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Nitro Circus 3Ds stylistic leap in 3D production used RED EPICs shooting 96 fps, for up to 4TB
of files a day. They relied on HP workstations to deliver the film on time and on budget.
itro Circus The Movie 3D may be one of the craziest films youll ever see. A
lot of people describe it as X Games meets Jackass, but instead of just doing silly, stupid stunts, these are athletes. Theyre as acrobatic as a circus could
be. It just happens to be a circus where sometimes things go wrong.
Color Mill, which specializes in color grading, 3D mastering and Digital
Cinema Package creation, had already cut its teeth on many feature films as
well as commercials, TV series and IMAX projects. One of our more high profile jobs was designing the digital workflow for the film 127 Hours. We also
backed up all their data, provided dailies, set up all their editors on Avid Media Composer, made sure all the metadata was handled properly, and interfaced with Technicolor U.K.
Russell Lasson
Nitro Circus is a series that began airing on MTV in 2009. When its
producers, Godfrey Entertainment,
decided to make a stereoscopic 3D
film, a lot of people in the industry
told them that they needed at least
$20 million to shoot a 3D feature,
and that no one outside Los Angeles could pull off the post. We wanted to prove them wrong.
We had already made a conscious decision to explore 3D, and
were big fans of research and development. We used RED Ones we
owned, got a side-by-side rig, and
we quickly learned some of the
basic rules in 3D. We also experimented with editing and finishing
workflows. Our advance preparation gave us a lot of confidence that
when somebody approached us
with a 3D job, wed be ready.
To our credit, we did not oversell our capabilities. We said, You
know, Quantel Pablos 3D capabilities are awesome. Its designed to
do everything very, very quickly.
We might not be able to do it as
fast, but with The Foundrys NUKE
Creative COW Magazine / HP Special Edition: New Dimensions in Power & Productivity
frames per second, thats eight times the footage created by a single camera shooting 24 fps. So for every minute you roll, you wind up with eight minutes of footage!
On a single day, we generated four and half terabytes of footage. Moving that type of data is very, very
difficult, especially when youre talking about a film with
a $10 million budget.
CROSS-PLATFORM WORKFLOWS
Our 3D workflow started with taking the EPIC R3D files
through Scratch, to double-check sync and adjust basic
color parameters. We rendered them out to DPX, and
then used NUKE and Ocula for complete alignment between right and left eye, as well as color matching between the eyes. This was on the HP Z800 workstation
and two Mac Pros. In the end, we returned to Scratch on
the HP Z800 for a final conform, color grading and 3D
adjustments and convergence.
From the beginning, we had been an all-Mac shop,
starting with Mac editorial on Final Cut Pro. Weve got
a lot invested into it, and it has worked really well for
us. As we got more and more into color correction, we
purchased Scratch three years ago. It was then Windowsonly, but we went ahead anyway, because there just was
not anything anywhere close to comparable power on
a Mac. Even when Scratch became available on Mac, we
didnt see any workflow advantages, and it was simply
not as fast or powerful.
We ran NUKE on both Windows and Mac for Nitro
Circus 3D, but when it came down to the finishing work
Below, HP Z800 Workstation and Mac Pro working
together. Lower right, a RED EPIC 3D rig on location.
No Time To Waste!
By Dylan Reeve, Post Supervisor & Finishing Editor
South Pacific Pictures
hortland Street is a show thats difficult to put into perspective for anyone outside New Zealand. It airs five nights a week in prime time on the
countrys most watched channel, TV 2, and has an immense social influence:
something like 95% of people over 14 have watched the show at some point,
and it regularly achieves a 50 share. The shows reach is unmatched.
Its produced by South Pacific Pictures, best known internationally for
Whale Rider, and who also produce many other shows and features but
nothing else on the scale of five nights a week. At the beginning of 2011, we
took all post in-house, where I serve as both Post Production Supervisor and
finishing editor.
Creative COW Magazine / HP Special Edition: New Dimensions in Power & Productivity
Creative COW Magazine / HP Special Edition: New Dimensions in Power & Productivity
step in her part of an episode is to prepare the sequences to pass to me for the Avid Symphony grade.
In addition to my role as Post Production Supervisor,
I also function as the finishing editor, running Symphony
6 on an HP Z800. I use Symphony to remove booms and
shadows, minor VFX refinements, screen replacements,
paint-outs and general fixes along with the grade itself.
Working with the line cut of the controlled studio
environment isnt hard, but location footage can be
challenging. I would very much struggle to complete
this volume of work without Symphony color correction
features like relational grading abilities and the direct intimeline grading.
Were quite happy with the set-up we have with
software and hardware. Its easy enough now creating
50 weeks of TV a year that nothing will make harder.
The only question I have now is what is going to make
it easier or better.
A file-based workflow has done a lot to help us
manage post simply and with immediacy. We can get a
call from the control room, Weve just shot something
that were worried about. Can you take a look? And we
look RIGHT THEN, because the files are available to us
while the crew are still shooting.
THE FUTURE OF NLES AND WORKSTATIONS
Earlier this year though I also worked on a small, lower
budget show for SPP, Golden, which I graded in DaVinci
Resolve. (I have DaVinci Resolve on the same system
with Symphony and the Avid Artist panel, but I havent
found a workflow using Resolve with Symphony yet that
handles the volume of footage we shoot, in the time I
have. I have a day a day and a half at most to grade
an episode. )
When we started to use Resolve, we did briefly
look at the Mac Pro, but it really wasnt a realistic option. I wasnt particularly impressed with the specs, and
couldnt justify investing the money in a workstation
platform that wasnt up to date. To be honest, Im skeptical about the future of the Mac Pro in general, and I
wouldnt invest in it until I know where its going.
The approach Ive taken to workstations instead is
that I want to buy something that I know will work, that
I dont have to worry about, and that I know that Avid
recommends. Thats why I have been using HP workstations almost exclusively. Im even still getting value from
our retired HP xw workstations.
When Apple neglected to upgrade the Mac Pro, for
me the future of workstations became only HP. Its not
that HP is the only company making workstations, but
of the things Ive used to do this job, Apple and HP provided the products. Apple doesnt seem to want to do
that anymore, but HP does. Ive been very happy with HP
workstations, and they clearly want to continue making
them for this market.
Creative COW Magazine / HP Special Edition: New Dimensions in Power & Productivity
Creative COW Magazine / HP Special Edition: New Dimensions in Power & Productivity
AlphaDogs Editorial:
A Cross Platform House
How adding HP workstations to a previously all-Mac shop has made
better business sense for one of Burbanks premiere post houses.
Every Apple platform was closed because Steve Jobs wanted to control
the user experience. That worked for the consumer market quite nicely. The
Media & Entertainment industry is tiny compared to the consumer market,
and we werent getting what we needed: more slots for cards, more drives,
more RAM, and flexibility to go much further by tinkering to customize the
system.
HP workstations also let me get all the horsepower I need by adding the
latest NVIDIA cards to upgrade to the most current system from Avid or DaVinci Resolve, and NVIDIAs most powerful graphics technology, which Mac
doesnt support. And its easy to work with them. I dont even need a screwdriver to change out or add a PCI card or hard drive. Simplicity adds up in our
universe. I get that with the HP Z820, without sacrificing power.
Online/finishing editor Herrianne Catolos working on Project Runway,
using Avid Symphony on an HP Z820 workstation.
early adoption of HD to, more recently, file-based workflows. When Apples Final Cut Pro just began to gain in
popularity in the media & entertainment business, we
were one of only three facilities in Los Angeles Plaster
City Post and DigitalFilm Tree were the other two that
offered a workflow for it.
For a long time, I was a big Mac fan, and our facility
relied on the Apple platform. However, when Avid came
out with the Symphony, it was PC only. I had to buy a PC
and get comfortable with it. A couple of years later, when
Avid offered a Mac version of Symphony, it became possible to have Symphony and FCP on the same computer,
which was compelling. To make a room versatile so as to
hold both systems held a certain charm, but I stuck with
keeping Symphony on a PC.
I began to see a pattern with Apple products, and I
didnt have a warm and fuzzy feeling about it. I saw that
everyone would wait and wait for the new Mac Pro, and
when it came, there was really nothing new about it.
Creative COW Magazine / HP Special Edition: New Dimensions in Power & Productivity
Creative COW Magazine / HP Special Edition: New Dimensions in Power & Productivity
Shane Hurlbuts pioneering digital cinematography has helped change the industry. Hes now transforming his own workflow with HP DreamColor displays and the 17-inch HP EliteBook Mobile Workstation.
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Creative COW Magazine / HP Special Edition: New Dimensions in Power & Productivity
Creative COW Magazine / HP Special Edition: New Dimensions in Power & Productivity
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couple of weeks, we hope to bring in the control panel, and are looking forward for using the four trackballs for Resolves new LOG grading but we
have been very happy with the real-time performance of our Z800.
Im using four NVIDIA GTX680 cards, the 4 gig versions, and with 4.5K
Glenn Collict
A BIG WIN
Bang traveled to Los Angeles in September for the Primetime Emmys
and while we didnt win an Emmy,
being a very small company out in
Cardiff, working on such high profile projects as Sherlock and Doctor
Who is already a big win.
Upgrading Bang Post to a picture facility, based on the reliability
and speed we get with the HP Z800
as well as our other tools, I feel good
about our chances going forward to
achieve high quality work and the
recognition that will bring.
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Creative COW Magazine / HP Special Edition: New Dimensions in Power & Productivity
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Larger
Than Life!
By Walter Soyka, Keen Live
Wappingers Falls, New York
Keen Lives Walter Soyka regularly works with files twice the size of EPICs 4.5K. And how
about a 120-foot video wall at 14,700 x 1200? Thats why he needs all the power he can get.
started my career in corporate editorial as a staff editor before going freelance and building my business
around Macs running Final Cut Pro. Over the course of a
few years, I developed finishing skills and my work gradually shifted to graphics and animation.
Now I focus on designing and producing presentation and motion graphics, and I have a niche specialty
in large-format work. Sometimes this means multiple
screens, sometimes this means custom-shaped LED tile
configurations, sometimes this means curved projection
surfaces, and sometimes this means blended projection,
but it always means working beyond HD, typically easily
twice the resolution of the RED EPICs 4.5K.
Im currently working on a couple pieces of content
for an installation with a 120-foot video wall running a
brand-new display technology with a total system resolution of 14,200 x 1200. Its a refresh of an existing video
wall, replacing a big blended projection system with a
new tiled display system. Weve reformatted and scaled
existing content for the new wall, and weve created two
new abstract animations. You can see the actual scale of
the animations below!
A one minute-long animation that I just completed
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for the video wall generated 972 GB (not a typo) of multipass image sequences. Thats a bit over 16 GB/s. Retrieving a single frame meant reading over 500 MB off disk.
Every little bit of performance counted.
On the display side, we use a single computer with
multiple graphics outputs or a network of computers
outputting visuals in perfect synchronization to fill that
canvas. These systems are built around specialized PConly media server applications like Dataton WATCHOUT.
As a result, Ive had PCs in the office for years for
some tasks, but due to my history with Final Cut Pro, I
have always done my creative work on Mac workstations. I would create all my content on my Macs, then
move the renders over to PCs for programming the displays.
The launch of FCPX gave me the opportunity to reevaluate my workflow. I realized that the software packages I was working with most Adobes Creative Suite
and MAXONs CINEMA 4D are cross-platform. Final
Cut Pro 7 was the only thing I was using that I absolutely
needed a Mac for, and when it reached the end of its life
as we knew it, I would eventually need to replace FCP7
with another NLE like Premiere Pro anyway.
I knew from ten years of experience that Macs offered great build quality, good performance, stability, security and ease of use. I wasnt sure if I
could expect all this from a PC. Last year, HP sent me a Z800 Workstation to
try alongside my Mac Pro and the Z800 changed my mind about what was
practical with a PC. I wound up buying four more HP workstations to go with
the Z800.
Theres a common misperception among Mac users that PCs are unreliable, too hard to administer or too unpleasant to use. That may have been
true years ago, and it may be true today with low-quality hardware, but in
my experience, it hasnt been true at all with the Z800 and thats why Im
happy to talk about how adding HP machines has helped my business. I want
other Mac users like me to know that you can use a PC for everyday creative
work, that PCs are more artist-friendly than they may think, and that HPs
Z-series are great workstations that open-minded Mac-based shops should
consider.
Switching to a cross-platform creative workflow, I was impressed with
how quickly I was able to hit the ground running. I set aside a day to install
and configure all my software and plugins, and then I jumped right in and
Learn More!
HP Z820 Workstations
HP DreamColor Displays
Billion-Color Possibilities.
HP Mobile Workstations
Power to Perform.
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Creative COW Magazine / HP Special Edition: New Dimensions in Power & Productivity