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2013
Last Edited
10 13 Nov 2013
Course Page
1/5
COURSE NAME
HUMAN-COMPUTER INTERACTION
CODE NAME
KPD 402
LEVEL
2 SEMESTER 4
CREDIT UNIT
2.0
CONTACT HOUR
FACE TO FACE
: 3.0 HOURS/WEEK
: 3.0 HOURS/WEEK
COURSE TYPE
VOCATIONAL
PREREQUISITE
CORE REQUISITE
Document Page
70
Edition December
2013
COURSE OUTCOMES
At the end of the course, students should be able to:1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
COURSE DESCRIPTION
This course covers definition of Human-Computer Interaction and identification types of user interfaces. It also introduced the list of graphic
design principles for computer, describes the building blocks of GUI and the design graphical computer interfaces.
Last Edited
10 13 Nov 2013
Course Page
1/5
Document Page
71
Edition December
2013
PROGRAMME
COURSE NAME
HUMAN-COMPUTER INTERACTION
CODE NAME
KPD 402
CONTENT STANDARD
1. DISCUSS HUMANCOMPUTER INTERACTION
LEARNING STANDARD
PERFORMANCE CRITERIA
Last Edited
10 13 Nov 2013
Course Page
1/5
Document Page
72
Edition December
2013
PROGRAMME
COURSE NAME
HUMAN-COMPUTER INTERACTION
CODE NAME
KPD 402
CONTENT STANDARD
LEARNING STANDARD
PERFORMANCE CRITERIA
2.1.1 List the graphic design principles for computer:
a) Elegance and simplicity
b) Visual Variables : Scale, contrast and proportion
c) Perceptual Organisation and Visual Structure
d) Module and program : Grid based design
e) Colour
f) Text
according to standard requirements.
2.2 Describe the building blocks of GUI 2.2.1 List and describe the building blocks of GUI:
a) Windows
b) The menu system
c) Dialog windows
d) Smartening up applications
according to HCI standard.
Last Edited
10 13 Nov 2013
Course Page
1/5
Document Page
73
Edition December
2013
PROGRAMME
COURSE NAME
HUMAN-COMPUTER INTERACTION
CODE NAME
KPD 402
CONTENT STANDARD
3. DESIGN GRAPHICAL
COMPUTER INTERFACES
LEARNING STANDARD
3.1 Design graphical computer
interfaces
PERFORMANCE CRITERIA
3.1.1 Explain the concepts of graphical computer interfaces
according to standard computer concept.
3.1.2 List 3 phases of graphical user interface (design,
implement and evaluate) according to requirements.
3.1.3 Design effective and usable graphical computer
interfaces according to requirements.
3.1.4 Implement effective and usable graphical computer
interfaces according to requirements.
3.1.5 Evaluate effective and usable graphical computer
interfaces according to requirements.
Last Edited
10 13 Nov 2013
Course Page
1/5
Document Page
74