Final Project: Develop a Professional Development Activity
November 30, 2016 1. Topic: Integrating games into the classroom 2. Target audience: 4th Grade Math Teachers 3. Context: This professional development session on integrating games into the classroom will take place at the elementary school building. This professional development session will be provided to the 4th grade teachers during their pre-planning days in August before the first day of school. If the teachers receive the training before the beginning of the school year, they will be able to implement the math games within their lesson plans and develop a routine during their centers. Also, this will allow for teachers to discuss and collaborate throughout the year on what is working in their classroom and what is not working in regards to integrating games within their classroom. 4. Learning Objectives: Math Standard MGSE4.OA.1 Understand that a multiplicative comparison is a situation in which one quantity is multiplied by a specified number to get another quantity. a. Interpret a multiplication equation as a comparison e.g., interpret 35 = 5 7 as a statement that 35 is 5 times as many as 7 and 7 times as many as 5. b. Represent verbal statements of multiplicative comparisons as multiplication equations. MGSE4.OA.2 Multiply or divide to solve word problems involving multiplicative comparison. Use drawings and equations with a symbol or letter for the unknown number to represent the problem, distinguishing multiplicative comparison from additive comparison. ISTE Standards: Creative Communicator Students communicate clearly and express themselves creatively for a variety of purposes using the platforms, tools, styles, formats and digital media appropriate to their goals. 5. Detailed Description of the PD Activity: Integrating games in the classroom professional development session will be day of preplanning (4 hours). Teachers will need to bring their laptops, paper, and a writing utensil. The professional development sessions itinerary is as follows: Introduction (30 minutes): Teachers will be shown an infographic on integrating games within in the classroom and review a short
video. The teachers will also answer 3 written questions relating to
how comfortable they are using technology in the classroom. Review Math Websites (40 minutes): The focus will be on multiplication and division facts and word problems relating to multiplication and division. Teachers will be given a list of websites that pertain to multiplication and division. They will work in pairs and navigate through some of the websites. The goal is for the teachers to be able to play some of the games. At this time, teachers will be able to create their own accounts so they will be able to use these websites in their classroom. Teachers will be able to share out what websites they liked and the websites that they did not like. They will also discuss the reasons why they did or did not like them. Teachers will collaborate to finds ways that they can monitor the students progress on the standards that are the focus which are multiplication and division. How to integrate games in lesson planning (40 minutes): Teachers will be given ideas on how to integrate games within their lesson plans. This school uses Guided Math, even though every classroom may look a little different, all teachers have math centers. At least one center is always a technology center. Teachers will be given multiple timelines that may work in their classroom for center rotation. Break (20 minutes) Creating Lesson Plans for Math (90 minutes): Teachers will be given the remainder of the time to create lessons for the first 4 weeks of school. They will have to implement the use of math games with their lesson plans daily. The teachers will have to choose the websites that they will use and how they are going to monitor the students progress. Closing (20 minutes): Teachers will be given the same 3 questions from the beginning of the professional development session to assess how comfortable they are with using technology in the classroom. Further Discussions: Once a month during collaborative planning, teachers will discuss what is working and not working in regards to game integration within the classroom. They will share ideas on how they are integrating games in their classroom. 6. Learning Resources: https://magic.piktochart.com/output/18511799-integrating-gamesinto-the-classroom https://www.powtoon.com/m/dqlLYMacZWb/1/m 7. Implementation Plan: This professional development session on integrating games into the classroom will be provided to teachers during pre-planning. This will allow for teachers to implement the games starting the beginning of the school year. Teachers will be required to use the games selected daily in their math centers.
Teachers will then collaborate with one another on how it is working