Vision and Mission of Department
Vision:
To empower students of Computer Science and Engineering Department to be technologically
adept, innovative, selfmotivated and responsible global citizen possessing human values and
contribute significantly towards high quality technical education with ever changing world.
Mission:
The Department of Computer Science and Engineering strives to prepare students for
professional career and higher studies by providing conducive teaching – learning, research
environment and entrepreneurship with leadership skills, enabling them to serve the engineering
profession and society.
PEOs:
1: Excel in Professional career by acquiring knowledge in mathematics and computer science & engineering principles.
2: Graduates are capable of pursuing higher education and research
3: Adapt to technological advancements by engaging in lifelong learning with leadership qualities, professional ethics and soft skills.
SEMESTER: III
Sl.N 
Subject code 
Subject Name 
Teaching 
Teaching Hours/Week 
Examination 
Credits 

o 
Dept. 
L 
^{#} 
^{#} T 
P# 
S# 
CIE ^{*} 
SEE ^{*}^{*} 
Total 

1 
10MAT31 
Engineering MathematicsIII 
Maths 
4 
 
 
 
50 
50 
100 
4 

2 
10CS/IS32 
Electronic Circuits 
ECE/CSE 
3 
 
 
 
50 
50 
100 
3 

3 
10CS/IS 33 
Logic Design 
ECE /CSE 
4 
 
 
 
50 
50 
100 
4 

4 
10CS/IS 34 
Discrete Mathematical Structures 
Maths/CSE 
4 
 
 
 
50 
50 
100 
4 

5 
10CS/IS 35 
Data Structures 
CSE 
4 
 
 
 
50 
50 
100 
4 

6 
10CS/IS 36 
Introduction to Unix and Shell Programming 
CSE 
4 
 
 
 
50 
50 
100 
4 

7 
10CSL/ISL37 
Data Structures Lab 
CSE 
0 
0 
3 
 
50 
50 
100 
1.5 

8 
10CSL/ISL38 
Electronic Circuits & Logic Design Lab 
ECE/CSE 
0 
0 
3 
 
50 
50 
100 
1.5 

TOTAL 
400 
400 
800 
26 
SEMESTER: IV
Sl.N 
Subject code 
Subject Name 
Teaching 
Teaching Hours/Week 
Examination 
Credits 

o 
Dept. 
L 
^{#} 
^{#} T 
P# 
S# 
CIE ^{*} 
SEE ^{*} 
Total 

1 
10MAT41 
Engineering Mathematics –IV 
Maths 
4 
 
 
 
50 
50 
100 
4 

2 
10CS/IS42 
Graph Theory 
Maths/CSE 
3 
 
 
 
50 
50 
100 
3 

3 
10CS/IS43 
Analysis and Design of Algorithms 
CSE 
4 
 
 
 
50 
50 
100 
4 

4 
10CS/IS44 
Object Oriented Programming 
CSE 
4 
 
 
 
50 
50 
100 
4 

5 
10CS/IS45 
Microprocessor 
CSE 
4 
 
 
 
50 
50 
100 
4 

6 
10CS/IS46 
Computer 
CSE 
4 
 
 
 
50 
50 
100 
4 

Organization and Architecture 

7 
10CSL/ISL47 
Microprocessor Lab 
CSE 
0 
0 
3 
 
50 
50 
100 
1.5 

8 
10CSL/ISL48 
Object Oriented Programming Lab 
CSE 
0 
0 
3 
 
50 
50 
100 
1.5 

TOTAL 
400 
400 
800 
26 
SEMESTER: V
Sl.No 
Subject code 
Subject Name 
Teaching 
Teaching Hours/Week 
Examination 
Credits 

Dept. 
L 
^{#} 
T 
^{#} 
P 
^{#} 
S 
^{#} 
CIE 
SEE 
Total 

1 10CS/IS51 
Computer Networks – I 
CSE 
4 
 
 
 
50 
50 
100 
4 

2 10CS52 
Computer Graphics with OpenGL 
CSE 
3 
 
 
 
50 
50 
100 
3 

3 10CS/IS53 
Operating Systems 
CSE 
4 
 
 
 
50 
50 
100 
4 

4 10CS/IS54 
Data Base Management Systems 
CSE 
4 
 
 
 
50 
50 
100 
4 

5 10CS/IS55 
Formal Languages and Automata Theory 
CSE 
4 
 
 
 
50 
50 
100 
4 

6 10CS56X 
Program Elective – A 
CSE 
4 
 
 
 
50 
50 
100 
4 

7 10CSL57 
Computer Graphics Laboratory 
CSE 
0 
0 
3 
 
50 
50 
100 
1.5 

8 10CSL58 
DBMS Lab 
0 
0 
3 
 
50 
50 
100 
1.5 

TOTAL 
400 
400 
800 
26 

GroupA(Program Elective) V sem 

Subject 
Subject Name 
L# 
T# 
P# 
S# 

code 

1 10CSE561 
Internetworking with TCP/IP 
4 
 
 
 

2 10CSE562 
Fundamentals of digital image processing 
4 
 
 
 

3 10CSE563 
Introduction to Embedded Systems 
4 
 
 
 

4 10CSE564 
Unix System Programming 
4 
 
 
 
SEMESTER: VI
Sl.N 
Subject 
Subject Name 
Teaching 
Teaching Hours/Week 
Examination 
Credits 

o 
code 
Dept. 
L 
^{#} 
^{#} T 
P 
^{#} 
S 
^{#} 
CIE 
SEE 
Total 

1 
10CS/IS61 
Software Engineering 
CSE 
4 
 
 
 
50 
50 
100 
4 

2 
10CS62 
Compiler Design 
CSE 
4 
 
 
 
50 
50 
100 
4 

3 
10CS/IS63 
Computer Networks – II 
CSE 
4 
 
 
 
50 
50 
100 
4 

4 
10CSH64 
Operations Research 
CSE 
4 
 
 
 
50 
50 
100 
4 

5 
10CS65X 
Program Elective – B 
CSE 
4 
 
 
 
50 
50 
100 
4 

6 
10CSO66X 
Open Elective– C 
CSE 
3 
 
 
 
50 
50 
100 
3 

7 
10CSL67 
System Software Lab 
CSE 
0 
0 
3 
 
50 
50 
100 
1.5 

8 
10CSL68 
Computer Networks Laboratory 
CSE 
0 
0 
3 
 
50 
50 
100 
1.5 

TOTAL 
400 
400 
800 
26 

GroupB(Program Elective) VI sem 

Sub Code 
Subject Name(PreRequisite) 
L# 
T# 
P# 
S 
GroupC(Open Elective) VI sem 

# 
Subject 
Subject Name 
L 
P T S 

1 10CSE651 
Cryptography (10CSE561) 
and 
Network 
Security 
4 

 
  
code 
# 
# # # 

1 
10CSO661 
ECommerce 
3 

2 10CSE652 
Digital image processing – algorithms and applications – 1 (10CSE562) 
4 
 
  
   

2 
10CSO662 
Decision Support System 
3 
   

3 10CSE653 
Microcontroller based Systems 
4 
 
  
3 
10CSO663 
Business Intelligence and Its Applications 
3 
   

(10CSE563) 

4 10CSE654 
Advanced Database Management System 
4 
 
  
SEMESTER: VII
Sl.N 
Subject 
Subject Name 
Teaching 
Teaching Hours/Week 
Examination 
Credits 

o 
code 
Dept. 
L 
^{#} 
^{#} T 
P 
^{#} 
S 
^{#} 
CIE ^{*} 
SEE ^{*}^{*} 
Total 

1 
10CS71 
Java & J2EE 
CSE 
4 
 
 
 
50 
50 
100 
4 

2 
10CS72 
Cloud Computing 
CSE 
4 
 
 
 
50 
50 
100 
4 

3 
10CS73 
Object Oriented Modeling and Design 
CSE 
4 
 
 
 
50 
50 
100 
4 

4 
10CSH74 
Entrepreneurship Development, Management and IPR 
CSE 
3 
 
 
 
50 
50 
100 
3 

5 
10CSE75X 
Program Elective – D 
CSE 
4 
 
 
 
50 
50 
100 
4 

6 
10CSO76X 
Open Elective – E 
CSE 
3 
 
 
 
50 
50 
100 
3 

7 
10CSL77 
Java and J2EE Lab 
CSE 
0 
0 
3 
 
50 
50 
100 
1.5 

8 
10CSL78 
Object Oriented Modeling & Design Lab 
CSE 
0 
0 
3 
 
50 
50 
100 
1.5 

9 
10CSP79 
Project Preliminary/Technical Seminar 
CSE 
 
 
4 
 
50 
 
50 
 

TOTAL 
450 
400 
850 
25 

GroupD(Program Elective) VII sem 

Sub Code 
Subject Name(PreRequisite) 
L# 
T# 
P# 
S# 
GroupE(Open Elective) VII sem 

1 
10CSE751 
Information Security (10CSE651) 
4 
   
Subject 
Subject Name 
L 
T 
P S 

2 
10CSE752 
DIP – algorithms and applications – II 
4 
   
code 
# 
# 
# # 

(10CSE652) 
1 10CSO761 
Building Enterprise 
3 
 
  

3 
10CSE753 
Realtime Systems (10CSE653) 
4 
   
Applications 

4 
10CSE754 
Data Warehousing and Data Mining 
4 
   
2 10CSO762 
Neural Networks and Fuzzy 
3 
 
  

5 
10CSE755 
Mobile Computing 
4 
Logic Systems 

   
3 10CSO763 
Software Project Management 
3 
 
  

6 
10CSE756 
Adhoc Wireless and Sensor Networks 
4 

   
4 10CSO764 
Genetic Algorithms 
3 
 
  

7 
10CSE757 
Service oriented Computing 
4 

   
SEMESTER: VIII
Sl.N 
Subject 
Subject Name 
Teaching 
Teaching 
Examination 
Credits 

o code 
Dept. 
Hours/Week 

L# 
T# 
P# 
S# 
CIE 
SEE 
Total 

1 10CS81 
Parallel Programming Principles 
CSE 
3 
 
2 
 
50 
50 
100 
4 

2 10CSE82X 
Program Elective – F 
CSE 
4 
 
 
 
50 
50 
100 
4 

3 10CSP83 
Internship/ Minor Project/ Self study Course 
 
 
 
 
8 
50 
50 
100 
2 

4 10CSP84 
Project 
CSE 
0 
0 
30 
 
50 
50 
100 
13 

TOTAL 
200 
200 
400 
23 
^{*} Continuous Internal Evaluation, ^{*}^{*} Semester End Examination, #LLecture, TTutorial, PPractical, SSelf Study
GroupF (Program Elective) VIII sem 

Sub Code 
Subject Name(PreRequisite) 
L# 
T# 
P# 
S# 
1 10CSE821 
Computer and Cyber Security (10CSE751) 
4 
 
 
 
2 10CSE822 
Advanced image and video processing (10CSE752) 
4 
 
 
 
3 10CSE823 
Embedded Networking and Security (10CSE753) 
4 
 
 
 
4 10CSE824 
Distributed Systems and Transaction Processing 
4 
 
 
 
5 10CSE825 
Storage Area Networks 
4 
 
 
 
6 10CSE826 
C# and .Net 
4 
 
 
 
UNIT – II
Open GL Primitives & Attributes Pixel addressing and object geometry, FillArea Primitives, Polygon Fill Areas, OpenGL Polygon Fill, Area functions, OpenGL Vertex arrays, Pixel –Array Primitives, OpenGL Pixel array functions, Character Primitives, OpenGL Character Functions, OpenGL Display Lists, Open GL DisplayWindow Reshape Functions; OpenGL state variables, Color and gray scale, OpenGL color functions, Point Attributes, Line Attributes,General Scan Line PolygonFill Algorithm
8 Hrs
UNIT – III
Geometric Transformations Basic Twodimensional Geometric Transformations, Matrix Representation and Homogeneous Coordinates, Inverse Transformations, Two Dimensional Composite Transformations, Other Two Dimensional transformations, Raster Methods for Geometric transformations, OpenGL Rater Transformations, Transformations Between Two dimensional coordinate Systems, Geometric transformations in Three dimensional Space, Three dimensional Translation, Three dimensional Rotation, Three dimensional Scaling, Composite Three dimensional Translation, Other Three dimensional Translation, Transformations
UNIT – IV
Viewing The TwoDimensional Viewing Pipeline, The clipping window, Normalization and view port transformation., OpenGL TwoDimensional Viewing functions, Clipping algorithms, Two Dimensional point clipping., TwoDimensional line clipping; Over view of Threedimensional Viewing concepts, The Threedimensional Viewing pipeline, Threedimensional Viewing – coordinate parameters, Transformation from word to viewing coordinates, Projections transformation, Orthogonal projections, Oblique parallel projections, Perspective Projections, Open GL Threedimensional viewing functions.
8 Hrs
UNIT – V
Lighting and Interaction Light sources, Surface lighting effects, Basic illuminations models; Graphical input data, Logical classifications of input Devices, Input functions for Graphical data, Interactive picture – constructions techniques, Virtual –reality environments, Open GL interactive input –device functions, Open GL menu functions, Designing a graphical user interface. Properties of light, Color models;
7 Hrs
TEXT BOOK
1. Computer Graphics with OpenGL, 3/E Donald D Hearn & Prentice Hall.
REFERENCE BOOKS
M. Pauline Baker, Publisher:
1. OpenGL Programming Guide, VI edition, Jackie Neider, Tom Davis, Mason Woo. Shreiner, AddisonWesley Publishing Company
2. Interactive Computer Graphics A TopDown Approach with OpenGL Edward Angel, 5th Edition, AddisonWesley, 2008.
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