14:59:05: Creating resource group Autodetect 14:59:05: SceneManagerFactory for type 'DefaultSceneManager' registered. 14:59:05: Registering ResourceManager for type Material 14:59:05: Registering ResourceManager for type Mesh 14:59:05: Registering ResourceManager for type Skeleton 14:59:05: MovableObjectFactory for type 'ParticleSystem' registered. 14:59:05: OverlayElementFactory for type Panel registered. 14:59:05: OverlayElementFactory for type BorderPanel registered. 14:59:05: OverlayElementFactory for type TextArea registered. 14:59:05: Registering ResourceManager for type Font 14:59:05: ArchiveFactory for archive type FileSystem registered. 14:59:05: ArchiveFactory for archive type Zip registered. 14:59:05: FreeImage version: 3.10.0 14:59:05: This program uses FreeImage, a free, open source image library support ing all common bitmap formats. See http://freeimage.sourceforge.net for details 14:59:05: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pb m,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xp m,gif,hdr,g3,sgi,exr,j2k,j2c,jp2 14:59:05: DDS codec registering 14:59:05: Registering ResourceManager for type HighLevelGpuProgram 14:59:05: Registering ResourceManager for type Compositor 14:59:05: MovableObjectFactory for type 'Entity' registered. 14:59:05: MovableObjectFactory for type 'Light' registered. 14:59:05: MovableObjectFactory for type 'BillboardSet' registered. 14:59:05: MovableObjectFactory for type 'ManualObject' registered. 14:59:05: MovableObjectFactory for type 'BillboardChain' registered. 14:59:05: MovableObjectFactory for type 'RibbonTrail' registered. 14:59:05: Loading library .\RenderSystem_Direct3D9 14:59:05: Installing plugin: D3D9 RenderSystem 14:59:05: D3D9 : Direct3D9 Rendering Subsystem created. 14:59:05: D3D9: Driver Detection Starts 14:59:05: D3D9: Driver Detection Ends 14:59:05: Plugin successfully installed 14:59:05: Loading library .\RenderSystem_GL 14:59:05: Installing plugin: GL RenderSystem 14:59:05: OpenGL Rendering Subsystem created. 14:59:06: Plugin successfully installed 14:59:06: Loading library .\Plugin_ParticleFX 14:59:06: Installing plugin: ParticleFX 14:59:06: Particle Emitter Type 'Point' registered 14:59:06: Particle Emitter Type 'Box' registered 14:59:06: Particle Emitter Type 'Ellipsoid' registered 14:59:06: Particle Emitter Type 'Cylinder' registered 14:59:06: Particle Emitter Type 'Ring' registered 14:59:06: Particle Emitter Type 'HollowEllipsoid' registered 14:59:06: Particle Affector Type 'LinearForce' registered 14:59:06: Particle Affector Type 'ColourFader' registered 14:59:06: Particle Affector Type 'ColourFader2' registered 14:59:06: Particle Affector Type 'ColourImage' registered 14:59:06: Particle Affector Type 'ColourInterpolator' registered 14:59:06: Particle Affector Type 'Scaler' registered 14:59:06: Particle Affector Type 'Rotator' registered 14:59:06: Particle Affector Type 'DirectionRandomiser' registered 14:59:06: Particle Affector Type 'DeflectorPlane' registered 14:59:06: Plugin successfully installed 14:59:06: Loading library .\Plugin_OctreeSceneManager 14:59:06: Installing plugin: Octree & Terrain Scene Manager 14:59:06: Plugin successfully installed
14:59:06: Installing plugin: Cg Program Manager 14:59:06: Plugin successfully installed 14:59:06: *-*-* OGRE Initialising 14:59:06: *-*-* Version 1.6.5 (Shoggoth) 14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Shaders ' of type 'FileSystem' to resource group 'General' 14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Materia ls' of type 'FileSystem' to resource group 'General' 14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Fonts' of type 'FileSystem' to resource group 'General' 14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Overlay s' of type 'FileSystem' to resource group 'General' 14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Composi tors' of type 'FileSystem' to resource group 'General' 14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Caelum' of type 'FileSystem' to resource group 'General' 14:59:06: Added resource location 'C:\Archivos de programa\Simio\Scripts\Caelum\ Caelum.zip' of type 'Zip' to resource group 'General' 14:59:06: D3D9 : RenderSystem Option: Floating-point mode = Consistent 14:59:06: D3D9 : RenderSystem Option: Full Screen = No 14:59:06: CPU Identifier & Features 14:59:06: ------------------------14:59:06: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.0 0GHz 14:59:06: * SSE: yes 14:59:06: * SSE2: yes 14:59:06: * SSE3: yes 14:59:06: * MMX: yes 14:59:06: * MMXEXT: yes 14:59:06: * 3DNOW: no 14:59:06: * 3DNOWEXT: no 14:59:06: * CMOV: yes 14:59:06: * TSC: yes 14:59:06: * FPU: yes 14:59:06: * PRO: yes 14:59:06: * HT: no 14:59:06: ------------------------14:59:06: D3D9 : Subsystem Initialising 14:59:06: *************************************** 14:59:06: *** D3D9 : Subsystem Initialised OK *** 14:59:06: *************************************** 14:59:06: D3D9RenderSystem::_createRenderWindow "MainRenderWindow", 2x2 windowed miscParams: externalWindowHandle=1114714 14:59:06: D3D9 : Created D3D9 Rendering Window 'MainRenderWindow' : 1020x747, 32 bpp 14:59:06: D3D9 : WARNING - disabling VSync in windowed mode can cause timing iss ues at lower frame rates, turn VSync on if you observe this problem. 14:59:06: Registering ResourceManager for type Texture 14:59:06: Registering ResourceManager for type GpuProgram 14:59:06: RenderSystem capabilities 14:59:06: ------------------------14:59:06: RenderSystem Name: Direct3D9 Rendering Subsystem 14:59:06: GPU Vendor: intel 14:59:06: Device Name: Intel(R) Q35 Express Chipset Family 14:59:06: Driver Version: 6.14.10.4864 14:59:06: * Fixed function pipeline: yes 14:59:06: * Hardware generation of mipmaps: no 14:59:06: * Texture blending: yes 14:59:06: * Anisotropic texture filtering: yes
14:59:06: * Dot product texture operation: yes
14:59:06: * Cube mapping: yes 14:59:06: * Hardware stencil buffer: yes 14:59:06: - Stencil depth: 8 14:59:06: - Two sided stencil support: yes 14:59:06: - Wrap stencil values: yes 14:59:06: * Hardware vertex / index buffers: yes 14:59:06: * Vertex programs: yes 14:59:06: * Fragment programs: yes 14:59:06: * Geometry programs: no 14:59:06: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0 14:59:06: * Texture Compression: yes 14:59:06: - DXT: yes 14:59:06: - VTC: no 14:59:06: * Scissor Rectangle: yes 14:59:06: * Hardware Occlusion Query: no 14:59:06: * User clip planes: yes 14:59:06: * VET_UBYTE4 vertex element type: yes 14:59:06: * Infinite far plane projection: yes 14:59:06: * Hardware render-to-texture: yes 14:59:06: * Floating point textures: no 14:59:06: * Non-power-of-two textures: yes (limited) 14:59:06: * Volume textures: yes 14:59:06: * Multiple Render Targets: 1 14:59:06: - With different bit depths: no 14:59:06: * Point Sprites: yes 14:59:06: * Extended point parameters: yes 14:59:06: * Max Point Size: 256 14:59:06: * Vertex texture fetch: no 14:59:06: * Render to Vertex Buffer : no 14:59:06: * DirectX per stage constants: yes 14:59:06: ResourceBackgroundQueue - threading disabled 14:59:06: Particle Renderer Type 'billboard' registered 14:59:06: SceneManagerFactory for type 'OctreeSceneManager' registered. 14:59:06: SceneManagerFactory for type 'TerrainSceneManager' registered. 14:59:06: Parsing scripts for resource group Autodetect 14:59:06: Finished parsing scripts for resource group Autodetect 14:59:06: Parsing scripts for resource group General 14:59:06: Parsing script DepthRender.program 14:59:06: Parsing script GroundFog.program 14:59:06: Parsing script Haze.program 14:59:07: Parsing script MinimalCompositorVP.program 14:59:07: Parsing script GlowHilighter.material 14:59:07: Parsing script Person.material 14:59:07: Parsing script shadows.material 14:59:07: OGRE EXCEPTION(2:InvalidParametersException): Parameter called wvMat d oes not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\ OgreGpuProgram.cpp (line 1097) 14:59:07: Compiler error: invalid parameters in shadows.material(15): setting of constant failed 14:59:07: OGRE EXCEPTION(2:InvalidParametersException): Parameter called depthRa nge does not exist. in GpuProgramParameters::_findNamedConstantDefinition at .. \src\OgreGpuProgram.cpp (line 1097) 14:59:07: Compiler error: invalid parameters in shadows.material(16): setting of constant failed 14:59:07: Parsing script SimpleColor.material 14:59:07: Parsing script SimpleColorWithLighting.material 14:59:07: Parsing script SimpleConstantColor.material 14:59:07: Parsing script SimpleTextureWithLighting.material
14:59:07: Parsing script TextLabels.material
14:59:07: Parsing script VertexHandle.material 14:59:07: Parsing script CaelumSample.material 14:59:07: Parsing script DepthComposer.material 14:59:07: Parsing script GroundFog.material 14:59:07: Parsing script LayeredClouds.material 14:59:07: Parsing script moon.material 14:59:07: Parsing script PointStarfield.material 14:59:07: Parsing script Precipitation.material 14:59:07: Parsing script SkyDome.material 14:59:07: Parsing script Starfield.material 14:59:07: Parsing script Sun.material 14:59:07: Parsing script GlowHilighter.compositor 14:59:07: Parsing script DepthComposer.compositor 14:59:07: Parsing script Precipitation.compositor 14:59:07: Parsing script TestSkyScript.os 14:59:07: Parsing script InstructionsFont.fontdef 14:59:07: Parsing script Instructions.overlay 14:59:07: Font InstructionsFontusing texture size 512x256 14:59:07: Info: Freetype returned null for character 160 in font InstructionsFon t 14:59:07: Texture: InstructionsFontTexture: Loading 1 faces(PF_BYTE_LA,512x256x1 ) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1. 14:59:07: Texture: instructionbackground.png: Loading 1 faces(PF_A8R8G8B8,1x1x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1. 14:59:07: Finished parsing scripts for resource group General 14:59:07: Parsing scripts for resource group Internal 14:59:07: Finished parsing scripts for resource group Internal 14:59:07: Creating resource group SIMIO_PROJECT_RESOURCES 14:59:07: D3D9RenderSystem::_createRenderWindow "RenderWindow1", 0x0 windowed m iscParams: externalWindowHandle=2884110 14:59:07: D3D9 : Created D3D9 Rendering Window 'RenderWindow1' : 604x458, 32bpp 14:59:07: D3D9 : WARNING - disabling VSync in windowed mode can cause timing iss ues at lower frame rates, turn VSync on if you observe this problem. 14:59:07: Creating viewport on target 'RenderWindow1', rendering from camera 'Re nderWindow1Camera', relative dimensions 8192L: 0 T: 0 W: 1 H: 1 ZOrder: 0 14:59:07: Viewport for camera 'RenderWindow1Camera', actual dimensions 8192L: 0 T: 0 W: 604 H: 458 14:59:07: Viewport for camera 'RenderWindow1Camera', actual dimensions 8192L: 0 T: 0 W: 608 H: 545 14:59:33: Viewport for camera 'NULL', actual dimensions 8192L: 0 T: 0 W: 608 H: 545 14:59:33: Clearing resource group SIMIO_PROJECT_RESOURCES 14:59:33: Finished clearing resource group SIMIO_PROJECT_RESOURCES 14:59:39: *-*-* OGRE Shutdown 14:59:39: Unregistering ResourceManager for type Compositor 14:59:39: Unregistering ResourceManager for type Font 14:59:39: Unregistering ResourceManager for type Skeleton 14:59:39: Unregistering ResourceManager for type Mesh 14:59:39: Unregistering ResourceManager for type HighLevelGpuProgram 14:59:39: Uninstalling plugin: Cg Program Manager 14:59:39: Plugin successfully uninstalled 14:59:39: Unloading library .\Plugin_CgProgramManager 14:59:39: Uninstalling plugin: Octree & Terrain Scene Manager 14:59:39: Plugin successfully uninstalled 14:59:39: Unloading library .\Plugin_OctreeSceneManager 14:59:39: Uninstalling plugin: ParticleFX 14:59:39: Plugin successfully uninstalled 14:59:39: Unloading library .\Plugin_ParticleFX 14:59:39: Uninstalling plugin: GL RenderSystem
14:59:39: *** Stopping Win32GL Subsystem ***
14:59:39: Plugin successfully uninstalled 14:59:39: Unloading library .\RenderSystem_GL 14:59:39: Uninstalling plugin: D3D9 RenderSystem 14:59:39: Render Target 'RenderWindow1' Average FPS: 0.0810176 Best FPS: 0.08101 76 Worst FPS: 0.0810176 14:59:39: Render Target 'MainRenderWindow' Average FPS: 0.0785083 Best FPS: 0.07 85083 Worst FPS: 0.0785083 14:59:39: D3D9 : Shutting down cleanly. 14:59:39: Unregistering ResourceManager for type Texture 14:59:39: Unregistering ResourceManager for type GpuProgram 14:59:39: D3D9 : Direct3D9 Rendering Subsystem destroyed. 14:59:39: Plugin successfully uninstalled 14:59:39: Unloading library .\RenderSystem_Direct3D9 14:59:39: Unregistering ResourceManager for type Material