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Installation of this offense can be quick and efficient if divided into 5 separate
concepts.
Attack, Attack, Attack! That is our philosophy and strategy with the Air Raid offense.
Our offense has been built around the concept that less is better and that through
simplicity and repetition players will be successful. The ability to keep our offense
simple enables us to install most of all its parts in just three days. This has always
been a key ingredient of our accomplishments since my father, Hal Mumme, began
running this offense at Copperas Cove High School (TX) in the mid 80s. The
success of our offense revolves around this quick installation which, in turn, allows
our players to have a great understanding of it in a relatively short amount of time.
This coupled with our fast break mentality makes for a potent offense.
Rotation
Most coaches and players are amazed at how fast we can actually install the
offense and the most important aspect is the small arsenal that we use. So, in
order to do this, we break down the entire offense into five major areas. These
areas are Run Game, Quick Game, Screen/Play Action, Mesh and Last Route of
the Day. On each day of the threeday rotation, a key concept from the offense is
introduced into each one of these areas. Then, as we take the field, every concept
receives a lot of repetition, ensuring that our players will become extremely
effective at their jobs.
By utilizing this three-day rotation, it helps with how the rules of the game allocate
time to prepare our players. With 15 practices in the spring, we can technically go
five times through the three-day rotation. Of course, this depends on how we break
up our scrimmage schedule. In fall camp, we roughly go about 21- 24 practices
before game week so that would allow us to get at least 6-7 times through the
rotation. Again, the key ingredient for our offense is solely placed on repetition. To
dissect these further, lets take a look at how this should break down on the board: