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Proficient in various 3D pipelines and tools (V-Ray, Mental Ray, Advanced Skeleton, etc.)
Swift adaptability to new trends, concepts, software, and changes during production
Skilled at animating characters (Facial rigs, skeletal rigs, blocking, and 3D camera
placement/movement)
Skilled in Adobe After Effects, Autodesk Maya (Modeling, 3D Animation, Rigging, Lighting,
Texturing), Adobe Photoshop (digital painting, photography editing, color correction), Adobe
Illustrator (vector art), Adobe Premiere Pro, Storyboard Pro, Unreal Game Engine 4 (Blueprinting
and level design), ZBrush, Microsoft Office
Experience
THE THIRD FLOOR INC.
Los Angeles, CA (Oct. 2014 Mar. 2015)
Previs Editor
Processed and organized various 3D models and other digital assets for the ARK (storage software)
Finished ARK ahead of schedule and was promoted to assist the team working on The
BFG as a previs editor
Prepared animated shots for export to VFX team on The BFG at Amblin Entertainment (Universal
Studios Backlot facility)
Used proprietary tools and Shotgun Software to check shot consistency, remove artifacts
Received my first screen credit in The BFG for my contribution to the previsualization process
FREELANCE DIGITAL ARTIST
Los Angeles, CA (June 2014 Present)
Animation Projects
In development of two animated series to be uploaded to YouTube on a regular basis, one being
geared to adults (18-35) and the other being geared to a fan base of all ages
Designed a personalized DJ logo for electronic dance musician and close friend, Christopher (Chris)
Peralta
Created a 3D model and renders of a Vans Authentic shoe with designs inspired by artwork
featured on Kayne Wests album Graduation
VANS
Hermosa Beach, CA (July 2015 Present)
Sales Associate
Aid customers of all ages with the selection of stylized footwear, apparel and related merchandise
Ability to effectively communicate with and sell products to international and domestic customers