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Edition December

2013

MINISTRY OF EDUCATION, MALAYSIA


VOCATIONAL COLLEGE STANDARD CURRICULUM
COURSE INFORMATION

Last Edited

10 13 Nov 2013

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COURSE NAME

HUMAN-COMPUTER INTERACTION

CODE NAME

KPD 402

LEVEL

2 SEMESTER 4

CREDIT UNIT

2.0

CONTACT HOUR

FACE TO FACE

: 3.0 HOURS/WEEK

NON FACE TO FACE

: 3.0 HOURS/WEEK

COURSE TYPE

VOCATIONAL

PREREQUISITE

CORE REQUISITE

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70

Edition December

2013

COURSE OUTCOMES
At the end of the course, students should be able to:1.
2.
3.
4.
5.
6.
7.
8.
9.
10.

Define Human-Computer Interaction


Explain interaction between human and computer
Recognize the type of user interface
List the graphic design principles for computer:
List and describe the building blocks of GUI
Explain the concepts of graphical computer interfaces
List 3 phases of graphical user interface (design, implement and evaluate)
Design effective and usable graphical computer interfaces
Implement effective and usable graphical computer interfaces
Evaluate effective and usable graphical computer interfaces.

COURSE DESCRIPTION
This course covers definition of Human-Computer Interaction and identification types of user interfaces. It also introduced the list of graphic
design principles for computer, describes the building blocks of GUI and the design graphical computer interfaces.

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10 13 Nov 2013

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Document Page

71

Edition December

2013

CONTENT AND LEARNING STANDARDS

PROGRAMME

DATABASE MANAGEMENT SYSTEM AND WEB APPLICATION

COURSE NAME

HUMAN-COMPUTER INTERACTION

CODE NAME

KPD 402

CONTENT STANDARD
1. DISCUSS HUMANCOMPUTER INTERACTION

LEARNING STANDARD

PERFORMANCE CRITERIA

1.1 Define Human-Computer Interaction 1.1.1 Define Human-Computer Interaction according to


(HCI).
standard computer concept.
1.1.2 Explain interaction between human and computer
according to standard requirements.
1.2 Identify types of user interfaces.

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10 13 Nov 2013

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1.2.1 Recognize the type of user interface


a) Graphical User Interface
b) Voice User Interface
c) Multi-Modal User Interfaces
d) Other User Interface
according to HCI concept.

Document Page

72

Edition December

2013

CONTENT AND LEARNING STANDARDS

PROGRAMME

DATABASE MANAGEMENT SYSTEM AND WEB APPLICATION

COURSE NAME

HUMAN-COMPUTER INTERACTION

CODE NAME

KPD 402

CONTENT STANDARD

LEARNING STANDARD

2. DISCUSS GRAPHICAL USER 2.1 List graphic design principles for


INTERFACE (GUI) DESIGN
computer

PERFORMANCE CRITERIA
2.1.1 List the graphic design principles for computer:
a) Elegance and simplicity
b) Visual Variables : Scale, contrast and proportion
c) Perceptual Organisation and Visual Structure
d) Module and program : Grid based design
e) Colour
f) Text
according to standard requirements.

2.2 Describe the building blocks of GUI 2.2.1 List and describe the building blocks of GUI:
a) Windows
b) The menu system
c) Dialog windows
d) Smartening up applications
according to HCI standard.

Last Edited

10 13 Nov 2013

Course Page

1/5

Document Page

73

Edition December

2013

CONTENT AND LEARNING STANDARDS

PROGRAMME

DATABASE MANAGEMENT SYSTEM AND WEB APPLICATION

COURSE NAME

HUMAN-COMPUTER INTERACTION

CODE NAME

KPD 402

CONTENT STANDARD
3. DESIGN GRAPHICAL
COMPUTER INTERFACES

LEARNING STANDARD
3.1 Design graphical computer
interfaces

PERFORMANCE CRITERIA
3.1.1 Explain the concepts of graphical computer interfaces
according to standard computer concept.
3.1.2 List 3 phases of graphical user interface (design,
implement and evaluate) according to requirements.
3.1.3 Design effective and usable graphical computer
interfaces according to requirements.
3.1.4 Implement effective and usable graphical computer
interfaces according to requirements.
3.1.5 Evaluate effective and usable graphical computer
interfaces according to requirements.

Last Edited

10 13 Nov 2013

Course Page

1/5

Document Page

74

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