Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
FINALS COVERAGE
A. Focus on Learning
1. Bruners Constructivist Theory
2. Ausubels Meaningful Learning/Subsumption Theory
3. Constructivism Knowledge Construction / Concept
Learning
4. Transfer of Learning
5. Facilitating learning and Blooms taxonomy of
objectives
6. Problem Solving and Creativity
REFERENCES:
2. Social constructivism
knowledge exists in a social context and is initially
shared with others instead of being represented
solely in the mind of an individual.
- construction of knowledge is shared by two or more
people
- interaction and sharing among learners help shape
and refine their ideas.
- based on Vygotskys theory
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ACTIVITY: Provide specific learning activity/strategy for each principle , condition and implication above
Flexibility - the production of ideas that show a variety of possibilities or realms of thought. It involves the ability to see
things from different points of view, to use many different approaches or strategies.
Key words: Change, demonstrate, distinguish, employ, extrapolate, interpolate, interpret, predict.
Application: What would happen if ... there were no automobiles?
Elaboration the process of enhancing ideas by providing more detail. Additional detail and clarity improves interest in,
and understanding of, the topic.
Key words: Appraise, critique, determine, evaluate, grade, judge, measure, select, test.
Application: Tell your neighbor about your last family trip using as many details as possible.
Originality involves the production of ideas that are unique or unusual. It involves synthesis or putting information
about a topic back together in a new way.
Key words: Compose, create, design, generate, integrate, modify, rearrange, reconstruct, reorganize, revise.
Application: What would be the strangest way to get out of bed?
Design a new___________ that is better than the one you have
Brandfords IDEAL Model
1. Identify the problem
2. Define the problem through thinking about it and sorting out the relevant information.
3. Explore solutions through looking at alternatives, brainstorming, and checking out different points of view
4. Act on strategies
5. Look back and evaluate the effects of your creativity.
ACTIVITY:
Think of a topic. Choose any of the models to apply steps on creativity
TOPIC: MOTIVATION
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Meaning: inner drive that causes and energizes you to do something --- Strength of the drive. It is the
initiation, direction, intensity, and persistence of behavior.
Indicators of a High Level Motivation: shown in action, intensity and persistence of effort.
Types of Motivation
Intrinsic source of information is from within the person
Extrinsic source is something outside him/her.
Role of Extrinsic Motivation
- Develop love for learning (extrinsically to intrinsically)
Goal theory
a. Learning goals (desire to acquire additional knowledge or master new skills) versus performance goals (desire
to look good and receive favorable judgments form others or else look bad and receive unfavorable judgments)
b. Self-determined goals relevance to life
c. Goal setting- goal acceptance, specificity, challenge, performance monitoring, performance feedback
5. Choice theory a need-satisfying environment. Their need to be belong, to have the power by being competent, to
have a free choice, and to enjoy learning and have fun.
CREATE A SENSE OF COMMUNITY IN THE CLASSROOM AND THE FEEL THAT THEY BELONG
(non-threatening environment)
6. Maslows hierarchy of needs
Low - First level: basic survival and physiological needs for food, air, water, and sleep.
Low - Second level: bodily safety and economic security
High - Third level: love and belonging
High Fourth level: esteem and status
High Fifth level: self-actualization (capable)
strong motivator: unsatisfied need
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4. Student feedback
5. Research
Fosters motivation
Promotes understanding of goals and criteria
Helps learners know how to improve
Develops capacity for self-assessment
Recognizes all educational achievement