreeSceneManager' registered.
14:59:06: SceneManagerFactory for type 'TerrainSceneManager' registered.
14:59:06: Parsing scripts for resource group Autodetect
14:59:06: Finished parsing scripts for resource group Autodetect
14:59:06: Parsing scripts for resource group General
14:59:06: Parsing script DepthRender.program
14:59:06: Parsing script GroundFog.program
14:59:06: Parsing script Haze.program
14:59:07: Parsing script MinimalCompositorVP.program
14:59:07: Parsing script GlowHilighter.material
14:59:07: Parsing script Person.material
14:59:07: Parsing script shadows.material
14:59:07: OGRE EXCEPTION(2:InvalidParametersException): Parameter called wvMat d
oes not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\
OgreGpuProgram.cpp (line 1097)
14:59:07: Compiler error: invalid parameters in shadows.material(15): setting of
constant failed
14:59:07: OGRE EXCEPTION(2:InvalidParametersException): Parameter called depthRa
nge does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..
\src\OgreGpuProgram.cpp (line 1097)
14:59:07: Compiler error: invalid parameters in shadows.material(16): setting of
constant failed
14:59:07: Parsing script SimpleColor.material
14:59:07: Parsing script SimpleColorWithLighting.material
14:59:07: Parsing script SimpleConstantColor.material
14:59:07: Parsing script SimpleTextureWithLighting.material

14:59:07: Parsing script TextLabels.material


14:59:07: Parsing script VertexHandle.material
14:59:07: Parsing script CaelumSample.material
14:59:07: Parsing script DepthComposer.material
14:59:07: Parsing script GroundFog.material
14:59:07: Parsing script LayeredClouds.material
14:59:07: Parsing script moon.material
14:59:07: Parsing script PointStarfield.material
14:59:07: Parsing script Precipitation.material
14:59:07: Parsing script SkyDome.material
14:59:07: Parsing script Starfield.material
14:59:07: Parsing script Sun.material
14:59:07: Parsing script GlowHilighter.compositor
14:59:07: Parsing script DepthComposer.compositor
14:59:07: Parsing script Precipitation.compositor
14:59:07: Parsing script TestSkyScript.os
14:59:07: Parsing script InstructionsFont.fontdef
14:59:07: Parsing script Instructions.overlay
14:59:07: Font InstructionsFontusing texture size 512x256
14:59:07: Info: Freetype returned null for character 160 in font InstructionsFon
t
14:59:07: Texture: InstructionsFontTexture: Loading 1 faces(PF_BYTE_LA,512x256x1
) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
14:59:07: Texture: instructionbackground.png: Loading 1 faces(PF_A8R8G8B8,1x1x1)
with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1.
14:59:07: Finished parsing scripts for resource group General
14:59:07: Parsing scripts for resource group Internal
14:59:07: Finished parsing scripts for resource group Internal
14:59:07: Creating resource group SIMIO_PROJECT_RESOURCES
14:59:07: D3D9RenderSystem::_createRenderWindow "RenderWindow1", 0x0 windowed m
iscParams: externalWindowHandle=2884110
14:59:07: D3D9 : Created D3D9 Rendering Window 'RenderWindow1' : 604x458, 32bpp
14:59:07: D3D9 : WARNING - disabling VSync in windowed mode can cause timing iss
ues at lower frame rates, turn VSync on if you observe this problem.
14:59:07: Creating viewport on target 'RenderWindow1', rendering from camera 'Re
nderWindow1Camera', relative dimensions 8192L: 0 T: 0 W: 1 H: 1 ZOrder: 0
14:59:07: Viewport for camera 'RenderWindow1Camera', actual dimensions 8192L: 0
T: 0 W: 604 H: 458
14:59:07: Viewport for camera 'RenderWindow1Camera', actual dimensions 8192L: 0
T: 0 W: 608 H: 545
14:59:33: Viewport for camera 'NULL', actual dimensions 8192L: 0 T: 0 W: 608 H:
545
14:59:33: Clearing resource group SIMIO_PROJECT_RESOURCES
14:59:33: Finished clearing resource group SIMIO_PROJECT_RESOURCES
14:59:39: *-*-* OGRE Shutdown
14:59:39: Unregistering ResourceManager for type Compositor
14:59:39: Unregistering ResourceManager for type Font
14:59:39: Unregistering ResourceManager for type Skeleton
14:59:39: Unregistering ResourceManager for type Mesh
14:59:39: Unregistering ResourceManager for type HighLevelGpuProgram
14:59:39: Uninstalling plugin: Cg Program Manager
14:59:39: Plugin successfully uninstalled
14:59:39: Unloading library .\Plugin_CgProgramManager
14:59:39: Uninstalling plugin: Octree & Terrain Scene Manager
14:59:39: Plugin successfully uninstalled
14:59:39: Unloading library .\Plugin_OctreeSceneManager
14:59:39: Uninstalling plugin: ParticleFX
14:59:39: Plugin successfully uninstalled
14:59:39: Unloading library .\Plugin_ParticleFX
14:59:39: Uninstalling plugin: GL RenderSystem

14:59:39: *** Stopping Win32GL Subsystem ***


14:59:39: Plugin successfully uninstalled
14:59:39: Unloading library .\RenderSystem_GL
14:59:39: Uninstalling plugin: D3D9 RenderSystem
14:59:39: Render Target 'RenderWindow1' Average FPS: 0.0810176 Best FPS: 0.08101
76 Worst FPS: 0.0810176
14:59:39: Render Target 'MainRenderWindow' Average FPS: 0.0785083 Best FPS: 0.07
85083 Worst FPS: 0.0785083
14:59:39: D3D9 : Shutting down cleanly.
14:59:39: Unregistering ResourceManager for type Texture
14:59:39: Unregistering ResourceManager for type GpuProgram
14:59:39: D3D9 : Direct3D9 Rendering Subsystem destroyed.
14:59:39: Plugin successfully uninstalled
14:59:39: Unloading library .\RenderSystem_Direct3D9
14:59:39: Unregistering ResourceManager for type Material