Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
AGENT-BASED MODELLING IN
ARCHAEOLOGY
KERSTIN KOWARIK
NATURAL HISTORY MUSEUM VIENNA
I. Introduction
Multi-Agent Simulations
Starting Point
I. Introduction
I. Introduction
Model
A
Modelling
One
Modeling
Modelling
Mathematical
Every
Simulation
Here:
Experimentation
Simulation!
Complex Systems
Systems
Complexity Theory
Both
Systems Theory!
Agents
Agents
Environment
Virtual
specific
In general not comparable to GIS-environments!
But
Abilities of Agents
Perception
Performance
Motion
Communication
Action
Memory
Policy
Two
households, tribes
model types
One
Bottom Up
Applications
Socio-ecological
dynamics
Spatial processes
Adaptation
Culture Change (long-time-perspective)
Social interaction
emergence of social complexity
evolution of sociality
decision making
Artificial Anasazi
Artificial Anasazi
Janssen 2009
Janssen 2009
Janssen 2009
Comparable ABMs
ENKIMDU:
Comparable ABMs
Lake
Very
Data Collection
kind of data
simple surfaces
Janssen 2009
PatronWorld
Simulation
Graham 2009
society: agents that were capable of selfinterested rational decision making, planning and
cooperation in the context of resource gathering
Environment: landscape with a population of mobile
agents and a scattering of resources which provide
energy for the agents
Agents:
Plans involved:
Results:
V. Conclusion
Possibilities
Explore our ideas about the past
Experiment with those ideas
Hypothesis testing
Maybe filling in some gaps
But
Time, effort, data
Epistemological problems
Modelling philosophy:
Acknowledgements
Support and Organization:
Mario Bertieri, Gabriele Greylinger, Karina Grmer, Angelika Heinrich, Anton
Kern, Herbert Kritscher, Thomas Koch-Waldner, Franziska Nittinger, Gerlinde
Rattner, Wolfgang Taigner, Ingrid Viehberger.
Financial Support