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OF PLAY
2016-2017
SEASON
SPECIAL GUIDE
UPDATED
FOR THE7
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0
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6
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SEASON
ENGLAND
LEADS A
YOUTH RUGBY
REVOLUTION
ACTION AREAS: TACKLE RUCK MAUL SCRUM
12 NEW RULES OF
PLAY SUMMARY
A revolution in
mini & youth rugby
coaching
I
BACKGROUND
TO THE CHANGES
Research into the existing rules for the
mini and youth game started in 2007
when researchers at Exeter University
were asked to make recommendations for
change. The existing rules for U7 to U12
players had been unchanged for 20 years.
Their brief was to improve skills of
young players and improve retention
levels in the adult game.
The main findings were that children
learn best by doing, and reducing
numbers is a way to increase involvement.
The existing structures were found to be
too rigid and structured and an emphasis
on contact in rugby resulted in a bigger
is better mentality, rather than a focus on
skills and decision-making.
Under 7 Mini-Tag
Number of players: 8 (4v4). With groups of
up to 30, this requires at least three or maybe
four pitches and games to be set up and run,
with at least one helper per game, preferably
two. Avoid having players standing around,
waiting to play, if possible.
Maximum pitch size: 12m x 20m. Dont worry
if you have not got this space you can work
with slightly smaller pitches if required with
no problem. At least four 12m x 20m pitches
can be fitted into one half of a standard rugby
pitch. When the pitches are set up near goal
posts, ensure that the posts have protective
SCORING A TRY
When scoring a try, a player must
bend, stay on his feet and place
the ball with both hands.
A player cannot score a try unless
wearing both tags.
ALT?
ALT?
RECOMMENDED
PITCHSET-UP U7
20m
20m
12m
12m
20m
20m
12m
12m
Under 8 Mini-Tag
Number of players: 12 (6v6). This may reduce
the number of games you and your assistants
may have to run at the same time, but dont be
hidebound by the numbers. If 5v5 works better
for a group of 20, go ahead.
Maximum pitch size: 25m x 45m. Again dont
worry if you have less space, you can still run
a game.
No coaches on the pitch: same as for U7, and
for the rest of the age groups for that matter!
SCORING A TRY
At this age, players are allowed to
dive to score a try.
45m
45m
22m
22m
RECOMMENDED
PITCHSET-UP U8
RESTARTING A GAME
In Mini-Tag, players restart a game
with a free pass.
The player receiving a free pass must
be standing still.
Under 9
Number of players: up to 14 (can be 6v6 or
7v7 but must be equal numbers). With groups
of up to 30, this requires at least two pitches
to be set up for two games to be run, with at
least one helper per game, preferably two.
Avoid having players standing around, waiting
to play, if possible.
Maximum pitch size: 30m x 60m. Dont worry
if you havent got this space you can work
with slightly smaller pitches with no problem.
A 30m x 60m pitch can be fitted into one half
of a standard rugby pitch. When the pitches
are set up near goal posts, ensure that the
posts have protective padding. If they are near
corner or halfway marker flags, remove these
before play starts.
Tackling. Introduction of the tackle. A tackle at
U9 is defined as a tackle below the waist or a
TACKLE HEIGHT
TACKLING TO
THEGROUND
Players can be tackled to the
ground at U9.
HOLD TACKLES
1. Hold tackles are allowed. When
the player is held, call Held23,
Tackle!
2. The ball carrier must then pass
the ball to a team mate
3. Or a team mate can rip the ball
from the ball carrier and pass.
TACKLING
DOS & DONTS
1. Defenders cannot reach
over for tackled ball.
2
1
RECOMMENDED
PITCHSET-UP U9
Maximum size 30m x 60m.
Make sure theres adequate space
between each pitch.
Try to keep spectators back from the
pitch edge.
60m
30m
60m
Under 10
Number of players: up to 16 (can be
7v7 or 8v8 but must be equal numbers).
Although these is the ideal, and the numbers
recommended for fixtures and festivals, they
are only recommended numbers. For example,
with a group of 24 players it would be better
to play two 6v6 games rather than leave eight
players standing around. If you have only two
or three more than 16, simply rotate players on
and off the field every few minutes so that no
one is left out for very long.
Maximum pitch size: 35m x 60m. Again dont
worry if you have slightly less space available,
you can still run a game.
Tackle contest. Competition for the ball is
allowed in the tackle situation for the first
time. One player can compete for the tackle
ball and one player can support the ball carrier.
SCRUM
1. From an infringement here a forward pass
the nearest three players to the infringement
from each side (circled) form the scrum.
The 9 is the next nearest player from each side.
5m
RUCK
A ruck at U10 has one player from each
side in contact over the ball on the ground.
60m
30m
RECOMMENDED
PITCHSET-UP U10
Maximum size 35m x 60m.
Make sure theres adequate space
between each pitch.
Try to keep spectators back from the
pitch edge.
60m
35m
Off
Under 11
Number of players: 9v9 maximum.
Maximum pitch size: 43m x 60m. A line up to
15m out from the try line to indicate a 22m
line (see kicking)
Scrum: 3v3 uncontested, but the hookers can
compete for the ball.
Restarts: A kick off is a drop kick, with the
receiving team at least 7m back. Any kick off
which goes into the opposition dead ball area
or goes over passed means a choice of retake
or scrum to the receiving team.
After a try, the conceding team has the option
to receive or take the restart.
Rucks: A maximum of 2v2 competing over the
ball.
Mauls: A maximum three attackers including
the ball carrier and three defenders in the
maul.
Players must pass from the ruck or maul no
pick-and-go.
Lineouts: Theres no lineout unless the
throwing in team have a chance to take a quick
lineout. Otherwise, the team now in possession
have a free pass 5m in from the touchline.
Kicking: This is allowed out of hand, but not
if the ball is on the ground. Kicking is allowed
anywhere on the pitch.
If the ball is kicked directly into touch from
anywhere outside the 22m, the nonoffending team take a free pass 2m in from
the touchline, in line with where the ball was
kicked from.
If the ball is kicked directly into touch from
inside the 22m, then the free pass is taken
from where the ball went into touch.
If the ball is made dead from a kick or touched
down by a defender from an attacking kick,
then there is a drop kick from the 22m.
Free passes and free kicks: A free pass is
awarded for the ball going into touch, a mark
called or a high tackle.
A free kick is awarded for offside and ruck or
maul offences (not incomplete rucks or mauls),
pushing in the scrums, fending off.
A free kick can be kicked, tapped and run by
the free kick taker, or tapped and passed to a
player running onto the ball.
As with a free pass, the defending team must
be 7m back for a free kick, unless the pass or
kick closer than 5m from line. In which case
the kick is taken on 5m line, and the defence
stand on the try line.
Ball size: 4
CATCHING A KICK
If the ball is caught on the full,
either play on OR call a mark and
have a free pass.
DROPPING A KICK
If a player drops the ball when
trying to catch it on the full and it
goes backwards, and the subsequent
play gains no advantage to his team,
the referee awards a scrum at the
point the ball was dropped.
If a player knocks-on the ball, then
his team are awarded a scrum.
10
60m
43m
Under 12-Under 16
From August 2016, there are new rules for U12s
and above.
If theres specific ruling, then default back to
the World Rugby laws.
For more details visit www.englandrugby.
com/governance/regulations.
Mixed rugby stops at U11s
Links to girls regulations:
http://www.englandrugby.com/mm/
Document/General/General/01/31/97/95/
RFURegulation15Appendix102016-2017_
English.pdf
http://www.englandrugby.com/mm/
Document/General/General/01/31/99/84/
RFURegulation15Appendix112016-2017_
English.pdf
UNDER 12
Number of players: 12v12. As with U11, rotate
players on and off the field every few minutes
so that no one is left out for very long and
everyone gets substituted.
Pitch size: 43m x 60m
Scrum: 5v5. The five players from each side
nearest to the infringement take part (all
players trained). Hookers only contest the ball.
No pushing.
11
GET STARTED
Age
Group
School
Year
Max
Max Pitch
Numbers
size
U7
U8
U9
U10
SCRUM
LINEOUT
KICKING
Ball
Size
Tackle
Max
Numbers
Contest
Max
Numbers
Contest
Ruck
Maul
From
hand
At
goal
20 x 12
No
Tag
only
N/A
N/A
N/A - free
pass
N/A - free
pass
N/A
N/A
No
No
45 x 22
No
Tag
only
N/A
N/A
N/A - free
pass
N/A - free
pass
N/A
N/A
No
No
60 x 30
Yes
inc
hold
N/A
N/A
N/A - free
pass
N/A - free
pass
No
No
No
No
60 x 35
Yes
Nearest 3
Uncontested
N/A - free
pass
N/A - free
pass
Yes limit of 1
supporting
player
Yes limit of 1
supporting
player
No
No
N/A - free
pass
N/A - free
pass
Yes - limit
of 2
supporting
players
Yes - limit
of 2
supporting
players
Yes - fly
hack not
permitted
No
U11
60 x 43
Yes
Nearest 3
Strike only,
no push
U12
12
60 x 43
Yes
Nearest 5
Strike only,
no push
N/A - free
pass
N/A - free
pass
Yes
Yes
Yes - fly
hack not
permitted
No
U13
13
90 x 60
Yes
6 - trained
and willing
Strike and
push
N/A - free
pass
N/A - free
pass
Yes
Yes
Yes
No
U14
15
100 x 70
Yes
8 - trained
and willing
Strike and
push
13
Uncontested
Yes
Yes
Yes
Yes
LEGAL NOTICES
Disclaimer
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effort to ensure the accuracy and above all safety
of the information and advice contained in this
publication, and have gathered the information
from sources believed to be reliable, Green Star
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12