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Elite Series v4.

52 Display

User Manual

July 20, 2005

www.progressivegaming.net
CONFIDENTIAL

990-242-98

2005 Sakura Industries Ltd. Subject to the conditions prescribed under the Copyright Act, no part whatsoever
of this document may be replicated in any form or by any means without the prior written permission of Sakura
Industries Ltd. The contents of this document (including all text, diagrams, designs, and procedures) remain the
intellectual property of Sakura Industries Ltd. Product or company names are trademarks or registered
trademarks of their respective holders.
2005 Mikohn Gaming Corporation d/ b/ a Progressive Gaming International Corporation (hereinafter PGIC)
Allrightsarereserved worldwide.Thisdocument ( document refersto manual,bulletin,or any other publication PGIC
produces) is protected by U.S. and international copyright laws and treaties. The information contained herein is also
governed and protected by applicable non-disclosure agreements between the companies and parties involved. This
document is provided to the customers and authorized personnel of PGIC. It is intended for their use only and no other.
N o part of this document may be reproduced, transmitted, stored in a retrieval system, or translated into any foreign
language without prior written permission from PGIC. All copies of PGIC documentation must contain the original
copyright notice.
N either PGIC, nor its distributors, make any representation, either expressed or implied, with respect to liability for
productsdescribedin thisdocument,their quality,performance,merchantability,or suitabilityfor anyspecificpurpose.In
no event will PGIC or its distributors be liable for direct, indirect, incidental, special, or consequential damages resulting
from any defect of the documentation. PGIC reserves the right to revise any of its publications and to make changes from
time to time, without obligation of PGIC to notify any person or organization of such changes. PGIC assumes no
responsibility for failure of the purchaser to receive such information, either in whole or in part. Documents could
include technical inaccuracies or typographical errors.
PGIC reserves all rights to the look, feel, and design of the document, the company and product logos, and trademarks.
All other trademarksand service marksare the property of their respective owners. Copyright, trademark, and registered
names and products that appear throughout this manual are listed below.
Progressive Gaming International Corporation

CONFIDENTIAL

Elite Series v4.52 Display User Manual

Table of Contents
Chapter 1 - Introduction ........................................................................................... 1
What is the Elite Series? ......................................................................................................... 1
Warranty Information ............................................................................................................... 1
Remote Control Unit ................................................................................................................ 2

Chapter 2 - Configuration Menus ............................................................................ 4


Navigating the Menu Structure ................................................................................................ 4
Main Configuration Menu ........................................................................................................ 6
Display Information Menu ........................................................................................................ 7
Display Range Menu ............................................................................................................... 8
RNG (Random Number Generator) Menu ............................................................................... 9
Download Menu ..................................................................................................................... 10
Audio Menu ........................................................................................................................... 11
Text Line Menu ...................................................................................................................... 12
Attract Menu .......................................................................................................................... 13
Jackpot Menu ........................................................................................................................ 14
Protocol Menu ....................................................................................................................... 16
RNG Reset Menu .................................................................................................................. 17

Chapter 3 - Display Modes .................................................................................... 18


Attract Only Display Mode ..................................................................................................... 18
Jackpot Display Mode ........................................................................................................... 19
Displaying Jackpot Pool Values ...................................................................................... 20
Waypoints and Speed Settings ....................................................................................... 21
RNG Display Mode ................................................................................................................ 24
Random Number Generator Sample Configuration ........................................................ 25

Chapter 4 - Protocol Support ................................................................................ 26


Mikohn CON2 Protocol .......................................................................................................... 27
Mikohn CON2 Operation ................................................................................................. 27
Mikohn CON2 Sample Configuration .............................................................................. 27
CasinoLink Protocol ............................................................................................................... 29
CasinoLink Operation ...................................................................................................... 29
CasinoLink Sample Configuration ................................................................................... 29
IGT CCOM Protocol .............................................................................................................. 31
IGT CCOM Operation ..................................................................................................... 31
IGT CCOM Sample Configuration ................................................................................... 31
Bally DIU Protocol ................................................................................................................. 33
Bally DIU Operation ........................................................................................................ 33
Bally DIU Sample Configuration ...................................................................................... 33
WMS Protocol ........................................................................................................................ 35
WMS Operation ............................................................................................................... 35
WMS Sample Configuration ............................................................................................ 35
Examples ............................................................................................................................... 37
Configuring Download ..................................................................................................... 37
Download Troubleshooting ............................................................................................ 38

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Configuring Passwords ................................................................................................... 39


Configuring Simple Single Level Operation .................................................................... 40
Configuring Custom Single Level Operation ................................................................... 41

Chapter 5 - Detailed Menu Descriptions .............................................................. 44


Main Configuration Menu ...................................................................................................... 44
Display Information Menu ...................................................................................................... 46
Temperature Menu .......................................................................................................... 47
Display Range Menu ............................................................................................................. 49
RNG (Random Number Generator) Menu ............................................................................. 49
RNG Outline Style Menu ................................................................................................. 50
Modem Download Menu ................................................................................................. 52
Audio Menu ........................................................................................................................... 54
Text Line Menu ...................................................................................................................... 55
Attract Menu .......................................................................................................................... 56
Attract Parameters Menu ................................................................................................ 56
Jackpot Menu ........................................................................................................................ 57
Global Parameters Menu ................................................................................................ 57
Jackpot Display Menu ..................................................................................................... 59
Protocol Menu ....................................................................................................................... 66
Mikohn CON2 Protocol Menu ......................................................................................... 67
CasinoLink Protocol Menu .............................................................................................. 67
IGT CCOM Protocol Type Menu ..................................................................................... 67
Bally DIU Protocol Menu ................................................................................................. 68
WMS Protocol Menu ....................................................................................................... 69

Chapter 6 - Default Display Layouts ..................................................................... 70


AD0201 .................................................................................................................................. 70
AD0202 .................................................................................................................................. 71
AD0203 and AD0203IM ......................................................................................................... 72
AD0301 .................................................................................................................................. 73
AD0302 .................................................................................................................................. 74
AD0303 .................................................................................................................................. 75
AD0401 .................................................................................................................................. 76
AD0402 .................................................................................................................................. 77
AD0403 .................................................................................................................................. 78
AD0501 .................................................................................................................................. 79
AD0502 .................................................................................................................................. 80
AD0503 .................................................................................................................................. 81

Chapter 7 - Hardware Specifications .................................................................... 82


Dimensions ............................................................................................................................ 82
Displays with 6.1mm Pitch (0.24) ................................................................................... 82
AD0203IM In-Machine Display Specifications ....................................................................... 84
Rear Panel ............................................................................................................................. 85
RS485 Connector ............................................................................................................ 86
Modem RS232 Connector ............................................................................................... 87
Peripheral Control Port .................................................................................................... 88

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Appendix A - Auto-Diagnostics ............................................................................ 90


Exiting Auto-Diagnostics ........................................................................................................ 90
Entering Auto-Diagnostics ..................................................................................................... 90
Loop-back Plugs .................................................................................................................... 91

Appendix B - Elite Series Fonts ............................................................................ 92


Standard Fonts ...................................................................................................................... 92
PNG Images .......................................................................................................................... 92

Appendix C - Block Balancing .............................................................................. 97


Keys Used to Perform Block Balancing ................................................................................. 98
Adjusting Color Balance ...................................................................................................... 100
Adjusting RGB Balance ....................................................................................................... 102
Adjusting Overscan ............................................................................................................. 103
Adjusting Grey Scale ........................................................................................................... 105

Index ....................................................................................................................... 107

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Elite Series v4.52 Display User Manual

Ch 1 - Introduction

Chapter 1 - Introduction
This manual contains the following PGIC Elite Series display information:

Display modes (what to display)

Configuration details (for different protocols)

H ardware specifications

Auto-diagnostics (self tests)

What is the Elite Series?


Elite Series LED displays provide flexible setup options that allow you to tailor the
displays for specific installations. These options include various communication
protocols and several ways to display jackpot information. A remote control unit is
provided to configure the display.
PGIC recommends following the examples in this manual to become
familiar with using the remote control unit and the configuration menus.
In addition to manually configuring the display, you can also download a theme file into the
display. This allows you to modify any of the display settings to suit a particular installation
without using the remote control. You can also use theme files to modify such complex
settings as odometer positions and alternative odometer displays (called feature odometers)
that you cannot change with the remote control. Theme files are usually created to suit all
displays in a particular site, creating a common look and feel. N ormally, you download a
theme into the display with the site s graphics.

Warranty Information
The warranty is void under the any of the following conditions:

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Warranty label is removed or broken

Display is mounted by other than the provided mounting points

Display case is modified in any way

Power cable is reterminated

Display is damaged by a willful act or negligence

Less than 25mm clearance is provided behind each display (50mm for double-sided
displays)

Insufficient flowthrough ventilation is provided top to bottom at the rear of the


display

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Ch 1 - Introduction

Remote Control Unit


The following figure shows the control pad of the Elite Series remote control unit and
Table 1.1 provides button descriptions.

ENTER

EXIT

ITEM Up

ITEM Down

SELECT Up

SELECT Down
CURSOR
Left

Table 1.1

CURSOR Right

Elite Series Remote Control Unit Button Descriptions

Button

Description

EXIT

Exits any menu

EN TER

Displays a configuration menu and its submenus

ITEM Up

Scrolls up through available menu items

ITEM Down

Scrolls down through available menu items

SELECT Up

Changes/ increases the value of a menu item

SELECT Down

Changes/ decreases the value of a menu item

MO DE

Switches between various modes depending on the current menu. For


example, use the MO DE button to:

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Select between coarse and fine adjustment when adjustingRGBbalance.


See Adjusting RGB Balance on page 102.

Select between overscan and underscan when adjusting overscan.


See Adjusting O verscan on page 103.

Cyclebetween four distinct editingmodeswhen adjustingcolor balance.


See Adjusting Color Balance on page 100.

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Table 1.1

Ch 1 - Introduction

Elite Series Remote Control Unit Button Descriptions (Continued)

Button

Description

CURSO R

Toggles between N ormal and O verwrite cursor modes

CURSO R Left

N ormal mode: Moves the cursor one space to the left


O verwrite mode: Deletes the last character or digit of a word or number

CURSO R Right

N ormal mode: Moves the cursor one space to the right


O verwrite mode: Adds a character to the end of a word

Q UIT

Exits the RN G

DRAW

Draws a random number when the RN G is enabled

RESET

Displays menu to clear the RN G Drawn N umber table

N umber 0 - 9

Press the appropriate button to enter a number or letter.


To change the case of a text character, press SELECT Up or SELECT
Down.
O n the numerical separator entry, press SELECT Up and SELECT Down
to change to the next characters (see Appendix B - Elite Series Fonts
on page 92 for more information).

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Ch 2 - Configuration Menus

Chapter 2 - Configuration Menus


Throughout this manual, pressing a button, such as pressing EN TER, refers
to pressing the button on the remote control unit.

Navigating the Menu Structure


When you power up the display, the display version briefly appears in the upper right
corner of the display. The display then runs through its auto-diagnostic self tests and
remains in auto-diagnostic mode until you press EXIT to display the first command of
the Main Configuration menu. See Appendix A - Auto-Diagnostics on page 90 for
more information on auto-diagnostics.
When you first enter the Main Configuration menu, the version and model information
appear in the upper left of the display and scroll arrows appear in the upper right of the
display, as shown below. If one of the four locations shown below is empty, that option
is not available. For example, if the lower right arrow shown below does not appear,
there are no more menu items for that specific menu.

Indicates there is
a previous menu
item

Indicates current
menu has a
submenu

Indicates there is
another menu
item

Indicate you
can modify the
setting

The red and yellow arrows shown above (lower left) face either up/ down or left right,
where:

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Up/ down arrows indicate you can modify the setting with the SELECT Up and
SELECT Down buttons.

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Ch 2 - Configuration Menus

Left/ right arrows indicate you can modify the setting with the CURSO R Left
and CURSO R Right buttons.

H exadecimal values are a mix of alpha and numeric characters and always begin with
'0x'. The 2 and 3 keys allow you to enter A through F; otherwise, hexadecimal entry
is the same as numeric entry. To enter separators for numeric display (decimal points,
commas etc.), the SELECT Up and SELECT Down buttons display the next characters
as shown in Appendix B - Elite Series Fonts on page 92. For example, this allows
you to select superscript decimal points or commas if checkbook digits are used. Use
the CURSO R Left and CURSO R Right buttons to correct mistakes.
When a small red T appears next to a command, you cannot change the value, as the
command value is set from a theme file. A theme is a collection of settings used to
automatically set up a display to match the requirements of a site. The theme is added to
the display as part of a download. See Configuring Download on page 37 for more
information.

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Ch 2 - Configuration Menus

Main Configuration Menu


The menu item names in this manual appear on an overhead Elite Series
display. Smaller in-machine Elite Series displays may show abbreviated menu

The diagrams on the following pages illustrate the menu items available and the
submenus available from each menu item.
Display Information Menu

Main Configuration Menu

Display Range Menu

Model (Software Version):


Random Number Generator
Menu

Display Number:
RNG (RNG Version):

Download Menu

Download Menu:
Audio Menu

Audio:
Text Line:

Text Line Menu

Attract Interval:
Attract Menu

Jackpot Levels:
Jackpot Menu

Protocol:
User Password:

Protocol Menu

Setup Password:

= Always Accesible
= Optionally Accessible

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Ch 2 - Configuration Menus

Display Information Menu


Main Configuration Menu

Display Information Menu

Model (Software Version):

Serial No:

Display Number:

Theme:

RNG (RNG Version):

Verify:

Download Menu:

Storage:

Audio:

Remote Feedback:

Text Line:

App-[BulitIn or Download] Running:

Attract Interval:

Boot Count:

Jackpot Levels:

Auto-Diag:

Protocol:

Block Balancing:
RS232 Diags:

User Password:

RS485 Diags:

Setup Password:

View LFS:
Temperatures:

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Display Range Menu


Main Configuration Menu
Display Range Menu

Model (Software Version):


Display Number:

First Sync Disp#:

RNG (RNG Version):

Last Sync Disp#:

Download Menu:
Audio:
Text Line:
Attract Interval:
Jackpot Levels:
Protocol:
User Password:
Setup Password:

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RNG (Random Number Generator) Menu


Main Configuration Menu
Model (Software Version):
Display Number:
RNG (RNG Version):
Download Menu:
Random Number Generator
Menu

Audio:
Text Line:

Range(s):

Attract Interval:

Same No.:

Jackpot Levels:

RNG Effect:

Protocol:
User Password:

Random Number Outline


Style Menu

Setup Password:
Outline Style:

Random Number Outline


Color Menu
Outline Color:

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Ch 2 - Configuration Menus

Download Menu
Main Configuration Menu
Model (Software Version):
Display Number:
RNG (RNG Version):
Download Menu:
Audio:

Download Menu

Programming Menu

Text Line:

Download Status:

Flash A:

Attract Interval:

Download Mode:

Flash B:

Jackpot Levels:

Clear Download:

Protocol:
Modem Download Menu
User Password:
Data Rate:
Setup Password:
Init Command:
Dial Command:
Dial Timeout:

IMSynch Download Menu


Dial Command:
Dial Timeout:
Site ID:

Direct Download Menu


Data Rate:

Legacy-T Menu
NOT FOR USE OUTSIDE
AUSTRALIA

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Audio Menu
Main Configuration Menu
Model (Software Version):
Display Number:
RNG (RNG Version):
Download Menu:

Audio Menu

Audio:

Mode:

Text Line:

Master Vol.:

Attract Interval:

JPHit Vol.:

Jackpot Levels:

Attract Vol.:

Protocol:
User Password:
Setup Password:

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Text Line Menu


Main Configuration Menu

Text Line Menu

Model (Software Version):

Setup:

Display Number:

Text Effect:

RNG (RNG Version):

Text:

Download Menu:
Audio:
Text Line:
Text Line Outline Style
Menu

Attract Interval:

Outline Style:
Jackpot Levels:
Protocol:
User Password:
Setup Password:

Text Line Outline Color


Menu
Outline Color:

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Attract Menu
Main Configuration Menu
Model (Software Version):
Display Number:
RNG (RNG Version):
Download Menu:
Audio:
Text Line:

Attract Menu

Attract Interval:

Setup Attract:

Jackpot Levels:
Protocol:
Attract Parameters Menu
User Password:
Play:
Setup Password:
Sound:

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Ch 2 - Configuration Menus

Jackpot Menu
CONFIGURE GLOBAL
PARAMETERS MENU

1
Machine No:
Location No:
Win Wh en:

MAIN CONFIGURATION
MENU

Odometers Shown:
Model (Software Version):
Relay Polarities:
Display Number:
Link Idle:
RNG (RNG Version):
Comms Idle:
Download Menu:

2
Display ID:

Audio:
Max Win Time:
Text Line:
Attract Interval:

CONFIGURE JACKPOT
MENU
Configure Jackpot:

CONFIGURE JACKPOT
DISPLAY MENU

Jackpot Levels:
Setup:
Protocol:
Jackpot Format:
User Password:
Speeds:
Supervisor Password:
Win Opti ons:

JACKPOT WIN OPTIONS


MENU

CONFIGURE JACKPOT
DISPLAY PARAMETERS
MENU

PreWin Ani m:
Odometer Style:
PreWin End:
Odometer Font Style:
NonWin Anim:
Show Odometer:
Winning Machin e No:
Multi-Speed Update:
Label On Win:
Decimal Offset:
Trigger On Win:
Minimum:
Maximum:

RELAY TIMEOUT
SUBMENU
MACHINE CONFIG
SUBMENU

Relay Timeout:

1
Number Format:

ALTERNATE
DESCRIPTION SUBMENU

2
Alt. Description:

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Ch 2 - Configuration Menus

Jackpot Multi-Step Speed


Menu

Jackpot Format Menu

3
Label:

Maximum Lag:

Pre-Text:

Lag Catchup:

Post-Text:

Waypoint 0:

Thousands Sep.:

Speed 0:

Decimal Sep.:
Label Effect:

Waypoint 4:

Pre-Text Effect:

Speed 4:

Post-Text Effect:

Max Speed:

Thou. Sep. Effect:


Jackpot Smooth Speed
Menu

Dec. Sep. Effect:

4
Odometer Effect:

Maximum Lag:

Win Value Effect:

Lag Catchup:

Location Effect:

Min Point:

New Jackpot Effect:

Min Speed:
Max Point:
Max Speed:

Effect Outline Style Menu


Outline Style:

Effect Outline Color Menu


Outline Color:

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Protocol Menu
Legacy-T Protocol Menu

Main Configuration Menu

NOT FOR USE OUTSIDE AUSTRALIA

Model (Software Version):


Display Number:
JNMS Simple Protocol Menu
RNG (RNG Version):

NOT FOR USE OUTSIDE AUSTRALIA

Download Menu:
Cougar Protocol Menu

Audio:

NOT FOR USE OUTSIDE AUSTRALIA

Text Line:
Attract Interval:

Protocol Menu
Display ID Menu

Configure Protocol:

NOT FOR USE OUTSIDE AUSTRALIA

Jackpot Levels:
Protocol:

TGS-NCP Links Protocol Menu

User Password:

NOT FOR USE OUTSIDE AUSTRALIA

Setup Password:
Turbo Protocol Menu
NOT FOR USE OUTSIDE AUSTRALIA

IGT CCOM Protocol Type Menu

X Protocol Menu

IGT CCOM Protocol Menu

NOT FOR USE OUTSIDE AUSTRALIA

Type:

Configure Protocol:

IGT CCOM Prize Menu


CasinoLink Protocol Menu
Prize ID:
Group:
Jackpot Level:
Bally DIU Protocol Menu
Respond to Msgs:
Mikohn CON2 Protocol Menu

Allow Reboot:

Group:

MAC:

Address:

WMS Protocol Menu

WMS Protocol Parameters


Menu

Configure Protocol:

WMS Level:

Address:

Snap:

Jackpot Level:

Allow Reboot:
WMS MAC:
Display is:

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Ch 2 - Configuration Menus

RNG Reset Menu


The RN G Reset menu, which operates in the same manner as the Main Configuration
menu, allows you to reset the table of drawn numbers. Resetting this table enables the
display to redraw the numbers already drawn in the specified range. This menu is
designed to operate with the RN G when it is configured to remember previously drawn
numbers, so as not to repeatedly draw the same random number. Changing the ranges in
the Main Configuration menu also cause the draw table to be reset.

To access the RN G Reset menu:

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Press RESET or OPT while in the Random N umber Draw Sequence.

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Elite Series v4.52 Display User Manual

Ch 3 - Display Modes

Chapter 3 - Display Modes


The Elite Series display has three display modes:

Attract O nly

Jackpot Display

RN G

Attract Only Display Mode


Elite Seriesdisplaysdo not have to show jackpot information; you can configure them to only
show Attract animations. When the Elite Series display is in Attract O nly Mode, it plays all
available Attract animations in a continuous loop. For example, if there are three Attract
animations present, the display plays Attract Animation 1, then Attract Animation 2, then
Attract Animation 3, then Attract Animation 1, etc.

To activate Attract Only display mode:


1. Power on the Elite Series display.
2. Press EN TER. The Main Configuration menu appears.
3. Press ITEM D own until Jackpot Levels appears.
4. Press SELECT Up or SELECT D own to change the value to 0 (zero).
5. Press EXIT. The Confirm Changes menu item appears.
6. Press SELECT Up or SELECT D own to change the setting to ACCEPT.
7. Press EXIT. The display saves the changes and reboots into its previous mode
(normal or auto-diagnostic).

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Ch 3 - Display Modes

Jackpot Display Mode


The Elite Series display shows the current jackpot values and occasionally plays an Attract
animation. The display supports up to 32 simultaneous jackpot pools, or levels. A maximum
of four levels can be displayed at any time. The main jackpot screen can show jackpot levels
one through four. To display other jackpot level values, you must configure feature
odometers using a theme file. Each feature odometer can be used to display from one to four
levels, which can be any of the active levels.
Upon a jackpot hit for any of the active jackpot levels, the display enters Jackpot H it mode.
Jackpot H it mode shows the Pre-Win Animation, Jackpot Win Animation, the Winning
Value, the WinningLocation, and the N ew Jackpot Values, in that order, until all jackpot hits
are cleared. You can configure the display to skip some of these steps.
If you set the Pre-win Type to N O N E in the menu settings for any jackpot level, that Jackpot
Pre-Win Animation is turned off. You can use a downloaded theme file to skip the Winning
Location display, if the theme file places the winning location on the winning value screen.

To activate Jackpot display mode:


1. Power on the Elite Series display.
2. Press EN TER. The Main Configuration menu appears.
3. Press ITEM D own until Jackpot Levels appears.
4. Press SELECT Up or SELECT D own to change the value to a number greater
than 0 (zero).
5. Press EXIT. The Confirm Changes menu item appears.
6. Press SELECT Up or SELECT D own to change the setting to ACCEPT.
7. Press EXIT. The display saves the changes and reboots into its previous mode
(normal or auto-diagnostic).

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Ch 3 - Display Modes

Displaying Jackpot Pool Values


The Elite Series display has many options to tailor the display of jackpot pool values. The
primary feature, the position of the pool value, normally depends on how many pools the
display is showing and the size of the display. See Chapter 6 - Default Display
Layouts on page 70 for the default positions of the jackpot pools. You can use a
downloaded theme file to override these positions and place the jackpot values
anywhere on the display screen.
Jackpot Pool Value or Odometer Elements

There are six distinct elements to a jackpot pool value or odometer:

Preceding label (such as Midi, Maxi, or Mega) that you can use to indicate which
jackpot pool is being displayed

Pre-Text for the number, which is usually the currency symbol and defaults to $

Thousands separator, which by default is a comma

Decimal separator, which by default is a decimal point

N umbers of the pool value

Post-Text for the number, which by default is blank but is available as a currency
symbol such as cents or other text such as points if the jackpot pool is not a
financial value

Using Different Colors and Effects

You can display each of these elements using a different color or effect. For example, in a
standard odometer display, you can display the dollar symbol, the thousands separator, the
decimal point, and the numbers of the odometer in different colors. H owever, for aesthetic
reasons, apart from the label, there is only one background color or background effect for the
entire odometer.
Distinct Sets of Numerical Digits

The fonts used to show text in the display have three distinct sets of numerical digits:

Standard digits are designed for use in normal text, with room below the character
for descenders, such as on a y

Characters that do not allow for descenders, which are particularly useful in
displaying pool values as they use more of the display area for the number

Small or checkbook numbers, which are raised numbers and may be used to display
cents of a pool value

Which set of digits you use depends on the O dometer Font Style setting.
Odometer Transition Effects

The odometers can transition between values in different ways. In the default method, digits
scroll up, asin a traditional mechanical odometer. Alternately, the digitscan flip horizontally
or vertically between the current value and the next value, or they may zoom where the

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current digit shrinks to nothing and then the next digit zooms out to its new value. Use the
O dometer Style menu to set these options.
There are also two different methods of setting the speed of transitioning between values.
The default method works in the same way as a traditional odometer. When any digit rolls
over from 9 to 0, the digit to its left increments one digit and all digits move at the same
speed. For most jackpot pools, this works well. But if the jackpot pool is incrementing at such
a high rate that it is impossible to see the low value digits moving, then the high value digits
appear simply to flick from one digit to the next with no apparent scrolling.
The display offers a multi-digit odometer option to handle this scenario. In this mode, the
digits to the right scroll at slower speeds than the lower value digits so that some digits can be
seen to scroll. For example, if the pool increments at an average of $1.00 per second, then the
cents need to update at 100 digits per second, which is beyond what a human can see.
H owever, in multi-digit odometering mode, the dollarsdigit rotatesat 1 digit per second. The
digits to the left of the dollars digit scroll at the same rate as the dollars digit. The cents are
displayed with motion blurred characters to enhance the perception of speed of these digits.
If desired, you can turn motion blur off.

Waypoints and Speed Settings


Elite Series displays support two methods of calculating how fast the odometers move:
waypoint method and smooth method. Both use the difference between the current value
being shown on the display and the actual (or target) value of the jackpot pool sent to the
display via a communications protocol. This difference is called the lag.
The waypoint method of calculating the odometer speed uses a set of waypoints and
corresponding speeds, where if the lag is between two waypoints, the odometer is set to the
corresponding speed.
The smooth method has a minimum speed, a minimum value, a maximum speed, and
maximum value. If the lag is below the minimum value, the odometer runs at the minimum
speed. If the lag is greater than the maximum value, it runs at the maximum speed. If the lag
falls between the two values, the speed is scaled between the maximum and the minimum
depending on how far the lag is between the two values. This can give a more pleasing display
with varying, but rapid, updates to the jackpot pool than the traditional method.

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Waypoints Method

The figure below illustrates the use of waypoints to vary the speed of the odometering
Jackpot Value as it approaches its target value.
The waypoints on the left side represent the amount of lag. The speeds on the right side
represent the odometer rate in digits per second. These speeds can be set from 0.01 digits/
second to 40000 digits/ second in 0.01 digit/ second steps. This speed is independent of
the size of the font or display.
If the lag of a Jackpot Pool is less than or equal to the value defined for a waypoint, the
odometer moves at the speed corresponding to that waypoint.

Example 1: Waypoint 0 is set to $20 and Speed 0 is set to 0.50. The target value of this
particular Jackpot Level is$150, and the value currently displayed is$140. Thismeansthat the
Lag is $10. As the lag is greater than 0 (zero), but less than or equal to Waypoint 0, the
Jackpot Value on display will odometer at 0.5 digits per second.
Example 2: Waypoint 0 is set to $20 and Speed 0 is set to 0.50. Waypoint 1 is set to $40 and
Speed 0 is set to 1.00. The target value of this particular Jackpot Level is $450, and the value
currently displayed is $410. This means that the Lag is $40. As the Lag is greater than
Waypoint 0, but less than or equal to Waypoint 1, the Jackpot Value on display will odometer
at 1.00 digits per second.
Example 3: Waypoint 4 is set to $100 and Speed 4 is set to 5.00. Max Speed is set to 10.00.
The target value of this particular Jackpot Level is $2000, and the value currently displayed is
$1800. This means that the Lag is $200. As the Lag is greater than Waypoint 4, the display will
change at the Max Speed of 10.00 digits per second.

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Smooth Method

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RNG Display Mode


As an additional feature, the Elite Series display offers a Random N umber Generator (RN G),
capable of displaying a randomly generated number that falls between a series of user-defined
minimums and maximums (inclusive).
You configure the RN G in the Main Configuration menu to operate in one of two methods:

Display draws the same number again

Display draws from a defined set of numbers (from a barrel). The RN G can store up
to 255 drawn numbers in a table so drawn numbers are not repeated. You can reset
this table in RN G mode by pressing RESET or O PT.

To activate RN G mode:
1. Power on the Elite Series display.
2. Press EN TER. The Main Configuration menu appears.
3. Press ITEM D own until RN G appears.
4. Press SELECT Up or SELECT D own to change the setting to Enabled.
5. Press EN TER to display Range(s).
6. Use the number buttons and CURSOR Left/ CURSOR Right to set the Range.
7. Press EXIT to display RN G (Main Configuration menu).
8. Press EXIT. The Confirm Changes menu item appears.
9. Press SELECT Up or SELECT D own to change the setting to ACCEPT.
10. Press EXIT. The display saves the changes and reboots into its previous mode
(normal or auto-diagnostic).

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A random number can now be drawn at any time during Attract O nly mode or Jackpot
Display mode by pressing the DRAW button. The display then shows a random number
between the ranges (inclusive) defined in the RN G menu.

Random Number Generator Sample Configuration


Requirements

Elite Series display

RN G Range of 1 to 80

Drawn numbers are not to be repeated

RN G value to be shown in a fancy effect during the number sequence

Configuration

1. Power on the Elite Series display.


2. Press EN TER. The Main Configuration menu appears.
3. Press ITEM D own until RN G appears.
4. Press SELECT Up or SELECT D own to change the setting to Enabled.
5. Press EN TER to display Range(s).
6. Use the number buttons and CURSOR Left/ CURSOR Right to set the Range.
7. Press ITEM D own to display Same N o.
8. Press SELECT Up or SELECT D own to change the setting to Disallowed.
9. Press ITEM D own to display RN G Effect.
10. Press SELECT Up or SELECT D own to select foreground or background text
color, and then press CURSOR Left or CURSOR Right to cycle through the
available text color effects.
11. Press EXIT to display RN G (Main Configuration menu).
12. Press EXIT. The Confirm Changes menu item appears.
13. Press SELECT Up or SELECT D own to change the setting to ACCEPT.
14. Press EXIT. The display saves the changes and reboots into its previous mode
(normal or auto-diagnostic).

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Chapter 4 - Protocol Support


Although the following protocol menu items appear on the Elite Series
display, they are not for use outside Australia; therefore, no configuration
information is provided.
JN MS Simple
LegacyT
Cougar
TGS-N CP Links
Turbo
X Protocol

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Mikohn CON2 Protocol


The Mikohn CO N 2 protocol is designed to interface with the Mikohn Jackpot
Controllers.
A single Elite Series display may be configured to function as:

A single display with a single jackpot level

A single display with multiple jackpot levels

Multiple displays, each of which may contain a single or multiple jackpot levels

Mikohn CON2 Operation


Mikohn CO N 2 has 8 jackpot levels and 256 groups of jackpots. Each display jackpot
level can be assigned to a CO N 2 group and to one of the eight jackpot levels. The
display is also assigned an address of 1 to 64, which can be used to match the
configuration of the jackpot controller.
Default settings exist in the configuration of jackpot levels to set up the display for
operation with common jackpot schemes. Change text effects, such as for the
odometer, as desired.

Mikohn CON2 Sample Configuration


Requirements

Elite Series display

Mikohn CO N 2 protocol

Jackpot values are normally displayed in yellow

Winning jackpot values are to be shown in a fancy effect during the win
sequence

Group Id is 255

Display Address is 64

Display jackpot levels are to match CO N 2 levels (Display Level 1 will show
CO N 2 Level 1)

Configuration

1. Power on the Elite Series display.


2. Press EN TER. The Main Configuration menu appears.
3. Press ITEM D own until Jackpot Levels appears.
4. Press SELECT Up/ D own to change the value to 1, 2, 3 or 4, depending on
how many jackpot levels you want to appear on the display. You can use
CURSO R Left/ Right and the number buttons to set this value.
5. Press ITEM D own to display Protocol.

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6. Press SELECT Up/ D own to change the value to Mikohn CO N 2.


7. Press EN TER to display Configure Protocol.
8. Press SELECT Up/ D own to select the desired jackpot.
9. Press EN TER to display Group.
10. Press SELECT Up/ D own to change the value to 255.
11. Press ITEM D own to display Address.
12. Press SELECT Up/ D own to change the value to 64.
13. Press ITEM D own to display Jackpot Level, and then press SELECT Up/
D own to change the value to the current level.
14. Repeat steps 8 - 13 for all Jackpot pools the display will show.
15. Press EXIT until Protocol (on the Main Configuration menu) appears.
16. Press ITEM Up to display Jackpot Levels.
17. Press EN TER to display Configure Jackpot.
18. Press SELECT Up/ D own to select the first jackpot level.
19. Press EN TER to display Setup.
20. Press ITEM D own to display Jackpot Format.
21. Press EN TER to display Label.
22. Press ITEM D own until O dometer Effect appears.
23. Press SELECT Up/ D own to select the foreground value and then use the press
CURSOR Left/ Right to set the effect to solid yellow. The various colors and
effects are illustrated within the menu itself.
24. Press ITEM D own to display Win Value Effect, and then use SELECT Up/
D own and Cursor Left/ Right to set the desired effect.
25. Press EXIT until Configure Jackpot appears, and then repeat steps 18 through
24 for the remaining jackpot levels.
26. Press EXIT until Confirm Changes appears.
27. Press SELECT Up/ D own to change the setting to ACCEPT.
28. Press EXIT. The display saves the changes and reboots into its previous mode
(normal or auto-diagnostic).

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CasinoLink Protocol
The CasinoLink protocol is designed to interface with Mikohn CasinoLink equipment.
A single Elite Series display may be configured to function as:

A single display with a single jackpot level

A single display with multiple jackpot levels

Multiple displays, each of which may contain a single or multiple jackpot levels

CasinoLink Operation
CasinoLink has 8 jackpot levels and 256 groups of jackpots. Each display jackpot level
can be assigned to a CasinoLink group and to one of the eight jackpot levels.
Default settings exist in the configuration of jackpot levels to set up the display for
operation with common jackpot schemes. Change text effects, such as for the
odometer, as desired.

CasinoLink Sample Configuration


Requirements

Elite Series display

CasinoLink protocol

Jackpot values are normally displayed in yellow

Winning jackpot values are to be shown in a fancy effect during the win
sequence

Group Id is 2

Display Jackpot levels are to match CasinoLink levels (Display Level 1 will
show CasinoLink Level 1)

Configuration

1. Power on the Elite Series display.


2. Press EN TER. The Main Configuration menu appears.
3. Press ITEM D own until Jackpot Levels appears.
4. Press SELECT Up/ D own to change the value to 1, 2, 3 or 4, depending on
how many jackpot levels you want to appear on the display. You can use
CURSO R Left/ Right and the number buttons to set this value.
5. Press ITEM D own to display Protocol.
6. Press SELECT Up/ D own to change the value to Casino Link.
7. Press EN TER to display Configure Protocol.
8. Press SELECT Up/ D own to select the desired jackpot.

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9. Press EN TER to display Group.


10. Press SELECT Up/ D own to change the value to 2.
11. Press ITEM D own to display Jackpot Level.
12. Press SELECT Up/ D own to change the value to the current level.
13. Press EXIT and repeat steps 8-12 for all other jackpots the display will show.
14. Press EXIT until Protocol (on the Main Configuration menu) appears.
15. Press ITEM Up to display Jackpot Levels.
16. Press EN TER to display Configure Jackpot.
17. Press SELECT Up/ D own to change the value to Jackpot 1.
18. Press EN TER to display Setup.
19. Press ITEM D own to display Jackpot Format.
20. Press EN TER to display Label.
21. Press ITEM D own until O dometer Effect appears.
22. Press SELECT Up/ D own to select the foreground value and then use the press
CURSOR Left/ Right to set the effect to solid yellow. The various colors and
effects are illustrated within the menu itself.
23. Press ITEM D own to display Win Value Effect, and then use SELECT Up/
D own and Cursor Left/ Right to set the desired effect.
24. Press EXIT until Configure Jackpot appears, and then repeat steps 17-23 for the
remaining jackpots as specified by the number of jackpot levels set in step 4?
25. Press EXIT until Confirm Changes appears.
26. Press SELECT Up/ D own to change the setting to ACCEPT.
27. Press EXIT. The display saves the changes and reboots into its previous mode
(normal or auto-diagnostic).

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IGT CCOM Protocol


The IGT CCO M protocol is designed to interface with IGT CCO M equipment.
A single Elite Series display may be configured to function as:

A single display with a single jackpot level

A single display with multiple jackpot levels

Multiple displays, each of which may contain a single or multiple jackpot levels

IGT CCOM Operation


The Elite Series display supports four versions of the CCO M protocol:

Type 2 (also called CCO M1) (2 jackpot levels)

Type 7 (2 jackpot levels)

Type 8 Version 5 (32 jackpot levels)

Type 8 Version 6 (64 jackpot levels)

Each display jackpot level can be assigned to any of the CCO M levels or Prizes as
referred to by CCO M. Default settings exist in the configuration of jackpot levels to set
up the display for operation with common jackpot schemes. Change text effects, such
as for the odometer, as desired.

IGT CCOM Sample Configuration


Requirements

Elite Series display

CCO M Protocol Type 8 Version 6

Jackpot values are normally displayed in yellow

Winning jackpot values are to be shown in a fancy effect during the win
sequence

Display Jackpot levels are to match CCO M levels (Display Level 1 will show
CCO M Prize 1)

Configuration

1. Power on the Elite Series display.


2. Press EN TER. The Main Configuration menu appears.
3. Press ITEM D own until Jackpot Levels appears.
4. Press SELECT Up/ D own to change the value to 1, 2, 3 or 4, depending on
how many jackpot levels you want to appear on the display. You can use
CURSO R Left/ Right and the number buttons to set this value.
5. Press ITEM D own to display Protocol.

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6. Press SELECT Up/ D own to change the value to IGT CCO M.


7. Press EN TER to display Type.
8. Press SELECT Up/ D own to change the value to Type 8 - V6.
9. Press EN TER to display Configure Protocol.
10. Press SELECT Up/ D own to select the desired jackpot.
11. Press EN TER to display Prize ID.
12. Use the numeric keys to enter the CCO M Prize ID for level 1 (this number can
be worked out from the CCO M protocol).
or
a. Press ITEM D own to display Protocol, and then press SELECT Up/
D own to select IPC or CCO M.
b. Press ITEM D own to display Group #, and then use the numeric keys to
enter a Group # from 1 to 255.
c. Press ITEM D own to display Prize #, and then use the numeric keys to
enter a Prize # from 1 to 64 (the Prize ID will be updated as these three
settings are changed).
13. Press EXIT to display Configure Protocol.
14. Repeat steps 10 - 12 to set the Prize IDs for all jackpot pools that the display
will show.
15. Press EXIT until Protocol (on the Main Configuration menu) appears.
16. Press ITEM Up to display Jackpot Levels.
17. Press EN TER to display Configure Jackpot.
18. Press SELECT Up/ D own to change the value to Jackpot 1.
19. Press EN TER to display Setup.
20. Press ITEM D own to display Jackpot Format.
21. Press EN TER to display Label.
22. Press ITEM D own until O dometer Effect appears.
23. Press SELECT Up/ D own to select the foreground value and then use the press
CURSOR Left/ Right to set the effect to solid yellow. The various colors and
effects are illustrated within the menu itself.
24. Press ITEM D own to display Win Value Effect, and then use SELECT Up/
D own and Cursor Left/ Right to set the desired effect.
25. Press EXIT until Configure Jackpot appears, and then repeat steps 18-24 for the
remaining jackpots as specified by the number of jackpot levels set in step 4?
26. Press EXIT until Confirm Changes appears.
27. Press SELECT Up/ D own to change the setting to ACCEPT.
28. Press EXIT. The display saves the changes and reboots into its previous mode.

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Bally DIU Protocol


The Bally DIU protocol is designed to interface with Bally Gaming DIU equipment.
A single Elite Series display may be configured to function as:

A single display with a single jackpot level

Bally DIU Operation


The Elite Series display supports the Bally Gaming GASS Version 01.01-1 protocol,
which supports only one jackpot pool. The protocol allows for remote rebooting of the
display. The display has an option whether to actually reboot or not. Since the GASS
protocol is point-to-point, the display has an option to not respond to Bally DIU
messages, allowing operation of the displays in a multi-drop configuration by having
only the last display online respond. The drawback is that there is no confirmation that
messages have been received except from the final display.
Default settings exist in the configuration of jackpot levels to set up the display for
operation with common jackpot schemes. Change text effects, such as for the
odometer, as desired.

Bally DIU Sample Configuration


Requirements

Elite Series display

Bally DIU protocol

Display will reboot if remotely commanded and respond to Bally DIU


messages

Jackpot values are normally displayed in yellow

Winning jackpot values are to be shown in a fancy effect during the win
sequence

Configuration

1. Power on the Elite Series display.


2. Press EN TER. The Main Configuration menu appears.
3. Press ITEM D own until Jackpot Levels appears.
4. Press SELECT Up/ D own to change the value to 1, 2, 3 or 4, depending on
how many jackpot levels you want to appear on the display. You can use
CURSO R Left/ Right and the number buttons to set this value.
5. Press ITEM D own to display Protocol.
6. Press SELECT Up/ D own to change the value to Bally DIU.
As the display will use the defaults for rebooting and responds to Bally
messages, there are no further items to set up in the protocol menu.

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7. Press ITEM Up to display Jackpot Levels.


8. Press EN TER to display Configure Jackpot.
9. Press SELECT Up/ D own to change the value to Jackpot 1.
10. Press EN TER to display Setup.
11. Press ITEM D own to display Jackpot Format.
12. Press EN TER to display Label.
13. Press ITEM D own until O dometer Effect appears.
14. Press SELECT Up/ D own to select the foreground value and then use the press
CURSOR Left/ Right to set the effect to solid yellow. The various colors and
effects are illustrated within the menu itself.
15. Press ITEM D own to display Win Value Effect, and then use SELECT Up/
D own and Cursor Left/ Right to set the desired effect.
16. Press EXIT until Configure Jackpot appears, and then repeat steps 9-15 for the
remaining jackpots as specified by the number of jackpot levels set in step 4?
17. Press EXIT until Confirm Changes appears.
18. Press SELECT Up/ D own to change the setting to ACCEPT.
19. Press EXIT. The display saves the changes and reboots into its previous mode
(normal or auto-diagnostic).

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WMS Protocol
The WMS protocol is designed to interface with WMS Gaming equipment which uses
the WMS O verhead Sign protocol.
A single Elite Series display may be configured to function as:

A single display with a single jackpot level

A single display with multiple jackpot levels

Multiple displays, each of which may contain a single or multiple jackpot levels

WMS Operation
The WMS O verhead Sign protocol (WO SP) has 16 jackpot levels and 32 addresses. Each
display jackpot level can be assigned to any one of the 16 jackpot levels.
Default settings exist in the configuration of jackpot levels to set up the display for
operation with common jackpot schemes. Change text effects, such as for the
odometer, as desired.

WMS Sample Configuration


Requirements

Elite Series display

WMS protocol

Jackpot values are normally displayed in yellow

Winning jackpot values are to be shown in a fancy effect during the win
sequence

Address is Unicast (only one sign on the link)

Display jackpot levels are to match WMS levels (Display Level 1 will show
WMS Level 0)

Display will be allowed to reboot if remotely commanded and will snap to


the current pool value if commanded

Configuration

1. Power on the Elite Series display.


2. Press EN TER. The Main Configuration menu appears.
3. Press ITEM D own until Jackpot Levels appears.
4. Press SELECT Up/ D own to change the value to 1, 2, 3 or 4, depending on
how many jackpot levels you want to appear on the display. You can use
CURSO R Left/ Right and the number buttons to set this value.
5. Press ITEM D own to display Protocol.
6. Press SELECT Up/ D own to change the value to WMS Protocol.

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7. Press EN TER to display Configure Protocol.


8. Press SELECT Up/ D own to select the desired jackpot.
9. Press EN TER to display WMS Level.
10. Press SELECT Up/ D own to change the value to 00 hex (0).
11. Press ITEM D own to display Snap.
12. Press SELECT Up/ D own to change the value to Enabled.
13. Press EXIT to display Configure Protocol.
14. Repeat steps 8 - 12 to for all Jackpot pools that the display will show.
15. Press EXIT to display Configure Protocol.
16. Press ITEM D own to display Address.
17. Press SELECT Up/ D own to change the value to FF Unicast.
18. Press ITEM D own to display Allow Reboot.
19. Press SELECT Up/ D own to change the value to Enabled.
20. Press EXIT to display Protocol (on the Main Configuration menu).
21. Press ITEM Up to display Jackpot Levels.
22. Press EN TER to display Configure Jackpot.
23. Press SELECT Up/ D own to change the value to Jackpot 1.
24. Press EN TER again to display Setup.
25. Press ITEM D own to display Jackpot Format.
26. Press EN TER to display Label.
27. Press ITEM D own until O dometer Effect appears.
28. Press SELECT Up/ D own to select the foreground value and then use the press
CURSOR Left/ Right to set the effect to solid yellow. The various colors and
effects are illustrated within the menu itself.
29. Press ITEM D own to display Win Value Effect, and then use SELECT Up/
D own and Cursor Left/ Right to set the desired effect.
30. Press EXIT until Configure Jackpot appears, and then repeat steps 23-29 for the
remaining jackpots as specified by the number of jackpot levels set in step 4?
31. Press EXIT until Confirm Changes appears.
32. Press SELECT Up/ D own to change the setting to ACCEPT.
33. Press EXIT. The display saves the changes and reboots into its previous mode
(normal or auto-diagnostic).

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Examples
Configuring Download
The Elite Series displays have download functionality that allows you to obtain new
graphic animations or upgrade to the latest software version. Elite Series displays can
directly control a modem as standard. The modem allows the display to communicate
with a download server and retrieve the latest software and graphics for your display.
Before attempting a download, contact your supplier; this enables them to prepare and
test the download of the requested software. Provide your supplier with both the serial
number and storage capacity of the display. You can access this information in the
Display Information menu. The following example describes a typical download
session.
Example

Mark, a club manager, wants to download a set of animations to suit a new promotion
in his gaming room. H e contacts his supplier and informs them he wants two
animations added to the display. O nce Mark confirms the server has been updated with
his latest graphics, he may begin the download process by performing the following
steps:
1. Power on the Elite Series display. The company logo fades in and out.
2. Press EN TER. The Main Configuration menu appears.
3. Press ITEM D own until Download appears.
4. Press EN TER to display Download Status.
5. Press OPT to begin the download process.
At this time, Mark, may exit from the menu system, and the download will continue to
run.
If Mark remained at the download status in the menu, he would see the display send
commands to the modem to dial the Download Server. O nce successfully connected,
the transfer starts and the download progress bar increases from 0 to 100 percent as the
updates are received. After reaching 100%, the modem disconnects and the display
begins to program the onboard memory. During programming, the display continues
to work normally should Mark decide to exit the menu system at this stage. O nce the
program status bar reaches 100%, the display shows Task Finished and wait for
Mark to exit the menu system before resetting. The display automatically resets itself if
the user is not in menu system when the programming is completed.

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Download Troubleshooting
Problem

Solution

I don t have a modem

Contact your supplier to determine a suitable


method for updating your display.

Display shows N O DIALTO N E message.

Check the phone cable is connected to the


modem.

Display shows BUSY message.

Phone line is busy. Try again in a few minutes.

Display shows N O CARRIER message.

Check the phone number in the Dial Command.


Try again.

Display shows Modem not responding


message.

Check that modem has power and is connected


to the display.

Display shows DLFailed messageor Press


O PT to Download with a progressindication
of less than 100%.

Record the progress percentage, and try again.


Contact your supplier if the problem persists.

Display shows ERRO R message.

Check all cables connecting to modem. Contact


your supplier if the problem persists.

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Configuring Passwords
The menu system limits access to certain menu items depending on whether either or
both of the User and Setup password fields are set. All menus and items are accessible
and able to be modified if no passwords have been set.
If set, a Setup password restricts access to the menu system so that you can alter only
the display s visual features without using the setup password (Supervisor mode). The
Authorization column in the tables in Chapter 5 - Detailed Menu Descriptions
describes which particular items require the Setup (Supervisor) password for
modification.
The User password is designed for use in conjunction with the Setup password. If a
User password is set, then no one can access the menus without entering a password.
Entering the User password allows access to only the visual features of the display.
Entering the Setup password allows Supervisor access.
If a User password is set but the Setup password is not set, the display still allows open
access because entering the menu without a password is then the same as accessing at
Setup level.
Example

Penny, an operator of a jackpot system, wants to provide two levels of access to the
menu system: a higher level of access to the menu system, whereby she can set up the
Jackpot levels and protocols and a lower level of access, whereby club employees can
only modify the visual effects. Penny needs to set a Setup password made known only
to her.
Example

Penny wants to restrict access of the display to herself and the club manager, Mark.
Penny wants to restrict Mark s access to that of the visual features of the display.
Penny should set a Setup password for herself and a User password made known only
to Mark. Access to the system is now restricted to Penny and Mark.

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Configuring Simple Single Level Operation


1. Power on the Elite Series display.
2. Press EN TER. The Main Configuration menu appears.
3. Press ITEM D own until Jackpot Levels appears.
4. Press SELECT Up/ D own to change the value to 1.
5. Press ITEM D own to display Protocol.
6. Press SELECT Up/ D own to select the desired protocol.
7. Press EN TER to display Configure Protocol, which is set to Jackpot Level 1
(since in step 4, you set Jackpot Levels to 1).
8. Press EN TER to display Group and verify the setting.
9. Press SELECT Up/ D own to display Address and verify the setting.
10. Press SELECT Up/ D own to display Jackpot Level and verify the setting.
11. Press EXIT until Confirm Changes appears.
12. Press SELECT Up/ D own to change the setting to ACCEPT.
13. Press EXIT. The display saves the changes and reboots into its previous mode
(normal or auto-diagnostic).

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Configuring Custom Single Level Operation


Requirements

Jackpot Value is to be preceded by a text Label, Speed

Jackpot Value is to be and followed by the Post-Text, km/ h

Jackpot Value is not to contain decimal places

Label is to be shown in a green

Label is to be shown during the win sequence

Jackpot value is normally displayed in yellow

Jackpot value is to be shown in a fancy effect during the win sequence

Jackpot Location is to be shown in a fancy effect during the win sequence

Relay A is to trigger for the duration of the win sequence

O dometering value will slow at a user-defined rate as it approaches the


odometer target value

Configuration

1. Complete previous example.


2. Press EN TER to display the Main Configuration menu.
3. Press ITEM D own until Jackpot Levels appears.
4. Press EN TER to display Configure Jackpot.
5. Press EN TER again to display Setup. As Jackpot Level 1 is to simulate the car
speed, you will need to change some of the parameters in this menu.
6. Press SELECT Up/ D own to change the value to Custom. This indicates the
Display should use whatever values are in this menu.
Menu items listed as having N o Default in the Jackpot Parameters menu always
have the value entered in the menu, regardless of whether Setup is set to Default
or Custom.
7. Press ITEM D own to display Jackpot Format.
8. Press EN TER to display Label, and then use the number buttons and
CURSO R Left/ Right to enter the word Speed. Pressing a number button
cycles through the number and letters on that button, while the Cursor buttons
move the cursor left or right.
9. Press ITEM D own to display Pre-Text.
10. Press Cursor Right to move the cursor to the right of the $ and then press
Cursor Left to delete it.
11. Press ITEM D own to display Post-Text.

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12. Use the number buttons and CURSO R Left/ Right to enter km/ h . Make
sure you add a space before k so there will be a space after the jackpot value.
13. Press ITEM D own until Label Effect appears.
14. Press SELECT Up/ D own to select the foreground value and then use the press
CURSOR Left/ Right to set the effect to solid green. The various colors and
effects are illustrated within the menu itself.
15. Press ITEM D own until O dometer Effect appears, press SELECT Up/ D own
to select the foreground value, and then use the press CURSOR Left/ Right to
set the effect to solid yellow.
16. Press ITEM D own to display Win Value Effect, and then use SELECT Up/
D own and CURSOR Left/ Right to set the desired background and
foreground effects.
17. Press EXIT to display Jackpot Format.
18. Press ITEM D own until Jackpot Win O pts appears.
19. Press EN TER to display PreWin Type.
20. Press ITEM D own until Label O n Win appears, and then press SELECT Up/
D own to change the value to Enabled.
21. Press ITEM D own to display Trigger O n Win, and then press SELECT Up/
D own to change the value to Relay A.
22. Press EN TER to display Relay Timeout, and then press SELECT Up/ D own
to change the value to N one.
Pressing O PT at this menu item triggers the relays, as a test.
23. Scroll to the Max Lag: prompt, and change the value to 20. This means that
if the value for this Jackpot Level falls more than 20 behind, it will Catch
Up .
24. Scroll to the Lag Catchup: prompt, and change the value to 5. This means
that if the value for this Jackpot Level falls behind by more than the value
defined for Max Lag: , it will Catch Up to be the Lag Catchup value
behind. For this reason, Lag Catchup: should always be less than Max
Lag: .
25. Scroll to the Waypoint 0 prompt, and change the value to 10. If the lag for
this Jackpot Level is less than or equal to this value, the Jackpot will cycle at the
speed defined for Speed 0: , which is the next prompt.
26. Scroll to the Speed 0 prompt, and change the value to 20. All Speed values
are measured in Cycles Per 100 Seconds. A Cycle is defined as the time taken
for a digit to be incremented by one. Thus, a Speed of 20 in this case, should be
thought of as 0.20 Cycles Per Second.
27. Repeat the above two steps for the remaining Waypoints and Speeds in the
menu, but increment the values slightly each time. This will give the Jackpot
value the appearance of slowing down as it approaches its target value.

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28. Press EXIT until Confirm Changes appears.


29. Press SELECT Up/ D own to change the setting to ACCEPT.
30. Press EXIT. The display saves the changes and reboots into its previous mode
(normal or auto-diagnostic).

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Ch 5 - Detailed Menu Descriptions

Chapter 5 - Detailed Menu Descriptions


The menu item names in this manual are from an overhead Elite Series display. Smaller in-machine Elite Series displays may show
abbreviated menu item names.

Main Configuration Menu


Menu Item

Description

Setting

Submenu

Authorization

Model
(Software Version)

Elite Series display model

AD0201 AD0608,
AD0201+ AD0508+ ,
AD0201IM AD0608IM,
ED0201 ED0608,
ED0201+ ED0508+ ,
ED0201IM ED0608IM

Display
Information

Manufacturer

Display N umber

Intended for in-machine displays. N ot yet


implemented.

0-999

Display Range

N one

RN G
(RN G Version)

Enable or disable the Random N umber


Generator.

Enabled, Disabled

Random N umber
Generator

N one

Set to Enable to set the Minimum and Maximum


values for the drawing of a random number.
Download Menu

Set password level required for access to the


Download menu

User, Supervisor

Download

Supervisor

Audio

Enable or Disable the audio board. O nly available


in Elite Series displays with sound installed.

Enabled, Disabled

Audio

N one

Text Line

Select the text line for which to set display


parameters

0..16

Text Line

N one

Attract Interval

N umber of seconds that elapse before an Attract


Animation plays

5..300

Attract

N one

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Menu Item

Description

Setting

Submenu

Authorization

Jackpot Levels

N umber of jackpot levels in use.

0..32

Jackpot

Supervisor

Protocol

Active communications protocol

Mikohn CO N 2
CasinoLink
Bally DUI
WMS
IGT CCO M
N one

Protocol

Supervisor

N ot Set, 0000 to 9999

N one

N one

N ot Set, 0000 to 9999

N one

Supervisor

N ote: The following


protocols are not for use
outside Australia. N o
menu information is
provided for these
protocols in this manual.
JN MS Simple
LegacyT
Cougar
TGS-N CP Links
Turbo
X Protocol
User Password

Four-digit PIN number


You must enter this password to access User
mode.

Setup Password

Four-digit PIN number


You must enter this password to access Setup
mode.

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Display Information Menu


Menu Item

Description

Setting

Submenu

Authorization

Serial N o

Unique number allocated to each display

Cannot be altered

N one

Cannot be altered

Theme

When enabled, the theme file overrides menu settings

Enabled, Disabled

N one

Supervisor

Verify

Displays the installed software version

Cannot be altered

N one

Cannot be altered

Storage

Amount of flash memory fitted in the display

Cannot be altered

N one

Cannot be altered

Remote Feedback

When enabled, the display briefly flashes in the top


left corner when you press a remote key

Enabled, Disabled

N one

Supervisor

App-BuiltIn Running/
App-DownloadRunning

Allow newly downloaded software to run in place of


old version. The menu heading shows whether or not
the Built-In or Downloaded application is running.

Use DL App,
DL App O ff

N one

Supervisor

Boot Count

N umber of times the display has been started since the


item was zeroed out

0- 4294967295

N one

Supervisor

Auto-Diag

Turn auto-diagnostics on or off

Enabled, Disabled

N one

Supervisor

Block Balancing

Allows you to balance individual block and overall


display intensities

Col. (Color) Balance


RGB Balance
O verscan
Grey Scale
Reset Shading

N one

Supervisor

RS232 Diags

Diagnostics for RS232 port

Cannot be set

N one

Supervisor

RS485 Diags

Diagnostics for the RS485 port

Cannot be set

N one

Supervisor

View LFS

View the current files that are loaded into the Elite
display.

Cannot be set

N one

Supervisor

Temperature

Shows temperature statistics and times

Cannot be set

Temperature

Supervisor

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Temperature Menu
Menu Item

Description

Setting

Submenu

Authorization

Current Temp.

Current temperature

0..250 C or 32..482 F

N one

N one

Max. Temp.

Maximum temperature ever recorded


by the display

0..250 C or 32..482 F

Temperature Time

N one

Min. Temp.

Minimum temperature ever recorded


by the display

0..250 C or 32..482 F

Temperature Time

N one

Temp. Stats

Temperature statistics over the last 7


days, 6 months and 3 years.

Daily, Monthly, Yearly

Temperature Statistics

N one

Time

Current time

00:00:00..23:59:59

Date Setting

N one

Temperature Time Menu


Menu Item

Description

Setting

Submenu

Authorization

Time

Time and date that the temperature was


recorded

Any valid date and time

N one

N one

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Temperature Statistics Menu


Menu Item

Description

Setting

Submenu

Authorization

Max. Temp. 1

Most recent period s maximum

0..250 C or 32..482 F

N one

N one

Average 1

Most recent period s average

0..250 C or 32..482 F

N one

N one

Min. Temp. 1

Most recent period s minimum

0..250 C or 32..482 F

N one

N one

Max. Temp. 7

Earliest period s maximum

0..250 C or 32..482 F

N one

N one

Average 7

Earliest period s average

0..250 C or 32..482 F

N one

N one

Min. Temp. 7

Earliest period s minimum

0..250 C or 32..482 F

N one

N one

...
...

Date Setting Menu


Menu Item

Description

Setting

Submenu

Authorization

Day

Date in the month

1-28,29,30,31

N one

Supervisor

Month

Month of the year

1-12

N one

Supervisor

Year

Year

1970-2038

N one

Supervisor

There are seven statistical periodsin the daily records (last seven days), six periodsin the monthly records, and three periods in the yearly
records. The length of the temperature statistics sub-menu will vary according to which set of records is being viewed.

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Display Range Menu


Menu Item

Description

Setting

Submenu

Authorization

First Sync Disp#

Lowest number in a group of displays that


show synchronized jackpot hit graphics

0-999

N one

N one

Last Sync Disp#

H ighest number in a group of displays that


show synchronized jackpot hit graphics

0-999

N one

N one

RNG (Random Number Generator) Menu


Menu Item

Description

Setting

Submenu

Authorization

Range(s)

Up to 255 ranges of numbers that can appear as the


result of generating a random number

0..999999999 for each range

N one

N one

Same N o.

Allow/ disallow the ability for drawn numbers to


occur multiple times

Disallowed, Allowed

N one

N one

RN G Effect

Color effect to apply to the random number drawn

Various foreground and


background effect combinations

O utlineStyle

N one

Use the remote control to enter RN G ranges. Press CURSOR to toggle between Edit mode and Cursor mode.

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In Cursor mode, press CURSOR Left and CURSOR Right to move through the entered ranges.

In Edit mode, press CURSOR Left to delete the value at the current cursor position or press CURSOR Right to move to the
next value (simultaneously deleting any values following the current cursor position). You can enter values at any time by
pressing the number buttons.

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RNG Outline Style Menu


Menu Item

Description

Setting

Submenu

Authorization

O utline Style

Text outline method for displayed text

N one, Thick, Thin, Drop Shadow

RN G O utline Color

N one

Apply one of the following outline styles to display a stronger contrast between the background and the displayed text:

Thick outlines the text in all directions in the selected color.

Thin outlines the text above, below, left, and right but not in diagonal directions.

Drop shadow provides a shadow of the text below and to the right.

Text outline color is determined by the O utline Color menu, which is only available if you select an outline style.
RNG Outline Color Menu
Menu Item

Description

Setting

Submenu

Authorization

O utline Color

Text outline color

Black, Red, Green, Yellow

N one

N one

This menu is only available if


you selected an outline style

N ote: The following colors are only available in ED Series


full-color RGB displays:
Blue, Cyan, Magenta, White

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Download Menu
Menu Item

Description

Setting

Submenu

Authorization

Download Status

Status string and progress bar that indicate the


current state of a download

0 100%

Programming

Supervisor

Download Mode

Select the download medium

Modem,IMSynch,
Legacy-T Direct,

Modem Download,
IMSynch Download
Direct Download,

Supervisor

Clear Download

Clear the flash memory

Enabled, Disabled

N one

Supervisor

Menu Item

Description

Setting

Submenu

Authorization

Flash A

Programming status of the selected flash bank

0 100%

N one

Cannot be altered

Flash B

Programming status of the selected flash bank

0 100%

N one

Cannot be altered

Programming Menu

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Modem Download Menu


Menu Item

Description

Setting

Submenu

Authorization

Data Rate

Speed at which the display talks to a directly


connected PC

9600, 19200, 38400, 57600,


115200

N one

Supervisor

Init. Command

Initialize command the display uses to reset the


modem before a download

65 characters maximum

N one

Supervisor

Dial Command:

Dial command the display uses to get the


modem to dial out

65 characters maximum

N one

Supervisor

Dial Timeout:

Period of time to wait after dialing for a


connection to be established

5 240 seconds

N one

Supervisor

You should configure the Date Rate for the fastest speed; however, if too many errors occur at this speed, select a slower speed.
Use Init Command if your modem requires a particular initialization string. This field is a text field and will repeat the text entered here
to the modem before a download is attempted. Most modems will not require any particular configuration, and should operate out of
the box with the default ATZ string.
Dial Command will contain the telephone number used to contact the Download Server. This field is a text field and will repeat any text
entered here to the modem when dialing.

The Dial Command field is a text field and must begin with the ATDT modem dial command.

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IMSynch Download Menu


Menu Item

Description

Setting

Submenu

Authorization

Dial Command

Dial command the IMSynch unit uses to get the modem to dial
out

65 characters maximum

N one

Supervisor

Dial Timeout

Period of time to wait after dialing for a connection to be


established

5 240 seconds

N one

Supervisor

Site ID

Site number to look up what data is to be downloaded

0-50000

N one

Supervisor

Dial Command will contain the telephone number used to contact the Download Server. This field is a text field and will repeat any text
entered here to the modem when dialing.

The Dial Command field is a text field and must begin with the ATDT modem dial command.

Direct Download Menu


Menu Item

Description

Setting

Submenu

Authorization

Data Rate

Speed at which the display talks to a directly connected PC

9600, 19200, 38400, 57600, 115200

N one

Supervisor

You should configure the Date Rate for the fastest speed; however, if too many errors occur at this speed, select a slower speed.

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Audio Menu
Menu Item

Description

Setting

Submenu

Authorization

Mode

Play audio in stereo or mono format

Stereo, Mono

N one

N one

Master Vol.
(Master Volume)

Adjust the volume slider to modify master volume


settings

Volume: Mute Full in 32


preset intervals.

N one

N one

In stereo mode, a balance slider may also be


adjusted.

Balance: Left Right in 32


preset intervals.

JH it Vol.
(Jackpot H it
Volume)

Adjust the volume slider to modify the volume


settings of Jackpot H it Animations

Mute Full in 32 preset


intervals

N one

N one

Attract Vol.
(Attract Volume)

Adjust the volume slider to modify the volume


settings of Attract Animations

Mute Full in 32 preset


intervals

N one

N one

You can use the remote control to modify the volume and balance settings of the display. Use CURSO R Left to move the slider to the
left (decreasing the volume or moving the balance to the left) and use CURSO R Right to move the slider to the right (increasing the
volume or moving the balance to the right). You can also press the numbers on the remote to set specific volume levels.
In stereo mode, the Cursor button allows you to toggle between adjusting the volume or balance sliders. Press O PT to play a sample
sound with the current audio settings. Pressing O PT while the audio is playing immediately stops the sound.
The Jackpot H it and Attract volumes are calculated based on a percentage of the Master volume. Therefore, if you want the entire
display to be louder, increase the master volume settings. Conversely, if you want to make only the jackpot animationslouder, adjust the
Jackpot H it volume to be louder than that of the Attract volume.

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Text Line Menu


Menu Item

Description

Setting

Submenu

Authorization

Setup

Whether the Text Line is enabled to be


displayed or not

Enabled, Disabled, Idle O nly,


Active O nly

N one

N one

Text Effect

Color effect on the text to be displayed

Various Foreground and


Background effect combinations

O utlineStyle

N one

Text

Text to display

Any text string

N one

N one

Usethe remotecontrol to enter text. TheN umber buttonscyclethrough thelettersshown on respectiveN umber buttons, allowingyou
to enter individual characters. Press CURSO R Right to step one character ahead. Press CURSO R Left to delete the previous character.
The Cursor Mode Key will toggle the cursor between normal and overwrite modes, allowing entered text to replace the current
character. Press SELECT Up to change the text to uppercase and press SELECT Down to change the text to lowercase.
When you apply a text effect, you can also apply a text outline style and text outline color. The O utline Style and O utline Color menus
are the same throughout the menu system. See RN G O utline Style Menu on page 50 and RN G O utline Color Menu on
page 50 for information.

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Attract Menu
Menu Item

Description

Setting

Submenu

Authorization

Setup Attract

Select the Attract level for which to set the display parameters.

1..99

AttractParameters

N one

Press EN TER to enable the display parameters for this particular


attract to be set

Attract Parameters Menu


Menu Item

Description

Setting

Submenu

Authorization

Play

Include and play this attract in the cycle


of attract animations

Disabled, Idle-O nly, Active-O nly,


Enabled

N one

N one

Sound

Play sound with this attract

Enabled, Disabled

N one

N one

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Jackpot Menu
Menu Item

Description

Setting

Submenu

Authorization

Configure Jackpot

Select the Jackpot Level for which to set the


display parameters

1..N umber of Jackpot


Levels in use.

Global Parameters
or
Jackpot Display

N one

Press EN TER to enable the display parameters


for this particular Jackpot Level to be set

Global Parameters Menu


Menu Item

Description

Setting

Submenu

Authorization

Machine #

Machine number to be associated with


the Elite Series display

0 4294967295

Machine

Supervisor

Location #

Location number to be associated with


the Elite Series display

0 4294967295

N one

Supervisor

Win When

Select when the Jackpot Animation can


be played on a win

N ever, Always, Machine Win, Location


Win, Any Win (Location or Machine)

N one

Supervisor

O dometers Shown

Show odometers if the link or machine


becomes idle

N o, Yes, If M# Active, If L# Active, If


Any Active

N one

Supervisor

Relay Polarities

Reverse the state of the relay operation

N ormal As described in this manual

N one

Supervisor

Reversed Swap N ormally O pen and


N ormally Closed
Link Idle

Specify display idle time when link idle

N one, 0 65535 seconds

N one

Supervisor

Comms Idle

Set display timeout to idle mode when no


communications present

N ot Set, 0 65535 seconds

N one

Supervisor

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Menu Item

Description

Setting

Submenu

Authorization

Display ID

Display IDs of local machines

0-63

Alternate
Description

Supervisor

Max Win Time

Time after which the jackpot is cleared if


the jackpot has not been cleared by the
jackpot controller

N ot Set, 1-9999 seconds

N one

Supervisor

Machine Menu
Menu Item

Description

Setting

Submenu

Authorization

N umber Format

H ow the display interprets the


communicationfromthecontroller

Binary or BCD format

N one

Menu Item

Description

Setting

Submenu

Authorization

Alt Description

Text title to show when the


selected Display ID is shown

Any text string

N one

Supervisor

Description Menu

If Alt Description isnot set for a particular Display ID, then the display showsMachine before the location number duringjackpot hit
sequences; otherwise, it shows this string.

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Jackpot Display Menu


Menu Item

Description

Setting

Submenu

Authorization

Setup

Use the Default or Custom settings for


the selected Jackpot Level

Default, Custom

JackpotDisplayParameters

Supervisor

Jackpot Format

Placeholder for submenu

N/ A

Jackpot Format

N one

Speeds

H ow the numbers on the display


increment

Multi-Step, Smooth

Jackpot Multi-Step Speed,


Jackpot Smooth Speed

Supervisor

N/ A

Jackpot Win O ptions

N one

Multi-Step has waypoints for the


speeds. Smooth slowly gets faster as
the displays gets farther behind.
Jackpot Win O pts

Placeholder for submenu

Jackpot Display Parameters Menu


Menu Item

Description

Setting

Submenu

Authorization

O dometer Style

Effect given to the changing of the Jackpot


value when odometering

Roll Up, Flip H orizontal, Flip Vertical,


Zoom

N one

N one

Default is Roll Up
O dometer Font

Selection of digits used to display the


jackpot pool value

Standard, Big Digits, Standard Digits


plus Small Cents, Big Digits plus Small
Cents

N one

N one

Show O dometer

Show odometering of this Jackpot Level on


display

Enabled, Disabled

N one

Supervisor

Default is Enabled

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Menu Item

Description

Setting

Submenu

Authorization

Multi-Speed
Update

Update all O dometer digits at the same


speed or have more significant digits scroll
at slower rates than the smaller, faster digits.

Enabled, Disabled

Multi-Speed

Supervisor

This menu option only appears if Speed is


set to Multi-Step in the Jackpot
Display Menu on page 59.
Blur Speed

Motion blur digits that odometer at this


speed or faster.

0.00..40000.00 digits/ second

Decimal Point
O ffset

Use 2 decimal places when displaying all


values for this visible Jackpot Level

Enabled, Disabled

N one

Supervisor

0..4294967294

N one

Supervisor

0..4294967294

N one

Supervisor

Default is Enabled
Minimum

Minimum value allowable for display on


this visible Jackpot Level
Default is 0

Maximum

Maximum value allowable for display on


this visible Jackpot Level
Default is 999999999

Multi-Speed Menu
Menu Item

Description

Setting

Submenu

Authorization

Multi-Speed

Speed at which to begin odometering columns at


different speeds.

0.00..40000.00 digits/ second

N one

Supervisor

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Jackpot Format Menu


Menu Item

Description

Setting

Submenu

Authorization

Label

O ptional text label left-justified before the


Jackpot value

10 characters maximum

N one

Supervisor

Pre-Text

Text immediately preceding the odometer

10 characters maximum

N one

Supervisor

10 characters maximum

N one

Supervisor

Blank (no space at all) or any


character

N one

Supervisor

Any character.

N one

Supervisor

Various Foreground and


Background effect combinations

O utlineStyle

N one

Various Foreground effects

N one

N one

Various Foreground effects

N one

N one

Default is $
Post-Text

Text immediately after the Jackpot value


Default is N o Text

Thousands Sep.

Character inserted in an odometer number


to separate thousands
Default is ,

Decimal Sep.

Character used as a decimal separator


Default is .

Label Effect

Effect (visible in the menu) applied to the


label
Default is Yellow on Black

Pre-Text Effect

Foreground effect applied to the Pre-text


section of an odometering Jackpot value
Default is Yellow

Post-Text Effect

Foreground effect applied to the Post-text


section of an odometering Jackpot value
Default is Yellow

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Menu Item

Description

Setting

Submenu

Authorization

Thou. Sep. Effect

Foreground effect applied to an odometer


thousands separator

Various Foreground effects

N one

N one

Various Foreground effects

N one

N one

Various Foreground and


Background effect combinations

O utlineStyle

N one

Various Foreground and


Background effect combinations

O utlineStyle

N one

Various Foreground and


Background effect combinations

O utlineStyle

N one

Various Foreground and


Background effect combinations

O utlineStyle

N one

Default is Yellow
Dec. Sep. Effect

Foreground effect applied to an odometer


decimal separator
Default is Yellow

O dometer Effect

Effect applied to the odometering Jackpot


value of this visible Jackpot Level. The
Pre-text, Post-text, and separators share the
same background effect and outline.
Default is Yellow on Black

Win Value Effect

Effect applied to the winning value upon a


jackpot hit
Default is Yellow on Black

Location Effect

Effect applied to the winning location upon


a jackpot hit for this Jackpot Level
Default is Yellow on Black

N ew Jackpot Effect

Effect applied to the display of a new


jackpot value after a jackpot hit for this
Jackpot Level
Default is Yellow on Black

When you apply a Label, O dometer, Win Value, Location, or N ew Jackpot effect, you can also apply a text outline style and text outline
color. The O utline Style and O utline Color menus are the same throughout the menu system. See RN G O utline Style Menu
on page 50 and RN G O utline Color Menu on page 50 for information.

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Ch 5 - Detailed Menu Descriptions

Jackpot Multi-Step Speed Menu


Menu Item

Description

Setting

Submenu

Authorization

Maximum Lag

Maximum amount this visible Jackpot Level can fall


behind

0..50000

N one

Supervisor

0..50000

N one

Supervisor

Default is 2000
Lag Catchup

Amount to be behind after a catchup from Maximum Lag


Default is 1500

Waypoint 0..4
Speed 0..4

See Waypoints and Speed Settings on page 21


detailed information regarding the use of these menu
items.

0..42949672940..40000.00
(digits per second)

N one

Supervisor

Max Speed

Maximum odometer rate

0-40000.00 digits/ second

N one

Supervisor

Jackpot Smooth Speed Menu


Menu Item

Description

Setting

Submenu

Authorization

Maximum Lag

Maximum amount this visible Jackpot Level can fall


behind

0..50000

N one

Supervisor

0..50000

N one

Supervisor

Default is 2000
Lag Catchup

Amount to be behind after a catchup from Maximum Lag


Default is 1500

Min Point

If odometer lag is less than this value, the odometer


updates at the minimum speed.

0..50000

N one

Supervisor

Min Speed

Minimum speed at which the odometer updates

0..40000.00 digits/ second

N one

Supervisor

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Menu Item

Description

Setting

Submenu

Authorization

Max Point

If odometer lag is greater than this value then the


odometer will update at the maximum speed.

0..50000

N one

Supervisor

Max Speed

Maximum O dometer Rate

0-40000.00 digits/ second

N one

Supervisor

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Jackpot Win Options Menu


Menu Item

Description

Setting

Submenu

Authorization

PreWin Type

H ow prewin animation timing is calculated to


provide the desired animation movement

N one, Left to Right, Right to


Left, Simultaneous

N one

Supervisor

PreWinFrameCount

N umber of frames in a prewin animation

N one,0-99999

N one

Supervisor

PreWin Start Delay

Delay time (in frames) that the display waits to start


the jackpot win sequence

N one, 0 65535 Frames Delay

N one

Supervisor

PreWin Repeats

N umber of times to repeat the entire prewin


sequence

N one, 0 65535

N one

Supervisor

PreWin End Delay

Show blank frames at end of prewin animation

N one, 0 65535 Frames.

N one

Supervisor

N onWin Anim

Show nonwin animation if this display not a winner

Enabled, Disabled

N one

Supervisor

WinningMachineN o

Show the winning machine number in the jackpot


win sequence

Enabled, Disabled

N one

Supervisor

Label O n Win

Display the label before the winning value upon a


jackpot hit for this Jackpot Level

Enabled, Disabled

N one

Supervisor

Trigger O n Win

Turn on the selected relay upon a jackpot hit for this


Jackpot Level

N one, Relay A, Relay B, Relay


A+ B

Relay
Timeout

Supervisor

Relay Timeout Menu


Menu Item

Description

Setting

Submenu

Authorization

RelayTimeout

Relay duration duringa jackpot hit sequence for current Jackpot Level

N one, 1-300 secs

N one

Supervisor

After a jackpot hit, the display starts the jackpot hit sequence and turns on the relay. If Relay Timeout is set to N one, the Relay stays on
until the jackpot hit sequence is completed. If Relay Timeout is set to a value from 1- 300 seconds, the Relay stops after that amount of
time has elapsed or when the jackpot hit sequence completes, whichever occurs first.

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Ch 5 - Detailed Menu Descriptions

Protocol Menu
This menu is only available if Jackpot Levels (on the Main Configuration menu) is greater than 0 (zero).
Although the following protocol menu items appear on the Elite Series display, they are not for use outside
Australia. Thus, no information on their submenu items is provided.
JN MS Simple
LegacyT
Cougar
TGS-N CP Links
Turbo
X Protocol

Menu Item

Description

Setting

Submenu

Authorization

Configure Protocol

Jackpot Level for which to set the active


communicationsprotocol parameters. PressEN TER to
enablethecommunicationsprotocol parametersfor this
Jackpot Level to be set.

1..N umber of
Jackpot Levels
in use.

JN MS Simple
LegacyT
Cougar
TGS-N CP Links
Turbo
Mikohn CO N 2
CasinoLink
Bally DUI
WMS
IGT CCO M
X Protocol
N one

Supervisor

The available communications protocol parameters


depend on which communicationsprotocolyou select in
the Main Configuration menu.

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Mikohn CON2 Protocol Menu


Menu Item

Description

Setting

Submenu

Authorization

Group

Group Identifier to assign this Jackpot Level

0..255

N one

Supervisor

Address

Display address number to assign to this Jackpot Level

1..64

N one

Supervisor

Jackpot Level

CO N 2 Jackpot Level to assign to this display Jackpot Level

1..8

N one

Supervisor

CasinoLink Protocol Menu


Menu Item

Description

Setting

Submenu

Authorization

Group

Group Identifier to assign this Jackpot Level

0..255

N one

Supervisor

Jackpot Level

CasinoLink Jackpot Level to assign to thisdisplay Jackpot Level

0..7

N one

Supervisor

IGT CCOM Protocol Type Menu


Menu Item

Description

Setting

Submenu

Authorization

Type

CCO M protocol type to be used

Type 8 Version 6Type 8 Version


5Type 7Type 2 (CCO M1)

IGT CCO M Protocol

Supervisor

IGT CCOM Protocol Menu


Menu Item

Description

Setting

Submenu

Authorization

ConfigureProtocol

Display Jackpot Level to match to a CCO M prize

Jackpot 1..4

IGT CCO M Prize Menu

Supervisor

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IGT CCOM Prize Menu


Menu Item

Description

Setting

Submenu

Authorization

Prize

CCO M prize to match with the


display Jackpot Level

Type 8: 0..65535 Type 7 and 2


:Primary or Secondary

N one

Supervisor

The Protocol, Group #, and Prize # settings only are available if a CCO M 8 protocol is selected.

Bally DIU Protocol Menu


The Bally DIU protocol, designed to interface with Bally Gaming DIU equipment, supports only one jackpot level and has the
following two options.
Menu Item

Description

Setting

Submenu

Authorization

Respond to
Msgs

Whether or not to reply to Bally DIU


messages

Enabled, Disabled

N one

Supervisor

Allow Reboot

Whether or not the display will actually


reboot when commanded remotely

Enabled, Disabled

N one

Supervisor

MAC

MAC (device) address of the display

Specified address

N one

Supervisor

The Bally DIU GASS Protocol is a point-to-point protocol. Each message from the DIU must be acknowledged so that the DIU
can be sure that each message is received correctly. H owever, the display has an option to not respond to Bally DIU messages.
This allows operation of the displays in a multi-drop configuration by having only the last display on line respond. This
configuration is not ideal as there is no confirmation that messages have been received except from the final display.

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Ch 5 - Detailed Menu Descriptions

WMS Protocol Menu


Menu Item

Description

Setting

Submenu

Authorization

Configure
Protocol

Display Jackpot Level to be configured

Jackpot 1..4

WMSProtocolParameters

Supervisor

Address

WMS Protocol Address

0-1F and FF (0-31 and


Unicast)

N one

Supervisor

Allow Reboot

Whether or not the display will actually


reboot when commanded remotely

Enabled, Disabled

N one

Supervisor

WMS MAC

MAC (device) address of the display

Specified address

N one

Supervisor

Display is

Whether the display has been remotely


paused through the protocol

Running, H alted

N one

Supervisor

WMS Protocol Parameters Menu


Menu Item

Description

Setting

Submenu

Authorization

WMS Level

Display Jackpot Levels are to match


WMSLevels. For example, Display Level
1 will show WMS Level 0.

Match Jackpot Levels

N one

Supervisor

Snap

The display will be allowed to reboot if


remotely commanded and will snap to
the current pool value if commanded.

Enabled, Disabled

N one

Supervisor

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Ch 6 - Default Display Layouts

Chapter 6 - Default Display Layouts


The following diagrams show the default positions of odometers for various display types.
You can change the positions on any particular display by downloading a theme file
containingdifferentodometerwindowpositions.Anydisplaynotspecificallydescribedbelow
uses the AD0202 layout.

AD0201

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AD0202

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AD0203 and AD0203IM

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AD0301

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AD0302

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AD0303

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AD0401

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AD0402

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AD0403

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AD0501

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AD0502

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AD0503

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Ch 7 - Hardware Specifications

Chapter 7 - Hardware Specifications


Dimensions
These dimensions are provided as a guide only. For detailed dimensions,
contact your supplier.
All measurements are given in millimeters (mm).

Displays with 6.1mm Pitch (0.24)


Outside Dimensions

Visible Area

Pixels

Display Type

Width
(mm)

Height
(mm)

Depth
(mm)

Width
(mm)

Height
(mm)

Width

Height

AD/ ED0201

532

148

100

480

96

80

16

AD/ ED0202

532

244

100

480

192

80

32

AD/ ED0203

532

340

100

480

288

80

48

AD/ ED0204

532

436

100

480

384

80

64

AD/ ED0205

532

532

100

480

480

80

80

AD/ ED0206

532

628

100

480

576

80

96

AD/ ED0207

532

724

100

480

672

80

112

AD/ ED0208

532

820

100

480

768

80

128

AD/ ED0301

772

148

100

720

96

120

16

AD/ ED0302

772

244

100

720

192

120

32

AD/ ED0303

772

340

100

720

288

120

48

AD/ ED0304

772

436

100

720

384

120

64

AD/ ED0305

772

532

100

720

480

120

80

AD/ ED0306

772

628

100

720

576

120

96

AD/ ED0307

772

724

100

720

672

120

112

AD/ ED0308

772

820

100

720

768

120

128

AD/ ED0401

1012

148

100

960

96

160

16

AD/ ED0402

1012

244

100

960

192

160

32

AD/ ED0403

1012

340

100

960

288

160

48

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Ch 7 - Hardware Specifications

Outside Dimensions

Visible Area

Pixels

Display Type

Width
(mm)

Height
(mm)

Depth
(mm)

Width
(mm)

Height
(mm)

Width

Height

AD/ ED0404

1012

436

100

960

384

160

64

AD/ ED0405

1012

532

100

960

480

160

80

AD/ ED0406

1012

628

100

960

576

160

96

AD/ ED0407

1012

724

100

960

672

160

112

AD/ ED0408

1012

820

100

960

768

160

128

AD/ ED0501

1252

148

100

1200

96

200

16

AD/ ED0502

1252

244

100

1200

192

200

32

AD/ ED0503

1252

340

100

1200

288

200

48

AD/ ED0504

1252

436

100

1200

384

200

64

AD/ ED0505

1252

532

100

1200

480

200

80

AD/ ED0506

1252

628

100

1200

576

200

96

AD/ ED0507

1252

724

100

1200

672

200

112

AD/ ED0508

1252

820

100

1200

768

200

128

AD/ ED0601

1492

148

100

1140

96

240

16

AD/ ED0602

1492

244

100

1140

192

240

32

AD/ ED0603

1492

340

100

1140

288

240

48

AD/ ED0604

1492

436

100

1140

384

240

64

AD/ ED0605

1492

532

100

1140

480

240

80

AD/ ED0606

1492

628

100

1140

576

240

96

AD/ ED0607

1492

724

100

1140

672

240

112

AD/ ED0608

1492

820

100

1140

768

240

128

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Ch 7 - Hardware Specifications

AD0203IM In-Machine Display Specifications


The AD0203IM, Series 2 In-Machine LED displays are specialized for enclosure in an EGM
top box. The pixel size is reduced to 3mm in diameter with a closer pixel spacing of 4mm
center-to-center, which provides better pixel resolution of 80 horizontal by 48 vertical in the
smaller area.
The display comes standard with 128MBof RAM and 8MBof animation storage in flash. The
communications interface features RS485 RJ45 host and extension sockets, and an RS232C
DB9 male for auxiliary communications including modem download. The AD0203IM
In-Machine display features an internal mono-amplified 100mm speaker, providing sound
output rated at 12W RMS.

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Rear Panel
The following connections can be found on the rear panel of the display. The positions vary
with display type. For accurate specifications of any particular type, contact your supplier.

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RS485 Connector
Host RJ45 Socket
Pin

Signal (WRT Display)

TXD+ out

TXD- out

RXD+ in

NC

NC

RXD- in

NC

0V reference

Extension RJ45 Socket


Pin

Signal (WRT Display)

TXD+ out

TXD- out

RXD+ in

NC

NC

RXD- in

NC

0V reference

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Modem RS232 Connector


RS232 DB9 Male Plug
PIN

Signal (WRT Display)

Carrier detect

Receive data

Transmit data

Data terminal ready

Signal ground

Data set ready

Request to send

Clear to send

Ring

Ethernet Connector
Ethernet RJ45 Socket
Pin

Signal (WRT Display)

TXD+ out

TXD- out

RXD+ in

NC

NC

RXD- in

NC

NC

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Ch 7 - Hardware Specifications

Peripheral Control Port


6-Way DIN Socket
(mating Part No. FARNELL 809-810)
Pin

Signal (WRT Display)

Relay A N .C. (normally closed)

Relay A N .O . (normally open)

Relay A Common

Relay B N .C. (normally closed)

Relay B N .O . (normally open)

Relay B Common

N ote:Relays have a maximum contact rating of 24V


DC or AC @ 0.5 Amp

The peripheral control port is designed to interface the display to exterior signage. Two
relays are provided as a means of stimulating external sound or light systems. When the
display is not in a jackpot hit sequence, the relays rest in the normally closed position.
Upon a jackpot hit, the relays can be configured to turn on external media. in this case,
one or both relays will switch across to the normally open position. The relays can be
configured in the display menu system to switch off to the normally closed position

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after a set period of time, or when the jackpot hit sequence is completed. The figures
below provide an example.

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App A - Auto-Diagnostics

Appendix A - Auto-Diagnostics
N ormally when the Elite Series displays are shipped, they are in auto-diagnostic mode. In this
mode, the display cycles through a sequence of display tests. The tests cover all aspects of
operation of the LED array.
The display performs the following auto-diagnostic tests:
1. Display the version, serial number, and boot count.
2. Test the RO M and RAM.
3. Test the RS232 and RS485 ports (Loop-back plugs must be fitted to pass the tests).
4. Test all display features by displaying a series of patterns, such as full screen of a
single color and various other patterns, which can be used to confirm correct
operation of the LED display, individual LEDs, and LED panels.
5. Steps 1 - 4 are repeated until you press EXIT.
If you press the O PT button during auto-diagnostic tests, the display continuously loops on
the current test. After five minutes or pressing O PT again, the display reverts to the standard
series of tests. If you press any other key (except for EXIT), the display shows the key's name
onscreen for one second.

Exiting Auto-Diagnostics
To exit auto-diagnostics mode and return to normal display operation:
1. Press EXIT. The main menu appears.
2. Press EXIT. The Confirm Changes menu item appears.
3. Press SELECT Up or SELECT D own to change the setting to ACCEPT.
4. Press EXIT. The display reboots into normal operation. If you do not accept the
menu changes, the display reboots back into auto-diagnostics.

Entering Auto-Diagnostics
To enter auto-diagnostics mode:
1. Press EN TER. The main menu appears.
2. Press EN TER. The Display Information menu appears.
3. Press ITEM D own until the Auto-Diag setting appears.
4. Press SELECT Up or SELECT D own to change the value of the setting to
Enabled.
5. Press EXIT. The main menu appears.
6. Press EXIT. The Confirm Changes menu item appears.

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App A - Auto-Diagnostics

7. Press SELECT Up or SELECT D own to change the setting to ACCEPT.


8. Press EXIT. The display reboots into normal operation. If you do not accept the
menu changes, the display reboots back into normal operation.

Loop-back Plugs
The loop-back plugs used in auto-diagnostics are connected as follows.

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App B - Elite Series Fonts

Appendix B - Elite Series Fonts


Elite Series fonts are used to display text and odometers.

Standard Fonts
Each Elite Series display ships with a set of standard fonts, listed in the following table, built
into the display.
Name in Display

Font Size

Fonte00.png

6x8

Fonte01.png

7 x 10

Fonte02.png

8 x 12

Fonte03.png

10 x 14

Fonte04.png

11 x 16

Fonte05.png

12 x 18

Fonte06.png

14 x 20

Fonte07.png

20 x 32

You can also create and download fonts into the display. If you want to replace a standard
font, download the new font with the same name as the font you want to replace.

PNG Images
Standard Elite Series fonts are PN G images, where any non-black pixel is part of a character.
To save space, the fonts can be indexed RGB, one bit per pixel PN G images (Black and
White)or, alternatively, they can be grey scale PN G images. These black and white fontsmust
be named Fontexx.png where xx is a unique font number. These fonts support any of
the effects the display supports.
The display also supports full RGBPN G fonts with alpha (transparency). Such fonts must be
named Fontcxx.png where xx isa unique font number. These fontsare not used unlessa
theme file is created to specify their usage. Foreground effects are not applied to these fonts
and background effects will only be seen if the font has some transparency. H owever, these
fonts do support the full color range of the display and can be drawn with shading, outlining,
gradients, and so forth.
The images are arranged as a grid of 16x16 characters. The width and height of the font
defines a character cell. For example, a complete font image that is 256x512 pixels is a font of

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App B - Elite Series Fonts

16 pixels wide (16x16 = 256) and 32 pixels tall (16x32 = 512). The layout is ascending from left to right, and then down. A font PN G
Image is laid out as follows:
0x00

0x01

0x02

0x03

0x04

0x05

0x06

0x07

0x08

0x09

0x0A

0x0B

0x0C

0x0D

0x0E

0x0F

0x10

0x11

0x12

0x13

0x14

0x15

0x16

0x17

0x18

0x19

0x1A

0x1B

0x1C

0x1D

0x1E

0x1F

0x20

0x21

0x22

0x23

0x24

0x25

0x26

0x27

0x28

0x29

0x2A

0x2B

0x2C

0x2D

0x2E

0x2F

0x30

0x31

0x32

0x33

0x34

0x35

0x36

0x37

0x38

0x39

0x3A

0x3B

0x3C

0x3D

0x3E

0x3F

0x40

0x41

0x42

0x43

0x44

0x45

0x46

0x47

0x48

0x49

0x4A

0x4B

0x4C

0x4D

0x4E

0x4F

0x50

0x51

0x52

0x53

0x54

0x55

0x56

0x57

0x58

0x59

0x5A

0x5B

0x5C

0x5D

0x5E

0x5F

0x60

0x61

0x62

0x63

0x64

0x65

0x66

0x67

0x68

0x69

0x6A

0x6B

0x6C

0x6D

0x6E

0x6F

0x70

0x71

0x72

0x73

0x74

0x75

0x76

0x77

0x78

0x79

0x7A

0x7B

0x7C

0x7D

0x7E

0x7F

0x80

0x81

0x82

0x83

0x84

0x85

0x86

0x87

0x88

0x89

0x8A

0x8B

0x8C

0x8D

0x8E

0x8F

0x90

0x91

0x92

0x93

0x94

0x95

0x96

0x97

0x98

0x99

0x9A

0x9B

0x9C

0x9D

0x9E

0x9F

0xA0

0xA1

0xA2

0xA3

0xA4

0xA5

0xA6

0xA7

0xA8

0xA9

0xAA

0xAB

0xAC

0xAD

0xAE

0xAF

0xB0

0xB1

0xB2

0xB3

0xB4

0xB5

0xB6

0xB7

0xB8

0xB9

0xBA

0xBB

0xBC

0xBD

0xBE

0xBF

0xC0

0xC1

0xC2

0xC3

0xC4

0xC5

0xC6

0xC7

0xC8

0xC9

0xCA

0xCB

0xCC

0xCD

0xCE

0xCF

0xD0

0xD1

0xD2

0xD3

0xD4

0xD5

0xD6

0xD7

0xD8

0xD9

0xDA

0xDB

0xDC

0xDD

0xDE

0xDF

0xE0

0xE1

0xE2

0xE3

0xE4

0xE5

0xE6

0xE7

0xE8

0xE9

0xEA

0xEB

0xEC

0xED

0xEE

0xEF

0xF0

0xF1

0xF2

0xF3

0xF4

0xF5

0xF6

0xF7

0xF8

0xF9

0xFA

0xFB

0xFC

0xFD

0xFE

0xFF

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App B - Elite Series Fonts

Character Codes
The following table lists the character code mapping for Elite Series fonts. The codes are
listed in hexadecimal to match the positions of the characters in the PN G image as shown in
the grid on the previous page. The decimal value of each character, as shown on the display s
menu, is listed in parentheses.
Code
Range

Character/s

Notes

0x00-0x09
(0-9)

Small Cents (Checkbook)


Digits 0 -9

These are raised characters that are used when


Small Cents mode is enabled for an O dometer.

0x0A(10)

Small Cents Delimiter

Raised . Sign for use when Small Cents mode is


enabled

0x0B

Reserved

Always Blank

0x0C

Reserved

Always Blank

0x0D

Reserved

Always Blank

0x0E

Reserved

Always Blank

0x0F

Reserved

Always Blank

0x10-0x19
(16-25)

O dometer Digits 0 -9

These characters are shown as digits for O dometers,


if Big Digits mode is chosen.

0x1A(26)

O dometerCentsDelimiter

. Sign for use by an O dometer in Big Digits mode.

0x1B(27)

O dometer Thousands
Delimiter

, Sign for use by an O dometer in Big Digits mode.

0x1C(28)

O dometer Currency Sign

Currency Sign for use by an O dometer in Big Digits


mode. Standard fonts have a $ in this character. A
custom font for aparticular region would replacethis
character with a big digit version of the region s
currency symbol.

0x1D

Reserved

Always Blank

0x1E

Reserved

Always Blank

0x1F

Reserved

Always Blank

0x20-0x7F
(32-127)

Standard Characters

Character Codes, as per ASCII and Unicode


standard for this range of characters. Eg, 0x30-0x39
(48-57) = Standard Digits, 0x41-0x5A (65-90) Upper
caseLettersA -Z ,etc.Allcharacterssymbolsmust
be present. 0x7F is DEL and is blank.

0x80(128)

Bengali Rupee Mark

Unicode 0x09F2

0x81(129)

Bengal Rupee Sign

Unicode 0x09F3

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App B - Elite Series Fonts

Code
Range

Character/s

Notes

0x82(130)

Colon Sign

Costa Rica/ El Salvador Unicode 0x20A1

0x83(131)

Cruzeiro Sign

Brazil Unicode 0x20A2

0x84(132)

Lira Sign

Italy, Turkey Unicode 0x20A4

0x85(133)

Mill Sign

USA (1/ 10 cent) Unicode 0x20A5

0x86(134)

N aira Sign

N igeria Unicode 0x20A6

0x87(135)

Rupee Sign

India Unicode 0x20A8

0x88(136)

Won Sign

Korea Unicode 0x20A9

0x89(137)

N ew Sheqel Sign

Israel Unicode 0x20AA

0x8A(138)

Dong Sign

Vietnam Unicode 0x20AB

0x8B(139)

Kip Sign

Laos Unicode 0x20AD

0x8C(140)

Tugrik Sign

Mongolia Unicode 0x20AE

0x8D(141)

Drachma Sign

Greece Unicode 0x20AF

0x8E(142)

German Penny Sign

Germany Unicode 0x20B0

0x8F(143)

Peso Sign

Philippines Unicode 0x20B1

0x90(144)

Generic Currency Sign

Unicode 0x00A4

0x91(145)

Baht Currency Sign

Thai Unicode 0x0E3F

0x92(146)

Khmer Riel

Unicode 0x17D8

0x93(147)

Saudi Rial

Saudi Arabia Unicode 0xFDFC

0x94-0x99
(148-153)

Reserved for O ther


Currency Symbols

Blank

0x9A(154)

Euro

Currency Sign for the European Monetary Union


Unicode 0x20AC

0x9B(155)

Cents

Unicode 0x00A2

0x9C(156)

Pound Sign

Unicode 0x00A3

0x9D(157)

Yen Sign

Unicode 0x00A5

0x9E(158)

Peseta Sign

Spain Unicode 0x20A7

0x9F(159)

French Franc

France - Unicode 0x20A3

0xA0-0xFF

Special Characters

These locations are available for special symbols and


characters, as required for custom font sets.

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App B - Elite Series Fonts

Currency Codes 0x9A-0x9F are present in all standard N eurizon fonts.


Currency Codes 0x80-0x99 are optional; however, if they are present, they must be present at
all fonts downloaded into a display, so that all different sized fonts can display the character.
O therwise, characters that are visible at some sizes will disappear at others.
N ot all Currency Codes are present, as some are just combinations of other printable
characters.
If special characters are present in any font downloaded into a display, they must be present
at all fonts downloaded into in the display, so that all different sized fonts can display the
character.
As the display automatically finds the biggest font available that can show the
required information in the space available, all fonts in a set should contain the
same characters.

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App C - Block Balancing

Appendix C - Block Balancing


Elite Series displays support dynamic adjustment of brightness and shading. You can adjust
the brightness of the red, green, and blue color components of each block as well as the
brightness of the color component for the entire display.
O n the Display Information menu, the Block Balancing menu item contains the following
range of values:

Col. (Color) Balance

RGB Balance

O verscan

Grey Scale

Reset Shading

This chapter describes how to perform adjustments for the values listed in the first four
bullets above; Reset Shading resets each of the other values to its original factory-shipped
state.
PGIC suggests performing overall block balancing in the order of the bullets
listed above.

The table on the following page describes remote control key functions used to perform
block balancing. You can use the table as a reference when performing each of the
procedures on the pages following the table.

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App C - Block Balancing

Keys Used to Perform Block Balancing


Key

Color Balancing

RGB Balancing

Overscan Adjustment

Grey Scale Tracking

ITEM Up/
Down

Selects a red, green, or (if fitted)


blue screen

SELECT Up/
Down

Changes the intensity of the


selected block up and down

Changes the level of the selected


color

Performs fine adjustments up


and down

Performs fine adjustments up


and down

CURSO R

Cyclesthrough theintensitylevels
(12.5%, 25%, 50% and 100%).
Differences between blocks are
often more obvious at lower
intensities.

Cyclesthrough theintensitylevels
(12.5%, 25%, 50%, and 100%)

Stops and starts the moving


diagonal line

Cycles between the four drawing


widths of the scale:

Selects between gray, red, green,


and blue adjustment. Pixels in the
upper left corner indicate the
selected color.

1st (initial width) - Screen is


drawn with one pixel at each level
2nd width - Screen is drawn with
two pixels at each level
3rd width - Screen is drawn with
four pixels per level
Moves diagonal line one pixel left
or right (when the line is stopped
with the CURSO R button)

Selects the element you want to


change

0 through 9 perform coarse


adjustment to the nearest 11%
step (pressing 6 sets the item to
66%)

6 moves one block to the right

0 through 9 perform coarse


adjustment, where each number
corresponds to 1/ 9th of the full
setting (for example, pressing 5
sets the overscan adjustment to
5/ 9th of the maximum overscan)

8 moves one block down

0 = minimum, 9 = maximum

CURSO R
Left/ Right

N umeric Keys

Selects the color you want to


change (red, green, or blue). Text
briefly appears onscreen
indicating the selected color.
2, 4, 6, or 8 moves the block
selector, where:
2 moves one block up
4 moves one block to the left

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App C - Block Balancing

Key

Color Balancing

RGB Balancing

Overscan Adjustment

MO DE

Cycles between the four editing


modes:

Selects between coarse and fine


adjustment. Text briefly appears
onscreen indicating the selected
adjustment level.

Selects between overscan or


underscan adjustment. Text
briefly appears onscreen
indicatingtheselected adjustment
category (underscan or overscan).

Shows the status (color being


edited) for two seconds

Shows the actual overscan


number for two seconds

1st (initial) mode edits the


selected block with coarse
adjustment (16 steps between
darkest and brightest intensities)

Grey Scale Tracking

2nd mode edits the selected block


in fine mode (128 steps between
the two extremes)
3rd mode edits all other blocks
(other than the selected block) in
coarse mode
4th mode edits all other blocks
(other than the selected block) in
fine mode
O PT

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App C - Block Balancing

Adjusting Color Balance


Color balancing or block matching is done on a color-by-color basis. By default, blocks are
driven at approximately halfintensity, to providemaximum adjustability. Ifaparticular LED
block is brighter or darker than the display average, it can be selected and then its brightness
can be adjusted to the average. This eliminates patches of brighter and darker colors.
O n the color balance editing screen there is always a currently selected block. There are also
two modes of editing. The display is either editing the current block or it is editing all blocks
other than the selected block. The second choice is provided in case a particular block is at
maximum or minimum value and still does not match the average. In this case, all of the other
blocks may be adjusted to match the selected block. The selected block is indicated by
highlighting the corners of the selected block in the styles shown below.

O ther blocks selected

This block selected

To adjust color balancing:


1. Power on the Elite Series display.
2. Press EN TER. The Main Configuration menu appears.
3. Press EN TER. The Serial N o. menu item (of the Display Information menu)
appears.
4. Press ITEM D own until Block Balancing appears.
5. Press SELECT Up/ D own to change the value to Col. Balance.
6. Press EN TER. The display shows a full screen of red, with the upper, left corner
block selected.
7. Use the 2, 4, 6 and 8 numeric keys to move the block selector to the desired position.
8. Press SELECT Up/ D own to adjust the block brightness, where:
SELECT Up increases the brightness
SELECT Down decreases the brightness
9. Repeat steps 7 and 8 as necessary to complete the red balancing.

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App C - Block Balancing

10. If a particular block reaches maximum or minimum and still does not match, select
the Edit O ther Blocks mode by pressing the MOD E button key and adjust the
other blocks to match that block.
11. Press ITEM D own to display a full screen of green, with the upper, left corner
block selected.
12. Repeat steps 7-10 to complete the green balancing.
13. Press ITEM D own to display a full screen of blue, with the upper, left corner block
selected.
14. Repeat steps 7-10 to complete the blue balancing.
15. Press EXIT until Confirm Changes appears.
16. Press SELECT Up/ D own to change the setting to ACCEPT.
17. Press EXIT. The display saves the changes and reboots into its previous mode.

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App C - Block Balancing

Adjusting RGB Balance


RGB Balancing consists of adjusting the relative intensities of the color components. When
you adjust RGB balance, the display shows pure white on RGB displays and pure yellow on
RGY displays. O n an RGY display, this may mean adjusting red and green, each to the
maximum brightness. Alternatively, you can adjust green to maximum and reduce red until
the yellow screen is closer to natural yellow rather than the somewhat orange color that is
produced by having equal proportions of red and green.
For a full color display, it is vitally important to adjust the proportions of the
three color components until the display shows white.

Keep the following in mind when adjusting RGB balance:

If the display shows a red, green, or blue tint, then reduce that color.

If the display has a purple (magenta) tint, there is not enough green (or too much red
and blue).

If the display has an aqua tint, (cyan) then there is not enough red (or too much green
and blue).

If the display has a yellow tint, there is not enough blue (or too much red and green).

To adjust RGB balancing:


1. Power on the Elite Series display.
2. Press EN TER. The Main Configuration menu appears.
3. Press EN TER. The Serial N o. menu item (of the Display Information menu)
appears.
4. Press ITEM D own until Block Balancing appears.
5. Press SELECT Up/ D own to change the value to RGB Balance.
6. Press EN TER. The display shows the current RGB balance.
7. Press CURSOR Left/ Right to select the color you want to adjust.
8. Press CURSOR to select the desired intensity level.
9. Press MOD E to select fine or coarse adjustment.
10. Press SELECT Up/ D own to adjust the color.
11. (O ptional) Press OPT to display the current editing status.
12. Repeat steps 7-11 for each color you want to adjust.
13. Press EXIT until Confirm Changes appears.
14. Press SELECT Up/ D own to change the setting to ACCEPT.
15. Press EXIT. The display saves the changes and reboots into its previous mode.

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App C - Block Balancing

Adjusting Overscan
The LEDs in the display are actively controlled on both sides of each LED. Due to the nature
of the control system, it is possible to overdrive these signals. Adjusting overscan allows
setting up the display so that maximum intensity is achieved without overdriving. If the
display is overdriven, LEDs can glow faintly when a nearby LED is fully on. If overdriven,
the LED at the bottom of an LED block will glow faintly, when the LED at the top of the
block is on or vice-versa. O verscan is overdriving one side of the LED, underscan is
overdriving the other side.
To adjust overscan:
1. Power on the Elite Series display.
2. Press EN TER. The Main Configuration menu appears.
3. Press EN TER. The Serial N o. menu item (of the Display Information menu)
appears.
4. Press ITEM D own until Block Balancing appears.
5. Press SELECT Up/ D own to change the value to O verscan.
6. Press EN TER. A diagonal line moves across the screen from left to right.
7. Press 9 to set underscan to maximum.
8. Press MOD E to select O verscan.
9. Press 0 to set overscan to the minimum value. Any glow should be just above the
diagonal line. For the pixel at the top of a block, any glow should be at the bottom
pixel of that column. The underscan is often easiest to perceive on this pixel as it is
isolated from the brighter diagonal line pixels.
10. Press MOD E to select Underscan.
11. Reduce the underscan in coarse steps (press 8,7,6 etc) until any faint glow on LEDs
other than the diagonal line disappears.
12. Increase the underscan to the next highest coarse step. For example, if underscan is
set to 7, then press 8.
13. Press SELECT D own (repeatedly) to reduce the underscan until any faint glow
disappears.
There are 23 fine steps between each coarse step, so this step may requ
many presses of the SELECT Down button.

14. Press MOD E to select O verscan.


15. Press 9 to maximize the overscan. Any glow should now be visible below the
diagonal line. For pixels at the bottom of a block, the glow would be visible on the
top pixel of that column.

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App C - Block Balancing

16. Reduce the overscan in coarse steps (press 8,7,6 etc) until any faint glow on LEDs
other than the diagonal line disappears.
17. Increase the overscan to the next highest coarse step.
18. Press SELECT D own (repeatedly) to reduce the overscan until any faint glow
disappears.
There are 23 fine steps between each coarse step, so this step may requ
many presses of the SELECT Down button.

19. Press EXIT until Confirm Changes appears.


20. Press SELECT Up/ D own to change the setting to ACCEPT.
21. Press EXIT. The display saves the changes and reboots into its previous mode.

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App C - Block Balancing

Adjusting Grey Scale


Adjust grey scale tracking to ensure that the display brightens evenly from darkest gray to
white on an RGBdisplay or deepest yellow to brightest yellow on an RGY display. When the
display shows a smooth gradient from darkest to brightest, it should appear flat . Imagine
that instead of the gradient, the display shows a perspective view of a vertical board at an
angle to the display and whose rear edge is in the shadow. If that imaginary board is flat, the
display is adjusted correctly. If the scaling were not even, then the imaginary board would
appear curved as if viewing a part of a cylinder.
When you adjust the grey scale, you adjust the rate at which the red, green and blue
components of the colors brighten from darkest to brightest. The rates of change of each
element need to match each other. If red increases more quickly in the darker colors than
green, then even though at the brightest setting red and green combined will produce yellow,
in the darker shades, instead of showing dark yellow the display would show dark orange.
The grey scale adjustment screen shows 32 shades of gray or yellow. The selected element is
highlighted on the top two pixels of the line are drawn in black, red, green or blue. The color
shown indicates which element is being adjusted.
Keep the following in mind when adjusting grey scale:

Editing an item will affect that item and all of the items to its right. Therefore,
adjustment must be performed from left to right.

If the appropriate default shading has been selected then the display is likely to
already be close to the desired shading. If not, then return to the Block Balancing
menu, select Reset Shading, and then select the appropriate default shading scheme.

the tint of the column indicates the adjustment necessary. If the column shows a red
tint, reduce the red. If the column shows a green tint, increase the red and blue. A
blue tint should be corrected by reducing blue. A purple (magenta) tint is corrected
by reducing red and blue. An aqua (cyan)tint is corrected by adding red. A yellow tint
is corrected by adding blue.

To adjust grey scale:


1. Power on the Elite Series display.
2. Press EN TER. The Main Configuration menu appears.
3. Press EN TER. The Serial N o. menu item (of the Display Information menu)
appears.
4. Press ITEM D own until Block Balancing appears.
5. Press SELECT Up/ D own to change the value to Grey Scale.
6. Press EN TER.
7. Press ITEM Up/ D own to select the color you want to adjust.
8. Press CURSOR to select the desired drawing width.
9. Press CURSOR Left/ Right to select the element you want to adjust.

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App C - Block Balancing

10. Perform coarse and/ or fine adjustment per for the following:

Press a numeric key to perform coarse adjustment.

Press SELECT Up/ D own to perform fine adjustment


The SELECT Up/ Down buttons offer extremely fine adjustment and
variation between each step cannot be seen by the naked eye. Compare
adjusted brightness with the columns to its left to determine if the colu
has been adjusted correctly.

11. Repeat steps 9 and 10 for the next columns to the right until the grey scale is even.
12. Press EXIT until Confirm Changes appears.
13. Press SELECT Up/ D own to change the setting to ACCEPT.
14. Press EXIT. The display saves the changes and reboots into its previous mode.

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Index
A

AD0201 70
AD0201 default display layout 70
AD0202 71
AD0202 default display layout 71
AD0203 72
AD0203 default display layout 72
AD0203IM 72
In-Machine display specifications 84
AD0203IM default display layout 72
AD0301 73
AD0301 default display layout 73
AD0302 74
AD0302 default display layout 74
AD0303 75
AD0303 default display layout 75
AD0401 76
AD0401 default display layout 76
AD0402 77
AD0402 default display layout 77
AD0403 78
AD0403 default display layout 78
AD0501 79
AD0501 default display layout 79
AD0502 80
AD0502 default display layout 80
AD0503 81
AD0503 default display layout 81
adjusting
color balance 100
grey scale 105
overscan 103
RGB balance 102
Attract menu 13
detailed menu descriptions 56
Attract O nly display mode 18
Attract Parameters menu
detailed menu descriptions 56
Audio menu 11
detailed menu descriptions 54
auto-diagnostics
entering 90
exiting 90
loop-back plugs 91
overview 90

Bally DIU protocol


configuration 33
operation 33
block balancing 97
adjusting color balance 100
adjusting grey scale 105
adjusting overscan 103
adjusting RGB balance 102
remote control keys 98

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CasinoLink protocol
configuration 29
operation 29
CasinoLink Protocol menu
detailed menu descriptions 67
character codes 94
color balance 100
configuration menus
Attract 13
Audio 11
Display Information 7
Display Range 8
Download 10
IGT CCO M, Bally DIU, and WMS protocols
17
Jackpot 14
Main Configuration 6
navigating 4
Protocol 16
RN G (Random N umber Generator) 9
RN G Reset 17
Text Line 12
configuring 39, 40, 41
custom single level operation 41
download 37
passwords 39
simple single level operation 40
custom single level operation 41

D
default 70
default display layouts 70
Description menu
detailed menu descriptions 58

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Index

detailed menu descriptions 57


grey scale 105

detailed menu descriptions 44


dimensions 82
Direct Download menu
detailed menu descriptions 53
Display Information menu 7
detailed menu descriptions 46
display layouts 70, 71, 72, 73, 74, 75, 76, 77, 78,
79, 80, 81
display modes 18
Attract O nly 18
Jackpot 19
RN G 24
Display Range menu 8
detailed menu descriptions 49
displaying jackpot pool values for Jackpot Display
mode 20
download
configuration 37
troubleshooting 38
Download menu 10
detailed menu descriptions 51

H
hardware specifications 82
ethernet connector 87
modem RS232 connector 87
peripheral control port 88
RS485 connector 86

I
IGT CCO M protocol
configuration 31
operation 31
IGT CCO M Protocol menu
detailed menu descriptions 67
IMSynch Download menu
detailed menu descriptions 53

Jackpot Display menu


detailed menu descriptions 59
Jackpot Display mode
displaying jackpot pool values 20
Jackpot display mode
overview 19
Jackpot Display Parameters menu
detailed menu descriptions 59
Jackpot Format menu
detailed menu descriptions 61
Jackpot menu 14
detailed menu descriptions 57
Jackpot Smooth Speed menu
detailed menu descriptions 63
Jackpot Win O ptions menu
detailed menu descriptions 65

effects
using different colors and effects when
displaying jackpot pool values 20
Elite Series 82
default display layouts 70
dimensions 82
display modes 18
hardware specifications 82
introduction 1
rear panel 85
warranty 1
Elite Series fonts
character codes 94
PN G images 92
standard 92
ethernet connector 87

loop-back plugs 91

fonts
character codes 94
PN G images 92
standard 92

M
Machine menu
detailed menu descriptions 58
Main Configuration menu 6
detailed menu descriptions 44
Mikohn CO N 2 protocol
configuration 27

G
Global Parameters menu

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Index

RN G display mode 24
RN G menu 9
detailed menu descriptions 49
RN G Reset menu 17
RS485 connector 86

operation 27
Mikohn CO N 2 Protocol menu
detailed menu descriptions 67
Modem Download menu
detailed menu descriptions 52
modem RS232 connector 87

S
N

sample configuration
RN G display mode 25
simple single level operation 40
single level operation
custom 41
simple 40
speed settings 21
standard fonts 92

navigating the menu structure 4

O
odometer transition effects 20
O utline Color menu
detailed menu descriptions 50
O utline Style menu
detailed menu descriptions 50
overscan 103

T
Text Line menu 12
detailed menu descriptions 55

P
passwords 39
peripheral control port 88
PN G images 92
Programming menu
detailed menu descriptions 51
protocol
Bally DIU operation and configuration 33
CasinoLink operation and configuration 29
IGT CCO M operation and configuration 31
Mikohn CO N 2 operation and configuration 27
WMS operation and configuration 35
Protocol menu 16
detailed menu descriptions 66

W
warranty 1
waypoints and speed settings 21
smooth method 23
waypoints method 22
waypoints method 22
WMS protocol
configuration 35
operation 35

R
Random N umber Generator menu 9
rear panel
Elite Series 85
Relay Timeout menu
detailed menu descriptions 65
remote control
keys for block balancing 98
remote control unit
overview 2
screenshot 2
resetting the table of drawn numbers 17
RGB balance 102
RN G
resetting drawn numbers 17

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